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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG890: Circuit Board, Underground: a deep tunnel with guides to both servers. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x696 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point2 = { 0x2EB, 1, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 } |
| StagePoint | placePoints1_1Point0 = { 0x2E8, 1, 2, 176, 0x168, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints1_2Point2 = { 0x2EE, 1, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints1_2Point1 = { 0x2E9, 1, 1, 0x240, 240, 1, &placePoints1_2Point2 } |
| StagePoint | placePoints1_2Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_2Point1 } |
| StagePoints | placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
| StagePoint | placePoints2_1Point2 = { 0x2EE, 2, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point1 = { 0x2E9, 2, 1, 0x240, 240, 1, &placePoints2_1Point2 } |
| StagePoint | placePoints2_1Point0 = { 0x2EA, 2, 1, 224, 0x200, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints2_2Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_2Point1 = { 0x2E9, 2, 2, 0x240, 240, 1, &placePoints2_2Point2 } |
| StagePoint | placePoints2_2Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_2Point1 } |
| StagePoints | placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
| StagePoint | placePoints3_1Point2 = { 0x2EE, 3, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point1 = { 0x2EE, 3, 2, 0x130, 200, 1, &placePoints3_1Point2 } |
| StagePoint | placePoints3_1Point0 = { 0x2E8, 3, 2, 176, 0x168, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point2 = { 0x2EC, 3, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point1 = { 0x2EE, 3, 3, 0x130, 200, 1, &placePoints3_2Point2 } |
| StagePoint | placePoints3_2Point0 = { 0x2EE, 3, 1, 224, 0x240, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints3_3Point2 = { 0x2EE, 3, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_3Point1 = { 0x2EE, 3, 4, 0x130, 200, 1, &placePoints3_3Point2 } |
| StagePoint | placePoints3_3Point0 = { 0x2EE, 3, 2, 224, 0x240, 5, &placePoints3_3Point1 } |
| StagePoints | placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
| StagePoint | placePoints3_4Point2 = { 0x2EE, 3, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_4Point1 = { 0x2EE, 3, 5, 0x130, 200, 1, &placePoints3_4Point2 } |
| StagePoint | placePoints3_4Point0 = { 0x2E8, 3, 4, 176, 0x168, 5, &placePoints3_4Point1 } |
| StagePoints | placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
| StagePoint | placePoints4_1Point2 = { 0x2EE, 4, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point1 = { 0x2E9, 4, 1, 0x240, 240, 1, &placePoints4_1Point2 } |
| StagePoint | placePoints4_1Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints4_2Point2 = { 0x2EB, 4, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints4_2Point1 = { 0x2E9, 4, 2, 0x240, 240, 1, &placePoints4_2Point2 } |
| StagePoint | placePoints4_2Point0 = { 0x2EE, 4, 2, 224, 0x240, 5, &placePoints4_2Point1 } |
| StagePoints | placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
| StagePoint | placePoints5_1Point2 = { 0x2EE, 5, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_1Point2 } |
| StagePoint | placePoints5_1Point0 = { 0x2EA, 5, 1, 224, 0x200, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints5_2Point2 = { 0x2E9, 5, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints5_2Point1 = { 0x2EE, 5, 3, 0x130, 200, 1, &placePoints5_2Point2 } |
| StagePoint | placePoints5_2Point0 = { 0x2EE, 5, 1, 224, 0x240, 5, &placePoints5_2Point1 } |
| StagePoints | placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
| StagePoint | placePoints5_3Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_3Point1 = { 0x2EE, 5, 4, 0x130, 200, 1, &placePoints5_3Point2 } |
| StagePoint | placePoints5_3Point0 = { 0x2EE, 5, 2, 224, 0x240, 5, &placePoints5_3Point1 } |
| StagePoints | placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
| StagePoint | placePoints5_4Point2 = { 0x2EE, 5, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_4Point1 = { 0x2EC, 5, 1, 0x3B0, 120, 1, &placePoints5_4Point2 } |
| StagePoint | placePoints5_4Point0 = { 0x2E8, 5, 3, 176, 0x168, 5, &placePoints5_4Point1 } |
| StagePoints | placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
| StagePoint | placePoints6_1Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point1 = { 0x2EE, 6, 2, 0x130, 200, 1, &placePoints6_1Point2 } |
| StagePoint | placePoints6_1Point0 = { 0x2E8, 6, 1, 176, 0x168, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point2 = { 0x2EE, 6, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point1 = { 0x2EC, 6, 2, 0x3B0, 120, 1, &placePoints6_2Point2 } |
| StagePoint | placePoints6_2Point0 = { 0x2EA, 6, 2, 224, 0x200, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints8_1Point2 = { 0x2E9, 8, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints8_1Point1 = { 0x2EE, 8, 1, 0x130, 200, 1, &placePoints8_1Point2 } |
| StagePoint | placePoints8_1Point0 = { 0x2E8, 8, 1, 176, 0x168, 5, &placePoints8_1Point1 } |
| StagePoints | placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
| StagePoint | placePoints8_2Point2 = { 0x2EE, 8, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints8_2Point1 = { 0x2E9, 8, 3, 0x240, 240, 1, &placePoints8_2Point2 } |
| StagePoint | placePoints8_2Point0 = { 0x2EC, 8, 1, 240, 0x1D8, 5, &placePoints8_2Point1 } |
| StagePoints | placePoints8_2 = { 8, 2, &placePoints8_2Point0 } |
| StagePoint | placePoints9_1Point2 = { 0x2EE, 9, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints9_1Point1 = { 0x2E9, 9, 1, 0x240, 240, 1, &placePoints9_1Point2 } |
| StagePoint | placePoints9_1Point0 = { 0x2EA, 9, 1, 224, 0x200, 5, &placePoints9_1Point1 } |
| StagePoints | placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
| StagePoint | placePoints9_2Point2 = { 0x2EE, 9, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints9_2Point1 = { 0x2E9, 9, 3, 0x240, 240, 1, &placePoints9_2Point2 } |
| StagePoint | placePoints9_2Point0 = { 0x2EE, 9, 1, 224, 0x240, 5, &placePoints9_2Point1 } |
| StagePoints | placePoints9_2 = { 9, 2, &placePoints9_2Point0 } |
| StagePoint | placePoints10_1Point2 = { 0x2EE, 10, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints10_1Point1 = { 0x2EC, 10, 2, 0x3B0, 120, 1, &placePoints10_1Point2 } |
| StagePoint | placePoints10_1Point0 = { 0x2E8, 10, 2, 176, 0x168, 5, &placePoints10_1Point1 } |
| StagePoints | placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
| StagePoint | placePoints11_1Point2 = { 0x2EE, 11, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints11_1Point1 = { 0x2EC, 11, 2, 0x3B0, 120, 1, &placePoints11_1Point2 } |
| StagePoint | placePoints11_1Point0 = { 0x2E8, 11, 2, 176, 0x168, 5, &placePoints11_1Point1 } |
| StagePoints | placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
| StagePoint | placePoints12_1Point2 = { 0x2EC, 12, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints12_1Point1 = { 0x2EE, 12, 1, 0x130, 200, 1, &placePoints12_1Point2 } |
| StagePoint | placePoints12_1Point0 = { 0x2E8, 12, 1, 176, 0x168, 5, &placePoints12_1Point1 } |
| StagePoints | placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
| StagePoint | placePoints12_2Point2 = { 0x2EE, 12, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints12_2Point1 = { 0x2EE, 12, 2, 0x130, 200, 1, &placePoints12_2Point2 } |
| StagePoint | placePoints12_2Point0 = { 0x2EC, 12, 1, 240, 0x1D8, 5, &placePoints12_2Point1 } |
| StagePoints | placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
| StagePoint | placePoints13_1Point2 = { 0x2EC, 13, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints13_1Point1 = { 0x2EE, 13, 1, 0x130, 200, 1, &placePoints13_1Point2 } |
| StagePoint | placePoints13_1Point0 = { 0x2EA, 13, 2, 224, 0x200, 5, &placePoints13_1Point1 } |
| StagePoints | placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
| StagePoint | placePoints13_2Point2 = { 0x2EE, 13, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints13_2Point1 = { 0x2EE, 13, 2, 0x130, 200, 1, &placePoints13_2Point2 } |
| StagePoint | placePoints13_2Point0 = { 0x2EC, 13, 1, 240, 0x1D8, 5, &placePoints13_2Point1 } |
| StagePoints | placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
| StagePoint | placePoints14_1Point2 = { 0x2EB, 14, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints14_1Point1 = { 0x2ED, 14, 2, 0x3A0, 128, 1, &placePoints14_1Point2 } |
| StagePoint | placePoints14_1Point0 = { 0x2EA, 14, 1, 224, 0x200, 5, &placePoints14_1Point1 } |
| StagePoints | placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
| StagePoint | placePoints14_2Point2 = { 0x2E9, 14, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints14_2Point1 = { 0x2EB, 14, 2, 0x240, 160, 1, &placePoints14_2Point2 } |
| StagePoint | placePoints14_2Point0 = { 0x2ED, 14, 1, 0x350, 0x1F8, 5, &placePoints14_2Point1 } |
| StagePoints | placePoints14_2 = { 14, 2, &placePoints14_2Point0 } |
| StagePoint | placePoints16_1Point2 = { 0x2EB, 16, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints16_1Point1 = { 0x2EB, 16, 2, 0x240, 160, 1, &placePoints16_1Point2 } |
| StagePoint | placePoints16_1Point0 = { 0x2EE, 16, 1, 224, 0x240, 5, &placePoints16_1Point1 } |
| StagePoints | placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
| StagePoint | placePoints19_1Point2 = { 0x2EC, 19, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints19_1Point1 = { 0x2ED, 19, 2, 0x3A0, 128, 1, &placePoints19_1Point2 } |
| StagePoint | placePoints19_1Point0 = { 0x2EE, 19, 2, 224, 0x240, 5, &placePoints19_1Point1 } |
| StagePoints | placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
| StagePoint | placePoints19_2Point2 = { 0x2EB, 19, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints19_2Point1 = { 0x2EB, 19, 2, 0x240, 160, 1, &placePoints19_2Point2 } |
| StagePoint | placePoints19_2Point0 = { 0x2ED, 19, 1, 0x350, 0x1F8, 5, &placePoints19_2Point1 } |
| StagePoints | placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
| StagePoint | placePoints19_3Point2 = { 0x2EB, 19, 3, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints19_3Point1 = { 0x2EC, 19, 5, 0x3B0, 120, 1, &placePoints19_3Point2 } |
| StagePoint | placePoints19_3Point0 = { 0x2EC, 19, 4, 240, 0x1D8, 5, &placePoints19_3Point1 } |
| StagePoints | placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
| StagePoint | placePoints20_1Point2 = { 0x2EC, 20, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints20_1Point1 = { 0x2ED, 20, 2, 0x3A0, 128, 1, &placePoints20_1Point2 } |
| StagePoint | placePoints20_1Point0 = { 0x2EE, 20, 2, 224, 0x240, 5, &placePoints20_1Point1 } |
| StagePoints | placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
| StagePoint | placePoints20_2Point2 = { 0x2EB, 20, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_2Point1 = { 0x2EC, 20, 4, 0x3B0, 120, 1, &placePoints20_2Point2 } |
| StagePoint | placePoints20_2Point0 = { 0x2ED, 20, 1, 0x350, 0x1F8, 5, &placePoints20_2Point1 } |
| StagePoints | placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
| StagePoint | placePoints20_3Point2 = { 0x2EB, 20, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_3Point1 = { 0x2EC, 20, 5, 0x3B0, 120, 1, &placePoints20_3Point2 } |
| StagePoint | placePoints20_3Point0 = { 0x2EC, 20, 3, 240, 0x1D8, 5, &placePoints20_3Point1 } |
| StagePoints | placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
| StagePoint | placePoints20_4Point2 = { 0x2EB, 20, 3, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_4Point1 = { 0x2EC, 20, 6, 0x3B0, 120, 1, &placePoints20_4Point2 } |
| StagePoint | placePoints20_4Point0 = { 0x2EC, 20, 4, 240, 0x1D8, 5, &placePoints20_4Point1 } |
| StagePoints | placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
| StagePoint | placePoints20_5Point2 = { 0x2EC, 20, 7, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints20_5Point1 = { 0x2EC, 20, 8, 0x3B0, 120, 1, &placePoints20_5Point2 } |
| StagePoint | placePoints20_5Point0 = { 0x2EC, 20, 5, 240, 0x1D8, 5, &placePoints20_5Point1 } |
| StagePoints | placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
| StagePoint | placePoints20_6Point2 = { 0x2EC, 20, 9, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints20_6Point1 = { 0x2EB, 20, 7, 0x240, 160, 1, &placePoints20_6Point2 } |
| StagePoint | placePoints20_6Point0 = { 0x2EC, 20, 7, 240, 0x1D8, 5, &placePoints20_6Point1 } |
| StagePoints | placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
| StagePoint | placePoints25_1Point2 = { 0x2EB, 25, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints25_1Point1 = { 0x2EB, 25, 2, 0x240, 160, 1, &placePoints25_1Point2 } |
| StagePoint | placePoints25_1Point0 = { 0x2EE, 25, 1, 224, 0x240, 5, &placePoints25_1Point1 } |
| StagePoints | placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
| StagePoint | placePoints27_1Point2 = { 0x2EB, 27, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints27_1Point1 = { 0x2ED, 27, 2, 0x3A0, 128, 1, &placePoints27_1Point2 } |
| StagePoint | placePoints27_1Point0 = { 0x2EA, 27, 1, 224, 0x200, 5, &placePoints27_1Point1 } |
| StagePoints | placePoints27_1 = { 27, 1, &placePoints27_1Point0 } |
| StagePoint | placePoints27_2Point2 = { 0x2E9, 27, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints27_2Point1 = { 0x2EB, 27, 2, 0x240, 160, 1, &placePoints27_2Point2 } |
| StagePoint | placePoints27_2Point0 = { 0x2ED, 27, 1, 0x350, 0x1F8, 5, &placePoints27_2Point1 } |
| StagePoints | placePoints27_2 = { 27, 2, &placePoints27_2Point0 } |
| StagePoint | placePoints28_1Point2 = { 0x2EC, 28, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints28_1Point1 = { 0x2EE, 28, 1, 0x130, 200, 1, &placePoints28_1Point2 } |
| StagePoint | placePoints28_1Point0 = { 0x2E8, 28, 1, 176, 0x168, 5, &placePoints28_1Point1 } |
| StagePoints | placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
| StagePoint | placePoints28_2Point2 = { 0x2EE, 28, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints28_2Point1 = { 0x2EE, 28, 2, 0x130, 200, 1, &placePoints28_2Point2 } |
| StagePoint | placePoints28_2Point0 = { 0x2EC, 28, 1, 240, 0x1D8, 5, &placePoints28_2Point1 } |
| StagePoints | placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
| StagePoint | placePoints29_1Point2 = { 0x2EB, 29, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints29_1Point1 = { 0x2ED, 29, 2, 0x3A0, 128, 1, &placePoints29_1Point2 } |
| StagePoint | placePoints29_1Point0 = { 0x2EE, 29, 1, 224, 0x240, 5, &placePoints29_1Point1 } |
| StagePoints | placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
| StagePoint | placePoints29_2Point2 = { 0x2EB, 29, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints29_2Point1 = { 0x2EB, 29, 3, 0x240, 160, 1, &placePoints29_2Point2 } |
| StagePoint | placePoints29_2Point0 = { 0x2ED, 29, 1, 0x350, 0x1F8, 5, &placePoints29_2Point1 } |
| StagePoints | placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
| StagePoint | placePoints30_1Point2 = { 0x2EC, 30, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints30_1Point1 = { 0x2EE, 30, 1, 0x130, 200, 1, &placePoints30_1Point2 } |
| StagePoint | placePoints30_1Point0 = { 0x2E8, 30, 1, 176, 0x168, 5, &placePoints30_1Point1 } |
| StagePoints | placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
| StagePoint | placePoints30_2Point2 = { 0x2EE, 30, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints30_2Point1 = { 0x2EE, 30, 2, 0x130, 200, 1, &placePoints30_2Point2 } |
| StagePoint | placePoints30_2Point0 = { 0x2E8, 30, 2, 176, 0x168, 5, &placePoints30_2Point1 } |
| StagePoints | placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| AreaBattle | place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place8Area0Battles |
| AreaBattle | place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area1Battles |
| AreaBattle | place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area2Battles |
| AreaBattle | place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area3Battles |
| AreaBattle | place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place9Area0Battles |
| AreaBattle | place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area1Battles |
| AreaBattle | place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area2Battles |
| AreaBattle | place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area3Battles |
| AreaBattle | place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place10Area0Battles |
| AreaBattle | place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area1Battles |
| AreaBattle | place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area2Battles |
| AreaBattle | place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area3Battles |
| AreaBattle | place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place11Area0Battles |
| AreaBattle | place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area1Battles |
| AreaBattle | place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area2Battles |
| AreaBattle | place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area3Battles |
| AreaBattle | place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place12Area0Battles |
| AreaBattle | place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area1Battles |
| AreaBattle | place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area2Battles |
| AreaBattle | place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area3Battles |
| AreaBattle | place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place13Area0Battles |
| AreaBattle | place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area1Battles |
| AreaBattle | place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area2Battles |
| AreaBattle | place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area3Battles |
| AreaBattle | place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place14Area0Battles |
| AreaBattle | place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area1Battles |
| AreaBattle | place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area2Battles |
| AreaBattle | place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area3Battles |
| AreaBattle | place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place16Area0Battles |
| AreaBattle | place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area1Battles |
| AreaBattle | place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area2Battles |
| AreaBattle | place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area3Battles |
| AreaBattle | place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place19Area0Battles |
| AreaBattle | place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area1Battles |
| AreaBattle | place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area2Battles |
| AreaBattle | place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area3Battles |
| AreaBattle | place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place20Area0Battles |
| AreaBattle | place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area1Battles |
| AreaBattle | place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area2Battles |
| AreaBattle | place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area3Battles |
| AreaBattle | place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place25Area0Battles |
| AreaBattle | place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area1Battles |
| AreaBattle | place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area2Battles |
| AreaBattle | place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area3Battles |
| AreaBattle | place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place27Area0Battles |
| AreaBattle | place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area1Battles |
| AreaBattle | place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area2Battles |
| AreaBattle | place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area3Battles |
| AreaBattle | place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place28Area0Battles |
| AreaBattle | place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area1Battles |
| AreaBattle | place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area2Battles |
| AreaBattle | place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area3Battles |
| AreaBattle | place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place29Area0Battles |
| AreaBattle | place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area1Battles |
| AreaBattle | place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area2Battles |
| AreaBattle | place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area3Battles |
| AreaBattle | place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place30Area0Battles |
| AreaBattle | place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area1Battles |
| AreaBattle | place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area2Battles |
| AreaBattle | place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| u16 | actor0Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (0x7E00 | (( 4 ) + 29)) , 1, (0x7E00 | (( 0x14 ) - 1)) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x7E00 | (( 0xE ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor24Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor25Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor26Conditions [] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor27Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor28Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor29Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor30Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor31Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor32Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x23, 4, 984, 448, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x23, 4, 984, 448, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x23, 4, 672, 216, 7 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x23, 4, 672, 216, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x40, 5, 672, 216, 7 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x40, 5, 384, 100, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x40, 5, 672, 216, 7 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x40, 5, 672, 216, 7 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x41, 6, 672, 216, 7 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x41, 6, 672, 216, 7 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x41, 6, 672, 216, 7 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0xB4, 7, 672, 216, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0xB5, 8, 984, 448, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0xB5, 8, 384, 100, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0xB5, 8, 672, 216, 7 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0xE7, 9, 672, 216, 7 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0xEB, 0xA, 672, 216, 7 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0xEF, 0xB, 672, 216, 7 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0xF1, 0xC, 672, 216, 7 } |
| FieldActorEntry | actor19 = { ((void *)0) , ((void *)0) , 0x146, 0xD, 0, 0, 0 } |
| FieldActorEntry | actor20 = { actor20Conditions, ((void *)0) , 0x15F, 0xE, 768, 352, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0xE, 456, 340, 1 } |
| FieldActorEntry | actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0xE, 448, 384, 1 } |
| FieldActorEntry | actor23 = { actor23Conditions, ((void *)0) , 0x160, 0xF, 272, 168, 1 } |
| FieldActorEntry | actor24 = { actor24Conditions, ((void *)0) , 0x160, 0xF, 880, 152, 1 } |
| FieldActorEntry | actor25 = { actor25Conditions, ((void *)0) , 0x160, 0xF, 480, 256, 1 } |
| FieldActorEntry | actor26 = { actor26Conditions, ((void *)0) , 0x160, 0xF, 640, 416, 1 } |
| FieldActorEntry | actor27 = { actor27Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
| FieldActorEntry | actor28 = { actor28Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
| FieldActorEntry | actor29 = { actor29Conditions, ((void *)0) , 0x160, 0xF, 488, 164, 1 } |
| FieldActorEntry | actor30 = { actor30Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
| FieldActorEntry | actor31 = { actor31Conditions, ((void *)0) , 0x160, 0xF, 880, 408, 1 } |
| FieldActorEntry | actor32 = { actor32Conditions, ((void *)0) , 0x160, 0xF, 480, 256, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG890: Circuit Board, Underground: a deep tunnel with guides to both servers.
A tunnel only the other tunnels reach (WSTAG865 to 895), with guides to both servers' exits.
Definition in file wstag890.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 18 of file wstag890.c.
| #define STAGE_FILE 0x696 |
Definition at line 19 of file wstag890.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 22 of file wstag890.c.
| StagePoint placePoints1_1Point2 = { 0x2EB, 1, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 42 of file wstag890.c.
| StagePoint placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 } |
Definition at line 43 of file wstag890.c.
| StagePoint placePoints1_1Point0 = { 0x2E8, 1, 2, 176, 0x168, 5, &placePoints1_1Point1 } |
Definition at line 44 of file wstag890.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 45 of file wstag890.c.
| StagePoint placePoints1_2Point2 = { 0x2EE, 1, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 46 of file wstag890.c.
| StagePoint placePoints1_2Point1 = { 0x2E9, 1, 1, 0x240, 240, 1, &placePoints1_2Point2 } |
Definition at line 47 of file wstag890.c.
| StagePoint placePoints1_2Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_2Point1 } |
Definition at line 48 of file wstag890.c.
| StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
Definition at line 49 of file wstag890.c.
| StagePoint placePoints2_1Point2 = { 0x2EE, 2, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 50 of file wstag890.c.
| StagePoint placePoints2_1Point1 = { 0x2E9, 2, 1, 0x240, 240, 1, &placePoints2_1Point2 } |
Definition at line 51 of file wstag890.c.
| StagePoint placePoints2_1Point0 = { 0x2EA, 2, 1, 224, 0x200, 5, &placePoints2_1Point1 } |
Definition at line 52 of file wstag890.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 53 of file wstag890.c.
| StagePoint placePoints2_2Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 54 of file wstag890.c.
| StagePoint placePoints2_2Point1 = { 0x2E9, 2, 2, 0x240, 240, 1, &placePoints2_2Point2 } |
Definition at line 55 of file wstag890.c.
| StagePoint placePoints2_2Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_2Point1 } |
Definition at line 56 of file wstag890.c.
| StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
Definition at line 57 of file wstag890.c.
| StagePoint placePoints3_1Point2 = { 0x2EE, 3, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 58 of file wstag890.c.
| StagePoint placePoints3_1Point1 = { 0x2EE, 3, 2, 0x130, 200, 1, &placePoints3_1Point2 } |
Definition at line 59 of file wstag890.c.
| StagePoint placePoints3_1Point0 = { 0x2E8, 3, 2, 176, 0x168, 5, &placePoints3_1Point1 } |
Definition at line 60 of file wstag890.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 61 of file wstag890.c.
| StagePoint placePoints3_2Point2 = { 0x2EC, 3, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 62 of file wstag890.c.
| StagePoint placePoints3_2Point1 = { 0x2EE, 3, 3, 0x130, 200, 1, &placePoints3_2Point2 } |
Definition at line 63 of file wstag890.c.
| StagePoint placePoints3_2Point0 = { 0x2EE, 3, 1, 224, 0x240, 5, &placePoints3_2Point1 } |
Definition at line 64 of file wstag890.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 65 of file wstag890.c.
| StagePoint placePoints3_3Point2 = { 0x2EE, 3, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 66 of file wstag890.c.
| StagePoint placePoints3_3Point1 = { 0x2EE, 3, 4, 0x130, 200, 1, &placePoints3_3Point2 } |
Definition at line 67 of file wstag890.c.
| StagePoint placePoints3_3Point0 = { 0x2EE, 3, 2, 224, 0x240, 5, &placePoints3_3Point1 } |
Definition at line 68 of file wstag890.c.
| StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
Definition at line 69 of file wstag890.c.
| StagePoint placePoints3_4Point2 = { 0x2EE, 3, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 70 of file wstag890.c.
| StagePoint placePoints3_4Point1 = { 0x2EE, 3, 5, 0x130, 200, 1, &placePoints3_4Point2 } |
Definition at line 71 of file wstag890.c.
| StagePoint placePoints3_4Point0 = { 0x2E8, 3, 4, 176, 0x168, 5, &placePoints3_4Point1 } |
Definition at line 72 of file wstag890.c.
| StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
Definition at line 73 of file wstag890.c.
| StagePoint placePoints4_1Point2 = { 0x2EE, 4, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 74 of file wstag890.c.
| StagePoint placePoints4_1Point1 = { 0x2E9, 4, 1, 0x240, 240, 1, &placePoints4_1Point2 } |
Definition at line 75 of file wstag890.c.
| StagePoint placePoints4_1Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_1Point1 } |
Definition at line 76 of file wstag890.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 77 of file wstag890.c.
| StagePoint placePoints4_2Point2 = { 0x2EB, 4, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 78 of file wstag890.c.
| StagePoint placePoints4_2Point1 = { 0x2E9, 4, 2, 0x240, 240, 1, &placePoints4_2Point2 } |
Definition at line 79 of file wstag890.c.
| StagePoint placePoints4_2Point0 = { 0x2EE, 4, 2, 224, 0x240, 5, &placePoints4_2Point1 } |
Definition at line 80 of file wstag890.c.
| StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
Definition at line 81 of file wstag890.c.
| StagePoint placePoints5_1Point2 = { 0x2EE, 5, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 82 of file wstag890.c.
| StagePoint placePoints5_1Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_1Point2 } |
Definition at line 83 of file wstag890.c.
| StagePoint placePoints5_1Point0 = { 0x2EA, 5, 1, 224, 0x200, 5, &placePoints5_1Point1 } |
Definition at line 84 of file wstag890.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 85 of file wstag890.c.
| StagePoint placePoints5_2Point2 = { 0x2E9, 5, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 86 of file wstag890.c.
| StagePoint placePoints5_2Point1 = { 0x2EE, 5, 3, 0x130, 200, 1, &placePoints5_2Point2 } |
Definition at line 87 of file wstag890.c.
| StagePoint placePoints5_2Point0 = { 0x2EE, 5, 1, 224, 0x240, 5, &placePoints5_2Point1 } |
Definition at line 88 of file wstag890.c.
| StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
Definition at line 89 of file wstag890.c.
| StagePoint placePoints5_3Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 90 of file wstag890.c.
| StagePoint placePoints5_3Point1 = { 0x2EE, 5, 4, 0x130, 200, 1, &placePoints5_3Point2 } |
Definition at line 91 of file wstag890.c.
| StagePoint placePoints5_3Point0 = { 0x2EE, 5, 2, 224, 0x240, 5, &placePoints5_3Point1 } |
Definition at line 92 of file wstag890.c.
| StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
Definition at line 93 of file wstag890.c.
| StagePoint placePoints5_4Point2 = { 0x2EE, 5, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 94 of file wstag890.c.
| StagePoint placePoints5_4Point1 = { 0x2EC, 5, 1, 0x3B0, 120, 1, &placePoints5_4Point2 } |
Definition at line 95 of file wstag890.c.
| StagePoint placePoints5_4Point0 = { 0x2E8, 5, 3, 176, 0x168, 5, &placePoints5_4Point1 } |
Definition at line 96 of file wstag890.c.
| StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
Definition at line 97 of file wstag890.c.
| StagePoint placePoints6_1Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 98 of file wstag890.c.
| StagePoint placePoints6_1Point1 = { 0x2EE, 6, 2, 0x130, 200, 1, &placePoints6_1Point2 } |
Definition at line 99 of file wstag890.c.
| StagePoint placePoints6_1Point0 = { 0x2E8, 6, 1, 176, 0x168, 5, &placePoints6_1Point1 } |
Definition at line 100 of file wstag890.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 101 of file wstag890.c.
| StagePoint placePoints6_2Point2 = { 0x2EE, 6, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 102 of file wstag890.c.
| StagePoint placePoints6_2Point1 = { 0x2EC, 6, 2, 0x3B0, 120, 1, &placePoints6_2Point2 } |
Definition at line 103 of file wstag890.c.
| StagePoint placePoints6_2Point0 = { 0x2EA, 6, 2, 224, 0x200, 5, &placePoints6_2Point1 } |
Definition at line 104 of file wstag890.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 105 of file wstag890.c.
| StagePoint placePoints8_1Point2 = { 0x2E9, 8, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 106 of file wstag890.c.
| StagePoint placePoints8_1Point1 = { 0x2EE, 8, 1, 0x130, 200, 1, &placePoints8_1Point2 } |
Definition at line 107 of file wstag890.c.
| StagePoint placePoints8_1Point0 = { 0x2E8, 8, 1, 176, 0x168, 5, &placePoints8_1Point1 } |
Definition at line 108 of file wstag890.c.
| StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
Definition at line 109 of file wstag890.c.
| StagePoint placePoints8_2Point2 = { 0x2EE, 8, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 110 of file wstag890.c.
| StagePoint placePoints8_2Point1 = { 0x2E9, 8, 3, 0x240, 240, 1, &placePoints8_2Point2 } |
Definition at line 111 of file wstag890.c.
| StagePoint placePoints8_2Point0 = { 0x2EC, 8, 1, 240, 0x1D8, 5, &placePoints8_2Point1 } |
Definition at line 112 of file wstag890.c.
| StagePoints placePoints8_2 = { 8, 2, &placePoints8_2Point0 } |
Definition at line 113 of file wstag890.c.
| StagePoint placePoints9_1Point2 = { 0x2EE, 9, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 114 of file wstag890.c.
| StagePoint placePoints9_1Point1 = { 0x2E9, 9, 1, 0x240, 240, 1, &placePoints9_1Point2 } |
Definition at line 115 of file wstag890.c.
| StagePoint placePoints9_1Point0 = { 0x2EA, 9, 1, 224, 0x200, 5, &placePoints9_1Point1 } |
Definition at line 116 of file wstag890.c.
| StagePoints placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
Definition at line 117 of file wstag890.c.
| StagePoint placePoints9_2Point2 = { 0x2EE, 9, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 118 of file wstag890.c.
| StagePoint placePoints9_2Point1 = { 0x2E9, 9, 3, 0x240, 240, 1, &placePoints9_2Point2 } |
Definition at line 119 of file wstag890.c.
| StagePoint placePoints9_2Point0 = { 0x2EE, 9, 1, 224, 0x240, 5, &placePoints9_2Point1 } |
Definition at line 120 of file wstag890.c.
| StagePoints placePoints9_2 = { 9, 2, &placePoints9_2Point0 } |
Definition at line 121 of file wstag890.c.
| StagePoint placePoints10_1Point2 = { 0x2EE, 10, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 122 of file wstag890.c.
| StagePoint placePoints10_1Point1 = { 0x2EC, 10, 2, 0x3B0, 120, 1, &placePoints10_1Point2 } |
Definition at line 123 of file wstag890.c.
| StagePoint placePoints10_1Point0 = { 0x2E8, 10, 2, 176, 0x168, 5, &placePoints10_1Point1 } |
Definition at line 124 of file wstag890.c.
| StagePoints placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
Definition at line 125 of file wstag890.c.
| StagePoint placePoints11_1Point2 = { 0x2EE, 11, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 126 of file wstag890.c.
| StagePoint placePoints11_1Point1 = { 0x2EC, 11, 2, 0x3B0, 120, 1, &placePoints11_1Point2 } |
Definition at line 127 of file wstag890.c.
| StagePoint placePoints11_1Point0 = { 0x2E8, 11, 2, 176, 0x168, 5, &placePoints11_1Point1 } |
Definition at line 128 of file wstag890.c.
| StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
Definition at line 129 of file wstag890.c.
| StagePoint placePoints12_1Point2 = { 0x2EC, 12, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 130 of file wstag890.c.
| StagePoint placePoints12_1Point1 = { 0x2EE, 12, 1, 0x130, 200, 1, &placePoints12_1Point2 } |
Definition at line 131 of file wstag890.c.
| StagePoint placePoints12_1Point0 = { 0x2E8, 12, 1, 176, 0x168, 5, &placePoints12_1Point1 } |
Definition at line 132 of file wstag890.c.
| StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
Definition at line 133 of file wstag890.c.
| StagePoint placePoints12_2Point2 = { 0x2EE, 12, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 134 of file wstag890.c.
| StagePoint placePoints12_2Point1 = { 0x2EE, 12, 2, 0x130, 200, 1, &placePoints12_2Point2 } |
Definition at line 135 of file wstag890.c.
| StagePoint placePoints12_2Point0 = { 0x2EC, 12, 1, 240, 0x1D8, 5, &placePoints12_2Point1 } |
Definition at line 136 of file wstag890.c.
| StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
Definition at line 137 of file wstag890.c.
| StagePoint placePoints13_1Point2 = { 0x2EC, 13, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 138 of file wstag890.c.
| StagePoint placePoints13_1Point1 = { 0x2EE, 13, 1, 0x130, 200, 1, &placePoints13_1Point2 } |
Definition at line 139 of file wstag890.c.
| StagePoint placePoints13_1Point0 = { 0x2EA, 13, 2, 224, 0x200, 5, &placePoints13_1Point1 } |
Definition at line 140 of file wstag890.c.
| StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
Definition at line 141 of file wstag890.c.
| StagePoint placePoints13_2Point2 = { 0x2EE, 13, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 142 of file wstag890.c.
| StagePoint placePoints13_2Point1 = { 0x2EE, 13, 2, 0x130, 200, 1, &placePoints13_2Point2 } |
Definition at line 143 of file wstag890.c.
| StagePoint placePoints13_2Point0 = { 0x2EC, 13, 1, 240, 0x1D8, 5, &placePoints13_2Point1 } |
Definition at line 144 of file wstag890.c.
| StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
Definition at line 145 of file wstag890.c.
| StagePoint placePoints14_1Point2 = { 0x2EB, 14, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 146 of file wstag890.c.
| StagePoint placePoints14_1Point1 = { 0x2ED, 14, 2, 0x3A0, 128, 1, &placePoints14_1Point2 } |
Definition at line 147 of file wstag890.c.
| StagePoint placePoints14_1Point0 = { 0x2EA, 14, 1, 224, 0x200, 5, &placePoints14_1Point1 } |
Definition at line 148 of file wstag890.c.
| StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
Definition at line 149 of file wstag890.c.
| StagePoint placePoints14_2Point2 = { 0x2E9, 14, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 150 of file wstag890.c.
| StagePoint placePoints14_2Point1 = { 0x2EB, 14, 2, 0x240, 160, 1, &placePoints14_2Point2 } |
Definition at line 151 of file wstag890.c.
| StagePoint placePoints14_2Point0 = { 0x2ED, 14, 1, 0x350, 0x1F8, 5, &placePoints14_2Point1 } |
Definition at line 152 of file wstag890.c.
| StagePoints placePoints14_2 = { 14, 2, &placePoints14_2Point0 } |
Definition at line 153 of file wstag890.c.
| StagePoint placePoints16_1Point2 = { 0x2EB, 16, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 154 of file wstag890.c.
| StagePoint placePoints16_1Point1 = { 0x2EB, 16, 2, 0x240, 160, 1, &placePoints16_1Point2 } |
Definition at line 155 of file wstag890.c.
| StagePoint placePoints16_1Point0 = { 0x2EE, 16, 1, 224, 0x240, 5, &placePoints16_1Point1 } |
Definition at line 156 of file wstag890.c.
| StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
Definition at line 157 of file wstag890.c.
| StagePoint placePoints19_1Point2 = { 0x2EC, 19, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 158 of file wstag890.c.
| StagePoint placePoints19_1Point1 = { 0x2ED, 19, 2, 0x3A0, 128, 1, &placePoints19_1Point2 } |
Definition at line 159 of file wstag890.c.
| StagePoint placePoints19_1Point0 = { 0x2EE, 19, 2, 224, 0x240, 5, &placePoints19_1Point1 } |
Definition at line 160 of file wstag890.c.
| StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
Definition at line 161 of file wstag890.c.
| StagePoint placePoints19_2Point2 = { 0x2EB, 19, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 162 of file wstag890.c.
| StagePoint placePoints19_2Point1 = { 0x2EB, 19, 2, 0x240, 160, 1, &placePoints19_2Point2 } |
Definition at line 163 of file wstag890.c.
| StagePoint placePoints19_2Point0 = { 0x2ED, 19, 1, 0x350, 0x1F8, 5, &placePoints19_2Point1 } |
Definition at line 164 of file wstag890.c.
| StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
Definition at line 165 of file wstag890.c.
| StagePoint placePoints19_3Point2 = { 0x2EB, 19, 3, 0x240, 160, 1, ((void *)0) } |
Definition at line 166 of file wstag890.c.
| StagePoint placePoints19_3Point1 = { 0x2EC, 19, 5, 0x3B0, 120, 1, &placePoints19_3Point2 } |
Definition at line 167 of file wstag890.c.
| StagePoint placePoints19_3Point0 = { 0x2EC, 19, 4, 240, 0x1D8, 5, &placePoints19_3Point1 } |
Definition at line 168 of file wstag890.c.
| StagePoints placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
Definition at line 169 of file wstag890.c.
| StagePoint placePoints20_1Point2 = { 0x2EC, 20, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 170 of file wstag890.c.
| StagePoint placePoints20_1Point1 = { 0x2ED, 20, 2, 0x3A0, 128, 1, &placePoints20_1Point2 } |
Definition at line 171 of file wstag890.c.
| StagePoint placePoints20_1Point0 = { 0x2EE, 20, 2, 224, 0x240, 5, &placePoints20_1Point1 } |
Definition at line 172 of file wstag890.c.
| StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
Definition at line 173 of file wstag890.c.
| StagePoint placePoints20_2Point2 = { 0x2EB, 20, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 174 of file wstag890.c.
| StagePoint placePoints20_2Point1 = { 0x2EC, 20, 4, 0x3B0, 120, 1, &placePoints20_2Point2 } |
Definition at line 175 of file wstag890.c.
| StagePoint placePoints20_2Point0 = { 0x2ED, 20, 1, 0x350, 0x1F8, 5, &placePoints20_2Point1 } |
Definition at line 176 of file wstag890.c.
| StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
Definition at line 177 of file wstag890.c.
| StagePoint placePoints20_3Point2 = { 0x2EB, 20, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 178 of file wstag890.c.
| StagePoint placePoints20_3Point1 = { 0x2EC, 20, 5, 0x3B0, 120, 1, &placePoints20_3Point2 } |
Definition at line 179 of file wstag890.c.
| StagePoint placePoints20_3Point0 = { 0x2EC, 20, 3, 240, 0x1D8, 5, &placePoints20_3Point1 } |
Definition at line 180 of file wstag890.c.
| StagePoints placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
Definition at line 181 of file wstag890.c.
| StagePoint placePoints20_4Point2 = { 0x2EB, 20, 3, 0x240, 160, 1, ((void *)0) } |
Definition at line 182 of file wstag890.c.
| StagePoint placePoints20_4Point1 = { 0x2EC, 20, 6, 0x3B0, 120, 1, &placePoints20_4Point2 } |
Definition at line 183 of file wstag890.c.
| StagePoint placePoints20_4Point0 = { 0x2EC, 20, 4, 240, 0x1D8, 5, &placePoints20_4Point1 } |
Definition at line 184 of file wstag890.c.
| StagePoints placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
Definition at line 185 of file wstag890.c.
| StagePoint placePoints20_5Point2 = { 0x2EC, 20, 7, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 186 of file wstag890.c.
| StagePoint placePoints20_5Point1 = { 0x2EC, 20, 8, 0x3B0, 120, 1, &placePoints20_5Point2 } |
Definition at line 187 of file wstag890.c.
| StagePoint placePoints20_5Point0 = { 0x2EC, 20, 5, 240, 0x1D8, 5, &placePoints20_5Point1 } |
Definition at line 188 of file wstag890.c.
| StagePoints placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
Definition at line 189 of file wstag890.c.
| StagePoint placePoints20_6Point2 = { 0x2EC, 20, 9, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 190 of file wstag890.c.
| StagePoint placePoints20_6Point1 = { 0x2EB, 20, 7, 0x240, 160, 1, &placePoints20_6Point2 } |
Definition at line 191 of file wstag890.c.
| StagePoint placePoints20_6Point0 = { 0x2EC, 20, 7, 240, 0x1D8, 5, &placePoints20_6Point1 } |
Definition at line 192 of file wstag890.c.
| StagePoints placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
Definition at line 193 of file wstag890.c.
| StagePoint placePoints25_1Point2 = { 0x2EB, 25, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 194 of file wstag890.c.
| StagePoint placePoints25_1Point1 = { 0x2EB, 25, 2, 0x240, 160, 1, &placePoints25_1Point2 } |
Definition at line 195 of file wstag890.c.
| StagePoint placePoints25_1Point0 = { 0x2EE, 25, 1, 224, 0x240, 5, &placePoints25_1Point1 } |
Definition at line 196 of file wstag890.c.
| StagePoints placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
Definition at line 197 of file wstag890.c.
| StagePoint placePoints27_1Point2 = { 0x2EB, 27, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 198 of file wstag890.c.
| StagePoint placePoints27_1Point1 = { 0x2ED, 27, 2, 0x3A0, 128, 1, &placePoints27_1Point2 } |
Definition at line 199 of file wstag890.c.
| StagePoint placePoints27_1Point0 = { 0x2EA, 27, 1, 224, 0x200, 5, &placePoints27_1Point1 } |
Definition at line 200 of file wstag890.c.
| StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 } |
Definition at line 201 of file wstag890.c.
| StagePoint placePoints27_2Point2 = { 0x2E9, 27, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 202 of file wstag890.c.
| StagePoint placePoints27_2Point1 = { 0x2EB, 27, 2, 0x240, 160, 1, &placePoints27_2Point2 } |
Definition at line 203 of file wstag890.c.
| StagePoint placePoints27_2Point0 = { 0x2ED, 27, 1, 0x350, 0x1F8, 5, &placePoints27_2Point1 } |
Definition at line 204 of file wstag890.c.
| StagePoints placePoints27_2 = { 27, 2, &placePoints27_2Point0 } |
Definition at line 205 of file wstag890.c.
| StagePoint placePoints28_1Point2 = { 0x2EC, 28, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 206 of file wstag890.c.
| StagePoint placePoints28_1Point1 = { 0x2EE, 28, 1, 0x130, 200, 1, &placePoints28_1Point2 } |
Definition at line 207 of file wstag890.c.
| StagePoint placePoints28_1Point0 = { 0x2E8, 28, 1, 176, 0x168, 5, &placePoints28_1Point1 } |
Definition at line 208 of file wstag890.c.
| StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
Definition at line 209 of file wstag890.c.
| StagePoint placePoints28_2Point2 = { 0x2EE, 28, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 210 of file wstag890.c.
| StagePoint placePoints28_2Point1 = { 0x2EE, 28, 2, 0x130, 200, 1, &placePoints28_2Point2 } |
Definition at line 211 of file wstag890.c.
| StagePoint placePoints28_2Point0 = { 0x2EC, 28, 1, 240, 0x1D8, 5, &placePoints28_2Point1 } |
Definition at line 212 of file wstag890.c.
| StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
Definition at line 213 of file wstag890.c.
| StagePoint placePoints29_1Point2 = { 0x2EB, 29, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 214 of file wstag890.c.
| StagePoint placePoints29_1Point1 = { 0x2ED, 29, 2, 0x3A0, 128, 1, &placePoints29_1Point2 } |
Definition at line 215 of file wstag890.c.
| StagePoint placePoints29_1Point0 = { 0x2EE, 29, 1, 224, 0x240, 5, &placePoints29_1Point1 } |
Definition at line 216 of file wstag890.c.
| StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
Definition at line 217 of file wstag890.c.
| StagePoint placePoints29_2Point2 = { 0x2EB, 29, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 218 of file wstag890.c.
| StagePoint placePoints29_2Point1 = { 0x2EB, 29, 3, 0x240, 160, 1, &placePoints29_2Point2 } |
Definition at line 219 of file wstag890.c.
| StagePoint placePoints29_2Point0 = { 0x2ED, 29, 1, 0x350, 0x1F8, 5, &placePoints29_2Point1 } |
Definition at line 220 of file wstag890.c.
| StagePoints placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
Definition at line 221 of file wstag890.c.
| StagePoint placePoints30_1Point2 = { 0x2EC, 30, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 222 of file wstag890.c.
| StagePoint placePoints30_1Point1 = { 0x2EE, 30, 1, 0x130, 200, 1, &placePoints30_1Point2 } |
Definition at line 223 of file wstag890.c.
| StagePoint placePoints30_1Point0 = { 0x2E8, 30, 1, 176, 0x168, 5, &placePoints30_1Point1 } |
Definition at line 224 of file wstag890.c.
| StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
Definition at line 225 of file wstag890.c.
| StagePoint placePoints30_2Point2 = { 0x2EE, 30, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 226 of file wstag890.c.
| StagePoint placePoints30_2Point1 = { 0x2EE, 30, 2, 0x130, 200, 1, &placePoints30_2Point2 } |
Definition at line 227 of file wstag890.c.
| StagePoint placePoints30_2Point0 = { 0x2E8, 30, 2, 176, 0x168, 5, &placePoints30_2Point1 } |
Definition at line 228 of file wstag890.c.
| StagePoints placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
Definition at line 229 of file wstag890.c.
| StagePoints* placePoints[] |
| AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 244 of file wstag890.c.
| AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 245 of file wstag890.c.
| AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 246 of file wstag890.c.
| AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 247 of file wstag890.c.
| AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 248 of file wstag890.c.
| AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag890.c.
| AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 250 of file wstag890.c.
| AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 251 of file wstag890.c.
| BattleList place1Area0Battles |
Definition at line 252 of file wstag890.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 257 of file wstag890.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 258 of file wstag890.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 259 of file wstag890.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 260 of file wstag890.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 261 of file wstag890.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag890.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 263 of file wstag890.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 264 of file wstag890.c.
| BattleList place1Area1Battles |
Definition at line 265 of file wstag890.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 270 of file wstag890.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 271 of file wstag890.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 272 of file wstag890.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 273 of file wstag890.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 274 of file wstag890.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag890.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 276 of file wstag890.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 277 of file wstag890.c.
| BattleList place1Area2Battles |
Definition at line 278 of file wstag890.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 283 of file wstag890.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 284 of file wstag890.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 285 of file wstag890.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 286 of file wstag890.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 287 of file wstag890.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag890.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 289 of file wstag890.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 290 of file wstag890.c.
| BattleList place1Area3Battles |
Definition at line 291 of file wstag890.c.
| AreaBattle place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 296 of file wstag890.c.
| AreaBattle place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 297 of file wstag890.c.
| AreaBattle place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 298 of file wstag890.c.
| AreaBattle place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 299 of file wstag890.c.
| AreaBattle place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 300 of file wstag890.c.
| AreaBattle place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag890.c.
| AreaBattle place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 302 of file wstag890.c.
| AreaBattle place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 303 of file wstag890.c.
| BattleList place2Area0Battles |
Definition at line 304 of file wstag890.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 309 of file wstag890.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 310 of file wstag890.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 311 of file wstag890.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 312 of file wstag890.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 313 of file wstag890.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag890.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 315 of file wstag890.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 316 of file wstag890.c.
| BattleList place2Area1Battles |
Definition at line 317 of file wstag890.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 322 of file wstag890.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 323 of file wstag890.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 324 of file wstag890.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 325 of file wstag890.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 326 of file wstag890.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag890.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 328 of file wstag890.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 329 of file wstag890.c.
| BattleList place2Area2Battles |
Definition at line 330 of file wstag890.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 335 of file wstag890.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 336 of file wstag890.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 337 of file wstag890.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 338 of file wstag890.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 339 of file wstag890.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag890.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 341 of file wstag890.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 342 of file wstag890.c.
| BattleList place2Area3Battles |
Definition at line 343 of file wstag890.c.
| AreaBattle place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 348 of file wstag890.c.
| AreaBattle place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 349 of file wstag890.c.
| AreaBattle place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 350 of file wstag890.c.
| AreaBattle place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 351 of file wstag890.c.
| AreaBattle place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 352 of file wstag890.c.
| AreaBattle place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag890.c.
| AreaBattle place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 354 of file wstag890.c.
| AreaBattle place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 355 of file wstag890.c.
| BattleList place3Area0Battles |
Definition at line 356 of file wstag890.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 361 of file wstag890.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 362 of file wstag890.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag890.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag890.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 365 of file wstag890.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag890.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 367 of file wstag890.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 368 of file wstag890.c.
| BattleList place3Area1Battles |
Definition at line 369 of file wstag890.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 374 of file wstag890.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 375 of file wstag890.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag890.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag890.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 378 of file wstag890.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag890.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 380 of file wstag890.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 381 of file wstag890.c.
| BattleList place3Area2Battles |
Definition at line 382 of file wstag890.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 387 of file wstag890.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 388 of file wstag890.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag890.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag890.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 391 of file wstag890.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag890.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 393 of file wstag890.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 394 of file wstag890.c.
| BattleList place3Area3Battles |
Definition at line 395 of file wstag890.c.
| AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 400 of file wstag890.c.
| AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 401 of file wstag890.c.
| AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag890.c.
| AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag890.c.
| AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 404 of file wstag890.c.
| AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag890.c.
| AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 406 of file wstag890.c.
| AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 407 of file wstag890.c.
| BattleList place4Area0Battles |
Definition at line 408 of file wstag890.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 413 of file wstag890.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 414 of file wstag890.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag890.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag890.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 417 of file wstag890.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag890.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 419 of file wstag890.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 420 of file wstag890.c.
| BattleList place4Area1Battles |
Definition at line 421 of file wstag890.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 426 of file wstag890.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 427 of file wstag890.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag890.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag890.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 430 of file wstag890.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag890.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 432 of file wstag890.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 433 of file wstag890.c.
| BattleList place4Area2Battles |
Definition at line 434 of file wstag890.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag890.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag890.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag890.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag890.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag890.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag890.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag890.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 446 of file wstag890.c.
| BattleList place4Area3Battles |
Definition at line 447 of file wstag890.c.
| AreaBattle place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag890.c.
| AreaBattle place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag890.c.
| AreaBattle place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag890.c.
| AreaBattle place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag890.c.
| AreaBattle place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag890.c.
| AreaBattle place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag890.c.
| AreaBattle place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag890.c.
| AreaBattle place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 459 of file wstag890.c.
| BattleList place5Area0Battles |
Definition at line 460 of file wstag890.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag890.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag890.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag890.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag890.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag890.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag890.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag890.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 472 of file wstag890.c.
| BattleList place5Area1Battles |
Definition at line 473 of file wstag890.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag890.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag890.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag890.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag890.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag890.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag890.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag890.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 485 of file wstag890.c.
| BattleList place5Area2Battles |
Definition at line 486 of file wstag890.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 491 of file wstag890.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 492 of file wstag890.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 493 of file wstag890.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 494 of file wstag890.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 495 of file wstag890.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 496 of file wstag890.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 497 of file wstag890.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 498 of file wstag890.c.
| BattleList place5Area3Battles |
Definition at line 499 of file wstag890.c.
| AreaBattle place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 504 of file wstag890.c.
| AreaBattle place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 505 of file wstag890.c.
| AreaBattle place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 506 of file wstag890.c.
| AreaBattle place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 507 of file wstag890.c.
| AreaBattle place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 508 of file wstag890.c.
| AreaBattle place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 509 of file wstag890.c.
| AreaBattle place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 510 of file wstag890.c.
| AreaBattle place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 511 of file wstag890.c.
| BattleList place6Area0Battles |
Definition at line 512 of file wstag890.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 517 of file wstag890.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 518 of file wstag890.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 519 of file wstag890.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 520 of file wstag890.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 521 of file wstag890.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 522 of file wstag890.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 523 of file wstag890.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 524 of file wstag890.c.
| BattleList place6Area1Battles |
Definition at line 525 of file wstag890.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 530 of file wstag890.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 531 of file wstag890.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 532 of file wstag890.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 533 of file wstag890.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 534 of file wstag890.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 535 of file wstag890.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 536 of file wstag890.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 537 of file wstag890.c.
| BattleList place6Area2Battles |
Definition at line 538 of file wstag890.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 543 of file wstag890.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 544 of file wstag890.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 545 of file wstag890.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 546 of file wstag890.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 547 of file wstag890.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 548 of file wstag890.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 549 of file wstag890.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 550 of file wstag890.c.
| BattleList place6Area3Battles |
Definition at line 551 of file wstag890.c.
| AreaBattle place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 556 of file wstag890.c.
| AreaBattle place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 557 of file wstag890.c.
| AreaBattle place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 558 of file wstag890.c.
| AreaBattle place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 559 of file wstag890.c.
| AreaBattle place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 560 of file wstag890.c.
| AreaBattle place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 561 of file wstag890.c.
| AreaBattle place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 562 of file wstag890.c.
| AreaBattle place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 563 of file wstag890.c.
| BattleList place8Area0Battles |
Definition at line 564 of file wstag890.c.
| AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 569 of file wstag890.c.
| AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 570 of file wstag890.c.
| AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 571 of file wstag890.c.
| AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 572 of file wstag890.c.
| AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 573 of file wstag890.c.
| AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 574 of file wstag890.c.
| AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 575 of file wstag890.c.
| AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 576 of file wstag890.c.
| BattleList place8Area1Battles |
Definition at line 577 of file wstag890.c.
| AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 582 of file wstag890.c.
| AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 583 of file wstag890.c.
| AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 584 of file wstag890.c.
| AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 585 of file wstag890.c.
| AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 586 of file wstag890.c.
| AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 587 of file wstag890.c.
| AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 588 of file wstag890.c.
| AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 589 of file wstag890.c.
| BattleList place8Area2Battles |
Definition at line 590 of file wstag890.c.
| AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 595 of file wstag890.c.
| AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 596 of file wstag890.c.
| AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 597 of file wstag890.c.
| AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 598 of file wstag890.c.
| AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 599 of file wstag890.c.
| AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 600 of file wstag890.c.
| AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 601 of file wstag890.c.
| AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 602 of file wstag890.c.
| BattleList place8Area3Battles |
Definition at line 603 of file wstag890.c.
| AreaBattle place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 608 of file wstag890.c.
| AreaBattle place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 609 of file wstag890.c.
| AreaBattle place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 610 of file wstag890.c.
| AreaBattle place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 611 of file wstag890.c.
| AreaBattle place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 612 of file wstag890.c.
| AreaBattle place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 613 of file wstag890.c.
| AreaBattle place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 614 of file wstag890.c.
| AreaBattle place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 615 of file wstag890.c.
| BattleList place9Area0Battles |
Definition at line 616 of file wstag890.c.
| AreaBattle place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 621 of file wstag890.c.
| AreaBattle place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 622 of file wstag890.c.
| AreaBattle place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 623 of file wstag890.c.
| AreaBattle place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 624 of file wstag890.c.
| AreaBattle place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 625 of file wstag890.c.
| AreaBattle place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 626 of file wstag890.c.
| AreaBattle place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 627 of file wstag890.c.
| AreaBattle place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 628 of file wstag890.c.
| BattleList place9Area1Battles |
Definition at line 629 of file wstag890.c.
| AreaBattle place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 634 of file wstag890.c.
| AreaBattle place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 635 of file wstag890.c.
| AreaBattle place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 636 of file wstag890.c.
| AreaBattle place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 637 of file wstag890.c.
| AreaBattle place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 638 of file wstag890.c.
| AreaBattle place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 639 of file wstag890.c.
| AreaBattle place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 640 of file wstag890.c.
| AreaBattle place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 641 of file wstag890.c.
| BattleList place9Area2Battles |
Definition at line 642 of file wstag890.c.
| AreaBattle place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 647 of file wstag890.c.
| AreaBattle place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 648 of file wstag890.c.
| AreaBattle place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 649 of file wstag890.c.
| AreaBattle place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 650 of file wstag890.c.
| AreaBattle place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 651 of file wstag890.c.
| AreaBattle place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 652 of file wstag890.c.
| AreaBattle place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 653 of file wstag890.c.
| AreaBattle place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 654 of file wstag890.c.
| BattleList place9Area3Battles |
Definition at line 655 of file wstag890.c.
| AreaBattle place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 660 of file wstag890.c.
| AreaBattle place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 661 of file wstag890.c.
| AreaBattle place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 662 of file wstag890.c.
| AreaBattle place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 663 of file wstag890.c.
| AreaBattle place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 664 of file wstag890.c.
| AreaBattle place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 665 of file wstag890.c.
| AreaBattle place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 666 of file wstag890.c.
| AreaBattle place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 667 of file wstag890.c.
| BattleList place10Area0Battles |
Definition at line 668 of file wstag890.c.
| AreaBattle place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 673 of file wstag890.c.
| AreaBattle place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 674 of file wstag890.c.
| AreaBattle place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 675 of file wstag890.c.
| AreaBattle place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 676 of file wstag890.c.
| AreaBattle place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 677 of file wstag890.c.
| AreaBattle place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 678 of file wstag890.c.
| AreaBattle place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 679 of file wstag890.c.
| AreaBattle place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 680 of file wstag890.c.
| BattleList place10Area1Battles |
Definition at line 681 of file wstag890.c.
| AreaBattle place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 686 of file wstag890.c.
| AreaBattle place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 687 of file wstag890.c.
| AreaBattle place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 688 of file wstag890.c.
| AreaBattle place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 689 of file wstag890.c.
| AreaBattle place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 690 of file wstag890.c.
| AreaBattle place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 691 of file wstag890.c.
| AreaBattle place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 692 of file wstag890.c.
| AreaBattle place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 693 of file wstag890.c.
| BattleList place10Area2Battles |
Definition at line 694 of file wstag890.c.
| AreaBattle place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 699 of file wstag890.c.
| AreaBattle place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 700 of file wstag890.c.
| AreaBattle place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 701 of file wstag890.c.
| AreaBattle place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 702 of file wstag890.c.
| AreaBattle place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 703 of file wstag890.c.
| AreaBattle place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 704 of file wstag890.c.
| AreaBattle place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 705 of file wstag890.c.
| AreaBattle place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 706 of file wstag890.c.
| BattleList place10Area3Battles |
Definition at line 707 of file wstag890.c.
| AreaBattle place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 712 of file wstag890.c.
| AreaBattle place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 713 of file wstag890.c.
| AreaBattle place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 714 of file wstag890.c.
| AreaBattle place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 715 of file wstag890.c.
| AreaBattle place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 716 of file wstag890.c.
| AreaBattle place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 717 of file wstag890.c.
| AreaBattle place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 718 of file wstag890.c.
| AreaBattle place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 719 of file wstag890.c.
| BattleList place11Area0Battles |
Definition at line 720 of file wstag890.c.
| AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 725 of file wstag890.c.
| AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 726 of file wstag890.c.
| AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 727 of file wstag890.c.
| AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 728 of file wstag890.c.
| AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 729 of file wstag890.c.
| AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 730 of file wstag890.c.
| AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 731 of file wstag890.c.
| AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 732 of file wstag890.c.
| BattleList place11Area1Battles |
Definition at line 733 of file wstag890.c.
| AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 738 of file wstag890.c.
| AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 739 of file wstag890.c.
| AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 740 of file wstag890.c.
| AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 741 of file wstag890.c.
| AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 742 of file wstag890.c.
| AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 743 of file wstag890.c.
| AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 744 of file wstag890.c.
| AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 745 of file wstag890.c.
| BattleList place11Area2Battles |
Definition at line 746 of file wstag890.c.
| AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 751 of file wstag890.c.
| AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 752 of file wstag890.c.
| AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 753 of file wstag890.c.
| AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 754 of file wstag890.c.
| AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 755 of file wstag890.c.
| AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 756 of file wstag890.c.
| AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 757 of file wstag890.c.
| AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 758 of file wstag890.c.
| BattleList place11Area3Battles |
Definition at line 759 of file wstag890.c.
| AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 764 of file wstag890.c.
| AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 765 of file wstag890.c.
| AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 766 of file wstag890.c.
| AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 767 of file wstag890.c.
| AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 768 of file wstag890.c.
| AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 769 of file wstag890.c.
| AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 770 of file wstag890.c.
| AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 771 of file wstag890.c.
| BattleList place12Area0Battles |
Definition at line 772 of file wstag890.c.
| AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 777 of file wstag890.c.
| AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 778 of file wstag890.c.
| AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 779 of file wstag890.c.
| AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 780 of file wstag890.c.
| AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 781 of file wstag890.c.
| AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 782 of file wstag890.c.
| AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 783 of file wstag890.c.
| AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 784 of file wstag890.c.
| BattleList place12Area1Battles |
Definition at line 785 of file wstag890.c.
| AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 790 of file wstag890.c.
| AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 791 of file wstag890.c.
| AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 792 of file wstag890.c.
| AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 793 of file wstag890.c.
| AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 794 of file wstag890.c.
| AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 795 of file wstag890.c.
| AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 796 of file wstag890.c.
| AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 797 of file wstag890.c.
| BattleList place12Area2Battles |
Definition at line 798 of file wstag890.c.
| AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 803 of file wstag890.c.
| AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 804 of file wstag890.c.
| AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 805 of file wstag890.c.
| AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 806 of file wstag890.c.
| AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 807 of file wstag890.c.
| AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 808 of file wstag890.c.
| AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 809 of file wstag890.c.
| AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 810 of file wstag890.c.
| BattleList place12Area3Battles |
Definition at line 811 of file wstag890.c.
| AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 816 of file wstag890.c.
| AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 817 of file wstag890.c.
| AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 818 of file wstag890.c.
| AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 819 of file wstag890.c.
| AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 820 of file wstag890.c.
| AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 821 of file wstag890.c.
| AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 822 of file wstag890.c.
| AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 823 of file wstag890.c.
| BattleList place13Area0Battles |
Definition at line 824 of file wstag890.c.
| AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 829 of file wstag890.c.
| AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 830 of file wstag890.c.
| AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 831 of file wstag890.c.
| AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 832 of file wstag890.c.
| AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 833 of file wstag890.c.
| AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 834 of file wstag890.c.
| AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 835 of file wstag890.c.
| AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 836 of file wstag890.c.
| BattleList place13Area1Battles |
Definition at line 837 of file wstag890.c.
| AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 842 of file wstag890.c.
| AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 843 of file wstag890.c.
| AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 844 of file wstag890.c.
| AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 845 of file wstag890.c.
| AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 846 of file wstag890.c.
| AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 847 of file wstag890.c.
| AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 848 of file wstag890.c.
| AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 849 of file wstag890.c.
| BattleList place13Area2Battles |
Definition at line 850 of file wstag890.c.
| AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 855 of file wstag890.c.
| AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 856 of file wstag890.c.
| AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 857 of file wstag890.c.
| AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 858 of file wstag890.c.
| AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 859 of file wstag890.c.
| AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 860 of file wstag890.c.
| AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 861 of file wstag890.c.
| AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 862 of file wstag890.c.
| BattleList place13Area3Battles |
Definition at line 863 of file wstag890.c.
| AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 868 of file wstag890.c.
| AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 869 of file wstag890.c.
| AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 870 of file wstag890.c.
| AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 871 of file wstag890.c.
| AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 872 of file wstag890.c.
| AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 873 of file wstag890.c.
| AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 874 of file wstag890.c.
| AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 875 of file wstag890.c.
| BattleList place14Area0Battles |
Definition at line 876 of file wstag890.c.
| AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 881 of file wstag890.c.
| AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 882 of file wstag890.c.
| AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 883 of file wstag890.c.
| AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 884 of file wstag890.c.
| AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 885 of file wstag890.c.
| AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 886 of file wstag890.c.
| AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 887 of file wstag890.c.
| AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 888 of file wstag890.c.
| BattleList place14Area1Battles |
Definition at line 889 of file wstag890.c.
| AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 894 of file wstag890.c.
| AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 895 of file wstag890.c.
| AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 896 of file wstag890.c.
| AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 897 of file wstag890.c.
| AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 898 of file wstag890.c.
| AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 899 of file wstag890.c.
| AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 900 of file wstag890.c.
| AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 901 of file wstag890.c.
| BattleList place14Area2Battles |
Definition at line 902 of file wstag890.c.
| AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 907 of file wstag890.c.
| AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 908 of file wstag890.c.
| AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 909 of file wstag890.c.
| AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 910 of file wstag890.c.
| AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 911 of file wstag890.c.
| AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 912 of file wstag890.c.
| AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 913 of file wstag890.c.
| AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 914 of file wstag890.c.
| BattleList place14Area3Battles |
Definition at line 915 of file wstag890.c.
| AreaBattle place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 920 of file wstag890.c.
| AreaBattle place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 921 of file wstag890.c.
| AreaBattle place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 922 of file wstag890.c.
| AreaBattle place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 923 of file wstag890.c.
| AreaBattle place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 924 of file wstag890.c.
| AreaBattle place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 925 of file wstag890.c.
| AreaBattle place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 926 of file wstag890.c.
| AreaBattle place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 927 of file wstag890.c.
| BattleList place16Area0Battles |
Definition at line 928 of file wstag890.c.
| AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 933 of file wstag890.c.
| AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 934 of file wstag890.c.
| AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 935 of file wstag890.c.
| AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 936 of file wstag890.c.
| AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 937 of file wstag890.c.
| AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 938 of file wstag890.c.
| AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 939 of file wstag890.c.
| AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 940 of file wstag890.c.
| BattleList place16Area1Battles |
Definition at line 941 of file wstag890.c.
| AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 946 of file wstag890.c.
| AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 947 of file wstag890.c.
| AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 948 of file wstag890.c.
| AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 949 of file wstag890.c.
| AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 950 of file wstag890.c.
| AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 951 of file wstag890.c.
| AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 952 of file wstag890.c.
| AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 953 of file wstag890.c.
| BattleList place16Area2Battles |
Definition at line 954 of file wstag890.c.
| AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 959 of file wstag890.c.
| AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 960 of file wstag890.c.
| AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 961 of file wstag890.c.
| AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 962 of file wstag890.c.
| AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 963 of file wstag890.c.
| AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 964 of file wstag890.c.
| AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 965 of file wstag890.c.
| AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 966 of file wstag890.c.
| BattleList place16Area3Battles |
Definition at line 967 of file wstag890.c.
| AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 972 of file wstag890.c.
| AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 973 of file wstag890.c.
| AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 974 of file wstag890.c.
| AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 975 of file wstag890.c.
| AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 976 of file wstag890.c.
| AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 977 of file wstag890.c.
| AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 978 of file wstag890.c.
| AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 979 of file wstag890.c.
| BattleList place19Area0Battles |
Definition at line 980 of file wstag890.c.
| AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 985 of file wstag890.c.
| AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 986 of file wstag890.c.
| AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 987 of file wstag890.c.
| AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 988 of file wstag890.c.
| AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 989 of file wstag890.c.
| AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 990 of file wstag890.c.
| AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 991 of file wstag890.c.
| AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 992 of file wstag890.c.
| BattleList place19Area1Battles |
Definition at line 993 of file wstag890.c.
| AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 998 of file wstag890.c.
| AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 999 of file wstag890.c.
| AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1000 of file wstag890.c.
| AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1001 of file wstag890.c.
| AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1002 of file wstag890.c.
| AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1003 of file wstag890.c.
| AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1004 of file wstag890.c.
| AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1005 of file wstag890.c.
| BattleList place19Area2Battles |
Definition at line 1006 of file wstag890.c.
| AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1011 of file wstag890.c.
| AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1012 of file wstag890.c.
| AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1013 of file wstag890.c.
| AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1014 of file wstag890.c.
| AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1015 of file wstag890.c.
| AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1016 of file wstag890.c.
| AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1017 of file wstag890.c.
| AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1018 of file wstag890.c.
| BattleList place19Area3Battles |
Definition at line 1019 of file wstag890.c.
| AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1024 of file wstag890.c.
| AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1025 of file wstag890.c.
| AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1026 of file wstag890.c.
| AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1027 of file wstag890.c.
| AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1028 of file wstag890.c.
| AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1029 of file wstag890.c.
| AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1030 of file wstag890.c.
| AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1031 of file wstag890.c.
| BattleList place20Area0Battles |
Definition at line 1032 of file wstag890.c.
| AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1037 of file wstag890.c.
| AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1038 of file wstag890.c.
| AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1039 of file wstag890.c.
| AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1040 of file wstag890.c.
| AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1041 of file wstag890.c.
| AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1042 of file wstag890.c.
| AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1043 of file wstag890.c.
| AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1044 of file wstag890.c.
| BattleList place20Area1Battles |
Definition at line 1045 of file wstag890.c.
| AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1050 of file wstag890.c.
| AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1051 of file wstag890.c.
| AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1052 of file wstag890.c.
| AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1053 of file wstag890.c.
| AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1054 of file wstag890.c.
| AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1055 of file wstag890.c.
| AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1056 of file wstag890.c.
| AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1057 of file wstag890.c.
| BattleList place20Area2Battles |
Definition at line 1058 of file wstag890.c.
| AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1063 of file wstag890.c.
| AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1064 of file wstag890.c.
| AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1065 of file wstag890.c.
| AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1066 of file wstag890.c.
| AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1067 of file wstag890.c.
| AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1068 of file wstag890.c.
| AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1069 of file wstag890.c.
| AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1070 of file wstag890.c.
| BattleList place20Area3Battles |
Definition at line 1071 of file wstag890.c.
| AreaBattle place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1076 of file wstag890.c.
| AreaBattle place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1077 of file wstag890.c.
| AreaBattle place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1078 of file wstag890.c.
| AreaBattle place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1079 of file wstag890.c.
| AreaBattle place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1080 of file wstag890.c.
| AreaBattle place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1081 of file wstag890.c.
| AreaBattle place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1082 of file wstag890.c.
| AreaBattle place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1083 of file wstag890.c.
| BattleList place25Area0Battles |
Definition at line 1084 of file wstag890.c.
| AreaBattle place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1089 of file wstag890.c.
| AreaBattle place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1090 of file wstag890.c.
| AreaBattle place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1091 of file wstag890.c.
| AreaBattle place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1092 of file wstag890.c.
| AreaBattle place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1093 of file wstag890.c.
| AreaBattle place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1094 of file wstag890.c.
| AreaBattle place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1095 of file wstag890.c.
| AreaBattle place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1096 of file wstag890.c.
| BattleList place25Area1Battles |
Definition at line 1097 of file wstag890.c.
| AreaBattle place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1102 of file wstag890.c.
| AreaBattle place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1103 of file wstag890.c.
| AreaBattle place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1104 of file wstag890.c.
| AreaBattle place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1105 of file wstag890.c.
| AreaBattle place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1106 of file wstag890.c.
| AreaBattle place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1107 of file wstag890.c.
| AreaBattle place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1108 of file wstag890.c.
| AreaBattle place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1109 of file wstag890.c.
| BattleList place25Area2Battles |
Definition at line 1110 of file wstag890.c.
| AreaBattle place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1115 of file wstag890.c.
| AreaBattle place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1116 of file wstag890.c.
| AreaBattle place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1117 of file wstag890.c.
| AreaBattle place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1118 of file wstag890.c.
| AreaBattle place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1119 of file wstag890.c.
| AreaBattle place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1120 of file wstag890.c.
| AreaBattle place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1121 of file wstag890.c.
| AreaBattle place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1122 of file wstag890.c.
| BattleList place25Area3Battles |
Definition at line 1123 of file wstag890.c.
| AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1128 of file wstag890.c.
| AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1129 of file wstag890.c.
| AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1130 of file wstag890.c.
| AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1131 of file wstag890.c.
| AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1132 of file wstag890.c.
| AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1133 of file wstag890.c.
| AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1134 of file wstag890.c.
| AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1135 of file wstag890.c.
| BattleList place27Area0Battles |
Definition at line 1136 of file wstag890.c.
| AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1141 of file wstag890.c.
| AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1142 of file wstag890.c.
| AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1143 of file wstag890.c.
| AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1144 of file wstag890.c.
| AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1145 of file wstag890.c.
| AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1146 of file wstag890.c.
| AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1147 of file wstag890.c.
| AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1148 of file wstag890.c.
| BattleList place27Area1Battles |
Definition at line 1149 of file wstag890.c.
| AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1154 of file wstag890.c.
| AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1155 of file wstag890.c.
| AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1156 of file wstag890.c.
| AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1157 of file wstag890.c.
| AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1158 of file wstag890.c.
| AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1159 of file wstag890.c.
| AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1160 of file wstag890.c.
| AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1161 of file wstag890.c.
| BattleList place27Area2Battles |
Definition at line 1162 of file wstag890.c.
| AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1167 of file wstag890.c.
| AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1168 of file wstag890.c.
| AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1169 of file wstag890.c.
| AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1170 of file wstag890.c.
| AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1171 of file wstag890.c.
| AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1172 of file wstag890.c.
| AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1173 of file wstag890.c.
| AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1174 of file wstag890.c.
| BattleList place27Area3Battles |
Definition at line 1175 of file wstag890.c.
| AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1180 of file wstag890.c.
| AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1181 of file wstag890.c.
| AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1182 of file wstag890.c.
| AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1183 of file wstag890.c.
| AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1184 of file wstag890.c.
| AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1185 of file wstag890.c.
| AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1186 of file wstag890.c.
| AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1187 of file wstag890.c.
| BattleList place28Area0Battles |
Definition at line 1188 of file wstag890.c.
| AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1193 of file wstag890.c.
| AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1194 of file wstag890.c.
| AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1195 of file wstag890.c.
| AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1196 of file wstag890.c.
| AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1197 of file wstag890.c.
| AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1198 of file wstag890.c.
| AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1199 of file wstag890.c.
| AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1200 of file wstag890.c.
| BattleList place28Area1Battles |
Definition at line 1201 of file wstag890.c.
| AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1206 of file wstag890.c.
| AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1207 of file wstag890.c.
| AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1208 of file wstag890.c.
| AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1209 of file wstag890.c.
| AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1210 of file wstag890.c.
| AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1211 of file wstag890.c.
| AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1212 of file wstag890.c.
| AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1213 of file wstag890.c.
| BattleList place28Area2Battles |
Definition at line 1214 of file wstag890.c.
| AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1219 of file wstag890.c.
| AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1220 of file wstag890.c.
| AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1221 of file wstag890.c.
| AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1222 of file wstag890.c.
| AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1223 of file wstag890.c.
| AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1224 of file wstag890.c.
| AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1225 of file wstag890.c.
| AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1226 of file wstag890.c.
| BattleList place28Area3Battles |
Definition at line 1227 of file wstag890.c.
| AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1232 of file wstag890.c.
| AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1233 of file wstag890.c.
| AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1234 of file wstag890.c.
| AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1235 of file wstag890.c.
| AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1236 of file wstag890.c.
| AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1237 of file wstag890.c.
| AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1238 of file wstag890.c.
| AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1239 of file wstag890.c.
| BattleList place29Area0Battles |
Definition at line 1240 of file wstag890.c.
| AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1245 of file wstag890.c.
| AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1246 of file wstag890.c.
| AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1247 of file wstag890.c.
| AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1248 of file wstag890.c.
| AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1249 of file wstag890.c.
| AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1250 of file wstag890.c.
| AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1251 of file wstag890.c.
| AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1252 of file wstag890.c.
| BattleList place29Area1Battles |
Definition at line 1253 of file wstag890.c.
| AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1258 of file wstag890.c.
| AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1259 of file wstag890.c.
| AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1260 of file wstag890.c.
| AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1261 of file wstag890.c.
| AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1262 of file wstag890.c.
| AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1263 of file wstag890.c.
| AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1264 of file wstag890.c.
| AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1265 of file wstag890.c.
| BattleList place29Area2Battles |
Definition at line 1266 of file wstag890.c.
| AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1271 of file wstag890.c.
| AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1272 of file wstag890.c.
| AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1273 of file wstag890.c.
| AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1274 of file wstag890.c.
| AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1275 of file wstag890.c.
| AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1276 of file wstag890.c.
| AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1277 of file wstag890.c.
| AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1278 of file wstag890.c.
| BattleList place29Area3Battles |
Definition at line 1279 of file wstag890.c.
| AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1284 of file wstag890.c.
| AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1285 of file wstag890.c.
| AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1286 of file wstag890.c.
| AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1287 of file wstag890.c.
| AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1288 of file wstag890.c.
| AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1289 of file wstag890.c.
| AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1290 of file wstag890.c.
| AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1291 of file wstag890.c.
| BattleList place30Area0Battles |
Definition at line 1292 of file wstag890.c.
| AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1297 of file wstag890.c.
| AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1298 of file wstag890.c.
| AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1299 of file wstag890.c.
| AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1300 of file wstag890.c.
| AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1301 of file wstag890.c.
| AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1302 of file wstag890.c.
| AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1303 of file wstag890.c.
| AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1304 of file wstag890.c.
| BattleList place30Area1Battles |
Definition at line 1305 of file wstag890.c.
| AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1310 of file wstag890.c.
| AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1311 of file wstag890.c.
| AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1312 of file wstag890.c.
| AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1313 of file wstag890.c.
| AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1314 of file wstag890.c.
| AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1315 of file wstag890.c.
| AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1316 of file wstag890.c.
| AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1317 of file wstag890.c.
| BattleList place30Area2Battles |
Definition at line 1318 of file wstag890.c.
| AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1323 of file wstag890.c.
| AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1324 of file wstag890.c.
| AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1325 of file wstag890.c.
| AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1326 of file wstag890.c.
| AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1327 of file wstag890.c.
| AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1328 of file wstag890.c.
| AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1329 of file wstag890.c.
| AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1330 of file wstag890.c.
| BattleList place30Area3Battles |
Definition at line 1331 of file wstag890.c.
| FieldBattles stageBattles[] |
Definition at line 1336 of file wstag890.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 1359 of file wstag890.c.
Referenced by setupStage().
| FieldTalk actor0Talks[] |
Definition at line 1379 of file wstag890.c.
| FieldTalk actor1Talks[] |
Definition at line 1383 of file wstag890.c.
| FieldTalk actor2Talks[] |
Definition at line 1387 of file wstag890.c.
| FieldTalk actor3Talks[] |
Definition at line 1391 of file wstag890.c.
| FieldTalk actor4Talks[] |
Definition at line 1395 of file wstag890.c.
| FieldTalk actor5Talks[] |
Definition at line 1399 of file wstag890.c.
| FieldTalk actor6Talks[] |
Definition at line 1403 of file wstag890.c.
| FieldTalk actor7Talks[] |
Definition at line 1407 of file wstag890.c.
| FieldTalk actor8Talks[] |
Definition at line 1411 of file wstag890.c.
| FieldTalk actor9Talks[] |
Definition at line 1415 of file wstag890.c.
| FieldTalk actor10Talks[] |
Definition at line 1419 of file wstag890.c.
| FieldTalk actor11Talks[] |
Definition at line 1423 of file wstag890.c.
| FieldTalk actor12Talks[] |
Definition at line 1427 of file wstag890.c.
| FieldTalk actor13Talks[] |
Definition at line 1431 of file wstag890.c.
| FieldTalk actor14Talks[] |
Definition at line 1435 of file wstag890.c.
| FieldTalk actor15Talks[] |
Definition at line 1439 of file wstag890.c.
| FieldTalk actor16Talks[] |
Definition at line 1443 of file wstag890.c.
| FieldTalk actor17Talks[] |
Definition at line 1447 of file wstag890.c.
| FieldTalk actor18Talks[] |
Definition at line 1451 of file wstag890.c.
| u16 actor0Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1455 of file wstag890.c.
| u16 actor1Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1456 of file wstag890.c.
| u16 actor2Conditions[] = { (0x7E00 | (( 4 ) + 29)) , 1, (0x7E00 | (( 0x14 ) - 1)) , 1, 0xFFFF } |
Definition at line 1457 of file wstag890.c.
| u16 actor3Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1458 of file wstag890.c.
| u16 actor4Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1459 of file wstag890.c.
| u16 actor5Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1460 of file wstag890.c.
| u16 actor6Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
Definition at line 1461 of file wstag890.c.
| u16 actor7Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1462 of file wstag890.c.
| u16 actor8Conditions[] = { (0x7E00 | (( 0xE ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1463 of file wstag890.c.
| u16 actor9Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
Definition at line 1464 of file wstag890.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1465 of file wstag890.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
Definition at line 1466 of file wstag890.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1467 of file wstag890.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1468 of file wstag890.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
Definition at line 1469 of file wstag890.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1470 of file wstag890.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1471 of file wstag890.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
Definition at line 1472 of file wstag890.c.
| u16 actor18Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1473 of file wstag890.c.
| u16 actor20Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1474 of file wstag890.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1475 of file wstag890.c.
| u16 actor22Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1476 of file wstag890.c.
| u16 actor23Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1477 of file wstag890.c.
| u16 actor24Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1478 of file wstag890.c.
| u16 actor25Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1479 of file wstag890.c.
| u16 actor26Conditions[] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1480 of file wstag890.c.
| u16 actor27Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1481 of file wstag890.c.
| u16 actor28Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1482 of file wstag890.c.
| u16 actor29Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1483 of file wstag890.c.
| u16 actor30Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1484 of file wstag890.c.
| u16 actor31Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1485 of file wstag890.c.
| u16 actor32Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1486 of file wstag890.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x23, 4, 984, 448, 1 } |
Definition at line 1487 of file wstag890.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x23, 4, 984, 448, 1 } |
Definition at line 1488 of file wstag890.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x23, 4, 672, 216, 7 } |
Definition at line 1489 of file wstag890.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x23, 4, 672, 216, 7 } |
Definition at line 1490 of file wstag890.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x40, 5, 672, 216, 7 } |
Definition at line 1491 of file wstag890.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x40, 5, 384, 100, 1 } |
Definition at line 1492 of file wstag890.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x40, 5, 672, 216, 7 } |
Definition at line 1493 of file wstag890.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x40, 5, 672, 216, 7 } |
Definition at line 1494 of file wstag890.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x41, 6, 672, 216, 7 } |
Definition at line 1495 of file wstag890.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x41, 6, 672, 216, 7 } |
Definition at line 1496 of file wstag890.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x41, 6, 672, 216, 7 } |
Definition at line 1497 of file wstag890.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0xB4, 7, 672, 216, 7 } |
Definition at line 1498 of file wstag890.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0xB5, 8, 984, 448, 1 } |
Definition at line 1499 of file wstag890.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0xB5, 8, 384, 100, 1 } |
Definition at line 1500 of file wstag890.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0xB5, 8, 672, 216, 7 } |
Definition at line 1501 of file wstag890.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0xE7, 9, 672, 216, 7 } |
Definition at line 1502 of file wstag890.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0xEB, 0xA, 672, 216, 7 } |
Definition at line 1503 of file wstag890.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0xEF, 0xB, 672, 216, 7 } |
Definition at line 1504 of file wstag890.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xF1, 0xC, 672, 216, 7 } |
Definition at line 1505 of file wstag890.c.
| FieldActorEntry actor19 = { ((void *)0) , ((void *)0) , 0x146, 0xD, 0, 0, 0 } |
Definition at line 1506 of file wstag890.c.
| FieldActorEntry actor20 = { actor20Conditions, ((void *)0) , 0x15F, 0xE, 768, 352, 1 } |
Definition at line 1507 of file wstag890.c.
| FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0xE, 456, 340, 1 } |
Definition at line 1508 of file wstag890.c.
| FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0xE, 448, 384, 1 } |
Definition at line 1509 of file wstag890.c.
| FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x160, 0xF, 272, 168, 1 } |
Definition at line 1510 of file wstag890.c.
| FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x160, 0xF, 880, 152, 1 } |
Definition at line 1511 of file wstag890.c.
| FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x160, 0xF, 480, 256, 1 } |
Definition at line 1512 of file wstag890.c.
| FieldActorEntry actor26 = { actor26Conditions, ((void *)0) , 0x160, 0xF, 640, 416, 1 } |
Definition at line 1513 of file wstag890.c.
| FieldActorEntry actor27 = { actor27Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
Definition at line 1514 of file wstag890.c.
| FieldActorEntry actor28 = { actor28Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
Definition at line 1515 of file wstag890.c.
| FieldActorEntry actor29 = { actor29Conditions, ((void *)0) , 0x160, 0xF, 488, 164, 1 } |
Definition at line 1516 of file wstag890.c.
| FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x160, 0xF, 784, 200, 1 } |
Definition at line 1517 of file wstag890.c.
| FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x160, 0xF, 880, 408, 1 } |
Definition at line 1518 of file wstag890.c.
| FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x160, 0xF, 480, 256, 1 } |
Definition at line 1519 of file wstag890.c.
| FieldActorEntry* stageActors[] |
Definition at line 1520 of file wstag890.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1556 of file wstag890.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1559 of file wstag890.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1565 of file wstag890.c.