|
Digimon World 3 decomp
The European version, SLES_039.36
|
WSTAG825: Seabed, Underground: below the Sewers, Duel Island, Kicking Forest and the UG Lake. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places_last.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x6A0 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0027. | |
Variables | |
| const CVECTOR | stageColor = { 0x54, 0x67, 0x96, 0x01 } |
| the color the setup copies to FIELDSTG_state.spriteColor | |
| StagePoint | placePoints1_1Point1 = { 0x2E6, 1, 1, 0x450, 0x248, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point0 = { 0x22A, 0, 0, 0x32C, 0x232, 0, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints2_1Point1 = { 0x2E1, 2, 1, 0x390, 0x108, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point0 = { 0x21B, 0, 0, 128, 0x1E0, 0, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints7_1Point1 = { 0x2E2, 7, 1, 0x330, 248, 1, ((void *)0) } |
| StagePoint | placePoints7_1Point0 = { 0x241, 0, 0, 208, 0x400, 0, &placePoints7_1Point1 } |
| StagePoints | placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
| StagePoint | placePoints8_1Point1 = { 0x2E2, 8, 1, 0x330, 248, 1, ((void *)0) } |
| StagePoint | placePoints8_1Point0 = { 0x228, 0, 0, 0x210, 0x370, 0, &placePoints8_1Point1 } |
| StagePoints | placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
| StagePoint | placePoints11_1Point1 = { 0x2E6, 11, 1, 0x450, 0x248, 1, ((void *)0) } |
| StagePoint | placePoints11_1Point0 = { 0x299, 0, 0, 0x32C, 0x232, 0, &placePoints11_1Point1 } |
| StagePoints | placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
| StagePoint | placePoints12_1Point1 = { 0x2E1, 12, 1, 0x390, 0x108, 1, ((void *)0) } |
| StagePoint | placePoints12_1Point0 = { 0x28A, 0, 0, 128, 0x1E0, 0, &placePoints12_1Point1 } |
| StagePoints | placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
| StagePoint | placePoints17_1Point1 = { 0x2E2, 17, 1, 0x330, 248, 1, ((void *)0) } |
| StagePoint | placePoints17_1Point0 = { 0x2AE, 0, 0, 208, 0x400, 0, &placePoints17_1Point1 } |
| StagePoints | placePoints17_1 = { 17, 1, &placePoints17_1Point0 } |
| StagePoint | placePoints18_1Point1 = { 0x2E2, 18, 1, 0x330, 248, 1, ((void *)0) } |
| StagePoint | placePoints18_1Point0 = { 0x297, 0, 0, 0x210, 0x370, 0, &placePoints18_1Point1 } |
| StagePoints | placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
| StagePoints | placePoints0_0 = { 0, 0, &placePoints1_1Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place7Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle4 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle5 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle6 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle7 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place7Area0Battles |
| AreaBattle | place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area1Battles |
| AreaBattle | place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area2Battles |
| AreaBattle | place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area3Battles |
| AreaBattle | place8Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place8Area0Battles |
| AreaBattle | place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area1Battles |
| AreaBattle | place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area2Battles |
| AreaBattle | place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area3Battles |
| AreaBattle | place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place11Area0Battles |
| AreaBattle | place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area1Battles |
| AreaBattle | place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area2Battles |
| AreaBattle | place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area3Battles |
| AreaBattle | place12Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place12Area0Battles |
| AreaBattle | place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area1Battles |
| AreaBattle | place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area2Battles |
| AreaBattle | place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area3Battles |
| AreaBattle | place17Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place17Area0Battles |
| AreaBattle | place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area1Battles |
| AreaBattle | place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area2Battles |
| AreaBattle | place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area3Battles |
| AreaBattle | place18Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place18Area0Battles |
| AreaBattle | place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area1Battles |
| AreaBattle | place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area2Battles |
| AreaBattle | place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| FieldActorEntry | actor0 = { ((void *)0) , ((void *)0) , 0x147, 4, 0, 0, 0 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG825: Seabed, Underground: below the Sewers, Duel Island, Kicking Forest and the UG Lake.
A tunnel under the Asuka and Amaterasu Sewers, Duel Island, Kicking Forest and the UG Lake; it joins WSTAG830, 835 and 855.
Definition in file wstag825.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 19 of file wstag825.c.
| #define STAGE_FILE 0x6A0 |
Definition at line 20 of file wstag825.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0027.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0027: the Seabed tunnels
< BGM_0027: the Seabed tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 23 of file wstag825.c.
| const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 } |
the color the setup copies to FIELDSTG_state.spriteColor
the color the setup copies to FIELDSTG_state.spriteColor
It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first
Definition at line 14 of file wstag825.c.
Referenced by setupStage().
| StagePoint placePoints1_1Point1 = { 0x2E6, 1, 1, 0x450, 0x248, 1, ((void *)0) } |
Definition at line 44 of file wstag825.c.
| StagePoint placePoints1_1Point0 = { 0x22A, 0, 0, 0x32C, 0x232, 0, &placePoints1_1Point1 } |
Definition at line 45 of file wstag825.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 46 of file wstag825.c.
| StagePoint placePoints2_1Point1 = { 0x2E1, 2, 1, 0x390, 0x108, 1, ((void *)0) } |
Definition at line 47 of file wstag825.c.
| StagePoint placePoints2_1Point0 = { 0x21B, 0, 0, 128, 0x1E0, 0, &placePoints2_1Point1 } |
Definition at line 48 of file wstag825.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 49 of file wstag825.c.
| StagePoint placePoints7_1Point1 = { 0x2E2, 7, 1, 0x330, 248, 1, ((void *)0) } |
Definition at line 50 of file wstag825.c.
| StagePoint placePoints7_1Point0 = { 0x241, 0, 0, 208, 0x400, 0, &placePoints7_1Point1 } |
Definition at line 51 of file wstag825.c.
| StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
Definition at line 52 of file wstag825.c.
| StagePoint placePoints8_1Point1 = { 0x2E2, 8, 1, 0x330, 248, 1, ((void *)0) } |
Definition at line 53 of file wstag825.c.
| StagePoint placePoints8_1Point0 = { 0x228, 0, 0, 0x210, 0x370, 0, &placePoints8_1Point1 } |
Definition at line 54 of file wstag825.c.
| StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
Definition at line 55 of file wstag825.c.
| StagePoint placePoints11_1Point1 = { 0x2E6, 11, 1, 0x450, 0x248, 1, ((void *)0) } |
Definition at line 56 of file wstag825.c.
| StagePoint placePoints11_1Point0 = { 0x299, 0, 0, 0x32C, 0x232, 0, &placePoints11_1Point1 } |
Definition at line 57 of file wstag825.c.
| StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
Definition at line 58 of file wstag825.c.
| StagePoint placePoints12_1Point1 = { 0x2E1, 12, 1, 0x390, 0x108, 1, ((void *)0) } |
Definition at line 59 of file wstag825.c.
| StagePoint placePoints12_1Point0 = { 0x28A, 0, 0, 128, 0x1E0, 0, &placePoints12_1Point1 } |
Definition at line 60 of file wstag825.c.
| StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
Definition at line 61 of file wstag825.c.
| StagePoint placePoints17_1Point1 = { 0x2E2, 17, 1, 0x330, 248, 1, ((void *)0) } |
Definition at line 62 of file wstag825.c.
| StagePoint placePoints17_1Point0 = { 0x2AE, 0, 0, 208, 0x400, 0, &placePoints17_1Point1 } |
Definition at line 63 of file wstag825.c.
| StagePoints placePoints17_1 = { 17, 1, &placePoints17_1Point0 } |
Definition at line 64 of file wstag825.c.
| StagePoint placePoints18_1Point1 = { 0x2E2, 18, 1, 0x330, 248, 1, ((void *)0) } |
Definition at line 65 of file wstag825.c.
| StagePoint placePoints18_1Point0 = { 0x297, 0, 0, 0x210, 0x370, 0, &placePoints18_1Point1 } |
Definition at line 66 of file wstag825.c.
| StagePoints placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
Definition at line 67 of file wstag825.c.
| StagePoints placePoints0_0 = { 0, 0, &placePoints1_1Point0 } |
Definition at line 68 of file wstag825.c.
| StagePoints* placePoints[] |
Names some stages define.
Definition at line 69 of file wstag825.c.
Referenced by updateStage(), and updateStage().
| AreaBattle place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 74 of file wstag825.c.
| AreaBattle place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 75 of file wstag825.c.
| AreaBattle place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 76 of file wstag825.c.
| AreaBattle place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 77 of file wstag825.c.
| AreaBattle place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 78 of file wstag825.c.
| AreaBattle place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 79 of file wstag825.c.
| AreaBattle place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 80 of file wstag825.c.
| AreaBattle place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 81 of file wstag825.c.
| BattleList place1Area0Battles |
Definition at line 82 of file wstag825.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 87 of file wstag825.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 88 of file wstag825.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 89 of file wstag825.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 90 of file wstag825.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 91 of file wstag825.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 92 of file wstag825.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 93 of file wstag825.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 94 of file wstag825.c.
| BattleList place1Area1Battles |
Definition at line 95 of file wstag825.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 100 of file wstag825.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 101 of file wstag825.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 102 of file wstag825.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 103 of file wstag825.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 104 of file wstag825.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 105 of file wstag825.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 106 of file wstag825.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 107 of file wstag825.c.
| BattleList place1Area2Battles |
Definition at line 108 of file wstag825.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 113 of file wstag825.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 114 of file wstag825.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 115 of file wstag825.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 116 of file wstag825.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 117 of file wstag825.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 118 of file wstag825.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 119 of file wstag825.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 120 of file wstag825.c.
| BattleList place1Area3Battles |
Definition at line 121 of file wstag825.c.
| AreaBattle place2Area0Battle0 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 126 of file wstag825.c.
| AreaBattle place2Area0Battle1 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 127 of file wstag825.c.
| AreaBattle place2Area0Battle2 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 128 of file wstag825.c.
| AreaBattle place2Area0Battle3 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 129 of file wstag825.c.
| AreaBattle place2Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 130 of file wstag825.c.
| AreaBattle place2Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 131 of file wstag825.c.
| AreaBattle place2Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 132 of file wstag825.c.
| AreaBattle place2Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 133 of file wstag825.c.
| BattleList place2Area0Battles |
Definition at line 134 of file wstag825.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 139 of file wstag825.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 140 of file wstag825.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 141 of file wstag825.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 142 of file wstag825.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 143 of file wstag825.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 144 of file wstag825.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 145 of file wstag825.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 146 of file wstag825.c.
| BattleList place2Area1Battles |
Definition at line 147 of file wstag825.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 152 of file wstag825.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 153 of file wstag825.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 154 of file wstag825.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 155 of file wstag825.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 156 of file wstag825.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 157 of file wstag825.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 158 of file wstag825.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 159 of file wstag825.c.
| BattleList place2Area2Battles |
Definition at line 160 of file wstag825.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 165 of file wstag825.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 166 of file wstag825.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 167 of file wstag825.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 168 of file wstag825.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 169 of file wstag825.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 170 of file wstag825.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 171 of file wstag825.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 172 of file wstag825.c.
| BattleList place2Area3Battles |
Definition at line 173 of file wstag825.c.
| AreaBattle place7Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 178 of file wstag825.c.
| AreaBattle place7Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 179 of file wstag825.c.
| AreaBattle place7Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 180 of file wstag825.c.
| AreaBattle place7Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 181 of file wstag825.c.
| AreaBattle place7Area0Battle4 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 182 of file wstag825.c.
| AreaBattle place7Area0Battle5 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 183 of file wstag825.c.
| AreaBattle place7Area0Battle6 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 184 of file wstag825.c.
| AreaBattle place7Area0Battle7 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 185 of file wstag825.c.
| BattleList place7Area0Battles |
Definition at line 186 of file wstag825.c.
| AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 191 of file wstag825.c.
| AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 192 of file wstag825.c.
| AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 193 of file wstag825.c.
| AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 194 of file wstag825.c.
| AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 195 of file wstag825.c.
| AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 196 of file wstag825.c.
| AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 197 of file wstag825.c.
| AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 198 of file wstag825.c.
| BattleList place7Area1Battles |
Definition at line 199 of file wstag825.c.
| AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 204 of file wstag825.c.
| AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 205 of file wstag825.c.
| AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 206 of file wstag825.c.
| AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 207 of file wstag825.c.
| AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 208 of file wstag825.c.
| AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 209 of file wstag825.c.
| AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 210 of file wstag825.c.
| AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 211 of file wstag825.c.
| BattleList place7Area2Battles |
Definition at line 212 of file wstag825.c.
| AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 217 of file wstag825.c.
| AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 218 of file wstag825.c.
| AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 219 of file wstag825.c.
| AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 220 of file wstag825.c.
| AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 221 of file wstag825.c.
| AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 222 of file wstag825.c.
| AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 223 of file wstag825.c.
| AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 224 of file wstag825.c.
| BattleList place7Area3Battles |
Definition at line 225 of file wstag825.c.
| AreaBattle place8Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 230 of file wstag825.c.
| AreaBattle place8Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 231 of file wstag825.c.
| AreaBattle place8Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 232 of file wstag825.c.
| AreaBattle place8Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 233 of file wstag825.c.
| AreaBattle place8Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 234 of file wstag825.c.
| AreaBattle place8Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 235 of file wstag825.c.
| AreaBattle place8Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 236 of file wstag825.c.
| AreaBattle place8Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 237 of file wstag825.c.
| BattleList place8Area0Battles |
Definition at line 238 of file wstag825.c.
| AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 243 of file wstag825.c.
| AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 244 of file wstag825.c.
| AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 245 of file wstag825.c.
| AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 246 of file wstag825.c.
| AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 247 of file wstag825.c.
| AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 248 of file wstag825.c.
| AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag825.c.
| AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 250 of file wstag825.c.
| BattleList place8Area1Battles |
Definition at line 251 of file wstag825.c.
| AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 256 of file wstag825.c.
| AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 257 of file wstag825.c.
| AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 258 of file wstag825.c.
| AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 259 of file wstag825.c.
| AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 260 of file wstag825.c.
| AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 261 of file wstag825.c.
| AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag825.c.
| AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 263 of file wstag825.c.
| BattleList place8Area2Battles |
Definition at line 264 of file wstag825.c.
| AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 269 of file wstag825.c.
| AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 270 of file wstag825.c.
| AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 271 of file wstag825.c.
| AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 272 of file wstag825.c.
| AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 273 of file wstag825.c.
| AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 274 of file wstag825.c.
| AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag825.c.
| AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 276 of file wstag825.c.
| BattleList place8Area3Battles |
Definition at line 277 of file wstag825.c.
| AreaBattle place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 282 of file wstag825.c.
| AreaBattle place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 283 of file wstag825.c.
| AreaBattle place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 284 of file wstag825.c.
| AreaBattle place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 285 of file wstag825.c.
| AreaBattle place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 286 of file wstag825.c.
| AreaBattle place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 287 of file wstag825.c.
| AreaBattle place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag825.c.
| AreaBattle place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 289 of file wstag825.c.
| BattleList place11Area0Battles |
Definition at line 290 of file wstag825.c.
| AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 295 of file wstag825.c.
| AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 296 of file wstag825.c.
| AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 297 of file wstag825.c.
| AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 298 of file wstag825.c.
| AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 299 of file wstag825.c.
| AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 300 of file wstag825.c.
| AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag825.c.
| AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 302 of file wstag825.c.
| BattleList place11Area1Battles |
Definition at line 303 of file wstag825.c.
| AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 308 of file wstag825.c.
| AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 309 of file wstag825.c.
| AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 310 of file wstag825.c.
| AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 311 of file wstag825.c.
| AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 312 of file wstag825.c.
| AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 313 of file wstag825.c.
| AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag825.c.
| AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 315 of file wstag825.c.
| BattleList place11Area2Battles |
Definition at line 316 of file wstag825.c.
| AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 321 of file wstag825.c.
| AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 322 of file wstag825.c.
| AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 323 of file wstag825.c.
| AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 324 of file wstag825.c.
| AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 325 of file wstag825.c.
| AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 326 of file wstag825.c.
| AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag825.c.
| AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 328 of file wstag825.c.
| BattleList place11Area3Battles |
Definition at line 329 of file wstag825.c.
| AreaBattle place12Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 334 of file wstag825.c.
| AreaBattle place12Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 335 of file wstag825.c.
| AreaBattle place12Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 336 of file wstag825.c.
| AreaBattle place12Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 337 of file wstag825.c.
| AreaBattle place12Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 338 of file wstag825.c.
| AreaBattle place12Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 339 of file wstag825.c.
| AreaBattle place12Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag825.c.
| AreaBattle place12Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 341 of file wstag825.c.
| BattleList place12Area0Battles |
Definition at line 342 of file wstag825.c.
| AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 347 of file wstag825.c.
| AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 348 of file wstag825.c.
| AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 349 of file wstag825.c.
| AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 350 of file wstag825.c.
| AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 351 of file wstag825.c.
| AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 352 of file wstag825.c.
| AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag825.c.
| AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 354 of file wstag825.c.
| BattleList place12Area1Battles |
Definition at line 355 of file wstag825.c.
| AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 360 of file wstag825.c.
| AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 361 of file wstag825.c.
| AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 362 of file wstag825.c.
| AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag825.c.
| AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag825.c.
| AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 365 of file wstag825.c.
| AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag825.c.
| AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 367 of file wstag825.c.
| BattleList place12Area2Battles |
Definition at line 368 of file wstag825.c.
| AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 373 of file wstag825.c.
| AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 374 of file wstag825.c.
| AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 375 of file wstag825.c.
| AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag825.c.
| AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag825.c.
| AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 378 of file wstag825.c.
| AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag825.c.
| AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 380 of file wstag825.c.
| BattleList place12Area3Battles |
Definition at line 381 of file wstag825.c.
| AreaBattle place17Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 386 of file wstag825.c.
| AreaBattle place17Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 387 of file wstag825.c.
| AreaBattle place17Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 388 of file wstag825.c.
| AreaBattle place17Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag825.c.
| AreaBattle place17Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag825.c.
| AreaBattle place17Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 391 of file wstag825.c.
| AreaBattle place17Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag825.c.
| AreaBattle place17Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 393 of file wstag825.c.
| BattleList place17Area0Battles |
Definition at line 394 of file wstag825.c.
| AreaBattle place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 399 of file wstag825.c.
| AreaBattle place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 400 of file wstag825.c.
| AreaBattle place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 401 of file wstag825.c.
| AreaBattle place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag825.c.
| AreaBattle place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag825.c.
| AreaBattle place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 404 of file wstag825.c.
| AreaBattle place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag825.c.
| AreaBattle place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 406 of file wstag825.c.
| BattleList place17Area1Battles |
Definition at line 407 of file wstag825.c.
| AreaBattle place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 412 of file wstag825.c.
| AreaBattle place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 413 of file wstag825.c.
| AreaBattle place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 414 of file wstag825.c.
| AreaBattle place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag825.c.
| AreaBattle place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag825.c.
| AreaBattle place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 417 of file wstag825.c.
| AreaBattle place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag825.c.
| AreaBattle place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 419 of file wstag825.c.
| BattleList place17Area2Battles |
Definition at line 420 of file wstag825.c.
| AreaBattle place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 425 of file wstag825.c.
| AreaBattle place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 426 of file wstag825.c.
| AreaBattle place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 427 of file wstag825.c.
| AreaBattle place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag825.c.
| AreaBattle place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag825.c.
| AreaBattle place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 430 of file wstag825.c.
| AreaBattle place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag825.c.
| AreaBattle place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 432 of file wstag825.c.
| BattleList place17Area3Battles |
Definition at line 433 of file wstag825.c.
| AreaBattle place18Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 438 of file wstag825.c.
| AreaBattle place18Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag825.c.
| AreaBattle place18Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag825.c.
| AreaBattle place18Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag825.c.
| AreaBattle place18Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag825.c.
| AreaBattle place18Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag825.c.
| AreaBattle place18Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag825.c.
| AreaBattle place18Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag825.c.
| BattleList place18Area0Battles |
Definition at line 446 of file wstag825.c.
| AreaBattle place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 451 of file wstag825.c.
| AreaBattle place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag825.c.
| AreaBattle place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag825.c.
| AreaBattle place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag825.c.
| AreaBattle place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag825.c.
| AreaBattle place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag825.c.
| AreaBattle place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag825.c.
| AreaBattle place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag825.c.
| BattleList place18Area1Battles |
Definition at line 459 of file wstag825.c.
| AreaBattle place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 464 of file wstag825.c.
| AreaBattle place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag825.c.
| AreaBattle place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag825.c.
| AreaBattle place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag825.c.
| AreaBattle place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag825.c.
| AreaBattle place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag825.c.
| AreaBattle place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag825.c.
| AreaBattle place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag825.c.
| BattleList place18Area2Battles |
Definition at line 472 of file wstag825.c.
| AreaBattle place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 477 of file wstag825.c.
| AreaBattle place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag825.c.
| AreaBattle place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag825.c.
| AreaBattle place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag825.c.
| AreaBattle place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag825.c.
| AreaBattle place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag825.c.
| AreaBattle place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag825.c.
| AreaBattle place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag825.c.
| BattleList place18Area3Battles |
Definition at line 485 of file wstag825.c.
| FieldBattles stageBattles[] |
Definition at line 490 of file wstag825.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 500 of file wstag825.c.
Referenced by setupStage().
| FieldActorEntry actor0 = { ((void *)0) , ((void *)0) , 0x147, 4, 0, 0, 0 } |
Definition at line 509 of file wstag825.c.
| FieldActorEntry* stageActors[] |
Definition at line 510 of file wstag825.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 514 of file wstag825.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 535 of file wstag825.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 540 of file wstag825.c.