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Digimon World 3 decomp
The European version, SLES_039.36
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The battles of a place (FieldState.battles), by area of the map: the fourth area's are also the ones that events start (FIELDSTG_startEventBattle5, FIELDSTG_startEventBattle). More...
#include <field/field_map.h>
Data Fields | |
| s32 | serial |
| a number of its own, 1 to 448 over the stages; nothing reads it | |
| s32 | id |
| the place, GAME.place | |
| s32 | pad8 |
| 0 in every list; nothing reads it | |
| BattleList * | battles [4] |
The battles of a place (FieldState.battles), by area of the map: the fourth area's are also the ones that events start (FIELDSTG_startEventBattle5, FIELDSTG_startEventBattle).
A stage with several places has a list of them, which FieldState.findBattles searches for the id.
Definition at line 422 of file field_map.h.
| s32 FieldBattles::serial |
a number of its own, 1 to 448 over the stages; nothing reads it
Definition at line 423 of file field_map.h.
| s32 FieldBattles::id |
the place, GAME.place
Definition at line 424 of file field_map.h.
Referenced by FIELDSTG_findBattles().
| s32 FieldBattles::pad8 |
0 in every list; nothing reads it
Definition at line 425 of file field_map.h.
| BattleList* FieldBattles::battles[4] |
Definition at line 426 of file field_map.h.
Referenced by FIELDSTG_countBattleSteps(), FIELDSTG_startAreaBattle(), FIELDSTG_startEventBattle(), and FIELDSTG_startEventBattle5().