Digimon World 3 decomp
The European version, SLES_039.36
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wstag973.c File Reference

WSTAG973: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter. More...

Include dependency graph for wstag973.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_09)
 
#define STAGE_FILE   0x949
 
#define STAGE_FILE_8   0x695
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0028.
 

Variables

StagePoint placePoints1_1Point2 = { 0x2EB, 1, 2, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 }
 
StagePoint placePoints1_1Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_1Point1 }
 
StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }
 
StagePoint placePoints1_2Point2 = { 0x2EB, 1, 3, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints1_2Point1 = { 0x2EC, 1, 2, 0x3B0, 120, 1, &placePoints1_2Point2 }
 
StagePoint placePoints1_2Point0 = { 0x2EC, 1, 3, 240, 0x1D8, 5, &placePoints1_2Point1 }
 
StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }
 
StagePoint placePoints1_3Point2 = { 0x2EC, 1, 3, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints1_3Point1 = { 0x2EC, 1, 4, 0x3B0, 120, 1, &placePoints1_3Point2 }
 
StagePoint placePoints1_3Point0 = { 0x2EA, 1, 1, 224, 0x200, 5, &placePoints1_3Point1 }
 
StagePoints placePoints1_3 = { 1, 3, &placePoints1_3Point0 }
 
StagePoint placePoints1_4Point2 = { 0x2EC, 1, 5, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints1_4Point1 = { 0x2EE, 1, 3, 0x130, 200, 1, &placePoints1_4Point2 }
 
StagePoint placePoints1_4Point0 = { 0x2EA, 1, 2, 224, 0x200, 5, &placePoints1_4Point1 }
 
StagePoints placePoints1_4 = { 1, 4, &placePoints1_4Point0 }
 
StagePoint placePoints1_5Point2 = { 0x2EB, 1, 5, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints1_5Point1 = { 0x2EE, 1, 4, 0x130, 200, 1, &placePoints1_5Point2 }
 
StagePoint placePoints1_5Point0 = { 0x2EC, 1, 6, 240, 0x1D8, 5, &placePoints1_5Point1 }
 
StagePoints placePoints1_5 = { 1, 5, &placePoints1_5Point0 }
 
StagePoint placePoints2_1Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints2_1Point1 = { 0x2EE, 2, 3, 0x130, 200, 1, &placePoints2_1Point2 }
 
StagePoint placePoints2_1Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_1Point1 }
 
StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }
 
StagePoint placePoints2_2Point2 = { 0x2EE, 2, 3, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints2_2Point1 = { 0x2EE, 2, 4, 0x130, 200, 1, &placePoints2_2Point2 }
 
StagePoint placePoints2_2Point0 = { 0x2EA, 2, 3, 224, 0x200, 5, &placePoints2_2Point1 }
 
StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }
 
StagePoint placePoints2_3Point2 = { 0x2EE, 2, 5, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints2_3Point1 = { 0x2ED, 2, 4, 0x3A0, 128, 1, &placePoints2_3Point2 }
 
StagePoint placePoints2_3Point0 = { 0x2EE, 2, 2, 224, 0x240, 5, &placePoints2_3Point1 }
 
StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }
 
StagePoint placePoints2_4Point2 = { 0x2EE, 2, 7, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints2_4Point1 = { 0x2EE, 2, 8, 0x130, 200, 1, &placePoints2_4Point2 }
 
StagePoint placePoints2_4Point0 = { 0x2ED, 2, 3, 0x350, 0x1F8, 5, &placePoints2_4Point1 }
 
StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 }
 
StagePoint placePoints3_1Point2 = { 0x2EC, 3, 3, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints3_1Point1 = { 0x2ED, 3, 2, 0x3A0, 128, 1, &placePoints3_1Point2 }
 
StagePoint placePoints3_1Point0 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point1 }
 
StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }
 
StagePoint placePoints3_2Point2 = { 0x2EC, 3, 4, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints3_2Point1 = { 0x2ED, 3, 3, 0x3A0, 128, 1, &placePoints3_2Point2 }
 
StagePoint placePoints3_2Point0 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point1 }
 
StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 }
 
StagePoint placePoints3_3Point2 = { 0x2EE, 3, 2, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints3_3Point1 = { 0x2EC, 3, 6, 0x3B0, 120, 1, &placePoints3_3Point2 }
 
StagePoint placePoints3_3Point0 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point1 }
 
StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 }
 
StagePoint placePoints4_1Point2 = { 0x2EC, 4, 2, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints4_1Point1 = { 0x2EC, 4, 3, 0x3B0, 120, 1, &placePoints4_1Point2 }
 
StagePoint placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 }
 
StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }
 
StagePoint placePoints4_2Point2 = { 0x2EC, 4, 4, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints4_2Point1 = { 0x2EC, 4, 5, 0x3B0, 120, 1, &placePoints4_2Point2 }
 
StagePoint placePoints4_2Point0 = { 0x2EC, 4, 3, 240, 0x1D8, 5, &placePoints4_2Point1 }
 
StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 }
 
StagePoint placePoints4_3Point2 = { 0x2EC, 4, 6, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints4_3Point1 = { 0x2EC, 4, 7, 0x3B0, 120, 1, &placePoints4_3Point2 }
 
StagePoint placePoints4_3Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_3Point1 }
 
StagePoints placePoints4_3 = { 4, 3, &placePoints4_3Point0 }
 
StagePoint placePoints5_1Point2 = { 0x2EC, 5, 1, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints5_1Point1 = { 0x2ED, 5, 2, 0x3A0, 128, 1, &placePoints5_1Point2 }
 
StagePoint placePoints5_1Point0 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point1 }
 
StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }
 
StagePoint placePoints5_2Point2 = { 0x2EC, 5, 2, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints5_2Point1 = { 0x2ED, 5, 4, 0x3A0, 128, 1, &placePoints5_2Point2 }
 
StagePoint placePoints5_2Point0 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point1 }
 
StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }
 
StagePoint placePoints5_3Point2 = { 0x2ED, 5, 5, 0x3A0, 128, 1, ((void *)0) }
 
StagePoint placePoints5_3Point1 = { 0x2EE, 5, 1, 0x130, 200, 1, &placePoints5_3Point2 }
 
StagePoint placePoints5_3Point0 = { 0x2EC, 5, 1, 240, 0x1D8, 5, &placePoints5_3Point1 }
 
StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }
 
StagePoint placePoints5_4Point2 = { 0x2EB, 5, 1, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints5_4Point1 = { 0x2EC, 5, 3, 0x3B0, 120, 1, &placePoints5_4Point2 }
 
StagePoint placePoints5_4Point0 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_4Point1 }
 
StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 }
 
StagePoint placePoints5_5Point2 = { 0x2EB, 5, 2, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints5_5Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_5Point2 }
 
StagePoint placePoints5_5Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_5Point1 }
 
StagePoints placePoints5_5 = { 5, 5, &placePoints5_5Point0 }
 
StagePoint placePoints5_6Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints5_6Point1 = { 0x2EB, 5, 3, 0x240, 160, 1, &placePoints5_6Point2 }
 
StagePoint placePoints5_6Point0 = { 0x2EC, 5, 3, 240, 0x1D8, 5, &placePoints5_6Point1 }
 
StagePoints placePoints5_6 = { 5, 6, &placePoints5_6Point0 }
 
StagePoint placePoints6_1Point2 = { 0x2EC, 6, 2, 0x3B0, 120, 1, ((void *)0) }
 
StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, &placePoints6_1Point2 }
 
StagePoint placePoints6_1Point0 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point1 }
 
StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 }
 
StagePoint placePoints6_2Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints6_2Point1 = { 0x2EC, 6, 3, 0x3B0, 120, 1, &placePoints6_2Point2 }
 
StagePoint placePoints6_2Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_2Point1 }
 
StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 }
 
StagePoint placePoints6_3Point2 = { 0x2ED, 6, 4, 0x3A0, 128, 1, ((void *)0) }
 
StagePoint placePoints6_3Point1 = { 0x2ED, 6, 5, 0x3A0, 128, 1, &placePoints6_3Point2 }
 
StagePoint placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 }
 
StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 }
 
StagePoint placePoints6_4Point2 = { 0x2EB, 6, 1, 0x240, 160, 1, ((void *)0) }
 
StagePoint placePoints6_4Point1 = { 0x2EE, 6, 3, 0x130, 200, 1, &placePoints6_4Point2 }
 
StagePoint placePoints6_4Point0 = { 0x2ED, 6, 3, 224, 192, 5, &placePoints6_4Point1 }
 
StagePoints placePoints6_4 = { 6, 4, &placePoints6_4Point0 }
 
StagePoint placePoints6_5Point2 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints6_5Point1 = { 0x2EE, 6, 4, 0x130, 200, 1, &placePoints6_5Point2 }
 
StagePoint placePoints6_5Point0 = { 0x2ED, 6, 3, 0x350, 0x1F8, 5, &placePoints6_5Point1 }
 
StagePoints placePoints6_5 = { 6, 5, &placePoints6_5Point0 }
 
StagePoint placePoints6_6Point2 = { 0x2EE, 6, 4, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints6_6Point1 = { 0x2ED, 6, 7, 0x3A0, 128, 1, &placePoints6_6Point2 }
 
StagePoint placePoints6_6Point0 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_6Point1 }
 
StagePoints placePoints6_6 = { 6, 6, &placePoints6_6Point0 }
 
StagePoint placePoints6_7Point2 = { 0x2ED, 6, 8, 0x3A0, 128, 1, ((void *)0) }
 
StagePoint placePoints6_7Point1 = { 0x2EE, 6, 6, 0x130, 200, 1, &placePoints6_7Point2 }
 
StagePoint placePoints6_7Point0 = { 0x2ED, 6, 6, 0x350, 0x1F8, 5, &placePoints6_7Point1 }
 
StagePoints placePoints6_7 = { 6, 7, &placePoints6_7Point0 }
 
StagePoint placePoints6_8Point2 = { 0x2EE, 6, 7, 0x3A0, 0x1A0, 1, ((void *)0) }
 
StagePoint placePoints6_8Point1 = { 0x2EE, 6, 8, 0x130, 200, 1, &placePoints6_8Point2 }
 
StagePoint placePoints6_8Point0 = { 0x2ED, 6, 7, 224, 192, 5, &placePoints6_8Point1 }
 
StagePoints placePoints6_8 = { 6, 8, &placePoints6_8Point0 }
 
StagePoints * placePoints []
 Names some stages define.
 
ActorImage stageImages []
 
u16 actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x76 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF }
 
u16 actor1Talk0Actions []
 
u16 actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x74 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF }
 
u16 actor3Talk0Actions [] = { (( 2 ) << 8 | ( 0x79 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF }
 
u16 actor18Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor18Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor18Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor18Talk1Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0xE )) , 1, 0xFFFF }
 
u16 actor19Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor19Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor19Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor19Talk1Actions [] = { (0x7400 | ( 1 )) , 1, (( 0xA ) << 8 | ( 0xF )) , 1, 0xFFFF }
 
u16 actor20Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor20Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor20Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor20Talk1Actions [] = { (( 0xA ) << 8 | ( 0x11 )) , 1, (0x7400 | ( 2 )) , 1, 0xFFFF }
 
u16 actor21Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor21Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor21Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor21Talk1Actions [] = { (0x7400 | ( 3 )) , 1, (( 0xA ) << 8 | ( 0x12 )) , 1, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor18Talks []
 
FieldTalk actor19Talks []
 
FieldTalk actor20Talks []
 
FieldTalk actor21Talks []
 
u16 actor0Conditions []
 
u16 actor1Conditions []
 
u16 actor2Conditions []
 
u16 actor3Conditions []
 
u16 actor5Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor6Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor7Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor8Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor9Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor10Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor11Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor12Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor13Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor14Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor15Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor16Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor17Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor18Conditions []
 
u16 actor19Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0xA ) << 8 | ( 0xF )) , 0, 0xFFFF }
 
u16 actor20Conditions []
 
u16 actor21Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x12 )) , 0, 0xFFFF }
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 672, 216, 1 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 672, 216, 1 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 672, 216, 1 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x21, 4, 672, 216, 1 }
 
FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x146, 5, 0, 0, 0 }
 
FieldActorEntry actor5 = { actor5Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }
 
FieldActorEntry actor6 = { actor6Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }
 
FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 }
 
FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 }
 
FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }
 
FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x148, 6, 768, 352, 1 }
 
FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }
 
FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x148, 6, 456, 340, 1 }
 
FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x15F, 7, 448, 384, 1 }
 
FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x15F, 7, 880, 408, 1 }
 
FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x15F, 7, 880, 152, 1 }
 
FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x15F, 7, 784, 200, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x15F, 7, 272, 168, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x189, 8, 480, 256, 1 }
 
FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x18A, 9, 480, 256, 1 }
 
FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x18C, 0xA, 640, 416, 1 }
 
FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x18D, 0xB, 640, 416, 1 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 
AreaBattle place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place1Area0Battles
 
AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area1Battles
 
AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area2Battles
 
AreaBattle place1Area3Battle0 = { 316, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle1 = { 317, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle2 = { 319, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle3 = { 321, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area3Battles
 
AreaBattle place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place2Area0Battles
 
AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area1Battles
 
AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area2Battles
 
AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area3Battles
 
AreaBattle place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place3Area0Battles
 
AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area1Battles
 
AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area2Battles
 
AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area3Battles
 
AreaBattle place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place4Area0Battles
 
AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area1Battles
 
AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area2Battles
 
AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area3Battles
 
AreaBattle place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place5Area0Battles
 
AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area1Battles
 
AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area2Battles
 
AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area3Battles
 
AreaBattle place6Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle2 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle3 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle4 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle5 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place6Area0Battles
 
AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area1Battles
 
AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area2Battles
 
AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area3Battles
 
FieldBattles stageBattles []
 

Detailed Description

WSTAG973: Circuit Board, Underground: a deep tunnel with guides to both servers, in the extra chapter.

The European version's: in its extra chapter (STORY_EXTRA), mode 749 starts it instead of WSTAG890.

Definition in file wstag973.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_09)

Definition at line 15 of file wstag973.c.

◆ STAGE_FILE

#define STAGE_FILE   0x949

Definition at line 16 of file wstag973.c.

◆ STAGE_FILE_8

#define STAGE_FILE_8   0x695

Definition at line 17 of file wstag973.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0028.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0028: the Circuit Board tunnels

< BGM_0028: the Circuit Board tunnels

< a cell's value: a direction (3 bits) and a StageSlot (5)

< a cell's value: its battle area (FieldBattles), or 0

Definition at line 24 of file wstag973.c.

Variable Documentation

◆ placePoints1_1Point2

StagePoint placePoints1_1Point2 = { 0x2EB, 1, 2, 0x240, 160, 1, ((void *)0) }

Definition at line 44 of file wstag973.c.

◆ placePoints1_1Point1

StagePoint placePoints1_1Point1 = { 0x2EE, 1, 1, 0x130, 200, 1, &placePoints1_1Point2 }

Definition at line 45 of file wstag973.c.

◆ placePoints1_1Point0

StagePoint placePoints1_1Point0 = { 0x2EC, 1, 1, 240, 0x1D8, 5, &placePoints1_1Point1 }

Definition at line 46 of file wstag973.c.

◆ placePoints1_1

StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }

Definition at line 47 of file wstag973.c.

◆ placePoints1_2Point2

StagePoint placePoints1_2Point2 = { 0x2EB, 1, 3, 0x240, 160, 1, ((void *)0) }

Definition at line 48 of file wstag973.c.

◆ placePoints1_2Point1

StagePoint placePoints1_2Point1 = { 0x2EC, 1, 2, 0x3B0, 120, 1, &placePoints1_2Point2 }

Definition at line 49 of file wstag973.c.

◆ placePoints1_2Point0

StagePoint placePoints1_2Point0 = { 0x2EC, 1, 3, 240, 0x1D8, 5, &placePoints1_2Point1 }

Definition at line 50 of file wstag973.c.

◆ placePoints1_2

StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }

Definition at line 51 of file wstag973.c.

◆ placePoints1_3Point2

StagePoint placePoints1_3Point2 = { 0x2EC, 1, 3, 0x3B0, 120, 1, ((void *)0) }

Definition at line 52 of file wstag973.c.

◆ placePoints1_3Point1

StagePoint placePoints1_3Point1 = { 0x2EC, 1, 4, 0x3B0, 120, 1, &placePoints1_3Point2 }

Definition at line 53 of file wstag973.c.

◆ placePoints1_3Point0

StagePoint placePoints1_3Point0 = { 0x2EA, 1, 1, 224, 0x200, 5, &placePoints1_3Point1 }

Definition at line 54 of file wstag973.c.

◆ placePoints1_3

StagePoints placePoints1_3 = { 1, 3, &placePoints1_3Point0 }

Definition at line 55 of file wstag973.c.

◆ placePoints1_4Point2

StagePoint placePoints1_4Point2 = { 0x2EC, 1, 5, 0x3B0, 120, 1, ((void *)0) }

Definition at line 56 of file wstag973.c.

◆ placePoints1_4Point1

StagePoint placePoints1_4Point1 = { 0x2EE, 1, 3, 0x130, 200, 1, &placePoints1_4Point2 }

Definition at line 57 of file wstag973.c.

◆ placePoints1_4Point0

StagePoint placePoints1_4Point0 = { 0x2EA, 1, 2, 224, 0x200, 5, &placePoints1_4Point1 }

Definition at line 58 of file wstag973.c.

◆ placePoints1_4

StagePoints placePoints1_4 = { 1, 4, &placePoints1_4Point0 }

Definition at line 59 of file wstag973.c.

◆ placePoints1_5Point2

StagePoint placePoints1_5Point2 = { 0x2EB, 1, 5, 0x240, 160, 1, ((void *)0) }

Definition at line 60 of file wstag973.c.

◆ placePoints1_5Point1

StagePoint placePoints1_5Point1 = { 0x2EE, 1, 4, 0x130, 200, 1, &placePoints1_5Point2 }

Definition at line 61 of file wstag973.c.

◆ placePoints1_5Point0

StagePoint placePoints1_5Point0 = { 0x2EC, 1, 6, 240, 0x1D8, 5, &placePoints1_5Point1 }

Definition at line 62 of file wstag973.c.

◆ placePoints1_5

StagePoints placePoints1_5 = { 1, 5, &placePoints1_5Point0 }

Definition at line 63 of file wstag973.c.

◆ placePoints2_1Point2

StagePoint placePoints2_1Point2 = { 0x2EE, 2, 2, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 64 of file wstag973.c.

◆ placePoints2_1Point1

StagePoint placePoints2_1Point1 = { 0x2EE, 2, 3, 0x130, 200, 1, &placePoints2_1Point2 }

Definition at line 65 of file wstag973.c.

◆ placePoints2_1Point0

StagePoint placePoints2_1Point0 = { 0x2EE, 2, 1, 224, 0x240, 5, &placePoints2_1Point1 }

Definition at line 66 of file wstag973.c.

◆ placePoints2_1

StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }

Definition at line 67 of file wstag973.c.

◆ placePoints2_2Point2

StagePoint placePoints2_2Point2 = { 0x2EE, 2, 3, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 68 of file wstag973.c.

◆ placePoints2_2Point1

StagePoint placePoints2_2Point1 = { 0x2EE, 2, 4, 0x130, 200, 1, &placePoints2_2Point2 }

Definition at line 69 of file wstag973.c.

◆ placePoints2_2Point0

StagePoint placePoints2_2Point0 = { 0x2EA, 2, 3, 224, 0x200, 5, &placePoints2_2Point1 }

Definition at line 70 of file wstag973.c.

◆ placePoints2_2

StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }

Definition at line 71 of file wstag973.c.

◆ placePoints2_3Point2

StagePoint placePoints2_3Point2 = { 0x2EE, 2, 5, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 72 of file wstag973.c.

◆ placePoints2_3Point1

StagePoint placePoints2_3Point1 = { 0x2ED, 2, 4, 0x3A0, 128, 1, &placePoints2_3Point2 }

Definition at line 73 of file wstag973.c.

◆ placePoints2_3Point0

StagePoint placePoints2_3Point0 = { 0x2EE, 2, 2, 224, 0x240, 5, &placePoints2_3Point1 }

Definition at line 74 of file wstag973.c.

◆ placePoints2_3

StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }

Definition at line 75 of file wstag973.c.

◆ placePoints2_4Point2

StagePoint placePoints2_4Point2 = { 0x2EE, 2, 7, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 76 of file wstag973.c.

◆ placePoints2_4Point1

StagePoint placePoints2_4Point1 = { 0x2EE, 2, 8, 0x130, 200, 1, &placePoints2_4Point2 }

Definition at line 77 of file wstag973.c.

◆ placePoints2_4Point0

StagePoint placePoints2_4Point0 = { 0x2ED, 2, 3, 0x350, 0x1F8, 5, &placePoints2_4Point1 }

Definition at line 78 of file wstag973.c.

◆ placePoints2_4

StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 }

Definition at line 79 of file wstag973.c.

◆ placePoints3_1Point2

StagePoint placePoints3_1Point2 = { 0x2EC, 3, 3, 0x3B0, 120, 1, ((void *)0) }

Definition at line 80 of file wstag973.c.

◆ placePoints3_1Point1

StagePoint placePoints3_1Point1 = { 0x2ED, 3, 2, 0x3A0, 128, 1, &placePoints3_1Point2 }

Definition at line 81 of file wstag973.c.

◆ placePoints3_1Point0

StagePoint placePoints3_1Point0 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point1 }

Definition at line 82 of file wstag973.c.

◆ placePoints3_1

StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }

Definition at line 83 of file wstag973.c.

◆ placePoints3_2Point2

StagePoint placePoints3_2Point2 = { 0x2EC, 3, 4, 0x3B0, 120, 1, ((void *)0) }

Definition at line 84 of file wstag973.c.

◆ placePoints3_2Point1

StagePoint placePoints3_2Point1 = { 0x2ED, 3, 3, 0x3A0, 128, 1, &placePoints3_2Point2 }

Definition at line 85 of file wstag973.c.

◆ placePoints3_2Point0

StagePoint placePoints3_2Point0 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point1 }

Definition at line 86 of file wstag973.c.

◆ placePoints3_2

StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 }

Definition at line 87 of file wstag973.c.

◆ placePoints3_3Point2

StagePoint placePoints3_3Point2 = { 0x2EE, 3, 2, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 88 of file wstag973.c.

◆ placePoints3_3Point1

StagePoint placePoints3_3Point1 = { 0x2EC, 3, 6, 0x3B0, 120, 1, &placePoints3_3Point2 }

Definition at line 89 of file wstag973.c.

◆ placePoints3_3Point0

StagePoint placePoints3_3Point0 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point1 }

Definition at line 90 of file wstag973.c.

◆ placePoints3_3

StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 }

Definition at line 91 of file wstag973.c.

◆ placePoints4_1Point2

StagePoint placePoints4_1Point2 = { 0x2EC, 4, 2, 0x3B0, 120, 1, ((void *)0) }

Definition at line 92 of file wstag973.c.

◆ placePoints4_1Point1

StagePoint placePoints4_1Point1 = { 0x2EC, 4, 3, 0x3B0, 120, 1, &placePoints4_1Point2 }

Definition at line 93 of file wstag973.c.

◆ placePoints4_1Point0

StagePoint placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 }

Definition at line 94 of file wstag973.c.

◆ placePoints4_1

StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }

Definition at line 95 of file wstag973.c.

◆ placePoints4_2Point2

StagePoint placePoints4_2Point2 = { 0x2EC, 4, 4, 0x3B0, 120, 1, ((void *)0) }

Definition at line 96 of file wstag973.c.

◆ placePoints4_2Point1

StagePoint placePoints4_2Point1 = { 0x2EC, 4, 5, 0x3B0, 120, 1, &placePoints4_2Point2 }

Definition at line 97 of file wstag973.c.

◆ placePoints4_2Point0

StagePoint placePoints4_2Point0 = { 0x2EC, 4, 3, 240, 0x1D8, 5, &placePoints4_2Point1 }

Definition at line 98 of file wstag973.c.

◆ placePoints4_2

StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 }

Definition at line 99 of file wstag973.c.

◆ placePoints4_3Point2

StagePoint placePoints4_3Point2 = { 0x2EC, 4, 6, 0x3B0, 120, 1, ((void *)0) }

Definition at line 100 of file wstag973.c.

◆ placePoints4_3Point1

StagePoint placePoints4_3Point1 = { 0x2EC, 4, 7, 0x3B0, 120, 1, &placePoints4_3Point2 }

Definition at line 101 of file wstag973.c.

◆ placePoints4_3Point0

StagePoint placePoints4_3Point0 = { 0x2EE, 4, 1, 224, 0x240, 5, &placePoints4_3Point1 }

Definition at line 102 of file wstag973.c.

◆ placePoints4_3

StagePoints placePoints4_3 = { 4, 3, &placePoints4_3Point0 }

Definition at line 103 of file wstag973.c.

◆ placePoints5_1Point2

StagePoint placePoints5_1Point2 = { 0x2EC, 5, 1, 0x3B0, 120, 1, ((void *)0) }

Definition at line 104 of file wstag973.c.

◆ placePoints5_1Point1

StagePoint placePoints5_1Point1 = { 0x2ED, 5, 2, 0x3A0, 128, 1, &placePoints5_1Point2 }

Definition at line 105 of file wstag973.c.

◆ placePoints5_1Point0

StagePoint placePoints5_1Point0 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point1 }

Definition at line 106 of file wstag973.c.

◆ placePoints5_1

StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }

Definition at line 107 of file wstag973.c.

◆ placePoints5_2Point2

StagePoint placePoints5_2Point2 = { 0x2EC, 5, 2, 0x3B0, 120, 1, ((void *)0) }

Definition at line 108 of file wstag973.c.

◆ placePoints5_2Point1

StagePoint placePoints5_2Point1 = { 0x2ED, 5, 4, 0x3A0, 128, 1, &placePoints5_2Point2 }

Definition at line 109 of file wstag973.c.

◆ placePoints5_2Point0

StagePoint placePoints5_2Point0 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point1 }

Definition at line 110 of file wstag973.c.

◆ placePoints5_2

StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }

Definition at line 111 of file wstag973.c.

◆ placePoints5_3Point2

StagePoint placePoints5_3Point2 = { 0x2ED, 5, 5, 0x3A0, 128, 1, ((void *)0) }

Definition at line 112 of file wstag973.c.

◆ placePoints5_3Point1

StagePoint placePoints5_3Point1 = { 0x2EE, 5, 1, 0x130, 200, 1, &placePoints5_3Point2 }

Definition at line 113 of file wstag973.c.

◆ placePoints5_3Point0

StagePoint placePoints5_3Point0 = { 0x2EC, 5, 1, 240, 0x1D8, 5, &placePoints5_3Point1 }

Definition at line 114 of file wstag973.c.

◆ placePoints5_3

StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }

Definition at line 115 of file wstag973.c.

◆ placePoints5_4Point2

StagePoint placePoints5_4Point2 = { 0x2EB, 5, 1, 0x240, 160, 1, ((void *)0) }

Definition at line 116 of file wstag973.c.

◆ placePoints5_4Point1

StagePoint placePoints5_4Point1 = { 0x2EC, 5, 3, 0x3B0, 120, 1, &placePoints5_4Point2 }

Definition at line 117 of file wstag973.c.

◆ placePoints5_4Point0

StagePoint placePoints5_4Point0 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_4Point1 }

Definition at line 118 of file wstag973.c.

◆ placePoints5_4

StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 }

Definition at line 119 of file wstag973.c.

◆ placePoints5_5Point2

StagePoint placePoints5_5Point2 = { 0x2EB, 5, 2, 0x240, 160, 1, ((void *)0) }

Definition at line 120 of file wstag973.c.

◆ placePoints5_5Point1

StagePoint placePoints5_5Point1 = { 0x2EE, 5, 2, 0x130, 200, 1, &placePoints5_5Point2 }

Definition at line 121 of file wstag973.c.

◆ placePoints5_5Point0

StagePoint placePoints5_5Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_5Point1 }

Definition at line 122 of file wstag973.c.

◆ placePoints5_5

StagePoints placePoints5_5 = { 5, 5, &placePoints5_5Point0 }

Definition at line 123 of file wstag973.c.

◆ placePoints5_6Point2

StagePoint placePoints5_6Point2 = { 0x2EE, 5, 3, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 124 of file wstag973.c.

◆ placePoints5_6Point1

StagePoint placePoints5_6Point1 = { 0x2EB, 5, 3, 0x240, 160, 1, &placePoints5_6Point2 }

Definition at line 125 of file wstag973.c.

◆ placePoints5_6Point0

StagePoint placePoints5_6Point0 = { 0x2EC, 5, 3, 240, 0x1D8, 5, &placePoints5_6Point1 }

Definition at line 126 of file wstag973.c.

◆ placePoints5_6

StagePoints placePoints5_6 = { 5, 6, &placePoints5_6Point0 }

Definition at line 127 of file wstag973.c.

◆ placePoints6_1Point2

StagePoint placePoints6_1Point2 = { 0x2EC, 6, 2, 0x3B0, 120, 1, ((void *)0) }

Definition at line 128 of file wstag973.c.

◆ placePoints6_1Point1

StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, &placePoints6_1Point2 }

Definition at line 129 of file wstag973.c.

◆ placePoints6_1Point0

StagePoint placePoints6_1Point0 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point1 }

Definition at line 130 of file wstag973.c.

◆ placePoints6_1

StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 }

Definition at line 131 of file wstag973.c.

◆ placePoints6_2Point2

StagePoint placePoints6_2Point2 = { 0x2EE, 6, 1, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 132 of file wstag973.c.

◆ placePoints6_2Point1

StagePoint placePoints6_2Point1 = { 0x2EC, 6, 3, 0x3B0, 120, 1, &placePoints6_2Point2 }

Definition at line 133 of file wstag973.c.

◆ placePoints6_2Point0

StagePoint placePoints6_2Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_2Point1 }

Definition at line 134 of file wstag973.c.

◆ placePoints6_2

StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 }

Definition at line 135 of file wstag973.c.

◆ placePoints6_3Point2

StagePoint placePoints6_3Point2 = { 0x2ED, 6, 4, 0x3A0, 128, 1, ((void *)0) }

Definition at line 136 of file wstag973.c.

◆ placePoints6_3Point1

StagePoint placePoints6_3Point1 = { 0x2ED, 6, 5, 0x3A0, 128, 1, &placePoints6_3Point2 }

Definition at line 137 of file wstag973.c.

◆ placePoints6_3Point0

StagePoint placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 }

Definition at line 138 of file wstag973.c.

◆ placePoints6_3

StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 }

Definition at line 139 of file wstag973.c.

◆ placePoints6_4Point2

StagePoint placePoints6_4Point2 = { 0x2EB, 6, 1, 0x240, 160, 1, ((void *)0) }

Definition at line 140 of file wstag973.c.

◆ placePoints6_4Point1

StagePoint placePoints6_4Point1 = { 0x2EE, 6, 3, 0x130, 200, 1, &placePoints6_4Point2 }

Definition at line 141 of file wstag973.c.

◆ placePoints6_4Point0

StagePoint placePoints6_4Point0 = { 0x2ED, 6, 3, 224, 192, 5, &placePoints6_4Point1 }

Definition at line 142 of file wstag973.c.

◆ placePoints6_4

StagePoints placePoints6_4 = { 6, 4, &placePoints6_4Point0 }

Definition at line 143 of file wstag973.c.

◆ placePoints6_5Point2

StagePoint placePoints6_5Point2 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 144 of file wstag973.c.

◆ placePoints6_5Point1

StagePoint placePoints6_5Point1 = { 0x2EE, 6, 4, 0x130, 200, 1, &placePoints6_5Point2 }

Definition at line 145 of file wstag973.c.

◆ placePoints6_5Point0

StagePoint placePoints6_5Point0 = { 0x2ED, 6, 3, 0x350, 0x1F8, 5, &placePoints6_5Point1 }

Definition at line 146 of file wstag973.c.

◆ placePoints6_5

StagePoints placePoints6_5 = { 6, 5, &placePoints6_5Point0 }

Definition at line 147 of file wstag973.c.

◆ placePoints6_6Point2

StagePoint placePoints6_6Point2 = { 0x2EE, 6, 4, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 148 of file wstag973.c.

◆ placePoints6_6Point1

StagePoint placePoints6_6Point1 = { 0x2ED, 6, 7, 0x3A0, 128, 1, &placePoints6_6Point2 }

Definition at line 149 of file wstag973.c.

◆ placePoints6_6Point0

StagePoint placePoints6_6Point0 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_6Point1 }

Definition at line 150 of file wstag973.c.

◆ placePoints6_6

StagePoints placePoints6_6 = { 6, 6, &placePoints6_6Point0 }

Definition at line 151 of file wstag973.c.

◆ placePoints6_7Point2

StagePoint placePoints6_7Point2 = { 0x2ED, 6, 8, 0x3A0, 128, 1, ((void *)0) }

Definition at line 152 of file wstag973.c.

◆ placePoints6_7Point1

StagePoint placePoints6_7Point1 = { 0x2EE, 6, 6, 0x130, 200, 1, &placePoints6_7Point2 }

Definition at line 153 of file wstag973.c.

◆ placePoints6_7Point0

StagePoint placePoints6_7Point0 = { 0x2ED, 6, 6, 0x350, 0x1F8, 5, &placePoints6_7Point1 }

Definition at line 154 of file wstag973.c.

◆ placePoints6_7

StagePoints placePoints6_7 = { 6, 7, &placePoints6_7Point0 }

Definition at line 155 of file wstag973.c.

◆ placePoints6_8Point2

StagePoint placePoints6_8Point2 = { 0x2EE, 6, 7, 0x3A0, 0x1A0, 1, ((void *)0) }

Definition at line 156 of file wstag973.c.

◆ placePoints6_8Point1

StagePoint placePoints6_8Point1 = { 0x2EE, 6, 8, 0x130, 200, 1, &placePoints6_8Point2 }

Definition at line 157 of file wstag973.c.

◆ placePoints6_8Point0

StagePoint placePoints6_8Point0 = { 0x2ED, 6, 7, 224, 192, 5, &placePoints6_8Point1 }

Definition at line 158 of file wstag973.c.

◆ placePoints6_8

StagePoints placePoints6_8 = { 6, 8, &placePoints6_8Point0 }

Definition at line 159 of file wstag973.c.

◆ placePoints

StagePoints* placePoints[]
Initial value:
= {
&placePoints6_8, ((void *)0) ,
}
StagePoints placePoints6_1
Definition wstag973.c:131
StagePoints placePoints1_5
Definition wstag973.c:63
StagePoints placePoints5_2
Definition wstag973.c:111
StagePoints placePoints1_2
Definition wstag973.c:51
StagePoints placePoints5_6
Definition wstag973.c:127
StagePoints placePoints6_3
Definition wstag973.c:139
StagePoints placePoints5_4
Definition wstag973.c:119
StagePoints placePoints6_8
Definition wstag973.c:159
StagePoints placePoints2_1
Definition wstag973.c:67
StagePoints placePoints2_2
Definition wstag973.c:71
StagePoints placePoints2_3
Definition wstag973.c:75
StagePoints placePoints6_2
Definition wstag973.c:135
StagePoints placePoints6_7
Definition wstag973.c:155
StagePoints placePoints1_1
Definition wstag973.c:47
StagePoints placePoints4_2
Definition wstag973.c:99
StagePoints placePoints1_4
Definition wstag973.c:59
StagePoints placePoints6_5
Definition wstag973.c:147
StagePoints placePoints2_4
Definition wstag973.c:79
StagePoints placePoints3_2
Definition wstag973.c:87
StagePoints placePoints5_3
Definition wstag973.c:115
StagePoints placePoints6_4
Definition wstag973.c:143
StagePoints placePoints4_3
Definition wstag973.c:103
StagePoints placePoints3_1
Definition wstag973.c:83
StagePoints placePoints5_1
Definition wstag973.c:107
StagePoints placePoints3_3
Definition wstag973.c:91
StagePoints placePoints5_5
Definition wstag973.c:123
StagePoints placePoints4_1
Definition wstag973.c:95
StagePoints placePoints1_3
Definition wstag973.c:55
StagePoints placePoints6_6
Definition wstag973.c:151

Names some stages define.

Definition at line 160 of file wstag973.c.

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x16E, 0x170, 0xB8, 0x70, 0x140, 0x1FF },
{ 0x140, 0x100, 0x16E, 0x140, 0xB8, 0x40, 0x150, 0x1FF },
{ 0x140, 0x100, 0x140, 0x100, 0, 0, 0x160, 0x1FF },
{ 0x140, 0x100, 0x154, 0x100, 0x50, 0, 0x170, 0x1FF },
{ 0x140, 0x100, 0x152, 0x140, 0x48, 0x40, 0x140, 0x1FE },
{ 0x140, 0x100, 0x168, 0x100, 0xA0, 0, 0x150, 0x1FE },
{ 0x140, 0x100, 0x140, 0x140, 0, 0x40, 0x160, 0x1FE },
{ 0x140, 0x100, 0x160, 0x140, 0x80, 0x40, 0x170, 0x1FE },
}

Definition at line 170 of file wstag973.c.

Referenced by setupStage().

◆ actor0Talk0Actions

u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x76 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8B )), 1, 0xFFFF }

Definition at line 186 of file wstag973.c.

◆ actor1Talk0Actions

u16 actor1Talk0Actions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x75 )) , 1,
(0x8000 | ( 2 ) << 9 | ( 0x7E )), 1,
0xFFFF ,
}

Definition at line 187 of file wstag973.c.

◆ actor2Talk0Actions

u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x74 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF }

Definition at line 192 of file wstag973.c.

◆ actor3Talk0Actions

u16 actor3Talk0Actions[] = { (( 2 ) << 8 | ( 0x79 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF }

Definition at line 193 of file wstag973.c.

◆ actor18Talk0Conditions

u16 actor18Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 194 of file wstag973.c.

◆ actor18Talk0Actions

u16 actor18Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 195 of file wstag973.c.

◆ actor18Talk1Conditions

u16 actor18Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 196 of file wstag973.c.

◆ actor18Talk1Actions

u16 actor18Talk1Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0xE )) , 1, 0xFFFF }

Definition at line 197 of file wstag973.c.

◆ actor19Talk0Conditions

u16 actor19Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 198 of file wstag973.c.

◆ actor19Talk0Actions

u16 actor19Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 199 of file wstag973.c.

◆ actor19Talk1Conditions

u16 actor19Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 200 of file wstag973.c.

◆ actor19Talk1Actions

u16 actor19Talk1Actions[] = { (0x7400 | ( 1 )) , 1, (( 0xA ) << 8 | ( 0xF )) , 1, 0xFFFF }

Definition at line 201 of file wstag973.c.

◆ actor20Talk0Conditions

u16 actor20Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 202 of file wstag973.c.

◆ actor20Talk0Actions

u16 actor20Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 203 of file wstag973.c.

◆ actor20Talk1Conditions

u16 actor20Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 204 of file wstag973.c.

◆ actor20Talk1Actions

u16 actor20Talk1Actions[] = { (( 0xA ) << 8 | ( 0x11 )) , 1, (0x7400 | ( 2 )) , 1, 0xFFFF }

Definition at line 205 of file wstag973.c.

◆ actor21Talk0Conditions

u16 actor21Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 206 of file wstag973.c.

◆ actor21Talk0Actions

u16 actor21Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 207 of file wstag973.c.

◆ actor21Talk1Conditions

u16 actor21Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 208 of file wstag973.c.

◆ actor21Talk1Actions

u16 actor21Talk1Actions[] = { (0x7400 | ( 3 )) , 1, (( 0xA ) << 8 | ( 0x12 )) , 1, 0xFFFF }

Definition at line 209 of file wstag973.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , actor0Talk0Actions, 0xE },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor0Talk0Actions[]
Definition wstag973.c:186

Definition at line 210 of file wstag973.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , actor1Talk0Actions, 0xD },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor1Talk0Actions[]
Definition wstag973.c:187

Definition at line 214 of file wstag973.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , actor2Talk0Actions, 0xC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk0Actions[]
Definition wstag973.c:192

Definition at line 218 of file wstag973.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ ((void *)0) , actor3Talk0Actions, 0x11 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk0Actions[]
Definition wstag973.c:193

Definition at line 222 of file wstag973.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor18Talk1Actions[]
Definition wstag973.c:197
u16 actor18Talk1Conditions[]
Definition wstag973.c:196
u16 actor18Talk0Conditions[]
Definition wstag973.c:194
u16 actor18Talk0Actions[]
Definition wstag973.c:195

Definition at line 226 of file wstag973.c.

◆ actor19Talks

FieldTalk actor19Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor19Talk1Actions[]
Definition wstag973.c:201
u16 actor19Talk0Actions[]
Definition wstag973.c:199
u16 actor19Talk0Conditions[]
Definition wstag973.c:198
u16 actor19Talk1Conditions[]
Definition wstag973.c:200

Definition at line 231 of file wstag973.c.

◆ actor20Talks

FieldTalk actor20Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor20Talk1Conditions[]
Definition wstag973.c:204
u16 actor20Talk0Actions[]
Definition wstag973.c:203
u16 actor20Talk0Conditions[]
Definition wstag973.c:202
u16 actor20Talk1Actions[]
Definition wstag973.c:205

Definition at line 236 of file wstag973.c.

◆ actor21Talks

FieldTalk actor21Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor21Talk0Conditions[]
Definition wstag973.c:206
u16 actor21Talk1Conditions[]
Definition wstag973.c:208
u16 actor21Talk0Actions[]
Definition wstag973.c:207
u16 actor21Talk1Actions[]
Definition wstag973.c:209

Definition at line 241 of file wstag973.c.

◆ actor0Conditions

u16 actor0Conditions[]
Initial value:
= {
(0x7E00 | (( 5 ) - 1)) , 1,
(0x7E00 | (( 5 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x76 )) , 0,
0xFFFF ,
}

Definition at line 246 of file wstag973.c.

◆ actor1Conditions

u16 actor1Conditions[]
Initial value:
= {
(0x7E00 | (( 5 ) - 1)) , 1,
(0x7E00 | (( 6 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x75 )) , 0,
0xFFFF ,
}

Definition at line 252 of file wstag973.c.

◆ actor2Conditions

u16 actor2Conditions[]
Initial value:
= {
(0x7E00 | (( 6 ) - 1)) , 1,
(0x7E00 | (( 3 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x74 )) , 0,
0xFFFF ,
}

Definition at line 258 of file wstag973.c.

◆ actor3Conditions

u16 actor3Conditions[]
Initial value:
= {
(0x7E00 | (( 6 ) - 1)) , 1,
(0x7E00 | (( 6 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x79 )) , 0,
(0x8000 | ( 0 ) << 9 | ( 0x29 )), 0,
0xFFFF ,
}

Definition at line 264 of file wstag973.c.

◆ actor5Conditions

u16 actor5Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 271 of file wstag973.c.

◆ actor6Conditions

u16 actor6Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 272 of file wstag973.c.

◆ actor7Conditions

u16 actor7Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 273 of file wstag973.c.

◆ actor8Conditions

u16 actor8Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 274 of file wstag973.c.

◆ actor9Conditions

u16 actor9Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 275 of file wstag973.c.

◆ actor10Conditions

u16 actor10Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 276 of file wstag973.c.

◆ actor11Conditions

u16 actor11Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 277 of file wstag973.c.

◆ actor12Conditions

u16 actor12Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 278 of file wstag973.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 279 of file wstag973.c.

◆ actor14Conditions

u16 actor14Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 280 of file wstag973.c.

◆ actor15Conditions

u16 actor15Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 281 of file wstag973.c.

◆ actor16Conditions

u16 actor16Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 282 of file wstag973.c.

◆ actor17Conditions

u16 actor17Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 5 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 283 of file wstag973.c.

◆ actor18Conditions

u16 actor18Conditions[]
Initial value:
= {
(0x7E00 | (( 1 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 0xA ) << 8 | ( 0xE )) , 0,
0xFFFF ,
}

Definition at line 284 of file wstag973.c.

◆ actor19Conditions

u16 actor19Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, (( 0xA ) << 8 | ( 0xF )) , 0, 0xFFFF }

Definition at line 290 of file wstag973.c.

◆ actor20Conditions

u16 actor20Conditions[]
Initial value:
= {
(0x7E00 | (( 1 ) - 1)) , 1,
(0x7E00 | (( 4 ) + 29)) , 1,
(( 0xA ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 291 of file wstag973.c.

◆ actor21Conditions

u16 actor21Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x12 )) , 0, 0xFFFF }

Definition at line 297 of file wstag973.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 672, 216, 1 }

Definition at line 298 of file wstag973.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 672, 216, 1 }

Definition at line 299 of file wstag973.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 672, 216, 1 }

Definition at line 300 of file wstag973.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x21, 4, 672, 216, 1 }

Definition at line 301 of file wstag973.c.

◆ actor4

FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x146, 5, 0, 0, 0 }

Definition at line 302 of file wstag973.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }

Definition at line 303 of file wstag973.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }

Definition at line 304 of file wstag973.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 }

Definition at line 305 of file wstag973.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x148, 6, 784, 200, 1 }

Definition at line 306 of file wstag973.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }

Definition at line 307 of file wstag973.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x148, 6, 768, 352, 1 }

Definition at line 308 of file wstag973.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x148, 6, 488, 164, 1 }

Definition at line 309 of file wstag973.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x148, 6, 456, 340, 1 }

Definition at line 310 of file wstag973.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x15F, 7, 448, 384, 1 }

Definition at line 311 of file wstag973.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x15F, 7, 880, 408, 1 }

Definition at line 312 of file wstag973.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x15F, 7, 880, 152, 1 }

Definition at line 313 of file wstag973.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x15F, 7, 784, 200, 1 }

Definition at line 314 of file wstag973.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x15F, 7, 272, 168, 1 }

Definition at line 315 of file wstag973.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x189, 8, 480, 256, 1 }

Definition at line 316 of file wstag973.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x18A, 9, 480, 256, 1 }

Definition at line 317 of file wstag973.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x18C, 0xA, 640, 416, 1 }

Definition at line 318 of file wstag973.c.

◆ actor21

FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x18D, 0xB, 640, 416, 1 }

Definition at line 319 of file wstag973.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag973.c:298
FieldActorEntry actor6
Definition wstag973.c:304
FieldActorEntry actor17
Definition wstag973.c:315
FieldActorEntry actor18
Definition wstag973.c:316
FieldActorEntry actor5
Definition wstag973.c:303
FieldActorEntry actor2
Definition wstag973.c:300
FieldActorEntry actor19
Definition wstag973.c:317
FieldActorEntry actor10
Definition wstag973.c:308
FieldActorEntry actor4
Definition wstag973.c:302
FieldActorEntry actor8
Definition wstag973.c:306
FieldActorEntry actor9
Definition wstag973.c:307
FieldActorEntry actor20
Definition wstag973.c:318
FieldActorEntry actor15
Definition wstag973.c:313
FieldActorEntry actor12
Definition wstag973.c:310
FieldActorEntry actor16
Definition wstag973.c:314
FieldActorEntry actor7
Definition wstag973.c:305
FieldActorEntry actor13
Definition wstag973.c:311
FieldActorEntry actor11
Definition wstag973.c:309
FieldActorEntry actor1
Definition wstag973.c:299
FieldActorEntry actor21
Definition wstag973.c:319
FieldActorEntry actor3
Definition wstag973.c:301
FieldActorEntry actor14
Definition wstag973.c:312

Definition at line 320 of file wstag973.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 345 of file wstag973.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2ED, 0x3A0, 0x80, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2ED, 0x350, 0x1F8, 1, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2ED, 0xE0, 0xC0, 1, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 348 of file wstag973.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0028.
Definition wstag973.c:24

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 354 of file wstag973.c.

◆ place1Area0Battle0

AreaBattle place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 357 of file wstag973.c.

◆ place1Area0Battle1

AreaBattle place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 358 of file wstag973.c.

◆ place1Area0Battle2

AreaBattle place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 359 of file wstag973.c.

◆ place1Area0Battle3

AreaBattle place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 360 of file wstag973.c.

◆ place1Area0Battle4

AreaBattle place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 361 of file wstag973.c.

◆ place1Area0Battle5

AreaBattle place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 362 of file wstag973.c.

◆ place1Area0Battle6

AreaBattle place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 363 of file wstag973.c.

◆ place1Area0Battle7

AreaBattle place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 364 of file wstag973.c.

◆ place1Area0Battles

BattleList place1Area0Battles
Initial value:
= {
3,
}
AreaBattle place1Area0Battle3
Definition wstag973.c:360
AreaBattle place1Area0Battle6
Definition wstag973.c:363
AreaBattle place1Area0Battle1
Definition wstag973.c:358
AreaBattle place1Area0Battle2
Definition wstag973.c:359
AreaBattle place1Area0Battle0
Definition wstag973.c:357
AreaBattle place1Area0Battle5
Definition wstag973.c:362
AreaBattle place1Area0Battle7
Definition wstag973.c:364
AreaBattle place1Area0Battle4
Definition wstag973.c:361

Definition at line 365 of file wstag973.c.

◆ place1Area1Battle0

AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 370 of file wstag973.c.

◆ place1Area1Battle1

AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 371 of file wstag973.c.

◆ place1Area1Battle2

AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 372 of file wstag973.c.

◆ place1Area1Battle3

AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 373 of file wstag973.c.

◆ place1Area1Battle4

AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 374 of file wstag973.c.

◆ place1Area1Battle5

AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 375 of file wstag973.c.

◆ place1Area1Battle6

AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 376 of file wstag973.c.

◆ place1Area1Battle7

AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 377 of file wstag973.c.

◆ place1Area1Battles

BattleList place1Area1Battles
Initial value:
= {
0,
}
AreaBattle place1Area1Battle2
Definition wstag973.c:372
AreaBattle place1Area1Battle5
Definition wstag973.c:375
AreaBattle place1Area1Battle7
Definition wstag973.c:377
AreaBattle place1Area1Battle4
Definition wstag973.c:374
AreaBattle place1Area1Battle1
Definition wstag973.c:371
AreaBattle place1Area1Battle3
Definition wstag973.c:373
AreaBattle place1Area1Battle6
Definition wstag973.c:376
AreaBattle place1Area1Battle0
Definition wstag973.c:370

Definition at line 378 of file wstag973.c.

◆ place1Area2Battle0

AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 383 of file wstag973.c.

◆ place1Area2Battle1

AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 384 of file wstag973.c.

◆ place1Area2Battle2

AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 385 of file wstag973.c.

◆ place1Area2Battle3

AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 386 of file wstag973.c.

◆ place1Area2Battle4

AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 387 of file wstag973.c.

◆ place1Area2Battle5

AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 388 of file wstag973.c.

◆ place1Area2Battle6

AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 389 of file wstag973.c.

◆ place1Area2Battle7

AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 390 of file wstag973.c.

◆ place1Area2Battles

BattleList place1Area2Battles
Initial value:
= {
0,
}
AreaBattle place1Area2Battle4
Definition wstag973.c:387
AreaBattle place1Area2Battle7
Definition wstag973.c:390
AreaBattle place1Area2Battle0
Definition wstag973.c:383
AreaBattle place1Area2Battle2
Definition wstag973.c:385
AreaBattle place1Area2Battle3
Definition wstag973.c:386
AreaBattle place1Area2Battle1
Definition wstag973.c:384
AreaBattle place1Area2Battle5
Definition wstag973.c:388
AreaBattle place1Area2Battle6
Definition wstag973.c:389

Definition at line 391 of file wstag973.c.

◆ place1Area3Battle0

AreaBattle place1Area3Battle0 = { 316, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }

Definition at line 396 of file wstag973.c.

◆ place1Area3Battle1

AreaBattle place1Area3Battle1 = { 317, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }

Definition at line 397 of file wstag973.c.

◆ place1Area3Battle2

AreaBattle place1Area3Battle2 = { 319, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }

Definition at line 398 of file wstag973.c.

◆ place1Area3Battle3

AreaBattle place1Area3Battle3 = { 321, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) }

Definition at line 399 of file wstag973.c.

◆ place1Area3Battle4

AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 400 of file wstag973.c.

◆ place1Area3Battle5

AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 401 of file wstag973.c.

◆ place1Area3Battle6

AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 402 of file wstag973.c.

◆ place1Area3Battle7

AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 403 of file wstag973.c.

◆ place1Area3Battles

BattleList place1Area3Battles
Initial value:
= {
0,
}
AreaBattle place1Area3Battle3
Definition wstag973.c:399
AreaBattle place1Area3Battle5
Definition wstag973.c:401
AreaBattle place1Area3Battle7
Definition wstag973.c:403
AreaBattle place1Area3Battle2
Definition wstag973.c:398
AreaBattle place1Area3Battle0
Definition wstag973.c:396
AreaBattle place1Area3Battle6
Definition wstag973.c:402
AreaBattle place1Area3Battle1
Definition wstag973.c:397
AreaBattle place1Area3Battle4
Definition wstag973.c:400

Definition at line 404 of file wstag973.c.

◆ place2Area0Battle0

AreaBattle place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 409 of file wstag973.c.

◆ place2Area0Battle1

AreaBattle place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 410 of file wstag973.c.

◆ place2Area0Battle2

AreaBattle place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 411 of file wstag973.c.

◆ place2Area0Battle3

AreaBattle place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 412 of file wstag973.c.

◆ place2Area0Battle4

AreaBattle place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 413 of file wstag973.c.

◆ place2Area0Battle5

AreaBattle place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 414 of file wstag973.c.

◆ place2Area0Battle6

AreaBattle place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 415 of file wstag973.c.

◆ place2Area0Battle7

AreaBattle place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 416 of file wstag973.c.

◆ place2Area0Battles

BattleList place2Area0Battles
Initial value:
= {
3,
}
AreaBattle place2Area0Battle0
Definition wstag973.c:409
AreaBattle place2Area0Battle1
Definition wstag973.c:410
AreaBattle place2Area0Battle3
Definition wstag973.c:412
AreaBattle place2Area0Battle5
Definition wstag973.c:414
AreaBattle place2Area0Battle4
Definition wstag973.c:413
AreaBattle place2Area0Battle2
Definition wstag973.c:411
AreaBattle place2Area0Battle7
Definition wstag973.c:416
AreaBattle place2Area0Battle6
Definition wstag973.c:415

Definition at line 417 of file wstag973.c.

◆ place2Area1Battle0

AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 422 of file wstag973.c.

◆ place2Area1Battle1

AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 423 of file wstag973.c.

◆ place2Area1Battle2

AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 424 of file wstag973.c.

◆ place2Area1Battle3

AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 425 of file wstag973.c.

◆ place2Area1Battle4

AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 426 of file wstag973.c.

◆ place2Area1Battle5

AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 427 of file wstag973.c.

◆ place2Area1Battle6

AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 428 of file wstag973.c.

◆ place2Area1Battle7

AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 429 of file wstag973.c.

◆ place2Area1Battles

BattleList place2Area1Battles
Initial value:
= {
0,
}
AreaBattle place2Area1Battle1
Definition wstag973.c:423
AreaBattle place2Area1Battle2
Definition wstag973.c:424
AreaBattle place2Area1Battle4
Definition wstag973.c:426
AreaBattle place2Area1Battle0
Definition wstag973.c:422
AreaBattle place2Area1Battle6
Definition wstag973.c:428
AreaBattle place2Area1Battle3
Definition wstag973.c:425
AreaBattle place2Area1Battle5
Definition wstag973.c:427
AreaBattle place2Area1Battle7
Definition wstag973.c:429

Definition at line 430 of file wstag973.c.

◆ place2Area2Battle0

AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 435 of file wstag973.c.

◆ place2Area2Battle1

AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 436 of file wstag973.c.

◆ place2Area2Battle2

AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 437 of file wstag973.c.

◆ place2Area2Battle3

AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 438 of file wstag973.c.

◆ place2Area2Battle4

AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 439 of file wstag973.c.

◆ place2Area2Battle5

AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 440 of file wstag973.c.

◆ place2Area2Battle6

AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 441 of file wstag973.c.

◆ place2Area2Battle7

AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 442 of file wstag973.c.

◆ place2Area2Battles

BattleList place2Area2Battles
Initial value:
= {
0,
}
AreaBattle place2Area2Battle6
Definition wstag973.c:441
AreaBattle place2Area2Battle5
Definition wstag973.c:440
AreaBattle place2Area2Battle2
Definition wstag973.c:437
AreaBattle place2Area2Battle4
Definition wstag973.c:439
AreaBattle place2Area2Battle3
Definition wstag973.c:438
AreaBattle place2Area2Battle7
Definition wstag973.c:442
AreaBattle place2Area2Battle0
Definition wstag973.c:435
AreaBattle place2Area2Battle1
Definition wstag973.c:436

Definition at line 443 of file wstag973.c.

◆ place2Area3Battle0

AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 448 of file wstag973.c.

◆ place2Area3Battle1

AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 449 of file wstag973.c.

◆ place2Area3Battle2

AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 450 of file wstag973.c.

◆ place2Area3Battle3

AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 451 of file wstag973.c.

◆ place2Area3Battle4

AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 452 of file wstag973.c.

◆ place2Area3Battle5

AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 453 of file wstag973.c.

◆ place2Area3Battle6

AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 454 of file wstag973.c.

◆ place2Area3Battle7

AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 455 of file wstag973.c.

◆ place2Area3Battles

BattleList place2Area3Battles
Initial value:
= {
0,
}
AreaBattle place2Area3Battle5
Definition wstag973.c:453
AreaBattle place2Area3Battle0
Definition wstag973.c:448
AreaBattle place2Area3Battle2
Definition wstag973.c:450
AreaBattle place2Area3Battle4
Definition wstag973.c:452
AreaBattle place2Area3Battle1
Definition wstag973.c:449
AreaBattle place2Area3Battle6
Definition wstag973.c:454
AreaBattle place2Area3Battle7
Definition wstag973.c:455
AreaBattle place2Area3Battle3
Definition wstag973.c:451

Definition at line 456 of file wstag973.c.

◆ place3Area0Battle0

AreaBattle place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 461 of file wstag973.c.

◆ place3Area0Battle1

AreaBattle place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 462 of file wstag973.c.

◆ place3Area0Battle2

AreaBattle place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 463 of file wstag973.c.

◆ place3Area0Battle3

AreaBattle place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 464 of file wstag973.c.

◆ place3Area0Battle4

AreaBattle place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 465 of file wstag973.c.

◆ place3Area0Battle5

AreaBattle place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 466 of file wstag973.c.

◆ place3Area0Battle6

AreaBattle place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 467 of file wstag973.c.

◆ place3Area0Battle7

AreaBattle place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 468 of file wstag973.c.

◆ place3Area0Battles

BattleList place3Area0Battles
Initial value:
= {
3,
}
AreaBattle place3Area0Battle5
Definition wstag973.c:466
AreaBattle place3Area0Battle3
Definition wstag973.c:464
AreaBattle place3Area0Battle7
Definition wstag973.c:468
AreaBattle place3Area0Battle0
Definition wstag973.c:461
AreaBattle place3Area0Battle4
Definition wstag973.c:465
AreaBattle place3Area0Battle1
Definition wstag973.c:462
AreaBattle place3Area0Battle2
Definition wstag973.c:463
AreaBattle place3Area0Battle6
Definition wstag973.c:467

Definition at line 469 of file wstag973.c.

◆ place3Area1Battle0

AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 474 of file wstag973.c.

◆ place3Area1Battle1

AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 475 of file wstag973.c.

◆ place3Area1Battle2

AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 476 of file wstag973.c.

◆ place3Area1Battle3

AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 477 of file wstag973.c.

◆ place3Area1Battle4

AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 478 of file wstag973.c.

◆ place3Area1Battle5

AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 479 of file wstag973.c.

◆ place3Area1Battle6

AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 480 of file wstag973.c.

◆ place3Area1Battle7

AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 481 of file wstag973.c.

◆ place3Area1Battles

BattleList place3Area1Battles
Initial value:
= {
0,
}
AreaBattle place3Area1Battle6
Definition wstag973.c:480
AreaBattle place3Area1Battle3
Definition wstag973.c:477
AreaBattle place3Area1Battle5
Definition wstag973.c:479
AreaBattle place3Area1Battle1
Definition wstag973.c:475
AreaBattle place3Area1Battle4
Definition wstag973.c:478
AreaBattle place3Area1Battle0
Definition wstag973.c:474
AreaBattle place3Area1Battle2
Definition wstag973.c:476
AreaBattle place3Area1Battle7
Definition wstag973.c:481

Definition at line 482 of file wstag973.c.

◆ place3Area2Battle0

AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 487 of file wstag973.c.

◆ place3Area2Battle1

AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 488 of file wstag973.c.

◆ place3Area2Battle2

AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 489 of file wstag973.c.

◆ place3Area2Battle3

AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 490 of file wstag973.c.

◆ place3Area2Battle4

AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 491 of file wstag973.c.

◆ place3Area2Battle5

AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 492 of file wstag973.c.

◆ place3Area2Battle6

AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 493 of file wstag973.c.

◆ place3Area2Battle7

AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 494 of file wstag973.c.

◆ place3Area2Battles

BattleList place3Area2Battles
Initial value:
= {
0,
}
AreaBattle place3Area2Battle3
Definition wstag973.c:490
AreaBattle place3Area2Battle5
Definition wstag973.c:492
AreaBattle place3Area2Battle0
Definition wstag973.c:487
AreaBattle place3Area2Battle2
Definition wstag973.c:489
AreaBattle place3Area2Battle7
Definition wstag973.c:494
AreaBattle place3Area2Battle1
Definition wstag973.c:488
AreaBattle place3Area2Battle6
Definition wstag973.c:493
AreaBattle place3Area2Battle4
Definition wstag973.c:491

Definition at line 495 of file wstag973.c.

◆ place3Area3Battle0

AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 500 of file wstag973.c.

◆ place3Area3Battle1

AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 501 of file wstag973.c.

◆ place3Area3Battle2

AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 502 of file wstag973.c.

◆ place3Area3Battle3

AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 503 of file wstag973.c.

◆ place3Area3Battle4

AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 504 of file wstag973.c.

◆ place3Area3Battle5

AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 505 of file wstag973.c.

◆ place3Area3Battle6

AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 506 of file wstag973.c.

◆ place3Area3Battle7

AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 507 of file wstag973.c.

◆ place3Area3Battles

BattleList place3Area3Battles
Initial value:
= {
0,
}
AreaBattle place3Area3Battle1
Definition wstag973.c:501
AreaBattle place3Area3Battle2
Definition wstag973.c:502
AreaBattle place3Area3Battle3
Definition wstag973.c:503
AreaBattle place3Area3Battle6
Definition wstag973.c:506
AreaBattle place3Area3Battle5
Definition wstag973.c:505
AreaBattle place3Area3Battle0
Definition wstag973.c:500
AreaBattle place3Area3Battle4
Definition wstag973.c:504
AreaBattle place3Area3Battle7
Definition wstag973.c:507

Definition at line 508 of file wstag973.c.

◆ place4Area0Battle0

AreaBattle place4Area0Battle0 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 513 of file wstag973.c.

◆ place4Area0Battle1

AreaBattle place4Area0Battle1 = { 117, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 514 of file wstag973.c.

◆ place4Area0Battle2

AreaBattle place4Area0Battle2 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 515 of file wstag973.c.

◆ place4Area0Battle3

AreaBattle place4Area0Battle3 = { 184, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 516 of file wstag973.c.

◆ place4Area0Battle4

AreaBattle place4Area0Battle4 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 517 of file wstag973.c.

◆ place4Area0Battle5

AreaBattle place4Area0Battle5 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 518 of file wstag973.c.

◆ place4Area0Battle6

AreaBattle place4Area0Battle6 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 519 of file wstag973.c.

◆ place4Area0Battle7

AreaBattle place4Area0Battle7 = { 187, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 520 of file wstag973.c.

◆ place4Area0Battles

BattleList place4Area0Battles
Initial value:
= {
3,
}
AreaBattle place4Area0Battle2
Definition wstag973.c:515
AreaBattle place4Area0Battle5
Definition wstag973.c:518
AreaBattle place4Area0Battle4
Definition wstag973.c:517
AreaBattle place4Area0Battle6
Definition wstag973.c:519
AreaBattle place4Area0Battle7
Definition wstag973.c:520
AreaBattle place4Area0Battle1
Definition wstag973.c:514
AreaBattle place4Area0Battle3
Definition wstag973.c:516
AreaBattle place4Area0Battle0
Definition wstag973.c:513

Definition at line 521 of file wstag973.c.

◆ place4Area1Battle0

AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 526 of file wstag973.c.

◆ place4Area1Battle1

AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 527 of file wstag973.c.

◆ place4Area1Battle2

AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 528 of file wstag973.c.

◆ place4Area1Battle3

AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 529 of file wstag973.c.

◆ place4Area1Battle4

AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 530 of file wstag973.c.

◆ place4Area1Battle5

AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 531 of file wstag973.c.

◆ place4Area1Battle6

AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 532 of file wstag973.c.

◆ place4Area1Battle7

AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 533 of file wstag973.c.

◆ place4Area1Battles

BattleList place4Area1Battles
Initial value:
= {
0,
}
AreaBattle place4Area1Battle4
Definition wstag973.c:530
AreaBattle place4Area1Battle1
Definition wstag973.c:527
AreaBattle place4Area1Battle6
Definition wstag973.c:532
AreaBattle place4Area1Battle0
Definition wstag973.c:526
AreaBattle place4Area1Battle2
Definition wstag973.c:528
AreaBattle place4Area1Battle7
Definition wstag973.c:533
AreaBattle place4Area1Battle3
Definition wstag973.c:529
AreaBattle place4Area1Battle5
Definition wstag973.c:531

Definition at line 534 of file wstag973.c.

◆ place4Area2Battle0

AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 539 of file wstag973.c.

◆ place4Area2Battle1

AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 540 of file wstag973.c.

◆ place4Area2Battle2

AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 541 of file wstag973.c.

◆ place4Area2Battle3

AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 542 of file wstag973.c.

◆ place4Area2Battle4

AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 543 of file wstag973.c.

◆ place4Area2Battle5

AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 544 of file wstag973.c.

◆ place4Area2Battle6

AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 545 of file wstag973.c.

◆ place4Area2Battle7

AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 546 of file wstag973.c.

◆ place4Area2Battles

BattleList place4Area2Battles
Initial value:
= {
0,
}
AreaBattle place4Area2Battle6
Definition wstag973.c:545
AreaBattle place4Area2Battle5
Definition wstag973.c:544
AreaBattle place4Area2Battle4
Definition wstag973.c:543
AreaBattle place4Area2Battle2
Definition wstag973.c:541
AreaBattle place4Area2Battle3
Definition wstag973.c:542
AreaBattle place4Area2Battle1
Definition wstag973.c:540
AreaBattle place4Area2Battle0
Definition wstag973.c:539
AreaBattle place4Area2Battle7
Definition wstag973.c:546

Definition at line 547 of file wstag973.c.

◆ place4Area3Battle0

AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 552 of file wstag973.c.

◆ place4Area3Battle1

AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 553 of file wstag973.c.

◆ place4Area3Battle2

AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 554 of file wstag973.c.

◆ place4Area3Battle3

AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 555 of file wstag973.c.

◆ place4Area3Battle4

AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 556 of file wstag973.c.

◆ place4Area3Battle5

AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 557 of file wstag973.c.

◆ place4Area3Battle6

AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 558 of file wstag973.c.

◆ place4Area3Battle7

AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 559 of file wstag973.c.

◆ place4Area3Battles

BattleList place4Area3Battles
Initial value:
= {
0,
}
AreaBattle place4Area3Battle7
Definition wstag973.c:559
AreaBattle place4Area3Battle3
Definition wstag973.c:555
AreaBattle place4Area3Battle0
Definition wstag973.c:552
AreaBattle place4Area3Battle1
Definition wstag973.c:553
AreaBattle place4Area3Battle5
Definition wstag973.c:557
AreaBattle place4Area3Battle4
Definition wstag973.c:556
AreaBattle place4Area3Battle2
Definition wstag973.c:554
AreaBattle place4Area3Battle6
Definition wstag973.c:558

Definition at line 560 of file wstag973.c.

◆ place5Area0Battle0

AreaBattle place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 565 of file wstag973.c.

◆ place5Area0Battle1

AreaBattle place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 566 of file wstag973.c.

◆ place5Area0Battle2

AreaBattle place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 567 of file wstag973.c.

◆ place5Area0Battle3

AreaBattle place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 568 of file wstag973.c.

◆ place5Area0Battle4

AreaBattle place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 569 of file wstag973.c.

◆ place5Area0Battle5

AreaBattle place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 570 of file wstag973.c.

◆ place5Area0Battle6

AreaBattle place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 571 of file wstag973.c.

◆ place5Area0Battle7

AreaBattle place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 572 of file wstag973.c.

◆ place5Area0Battles

BattleList place5Area0Battles
Initial value:
= {
3,
}
AreaBattle place5Area0Battle6
Definition wstag973.c:571
AreaBattle place5Area0Battle4
Definition wstag973.c:569
AreaBattle place5Area0Battle1
Definition wstag973.c:566
AreaBattle place5Area0Battle3
Definition wstag973.c:568
AreaBattle place5Area0Battle0
Definition wstag973.c:565
AreaBattle place5Area0Battle2
Definition wstag973.c:567
AreaBattle place5Area0Battle7
Definition wstag973.c:572
AreaBattle place5Area0Battle5
Definition wstag973.c:570

Definition at line 573 of file wstag973.c.

◆ place5Area1Battle0

AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 578 of file wstag973.c.

◆ place5Area1Battle1

AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 579 of file wstag973.c.

◆ place5Area1Battle2

AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 580 of file wstag973.c.

◆ place5Area1Battle3

AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 581 of file wstag973.c.

◆ place5Area1Battle4

AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 582 of file wstag973.c.

◆ place5Area1Battle5

AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 583 of file wstag973.c.

◆ place5Area1Battle6

AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 584 of file wstag973.c.

◆ place5Area1Battle7

AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 585 of file wstag973.c.

◆ place5Area1Battles

BattleList place5Area1Battles
Initial value:
= {
0,
}
AreaBattle place5Area1Battle2
Definition wstag973.c:580
AreaBattle place5Area1Battle0
Definition wstag973.c:578
AreaBattle place5Area1Battle3
Definition wstag973.c:581
AreaBattle place5Area1Battle4
Definition wstag973.c:582
AreaBattle place5Area1Battle6
Definition wstag973.c:584
AreaBattle place5Area1Battle7
Definition wstag973.c:585
AreaBattle place5Area1Battle1
Definition wstag973.c:579
AreaBattle place5Area1Battle5
Definition wstag973.c:583

Definition at line 586 of file wstag973.c.

◆ place5Area2Battle0

AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 591 of file wstag973.c.

◆ place5Area2Battle1

AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 592 of file wstag973.c.

◆ place5Area2Battle2

AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 593 of file wstag973.c.

◆ place5Area2Battle3

AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 594 of file wstag973.c.

◆ place5Area2Battle4

AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 595 of file wstag973.c.

◆ place5Area2Battle5

AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 596 of file wstag973.c.

◆ place5Area2Battle6

AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 597 of file wstag973.c.

◆ place5Area2Battle7

AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 598 of file wstag973.c.

◆ place5Area2Battles

BattleList place5Area2Battles
Initial value:
= {
0,
}
AreaBattle place5Area2Battle4
Definition wstag973.c:595
AreaBattle place5Area2Battle3
Definition wstag973.c:594
AreaBattle place5Area2Battle7
Definition wstag973.c:598
AreaBattle place5Area2Battle6
Definition wstag973.c:597
AreaBattle place5Area2Battle2
Definition wstag973.c:593
AreaBattle place5Area2Battle5
Definition wstag973.c:596
AreaBattle place5Area2Battle1
Definition wstag973.c:592
AreaBattle place5Area2Battle0
Definition wstag973.c:591

Definition at line 599 of file wstag973.c.

◆ place5Area3Battle0

AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 604 of file wstag973.c.

◆ place5Area3Battle1

AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 605 of file wstag973.c.

◆ place5Area3Battle2

AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 606 of file wstag973.c.

◆ place5Area3Battle3

AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 607 of file wstag973.c.

◆ place5Area3Battle4

AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 608 of file wstag973.c.

◆ place5Area3Battle5

AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 609 of file wstag973.c.

◆ place5Area3Battle6

AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 610 of file wstag973.c.

◆ place5Area3Battle7

AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 611 of file wstag973.c.

◆ place5Area3Battles

BattleList place5Area3Battles
Initial value:
= {
0,
}
AreaBattle place5Area3Battle5
Definition wstag973.c:609
AreaBattle place5Area3Battle3
Definition wstag973.c:607
AreaBattle place5Area3Battle4
Definition wstag973.c:608
AreaBattle place5Area3Battle7
Definition wstag973.c:611
AreaBattle place5Area3Battle6
Definition wstag973.c:610
AreaBattle place5Area3Battle2
Definition wstag973.c:606
AreaBattle place5Area3Battle0
Definition wstag973.c:604
AreaBattle place5Area3Battle1
Definition wstag973.c:605

Definition at line 612 of file wstag973.c.

◆ place6Area0Battle0

AreaBattle place6Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 617 of file wstag973.c.

◆ place6Area0Battle1

AreaBattle place6Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 618 of file wstag973.c.

◆ place6Area0Battle2

AreaBattle place6Area0Battle2 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 619 of file wstag973.c.

◆ place6Area0Battle3

AreaBattle place6Area0Battle3 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 620 of file wstag973.c.

◆ place6Area0Battle4

AreaBattle place6Area0Battle4 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 621 of file wstag973.c.

◆ place6Area0Battle5

AreaBattle place6Area0Battle5 = { 121, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 622 of file wstag973.c.

◆ place6Area0Battle6

AreaBattle place6Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 623 of file wstag973.c.

◆ place6Area0Battle7

AreaBattle place6Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 624 of file wstag973.c.

◆ place6Area0Battles

BattleList place6Area0Battles
Initial value:
= {
3,
}
AreaBattle place6Area0Battle3
Definition wstag973.c:620
AreaBattle place6Area0Battle4
Definition wstag973.c:621
AreaBattle place6Area0Battle2
Definition wstag973.c:619
AreaBattle place6Area0Battle0
Definition wstag973.c:617
AreaBattle place6Area0Battle6
Definition wstag973.c:623
AreaBattle place6Area0Battle7
Definition wstag973.c:624
AreaBattle place6Area0Battle1
Definition wstag973.c:618
AreaBattle place6Area0Battle5
Definition wstag973.c:622

Definition at line 625 of file wstag973.c.

◆ place6Area1Battle0

AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 630 of file wstag973.c.

◆ place6Area1Battle1

AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 631 of file wstag973.c.

◆ place6Area1Battle2

AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 632 of file wstag973.c.

◆ place6Area1Battle3

AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 633 of file wstag973.c.

◆ place6Area1Battle4

AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 634 of file wstag973.c.

◆ place6Area1Battle5

AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 635 of file wstag973.c.

◆ place6Area1Battle6

AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 636 of file wstag973.c.

◆ place6Area1Battle7

AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 637 of file wstag973.c.

◆ place6Area1Battles

BattleList place6Area1Battles
Initial value:
= {
0,
}
AreaBattle place6Area1Battle1
Definition wstag973.c:631
AreaBattle place6Area1Battle5
Definition wstag973.c:635
AreaBattle place6Area1Battle3
Definition wstag973.c:633
AreaBattle place6Area1Battle0
Definition wstag973.c:630
AreaBattle place6Area1Battle6
Definition wstag973.c:636
AreaBattle place6Area1Battle7
Definition wstag973.c:637
AreaBattle place6Area1Battle4
Definition wstag973.c:634
AreaBattle place6Area1Battle2
Definition wstag973.c:632

Definition at line 638 of file wstag973.c.

◆ place6Area2Battle0

AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 643 of file wstag973.c.

◆ place6Area2Battle1

AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 644 of file wstag973.c.

◆ place6Area2Battle2

AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 645 of file wstag973.c.

◆ place6Area2Battle3

AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 646 of file wstag973.c.

◆ place6Area2Battle4

AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 647 of file wstag973.c.

◆ place6Area2Battle5

AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 648 of file wstag973.c.

◆ place6Area2Battle6

AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 649 of file wstag973.c.

◆ place6Area2Battle7

AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 650 of file wstag973.c.

◆ place6Area2Battles

BattleList place6Area2Battles
Initial value:
= {
0,
}
AreaBattle place6Area2Battle4
Definition wstag973.c:647
AreaBattle place6Area2Battle0
Definition wstag973.c:643
AreaBattle place6Area2Battle1
Definition wstag973.c:644
AreaBattle place6Area2Battle6
Definition wstag973.c:649
AreaBattle place6Area2Battle2
Definition wstag973.c:645
AreaBattle place6Area2Battle7
Definition wstag973.c:650
AreaBattle place6Area2Battle3
Definition wstag973.c:646
AreaBattle place6Area2Battle5
Definition wstag973.c:648

Definition at line 651 of file wstag973.c.

◆ place6Area3Battle0

AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 656 of file wstag973.c.

◆ place6Area3Battle1

AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 657 of file wstag973.c.

◆ place6Area3Battle2

AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 658 of file wstag973.c.

◆ place6Area3Battle3

AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 659 of file wstag973.c.

◆ place6Area3Battle4

AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 660 of file wstag973.c.

◆ place6Area3Battle5

AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 661 of file wstag973.c.

◆ place6Area3Battle6

AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 662 of file wstag973.c.

◆ place6Area3Battle7

AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 663 of file wstag973.c.

◆ place6Area3Battles

BattleList place6Area3Battles
Initial value:
= {
0,
}
AreaBattle place6Area3Battle5
Definition wstag973.c:661
AreaBattle place6Area3Battle1
Definition wstag973.c:657
AreaBattle place6Area3Battle6
Definition wstag973.c:662
AreaBattle place6Area3Battle7
Definition wstag973.c:663
AreaBattle place6Area3Battle3
Definition wstag973.c:659
AreaBattle place6Area3Battle4
Definition wstag973.c:660
AreaBattle place6Area3Battle2
Definition wstag973.c:658
AreaBattle place6Area3Battle0
Definition wstag973.c:656

Definition at line 664 of file wstag973.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList place4Area2Battles
Definition wstag973.c:547
BattleList place6Area2Battles
Definition wstag973.c:651
BattleList place3Area0Battles
Definition wstag973.c:469
BattleList place3Area1Battles
Definition wstag973.c:482
BattleList place6Area0Battles
Definition wstag973.c:625
BattleList place1Area1Battles
Definition wstag973.c:378
BattleList place6Area1Battles
Definition wstag973.c:638
BattleList place5Area1Battles
Definition wstag973.c:586
BattleList place2Area1Battles
Definition wstag973.c:430
BattleList place3Area2Battles
Definition wstag973.c:495
BattleList place1Area0Battles
Definition wstag973.c:365
BattleList place4Area3Battles
Definition wstag973.c:560
BattleList place4Area0Battles
Definition wstag973.c:521
BattleList place1Area2Battles
Definition wstag973.c:391
BattleList place5Area2Battles
Definition wstag973.c:599
BattleList place4Area1Battles
Definition wstag973.c:534
BattleList place1Area3Battles
Definition wstag973.c:404
BattleList place3Area3Battles
Definition wstag973.c:508
BattleList place5Area3Battles
Definition wstag973.c:612
BattleList place2Area3Battles
Definition wstag973.c:456
BattleList place2Area0Battles
Definition wstag973.c:417
BattleList place2Area2Battles
Definition wstag973.c:443
BattleList place6Area3Battles
Definition wstag973.c:664
BattleList place5Area0Battles
Definition wstag973.c:573

Definition at line 669 of file wstag973.c.

Referenced by setupStage().