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Digimon World 3 decomp
The European version, SLES_039.36
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A character of the field (FieldState.actors, a list of pointers up to NULL), which FIELDSTG_updateField creates unless its conditions fail; the player's other characters (FIELD_CHARACTER_PLAYER) lead the party instead. More...
#include <field/field_map.h>
Data Fields | |
| u16 * | conditions |
| FLAGS_00.checkConditions's, or NULL. | |
| struct FieldTalk * | talks |
| up to the first without conditions | |
| s16 | id |
| s16 | image |
| its ActorImage, of FieldState.images.actors from 2 (FIELDSTG_createActor) | |
| s16 | x |
| in pixels | |
| s16 | y |
| s16 | dir |
A character of the field (FieldState.actors, a list of pointers up to NULL), which FIELDSTG_updateField creates unless its conditions fail; the player's other characters (FIELD_CHARACTER_PLAYER) lead the party instead.
Definition at line 194 of file field_map.h.
| u16* FieldActorEntry::conditions |
FLAGS_00.checkConditions's, or NULL.
Definition at line 195 of file field_map.h.
Referenced by createCharacters(), and createParty().
| struct FieldTalk* FieldActorEntry::talks |
up to the first without conditions
Definition at line 196 of file field_map.h.
Referenced by runTalk().
| s16 FieldActorEntry::id |
Definition at line 197 of file field_map.h.
Referenced by createCharacters(), and createParty().
| s16 FieldActorEntry::image |
its ActorImage, of FieldState.images.actors from 2 (FIELDSTG_createActor)
Definition at line 198 of file field_map.h.
Referenced by createCharacters().
| s16 FieldActorEntry::x |
| s16 FieldActorEntry::y |
Definition at line 200 of file field_map.h.
Referenced by createCharacters().
| s16 FieldActorEntry::dir |
Definition at line 201 of file field_map.h.
Referenced by createCharacters().