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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG972: Circuit Board, Underground: a deep tunnel with Black Kingz and Numemon, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
| #define | STAGE_FILE 0x947 |
| #define | STAGE_FILE_8 0x692 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point1 = { 0x2ED, 1, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point0 = { 0x2EC, 1, 2, 240, 0x1D8, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints1_2Point1 = { 0x2EC, 1, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints1_2Point0 = { 0x2ED, 1, 2, 0x350, 0x1F8, 5, &placePoints1_2Point1 } |
| StagePoints | placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
| StagePoint | placePoints1_3Point1 = { 0x2ED, 1, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints1_3Point0 = { 0x2ED, 1, 3, 224, 192, 5, &placePoints1_3Point1 } |
| StagePoints | placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
| StagePoint | placePoints1_4Point1 = { 0x2EE, 1, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints1_4Point0 = { 0x2ED, 1, 3, 0x350, 0x1F8, 5, &placePoints1_4Point1 } |
| StagePoints | placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
| StagePoint | placePoints1_5Point1 = { 0x2EE, 1, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints1_5Point0 = { 0x2ED, 1, 4, 224, 192, 5, &placePoints1_5Point1 } |
| StagePoints | placePoints1_5 = { 1, 5, &placePoints1_5Point0 } |
| StagePoint | placePoints1_6Point1 = { 0x2ED, 1, 5, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints1_6Point0 = { 0x2EE, 1, 3, 224, 0x240, 5, &placePoints1_6Point1 } |
| StagePoints | placePoints1_6 = { 1, 6, &placePoints1_6Point0 } |
| StagePoint | placePoints1_7Point1 = { 0x2EE, 1, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints1_7Point0 = { 0x2EC, 1, 8, 240, 0x1D8, 5, &placePoints1_7Point1 } |
| StagePoints | placePoints1_7 = { 1, 7, &placePoints1_7Point0 } |
| StagePoint | placePoints1_8Point1 = { 0x2EC, 1, 7, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints1_8Point0 = { 0x2E8, 1, 2, 176, 0x168, 5, &placePoints1_8Point1 } |
| StagePoints | placePoints1_8 = { 1, 8, &placePoints1_8Point0 } |
| StagePoint | placePoints2_1Point1 = { 0x2EE, 2, 6, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point0 = { 0x2EE, 2, 3, 224, 0x240, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints2_2Point1 = { 0x2EE, 2, 6, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints2_2Point0 = { 0x2EE, 2, 4, 224, 0x240, 5, &placePoints2_2Point1 } |
| StagePoints | placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
| StagePoint | placePoints3_1Point1 = { 0x2ED, 3, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point0 = { 0x2EC, 4, 6, 240, 0x1D8, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point1 = { 0x2EE, 3, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point0 = { 0x2E8, 3, 1, 176, 0x168, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints3_3Point1 = { 0x2EE, 3, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_3Point0 = { 0x2ED, 3, 1, 224, 192, 5, &placePoints3_3Point1 } |
| StagePoints | placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
| StagePoint | placePoints3_4Point1 = { 0x2EE, 3, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_4Point0 = { 0x2ED, 3, 2, 224, 192, 5, &placePoints3_4Point1 } |
| StagePoints | placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
| StagePoint | placePoints3_5Point1 = { 0x2EC, 3, 7, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints3_5Point0 = { 0x2EE, 3, 1, 224, 0x240, 5, &placePoints3_5Point1 } |
| StagePoints | placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
| StagePoint | placePoints3_6Point1 = { 0x2EE, 3, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_6Point0 = { 0x2ED, 3, 3, 0x350, 0x1F8, 5, &placePoints3_6Point1 } |
| StagePoints | placePoints3_6 = { 3, 6, &placePoints3_6Point0 } |
| StagePoint | placePoints3_7Point1 = { 0x2EE, 3, 4, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_7Point0 = { 0x2EC, 3, 5, 240, 0x1D8, 5, &placePoints3_7Point1 } |
| StagePoints | placePoints3_7 = { 3, 7, &placePoints3_7Point0 } |
| StagePoint | placePoints3_8Point1 = { 0x2EE, 3, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints3_8Point0 = { 0x2EE, 3, 3, 224, 0x240, 5, &placePoints3_8Point1 } |
| StagePoints | placePoints3_8 = { 3, 8, &placePoints3_8Point0 } |
| StagePoint | placePoints4_1Point1 = { 0x2EE, 4, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point0 = { 0x2E8, 4, 1, 176, 0x168, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints4_2Point1 = { 0x2EE, 4, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints4_2Point0 = { 0x2ED, 4, 1, 224, 192, 5, &placePoints4_2Point1 } |
| StagePoints | placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
| StagePoint | placePoints4_3Point1 = { 0x2ED, 4, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints4_3Point0 = { 0x2ED, 4, 1, 0x350, 0x1F8, 5, &placePoints4_3Point1 } |
| StagePoints | placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
| StagePoint | placePoints4_4Point1 = { 0x2EE, 4, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints4_4Point0 = { 0x2ED, 4, 2, 224, 192, 5, &placePoints4_4Point1 } |
| StagePoints | placePoints4_4 = { 4, 4, &placePoints4_4Point0 } |
| StagePoint | placePoints4_5Point1 = { 0x2EE, 4, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints4_5Point0 = { 0x2ED, 4, 2, 0x350, 0x1F8, 5, &placePoints4_5Point1 } |
| StagePoints | placePoints4_5 = { 4, 5, &placePoints4_5Point0 } |
| StagePoint | placePoints4_6Point1 = { 0x2EC, 3, 1, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints4_6Point0 = { 0x2ED, 4, 3, 224, 192, 5, &placePoints4_6Point1 } |
| StagePoints | placePoints4_6 = { 4, 6, &placePoints4_6Point0 } |
| StagePoint | placePoints4_7Point1 = { 0x2EE, 4, 3, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints4_7Point0 = { 0x2ED, 4, 3, 0x350, 0x1F8, 5, &placePoints4_7Point1 } |
| StagePoints | placePoints4_7 = { 4, 7, &placePoints4_7Point0 } |
| StagePoint | placePoints5_1Point1 = { 0x2ED, 5, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point0 = { 0x2ED, 5, 1, 224, 192, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints5_2Point1 = { 0x2EE, 5, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_2Point0 = { 0x2ED, 5, 2, 224, 192, 5, &placePoints5_2Point1 } |
| StagePoints | placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
| StagePoint | placePoints5_3Point1 = { 0x2ED, 5, 6, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints5_3Point0 = { 0x2ED, 5, 4, 0x350, 0x1F8, 5, &placePoints5_3Point1 } |
| StagePoints | placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
| StagePoint | placePoints5_4Point1 = { 0x2EE, 5, 4, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints5_4Point0 = { 0x2EE, 5, 3, 224, 0x240, 5, &placePoints5_4Point1 } |
| StagePoints | placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
| StagePoint | placePoints5_5Point1 = { 0x2EE, 5, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints5_5Point0 = { 0x2EE, 5, 4, 224, 0x240, 5, &placePoints5_5Point1 } |
| StagePoints | placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
| StagePoint | placePoints6_1Point1 = { 0x2ED, 6, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point0 = { 0x2EE, 5, 2, 224, 0x240, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point1 = { 0x2ED, 6, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point0 = { 0x2ED, 6, 1, 224, 192, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints6_3Point1 = { 0x2EE, 6, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_3Point0 = { 0x2ED, 6, 2, 0x350, 0x1F8, 5, &placePoints6_3Point1 } |
| StagePoints | placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
| StagePoint | placePoints6_4Point1 = { 0x2EE, 6, 6, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_4Point0 = { 0x2EE, 5, 5, 224, 0x240, 5, &placePoints6_4Point1 } |
| StagePoints | placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x78 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF } |
| u16 | actor1Talk0Actions [] |
| u16 | actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x7C )) , 1, (0x8000 | ( 3 ) << 9 | ( 0x8D )), 1, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor3Talk2Conditions [] |
| u16 | actor3Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x17 )) , 1, 0xFFFF } |
| u16 | actor3Talk3Conditions [] |
| u16 | actor3Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor3Talk4Conditions [] |
| u16 | actor3Talk4Actions [] |
| u16 | actor3Talk5Conditions [] |
| u16 | actor3Talk5Actions [] |
| u16 | actor4Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor4Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor4Talk1Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor4Talk2Conditions [] |
| u16 | actor4Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor4Talk3Conditions [] |
| u16 | actor4Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor4Talk4Conditions [] |
| u16 | actor4Talk4Actions [] |
| u16 | actor4Talk5Conditions [] |
| u16 | actor4Talk5Actions [] |
| u16 | actor5Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor5Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor5Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor5Talk2Conditions [] |
| u16 | actor5Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 6 )) , 1, 0xFFFF } |
| u16 | actor5Talk3Conditions [] |
| u16 | actor5Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor5Talk4Conditions [] |
| u16 | actor5Talk4Actions [] |
| u16 | actor5Talk5Conditions [] |
| u16 | actor5Talk5Actions [] |
| u16 | actor6Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor6Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor6Talk2Conditions [] |
| u16 | actor6Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x21 )) , 1, 0xFFFF } |
| u16 | actor6Talk3Conditions [] |
| u16 | actor6Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor6Talk4Conditions [] |
| u16 | actor6Talk4Actions [] |
| u16 | actor6Talk5Conditions [] |
| u16 | actor6Talk5Actions [] |
| u16 | actor7Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor7Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor7Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor7Talk2Conditions [] |
| u16 | actor7Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor7Talk3Conditions [] |
| u16 | actor7Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor7Talk4Conditions [] |
| u16 | actor7Talk4Actions [] |
| u16 | actor7Talk5Conditions [] |
| u16 | actor7Talk5Actions [] |
| u16 | actor12Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor12Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor12Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor12Talk2Conditions [] |
| u16 | actor12Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
| u16 | actor12Talk3Conditions [] |
| u16 | actor12Talk3Actions [] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor12Talk4Conditions [] |
| u16 | actor12Talk4Actions [] |
| u16 | actor12Talk5Conditions [] |
| u16 | actor12Talk5Actions [] |
| u16 | actor13Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor13Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor13Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor13Talk2Conditions [] |
| u16 | actor13Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x48 )) , 1, 0xFFFF } |
| u16 | actor13Talk3Conditions [] |
| u16 | actor13Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor13Talk4Conditions [] |
| u16 | actor13Talk4Actions [] |
| u16 | actor13Talk5Conditions [] |
| u16 | actor13Talk5Actions [] |
| u16 | actor14Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor14Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor14Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor14Talk2Conditions [] |
| u16 | actor14Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x49 )) , 1, 0xFFFF } |
| u16 | actor14Talk3Conditions [] |
| u16 | actor14Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor14Talk4Conditions [] |
| u16 | actor14Talk4Actions [] |
| u16 | actor14Talk5Conditions [] |
| u16 | actor14Talk5Actions [] |
| u16 | actor15Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor15Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor15Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor15Talk2Conditions [] |
| u16 | actor15Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4B )) , 1, 0xFFFF } |
| u16 | actor15Talk3Conditions [] |
| u16 | actor15Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor15Talk4Conditions [] |
| u16 | actor15Talk4Actions [] |
| u16 | actor15Talk5Conditions [] |
| u16 | actor15Talk5Actions [] |
| u16 | actor16Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor16Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor16Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor16Talk2Conditions [] |
| u16 | actor16Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x47 )) , 1, 0xFFFF } |
| u16 | actor16Talk3Conditions [] |
| u16 | actor16Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor16Talk4Conditions [] |
| u16 | actor16Talk4Actions [] |
| u16 | actor16Talk5Conditions [] |
| u16 | actor16Talk5Actions [] |
| u16 | actor17Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor17Talk1Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor17Talk1Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor17Talk2Conditions [] |
| u16 | actor17Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4F )) , 1, 0xFFFF } |
| u16 | actor17Talk3Conditions [] |
| u16 | actor17Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor17Talk4Conditions [] |
| u16 | actor17Talk4Actions [] |
| u16 | actor17Talk5Conditions [] |
| u16 | actor17Talk5Actions [] |
| u16 | actor18Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor18Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor18Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor18Talk2Conditions [] |
| u16 | actor18Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4E )) , 1, 0xFFFF } |
| u16 | actor18Talk3Conditions [] |
| u16 | actor18Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor18Talk4Conditions [] |
| u16 | actor18Talk4Actions [] |
| u16 | actor18Talk5Conditions [] |
| u16 | actor18Talk5Actions [] |
| u16 | actor19Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor19Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor19Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor19Talk2Conditions [] |
| u16 | actor19Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4D )) , 1, 0xFFFF } |
| u16 | actor19Talk3Conditions [] |
| u16 | actor19Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor19Talk4Conditions [] |
| u16 | actor19Talk4Actions [] |
| u16 | actor19Talk5Conditions [] |
| u16 | actor19Talk5Actions [] |
| u16 | actor20Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor20Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor20Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor20Talk2Conditions [] |
| u16 | actor20Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
| u16 | actor20Talk3Conditions [] |
| u16 | actor20Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor20Talk4Conditions [] |
| u16 | actor20Talk4Actions [] |
| u16 | actor20Talk5Conditions [] |
| u16 | actor20Talk5Actions [] |
| u16 | actor21Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor21Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor21Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor21Talk2Conditions [] |
| u16 | actor21Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x50 )) , 1, 0xFFFF } |
| u16 | actor21Talk3Conditions [] |
| u16 | actor21Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor21Talk4Conditions [] |
| u16 | actor21Talk4Actions [] |
| u16 | actor21Talk5Conditions [] |
| u16 | actor21Talk5Actions [] |
| u16 | actor26Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor26Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor26Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor26Talk1Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor27Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor27Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor27Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor27Talk1Actions [] = { (( 0xA ) << 8 | ( 0x13 )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| FieldTalk | actor26Talks [] |
| FieldTalk | actor27Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] |
| u16 | actor3Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 7 ) + 29)) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 7 ) + 29)) , 1, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 8 ) + 29)) , 1, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 6 ) + 29)) , 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 6 ) + 29)) , 1, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor24Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor25Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor26Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor27Conditions [] |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 800, 344, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 704, 352, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 616, 272, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0xC1, 7, 448, 200, 1 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0xC1, 7, 448, 200, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0xC1, 7, 800, 344, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0xC1, 7, 448, 200, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0xC1, 7, 888, 460, 1 } |
| FieldActorEntry | actor8 = { ((void *)0) , ((void *)0) , 0x146, 8, 0, 0, 0 } |
| FieldActorEntry | actor9 = { actor9Conditions, ((void *)0) , 0x148, 9, 736, 416, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, ((void *)0) , 0x148, 9, 800, 448, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, ((void *)0) , 0x148, 9, 736, 416, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x14D, 0xA, 448, 200, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x14D, 0xA, 888, 460, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x14D, 0xA, 888, 460, 1 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x14D, 0xA, 448, 200, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x14D, 0xA, 448, 200, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x159, 0xB, 448, 200, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x159, 0xB, 448, 200, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x159, 0xB, 888, 460, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x159, 0xB, 888, 460, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0x159, 0xB, 800, 344, 1 } |
| FieldActorEntry | actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0xC, 784, 200, 1 } |
| FieldActorEntry | actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0xC, 304, 440, 1 } |
| FieldActorEntry | actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0xC, 880, 152, 1 } |
| FieldActorEntry | actor25 = { actor25Conditions, ((void *)0) , 0x15F, 0xC, 736, 272, 1 } |
| FieldActorEntry | actor26 = { actor26Conditions, actor26Talks, 0x18B, 0xD, 464, 424, 7 } |
| FieldActorEntry | actor27 = { actor27Conditions, actor27Talks, 0x18E, 0xE, 592, 440, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| AreaBattle | place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 318, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 320, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place4Area0Battle0 = { 113, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 113, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 114, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 114, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 115, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 115, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 167, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 167, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| FieldBattles | stageBattles [] |
WSTAG972: Circuit Board, Underground: a deep tunnel with Black Kingz and Numemon, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 748 starts it instead of WSTAG885.
Definition in file wstag972.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
Definition at line 15 of file wstag972.c.
| #define STAGE_FILE 0x947 |
Definition at line 16 of file wstag972.c.
| #define STAGE_FILE_8 0x692 |
Definition at line 17 of file wstag972.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 24 of file wstag972.c.
| StagePoint placePoints1_1Point1 = { 0x2ED, 1, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 44 of file wstag972.c.
| StagePoint placePoints1_1Point0 = { 0x2EC, 1, 2, 240, 0x1D8, 5, &placePoints1_1Point1 } |
Definition at line 45 of file wstag972.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 46 of file wstag972.c.
| StagePoint placePoints1_2Point1 = { 0x2EC, 1, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 47 of file wstag972.c.
| StagePoint placePoints1_2Point0 = { 0x2ED, 1, 2, 0x350, 0x1F8, 5, &placePoints1_2Point1 } |
Definition at line 48 of file wstag972.c.
| StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 } |
Definition at line 49 of file wstag972.c.
| StagePoint placePoints1_3Point1 = { 0x2ED, 1, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 50 of file wstag972.c.
| StagePoint placePoints1_3Point0 = { 0x2ED, 1, 3, 224, 192, 5, &placePoints1_3Point1 } |
Definition at line 51 of file wstag972.c.
| StagePoints placePoints1_3 = { 1, 3, &placePoints1_3Point0 } |
Definition at line 52 of file wstag972.c.
| StagePoint placePoints1_4Point1 = { 0x2EE, 1, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 53 of file wstag972.c.
| StagePoint placePoints1_4Point0 = { 0x2ED, 1, 3, 0x350, 0x1F8, 5, &placePoints1_4Point1 } |
Definition at line 54 of file wstag972.c.
| StagePoints placePoints1_4 = { 1, 4, &placePoints1_4Point0 } |
Definition at line 55 of file wstag972.c.
| StagePoint placePoints1_5Point1 = { 0x2EE, 1, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 56 of file wstag972.c.
| StagePoint placePoints1_5Point0 = { 0x2ED, 1, 4, 224, 192, 5, &placePoints1_5Point1 } |
Definition at line 57 of file wstag972.c.
| StagePoints placePoints1_5 = { 1, 5, &placePoints1_5Point0 } |
Definition at line 58 of file wstag972.c.
| StagePoint placePoints1_6Point1 = { 0x2ED, 1, 5, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 59 of file wstag972.c.
| StagePoint placePoints1_6Point0 = { 0x2EE, 1, 3, 224, 0x240, 5, &placePoints1_6Point1 } |
Definition at line 60 of file wstag972.c.
| StagePoints placePoints1_6 = { 1, 6, &placePoints1_6Point0 } |
Definition at line 61 of file wstag972.c.
| StagePoint placePoints1_7Point1 = { 0x2EE, 1, 4, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 62 of file wstag972.c.
| StagePoint placePoints1_7Point0 = { 0x2EC, 1, 8, 240, 0x1D8, 5, &placePoints1_7Point1 } |
Definition at line 63 of file wstag972.c.
| StagePoints placePoints1_7 = { 1, 7, &placePoints1_7Point0 } |
Definition at line 64 of file wstag972.c.
| StagePoint placePoints1_8Point1 = { 0x2EC, 1, 7, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 65 of file wstag972.c.
| StagePoint placePoints1_8Point0 = { 0x2E8, 1, 2, 176, 0x168, 5, &placePoints1_8Point1 } |
Definition at line 66 of file wstag972.c.
| StagePoints placePoints1_8 = { 1, 8, &placePoints1_8Point0 } |
Definition at line 67 of file wstag972.c.
| StagePoint placePoints2_1Point1 = { 0x2EE, 2, 6, 0x130, 200, 1, ((void *)0) } |
Definition at line 68 of file wstag972.c.
| StagePoint placePoints2_1Point0 = { 0x2EE, 2, 3, 224, 0x240, 5, &placePoints2_1Point1 } |
Definition at line 69 of file wstag972.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 70 of file wstag972.c.
| StagePoint placePoints2_2Point1 = { 0x2EE, 2, 6, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 71 of file wstag972.c.
| StagePoint placePoints2_2Point0 = { 0x2EE, 2, 4, 224, 0x240, 5, &placePoints2_2Point1 } |
Definition at line 72 of file wstag972.c.
| StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
Definition at line 73 of file wstag972.c.
| StagePoint placePoints3_1Point1 = { 0x2ED, 3, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 74 of file wstag972.c.
| StagePoint placePoints3_1Point0 = { 0x2EC, 4, 6, 240, 0x1D8, 5, &placePoints3_1Point1 } |
Definition at line 75 of file wstag972.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 76 of file wstag972.c.
| StagePoint placePoints3_2Point1 = { 0x2EE, 3, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 77 of file wstag972.c.
| StagePoint placePoints3_2Point0 = { 0x2E8, 3, 1, 176, 0x168, 5, &placePoints3_2Point1 } |
Definition at line 78 of file wstag972.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 79 of file wstag972.c.
| StagePoint placePoints3_3Point1 = { 0x2EE, 3, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 80 of file wstag972.c.
| StagePoint placePoints3_3Point0 = { 0x2ED, 3, 1, 224, 192, 5, &placePoints3_3Point1 } |
Definition at line 81 of file wstag972.c.
| StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
Definition at line 82 of file wstag972.c.
| StagePoint placePoints3_4Point1 = { 0x2EE, 3, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 83 of file wstag972.c.
| StagePoint placePoints3_4Point0 = { 0x2ED, 3, 2, 224, 192, 5, &placePoints3_4Point1 } |
Definition at line 84 of file wstag972.c.
| StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
Definition at line 85 of file wstag972.c.
| StagePoint placePoints3_5Point1 = { 0x2EC, 3, 7, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 86 of file wstag972.c.
| StagePoint placePoints3_5Point0 = { 0x2EE, 3, 1, 224, 0x240, 5, &placePoints3_5Point1 } |
Definition at line 87 of file wstag972.c.
| StagePoints placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
Definition at line 88 of file wstag972.c.
| StagePoint placePoints3_6Point1 = { 0x2EE, 3, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 89 of file wstag972.c.
| StagePoint placePoints3_6Point0 = { 0x2ED, 3, 3, 0x350, 0x1F8, 5, &placePoints3_6Point1 } |
Definition at line 90 of file wstag972.c.
| StagePoints placePoints3_6 = { 3, 6, &placePoints3_6Point0 } |
Definition at line 91 of file wstag972.c.
| StagePoint placePoints3_7Point1 = { 0x2EE, 3, 4, 0x130, 200, 1, ((void *)0) } |
Definition at line 92 of file wstag972.c.
| StagePoint placePoints3_7Point0 = { 0x2EC, 3, 5, 240, 0x1D8, 5, &placePoints3_7Point1 } |
Definition at line 93 of file wstag972.c.
| StagePoints placePoints3_7 = { 3, 7, &placePoints3_7Point0 } |
Definition at line 94 of file wstag972.c.
| StagePoint placePoints3_8Point1 = { 0x2EE, 3, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 95 of file wstag972.c.
| StagePoint placePoints3_8Point0 = { 0x2EE, 3, 3, 224, 0x240, 5, &placePoints3_8Point1 } |
Definition at line 96 of file wstag972.c.
| StagePoints placePoints3_8 = { 3, 8, &placePoints3_8Point0 } |
Definition at line 97 of file wstag972.c.
| StagePoint placePoints4_1Point1 = { 0x2EE, 4, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 98 of file wstag972.c.
| StagePoint placePoints4_1Point0 = { 0x2E8, 4, 1, 176, 0x168, 5, &placePoints4_1Point1 } |
Definition at line 99 of file wstag972.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 100 of file wstag972.c.
| StagePoint placePoints4_2Point1 = { 0x2EE, 4, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 101 of file wstag972.c.
| StagePoint placePoints4_2Point0 = { 0x2ED, 4, 1, 224, 192, 5, &placePoints4_2Point1 } |
Definition at line 102 of file wstag972.c.
| StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
Definition at line 103 of file wstag972.c.
| StagePoint placePoints4_3Point1 = { 0x2ED, 4, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 104 of file wstag972.c.
| StagePoint placePoints4_3Point0 = { 0x2ED, 4, 1, 0x350, 0x1F8, 5, &placePoints4_3Point1 } |
Definition at line 105 of file wstag972.c.
| StagePoints placePoints4_3 = { 4, 3, &placePoints4_3Point0 } |
Definition at line 106 of file wstag972.c.
| StagePoint placePoints4_4Point1 = { 0x2EE, 4, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 107 of file wstag972.c.
| StagePoint placePoints4_4Point0 = { 0x2ED, 4, 2, 224, 192, 5, &placePoints4_4Point1 } |
Definition at line 108 of file wstag972.c.
| StagePoints placePoints4_4 = { 4, 4, &placePoints4_4Point0 } |
Definition at line 109 of file wstag972.c.
| StagePoint placePoints4_5Point1 = { 0x2EE, 4, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 110 of file wstag972.c.
| StagePoint placePoints4_5Point0 = { 0x2ED, 4, 2, 0x350, 0x1F8, 5, &placePoints4_5Point1 } |
Definition at line 111 of file wstag972.c.
| StagePoints placePoints4_5 = { 4, 5, &placePoints4_5Point0 } |
Definition at line 112 of file wstag972.c.
| StagePoint placePoints4_6Point1 = { 0x2EC, 3, 1, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 113 of file wstag972.c.
| StagePoint placePoints4_6Point0 = { 0x2ED, 4, 3, 224, 192, 5, &placePoints4_6Point1 } |
Definition at line 114 of file wstag972.c.
| StagePoints placePoints4_6 = { 4, 6, &placePoints4_6Point0 } |
Definition at line 115 of file wstag972.c.
| StagePoint placePoints4_7Point1 = { 0x2EE, 4, 3, 0x130, 200, 1, ((void *)0) } |
Definition at line 116 of file wstag972.c.
| StagePoint placePoints4_7Point0 = { 0x2ED, 4, 3, 0x350, 0x1F8, 5, &placePoints4_7Point1 } |
Definition at line 117 of file wstag972.c.
| StagePoints placePoints4_7 = { 4, 7, &placePoints4_7Point0 } |
Definition at line 118 of file wstag972.c.
| StagePoint placePoints5_1Point1 = { 0x2ED, 5, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 119 of file wstag972.c.
| StagePoint placePoints5_1Point0 = { 0x2ED, 5, 1, 224, 192, 5, &placePoints5_1Point1 } |
Definition at line 120 of file wstag972.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 121 of file wstag972.c.
| StagePoint placePoints5_2Point1 = { 0x2EE, 5, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 122 of file wstag972.c.
| StagePoint placePoints5_2Point0 = { 0x2ED, 5, 2, 224, 192, 5, &placePoints5_2Point1 } |
Definition at line 123 of file wstag972.c.
| StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
Definition at line 124 of file wstag972.c.
| StagePoint placePoints5_3Point1 = { 0x2ED, 5, 6, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 125 of file wstag972.c.
| StagePoint placePoints5_3Point0 = { 0x2ED, 5, 4, 0x350, 0x1F8, 5, &placePoints5_3Point1 } |
Definition at line 126 of file wstag972.c.
| StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
Definition at line 127 of file wstag972.c.
| StagePoint placePoints5_4Point1 = { 0x2EE, 5, 4, 0x130, 200, 1, ((void *)0) } |
Definition at line 128 of file wstag972.c.
| StagePoint placePoints5_4Point0 = { 0x2EE, 5, 3, 224, 0x240, 5, &placePoints5_4Point1 } |
Definition at line 129 of file wstag972.c.
| StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
Definition at line 130 of file wstag972.c.
| StagePoint placePoints5_5Point1 = { 0x2EE, 5, 5, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 131 of file wstag972.c.
| StagePoint placePoints5_5Point0 = { 0x2EE, 5, 4, 224, 0x240, 5, &placePoints5_5Point1 } |
Definition at line 132 of file wstag972.c.
| StagePoints placePoints5_5 = { 5, 5, &placePoints5_5Point0 } |
Definition at line 133 of file wstag972.c.
| StagePoint placePoints6_1Point1 = { 0x2ED, 6, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 134 of file wstag972.c.
| StagePoint placePoints6_1Point0 = { 0x2EE, 5, 2, 224, 0x240, 5, &placePoints6_1Point1 } |
Definition at line 135 of file wstag972.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 136 of file wstag972.c.
| StagePoint placePoints6_2Point1 = { 0x2ED, 6, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 137 of file wstag972.c.
| StagePoint placePoints6_2Point0 = { 0x2ED, 6, 1, 224, 192, 5, &placePoints6_2Point1 } |
Definition at line 138 of file wstag972.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 139 of file wstag972.c.
| StagePoint placePoints6_3Point1 = { 0x2EE, 6, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 140 of file wstag972.c.
| StagePoint placePoints6_3Point0 = { 0x2ED, 6, 2, 0x350, 0x1F8, 5, &placePoints6_3Point1 } |
Definition at line 141 of file wstag972.c.
| StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
Definition at line 142 of file wstag972.c.
| StagePoint placePoints6_4Point1 = { 0x2EE, 6, 6, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 143 of file wstag972.c.
| StagePoint placePoints6_4Point0 = { 0x2EE, 5, 5, 224, 0x240, 5, &placePoints6_4Point1 } |
Definition at line 144 of file wstag972.c.
| StagePoints placePoints6_4 = { 6, 4, &placePoints6_4Point0 } |
Definition at line 145 of file wstag972.c.
| StagePoints* placePoints[] |
| ActorImage stageImages[] |
Definition at line 157 of file wstag972.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x78 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF } |
Definition at line 176 of file wstag972.c.
| u16 actor1Talk0Actions[] |
Definition at line 177 of file wstag972.c.
| u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x7C )) , 1, (0x8000 | ( 3 ) << 9 | ( 0x8D )), 1, 0xFFFF } |
Definition at line 182 of file wstag972.c.
| u16 actor3Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 183 of file wstag972.c.
| u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 184 of file wstag972.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 185 of file wstag972.c.
| u16 actor3Talk2Conditions[] |
Definition at line 186 of file wstag972.c.
| u16 actor3Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x17 )) , 1, 0xFFFF } |
Definition at line 192 of file wstag972.c.
| u16 actor3Talk3Conditions[] |
Definition at line 193 of file wstag972.c.
| u16 actor3Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 200 of file wstag972.c.
| u16 actor3Talk4Conditions[] |
Definition at line 201 of file wstag972.c.
| u16 actor3Talk4Actions[] |
Definition at line 209 of file wstag972.c.
| u16 actor3Talk5Conditions[] |
Definition at line 216 of file wstag972.c.
| u16 actor3Talk5Actions[] |
Definition at line 224 of file wstag972.c.
| u16 actor4Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 230 of file wstag972.c.
| u16 actor4Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 231 of file wstag972.c.
| u16 actor4Talk1Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 232 of file wstag972.c.
| u16 actor4Talk2Conditions[] |
Definition at line 233 of file wstag972.c.
| u16 actor4Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 239 of file wstag972.c.
| u16 actor4Talk3Conditions[] |
Definition at line 240 of file wstag972.c.
| u16 actor4Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 247 of file wstag972.c.
| u16 actor4Talk4Conditions[] |
Definition at line 248 of file wstag972.c.
| u16 actor4Talk4Actions[] |
Definition at line 256 of file wstag972.c.
| u16 actor4Talk5Conditions[] |
Definition at line 263 of file wstag972.c.
| u16 actor4Talk5Actions[] |
Definition at line 271 of file wstag972.c.
| u16 actor5Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 277 of file wstag972.c.
| u16 actor5Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 278 of file wstag972.c.
| u16 actor5Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 279 of file wstag972.c.
| u16 actor5Talk2Conditions[] |
Definition at line 280 of file wstag972.c.
| u16 actor5Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 6 )) , 1, 0xFFFF } |
Definition at line 286 of file wstag972.c.
| u16 actor5Talk3Conditions[] |
Definition at line 287 of file wstag972.c.
| u16 actor5Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 294 of file wstag972.c.
| u16 actor5Talk4Conditions[] |
Definition at line 295 of file wstag972.c.
| u16 actor5Talk4Actions[] |
Definition at line 303 of file wstag972.c.
| u16 actor5Talk5Conditions[] |
Definition at line 310 of file wstag972.c.
| u16 actor5Talk5Actions[] |
Definition at line 318 of file wstag972.c.
| u16 actor6Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 324 of file wstag972.c.
| u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 325 of file wstag972.c.
| u16 actor6Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 326 of file wstag972.c.
| u16 actor6Talk2Conditions[] |
Definition at line 327 of file wstag972.c.
| u16 actor6Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x21 )) , 1, 0xFFFF } |
Definition at line 333 of file wstag972.c.
| u16 actor6Talk3Conditions[] |
Definition at line 334 of file wstag972.c.
| u16 actor6Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 341 of file wstag972.c.
| u16 actor6Talk4Conditions[] |
Definition at line 342 of file wstag972.c.
| u16 actor6Talk4Actions[] |
Definition at line 350 of file wstag972.c.
| u16 actor6Talk5Conditions[] |
Definition at line 357 of file wstag972.c.
| u16 actor6Talk5Actions[] |
Definition at line 365 of file wstag972.c.
| u16 actor7Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 371 of file wstag972.c.
| u16 actor7Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 372 of file wstag972.c.
| u16 actor7Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 373 of file wstag972.c.
| u16 actor7Talk2Conditions[] |
Definition at line 374 of file wstag972.c.
| u16 actor7Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 380 of file wstag972.c.
| u16 actor7Talk3Conditions[] |
Definition at line 381 of file wstag972.c.
| u16 actor7Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 388 of file wstag972.c.
| u16 actor7Talk4Conditions[] |
Definition at line 389 of file wstag972.c.
| u16 actor7Talk4Actions[] |
Definition at line 397 of file wstag972.c.
| u16 actor7Talk5Conditions[] |
Definition at line 404 of file wstag972.c.
| u16 actor7Talk5Actions[] |
Definition at line 412 of file wstag972.c.
| u16 actor12Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 418 of file wstag972.c.
| u16 actor12Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 419 of file wstag972.c.
| u16 actor12Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 420 of file wstag972.c.
| u16 actor12Talk2Conditions[] |
Definition at line 421 of file wstag972.c.
| u16 actor12Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
Definition at line 427 of file wstag972.c.
| u16 actor12Talk3Conditions[] |
Definition at line 428 of file wstag972.c.
| u16 actor12Talk3Actions[] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 435 of file wstag972.c.
| u16 actor12Talk4Conditions[] |
Definition at line 436 of file wstag972.c.
| u16 actor12Talk4Actions[] |
Definition at line 444 of file wstag972.c.
| u16 actor12Talk5Conditions[] |
Definition at line 451 of file wstag972.c.
| u16 actor12Talk5Actions[] |
Definition at line 459 of file wstag972.c.
| u16 actor13Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 465 of file wstag972.c.
| u16 actor13Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 466 of file wstag972.c.
| u16 actor13Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 467 of file wstag972.c.
| u16 actor13Talk2Conditions[] |
Definition at line 468 of file wstag972.c.
| u16 actor13Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x48 )) , 1, 0xFFFF } |
Definition at line 474 of file wstag972.c.
| u16 actor13Talk3Conditions[] |
Definition at line 475 of file wstag972.c.
| u16 actor13Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 482 of file wstag972.c.
| u16 actor13Talk4Conditions[] |
Definition at line 483 of file wstag972.c.
| u16 actor13Talk4Actions[] |
Definition at line 491 of file wstag972.c.
| u16 actor13Talk5Conditions[] |
Definition at line 498 of file wstag972.c.
| u16 actor13Talk5Actions[] |
Definition at line 506 of file wstag972.c.
| u16 actor14Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 512 of file wstag972.c.
| u16 actor14Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 513 of file wstag972.c.
| u16 actor14Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 514 of file wstag972.c.
| u16 actor14Talk2Conditions[] |
Definition at line 515 of file wstag972.c.
| u16 actor14Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x49 )) , 1, 0xFFFF } |
Definition at line 521 of file wstag972.c.
| u16 actor14Talk3Conditions[] |
Definition at line 522 of file wstag972.c.
| u16 actor14Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 529 of file wstag972.c.
| u16 actor14Talk4Conditions[] |
Definition at line 530 of file wstag972.c.
| u16 actor14Talk4Actions[] |
Definition at line 538 of file wstag972.c.
| u16 actor14Talk5Conditions[] |
Definition at line 545 of file wstag972.c.
| u16 actor14Talk5Actions[] |
Definition at line 553 of file wstag972.c.
| u16 actor15Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 559 of file wstag972.c.
| u16 actor15Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 560 of file wstag972.c.
| u16 actor15Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 561 of file wstag972.c.
| u16 actor15Talk2Conditions[] |
Definition at line 562 of file wstag972.c.
| u16 actor15Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4B )) , 1, 0xFFFF } |
Definition at line 568 of file wstag972.c.
| u16 actor15Talk3Conditions[] |
Definition at line 569 of file wstag972.c.
| u16 actor15Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 576 of file wstag972.c.
| u16 actor15Talk4Conditions[] |
Definition at line 577 of file wstag972.c.
| u16 actor15Talk4Actions[] |
Definition at line 585 of file wstag972.c.
| u16 actor15Talk5Conditions[] |
Definition at line 592 of file wstag972.c.
| u16 actor15Talk5Actions[] |
Definition at line 600 of file wstag972.c.
| u16 actor16Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 606 of file wstag972.c.
| u16 actor16Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 607 of file wstag972.c.
| u16 actor16Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 608 of file wstag972.c.
| u16 actor16Talk2Conditions[] |
Definition at line 609 of file wstag972.c.
| u16 actor16Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x47 )) , 1, 0xFFFF } |
Definition at line 615 of file wstag972.c.
| u16 actor16Talk3Conditions[] |
Definition at line 616 of file wstag972.c.
| u16 actor16Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 623 of file wstag972.c.
| u16 actor16Talk4Conditions[] |
Definition at line 624 of file wstag972.c.
| u16 actor16Talk4Actions[] |
Definition at line 632 of file wstag972.c.
| u16 actor16Talk5Conditions[] |
Definition at line 639 of file wstag972.c.
| u16 actor16Talk5Actions[] |
Definition at line 647 of file wstag972.c.
| u16 actor17Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 653 of file wstag972.c.
| u16 actor17Talk1Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 654 of file wstag972.c.
| u16 actor17Talk1Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 655 of file wstag972.c.
| u16 actor17Talk2Conditions[] |
Definition at line 656 of file wstag972.c.
| u16 actor17Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4F )) , 1, 0xFFFF } |
Definition at line 662 of file wstag972.c.
| u16 actor17Talk3Conditions[] |
Definition at line 663 of file wstag972.c.
| u16 actor17Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 670 of file wstag972.c.
| u16 actor17Talk4Conditions[] |
Definition at line 671 of file wstag972.c.
| u16 actor17Talk4Actions[] |
Definition at line 679 of file wstag972.c.
| u16 actor17Talk5Conditions[] |
Definition at line 686 of file wstag972.c.
| u16 actor17Talk5Actions[] |
Definition at line 694 of file wstag972.c.
| u16 actor18Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 700 of file wstag972.c.
| u16 actor18Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 701 of file wstag972.c.
| u16 actor18Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 702 of file wstag972.c.
| u16 actor18Talk2Conditions[] |
Definition at line 703 of file wstag972.c.
| u16 actor18Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4E )) , 1, 0xFFFF } |
Definition at line 709 of file wstag972.c.
| u16 actor18Talk3Conditions[] |
Definition at line 710 of file wstag972.c.
| u16 actor18Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 717 of file wstag972.c.
| u16 actor18Talk4Conditions[] |
Definition at line 718 of file wstag972.c.
| u16 actor18Talk4Actions[] |
Definition at line 726 of file wstag972.c.
| u16 actor18Talk5Conditions[] |
Definition at line 733 of file wstag972.c.
| u16 actor18Talk5Actions[] |
Definition at line 741 of file wstag972.c.
| u16 actor19Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 747 of file wstag972.c.
| u16 actor19Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 748 of file wstag972.c.
| u16 actor19Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 749 of file wstag972.c.
| u16 actor19Talk2Conditions[] |
Definition at line 750 of file wstag972.c.
| u16 actor19Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4D )) , 1, 0xFFFF } |
Definition at line 756 of file wstag972.c.
| u16 actor19Talk3Conditions[] |
Definition at line 757 of file wstag972.c.
| u16 actor19Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 764 of file wstag972.c.
| u16 actor19Talk4Conditions[] |
Definition at line 765 of file wstag972.c.
| u16 actor19Talk4Actions[] |
Definition at line 773 of file wstag972.c.
| u16 actor19Talk5Conditions[] |
Definition at line 780 of file wstag972.c.
| u16 actor19Talk5Actions[] |
Definition at line 788 of file wstag972.c.
| u16 actor20Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 794 of file wstag972.c.
| u16 actor20Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 795 of file wstag972.c.
| u16 actor20Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 796 of file wstag972.c.
| u16 actor20Talk2Conditions[] |
Definition at line 797 of file wstag972.c.
| u16 actor20Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
Definition at line 803 of file wstag972.c.
| u16 actor20Talk3Conditions[] |
Definition at line 804 of file wstag972.c.
| u16 actor20Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 811 of file wstag972.c.
| u16 actor20Talk4Conditions[] |
Definition at line 812 of file wstag972.c.
| u16 actor20Talk4Actions[] |
Definition at line 820 of file wstag972.c.
| u16 actor20Talk5Conditions[] |
Definition at line 827 of file wstag972.c.
| u16 actor20Talk5Actions[] |
Definition at line 835 of file wstag972.c.
| u16 actor21Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 841 of file wstag972.c.
| u16 actor21Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 842 of file wstag972.c.
| u16 actor21Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 843 of file wstag972.c.
| u16 actor21Talk2Conditions[] |
Definition at line 844 of file wstag972.c.
| u16 actor21Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x50 )) , 1, 0xFFFF } |
Definition at line 850 of file wstag972.c.
| u16 actor21Talk3Conditions[] |
Definition at line 851 of file wstag972.c.
| u16 actor21Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 858 of file wstag972.c.
| u16 actor21Talk4Conditions[] |
Definition at line 859 of file wstag972.c.
| u16 actor21Talk4Actions[] |
Definition at line 867 of file wstag972.c.
| u16 actor21Talk5Conditions[] |
Definition at line 874 of file wstag972.c.
| u16 actor21Talk5Actions[] |
Definition at line 882 of file wstag972.c.
| u16 actor26Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 888 of file wstag972.c.
| u16 actor26Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 889 of file wstag972.c.
| u16 actor26Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 890 of file wstag972.c.
| u16 actor26Talk1Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xA ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 891 of file wstag972.c.
| u16 actor27Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 892 of file wstag972.c.
| u16 actor27Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 893 of file wstag972.c.
| u16 actor27Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 894 of file wstag972.c.
| u16 actor27Talk1Actions[] = { (( 0xA ) << 8 | ( 0x13 )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF } |
Definition at line 895 of file wstag972.c.
| FieldTalk actor0Talks[] |
Definition at line 896 of file wstag972.c.
| FieldTalk actor1Talks[] |
Definition at line 900 of file wstag972.c.
| FieldTalk actor2Talks[] |
Definition at line 904 of file wstag972.c.
| FieldTalk actor3Talks[] |
Definition at line 908 of file wstag972.c.
| FieldTalk actor4Talks[] |
Definition at line 917 of file wstag972.c.
| FieldTalk actor5Talks[] |
Definition at line 926 of file wstag972.c.
| FieldTalk actor6Talks[] |
Definition at line 935 of file wstag972.c.
| FieldTalk actor7Talks[] |
Definition at line 944 of file wstag972.c.
| FieldTalk actor12Talks[] |
Definition at line 953 of file wstag972.c.
| FieldTalk actor13Talks[] |
Definition at line 962 of file wstag972.c.
| FieldTalk actor14Talks[] |
Definition at line 971 of file wstag972.c.
| FieldTalk actor15Talks[] |
Definition at line 980 of file wstag972.c.
| FieldTalk actor16Talks[] |
Definition at line 989 of file wstag972.c.
| FieldTalk actor17Talks[] |
Definition at line 998 of file wstag972.c.
| FieldTalk actor18Talks[] |
Definition at line 1007 of file wstag972.c.
| FieldTalk actor19Talks[] |
Definition at line 1016 of file wstag972.c.
| FieldTalk actor20Talks[] |
Definition at line 1025 of file wstag972.c.
| FieldTalk actor21Talks[] |
Definition at line 1034 of file wstag972.c.
| FieldTalk actor26Talks[] |
Definition at line 1043 of file wstag972.c.
| FieldTalk actor27Talks[] |
Definition at line 1048 of file wstag972.c.
| u16 actor0Conditions[] |
Definition at line 1053 of file wstag972.c.
| u16 actor1Conditions[] |
Definition at line 1059 of file wstag972.c.
| u16 actor2Conditions[] |
Definition at line 1069 of file wstag972.c.
| u16 actor3Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
Definition at line 1079 of file wstag972.c.
| u16 actor4Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 7 ) + 29)) , 1, 0xFFFF } |
Definition at line 1080 of file wstag972.c.
| u16 actor5Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1081 of file wstag972.c.
| u16 actor6Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
Definition at line 1082 of file wstag972.c.
| u16 actor7Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 7 ) + 29)) , 1, 0xFFFF } |
Definition at line 1083 of file wstag972.c.
| u16 actor9Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1084 of file wstag972.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1085 of file wstag972.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1086 of file wstag972.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1087 of file wstag972.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 8 ) + 29)) , 1, 0xFFFF } |
Definition at line 1088 of file wstag972.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1089 of file wstag972.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
Definition at line 1090 of file wstag972.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 6 ) + 29)) , 1, 0xFFFF } |
Definition at line 1091 of file wstag972.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1092 of file wstag972.c.
| u16 actor18Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, 0xFFFF } |
Definition at line 1093 of file wstag972.c.
| u16 actor19Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 5 ) + 29)) , 1, 0xFFFF } |
Definition at line 1094 of file wstag972.c.
| u16 actor20Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 6 ) + 29)) , 1, 0xFFFF } |
Definition at line 1095 of file wstag972.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
Definition at line 1096 of file wstag972.c.
| u16 actor22Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1097 of file wstag972.c.
| u16 actor23Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1098 of file wstag972.c.
| u16 actor24Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1099 of file wstag972.c.
| u16 actor25Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 0, (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1100 of file wstag972.c.
| u16 actor26Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 4 ) + 29)) , 1, (( 0xA ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 1101 of file wstag972.c.
| u16 actor27Conditions[] |
Definition at line 1102 of file wstag972.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 800, 344, 1 } |
Definition at line 1108 of file wstag972.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 704, 352, 1 } |
Definition at line 1109 of file wstag972.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 616, 272, 1 } |
Definition at line 1110 of file wstag972.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xC1, 7, 448, 200, 1 } |
Definition at line 1111 of file wstag972.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xC1, 7, 448, 200, 1 } |
Definition at line 1112 of file wstag972.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0xC1, 7, 800, 344, 1 } |
Definition at line 1113 of file wstag972.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0xC1, 7, 448, 200, 1 } |
Definition at line 1114 of file wstag972.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0xC1, 7, 888, 460, 1 } |
Definition at line 1115 of file wstag972.c.
| FieldActorEntry actor8 = { ((void *)0) , ((void *)0) , 0x146, 8, 0, 0, 0 } |
Definition at line 1116 of file wstag972.c.
| FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x148, 9, 736, 416, 1 } |
Definition at line 1117 of file wstag972.c.
| FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x148, 9, 800, 448, 1 } |
Definition at line 1118 of file wstag972.c.
| FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x148, 9, 736, 416, 1 } |
Definition at line 1119 of file wstag972.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x14D, 0xA, 448, 200, 1 } |
Definition at line 1120 of file wstag972.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x14D, 0xA, 888, 460, 1 } |
Definition at line 1121 of file wstag972.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x14D, 0xA, 888, 460, 1 } |
Definition at line 1122 of file wstag972.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x14D, 0xA, 448, 200, 1 } |
Definition at line 1123 of file wstag972.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x14D, 0xA, 448, 200, 1 } |
Definition at line 1124 of file wstag972.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x159, 0xB, 448, 200, 1 } |
Definition at line 1125 of file wstag972.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x159, 0xB, 448, 200, 1 } |
Definition at line 1126 of file wstag972.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x159, 0xB, 888, 460, 1 } |
Definition at line 1127 of file wstag972.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x159, 0xB, 888, 460, 1 } |
Definition at line 1128 of file wstag972.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x159, 0xB, 800, 344, 1 } |
Definition at line 1129 of file wstag972.c.
| FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0xC, 784, 200, 1 } |
Definition at line 1130 of file wstag972.c.
| FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0xC, 304, 440, 1 } |
Definition at line 1131 of file wstag972.c.
| FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0xC, 880, 152, 1 } |
Definition at line 1132 of file wstag972.c.
| FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x15F, 0xC, 736, 272, 1 } |
Definition at line 1133 of file wstag972.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x18B, 0xD, 464, 424, 7 } |
Definition at line 1134 of file wstag972.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x18E, 0xE, 592, 440, 1 } |
Definition at line 1135 of file wstag972.c.
| FieldActorEntry* stageActors[] |
Definition at line 1136 of file wstag972.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1167 of file wstag972.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1170 of file wstag972.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1175 of file wstag972.c.
| AreaBattle place1Area0Battle0 = { 38, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1178 of file wstag972.c.
| AreaBattle place1Area0Battle1 = { 56, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1179 of file wstag972.c.
| AreaBattle place1Area0Battle2 = { 107, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1180 of file wstag972.c.
| AreaBattle place1Area0Battle3 = { 155, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1181 of file wstag972.c.
| AreaBattle place1Area0Battle4 = { 120, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1182 of file wstag972.c.
| AreaBattle place1Area0Battle5 = { 181, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1183 of file wstag972.c.
| AreaBattle place1Area0Battle6 = { 142, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1184 of file wstag972.c.
| AreaBattle place1Area0Battle7 = { 143, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1185 of file wstag972.c.
| BattleList place1Area0Battles |
Definition at line 1186 of file wstag972.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1191 of file wstag972.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1192 of file wstag972.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1193 of file wstag972.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1194 of file wstag972.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1195 of file wstag972.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1196 of file wstag972.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1197 of file wstag972.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1198 of file wstag972.c.
| BattleList place1Area1Battles |
Definition at line 1199 of file wstag972.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1204 of file wstag972.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1205 of file wstag972.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1206 of file wstag972.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1207 of file wstag972.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1208 of file wstag972.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1209 of file wstag972.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1210 of file wstag972.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1211 of file wstag972.c.
| BattleList place1Area2Battles |
Definition at line 1212 of file wstag972.c.
| AreaBattle place1Area3Battle0 = { 318, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 1217 of file wstag972.c.
| AreaBattle place1Area3Battle1 = { 320, 19, (0x60000000 | ( 0x22 ) << 18 | ( 0 )) } |
Definition at line 1218 of file wstag972.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1219 of file wstag972.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1220 of file wstag972.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1221 of file wstag972.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1222 of file wstag972.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1223 of file wstag972.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1224 of file wstag972.c.
| BattleList place1Area3Battles |
Definition at line 1225 of file wstag972.c.
| AreaBattle place2Area0Battle0 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1230 of file wstag972.c.
| AreaBattle place2Area0Battle1 = { 81, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1231 of file wstag972.c.
| AreaBattle place2Area0Battle2 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1232 of file wstag972.c.
| AreaBattle place2Area0Battle3 = { 165, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1233 of file wstag972.c.
| AreaBattle place2Area0Battle4 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1234 of file wstag972.c.
| AreaBattle place2Area0Battle5 = { 166, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1235 of file wstag972.c.
| AreaBattle place2Area0Battle6 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1236 of file wstag972.c.
| AreaBattle place2Area0Battle7 = { 169, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1237 of file wstag972.c.
| BattleList place2Area0Battles |
Definition at line 1238 of file wstag972.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1243 of file wstag972.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1244 of file wstag972.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1245 of file wstag972.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1246 of file wstag972.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1247 of file wstag972.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1248 of file wstag972.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1249 of file wstag972.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1250 of file wstag972.c.
| BattleList place2Area1Battles |
Definition at line 1251 of file wstag972.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1256 of file wstag972.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1257 of file wstag972.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1258 of file wstag972.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1259 of file wstag972.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1260 of file wstag972.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1261 of file wstag972.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1262 of file wstag972.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1263 of file wstag972.c.
| BattleList place2Area2Battles |
Definition at line 1264 of file wstag972.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1269 of file wstag972.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1270 of file wstag972.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1271 of file wstag972.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1272 of file wstag972.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1273 of file wstag972.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1274 of file wstag972.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1275 of file wstag972.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1276 of file wstag972.c.
| BattleList place2Area3Battles |
Definition at line 1277 of file wstag972.c.
| AreaBattle place3Area0Battle0 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1282 of file wstag972.c.
| AreaBattle place3Area0Battle1 = { 136, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1283 of file wstag972.c.
| AreaBattle place3Area0Battle2 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1284 of file wstag972.c.
| AreaBattle place3Area0Battle3 = { 137, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1285 of file wstag972.c.
| AreaBattle place3Area0Battle4 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1286 of file wstag972.c.
| AreaBattle place3Area0Battle5 = { 183, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1287 of file wstag972.c.
| AreaBattle place3Area0Battle6 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1288 of file wstag972.c.
| AreaBattle place3Area0Battle7 = { 118, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1289 of file wstag972.c.
| BattleList place3Area0Battles |
Definition at line 1290 of file wstag972.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1295 of file wstag972.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1296 of file wstag972.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1297 of file wstag972.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1298 of file wstag972.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1299 of file wstag972.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1300 of file wstag972.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1301 of file wstag972.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1302 of file wstag972.c.
| BattleList place3Area1Battles |
Definition at line 1303 of file wstag972.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1308 of file wstag972.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1309 of file wstag972.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1310 of file wstag972.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1311 of file wstag972.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1312 of file wstag972.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1313 of file wstag972.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1314 of file wstag972.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1315 of file wstag972.c.
| BattleList place3Area2Battles |
Definition at line 1316 of file wstag972.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1321 of file wstag972.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1322 of file wstag972.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1323 of file wstag972.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1324 of file wstag972.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1325 of file wstag972.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1326 of file wstag972.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1327 of file wstag972.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1328 of file wstag972.c.
| BattleList place3Area3Battles |
Definition at line 1329 of file wstag972.c.
| AreaBattle place4Area0Battle0 = { 113, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1334 of file wstag972.c.
| AreaBattle place4Area0Battle1 = { 113, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1335 of file wstag972.c.
| AreaBattle place4Area0Battle2 = { 114, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1336 of file wstag972.c.
| AreaBattle place4Area0Battle3 = { 114, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1337 of file wstag972.c.
| AreaBattle place4Area0Battle4 = { 115, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1338 of file wstag972.c.
| AreaBattle place4Area0Battle5 = { 115, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1339 of file wstag972.c.
| AreaBattle place4Area0Battle6 = { 167, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1340 of file wstag972.c.
| AreaBattle place4Area0Battle7 = { 167, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1341 of file wstag972.c.
| BattleList place4Area0Battles |
Definition at line 1342 of file wstag972.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1347 of file wstag972.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1348 of file wstag972.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1349 of file wstag972.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1350 of file wstag972.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1351 of file wstag972.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1352 of file wstag972.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1353 of file wstag972.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1354 of file wstag972.c.
| BattleList place4Area1Battles |
Definition at line 1355 of file wstag972.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1360 of file wstag972.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1361 of file wstag972.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1362 of file wstag972.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1363 of file wstag972.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1364 of file wstag972.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1365 of file wstag972.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1366 of file wstag972.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1367 of file wstag972.c.
| BattleList place4Area2Battles |
Definition at line 1368 of file wstag972.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1373 of file wstag972.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1374 of file wstag972.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1375 of file wstag972.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1376 of file wstag972.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1377 of file wstag972.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1378 of file wstag972.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1379 of file wstag972.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1380 of file wstag972.c.
| BattleList place4Area3Battles |
Definition at line 1381 of file wstag972.c.
| AreaBattle place5Area0Battle0 = { 74, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1386 of file wstag972.c.
| AreaBattle place5Area0Battle1 = { 77, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1387 of file wstag972.c.
| AreaBattle place5Area0Battle2 = { 78, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1388 of file wstag972.c.
| AreaBattle place5Area0Battle3 = { 79, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1389 of file wstag972.c.
| AreaBattle place5Area0Battle4 = { 80, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1390 of file wstag972.c.
| AreaBattle place5Area0Battle5 = { 75, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1391 of file wstag972.c.
| AreaBattle place5Area0Battle6 = { 76, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1392 of file wstag972.c.
| AreaBattle place5Area0Battle7 = { 89, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1393 of file wstag972.c.
| BattleList place5Area0Battles |
Definition at line 1394 of file wstag972.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1399 of file wstag972.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1400 of file wstag972.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1401 of file wstag972.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1402 of file wstag972.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1403 of file wstag972.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1404 of file wstag972.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1405 of file wstag972.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1406 of file wstag972.c.
| BattleList place5Area1Battles |
Definition at line 1407 of file wstag972.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1412 of file wstag972.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1413 of file wstag972.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1414 of file wstag972.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1415 of file wstag972.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1416 of file wstag972.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1417 of file wstag972.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1418 of file wstag972.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1419 of file wstag972.c.
| BattleList place5Area2Battles |
Definition at line 1420 of file wstag972.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1425 of file wstag972.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1426 of file wstag972.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1427 of file wstag972.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1428 of file wstag972.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1429 of file wstag972.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1430 of file wstag972.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1431 of file wstag972.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1432 of file wstag972.c.
| BattleList place5Area3Battles |
Definition at line 1433 of file wstag972.c.
| AreaBattle place6Area0Battle0 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1438 of file wstag972.c.
| AreaBattle place6Area0Battle1 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1439 of file wstag972.c.
| AreaBattle place6Area0Battle2 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1440 of file wstag972.c.
| AreaBattle place6Area0Battle3 = { 162, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1441 of file wstag972.c.
| AreaBattle place6Area0Battle4 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1442 of file wstag972.c.
| AreaBattle place6Area0Battle5 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1443 of file wstag972.c.
| AreaBattle place6Area0Battle6 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1444 of file wstag972.c.
| AreaBattle place6Area0Battle7 = { 135, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1445 of file wstag972.c.
| BattleList place6Area0Battles |
Definition at line 1446 of file wstag972.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1451 of file wstag972.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1452 of file wstag972.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1453 of file wstag972.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1454 of file wstag972.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1455 of file wstag972.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1456 of file wstag972.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1457 of file wstag972.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1458 of file wstag972.c.
| BattleList place6Area1Battles |
Definition at line 1459 of file wstag972.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1464 of file wstag972.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1465 of file wstag972.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1466 of file wstag972.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1467 of file wstag972.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1468 of file wstag972.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1469 of file wstag972.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1470 of file wstag972.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1471 of file wstag972.c.
| BattleList place6Area2Battles |
Definition at line 1472 of file wstag972.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1477 of file wstag972.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1478 of file wstag972.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1479 of file wstag972.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1480 of file wstag972.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1481 of file wstag972.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1482 of file wstag972.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1483 of file wstag972.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1484 of file wstag972.c.
| BattleList place6Area3Battles |
Definition at line 1485 of file wstag972.c.
| FieldBattles stageBattles[] |
Definition at line 1490 of file wstag972.c.
Referenced by setupStage().