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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG974: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
| #define | STAGE_FILE 0x94B |
| #define | STAGE_FILE_8 0x698 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point2 = { 0x2EB, 1, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point1 = { 0x2ED, 1, 1, 0x350, 0x1F8, 5, &placePoints1_1Point2 } |
| StagePoint | placePoints1_1Point0 = { 0x2E8, 1, 1, 176, 0x168, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints1_2Point2 = { 0x2EB, 1, 4, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_2Point1 = { 0x2EC, 1, 4, 240, 0x1D8, 5, &placePoints1_2Point2 } |
| StagePoint | placePoints1_2Point0 = { 0x2EC, 1, 5, 240, 0x1D8, 5, &placePoints1_2Point1 } |
| StagePoints | placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
| StagePoint | placePoints1_3Point2 = { 0x2EC, 1, 6, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints1_3Point1 = { 0x2ED, 1, 4, 0x350, 0x1F8, 5, &placePoints1_3Point2 } |
| StagePoint | placePoints1_3Point0 = { 0x2EA, 1, 3, 224, 0x200, 5, &placePoints1_3Point1 } |
| StagePoints | placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
| StagePoint | placePoints1_4Point2 = { 0x2EB, 1, 6, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_4Point1 = { 0x2ED, 1, 5, 0x350, 0x1F8, 5, &placePoints1_4Point2 } |
| StagePoint | placePoints1_4Point0 = { 0x2EC, 1, 7, 240, 0x1D8, 5, &placePoints1_4Point1 } |
| StagePoints | placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
| StagePoint | placePoints2_1Point2 = { 0x2ED, 2, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point1 = { 0x2EA, 2, 1, 224, 0x200, 5, &placePoints2_1Point2 } |
| StagePoint | placePoints2_1Point0 = { 0x2EA, 2, 2, 224, 0x200, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints2_2Point2 = { 0x2ED, 2, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints2_2Point1 = { 0x2EA, 2, 4, 224, 0x200, 5, &placePoints2_2Point2 } |
| StagePoint | placePoints2_2Point0 = { 0x2ED, 2, 1, 224, 192, 5, &placePoints2_2Point1 } |
| StagePoints | placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
| StagePoint | placePoints2_3Point2 = { 0x2EC, 2, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints2_3Point1 = { 0x2ED, 2, 1, 0x350, 0x1F8, 5, &placePoints2_3Point2 } |
| StagePoint | placePoints2_3Point0 = { 0x2ED, 2, 2, 224, 192, 5, &placePoints2_3Point1 } |
| StagePoints | placePoints2_3 = { 2, 3, &placePoints2_3Point0 } |
| StagePoint | placePoints2_4Point2 = { 0x2EC, 2, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints2_4Point1 = { 0x2ED, 2, 2, 0x350, 0x1F8, 5, &placePoints2_4Point2 } |
| StagePoint | placePoints2_4Point0 = { 0x2EA, 2, 5, 224, 0x200, 5, &placePoints2_4Point1 } |
| StagePoints | placePoints2_4 = { 2, 4, &placePoints2_4Point0 } |
| StagePoint | placePoints2_5Point2 = { 0x2EE, 2, 7, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints2_5Point1 = { 0x2EA, 2, 6, 224, 0x200, 5, &placePoints2_5Point2 } |
| StagePoint | placePoints2_5Point0 = { 0x2ED, 2, 3, 224, 192, 5, &placePoints2_5Point1 } |
| StagePoints | placePoints2_5 = { 2, 5, &placePoints2_5Point0 } |
| StagePoint | placePoints2_6Point2 = { 0x2EE, 2, 8, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_6Point1 = { 0x2EC, 2, 1, 240, 0x1D8, 5, &placePoints2_6Point2 } |
| StagePoint | placePoints2_6Point0 = { 0x2EC, 2, 2, 240, 0x1D8, 5, &placePoints2_6Point1 } |
| StagePoints | placePoints2_6 = { 2, 6, &placePoints2_6Point0 } |
| StagePoint | placePoints2_7Point2 = { 0x2EE, 2, 9, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints2_7Point1 = { 0x2EE, 2, 5, 224, 0x240, 5, &placePoints2_7Point2 } |
| StagePoint | placePoints2_7Point0 = { 0x2ED, 2, 4, 224, 192, 5, &placePoints2_7Point1 } |
| StagePoints | placePoints2_7 = { 2, 7, &placePoints2_7Point0 } |
| StagePoint | placePoints2_8Point2 = { 0x2EE, 2, 9, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_8Point1 = { 0x2ED, 2, 4, 0x350, 0x1F8, 5, &placePoints2_8Point2 } |
| StagePoint | placePoints2_8Point0 = { 0x2EE, 2, 6, 224, 0x240, 5, &placePoints2_8Point1 } |
| StagePoints | placePoints2_8 = { 2, 8, &placePoints2_8Point0 } |
| StagePoint | placePoints2_9Point2 = { 0x2E9, 2, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints2_9Point1 = { 0x2EE, 2, 7, 224, 0x240, 5, &placePoints2_9Point2 } |
| StagePoint | placePoints2_9Point0 = { 0x2EE, 2, 8, 224, 0x240, 5, &placePoints2_9Point1 } |
| StagePoints | placePoints2_9 = { 2, 9, &placePoints2_9Point0 } |
| StagePoint | placePoints3_1Point2 = { 0x2EC, 3, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point1 = { 0x2EC, 3, 2, 240, 0x1D8, 5, &placePoints3_1Point2 } |
| StagePoint | placePoints3_1Point0 = { 0x2EC, 3, 3, 240, 0x1D8, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point2 = { 0x2EE, 3, 3, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point1 = { 0x2EC, 3, 4, 240, 0x1D8, 5, &placePoints3_2Point2 } |
| StagePoint | placePoints3_2Point0 = { 0x2ED, 3, 3, 224, 192, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints3_3Point2 = { 0x2EC, 3, 8, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_3Point1 = { 0x2EE, 3, 2, 224, 0x240, 5, &placePoints3_3Point2 } |
| StagePoint | placePoints3_3Point0 = { 0x2EC, 3, 6, 240, 0x1D8, 5, &placePoints3_3Point1 } |
| StagePoints | placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
| StagePoint | placePoints3_4Point2 = { 0x2EE, 3, 5, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_4Point1 = { 0x2EC, 3, 7, 240, 0x1D8, 5, &placePoints3_4Point2 } |
| StagePoint | placePoints3_4Point0 = { 0x2EA, 3, 1, 224, 0x200, 5, &placePoints3_4Point1 } |
| StagePoints | placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
| StagePoint | placePoints3_5Point2 = { 0x2E9, 3, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints3_5Point1 = { 0x2EE, 3, 4, 224, 0x240, 5, &placePoints3_5Point2 } |
| StagePoint | placePoints3_5Point0 = { 0x2EC, 3, 8, 240, 0x1D8, 5, &placePoints3_5Point1 } |
| StagePoints | placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
| StagePoint | placePoints4_1Point2 = { 0x2ED, 4, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point1 = { 0x2EC, 4, 1, 240, 0x1D8, 5, &placePoints4_1Point2 } |
| StagePoint | placePoints4_1Point0 = { 0x2EC, 4, 2, 240, 0x1D8, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints4_2Point2 = { 0x2EE, 4, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints4_2Point1 = { 0x2EC, 4, 4, 240, 0x1D8, 5, &placePoints4_2Point2 } |
| StagePoint | placePoints4_2Point0 = { 0x2EC, 4, 5, 240, 0x1D8, 5, &placePoints4_2Point1 } |
| StagePoints | placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
| StagePoint | placePoints4_3Point2 = { 0x2E9, 4, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints4_3Point1 = { 0x2EC, 4, 7, 240, 0x1D8, 5, &placePoints4_3Point2 } |
| StagePoint | placePoints4_3Point0 = { 0x2EE, 4, 2, 224, 0x240, 5, &placePoints4_3Point1 } |
| StagePoints | placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
| StagePoint | placePoints5_1Point2 = { 0x2EE, 5, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point1 = { 0x2ED, 5, 3, 0x350, 0x1F8, 5, &placePoints5_1Point2 } |
| StagePoint | placePoints5_1Point0 = { 0x2EC, 5, 2, 240, 0x1D8, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints5_2Point2 = { 0x2EC, 6, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_2Point1 = { 0x2ED, 5, 5, 0x350, 0x1F8, 5, &placePoints5_2Point2 } |
| StagePoint | placePoints5_2Point0 = { 0x2EE, 5, 1, 224, 0x240, 5, &placePoints5_2Point1 } |
| StagePoints | placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
| StagePoint | placePoints5_3Point2 = { 0x2EC, 5, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_3Point1 = { 0x2EA, 5, 1, 224, 0x200, 5, &placePoints5_3Point2 } |
| StagePoint | placePoints5_3Point0 = { 0x2ED, 5, 6, 224, 192, 5, &placePoints5_3Point1 } |
| StagePoints | placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
| StagePoint | placePoints5_4Point2 = { 0x2EC, 5, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_4Point1 = { 0x2EC, 5, 4, 240, 0x1D8, 5, &placePoints5_4Point2 } |
| StagePoint | placePoints5_4Point0 = { 0x2EA, 5, 2, 224, 0x200, 5, &placePoints5_4Point1 } |
| StagePoints | placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
| StagePoint | placePoints5_5Point2 = { 0x2EC, 6, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_5Point1 = { 0x2EA, 5, 3, 224, 0x200, 5, &placePoints5_5Point2 } |
| StagePoint | placePoints5_5Point0 = { 0x2EC, 5, 5, 240, 0x1D8, 5, &placePoints5_5Point1 } |
| StagePoints | placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
| StagePoint | placePoints6_1Point2 = { 0x2EE, 6, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point1 = { 0x2ED, 6, 1, 0x350, 0x1F8, 5, &placePoints6_1Point2 } |
| StagePoint | placePoints6_1Point0 = { 0x2ED, 6, 2, 224, 192, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point2 = { 0x2ED, 6, 6, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point1 = { 0x2EE, 6, 1, 224, 0x240, 5, &placePoints6_2Point2 } |
| StagePoint | placePoints6_2Point0 = { 0x2EC, 6, 3, 240, 0x1D8, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints6_3Point2 = { 0x2EE, 6, 5, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_3Point1 = { 0x2ED, 6, 4, 0x350, 0x1F8, 5, &placePoints6_3Point2 } |
| StagePoint | placePoints6_3Point0 = { 0x2ED, 6, 5, 224, 192, 5, &placePoints6_3Point1 } |
| StagePoints | placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
| StagePoint | placePoints6_4Point2 = { 0x2EE, 6, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_4Point1 = { 0x2ED, 6, 5, 0x350, 0x1F8, 5, &placePoints6_4Point2 } |
| StagePoint | placePoints6_4Point0 = { 0x2ED, 6, 6, 224, 192, 5, &placePoints6_4Point1 } |
| StagePoints | placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
| StagePoint | placePoints6_5Point2 = { 0x2EE, 6, 7, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_5Point1 = { 0x2EE, 6, 3, 224, 0x240, 5, &placePoints6_5Point2 } |
| StagePoint | placePoints6_5Point0 = { 0x2EE, 6, 4, 224, 0x240, 5, &placePoints6_5Point1 } |
| StagePoints | placePoints6_5 = { 6, 5, &placePoints6_5Point0 } |
| StagePoint | placePoints6_6Point2 = { 0x2EE, 6, 8, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_6Point1 = { 0x2ED, 6, 7, 0x350, 0x1F8, 5, &placePoints6_6Point2 } |
| StagePoint | placePoints6_6Point0 = { 0x2EC, 6, 4, 240, 0x1D8, 5, &placePoints6_6Point1 } |
| StagePoints | placePoints6_6 = { 6, 6, &placePoints6_6Point0 } |
| StagePoint | placePoints6_7Point2 = { 0x2EE, 6, 9, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_7Point1 = { 0x2EE, 6, 5, 224, 0x240, 5, &placePoints6_7Point2 } |
| StagePoint | placePoints6_7Point0 = { 0x2ED, 6, 8, 224, 192, 5, &placePoints6_7Point1 } |
| StagePoints | placePoints6_7 = { 6, 7, &placePoints6_7Point0 } |
| StagePoint | placePoints6_8Point2 = { 0x2EE, 6, 9, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_8Point1 = { 0x2ED, 6, 8, 0x350, 0x1F8, 5, &placePoints6_8Point2 } |
| StagePoint | placePoints6_8Point0 = { 0x2EE, 6, 6, 224, 0x240, 5, &placePoints6_8Point1 } |
| StagePoints | placePoints6_8 = { 6, 8, &placePoints6_8Point0 } |
| StagePoint | placePoints6_9Point2 = { 0x2E9, 6, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints6_9Point1 = { 0x2EE, 6, 7, 224, 0x240, 5, &placePoints6_9Point2 } |
| StagePoint | placePoints6_9Point0 = { 0x2EE, 6, 8, 224, 0x240, 5, &placePoints6_9Point1 } |
| StagePoints | placePoints6_9 = { 6, 9, &placePoints6_9Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 1, 0xFFFF } |
| u16 | actor0Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
| u16 | actor0Talk1Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor0Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 0, 0xFFFF } |
| u16 | actor0Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 1, 0xFFFF } |
| u16 | actor0Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8D )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 0, 0xFFFF } |
| u16 | actor1Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 1, 0xFFFF } |
| u16 | actor1Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor1Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor1Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 0, 0xFFFF } |
| u16 | actor1Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF } |
| u16 | actor1Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 0, 0xFFFF } |
| u16 | actor2Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 1, 0xFFFF } |
| u16 | actor2Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor2Talk1Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor2Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 0, 0xFFFF } |
| u16 | actor2Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 1, 0xFFFF } |
| u16 | actor2Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 0, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 1, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor3Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 0, 0xFFFF } |
| u16 | actor3Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 1, 0xFFFF } |
| u16 | actor3Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x66 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 0, 0xFFFF } |
| u16 | actor4Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 1, 0xFFFF } |
| u16 | actor4Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor4Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor4Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 0, 0xFFFF } |
| u16 | actor4Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 1, 0xFFFF } |
| u16 | actor4Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x80 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 0, 0xFFFF } |
| u16 | actor5Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 1, 0xFFFF } |
| u16 | actor5Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor5Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor5Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 0, 0xFFFF } |
| u16 | actor5Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 1, 0xFFFF } |
| u16 | actor5Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 0, 0xFFFF } |
| u16 | actor6Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 1, 0xFFFF } |
| u16 | actor6Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor6Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor6Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x71 )), 0, 0xFFFF } |
| u16 | actor6Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x71 )), 1, 0xFFFF } |
| u16 | actor6Talk3Actions [] = { (0x8000 | ( 2 ) << 9 | ( 0x71 )), 0, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x74 )), 0, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] |
| u16 | actor3Conditions [] |
| u16 | actor4Conditions [] |
| u16 | actor5Conditions [] |
| u16 | actor6Conditions [] |
| u16 | actor8Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 0, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 0, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x1C, 4, 624, 304, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x1F, 5, 624, 304, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x1F, 5, 624, 304, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0xA6, 6, 624, 304, 1 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0xAB, 7, 624, 304, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0xAD, 8, 624, 304, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0xAD, 8, 624, 304, 1 } |
| FieldActorEntry | actor7 = { ((void *)0) , ((void *)0) , 0x146, 9, 0, 0, 0 } |
| FieldActorEntry | actor8 = { actor8Conditions, ((void *)0) , 0x148, 0xA, 448, 528, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, ((void *)0) , 0x148, 0xA, 608, 512, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, ((void *)0) , 0x148, 0xA, 704, 416, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, ((void *)0) , 0x148, 0xA, 720, 544, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, ((void *)0) , 0x148, 0xA, 280, 300, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, ((void *)0) , 0x148, 0xA, 440, 324, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, ((void *)0) , 0x15F, 0xB, 440, 324, 1 } |
| FieldActorEntry | actor15 = { actor15Conditions, ((void *)0) , 0x15F, 0xB, 288, 544, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, ((void *)0) , 0x15F, 0xB, 448, 528, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, ((void *)0) , 0x15F, 0xB, 864, 448, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, ((void *)0) , 0x15F, 0xB, 288, 544, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, ((void *)0) , 0x15F, 0xB, 256, 224, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, ((void *)0) , 0x160, 0xC, 864, 448, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, ((void *)0) , 0x160, 0xC, 784, 488, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| AreaBattle | place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 82, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 82, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 108, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 108, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 129, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 129, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 91, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 173, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 111, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 111, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 112, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 112, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 119, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 119, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 168, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 168, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 172, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 172, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 73, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 73, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 86, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 86, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 85, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 92, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| FieldBattles | stageBattles [] |
WSTAG974: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 750 starts it instead of WSTAG895.
Definition in file wstag974.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
Definition at line 15 of file wstag974.c.
| #define STAGE_FILE 0x94B |
Definition at line 16 of file wstag974.c.
| #define STAGE_FILE_8 0x698 |
Definition at line 17 of file wstag974.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 24 of file wstag974.c.
| StagePoint placePoints1_1Point2 = { 0x2EB, 1, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 44 of file wstag974.c.
| StagePoint placePoints1_1Point1 = { 0x2ED, 1, 1, 0x350, 0x1F8, 5, &placePoints1_1Point2 } |
Definition at line 45 of file wstag974.c.
| StagePoint placePoints1_1Point0 = { 0x2E8, 1, 1, 176, 0x168, 5, &placePoints1_1Point1 } |
Definition at line 46 of file wstag974.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 47 of file wstag974.c.
| StagePoint placePoints1_2Point2 = { 0x2EB, 1, 4, 0x240, 160, 1, ((void *)0) } |
Definition at line 48 of file wstag974.c.
| StagePoint placePoints1_2Point1 = { 0x2EC, 1, 4, 240, 0x1D8, 5, &placePoints1_2Point2 } |
Definition at line 49 of file wstag974.c.
| StagePoint placePoints1_2Point0 = { 0x2EC, 1, 5, 240, 0x1D8, 5, &placePoints1_2Point1 } |
Definition at line 50 of file wstag974.c.
| StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
Definition at line 51 of file wstag974.c.
| StagePoint placePoints1_3Point2 = { 0x2EC, 1, 6, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 52 of file wstag974.c.
| StagePoint placePoints1_3Point1 = { 0x2ED, 1, 4, 0x350, 0x1F8, 5, &placePoints1_3Point2 } |
Definition at line 53 of file wstag974.c.
| StagePoint placePoints1_3Point0 = { 0x2EA, 1, 3, 224, 0x200, 5, &placePoints1_3Point1 } |
Definition at line 54 of file wstag974.c.
| StagePoints placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
Definition at line 55 of file wstag974.c.
| StagePoint placePoints1_4Point2 = { 0x2EB, 1, 6, 0x240, 160, 1, ((void *)0) } |
Definition at line 56 of file wstag974.c.
| StagePoint placePoints1_4Point1 = { 0x2ED, 1, 5, 0x350, 0x1F8, 5, &placePoints1_4Point2 } |
Definition at line 57 of file wstag974.c.
| StagePoint placePoints1_4Point0 = { 0x2EC, 1, 7, 240, 0x1D8, 5, &placePoints1_4Point1 } |
Definition at line 58 of file wstag974.c.
| StagePoints placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
Definition at line 59 of file wstag974.c.
| StagePoint placePoints2_1Point2 = { 0x2ED, 2, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 60 of file wstag974.c.
| StagePoint placePoints2_1Point1 = { 0x2EA, 2, 1, 224, 0x200, 5, &placePoints2_1Point2 } |
Definition at line 61 of file wstag974.c.
| StagePoint placePoints2_1Point0 = { 0x2EA, 2, 2, 224, 0x200, 5, &placePoints2_1Point1 } |
Definition at line 62 of file wstag974.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 63 of file wstag974.c.
| StagePoint placePoints2_2Point2 = { 0x2ED, 2, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 64 of file wstag974.c.
| StagePoint placePoints2_2Point1 = { 0x2EA, 2, 4, 224, 0x200, 5, &placePoints2_2Point2 } |
Definition at line 65 of file wstag974.c.
| StagePoint placePoints2_2Point0 = { 0x2ED, 2, 1, 224, 192, 5, &placePoints2_2Point1 } |
Definition at line 66 of file wstag974.c.
| StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
Definition at line 67 of file wstag974.c.
| StagePoint placePoints2_3Point2 = { 0x2EC, 2, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 68 of file wstag974.c.
| StagePoint placePoints2_3Point1 = { 0x2ED, 2, 1, 0x350, 0x1F8, 5, &placePoints2_3Point2 } |
Definition at line 69 of file wstag974.c.
| StagePoint placePoints2_3Point0 = { 0x2ED, 2, 2, 224, 192, 5, &placePoints2_3Point1 } |
Definition at line 70 of file wstag974.c.
| StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 } |
Definition at line 71 of file wstag974.c.
| StagePoint placePoints2_4Point2 = { 0x2EC, 2, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 72 of file wstag974.c.
| StagePoint placePoints2_4Point1 = { 0x2ED, 2, 2, 0x350, 0x1F8, 5, &placePoints2_4Point2 } |
Definition at line 73 of file wstag974.c.
| StagePoint placePoints2_4Point0 = { 0x2EA, 2, 5, 224, 0x200, 5, &placePoints2_4Point1 } |
Definition at line 74 of file wstag974.c.
| StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 } |
Definition at line 75 of file wstag974.c.
| StagePoint placePoints2_5Point2 = { 0x2EE, 2, 7, 0x130, 200, 1, ((void *)0) } |
Definition at line 76 of file wstag974.c.
| StagePoint placePoints2_5Point1 = { 0x2EA, 2, 6, 224, 0x200, 5, &placePoints2_5Point2 } |
Definition at line 77 of file wstag974.c.
| StagePoint placePoints2_5Point0 = { 0x2ED, 2, 3, 224, 192, 5, &placePoints2_5Point1 } |
Definition at line 78 of file wstag974.c.
| StagePoints placePoints2_5 = { 2, 5, &placePoints2_5Point0 } |
Definition at line 79 of file wstag974.c.
| StagePoint placePoints2_6Point2 = { 0x2EE, 2, 8, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 80 of file wstag974.c.
| StagePoint placePoints2_6Point1 = { 0x2EC, 2, 1, 240, 0x1D8, 5, &placePoints2_6Point2 } |
Definition at line 81 of file wstag974.c.
| StagePoint placePoints2_6Point0 = { 0x2EC, 2, 2, 240, 0x1D8, 5, &placePoints2_6Point1 } |
Definition at line 82 of file wstag974.c.
| StagePoints placePoints2_6 = { 2, 6, &placePoints2_6Point0 } |
Definition at line 83 of file wstag974.c.
| StagePoint placePoints2_7Point2 = { 0x2EE, 2, 9, 0x130, 200, 1, ((void *)0) } |
Definition at line 84 of file wstag974.c.
| StagePoint placePoints2_7Point1 = { 0x2EE, 2, 5, 224, 0x240, 5, &placePoints2_7Point2 } |
Definition at line 85 of file wstag974.c.
| StagePoint placePoints2_7Point0 = { 0x2ED, 2, 4, 224, 192, 5, &placePoints2_7Point1 } |
Definition at line 86 of file wstag974.c.
| StagePoints placePoints2_7 = { 2, 7, &placePoints2_7Point0 } |
Definition at line 87 of file wstag974.c.
| StagePoint placePoints2_8Point2 = { 0x2EE, 2, 9, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 88 of file wstag974.c.
| StagePoint placePoints2_8Point1 = { 0x2ED, 2, 4, 0x350, 0x1F8, 5, &placePoints2_8Point2 } |
Definition at line 89 of file wstag974.c.
| StagePoint placePoints2_8Point0 = { 0x2EE, 2, 6, 224, 0x240, 5, &placePoints2_8Point1 } |
Definition at line 90 of file wstag974.c.
| StagePoints placePoints2_8 = { 2, 8, &placePoints2_8Point0 } |
Definition at line 91 of file wstag974.c.
| StagePoint placePoints2_9Point2 = { 0x2E9, 2, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 92 of file wstag974.c.
| StagePoint placePoints2_9Point1 = { 0x2EE, 2, 7, 224, 0x240, 5, &placePoints2_9Point2 } |
Definition at line 93 of file wstag974.c.
| StagePoint placePoints2_9Point0 = { 0x2EE, 2, 8, 224, 0x240, 5, &placePoints2_9Point1 } |
Definition at line 94 of file wstag974.c.
| StagePoints placePoints2_9 = { 2, 9, &placePoints2_9Point0 } |
Definition at line 95 of file wstag974.c.
| StagePoint placePoints3_1Point2 = { 0x2EC, 3, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 96 of file wstag974.c.
| StagePoint placePoints3_1Point1 = { 0x2EC, 3, 2, 240, 0x1D8, 5, &placePoints3_1Point2 } |
Definition at line 97 of file wstag974.c.
| StagePoint placePoints3_1Point0 = { 0x2EC, 3, 3, 240, 0x1D8, 5, &placePoints3_1Point1 } |
Definition at line 98 of file wstag974.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 99 of file wstag974.c.
| StagePoint placePoints3_2Point2 = { 0x2EE, 3, 3, 0x130, 200, 1, ((void *)0) } |
Definition at line 100 of file wstag974.c.
| StagePoint placePoints3_2Point1 = { 0x2EC, 3, 4, 240, 0x1D8, 5, &placePoints3_2Point2 } |
Definition at line 101 of file wstag974.c.
| StagePoint placePoints3_2Point0 = { 0x2ED, 3, 3, 224, 192, 5, &placePoints3_2Point1 } |
Definition at line 102 of file wstag974.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 103 of file wstag974.c.
| StagePoint placePoints3_3Point2 = { 0x2EC, 3, 8, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 104 of file wstag974.c.
| StagePoint placePoints3_3Point1 = { 0x2EE, 3, 2, 224, 0x240, 5, &placePoints3_3Point2 } |
Definition at line 105 of file wstag974.c.
| StagePoint placePoints3_3Point0 = { 0x2EC, 3, 6, 240, 0x1D8, 5, &placePoints3_3Point1 } |
Definition at line 106 of file wstag974.c.
| StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
Definition at line 107 of file wstag974.c.
| StagePoint placePoints3_4Point2 = { 0x2EE, 3, 5, 0x130, 200, 1, ((void *)0) } |
Definition at line 108 of file wstag974.c.
| StagePoint placePoints3_4Point1 = { 0x2EC, 3, 7, 240, 0x1D8, 5, &placePoints3_4Point2 } |
Definition at line 109 of file wstag974.c.
| StagePoint placePoints3_4Point0 = { 0x2EA, 3, 1, 224, 0x200, 5, &placePoints3_4Point1 } |
Definition at line 110 of file wstag974.c.
| StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
Definition at line 111 of file wstag974.c.
| StagePoint placePoints3_5Point2 = { 0x2E9, 3, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 112 of file wstag974.c.
| StagePoint placePoints3_5Point1 = { 0x2EE, 3, 4, 224, 0x240, 5, &placePoints3_5Point2 } |
Definition at line 113 of file wstag974.c.
| StagePoint placePoints3_5Point0 = { 0x2EC, 3, 8, 240, 0x1D8, 5, &placePoints3_5Point1 } |
Definition at line 114 of file wstag974.c.
| StagePoints placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
Definition at line 115 of file wstag974.c.
| StagePoint placePoints4_1Point2 = { 0x2ED, 4, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 116 of file wstag974.c.
| StagePoint placePoints4_1Point1 = { 0x2EC, 4, 1, 240, 0x1D8, 5, &placePoints4_1Point2 } |
Definition at line 117 of file wstag974.c.
| StagePoint placePoints4_1Point0 = { 0x2EC, 4, 2, 240, 0x1D8, 5, &placePoints4_1Point1 } |
Definition at line 118 of file wstag974.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 119 of file wstag974.c.
| StagePoint placePoints4_2Point2 = { 0x2EE, 4, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 120 of file wstag974.c.
| StagePoint placePoints4_2Point1 = { 0x2EC, 4, 4, 240, 0x1D8, 5, &placePoints4_2Point2 } |
Definition at line 121 of file wstag974.c.
| StagePoint placePoints4_2Point0 = { 0x2EC, 4, 5, 240, 0x1D8, 5, &placePoints4_2Point1 } |
Definition at line 122 of file wstag974.c.
| StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
Definition at line 123 of file wstag974.c.
| StagePoint placePoints4_3Point2 = { 0x2E9, 4, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 124 of file wstag974.c.
| StagePoint placePoints4_3Point1 = { 0x2EC, 4, 7, 240, 0x1D8, 5, &placePoints4_3Point2 } |
Definition at line 125 of file wstag974.c.
| StagePoint placePoints4_3Point0 = { 0x2EE, 4, 2, 224, 0x240, 5, &placePoints4_3Point1 } |
Definition at line 126 of file wstag974.c.
| StagePoints placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
Definition at line 127 of file wstag974.c.
| StagePoint placePoints5_1Point2 = { 0x2EE, 5, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 128 of file wstag974.c.
| StagePoint placePoints5_1Point1 = { 0x2ED, 5, 3, 0x350, 0x1F8, 5, &placePoints5_1Point2 } |
Definition at line 129 of file wstag974.c.
| StagePoint placePoints5_1Point0 = { 0x2EC, 5, 2, 240, 0x1D8, 5, &placePoints5_1Point1 } |
Definition at line 130 of file wstag974.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 131 of file wstag974.c.
| StagePoint placePoints5_2Point2 = { 0x2EC, 6, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 132 of file wstag974.c.
| StagePoint placePoints5_2Point1 = { 0x2ED, 5, 5, 0x350, 0x1F8, 5, &placePoints5_2Point2 } |
Definition at line 133 of file wstag974.c.
| StagePoint placePoints5_2Point0 = { 0x2EE, 5, 1, 224, 0x240, 5, &placePoints5_2Point1 } |
Definition at line 134 of file wstag974.c.
| StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
Definition at line 135 of file wstag974.c.
| StagePoint placePoints5_3Point2 = { 0x2EC, 5, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 136 of file wstag974.c.
| StagePoint placePoints5_3Point1 = { 0x2EA, 5, 1, 224, 0x200, 5, &placePoints5_3Point2 } |
Definition at line 137 of file wstag974.c.
| StagePoint placePoints5_3Point0 = { 0x2ED, 5, 6, 224, 192, 5, &placePoints5_3Point1 } |
Definition at line 138 of file wstag974.c.
| StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
Definition at line 139 of file wstag974.c.
| StagePoint placePoints5_4Point2 = { 0x2EC, 5, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 140 of file wstag974.c.
| StagePoint placePoints5_4Point1 = { 0x2EC, 5, 4, 240, 0x1D8, 5, &placePoints5_4Point2 } |
Definition at line 141 of file wstag974.c.
| StagePoint placePoints5_4Point0 = { 0x2EA, 5, 2, 224, 0x200, 5, &placePoints5_4Point1 } |
Definition at line 142 of file wstag974.c.
| StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
Definition at line 143 of file wstag974.c.
| StagePoint placePoints5_5Point2 = { 0x2EC, 6, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 144 of file wstag974.c.
| StagePoint placePoints5_5Point1 = { 0x2EA, 5, 3, 224, 0x200, 5, &placePoints5_5Point2 } |
Definition at line 145 of file wstag974.c.
| StagePoint placePoints5_5Point0 = { 0x2EC, 5, 5, 240, 0x1D8, 5, &placePoints5_5Point1 } |
Definition at line 146 of file wstag974.c.
| StagePoints placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
Definition at line 147 of file wstag974.c.
| StagePoint placePoints6_1Point2 = { 0x2EE, 6, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 148 of file wstag974.c.
| StagePoint placePoints6_1Point1 = { 0x2ED, 6, 1, 0x350, 0x1F8, 5, &placePoints6_1Point2 } |
Definition at line 149 of file wstag974.c.
| StagePoint placePoints6_1Point0 = { 0x2ED, 6, 2, 224, 192, 5, &placePoints6_1Point1 } |
Definition at line 150 of file wstag974.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 151 of file wstag974.c.
| StagePoint placePoints6_2Point2 = { 0x2ED, 6, 6, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 152 of file wstag974.c.
| StagePoint placePoints6_2Point1 = { 0x2EE, 6, 1, 224, 0x240, 5, &placePoints6_2Point2 } |
Definition at line 153 of file wstag974.c.
| StagePoint placePoints6_2Point0 = { 0x2EC, 6, 3, 240, 0x1D8, 5, &placePoints6_2Point1 } |
Definition at line 154 of file wstag974.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 155 of file wstag974.c.
| StagePoint placePoints6_3Point2 = { 0x2EE, 6, 5, 0x130, 200, 1, ((void *)0) } |
Definition at line 156 of file wstag974.c.
| StagePoint placePoints6_3Point1 = { 0x2ED, 6, 4, 0x350, 0x1F8, 5, &placePoints6_3Point2 } |
Definition at line 157 of file wstag974.c.
| StagePoint placePoints6_3Point0 = { 0x2ED, 6, 5, 224, 192, 5, &placePoints6_3Point1 } |
Definition at line 158 of file wstag974.c.
| StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
Definition at line 159 of file wstag974.c.
| StagePoint placePoints6_4Point2 = { 0x2EE, 6, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 160 of file wstag974.c.
| StagePoint placePoints6_4Point1 = { 0x2ED, 6, 5, 0x350, 0x1F8, 5, &placePoints6_4Point2 } |
Definition at line 161 of file wstag974.c.
| StagePoint placePoints6_4Point0 = { 0x2ED, 6, 6, 224, 192, 5, &placePoints6_4Point1 } |
Definition at line 162 of file wstag974.c.
| StagePoints placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
Definition at line 163 of file wstag974.c.
| StagePoint placePoints6_5Point2 = { 0x2EE, 6, 7, 0x130, 200, 1, ((void *)0) } |
Definition at line 164 of file wstag974.c.
| StagePoint placePoints6_5Point1 = { 0x2EE, 6, 3, 224, 0x240, 5, &placePoints6_5Point2 } |
Definition at line 165 of file wstag974.c.
| StagePoint placePoints6_5Point0 = { 0x2EE, 6, 4, 224, 0x240, 5, &placePoints6_5Point1 } |
Definition at line 166 of file wstag974.c.
| StagePoints placePoints6_5 = { 6, 5, &placePoints6_5Point0 } |
Definition at line 167 of file wstag974.c.
| StagePoint placePoints6_6Point2 = { 0x2EE, 6, 8, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 168 of file wstag974.c.
| StagePoint placePoints6_6Point1 = { 0x2ED, 6, 7, 0x350, 0x1F8, 5, &placePoints6_6Point2 } |
Definition at line 169 of file wstag974.c.
| StagePoint placePoints6_6Point0 = { 0x2EC, 6, 4, 240, 0x1D8, 5, &placePoints6_6Point1 } |
Definition at line 170 of file wstag974.c.
| StagePoints placePoints6_6 = { 6, 6, &placePoints6_6Point0 } |
Definition at line 171 of file wstag974.c.
| StagePoint placePoints6_7Point2 = { 0x2EE, 6, 9, 0x130, 200, 1, ((void *)0) } |
Definition at line 172 of file wstag974.c.
| StagePoint placePoints6_7Point1 = { 0x2EE, 6, 5, 224, 0x240, 5, &placePoints6_7Point2 } |
Definition at line 173 of file wstag974.c.
| StagePoint placePoints6_7Point0 = { 0x2ED, 6, 8, 224, 192, 5, &placePoints6_7Point1 } |
Definition at line 174 of file wstag974.c.
| StagePoints placePoints6_7 = { 6, 7, &placePoints6_7Point0 } |
Definition at line 175 of file wstag974.c.
| StagePoint placePoints6_8Point2 = { 0x2EE, 6, 9, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 176 of file wstag974.c.
| StagePoint placePoints6_8Point1 = { 0x2ED, 6, 8, 0x350, 0x1F8, 5, &placePoints6_8Point2 } |
Definition at line 177 of file wstag974.c.
| StagePoint placePoints6_8Point0 = { 0x2EE, 6, 6, 224, 0x240, 5, &placePoints6_8Point1 } |
Definition at line 178 of file wstag974.c.
| StagePoints placePoints6_8 = { 6, 8, &placePoints6_8Point0 } |
Definition at line 179 of file wstag974.c.
| StagePoint placePoints6_9Point2 = { 0x2E9, 6, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 180 of file wstag974.c.
| StagePoint placePoints6_9Point1 = { 0x2EE, 6, 7, 224, 0x240, 5, &placePoints6_9Point2 } |
Definition at line 181 of file wstag974.c.
| StagePoint placePoints6_9Point0 = { 0x2EE, 6, 8, 224, 0x240, 5, &placePoints6_9Point1 } |
Definition at line 182 of file wstag974.c.
| StagePoints placePoints6_9 = { 6, 9, &placePoints6_9Point0 } |
Definition at line 183 of file wstag974.c.
| StagePoints* placePoints[] |
| ActorImage stageImages[] |
Definition at line 195 of file wstag974.c.
Referenced by setupStage().
| u16 actor0Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 1, 0xFFFF } |
Definition at line 212 of file wstag974.c.
| u16 actor0Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
Definition at line 213 of file wstag974.c.
| u16 actor0Talk1Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 214 of file wstag974.c.
| u16 actor0Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 0, 0xFFFF } |
Definition at line 215 of file wstag974.c.
| u16 actor0Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (( 0 ) << 8 | ( 2 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 1, 0xFFFF } |
Definition at line 216 of file wstag974.c.
| u16 actor0Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8E )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8D )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 0, 0xFFFF } |
Definition at line 217 of file wstag974.c.
| u16 actor1Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 1, 0xFFFF } |
Definition at line 218 of file wstag974.c.
| u16 actor1Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 219 of file wstag974.c.
| u16 actor1Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 220 of file wstag974.c.
| u16 actor1Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 0, 0xFFFF } |
Definition at line 221 of file wstag974.c.
| u16 actor1Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF } |
Definition at line 222 of file wstag974.c.
| u16 actor1Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x8F )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8E )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 0, 0xFFFF } |
Definition at line 223 of file wstag974.c.
| u16 actor2Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 1, 0xFFFF } |
Definition at line 224 of file wstag974.c.
| u16 actor2Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 225 of file wstag974.c.
| u16 actor2Talk1Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 226 of file wstag974.c.
| u16 actor2Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 0, 0xFFFF } |
Definition at line 227 of file wstag974.c.
| u16 actor2Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 0, (( 0 ) << 8 | ( 1 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 1, 0xFFFF } |
Definition at line 228 of file wstag974.c.
| u16 actor2Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x90 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x8F )), 0, (0x8000 | ( 2 ) << 9 | ( 0x8C )), 0, 0xFFFF } |
Definition at line 229 of file wstag974.c.
| u16 actor3Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 1, 0xFFFF } |
Definition at line 230 of file wstag974.c.
| u16 actor3Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 231 of file wstag974.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 232 of file wstag974.c.
| u16 actor3Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 0, 0xFFFF } |
Definition at line 233 of file wstag974.c.
| u16 actor3Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 1, 0xFFFF } |
Definition at line 234 of file wstag974.c.
| u16 actor3Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x67 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x66 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x63 )), 0, 0xFFFF } |
Definition at line 235 of file wstag974.c.
| u16 actor4Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 1, 0xFFFF } |
Definition at line 236 of file wstag974.c.
| u16 actor4Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 237 of file wstag974.c.
| u16 actor4Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 238 of file wstag974.c.
| u16 actor4Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 0, 0xFFFF } |
Definition at line 239 of file wstag974.c.
| u16 actor4Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 1, 0xFFFF } |
Definition at line 240 of file wstag974.c.
| u16 actor4Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x81 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x80 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 0, 0xFFFF } |
Definition at line 241 of file wstag974.c.
| u16 actor5Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 1, 0xFFFF } |
Definition at line 242 of file wstag974.c.
| u16 actor5Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 243 of file wstag974.c.
| u16 actor5Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 244 of file wstag974.c.
| u16 actor5Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 0, 0xFFFF } |
Definition at line 245 of file wstag974.c.
| u16 actor5Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 1, 0xFFFF } |
Definition at line 246 of file wstag974.c.
| u16 actor5Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x77 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x73 )), 0, 0xFFFF } |
Definition at line 247 of file wstag974.c.
| u16 actor6Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 1, 0xFFFF } |
Definition at line 248 of file wstag974.c.
| u16 actor6Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 249 of file wstag974.c.
| u16 actor6Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 250 of file wstag974.c.
| u16 actor6Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x71 )), 0, 0xFFFF } |
Definition at line 251 of file wstag974.c.
| u16 actor6Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x71 )), 1, 0xFFFF } |
Definition at line 252 of file wstag974.c.
| u16 actor6Talk3Actions[] = { (0x8000 | ( 2 ) << 9 | ( 0x71 )), 0, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x74 )), 0, 0xFFFF } |
Definition at line 253 of file wstag974.c.
| FieldTalk actor0Talks[] |
Definition at line 254 of file wstag974.c.
| FieldTalk actor1Talks[] |
Definition at line 261 of file wstag974.c.
| FieldTalk actor2Talks[] |
Definition at line 268 of file wstag974.c.
| FieldTalk actor3Talks[] |
Definition at line 275 of file wstag974.c.
| FieldTalk actor4Talks[] |
Definition at line 282 of file wstag974.c.
| FieldTalk actor5Talks[] |
Definition at line 289 of file wstag974.c.
| FieldTalk actor6Talks[] |
Definition at line 296 of file wstag974.c.
| u16 actor0Conditions[] |
Definition at line 303 of file wstag974.c.
| u16 actor1Conditions[] |
Definition at line 312 of file wstag974.c.
| u16 actor2Conditions[] |
Definition at line 321 of file wstag974.c.
| u16 actor3Conditions[] |
Definition at line 330 of file wstag974.c.
| u16 actor4Conditions[] |
Definition at line 339 of file wstag974.c.
| u16 actor5Conditions[] |
Definition at line 348 of file wstag974.c.
| u16 actor6Conditions[] |
Definition at line 357 of file wstag974.c.
| u16 actor8Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 366 of file wstag974.c.
| u16 actor9Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 367 of file wstag974.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 368 of file wstag974.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 369 of file wstag974.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 370 of file wstag974.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 371 of file wstag974.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 372 of file wstag974.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 0, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 373 of file wstag974.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 374 of file wstag974.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 375 of file wstag974.c.
| u16 actor18Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 376 of file wstag974.c.
| u16 actor19Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 377 of file wstag974.c.
| u16 actor20Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 378 of file wstag974.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 0, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 379 of file wstag974.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x1C, 4, 624, 304, 1 } |
Definition at line 380 of file wstag974.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x1F, 5, 624, 304, 1 } |
Definition at line 381 of file wstag974.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x1F, 5, 624, 304, 1 } |
Definition at line 382 of file wstag974.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xA6, 6, 624, 304, 1 } |
Definition at line 383 of file wstag974.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xAB, 7, 624, 304, 1 } |
Definition at line 384 of file wstag974.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0xAD, 8, 624, 304, 1 } |
Definition at line 385 of file wstag974.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0xAD, 8, 624, 304, 1 } |
Definition at line 386 of file wstag974.c.
| FieldActorEntry actor7 = { ((void *)0) , ((void *)0) , 0x146, 9, 0, 0, 0 } |
Definition at line 387 of file wstag974.c.
| FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x148, 0xA, 448, 528, 1 } |
Definition at line 388 of file wstag974.c.
| FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x148, 0xA, 608, 512, 1 } |
Definition at line 389 of file wstag974.c.
| FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x148, 0xA, 704, 416, 1 } |
Definition at line 390 of file wstag974.c.
| FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x148, 0xA, 720, 544, 1 } |
Definition at line 391 of file wstag974.c.
| FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x148, 0xA, 280, 300, 1 } |
Definition at line 392 of file wstag974.c.
| FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x148, 0xA, 440, 324, 1 } |
Definition at line 393 of file wstag974.c.
| FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x15F, 0xB, 440, 324, 1 } |
Definition at line 394 of file wstag974.c.
| FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x15F, 0xB, 288, 544, 1 } |
Definition at line 395 of file wstag974.c.
| FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x15F, 0xB, 448, 528, 1 } |
Definition at line 396 of file wstag974.c.
| FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x15F, 0xB, 864, 448, 1 } |
Definition at line 397 of file wstag974.c.
| FieldActorEntry actor18 = { actor18Conditions, ((void *)0) , 0x15F, 0xB, 288, 544, 1 } |
Definition at line 398 of file wstag974.c.
| FieldActorEntry actor19 = { actor19Conditions, ((void *)0) , 0x15F, 0xB, 256, 224, 1 } |
Definition at line 399 of file wstag974.c.
| FieldActorEntry actor20 = { actor20Conditions, ((void *)0) , 0x160, 0xC, 864, 448, 1 } |
Definition at line 400 of file wstag974.c.
| FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x160, 0xC, 784, 488, 1 } |
Definition at line 401 of file wstag974.c.
| FieldActorEntry* stageActors[] |
Definition at line 402 of file wstag974.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 427 of file wstag974.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 430 of file wstag974.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 436 of file wstag974.c.
| AreaBattle place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag974.c.
| AreaBattle place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag974.c.
| AreaBattle place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag974.c.
| AreaBattle place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag974.c.
| AreaBattle place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag974.c.
| AreaBattle place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag974.c.
| AreaBattle place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag974.c.
| AreaBattle place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 446 of file wstag974.c.
| BattleList place1Area0Battles |
Definition at line 447 of file wstag974.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag974.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag974.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag974.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag974.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag974.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag974.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag974.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 459 of file wstag974.c.
| BattleList place1Area1Battles |
Definition at line 460 of file wstag974.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag974.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag974.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag974.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag974.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag974.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag974.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag974.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 472 of file wstag974.c.
| BattleList place1Area2Battles |
Definition at line 473 of file wstag974.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag974.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag974.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag974.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag974.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag974.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag974.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag974.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 485 of file wstag974.c.
| BattleList place1Area3Battles |
Definition at line 486 of file wstag974.c.
| AreaBattle place2Area0Battle0 = { 82, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 491 of file wstag974.c.
| AreaBattle place2Area0Battle1 = { 82, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 492 of file wstag974.c.
| AreaBattle place2Area0Battle2 = { 108, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 493 of file wstag974.c.
| AreaBattle place2Area0Battle3 = { 108, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 494 of file wstag974.c.
| AreaBattle place2Area0Battle4 = { 129, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 495 of file wstag974.c.
| AreaBattle place2Area0Battle5 = { 129, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 496 of file wstag974.c.
| AreaBattle place2Area0Battle6 = { 91, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 497 of file wstag974.c.
| AreaBattle place2Area0Battle7 = { 173, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 498 of file wstag974.c.
| BattleList place2Area0Battles |
Definition at line 499 of file wstag974.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 504 of file wstag974.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 505 of file wstag974.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 506 of file wstag974.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 507 of file wstag974.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 508 of file wstag974.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 509 of file wstag974.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 510 of file wstag974.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 511 of file wstag974.c.
| BattleList place2Area1Battles |
Definition at line 512 of file wstag974.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 517 of file wstag974.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 518 of file wstag974.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 519 of file wstag974.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 520 of file wstag974.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 521 of file wstag974.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 522 of file wstag974.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 523 of file wstag974.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 524 of file wstag974.c.
| BattleList place2Area2Battles |
Definition at line 525 of file wstag974.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 530 of file wstag974.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 531 of file wstag974.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 532 of file wstag974.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 533 of file wstag974.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 534 of file wstag974.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 535 of file wstag974.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 536 of file wstag974.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 537 of file wstag974.c.
| BattleList place2Area3Battles |
Definition at line 538 of file wstag974.c.
| AreaBattle place3Area0Battle0 = { 111, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 543 of file wstag974.c.
| AreaBattle place3Area0Battle1 = { 111, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 544 of file wstag974.c.
| AreaBattle place3Area0Battle2 = { 112, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 545 of file wstag974.c.
| AreaBattle place3Area0Battle3 = { 112, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 546 of file wstag974.c.
| AreaBattle place3Area0Battle4 = { 119, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 547 of file wstag974.c.
| AreaBattle place3Area0Battle5 = { 119, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 548 of file wstag974.c.
| AreaBattle place3Area0Battle6 = { 168, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 549 of file wstag974.c.
| AreaBattle place3Area0Battle7 = { 168, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 550 of file wstag974.c.
| BattleList place3Area0Battles |
Definition at line 551 of file wstag974.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 556 of file wstag974.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 557 of file wstag974.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 558 of file wstag974.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 559 of file wstag974.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 560 of file wstag974.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 561 of file wstag974.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 562 of file wstag974.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 563 of file wstag974.c.
| BattleList place3Area1Battles |
Definition at line 564 of file wstag974.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 569 of file wstag974.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 570 of file wstag974.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 571 of file wstag974.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 572 of file wstag974.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 573 of file wstag974.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 574 of file wstag974.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 575 of file wstag974.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 576 of file wstag974.c.
| BattleList place3Area2Battles |
Definition at line 577 of file wstag974.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 582 of file wstag974.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 583 of file wstag974.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 584 of file wstag974.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 585 of file wstag974.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 586 of file wstag974.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 587 of file wstag974.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 588 of file wstag974.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 589 of file wstag974.c.
| BattleList place3Area3Battles |
Definition at line 590 of file wstag974.c.
| AreaBattle place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 595 of file wstag974.c.
| AreaBattle place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 596 of file wstag974.c.
| AreaBattle place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 597 of file wstag974.c.
| AreaBattle place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 598 of file wstag974.c.
| AreaBattle place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 599 of file wstag974.c.
| AreaBattle place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 600 of file wstag974.c.
| AreaBattle place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 601 of file wstag974.c.
| AreaBattle place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 602 of file wstag974.c.
| BattleList place4Area0Battles |
Definition at line 603 of file wstag974.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 608 of file wstag974.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 609 of file wstag974.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 610 of file wstag974.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 611 of file wstag974.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 612 of file wstag974.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 613 of file wstag974.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 614 of file wstag974.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 615 of file wstag974.c.
| BattleList place4Area1Battles |
Definition at line 616 of file wstag974.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 621 of file wstag974.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 622 of file wstag974.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 623 of file wstag974.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 624 of file wstag974.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 625 of file wstag974.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 626 of file wstag974.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 627 of file wstag974.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 628 of file wstag974.c.
| BattleList place4Area2Battles |
Definition at line 629 of file wstag974.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 634 of file wstag974.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 635 of file wstag974.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 636 of file wstag974.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 637 of file wstag974.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 638 of file wstag974.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 639 of file wstag974.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 640 of file wstag974.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 641 of file wstag974.c.
| BattleList place4Area3Battles |
Definition at line 642 of file wstag974.c.
| AreaBattle place5Area0Battle0 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 647 of file wstag974.c.
| AreaBattle place5Area0Battle1 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 648 of file wstag974.c.
| AreaBattle place5Area0Battle2 = { 171, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 649 of file wstag974.c.
| AreaBattle place5Area0Battle3 = { 172, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 650 of file wstag974.c.
| AreaBattle place5Area0Battle4 = { 172, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 651 of file wstag974.c.
| AreaBattle place5Area0Battle5 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 652 of file wstag974.c.
| AreaBattle place5Area0Battle6 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 653 of file wstag974.c.
| AreaBattle place5Area0Battle7 = { 87, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 654 of file wstag974.c.
| BattleList place5Area0Battles |
Definition at line 655 of file wstag974.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 660 of file wstag974.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 661 of file wstag974.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 662 of file wstag974.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 663 of file wstag974.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 664 of file wstag974.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 665 of file wstag974.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 666 of file wstag974.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 667 of file wstag974.c.
| BattleList place5Area1Battles |
Definition at line 668 of file wstag974.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 673 of file wstag974.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 674 of file wstag974.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 675 of file wstag974.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 676 of file wstag974.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 677 of file wstag974.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 678 of file wstag974.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 679 of file wstag974.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 680 of file wstag974.c.
| BattleList place5Area2Battles |
Definition at line 681 of file wstag974.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 686 of file wstag974.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 687 of file wstag974.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 688 of file wstag974.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 689 of file wstag974.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 690 of file wstag974.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 691 of file wstag974.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 692 of file wstag974.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 693 of file wstag974.c.
| BattleList place5Area3Battles |
Definition at line 694 of file wstag974.c.
| AreaBattle place6Area0Battle0 = { 73, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 699 of file wstag974.c.
| AreaBattle place6Area0Battle1 = { 73, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 700 of file wstag974.c.
| AreaBattle place6Area0Battle2 = { 86, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 701 of file wstag974.c.
| AreaBattle place6Area0Battle3 = { 86, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 702 of file wstag974.c.
| AreaBattle place6Area0Battle4 = { 85, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 703 of file wstag974.c.
| AreaBattle place6Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 704 of file wstag974.c.
| AreaBattle place6Area0Battle6 = { 92, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 705 of file wstag974.c.
| AreaBattle place6Area0Battle7 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 706 of file wstag974.c.
| BattleList place6Area0Battles |
Definition at line 707 of file wstag974.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 712 of file wstag974.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 713 of file wstag974.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 714 of file wstag974.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 715 of file wstag974.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 716 of file wstag974.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 717 of file wstag974.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 718 of file wstag974.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 719 of file wstag974.c.
| BattleList place6Area1Battles |
Definition at line 720 of file wstag974.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 725 of file wstag974.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 726 of file wstag974.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 727 of file wstag974.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 728 of file wstag974.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 729 of file wstag974.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 730 of file wstag974.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 731 of file wstag974.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 732 of file wstag974.c.
| BattleList place6Area2Battles |
Definition at line 733 of file wstag974.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 738 of file wstag974.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 739 of file wstag974.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 740 of file wstag974.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 741 of file wstag974.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 742 of file wstag974.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 743 of file wstag974.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 744 of file wstag974.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 745 of file wstag974.c.
| BattleList place6Area3Battles |
Definition at line 746 of file wstag974.c.
| FieldBattles stageBattles[] |
Definition at line 751 of file wstag974.c.
Referenced by setupStage().