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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG973: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
| #define | STAGE_FILE 0x949 |
| #define | STAGE_FILE_8 0x695 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point2 = { 0x2EB, 1, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 } |
| StagePoint | placePoints1_1Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints1_2Point2 = { 0x2EB, 1, 3, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_2Point1 = { 0x2EC, 1, 2, 0x3B0, 120, 1, &placePoints1_2Point2 } |
| StagePoint | placePoints1_2Point0 = { 0x2EC, 1, 3, 240, 0x1D8, 5, &placePoints1_2Point1 } |
| StagePoints | placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
| StagePoint | placePoints1_3Point2 = { 0x2EC, 1, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints1_3Point1 = { 0x2EC, 1, 4, 0x3B0, 120, 1, &placePoints1_3Point2 } |
| StagePoint | placePoints1_3Point0 = { 0x2EA, 1, 1, 224, 0x200, 5, &placePoints1_3Point1 } |
| StagePoints | placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
| StagePoint | placePoints1_4Point2 = { 0x2EC, 1, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints1_4Point1 = { 0x2EE, 1, 3, 0x130, 200, 1, &placePoints1_4Point2 } |
| StagePoint | placePoints1_4Point0 = { 0x2EA, 1, 2, 224, 0x200, 5, &placePoints1_4Point1 } |
| StagePoints | placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
| StagePoint | placePoints1_5Point2 = { 0x2EB, 1, 5, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints1_5Point1 = { 0x2EE, 1, 4, 0x130, 200, 1, &placePoints1_5Point2 } |
| StagePoint | placePoints1_5Point0 = { 0x2EC, 1, 6, 240, 0x1D8, 5, &placePoints1_5Point1 } |
| StagePoints | placePoints1_5 = { 1, 5, &placePoints1_5Point0 } |
| StagePoint | placePoints2_1Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point1 = { 0x2EE, 2, 3, 0x130, 200, 1, &placePoints2_1Point2 } |
| StagePoint | placePoints2_1Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints2_2Point2 = { 0x2EE, 2, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_2Point1 = { 0x2EE, 2, 4, 0x130, 200, 1, &placePoints2_2Point2 } |
| StagePoint | placePoints2_2Point0 = { 0x2EA, 2, 3, 224, 0x200, 5, &placePoints2_2Point1 } |
| StagePoints | placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
| StagePoint | placePoints2_3Point2 = { 0x2EE, 2, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_3Point1 = { 0x2ED, 2, 4, 0x3A0, 128, 1, &placePoints2_3Point2 } |
| StagePoint | placePoints2_3Point0 = { 0x2EE, 2, 2, 224, 0x240, 5, &placePoints2_3Point1 } |
| StagePoints | placePoints2_3 = { 2, 3, &placePoints2_3Point0 } |
| StagePoint | placePoints2_4Point2 = { 0x2EE, 2, 7, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_4Point1 = { 0x2EE, 2, 8, 0x130, 200, 1, &placePoints2_4Point2 } |
| StagePoint | placePoints2_4Point0 = { 0x2ED, 2, 3, 0x350, 0x1F8, 5, &placePoints2_4Point1 } |
| StagePoints | placePoints2_4 = { 2, 4, &placePoints2_4Point0 } |
| StagePoint | placePoints3_1Point2 = { 0x2EC, 3, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point1 = { 0x2ED, 3, 2, 0x3A0, 128, 1, &placePoints3_1Point2 } |
| StagePoint | placePoints3_1Point0 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point2 = { 0x2EC, 3, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point1 = { 0x2ED, 3, 3, 0x3A0, 128, 1, &placePoints3_2Point2 } |
| StagePoint | placePoints3_2Point0 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints3_3Point2 = { 0x2EE, 3, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_3Point1 = { 0x2EC, 3, 6, 0x3B0, 120, 1, &placePoints3_3Point2 } |
| StagePoint | placePoints3_3Point0 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point1 } |
| StagePoints | placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
| StagePoint | placePoints4_1Point2 = { 0x2EC, 4, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point1 = { 0x2EC, 4, 3, 0x3B0, 120, 1, &placePoints4_1Point2 } |
| StagePoint | placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints4_2Point2 = { 0x2EC, 4, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints4_2Point1 = { 0x2EC, 4, 5, 0x3B0, 120, 1, &placePoints4_2Point2 } |
| StagePoint | placePoints4_2Point0 = { 0x2EC, 4, 3, 240, 0x1D8, 5, &placePoints4_2Point1 } |
| StagePoints | placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
| StagePoint | placePoints4_3Point2 = { 0x2EC, 4, 6, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints4_3Point1 = { 0x2EC, 4, 7, 0x3B0, 120, 1, &placePoints4_3Point2 } |
| StagePoint | placePoints4_3Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_3Point1 } |
| StagePoints | placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
| StagePoint | placePoints5_1Point2 = { 0x2EC, 5, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point1 = { 0x2ED, 5, 2, 0x3A0, 128, 1, &placePoints5_1Point2 } |
| StagePoint | placePoints5_1Point0 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints5_2Point2 = { 0x2EC, 5, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints5_2Point1 = { 0x2ED, 5, 4, 0x3A0, 128, 1, &placePoints5_2Point2 } |
| StagePoint | placePoints5_2Point0 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point1 } |
| StagePoints | placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
| StagePoint | placePoints5_3Point2 = { 0x2ED, 5, 5, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints5_3Point1 = { 0x2EE, 5, 1, 0x130, 200, 1, &placePoints5_3Point2 } |
| StagePoint | placePoints5_3Point0 = { 0x2EC, 5, 1, 240, 0x1D8, 5, &placePoints5_3Point1 } |
| StagePoints | placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
| StagePoint | placePoints5_4Point2 = { 0x2EB, 5, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints5_4Point1 = { 0x2EC, 5, 3, 0x3B0, 120, 1, &placePoints5_4Point2 } |
| StagePoint | placePoints5_4Point0 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_4Point1 } |
| StagePoints | placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
| StagePoint | placePoints5_5Point2 = { 0x2EB, 5, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints5_5Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_5Point2 } |
| StagePoint | placePoints5_5Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_5Point1 } |
| StagePoints | placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
| StagePoint | placePoints5_6Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_6Point1 = { 0x2EB, 5, 3, 0x240, 160, 1, &placePoints5_6Point2 } |
| StagePoint | placePoints5_6Point0 = { 0x2EC, 5, 3, 240, 0x1D8, 5, &placePoints5_6Point1 } |
| StagePoints | placePoints5_6 = { 5, 6, &placePoints5_6Point0 } |
| StagePoint | placePoints6_1Point2 = { 0x2EC, 6, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, &placePoints6_1Point2 } |
| StagePoint | placePoints6_1Point0 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point1 = { 0x2EC, 6, 3, 0x3B0, 120, 1, &placePoints6_2Point2 } |
| StagePoint | placePoints6_2Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints6_3Point2 = { 0x2ED, 6, 4, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints6_3Point1 = { 0x2ED, 6, 5, 0x3A0, 128, 1, &placePoints6_3Point2 } |
| StagePoint | placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 } |
| StagePoints | placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
| StagePoint | placePoints6_4Point2 = { 0x2EB, 6, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints6_4Point1 = { 0x2EE, 6, 3, 0x130, 200, 1, &placePoints6_4Point2 } |
| StagePoint | placePoints6_4Point0 = { 0x2ED, 6, 3, 224, 192, 5, &placePoints6_4Point1 } |
| StagePoints | placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
| StagePoint | placePoints6_5Point2 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_5Point1 = { 0x2EE, 6, 4, 0x130, 200, 1, &placePoints6_5Point2 } |
| StagePoint | placePoints6_5Point0 = { 0x2ED, 6, 3, 0x350, 0x1F8, 5, &placePoints6_5Point1 } |
| StagePoints | placePoints6_5 = { 6, 5, &placePoints6_5Point0 } |
| StagePoint | placePoints6_6Point2 = { 0x2EE, 6, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_6Point1 = { 0x2ED, 6, 7, 0x3A0, 128, 1, &placePoints6_6Point2 } |
| StagePoint | placePoints6_6Point0 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_6Point1 } |
| StagePoints | placePoints6_6 = { 6, 6, &placePoints6_6Point0 } |
| StagePoint | placePoints6_7Point2 = { 0x2ED, 6, 8, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints6_7Point1 = { 0x2EE, 6, 6, 0x130, 200, 1, &placePoints6_7Point2 } |
| StagePoint | placePoints6_7Point0 = { 0x2ED, 6, 6, 0x350, 0x1F8, 5, &placePoints6_7Point1 } |
| StagePoints | placePoints6_7 = { 6, 7, &placePoints6_7Point0 } |
| StagePoint | placePoints6_8Point2 = { 0x2EE, 6, 7, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_8Point1 = { 0x2EE, 6, 8, 0x130, 200, 1, &placePoints6_8Point2 } |
| StagePoint | placePoints6_8Point0 = { 0x2ED, 6, 7, 224, 192, 5, &placePoints6_8Point1 } |
| StagePoints | placePoints6_8 = { 6, 8, &placePoints6_8Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x76 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF } |
| u16 | actor1Talk0Actions [] |
| u16 | actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x74 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
| u16 | actor3Talk0Actions [] = { (( 2 ) << 8 | ( 0x79 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF } |
| u16 | actor18Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor18Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor18Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor18Talk1Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0xE )) , 1, 0xFFFF } |
| u16 | actor19Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor19Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor19Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor19Talk1Actions [] = { (0x7400 | ( 1 )) , 1, (( 0xA ) << 8 | ( 0xF )) , 1, 0xFFFF } |
| u16 | actor20Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor20Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor20Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor20Talk1Actions [] = { (( 0xA ) << 8 | ( 0x11 )) , 1, (0x7400 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor21Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor21Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor21Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor21Talk1Actions [] = { (0x7400 | ( 3 )) , 1, (( 0xA ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] |
| u16 | actor3Conditions [] |
| u16 | actor5Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor18Conditions [] |
| u16 | actor19Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0xA ) << 8 | ( 0xF )) , 0, 0xFFFF } |
| u16 | actor20Conditions [] |
| u16 | actor21Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x12 )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 672, 216, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 672, 216, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 672, 216, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x21, 4, 672, 216, 1 } |
| FieldActorEntry | actor4 = { ((void *)0) , ((void *)0) , 0x146, 5, 0, 0, 0 } |
| FieldActorEntry | actor5 = { actor5Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, ((void *)0) , 0x148, 6, 768, 352, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, ((void *)0) , 0x148, 6, 456, 340, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, ((void *)0) , 0x15F, 7, 448, 384, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, ((void *)0) , 0x15F, 7, 880, 408, 1 } |
| FieldActorEntry | actor15 = { actor15Conditions, ((void *)0) , 0x15F, 7, 880, 152, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, ((void *)0) , 0x15F, 7, 784, 200, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, ((void *)0) , 0x15F, 7, 272, 168, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x189, 8, 480, 256, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x18A, 9, 480, 256, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x18C, 0xA, 640, 416, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0x18D, 0xB, 640, 416, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| AreaBattle | place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 316, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 317, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 319, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 321, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| FieldBattles | stageBattles [] |
WSTAG973: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 749 starts it instead of WSTAG890.
Definition in file wstag973.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
Definition at line 15 of file wstag973.c.
| #define STAGE_FILE 0x949 |
Definition at line 16 of file wstag973.c.
| #define STAGE_FILE_8 0x695 |
Definition at line 17 of file wstag973.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 24 of file wstag973.c.
| StagePoint placePoints1_1Point2 = { 0x2EB, 1, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 44 of file wstag973.c.
| StagePoint placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 } |
Definition at line 45 of file wstag973.c.
| StagePoint placePoints1_1Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_1Point1 } |
Definition at line 46 of file wstag973.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 47 of file wstag973.c.
| StagePoint placePoints1_2Point2 = { 0x2EB, 1, 3, 0x240, 160, 1, ((void *)0) } |
Definition at line 48 of file wstag973.c.
| StagePoint placePoints1_2Point1 = { 0x2EC, 1, 2, 0x3B0, 120, 1, &placePoints1_2Point2 } |
Definition at line 49 of file wstag973.c.
| StagePoint placePoints1_2Point0 = { 0x2EC, 1, 3, 240, 0x1D8, 5, &placePoints1_2Point1 } |
Definition at line 50 of file wstag973.c.
| StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
Definition at line 51 of file wstag973.c.
| StagePoint placePoints1_3Point2 = { 0x2EC, 1, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 52 of file wstag973.c.
| StagePoint placePoints1_3Point1 = { 0x2EC, 1, 4, 0x3B0, 120, 1, &placePoints1_3Point2 } |
Definition at line 53 of file wstag973.c.
| StagePoint placePoints1_3Point0 = { 0x2EA, 1, 1, 224, 0x200, 5, &placePoints1_3Point1 } |
Definition at line 54 of file wstag973.c.
| StagePoints placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
Definition at line 55 of file wstag973.c.
| StagePoint placePoints1_4Point2 = { 0x2EC, 1, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 56 of file wstag973.c.
| StagePoint placePoints1_4Point1 = { 0x2EE, 1, 3, 0x130, 200, 1, &placePoints1_4Point2 } |
Definition at line 57 of file wstag973.c.
| StagePoint placePoints1_4Point0 = { 0x2EA, 1, 2, 224, 0x200, 5, &placePoints1_4Point1 } |
Definition at line 58 of file wstag973.c.
| StagePoints placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
Definition at line 59 of file wstag973.c.
| StagePoint placePoints1_5Point2 = { 0x2EB, 1, 5, 0x240, 160, 1, ((void *)0) } |
Definition at line 60 of file wstag973.c.
| StagePoint placePoints1_5Point1 = { 0x2EE, 1, 4, 0x130, 200, 1, &placePoints1_5Point2 } |
Definition at line 61 of file wstag973.c.
| StagePoint placePoints1_5Point0 = { 0x2EC, 1, 6, 240, 0x1D8, 5, &placePoints1_5Point1 } |
Definition at line 62 of file wstag973.c.
| StagePoints placePoints1_5 = { 1, 5, &placePoints1_5Point0 } |
Definition at line 63 of file wstag973.c.
| StagePoint placePoints2_1Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 64 of file wstag973.c.
| StagePoint placePoints2_1Point1 = { 0x2EE, 2, 3, 0x130, 200, 1, &placePoints2_1Point2 } |
Definition at line 65 of file wstag973.c.
| StagePoint placePoints2_1Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_1Point1 } |
Definition at line 66 of file wstag973.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 67 of file wstag973.c.
| StagePoint placePoints2_2Point2 = { 0x2EE, 2, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 68 of file wstag973.c.
| StagePoint placePoints2_2Point1 = { 0x2EE, 2, 4, 0x130, 200, 1, &placePoints2_2Point2 } |
Definition at line 69 of file wstag973.c.
| StagePoint placePoints2_2Point0 = { 0x2EA, 2, 3, 224, 0x200, 5, &placePoints2_2Point1 } |
Definition at line 70 of file wstag973.c.
| StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
Definition at line 71 of file wstag973.c.
| StagePoint placePoints2_3Point2 = { 0x2EE, 2, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 72 of file wstag973.c.
| StagePoint placePoints2_3Point1 = { 0x2ED, 2, 4, 0x3A0, 128, 1, &placePoints2_3Point2 } |
Definition at line 73 of file wstag973.c.
| StagePoint placePoints2_3Point0 = { 0x2EE, 2, 2, 224, 0x240, 5, &placePoints2_3Point1 } |
Definition at line 74 of file wstag973.c.
| StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 } |
Definition at line 75 of file wstag973.c.
| StagePoint placePoints2_4Point2 = { 0x2EE, 2, 7, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 76 of file wstag973.c.
| StagePoint placePoints2_4Point1 = { 0x2EE, 2, 8, 0x130, 200, 1, &placePoints2_4Point2 } |
Definition at line 77 of file wstag973.c.
| StagePoint placePoints2_4Point0 = { 0x2ED, 2, 3, 0x350, 0x1F8, 5, &placePoints2_4Point1 } |
Definition at line 78 of file wstag973.c.
| StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 } |
Definition at line 79 of file wstag973.c.
| StagePoint placePoints3_1Point2 = { 0x2EC, 3, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 80 of file wstag973.c.
| StagePoint placePoints3_1Point1 = { 0x2ED, 3, 2, 0x3A0, 128, 1, &placePoints3_1Point2 } |
Definition at line 81 of file wstag973.c.
| StagePoint placePoints3_1Point0 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point1 } |
Definition at line 82 of file wstag973.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 83 of file wstag973.c.
| StagePoint placePoints3_2Point2 = { 0x2EC, 3, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 84 of file wstag973.c.
| StagePoint placePoints3_2Point1 = { 0x2ED, 3, 3, 0x3A0, 128, 1, &placePoints3_2Point2 } |
Definition at line 85 of file wstag973.c.
| StagePoint placePoints3_2Point0 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point1 } |
Definition at line 86 of file wstag973.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 87 of file wstag973.c.
| StagePoint placePoints3_3Point2 = { 0x2EE, 3, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 88 of file wstag973.c.
| StagePoint placePoints3_3Point1 = { 0x2EC, 3, 6, 0x3B0, 120, 1, &placePoints3_3Point2 } |
Definition at line 89 of file wstag973.c.
| StagePoint placePoints3_3Point0 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point1 } |
Definition at line 90 of file wstag973.c.
| StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
Definition at line 91 of file wstag973.c.
| StagePoint placePoints4_1Point2 = { 0x2EC, 4, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 92 of file wstag973.c.
| StagePoint placePoints4_1Point1 = { 0x2EC, 4, 3, 0x3B0, 120, 1, &placePoints4_1Point2 } |
Definition at line 93 of file wstag973.c.
| StagePoint placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 } |
Definition at line 94 of file wstag973.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 95 of file wstag973.c.
| StagePoint placePoints4_2Point2 = { 0x2EC, 4, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 96 of file wstag973.c.
| StagePoint placePoints4_2Point1 = { 0x2EC, 4, 5, 0x3B0, 120, 1, &placePoints4_2Point2 } |
Definition at line 97 of file wstag973.c.
| StagePoint placePoints4_2Point0 = { 0x2EC, 4, 3, 240, 0x1D8, 5, &placePoints4_2Point1 } |
Definition at line 98 of file wstag973.c.
| StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
Definition at line 99 of file wstag973.c.
| StagePoint placePoints4_3Point2 = { 0x2EC, 4, 6, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 100 of file wstag973.c.
| StagePoint placePoints4_3Point1 = { 0x2EC, 4, 7, 0x3B0, 120, 1, &placePoints4_3Point2 } |
Definition at line 101 of file wstag973.c.
| StagePoint placePoints4_3Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_3Point1 } |
Definition at line 102 of file wstag973.c.
| StagePoints placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
Definition at line 103 of file wstag973.c.
| StagePoint placePoints5_1Point2 = { 0x2EC, 5, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 104 of file wstag973.c.
| StagePoint placePoints5_1Point1 = { 0x2ED, 5, 2, 0x3A0, 128, 1, &placePoints5_1Point2 } |
Definition at line 105 of file wstag973.c.
| StagePoint placePoints5_1Point0 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point1 } |
Definition at line 106 of file wstag973.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 107 of file wstag973.c.
| StagePoint placePoints5_2Point2 = { 0x2EC, 5, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 108 of file wstag973.c.
| StagePoint placePoints5_2Point1 = { 0x2ED, 5, 4, 0x3A0, 128, 1, &placePoints5_2Point2 } |
Definition at line 109 of file wstag973.c.
| StagePoint placePoints5_2Point0 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point1 } |
Definition at line 110 of file wstag973.c.
| StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
Definition at line 111 of file wstag973.c.
| StagePoint placePoints5_3Point2 = { 0x2ED, 5, 5, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 112 of file wstag973.c.
| StagePoint placePoints5_3Point1 = { 0x2EE, 5, 1, 0x130, 200, 1, &placePoints5_3Point2 } |
Definition at line 113 of file wstag973.c.
| StagePoint placePoints5_3Point0 = { 0x2EC, 5, 1, 240, 0x1D8, 5, &placePoints5_3Point1 } |
Definition at line 114 of file wstag973.c.
| StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
Definition at line 115 of file wstag973.c.
| StagePoint placePoints5_4Point2 = { 0x2EB, 5, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 116 of file wstag973.c.
| StagePoint placePoints5_4Point1 = { 0x2EC, 5, 3, 0x3B0, 120, 1, &placePoints5_4Point2 } |
Definition at line 117 of file wstag973.c.
| StagePoint placePoints5_4Point0 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_4Point1 } |
Definition at line 118 of file wstag973.c.
| StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
Definition at line 119 of file wstag973.c.
| StagePoint placePoints5_5Point2 = { 0x2EB, 5, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 120 of file wstag973.c.
| StagePoint placePoints5_5Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_5Point2 } |
Definition at line 121 of file wstag973.c.
| StagePoint placePoints5_5Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_5Point1 } |
Definition at line 122 of file wstag973.c.
| StagePoints placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
Definition at line 123 of file wstag973.c.
| StagePoint placePoints5_6Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 124 of file wstag973.c.
| StagePoint placePoints5_6Point1 = { 0x2EB, 5, 3, 0x240, 160, 1, &placePoints5_6Point2 } |
Definition at line 125 of file wstag973.c.
| StagePoint placePoints5_6Point0 = { 0x2EC, 5, 3, 240, 0x1D8, 5, &placePoints5_6Point1 } |
Definition at line 126 of file wstag973.c.
| StagePoints placePoints5_6 = { 5, 6, &placePoints5_6Point0 } |
Definition at line 127 of file wstag973.c.
| StagePoint placePoints6_1Point2 = { 0x2EC, 6, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 128 of file wstag973.c.
| StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, &placePoints6_1Point2 } |
Definition at line 129 of file wstag973.c.
| StagePoint placePoints6_1Point0 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point1 } |
Definition at line 130 of file wstag973.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 131 of file wstag973.c.
| StagePoint placePoints6_2Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 132 of file wstag973.c.
| StagePoint placePoints6_2Point1 = { 0x2EC, 6, 3, 0x3B0, 120, 1, &placePoints6_2Point2 } |
Definition at line 133 of file wstag973.c.
| StagePoint placePoints6_2Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_2Point1 } |
Definition at line 134 of file wstag973.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 135 of file wstag973.c.
| StagePoint placePoints6_3Point2 = { 0x2ED, 6, 4, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 136 of file wstag973.c.
| StagePoint placePoints6_3Point1 = { 0x2ED, 6, 5, 0x3A0, 128, 1, &placePoints6_3Point2 } |
Definition at line 137 of file wstag973.c.
| StagePoint placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 } |
Definition at line 138 of file wstag973.c.
| StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
Definition at line 139 of file wstag973.c.
| StagePoint placePoints6_4Point2 = { 0x2EB, 6, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 140 of file wstag973.c.
| StagePoint placePoints6_4Point1 = { 0x2EE, 6, 3, 0x130, 200, 1, &placePoints6_4Point2 } |
Definition at line 141 of file wstag973.c.
| StagePoint placePoints6_4Point0 = { 0x2ED, 6, 3, 224, 192, 5, &placePoints6_4Point1 } |
Definition at line 142 of file wstag973.c.
| StagePoints placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
Definition at line 143 of file wstag973.c.
| StagePoint placePoints6_5Point2 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 144 of file wstag973.c.
| StagePoint placePoints6_5Point1 = { 0x2EE, 6, 4, 0x130, 200, 1, &placePoints6_5Point2 } |
Definition at line 145 of file wstag973.c.
| StagePoint placePoints6_5Point0 = { 0x2ED, 6, 3, 0x350, 0x1F8, 5, &placePoints6_5Point1 } |
Definition at line 146 of file wstag973.c.
| StagePoints placePoints6_5 = { 6, 5, &placePoints6_5Point0 } |
Definition at line 147 of file wstag973.c.
| StagePoint placePoints6_6Point2 = { 0x2EE, 6, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 148 of file wstag973.c.
| StagePoint placePoints6_6Point1 = { 0x2ED, 6, 7, 0x3A0, 128, 1, &placePoints6_6Point2 } |
Definition at line 149 of file wstag973.c.
| StagePoint placePoints6_6Point0 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_6Point1 } |
Definition at line 150 of file wstag973.c.
| StagePoints placePoints6_6 = { 6, 6, &placePoints6_6Point0 } |
Definition at line 151 of file wstag973.c.
| StagePoint placePoints6_7Point2 = { 0x2ED, 6, 8, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 152 of file wstag973.c.
| StagePoint placePoints6_7Point1 = { 0x2EE, 6, 6, 0x130, 200, 1, &placePoints6_7Point2 } |
Definition at line 153 of file wstag973.c.
| StagePoint placePoints6_7Point0 = { 0x2ED, 6, 6, 0x350, 0x1F8, 5, &placePoints6_7Point1 } |
Definition at line 154 of file wstag973.c.
| StagePoints placePoints6_7 = { 6, 7, &placePoints6_7Point0 } |
Definition at line 155 of file wstag973.c.
| StagePoint placePoints6_8Point2 = { 0x2EE, 6, 7, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 156 of file wstag973.c.
| StagePoint placePoints6_8Point1 = { 0x2EE, 6, 8, 0x130, 200, 1, &placePoints6_8Point2 } |
Definition at line 157 of file wstag973.c.
| StagePoint placePoints6_8Point0 = { 0x2ED, 6, 7, 224, 192, 5, &placePoints6_8Point1 } |
Definition at line 158 of file wstag973.c.
| StagePoints placePoints6_8 = { 6, 8, &placePoints6_8Point0 } |
Definition at line 159 of file wstag973.c.
| StagePoints* placePoints[] |
Names some stages define.
Definition at line 160 of file wstag973.c.
| ActorImage stageImages[] |
Definition at line 170 of file wstag973.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x76 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF } |
Definition at line 186 of file wstag973.c.
| u16 actor1Talk0Actions[] |
Definition at line 187 of file wstag973.c.
| u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x74 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
Definition at line 192 of file wstag973.c.
| u16 actor3Talk0Actions[] = { (( 2 ) << 8 | ( 0x79 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF } |
Definition at line 193 of file wstag973.c.
| u16 actor18Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 194 of file wstag973.c.
| u16 actor18Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 195 of file wstag973.c.
| u16 actor18Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 196 of file wstag973.c.
| u16 actor18Talk1Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0xE )) , 1, 0xFFFF } |
Definition at line 197 of file wstag973.c.
| u16 actor19Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 198 of file wstag973.c.
| u16 actor19Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 199 of file wstag973.c.
| u16 actor19Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 200 of file wstag973.c.
| u16 actor19Talk1Actions[] = { (0x7400 | ( 1 )) , 1, (( 0xA ) << 8 | ( 0xF )) , 1, 0xFFFF } |
Definition at line 201 of file wstag973.c.
| u16 actor20Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 202 of file wstag973.c.
| u16 actor20Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 203 of file wstag973.c.
| u16 actor20Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 204 of file wstag973.c.
| u16 actor20Talk1Actions[] = { (( 0xA ) << 8 | ( 0x11 )) , 1, (0x7400 | ( 2 )) , 1, 0xFFFF } |
Definition at line 205 of file wstag973.c.
| u16 actor21Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 206 of file wstag973.c.
| u16 actor21Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 207 of file wstag973.c.
| u16 actor21Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 208 of file wstag973.c.
| u16 actor21Talk1Actions[] = { (0x7400 | ( 3 )) , 1, (( 0xA ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
Definition at line 209 of file wstag973.c.
| FieldTalk actor0Talks[] |
Definition at line 210 of file wstag973.c.
| FieldTalk actor1Talks[] |
Definition at line 214 of file wstag973.c.
| FieldTalk actor2Talks[] |
Definition at line 218 of file wstag973.c.
| FieldTalk actor3Talks[] |
Definition at line 222 of file wstag973.c.
| FieldTalk actor18Talks[] |
Definition at line 226 of file wstag973.c.
| FieldTalk actor19Talks[] |
Definition at line 231 of file wstag973.c.
| FieldTalk actor20Talks[] |
Definition at line 236 of file wstag973.c.
| FieldTalk actor21Talks[] |
Definition at line 241 of file wstag973.c.
| u16 actor0Conditions[] |
Definition at line 246 of file wstag973.c.
| u16 actor1Conditions[] |
Definition at line 252 of file wstag973.c.
| u16 actor2Conditions[] |
Definition at line 258 of file wstag973.c.
| u16 actor3Conditions[] |
Definition at line 264 of file wstag973.c.
| u16 actor5Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 271 of file wstag973.c.
| u16 actor6Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 272 of file wstag973.c.
| u16 actor7Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 273 of file wstag973.c.
| u16 actor8Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 274 of file wstag973.c.
| u16 actor9Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 275 of file wstag973.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 276 of file wstag973.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 277 of file wstag973.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 278 of file wstag973.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 279 of file wstag973.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 280 of file wstag973.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 281 of file wstag973.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 282 of file wstag973.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 283 of file wstag973.c.
| u16 actor18Conditions[] |
Definition at line 284 of file wstag973.c.
| u16 actor19Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0xA ) << 8 | ( 0xF )) , 0, 0xFFFF } |
Definition at line 290 of file wstag973.c.
| u16 actor20Conditions[] |
Definition at line 291 of file wstag973.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x12 )) , 0, 0xFFFF } |
Definition at line 297 of file wstag973.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 672, 216, 1 } |
Definition at line 298 of file wstag973.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 672, 216, 1 } |
Definition at line 299 of file wstag973.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 672, 216, 1 } |
Definition at line 300 of file wstag973.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x21, 4, 672, 216, 1 } |
Definition at line 301 of file wstag973.c.
| FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x146, 5, 0, 0, 0 } |
Definition at line 302 of file wstag973.c.
| FieldActorEntry actor5 = { actor5Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
Definition at line 303 of file wstag973.c.
| FieldActorEntry actor6 = { actor6Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
Definition at line 304 of file wstag973.c.
| FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 } |
Definition at line 305 of file wstag973.c.
| FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 } |
Definition at line 306 of file wstag973.c.
| FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
Definition at line 307 of file wstag973.c.
| FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x148, 6, 768, 352, 1 } |
Definition at line 308 of file wstag973.c.
| FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 } |
Definition at line 309 of file wstag973.c.
| FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x148, 6, 456, 340, 1 } |
Definition at line 310 of file wstag973.c.
| FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x15F, 7, 448, 384, 1 } |
Definition at line 311 of file wstag973.c.
| FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x15F, 7, 880, 408, 1 } |
Definition at line 312 of file wstag973.c.
| FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x15F, 7, 880, 152, 1 } |
Definition at line 313 of file wstag973.c.
| FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x15F, 7, 784, 200, 1 } |
Definition at line 314 of file wstag973.c.
| FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x15F, 7, 272, 168, 1 } |
Definition at line 315 of file wstag973.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x189, 8, 480, 256, 1 } |
Definition at line 316 of file wstag973.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x18A, 9, 480, 256, 1 } |
Definition at line 317 of file wstag973.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x18C, 0xA, 640, 416, 1 } |
Definition at line 318 of file wstag973.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x18D, 0xB, 640, 416, 1 } |
Definition at line 319 of file wstag973.c.
| FieldActorEntry* stageActors[] |
Definition at line 320 of file wstag973.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 345 of file wstag973.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 348 of file wstag973.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 354 of file wstag973.c.
| AreaBattle place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 357 of file wstag973.c.
| AreaBattle place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 358 of file wstag973.c.
| AreaBattle place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 359 of file wstag973.c.
| AreaBattle place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 360 of file wstag973.c.
| AreaBattle place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 361 of file wstag973.c.
| AreaBattle place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 362 of file wstag973.c.
| AreaBattle place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag973.c.
| AreaBattle place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag973.c.
| BattleList place1Area0Battles |
Definition at line 365 of file wstag973.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 370 of file wstag973.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 371 of file wstag973.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 372 of file wstag973.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 373 of file wstag973.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 374 of file wstag973.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 375 of file wstag973.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag973.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag973.c.
| BattleList place1Area1Battles |
Definition at line 378 of file wstag973.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 383 of file wstag973.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 384 of file wstag973.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 385 of file wstag973.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 386 of file wstag973.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 387 of file wstag973.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 388 of file wstag973.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag973.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag973.c.
| BattleList place1Area2Battles |
Definition at line 391 of file wstag973.c.
| AreaBattle place1Area3Battle0 = { 316, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 396 of file wstag973.c.
| AreaBattle place1Area3Battle1 = { 317, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 397 of file wstag973.c.
| AreaBattle place1Area3Battle2 = { 319, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 398 of file wstag973.c.
| AreaBattle place1Area3Battle3 = { 321, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 399 of file wstag973.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 400 of file wstag973.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 401 of file wstag973.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag973.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag973.c.
| BattleList place1Area3Battles |
Definition at line 404 of file wstag973.c.
| AreaBattle place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 409 of file wstag973.c.
| AreaBattle place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 410 of file wstag973.c.
| AreaBattle place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 411 of file wstag973.c.
| AreaBattle place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 412 of file wstag973.c.
| AreaBattle place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 413 of file wstag973.c.
| AreaBattle place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 414 of file wstag973.c.
| AreaBattle place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag973.c.
| AreaBattle place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag973.c.
| BattleList place2Area0Battles |
Definition at line 417 of file wstag973.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 422 of file wstag973.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 423 of file wstag973.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 424 of file wstag973.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 425 of file wstag973.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 426 of file wstag973.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 427 of file wstag973.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag973.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag973.c.
| BattleList place2Area1Battles |
Definition at line 430 of file wstag973.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 435 of file wstag973.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 436 of file wstag973.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 437 of file wstag973.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 438 of file wstag973.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag973.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag973.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag973.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag973.c.
| BattleList place2Area2Battles |
Definition at line 443 of file wstag973.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 448 of file wstag973.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 449 of file wstag973.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 450 of file wstag973.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 451 of file wstag973.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag973.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag973.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag973.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag973.c.
| BattleList place2Area3Battles |
Definition at line 456 of file wstag973.c.
| AreaBattle place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 461 of file wstag973.c.
| AreaBattle place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 462 of file wstag973.c.
| AreaBattle place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 463 of file wstag973.c.
| AreaBattle place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 464 of file wstag973.c.
| AreaBattle place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag973.c.
| AreaBattle place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag973.c.
| AreaBattle place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag973.c.
| AreaBattle place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag973.c.
| BattleList place3Area0Battles |
Definition at line 469 of file wstag973.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 474 of file wstag973.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 475 of file wstag973.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 476 of file wstag973.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 477 of file wstag973.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag973.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag973.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag973.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag973.c.
| BattleList place3Area1Battles |
Definition at line 482 of file wstag973.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 487 of file wstag973.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 488 of file wstag973.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 489 of file wstag973.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 490 of file wstag973.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 491 of file wstag973.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 492 of file wstag973.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 493 of file wstag973.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 494 of file wstag973.c.
| BattleList place3Area2Battles |
Definition at line 495 of file wstag973.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 500 of file wstag973.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 501 of file wstag973.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 502 of file wstag973.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 503 of file wstag973.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 504 of file wstag973.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 505 of file wstag973.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 506 of file wstag973.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 507 of file wstag973.c.
| BattleList place3Area3Battles |
Definition at line 508 of file wstag973.c.
| AreaBattle place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 513 of file wstag973.c.
| AreaBattle place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 514 of file wstag973.c.
| AreaBattle place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 515 of file wstag973.c.
| AreaBattle place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 516 of file wstag973.c.
| AreaBattle place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 517 of file wstag973.c.
| AreaBattle place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 518 of file wstag973.c.
| AreaBattle place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 519 of file wstag973.c.
| AreaBattle place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 520 of file wstag973.c.
| BattleList place4Area0Battles |
Definition at line 521 of file wstag973.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 526 of file wstag973.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 527 of file wstag973.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 528 of file wstag973.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 529 of file wstag973.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 530 of file wstag973.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 531 of file wstag973.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 532 of file wstag973.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 533 of file wstag973.c.
| BattleList place4Area1Battles |
Definition at line 534 of file wstag973.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 539 of file wstag973.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 540 of file wstag973.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 541 of file wstag973.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 542 of file wstag973.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 543 of file wstag973.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 544 of file wstag973.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 545 of file wstag973.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 546 of file wstag973.c.
| BattleList place4Area2Battles |
Definition at line 547 of file wstag973.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 552 of file wstag973.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 553 of file wstag973.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 554 of file wstag973.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 555 of file wstag973.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 556 of file wstag973.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 557 of file wstag973.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 558 of file wstag973.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 559 of file wstag973.c.
| BattleList place4Area3Battles |
Definition at line 560 of file wstag973.c.
| AreaBattle place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 565 of file wstag973.c.
| AreaBattle place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 566 of file wstag973.c.
| AreaBattle place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 567 of file wstag973.c.
| AreaBattle place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 568 of file wstag973.c.
| AreaBattle place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 569 of file wstag973.c.
| AreaBattle place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 570 of file wstag973.c.
| AreaBattle place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 571 of file wstag973.c.
| AreaBattle place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 572 of file wstag973.c.
| BattleList place5Area0Battles |
Definition at line 573 of file wstag973.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 578 of file wstag973.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 579 of file wstag973.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 580 of file wstag973.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 581 of file wstag973.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 582 of file wstag973.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 583 of file wstag973.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 584 of file wstag973.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 585 of file wstag973.c.
| BattleList place5Area1Battles |
Definition at line 586 of file wstag973.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 591 of file wstag973.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 592 of file wstag973.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 593 of file wstag973.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 594 of file wstag973.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 595 of file wstag973.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 596 of file wstag973.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 597 of file wstag973.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 598 of file wstag973.c.
| BattleList place5Area2Battles |
Definition at line 599 of file wstag973.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 604 of file wstag973.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 605 of file wstag973.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 606 of file wstag973.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 607 of file wstag973.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 608 of file wstag973.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 609 of file wstag973.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 610 of file wstag973.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 611 of file wstag973.c.
| BattleList place5Area3Battles |
Definition at line 612 of file wstag973.c.
| AreaBattle place6Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 617 of file wstag973.c.
| AreaBattle place6Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 618 of file wstag973.c.
| AreaBattle place6Area0Battle2 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 619 of file wstag973.c.
| AreaBattle place6Area0Battle3 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 620 of file wstag973.c.
| AreaBattle place6Area0Battle4 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 621 of file wstag973.c.
| AreaBattle place6Area0Battle5 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 622 of file wstag973.c.
| AreaBattle place6Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 623 of file wstag973.c.
| AreaBattle place6Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 624 of file wstag973.c.
| BattleList place6Area0Battles |
Definition at line 625 of file wstag973.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 630 of file wstag973.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 631 of file wstag973.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 632 of file wstag973.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 633 of file wstag973.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 634 of file wstag973.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 635 of file wstag973.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 636 of file wstag973.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 637 of file wstag973.c.
| BattleList place6Area1Battles |
Definition at line 638 of file wstag973.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 643 of file wstag973.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 644 of file wstag973.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 645 of file wstag973.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 646 of file wstag973.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 647 of file wstag973.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 648 of file wstag973.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 649 of file wstag973.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 650 of file wstag973.c.
| BattleList place6Area2Battles |
Definition at line 651 of file wstag973.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 656 of file wstag973.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 657 of file wstag973.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 658 of file wstag973.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 659 of file wstag973.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 660 of file wstag973.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 661 of file wstag973.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 662 of file wstag973.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 663 of file wstag973.c.
| BattleList place6Area3Battles |
Definition at line 664 of file wstag973.c.
| FieldBattles stageBattles[] |
Definition at line 669 of file wstag973.c.
Referenced by setupStage().