Digimon World 3 decomp
The European version, SLES_039.36
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wstag850.c File Reference

WSTAG850: Seabed, Underground: below Central Park, Bulk Bridge and Phoenix Bay. More...

Include dependency graph for wstag850.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)
 
#define STAGE_FILE   0x6E1
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0027.
 

Variables

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 }
 the color the setup copies to FIELDSTG_state.spriteColor
 
StagePoint placePoints1_1Point2 = { 0x2E4, 1, 1, 0x340, 160, 1, ((void *)0) }
 
StagePoint placePoints1_1Point1 = { 0x2E6, 1, 1, 160, 0x150, 5, &placePoints1_1Point2 }
 
StagePoint placePoints1_1Point0 = { 0x21D, 0, 0, 0x328, 0x424, 0, &placePoints1_1Point1 }
 
StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }
 
StagePoint placePoints1_2Point2 = { 0x2E7, 1, 1, 0x250, 232, 1, ((void *)0) }
 
StagePoint placePoints1_2Point1 = { 0x2E4, 1, 1, 192, 0x180, 5, &placePoints1_2Point2 }
 
StagePoint placePoints1_2Point0 = { 0x234, 0, 0, 0x320, 0x1C8, 0, &placePoints1_2Point1 }
 
StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }
 
StagePoint placePoints4_1Point2 = { 0x2E2, 4, 1, 0x330, 248, 1, ((void *)0) }
 
StagePoint placePoints4_1Point1 = { 0x2E4, 4, 1, 192, 0x180, 5, &placePoints4_1Point2 }
 
StagePoint placePoints4_1Point0 = { 0x23B, 0, 0, 0x360, 0x12C, 0, &placePoints4_1Point1 }
 
StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }
 
StagePoint placePoints11_1Point2 = { 0x2E4, 11, 1, 0x340, 160, 1, ((void *)0) }
 
StagePoint placePoints11_1Point1 = { 0x2E6, 11, 1, 160, 0x150, 5, &placePoints11_1Point2 }
 
StagePoint placePoints11_1Point0 = { 0x28C, 0, 0, 0x328, 0x424, 0, &placePoints11_1Point1 }
 
StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 }
 
StagePoint placePoints11_2Point2 = { 0x2E7, 11, 1, 0x250, 232, 1, ((void *)0) }
 
StagePoint placePoints11_2Point1 = { 0x2E4, 11, 1, 192, 0x180, 5, &placePoints11_2Point2 }
 
StagePoint placePoints11_2Point0 = { 0x2A2, 0, 0, 0x320, 0x1C8, 0, &placePoints11_2Point1 }
 
StagePoints placePoints11_2 = { 11, 2, &placePoints11_2Point0 }
 
StagePoint placePoints14_1Point2 = { 0x2E2, 14, 1, 0x330, 248, 1, ((void *)0) }
 
StagePoint placePoints14_1Point1 = { 0x2E4, 14, 1, 192, 0x180, 5, &placePoints14_1Point2 }
 
StagePoint placePoints14_1Point0 = { 0x2A8, 0, 0, 0x360, 0x12C, 0, &placePoints14_1Point1 }
 
StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }
 
StagePoints placePoints0_0 = { 0, 0, &placePoints1_1Point0 }
 
StagePoints * placePoints []
 Names some stages define.
 
AreaBattle place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place1Area0Battles
 
AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area1Battles
 
AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area2Battles
 
AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area3Battles
 
AreaBattle place4Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place4Area0Battles
 
AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area1Battles
 
AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area2Battles
 
AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area3Battles
 
AreaBattle place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place11Area0Battles
 
AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area1Battles
 
AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area2Battles
 
AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area3Battles
 
AreaBattle place14Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place14Area0Battles
 
AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area1Battles
 
AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area2Battles
 
AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area3Battles
 
FieldBattles stageBattles []
 
ActorImage stageImages []
 
FieldActorEntry actor0 = { ((void *)0) , ((void *)0) , 0x147, 4, 0, 0, 0 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG850: Seabed, Underground: below Central Park, Bulk Bridge and Phoenix Bay.

A tunnel under Central Park, Bulk Bridge and Phoenix Bay; it joins WSTAG835, 845, 855 and 860.

Definition in file wstag850.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)

Definition at line 19 of file wstag850.c.

◆ STAGE_FILE

#define STAGE_FILE   0x6E1

Definition at line 20 of file wstag850.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0027.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0027: the Seabed tunnels

< BGM_0027: the Seabed tunnels

< a cell's value: a direction (3 bits) and a StageSlot (5)

< a cell's value: its battle area (FieldBattles), or 0

Definition at line 23 of file wstag850.c.

Variable Documentation

◆ stageColor

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 }

the color the setup copies to FIELDSTG_state.spriteColor

the color the setup copies to FIELDSTG_state.spriteColor

It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first

Definition at line 14 of file wstag850.c.

Referenced by setupStage().

◆ placePoints1_1Point2

StagePoint placePoints1_1Point2 = { 0x2E4, 1, 1, 0x340, 160, 1, ((void *)0) }

Definition at line 44 of file wstag850.c.

◆ placePoints1_1Point1

StagePoint placePoints1_1Point1 = { 0x2E6, 1, 1, 160, 0x150, 5, &placePoints1_1Point2 }

Definition at line 45 of file wstag850.c.

◆ placePoints1_1Point0

StagePoint placePoints1_1Point0 = { 0x21D, 0, 0, 0x328, 0x424, 0, &placePoints1_1Point1 }

Definition at line 46 of file wstag850.c.

◆ placePoints1_1

StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }

Definition at line 47 of file wstag850.c.

◆ placePoints1_2Point2

StagePoint placePoints1_2Point2 = { 0x2E7, 1, 1, 0x250, 232, 1, ((void *)0) }

Definition at line 48 of file wstag850.c.

◆ placePoints1_2Point1

StagePoint placePoints1_2Point1 = { 0x2E4, 1, 1, 192, 0x180, 5, &placePoints1_2Point2 }

Definition at line 49 of file wstag850.c.

◆ placePoints1_2Point0

StagePoint placePoints1_2Point0 = { 0x234, 0, 0, 0x320, 0x1C8, 0, &placePoints1_2Point1 }

Definition at line 50 of file wstag850.c.

◆ placePoints1_2

StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }

Definition at line 51 of file wstag850.c.

◆ placePoints4_1Point2

StagePoint placePoints4_1Point2 = { 0x2E2, 4, 1, 0x330, 248, 1, ((void *)0) }

Definition at line 52 of file wstag850.c.

◆ placePoints4_1Point1

StagePoint placePoints4_1Point1 = { 0x2E4, 4, 1, 192, 0x180, 5, &placePoints4_1Point2 }

Definition at line 53 of file wstag850.c.

◆ placePoints4_1Point0

StagePoint placePoints4_1Point0 = { 0x23B, 0, 0, 0x360, 0x12C, 0, &placePoints4_1Point1 }

Definition at line 54 of file wstag850.c.

◆ placePoints4_1

StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }

Definition at line 55 of file wstag850.c.

◆ placePoints11_1Point2

StagePoint placePoints11_1Point2 = { 0x2E4, 11, 1, 0x340, 160, 1, ((void *)0) }

Definition at line 56 of file wstag850.c.

◆ placePoints11_1Point1

StagePoint placePoints11_1Point1 = { 0x2E6, 11, 1, 160, 0x150, 5, &placePoints11_1Point2 }

Definition at line 57 of file wstag850.c.

◆ placePoints11_1Point0

StagePoint placePoints11_1Point0 = { 0x28C, 0, 0, 0x328, 0x424, 0, &placePoints11_1Point1 }

Definition at line 58 of file wstag850.c.

◆ placePoints11_1

StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 }

Definition at line 59 of file wstag850.c.

◆ placePoints11_2Point2

StagePoint placePoints11_2Point2 = { 0x2E7, 11, 1, 0x250, 232, 1, ((void *)0) }

Definition at line 60 of file wstag850.c.

◆ placePoints11_2Point1

StagePoint placePoints11_2Point1 = { 0x2E4, 11, 1, 192, 0x180, 5, &placePoints11_2Point2 }

Definition at line 61 of file wstag850.c.

◆ placePoints11_2Point0

StagePoint placePoints11_2Point0 = { 0x2A2, 0, 0, 0x320, 0x1C8, 0, &placePoints11_2Point1 }

Definition at line 62 of file wstag850.c.

◆ placePoints11_2

StagePoints placePoints11_2 = { 11, 2, &placePoints11_2Point0 }

Definition at line 63 of file wstag850.c.

◆ placePoints14_1Point2

StagePoint placePoints14_1Point2 = { 0x2E2, 14, 1, 0x330, 248, 1, ((void *)0) }

Definition at line 64 of file wstag850.c.

◆ placePoints14_1Point1

StagePoint placePoints14_1Point1 = { 0x2E4, 14, 1, 192, 0x180, 5, &placePoints14_1Point2 }

Definition at line 65 of file wstag850.c.

◆ placePoints14_1Point0

StagePoint placePoints14_1Point0 = { 0x2A8, 0, 0, 0x360, 0x12C, 0, &placePoints14_1Point1 }

Definition at line 66 of file wstag850.c.

◆ placePoints14_1

StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }

Definition at line 67 of file wstag850.c.

◆ placePoints0_0

StagePoints placePoints0_0 = { 0, 0, &placePoints1_1Point0 }

Definition at line 68 of file wstag850.c.

◆ placePoints

StagePoints* placePoints[]
Initial value:
= {
}
StagePoints placePoints1_2
Definition wstag850.c:51
StagePoints placePoints14_1
Definition wstag850.c:67
StagePoints placePoints11_2
Definition wstag850.c:63
StagePoints placePoints1_1
Definition wstag850.c:47
StagePoints placePoints11_1
Definition wstag850.c:59
StagePoints placePoints0_0
Definition wstag850.c:68
StagePoints placePoints4_1
Definition wstag850.c:55

Names some stages define.

Definition at line 69 of file wstag850.c.

◆ place1Area0Battle0

AreaBattle place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 73 of file wstag850.c.

◆ place1Area0Battle1

AreaBattle place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 74 of file wstag850.c.

◆ place1Area0Battle2

AreaBattle place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 75 of file wstag850.c.

◆ place1Area0Battle3

AreaBattle place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 76 of file wstag850.c.

◆ place1Area0Battle4

AreaBattle place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 77 of file wstag850.c.

◆ place1Area0Battle5

AreaBattle place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 78 of file wstag850.c.

◆ place1Area0Battle6

AreaBattle place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 79 of file wstag850.c.

◆ place1Area0Battle7

AreaBattle place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 80 of file wstag850.c.

◆ place1Area0Battles

BattleList place1Area0Battles
Initial value:
= {
2,
}
AreaBattle place1Area0Battle3
Definition wstag850.c:76
AreaBattle place1Area0Battle6
Definition wstag850.c:79
AreaBattle place1Area0Battle1
Definition wstag850.c:74
AreaBattle place1Area0Battle2
Definition wstag850.c:75
AreaBattle place1Area0Battle0
Definition wstag850.c:73
AreaBattle place1Area0Battle5
Definition wstag850.c:78
AreaBattle place1Area0Battle7
Definition wstag850.c:80
AreaBattle place1Area0Battle4
Definition wstag850.c:77

Definition at line 81 of file wstag850.c.

◆ place1Area1Battle0

AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 86 of file wstag850.c.

◆ place1Area1Battle1

AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 87 of file wstag850.c.

◆ place1Area1Battle2

AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 88 of file wstag850.c.

◆ place1Area1Battle3

AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 89 of file wstag850.c.

◆ place1Area1Battle4

AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 90 of file wstag850.c.

◆ place1Area1Battle5

AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 91 of file wstag850.c.

◆ place1Area1Battle6

AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 92 of file wstag850.c.

◆ place1Area1Battle7

AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 93 of file wstag850.c.

◆ place1Area1Battles

BattleList place1Area1Battles
Initial value:
= {
0,
}
AreaBattle place1Area1Battle2
Definition wstag850.c:88
AreaBattle place1Area1Battle5
Definition wstag850.c:91
AreaBattle place1Area1Battle7
Definition wstag850.c:93
AreaBattle place1Area1Battle4
Definition wstag850.c:90
AreaBattle place1Area1Battle1
Definition wstag850.c:87
AreaBattle place1Area1Battle3
Definition wstag850.c:89
AreaBattle place1Area1Battle6
Definition wstag850.c:92
AreaBattle place1Area1Battle0
Definition wstag850.c:86

Definition at line 94 of file wstag850.c.

◆ place1Area2Battle0

AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 99 of file wstag850.c.

◆ place1Area2Battle1

AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 100 of file wstag850.c.

◆ place1Area2Battle2

AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 101 of file wstag850.c.

◆ place1Area2Battle3

AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 102 of file wstag850.c.

◆ place1Area2Battle4

AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 103 of file wstag850.c.

◆ place1Area2Battle5

AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 104 of file wstag850.c.

◆ place1Area2Battle6

AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 105 of file wstag850.c.

◆ place1Area2Battle7

AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 106 of file wstag850.c.

◆ place1Area2Battles

BattleList place1Area2Battles
Initial value:
= {
0,
}
AreaBattle place1Area2Battle4
Definition wstag850.c:103
AreaBattle place1Area2Battle7
Definition wstag850.c:106
AreaBattle place1Area2Battle0
Definition wstag850.c:99
AreaBattle place1Area2Battle2
Definition wstag850.c:101
AreaBattle place1Area2Battle3
Definition wstag850.c:102
AreaBattle place1Area2Battle1
Definition wstag850.c:100
AreaBattle place1Area2Battle5
Definition wstag850.c:104
AreaBattle place1Area2Battle6
Definition wstag850.c:105

Definition at line 107 of file wstag850.c.

◆ place1Area3Battle0

AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 112 of file wstag850.c.

◆ place1Area3Battle1

AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 113 of file wstag850.c.

◆ place1Area3Battle2

AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 114 of file wstag850.c.

◆ place1Area3Battle3

AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 115 of file wstag850.c.

◆ place1Area3Battle4

AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 116 of file wstag850.c.

◆ place1Area3Battle5

AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 117 of file wstag850.c.

◆ place1Area3Battle6

AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 118 of file wstag850.c.

◆ place1Area3Battle7

AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 119 of file wstag850.c.

◆ place1Area3Battles

BattleList place1Area3Battles
Initial value:
= {
0,
}
AreaBattle place1Area3Battle3
Definition wstag850.c:115
AreaBattle place1Area3Battle5
Definition wstag850.c:117
AreaBattle place1Area3Battle7
Definition wstag850.c:119
AreaBattle place1Area3Battle2
Definition wstag850.c:114
AreaBattle place1Area3Battle0
Definition wstag850.c:112
AreaBattle place1Area3Battle6
Definition wstag850.c:118
AreaBattle place1Area3Battle1
Definition wstag850.c:113
AreaBattle place1Area3Battle4
Definition wstag850.c:116

Definition at line 120 of file wstag850.c.

◆ place4Area0Battle0

AreaBattle place4Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 125 of file wstag850.c.

◆ place4Area0Battle1

AreaBattle place4Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 126 of file wstag850.c.

◆ place4Area0Battle2

AreaBattle place4Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 127 of file wstag850.c.

◆ place4Area0Battle3

AreaBattle place4Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 128 of file wstag850.c.

◆ place4Area0Battle4

AreaBattle place4Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 129 of file wstag850.c.

◆ place4Area0Battle5

AreaBattle place4Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 130 of file wstag850.c.

◆ place4Area0Battle6

AreaBattle place4Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 131 of file wstag850.c.

◆ place4Area0Battle7

AreaBattle place4Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 132 of file wstag850.c.

◆ place4Area0Battles

BattleList place4Area0Battles
Initial value:
= {
2,
}
AreaBattle place4Area0Battle2
Definition wstag850.c:127
AreaBattle place4Area0Battle5
Definition wstag850.c:130
AreaBattle place4Area0Battle4
Definition wstag850.c:129
AreaBattle place4Area0Battle6
Definition wstag850.c:131
AreaBattle place4Area0Battle7
Definition wstag850.c:132
AreaBattle place4Area0Battle1
Definition wstag850.c:126
AreaBattle place4Area0Battle3
Definition wstag850.c:128
AreaBattle place4Area0Battle0
Definition wstag850.c:125

Definition at line 133 of file wstag850.c.

◆ place4Area1Battle0

AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 138 of file wstag850.c.

◆ place4Area1Battle1

AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 139 of file wstag850.c.

◆ place4Area1Battle2

AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 140 of file wstag850.c.

◆ place4Area1Battle3

AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 141 of file wstag850.c.

◆ place4Area1Battle4

AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 142 of file wstag850.c.

◆ place4Area1Battle5

AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 143 of file wstag850.c.

◆ place4Area1Battle6

AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 144 of file wstag850.c.

◆ place4Area1Battle7

AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 145 of file wstag850.c.

◆ place4Area1Battles

BattleList place4Area1Battles
Initial value:
= {
0,
}
AreaBattle place4Area1Battle4
Definition wstag850.c:142
AreaBattle place4Area1Battle1
Definition wstag850.c:139
AreaBattle place4Area1Battle6
Definition wstag850.c:144
AreaBattle place4Area1Battle0
Definition wstag850.c:138
AreaBattle place4Area1Battle2
Definition wstag850.c:140
AreaBattle place4Area1Battle7
Definition wstag850.c:145
AreaBattle place4Area1Battle3
Definition wstag850.c:141
AreaBattle place4Area1Battle5
Definition wstag850.c:143

Definition at line 146 of file wstag850.c.

◆ place4Area2Battle0

AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 151 of file wstag850.c.

◆ place4Area2Battle1

AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 152 of file wstag850.c.

◆ place4Area2Battle2

AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 153 of file wstag850.c.

◆ place4Area2Battle3

AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 154 of file wstag850.c.

◆ place4Area2Battle4

AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 155 of file wstag850.c.

◆ place4Area2Battle5

AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 156 of file wstag850.c.

◆ place4Area2Battle6

AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 157 of file wstag850.c.

◆ place4Area2Battle7

AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 158 of file wstag850.c.

◆ place4Area2Battles

BattleList place4Area2Battles
Initial value:
= {
0,
}
AreaBattle place4Area2Battle6
Definition wstag850.c:157
AreaBattle place4Area2Battle5
Definition wstag850.c:156
AreaBattle place4Area2Battle4
Definition wstag850.c:155
AreaBattle place4Area2Battle2
Definition wstag850.c:153
AreaBattle place4Area2Battle3
Definition wstag850.c:154
AreaBattle place4Area2Battle1
Definition wstag850.c:152
AreaBattle place4Area2Battle0
Definition wstag850.c:151
AreaBattle place4Area2Battle7
Definition wstag850.c:158

Definition at line 159 of file wstag850.c.

◆ place4Area3Battle0

AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 164 of file wstag850.c.

◆ place4Area3Battle1

AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 165 of file wstag850.c.

◆ place4Area3Battle2

AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 166 of file wstag850.c.

◆ place4Area3Battle3

AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 167 of file wstag850.c.

◆ place4Area3Battle4

AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 168 of file wstag850.c.

◆ place4Area3Battle5

AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 169 of file wstag850.c.

◆ place4Area3Battle6

AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 170 of file wstag850.c.

◆ place4Area3Battle7

AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 171 of file wstag850.c.

◆ place4Area3Battles

BattleList place4Area3Battles
Initial value:
= {
0,
}
AreaBattle place4Area3Battle7
Definition wstag850.c:171
AreaBattle place4Area3Battle3
Definition wstag850.c:167
AreaBattle place4Area3Battle0
Definition wstag850.c:164
AreaBattle place4Area3Battle1
Definition wstag850.c:165
AreaBattle place4Area3Battle5
Definition wstag850.c:169
AreaBattle place4Area3Battle4
Definition wstag850.c:168
AreaBattle place4Area3Battle2
Definition wstag850.c:166
AreaBattle place4Area3Battle6
Definition wstag850.c:170

Definition at line 172 of file wstag850.c.

◆ place11Area0Battle0

AreaBattle place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 177 of file wstag850.c.

◆ place11Area0Battle1

AreaBattle place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 178 of file wstag850.c.

◆ place11Area0Battle2

AreaBattle place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 179 of file wstag850.c.

◆ place11Area0Battle3

AreaBattle place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 180 of file wstag850.c.

◆ place11Area0Battle4

AreaBattle place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 181 of file wstag850.c.

◆ place11Area0Battle5

AreaBattle place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 182 of file wstag850.c.

◆ place11Area0Battle6

AreaBattle place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 183 of file wstag850.c.

◆ place11Area0Battle7

AreaBattle place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 184 of file wstag850.c.

◆ place11Area0Battles

BattleList place11Area0Battles
Initial value:
= {
2,
}
AreaBattle place11Area0Battle3
Definition wstag850.c:180
AreaBattle place11Area0Battle6
Definition wstag850.c:183
AreaBattle place11Area0Battle1
Definition wstag850.c:178
AreaBattle place11Area0Battle7
Definition wstag850.c:184
AreaBattle place11Area0Battle2
Definition wstag850.c:179
AreaBattle place11Area0Battle5
Definition wstag850.c:182
AreaBattle place11Area0Battle4
Definition wstag850.c:181
AreaBattle place11Area0Battle0
Definition wstag850.c:177

Definition at line 185 of file wstag850.c.

◆ place11Area1Battle0

AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 190 of file wstag850.c.

◆ place11Area1Battle1

AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 191 of file wstag850.c.

◆ place11Area1Battle2

AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 192 of file wstag850.c.

◆ place11Area1Battle3

AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 193 of file wstag850.c.

◆ place11Area1Battle4

AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 194 of file wstag850.c.

◆ place11Area1Battle5

AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 195 of file wstag850.c.

◆ place11Area1Battle6

AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 196 of file wstag850.c.

◆ place11Area1Battle7

AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 197 of file wstag850.c.

◆ place11Area1Battles

BattleList place11Area1Battles
Initial value:
= {
0,
}
AreaBattle place11Area1Battle2
Definition wstag850.c:192
AreaBattle place11Area1Battle3
Definition wstag850.c:193
AreaBattle place11Area1Battle5
Definition wstag850.c:195
AreaBattle place11Area1Battle6
Definition wstag850.c:196
AreaBattle place11Area1Battle4
Definition wstag850.c:194
AreaBattle place11Area1Battle1
Definition wstag850.c:191
AreaBattle place11Area1Battle7
Definition wstag850.c:197
AreaBattle place11Area1Battle0
Definition wstag850.c:190

Definition at line 198 of file wstag850.c.

◆ place11Area2Battle0

AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 203 of file wstag850.c.

◆ place11Area2Battle1

AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 204 of file wstag850.c.

◆ place11Area2Battle2

AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 205 of file wstag850.c.

◆ place11Area2Battle3

AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 206 of file wstag850.c.

◆ place11Area2Battle4

AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 207 of file wstag850.c.

◆ place11Area2Battle5

AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 208 of file wstag850.c.

◆ place11Area2Battle6

AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 209 of file wstag850.c.

◆ place11Area2Battle7

AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 210 of file wstag850.c.

◆ place11Area2Battles

BattleList place11Area2Battles
Initial value:
= {
0,
}
AreaBattle place11Area2Battle1
Definition wstag850.c:204
AreaBattle place11Area2Battle6
Definition wstag850.c:209
AreaBattle place11Area2Battle5
Definition wstag850.c:208
AreaBattle place11Area2Battle4
Definition wstag850.c:207
AreaBattle place11Area2Battle7
Definition wstag850.c:210
AreaBattle place11Area2Battle0
Definition wstag850.c:203
AreaBattle place11Area2Battle2
Definition wstag850.c:205
AreaBattle place11Area2Battle3
Definition wstag850.c:206

Definition at line 211 of file wstag850.c.

◆ place11Area3Battle0

AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 216 of file wstag850.c.

◆ place11Area3Battle1

AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 217 of file wstag850.c.

◆ place11Area3Battle2

AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 218 of file wstag850.c.

◆ place11Area3Battle3

AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 219 of file wstag850.c.

◆ place11Area3Battle4

AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 220 of file wstag850.c.

◆ place11Area3Battle5

AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 221 of file wstag850.c.

◆ place11Area3Battle6

AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 222 of file wstag850.c.

◆ place11Area3Battle7

AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 223 of file wstag850.c.

◆ place11Area3Battles

BattleList place11Area3Battles
Initial value:
= {
0,
}
AreaBattle place11Area3Battle1
Definition wstag850.c:217
AreaBattle place11Area3Battle4
Definition wstag850.c:220
AreaBattle place11Area3Battle0
Definition wstag850.c:216
AreaBattle place11Area3Battle6
Definition wstag850.c:222
AreaBattle place11Area3Battle5
Definition wstag850.c:221
AreaBattle place11Area3Battle7
Definition wstag850.c:223
AreaBattle place11Area3Battle3
Definition wstag850.c:219
AreaBattle place11Area3Battle2
Definition wstag850.c:218

Definition at line 224 of file wstag850.c.

◆ place14Area0Battle0

AreaBattle place14Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 229 of file wstag850.c.

◆ place14Area0Battle1

AreaBattle place14Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 230 of file wstag850.c.

◆ place14Area0Battle2

AreaBattle place14Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 231 of file wstag850.c.

◆ place14Area0Battle3

AreaBattle place14Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 232 of file wstag850.c.

◆ place14Area0Battle4

AreaBattle place14Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 233 of file wstag850.c.

◆ place14Area0Battle5

AreaBattle place14Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 234 of file wstag850.c.

◆ place14Area0Battle6

AreaBattle place14Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 235 of file wstag850.c.

◆ place14Area0Battle7

AreaBattle place14Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 236 of file wstag850.c.

◆ place14Area0Battles

BattleList place14Area0Battles
Initial value:
= {
2,
}
AreaBattle place14Area0Battle4
Definition wstag850.c:233
AreaBattle place14Area0Battle5
Definition wstag850.c:234
AreaBattle place14Area0Battle3
Definition wstag850.c:232
AreaBattle place14Area0Battle0
Definition wstag850.c:229
AreaBattle place14Area0Battle6
Definition wstag850.c:235
AreaBattle place14Area0Battle2
Definition wstag850.c:231
AreaBattle place14Area0Battle7
Definition wstag850.c:236
AreaBattle place14Area0Battle1
Definition wstag850.c:230

Definition at line 237 of file wstag850.c.

◆ place14Area1Battle0

AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 242 of file wstag850.c.

◆ place14Area1Battle1

AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 243 of file wstag850.c.

◆ place14Area1Battle2

AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 244 of file wstag850.c.

◆ place14Area1Battle3

AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 245 of file wstag850.c.

◆ place14Area1Battle4

AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 246 of file wstag850.c.

◆ place14Area1Battle5

AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 247 of file wstag850.c.

◆ place14Area1Battle6

AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 248 of file wstag850.c.

◆ place14Area1Battle7

AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 249 of file wstag850.c.

◆ place14Area1Battles

BattleList place14Area1Battles
Initial value:
= {
0,
}
AreaBattle place14Area1Battle5
Definition wstag850.c:247
AreaBattle place14Area1Battle0
Definition wstag850.c:242
AreaBattle place14Area1Battle3
Definition wstag850.c:245
AreaBattle place14Area1Battle1
Definition wstag850.c:243
AreaBattle place14Area1Battle6
Definition wstag850.c:248
AreaBattle place14Area1Battle4
Definition wstag850.c:246
AreaBattle place14Area1Battle2
Definition wstag850.c:244
AreaBattle place14Area1Battle7
Definition wstag850.c:249

Definition at line 250 of file wstag850.c.

◆ place14Area2Battle0

AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 255 of file wstag850.c.

◆ place14Area2Battle1

AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 256 of file wstag850.c.

◆ place14Area2Battle2

AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 257 of file wstag850.c.

◆ place14Area2Battle3

AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 258 of file wstag850.c.

◆ place14Area2Battle4

AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 259 of file wstag850.c.

◆ place14Area2Battle5

AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 260 of file wstag850.c.

◆ place14Area2Battle6

AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 261 of file wstag850.c.

◆ place14Area2Battle7

AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 262 of file wstag850.c.

◆ place14Area2Battles

BattleList place14Area2Battles
Initial value:
= {
0,
}
AreaBattle place14Area2Battle6
Definition wstag850.c:261
AreaBattle place14Area2Battle4
Definition wstag850.c:259
AreaBattle place14Area2Battle7
Definition wstag850.c:262
AreaBattle place14Area2Battle1
Definition wstag850.c:256
AreaBattle place14Area2Battle3
Definition wstag850.c:258
AreaBattle place14Area2Battle0
Definition wstag850.c:255
AreaBattle place14Area2Battle2
Definition wstag850.c:257
AreaBattle place14Area2Battle5
Definition wstag850.c:260

Definition at line 263 of file wstag850.c.

◆ place14Area3Battle0

AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 268 of file wstag850.c.

◆ place14Area3Battle1

AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 269 of file wstag850.c.

◆ place14Area3Battle2

AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 270 of file wstag850.c.

◆ place14Area3Battle3

AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 271 of file wstag850.c.

◆ place14Area3Battle4

AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 272 of file wstag850.c.

◆ place14Area3Battle5

AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 273 of file wstag850.c.

◆ place14Area3Battle6

AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 274 of file wstag850.c.

◆ place14Area3Battle7

AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 275 of file wstag850.c.

◆ place14Area3Battles

BattleList place14Area3Battles
Initial value:
= {
0,
}
AreaBattle place14Area3Battle7
Definition wstag850.c:275
AreaBattle place14Area3Battle1
Definition wstag850.c:269
AreaBattle place14Area3Battle2
Definition wstag850.c:270
AreaBattle place14Area3Battle6
Definition wstag850.c:274
AreaBattle place14Area3Battle0
Definition wstag850.c:268
AreaBattle place14Area3Battle5
Definition wstag850.c:273
AreaBattle place14Area3Battle4
Definition wstag850.c:272
AreaBattle place14Area3Battle3
Definition wstag850.c:271

Definition at line 276 of file wstag850.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList place11Area0Battles
Definition wstag850.c:185
BattleList place4Area2Battles
Definition wstag850.c:159
BattleList place1Area1Battles
Definition wstag850.c:94
BattleList place14Area2Battles
Definition wstag850.c:263
BattleList place1Area0Battles
Definition wstag850.c:81
BattleList place11Area2Battles
Definition wstag850.c:211
BattleList place4Area3Battles
Definition wstag850.c:172
BattleList place4Area0Battles
Definition wstag850.c:133
BattleList place11Area3Battles
Definition wstag850.c:224
BattleList place14Area3Battles
Definition wstag850.c:276
BattleList place1Area2Battles
Definition wstag850.c:107
BattleList place11Area1Battles
Definition wstag850.c:198
BattleList place4Area1Battles
Definition wstag850.c:146
BattleList place1Area3Battles
Definition wstag850.c:120
BattleList place14Area0Battles
Definition wstag850.c:237
BattleList place14Area1Battles
Definition wstag850.c:250

Definition at line 281 of file wstag850.c.

Referenced by setupStage().

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x170, 0x1CF, 0xC0, 0xCF, 0x160, 0x1FF },
}

Definition at line 287 of file wstag850.c.

Referenced by setupStage().

◆ actor0

FieldActorEntry actor0 = { ((void *)0) , ((void *)0) , 0x147, 4, 0, 0, 0 }

Definition at line 296 of file wstag850.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag850.c:296

Definition at line 297 of file wstag850.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 231, 159, 0, 0 },
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 386, 203, 0, 0 },
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 943, 97, 0, 0 },
{ 1, 0, 0xB6, 2, 0x4C, 1, 0x4C, 0x62, 0xA, 0, 587, 241, 0, 0 },
{ 1, 0, 0xB6, 2, 0x4C, 1, 0x4C, 0x62, 0xA, 0, 783, 147, 0, 0 },
{ 1, 0, 0xFF, 2, 0x33, 2, 0, 7, 0x18, 0, 540, -76, 0, 0 },
{ 1, 0, 0x55, 2, 0, 0, 0, 0, 0, 0, 384, 299, 0, 0 },
{ 1, 0, 0x40, 2, 1, 0, 0, 0, 0, 0, 448, 344, 0, 0 },
{ 1, 0, 0x40, 2, 2, 0, 0, 0, 0, 0, 640, 339, 0, 0 },
{ 1, 0, 0x52, 2, 3, 0, 0, 0, 0, 0, 704, 302, 0, 0 },
{ 1, 0, 0x8F, 6, 0x37, 1, 0x37, 0x4B, 0xA, 0, 669, 89, 0, 0 },
{ 1, 0, 0xB6, 6, 0x4C, 1, 0x4C, 0x62, 0xA, 0, 538, 16, 0, 0 },
{ 1, 0, 0x68, 6, 0x34, 1, 0x34, 0x36, 0xA, 0, 448, 180, 0, 0 },
{ 1, 0, 0x68, 6, 0x34, 1, 0x34, 0x36, 0xA, 0, 848, 69, 0, 0 },
{ 1, 0, 0xFF, 4, 0x32, 2, 0, 7, 0x18, 0, 540, 52, 296, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 301 of file wstag850.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E5, 0x240, 0x120, 4, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E5, 0x3B0, 0xD8, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E5, 0xE0, 0x120, 1, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 319 of file wstag850.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0027.
Definition wstag850.c:23

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 325 of file wstag850.c.