Digimon World 3 decomp
The European version, SLES_039.36
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wstag870.c File Reference

WSTAG870: Circuit Board, Underground: entered from the sectors' maps. More...

Include dependency graph for wstag870.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)
 
#define STAGE_FILE   0x6B4
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0028.
 

Variables

StagePoint placePoints1_1Point1 = { 0x2ED, 1, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints1_1Point0 = { 0x229, 0, 0, 0x1F0, 0x360, 0, &placePoints1_1Point1 }
 
StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }
 
StagePoint placePoints1_2Point1 = { 0x2EE, 1, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints1_2Point0 = { 0x23C, 0, 0, 0x410, 0x2F8, 0, &placePoints1_2Point1 }
 
StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }
 
StagePoint placePoints2_1Point1 = { 0x2ED, 2, 1, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints2_1Point0 = { 0x22A, 0, 0, 0x440, 0x2F8, 0, &placePoints2_1Point1 }
 
StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }
 
StagePoint placePoints2_2Point1 = { 0x2ED, 2, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints2_2Point0 = { 0x220, 0, 0, 0x450, 0x226, 0, &placePoints2_2Point1 }
 
StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }
 
StagePoint placePoints2_3Point1 = { 0x2EE, 2, 2, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints2_3Point0 = { 0x24A, 0, 0, 0x2B0, 0x100, 0, &placePoints2_3Point1 }
 
StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }
 
StagePoint placePoints3_1Point1 = { 0x2EC, 3, 2, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints3_1Point0 = { 0x247, 0, 0, 0x3D0, 0x100, 0, &placePoints3_1Point1 }
 
StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }
 
StagePoint placePoints3_2Point1 = { 0x2EE, 3, 3, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints3_2Point0 = { 0x23A, 0, 0, 0x560, 0x188, 0, &placePoints3_2Point1 }
 
StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 }
 
StagePoint placePoints3_3Point1 = { 0x2EE, 3, 4, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints3_3Point0 = { 0x299, 0, 0, 0x2D0, 0x590, 0, &placePoints3_3Point1 }
 
StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 }
 
StagePoint placePoints3_4Point1 = { 0x2EE, 3, 5, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints3_4Point0 = { 0x22A, 0, 0, 0x2D0, 0x590, 0, &placePoints3_4Point1 }
 
StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 }
 
StagePoint placePoints4_1Point1 = { 0x2ED, 4, 1, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints4_1Point0 = { 0x24A, 0, 0, 0x5F0, 0x190, 0, &placePoints4_1Point1 }
 
StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }
 
StagePoint placePoints4_2Point1 = { 0x2ED, 4, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints4_2Point0 = { 0x2B4, 0, 0, 0x5F0, 0x190, 0, &placePoints4_2Point1 }
 
StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 }
 
StagePoint placePoints5_1Point1 = { 0x2ED, 5, 2, 224, 192, 5, ((void *)0) }
 
StagePoint placePoints5_1Point0 = { 0x265, 0, 0, 0x4C0, 200, 0, &placePoints5_1Point1 }
 
StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }
 
StagePoint placePoints5_2Point1 = { 0x2EE, 5, 3, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints5_2Point0 = { 0x261, 0, 0, 0x4B0, 0x13E, 0, &placePoints5_2Point1 }
 
StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }
 
StagePoint placePoints5_3Point1 = { 0x2EE, 5, 4, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints5_3Point0 = { 0x264, 0, 0, 192, 0x214, 0, &placePoints5_3Point1 }
 
StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }
 
StagePoint placePoints5_4Point1 = { 0x2EC, 5, 1, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints5_4Point0 = { 0x229, 0, 0, 0x560, 0x238, 0, &placePoints5_4Point1 }
 
StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 }
 
StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints6_1Point0 = { 0x2B1, 0, 0, 0x190, 0x1C0, 0, &placePoints6_1Point1 }
 
StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 }
 
StagePoint placePoints6_2Point1 = { 0x2EE, 6, 3, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints6_2Point0 = { 0x265, 0, 0, 0x1C0, 0x206, 0, &placePoints6_2Point1 }
 
StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 }
 
StagePoint placePoints8_1Point1 = { 0x2ED, 8, 1, 224, 192, 5, ((void *)0) }
 
StagePoint placePoints8_1Point0 = { 0x24A, 0, 0, 0x3F0, 0x330, 0, &placePoints8_1Point1 }
 
StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 }
 
StagePoint placePoints8_2Point1 = { 0x2EE, 8, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints8_2Point0 = { 0x2A9, 0, 0, 0x410, 0x2F8, 0, &placePoints8_2Point1 }
 
StagePoints placePoints8_2 = { 8, 2, &placePoints8_2Point0 }
 
StagePoint placePoints8_3Point1 = { 0x2ED, 8, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints8_3Point0 = { 0x298, 0, 0, 0x1F0, 0x360, 0, &placePoints8_3Point1 }
 
StagePoints placePoints8_3 = { 8, 3, &placePoints8_3Point0 }
 
StagePoint placePoints9_1Point1 = { 0x2ED, 9, 1, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints9_1Point0 = { 0x299, 0, 0, 0x440, 0x2F8, 0, &placePoints9_1Point1 }
 
StagePoints placePoints9_1 = { 9, 1, &placePoints9_1Point0 }
 
StagePoint placePoints9_2Point1 = { 0x2EE, 9, 2, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints9_2Point0 = { 0x2B4, 0, 0, 0x2B0, 0x100, 0, &placePoints9_2Point1 }
 
StagePoints placePoints9_2 = { 9, 2, &placePoints9_2Point0 }
 
StagePoint placePoints9_3Point1 = { 0x2ED, 9, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoint placePoints9_3Point0 = { 0x28F, 0, 0, 0x450, 0x226, 0, &placePoints9_3Point1 }
 
StagePoints placePoints9_3 = { 9, 3, &placePoints9_3Point0 }
 
StagePoint placePoints10_1Point1 = { 0x2EE, 10, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints10_1Point0 = { 0x247, 0, 0, 0x1B0, 0x2F0, 0, &placePoints10_1Point1 }
 
StagePoints placePoints10_1 = { 10, 1, &placePoints10_1Point0 }
 
StagePoint placePoints10_2Point1 = { 0x2EC, 10, 2, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints10_2Point0 = { 0x24B, 0, 0, 0x2E0, 216, 0, &placePoints10_2Point1 }
 
StagePoints placePoints10_2 = { 10, 2, &placePoints10_2Point0 }
 
StagePoint placePoints11_1Point1 = { 0x2EE, 11, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints11_1Point0 = { 0x2B1, 0, 0, 0x1B0, 0x2F0, 0, &placePoints11_1Point1 }
 
StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 }
 
StagePoint placePoints11_2Point1 = { 0x2EC, 11, 2, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints11_2Point0 = { 0x2B5, 0, 0, 0x2E0, 216, 0, &placePoints11_2Point1 }
 
StagePoints placePoints11_2 = { 11, 2, &placePoints11_2Point0 }
 
StagePoint placePoints12_1Point1 = { 0x2EC, 12, 5, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints12_1Point0 = { 0x264, 0, 0, 0x2E0, 196, 0, &placePoints12_1Point1 }
 
StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 }
 
StagePoint placePoints13_1Point1 = { 0x2EC, 13, 4, 240, 0x1D8, 5, ((void *)0) }
 
StagePoint placePoints13_1Point0 = { 0x2CC, 0, 0, 0x2E0, 196, 0, &placePoints13_1Point1 }
 
StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 }
 
StagePoint placePoints14_1Point1 = { 0x2ED, 14, 2, 224, 192, 5, ((void *)0) }
 
StagePoint placePoints14_1Point0 = { 0x23A, 0, 0, 0x1C1, 0x37A, 0, &placePoints14_1Point1 }
 
StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }
 
StagePoint placePoints27_1Point1 = { 0x2ED, 27, 2, 224, 192, 5, ((void *)0) }
 
StagePoint placePoints27_1Point0 = { 0x248, 0, 0, 0x2A0, 0x138, 0, &placePoints27_1Point1 }
 
StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 }
 
StagePoint placePoints30_1Point1 = { 0x2EE, 30, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoint placePoints30_1Point0 = { 0x24A, 0, 0, 0x2C0, 0x2A8, 0, &placePoints30_1Point1 }
 
StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 }
 
StagePoints * placePoints []
 Names some stages define.
 
AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place1Area0Battles
 
AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area1Battles
 
AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area2Battles
 
AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area3Battles
 
AreaBattle place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place2Area0Battles
 
AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area1Battles
 
AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area2Battles
 
AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area3Battles
 
AreaBattle place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place3Area0Battles
 
AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area1Battles
 
AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area2Battles
 
AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area3Battles
 
AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place4Area0Battles
 
AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area1Battles
 
AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area2Battles
 
AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area3Battles
 
AreaBattle place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place5Area0Battles
 
AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area1Battles
 
AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area2Battles
 
AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area3Battles
 
AreaBattle place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place6Area0Battles
 
AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area1Battles
 
AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area2Battles
 
AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place6Area3Battles
 
AreaBattle place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place8Area0Battles
 
AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place8Area1Battles
 
AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place8Area2Battles
 
AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place8Area3Battles
 
AreaBattle place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place9Area0Battles
 
AreaBattle place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place9Area1Battles
 
AreaBattle place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place9Area2Battles
 
AreaBattle place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place9Area3Battles
 
AreaBattle place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place10Area0Battles
 
AreaBattle place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place10Area1Battles
 
AreaBattle place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place10Area2Battles
 
AreaBattle place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place10Area3Battles
 
AreaBattle place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place11Area0Battles
 
AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area1Battles
 
AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area2Battles
 
AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place11Area3Battles
 
AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place12Area0Battles
 
AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area1Battles
 
AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area2Battles
 
AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area3Battles
 
AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place13Area0Battles
 
AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area1Battles
 
AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area2Battles
 
AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area3Battles
 
AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place14Area0Battles
 
AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area1Battles
 
AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area2Battles
 
AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area3Battles
 
AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place27Area0Battles
 
AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area1Battles
 
AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area2Battles
 
AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area3Battles
 
AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place30Area0Battles
 
AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area1Battles
 
AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area2Battles
 
AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area3Battles
 
FieldBattles stageBattles []
 
ActorImage stageImages []
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
u16 actor0Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }
 
u16 actor1Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF }
 
u16 actor2Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF }
 
u16 actor3Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }
 
u16 actor4Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }
 
u16 actor5Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }
 
u16 actor7Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor8Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor9Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor10Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor11Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor12Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor13Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor14Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor15Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor16Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor17Conditions [] = { (0x7E00 | (( 0xB ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor18Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor19Conditions [] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor20Conditions [] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x42, 4, 104, 272, 7 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x42, 4, 104, 272, 7 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x42, 4, 104, 272, 7 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xB6, 5, 104, 272, 7 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xB6, 5, 104, 272, 7 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0xB6, 5, 104, 272, 7 }
 
FieldActorEntry actor6 = { ((void *)0) , ((void *)0) , 0x146, 6, 0, 0, 0 }
 
FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0x148, 7, 368, 392, 1 }
 
FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x15F, 8, 432, 312, 1 }
 
FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x15F, 8, 272, 344, 1 }
 
FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x15F, 8, 376, 340, 1 }
 
FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }
 
FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x160, 9, 480, 288, 1 }
 
FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x160, 9, 416, 368, 1 }
 
FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }
 
FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x160, 9, 312, 364, 1 }
 
FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x160, 9, 224, 320, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x160, 9, 312, 364, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, ((void *)0) , 0x160, 9, 376, 340, 1 }
 
FieldActorEntry actor19 = { actor19Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }
 
FieldActorEntry actor20 = { actor20Conditions, ((void *)0) , 0x160, 9, 224, 320, 1 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG870: Circuit Board, Underground: entered from the sectors' maps.

A tunnel entered from maps of Central, East, South, West and North Sector; it joins WSTAG885 to 895.

Definition in file wstag870.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)

Definition at line 18 of file wstag870.c.

◆ STAGE_FILE

#define STAGE_FILE   0x6B4

Definition at line 19 of file wstag870.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0028.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0028: the Circuit Board tunnels

< BGM_0028: the Circuit Board tunnels

< a cell's value: a direction (3 bits) and a StageSlot (5)

< a cell's value: its battle area (FieldBattles), or 0

Definition at line 22 of file wstag870.c.

Variable Documentation

◆ placePoints1_1Point1

StagePoint placePoints1_1Point1 = { 0x2ED, 1, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 42 of file wstag870.c.

◆ placePoints1_1Point0

StagePoint placePoints1_1Point0 = { 0x229, 0, 0, 0x1F0, 0x360, 0, &placePoints1_1Point1 }

Definition at line 43 of file wstag870.c.

◆ placePoints1_1

StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }

Definition at line 44 of file wstag870.c.

◆ placePoints1_2Point1

StagePoint placePoints1_2Point1 = { 0x2EE, 1, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 45 of file wstag870.c.

◆ placePoints1_2Point0

StagePoint placePoints1_2Point0 = { 0x23C, 0, 0, 0x410, 0x2F8, 0, &placePoints1_2Point1 }

Definition at line 46 of file wstag870.c.

◆ placePoints1_2

StagePoints placePoints1_2 = { 1, 2, &placePoints1_2Point0 }

Definition at line 47 of file wstag870.c.

◆ placePoints2_1Point1

StagePoint placePoints2_1Point1 = { 0x2ED, 2, 1, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 48 of file wstag870.c.

◆ placePoints2_1Point0

StagePoint placePoints2_1Point0 = { 0x22A, 0, 0, 0x440, 0x2F8, 0, &placePoints2_1Point1 }

Definition at line 49 of file wstag870.c.

◆ placePoints2_1

StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }

Definition at line 50 of file wstag870.c.

◆ placePoints2_2Point1

StagePoint placePoints2_2Point1 = { 0x2ED, 2, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 51 of file wstag870.c.

◆ placePoints2_2Point0

StagePoint placePoints2_2Point0 = { 0x220, 0, 0, 0x450, 0x226, 0, &placePoints2_2Point1 }

Definition at line 52 of file wstag870.c.

◆ placePoints2_2

StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }

Definition at line 53 of file wstag870.c.

◆ placePoints2_3Point1

StagePoint placePoints2_3Point1 = { 0x2EE, 2, 2, 224, 0x240, 5, ((void *)0) }

Definition at line 54 of file wstag870.c.

◆ placePoints2_3Point0

StagePoint placePoints2_3Point0 = { 0x24A, 0, 0, 0x2B0, 0x100, 0, &placePoints2_3Point1 }

Definition at line 55 of file wstag870.c.

◆ placePoints2_3

StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }

Definition at line 56 of file wstag870.c.

◆ placePoints3_1Point1

StagePoint placePoints3_1Point1 = { 0x2EC, 3, 2, 240, 0x1D8, 5, ((void *)0) }

Definition at line 57 of file wstag870.c.

◆ placePoints3_1Point0

StagePoint placePoints3_1Point0 = { 0x247, 0, 0, 0x3D0, 0x100, 0, &placePoints3_1Point1 }

Definition at line 58 of file wstag870.c.

◆ placePoints3_1

StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }

Definition at line 59 of file wstag870.c.

◆ placePoints3_2Point1

StagePoint placePoints3_2Point1 = { 0x2EE, 3, 3, 224, 0x240, 5, ((void *)0) }

Definition at line 60 of file wstag870.c.

◆ placePoints3_2Point0

StagePoint placePoints3_2Point0 = { 0x23A, 0, 0, 0x560, 0x188, 0, &placePoints3_2Point1 }

Definition at line 61 of file wstag870.c.

◆ placePoints3_2

StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 }

Definition at line 62 of file wstag870.c.

◆ placePoints3_3Point1

StagePoint placePoints3_3Point1 = { 0x2EE, 3, 4, 224, 0x240, 5, ((void *)0) }

Definition at line 63 of file wstag870.c.

◆ placePoints3_3Point0

StagePoint placePoints3_3Point0 = { 0x299, 0, 0, 0x2D0, 0x590, 0, &placePoints3_3Point1 }

Definition at line 64 of file wstag870.c.

◆ placePoints3_3

StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 }

Definition at line 65 of file wstag870.c.

◆ placePoints3_4Point1

StagePoint placePoints3_4Point1 = { 0x2EE, 3, 5, 224, 0x240, 5, ((void *)0) }

Definition at line 66 of file wstag870.c.

◆ placePoints3_4Point0

StagePoint placePoints3_4Point0 = { 0x22A, 0, 0, 0x2D0, 0x590, 0, &placePoints3_4Point1 }

Definition at line 67 of file wstag870.c.

◆ placePoints3_4

StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 }

Definition at line 68 of file wstag870.c.

◆ placePoints4_1Point1

StagePoint placePoints4_1Point1 = { 0x2ED, 4, 1, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 69 of file wstag870.c.

◆ placePoints4_1Point0

StagePoint placePoints4_1Point0 = { 0x24A, 0, 0, 0x5F0, 0x190, 0, &placePoints4_1Point1 }

Definition at line 70 of file wstag870.c.

◆ placePoints4_1

StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }

Definition at line 71 of file wstag870.c.

◆ placePoints4_2Point1

StagePoint placePoints4_2Point1 = { 0x2ED, 4, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 72 of file wstag870.c.

◆ placePoints4_2Point0

StagePoint placePoints4_2Point0 = { 0x2B4, 0, 0, 0x5F0, 0x190, 0, &placePoints4_2Point1 }

Definition at line 73 of file wstag870.c.

◆ placePoints4_2

StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 }

Definition at line 74 of file wstag870.c.

◆ placePoints5_1Point1

StagePoint placePoints5_1Point1 = { 0x2ED, 5, 2, 224, 192, 5, ((void *)0) }

Definition at line 75 of file wstag870.c.

◆ placePoints5_1Point0

StagePoint placePoints5_1Point0 = { 0x265, 0, 0, 0x4C0, 200, 0, &placePoints5_1Point1 }

Definition at line 76 of file wstag870.c.

◆ placePoints5_1

StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }

Definition at line 77 of file wstag870.c.

◆ placePoints5_2Point1

StagePoint placePoints5_2Point1 = { 0x2EE, 5, 3, 224, 0x240, 5, ((void *)0) }

Definition at line 78 of file wstag870.c.

◆ placePoints5_2Point0

StagePoint placePoints5_2Point0 = { 0x261, 0, 0, 0x4B0, 0x13E, 0, &placePoints5_2Point1 }

Definition at line 79 of file wstag870.c.

◆ placePoints5_2

StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }

Definition at line 80 of file wstag870.c.

◆ placePoints5_3Point1

StagePoint placePoints5_3Point1 = { 0x2EE, 5, 4, 224, 0x240, 5, ((void *)0) }

Definition at line 81 of file wstag870.c.

◆ placePoints5_3Point0

StagePoint placePoints5_3Point0 = { 0x264, 0, 0, 192, 0x214, 0, &placePoints5_3Point1 }

Definition at line 82 of file wstag870.c.

◆ placePoints5_3

StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }

Definition at line 83 of file wstag870.c.

◆ placePoints5_4Point1

StagePoint placePoints5_4Point1 = { 0x2EC, 5, 1, 240, 0x1D8, 5, ((void *)0) }

Definition at line 84 of file wstag870.c.

◆ placePoints5_4Point0

StagePoint placePoints5_4Point0 = { 0x229, 0, 0, 0x560, 0x238, 0, &placePoints5_4Point1 }

Definition at line 85 of file wstag870.c.

◆ placePoints5_4

StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 }

Definition at line 86 of file wstag870.c.

◆ placePoints6_1Point1

StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 87 of file wstag870.c.

◆ placePoints6_1Point0

StagePoint placePoints6_1Point0 = { 0x2B1, 0, 0, 0x190, 0x1C0, 0, &placePoints6_1Point1 }

Definition at line 88 of file wstag870.c.

◆ placePoints6_1

StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 }

Definition at line 89 of file wstag870.c.

◆ placePoints6_2Point1

StagePoint placePoints6_2Point1 = { 0x2EE, 6, 3, 224, 0x240, 5, ((void *)0) }

Definition at line 90 of file wstag870.c.

◆ placePoints6_2Point0

StagePoint placePoints6_2Point0 = { 0x265, 0, 0, 0x1C0, 0x206, 0, &placePoints6_2Point1 }

Definition at line 91 of file wstag870.c.

◆ placePoints6_2

StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 }

Definition at line 92 of file wstag870.c.

◆ placePoints8_1Point1

StagePoint placePoints8_1Point1 = { 0x2ED, 8, 1, 224, 192, 5, ((void *)0) }

Definition at line 93 of file wstag870.c.

◆ placePoints8_1Point0

StagePoint placePoints8_1Point0 = { 0x24A, 0, 0, 0x3F0, 0x330, 0, &placePoints8_1Point1 }

Definition at line 94 of file wstag870.c.

◆ placePoints8_1

StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 }

Definition at line 95 of file wstag870.c.

◆ placePoints8_2Point1

StagePoint placePoints8_2Point1 = { 0x2EE, 8, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 96 of file wstag870.c.

◆ placePoints8_2Point0

StagePoint placePoints8_2Point0 = { 0x2A9, 0, 0, 0x410, 0x2F8, 0, &placePoints8_2Point1 }

Definition at line 97 of file wstag870.c.

◆ placePoints8_2

StagePoints placePoints8_2 = { 8, 2, &placePoints8_2Point0 }

Definition at line 98 of file wstag870.c.

◆ placePoints8_3Point1

StagePoint placePoints8_3Point1 = { 0x2ED, 8, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 99 of file wstag870.c.

◆ placePoints8_3Point0

StagePoint placePoints8_3Point0 = { 0x298, 0, 0, 0x1F0, 0x360, 0, &placePoints8_3Point1 }

Definition at line 100 of file wstag870.c.

◆ placePoints8_3

StagePoints placePoints8_3 = { 8, 3, &placePoints8_3Point0 }

Definition at line 101 of file wstag870.c.

◆ placePoints9_1Point1

StagePoint placePoints9_1Point1 = { 0x2ED, 9, 1, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 102 of file wstag870.c.

◆ placePoints9_1Point0

StagePoint placePoints9_1Point0 = { 0x299, 0, 0, 0x440, 0x2F8, 0, &placePoints9_1Point1 }

Definition at line 103 of file wstag870.c.

◆ placePoints9_1

StagePoints placePoints9_1 = { 9, 1, &placePoints9_1Point0 }

Definition at line 104 of file wstag870.c.

◆ placePoints9_2Point1

StagePoint placePoints9_2Point1 = { 0x2EE, 9, 2, 224, 0x240, 5, ((void *)0) }

Definition at line 105 of file wstag870.c.

◆ placePoints9_2Point0

StagePoint placePoints9_2Point0 = { 0x2B4, 0, 0, 0x2B0, 0x100, 0, &placePoints9_2Point1 }

Definition at line 106 of file wstag870.c.

◆ placePoints9_2

StagePoints placePoints9_2 = { 9, 2, &placePoints9_2Point0 }

Definition at line 107 of file wstag870.c.

◆ placePoints9_3Point1

StagePoint placePoints9_3Point1 = { 0x2ED, 9, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 108 of file wstag870.c.

◆ placePoints9_3Point0

StagePoint placePoints9_3Point0 = { 0x28F, 0, 0, 0x450, 0x226, 0, &placePoints9_3Point1 }

Definition at line 109 of file wstag870.c.

◆ placePoints9_3

StagePoints placePoints9_3 = { 9, 3, &placePoints9_3Point0 }

Definition at line 110 of file wstag870.c.

◆ placePoints10_1Point1

StagePoint placePoints10_1Point1 = { 0x2EE, 10, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 111 of file wstag870.c.

◆ placePoints10_1Point0

StagePoint placePoints10_1Point0 = { 0x247, 0, 0, 0x1B0, 0x2F0, 0, &placePoints10_1Point1 }

Definition at line 112 of file wstag870.c.

◆ placePoints10_1

StagePoints placePoints10_1 = { 10, 1, &placePoints10_1Point0 }

Definition at line 113 of file wstag870.c.

◆ placePoints10_2Point1

StagePoint placePoints10_2Point1 = { 0x2EC, 10, 2, 240, 0x1D8, 5, ((void *)0) }

Definition at line 114 of file wstag870.c.

◆ placePoints10_2Point0

StagePoint placePoints10_2Point0 = { 0x24B, 0, 0, 0x2E0, 216, 0, &placePoints10_2Point1 }

Definition at line 115 of file wstag870.c.

◆ placePoints10_2

StagePoints placePoints10_2 = { 10, 2, &placePoints10_2Point0 }

Definition at line 116 of file wstag870.c.

◆ placePoints11_1Point1

StagePoint placePoints11_1Point1 = { 0x2EE, 11, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 117 of file wstag870.c.

◆ placePoints11_1Point0

StagePoint placePoints11_1Point0 = { 0x2B1, 0, 0, 0x1B0, 0x2F0, 0, &placePoints11_1Point1 }

Definition at line 118 of file wstag870.c.

◆ placePoints11_1

StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 }

Definition at line 119 of file wstag870.c.

◆ placePoints11_2Point1

StagePoint placePoints11_2Point1 = { 0x2EC, 11, 2, 240, 0x1D8, 5, ((void *)0) }

Definition at line 120 of file wstag870.c.

◆ placePoints11_2Point0

StagePoint placePoints11_2Point0 = { 0x2B5, 0, 0, 0x2E0, 216, 0, &placePoints11_2Point1 }

Definition at line 121 of file wstag870.c.

◆ placePoints11_2

StagePoints placePoints11_2 = { 11, 2, &placePoints11_2Point0 }

Definition at line 122 of file wstag870.c.

◆ placePoints12_1Point1

StagePoint placePoints12_1Point1 = { 0x2EC, 12, 5, 240, 0x1D8, 5, ((void *)0) }

Definition at line 123 of file wstag870.c.

◆ placePoints12_1Point0

StagePoint placePoints12_1Point0 = { 0x264, 0, 0, 0x2E0, 196, 0, &placePoints12_1Point1 }

Definition at line 124 of file wstag870.c.

◆ placePoints12_1

StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 }

Definition at line 125 of file wstag870.c.

◆ placePoints13_1Point1

StagePoint placePoints13_1Point1 = { 0x2EC, 13, 4, 240, 0x1D8, 5, ((void *)0) }

Definition at line 126 of file wstag870.c.

◆ placePoints13_1Point0

StagePoint placePoints13_1Point0 = { 0x2CC, 0, 0, 0x2E0, 196, 0, &placePoints13_1Point1 }

Definition at line 127 of file wstag870.c.

◆ placePoints13_1

StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 }

Definition at line 128 of file wstag870.c.

◆ placePoints14_1Point1

StagePoint placePoints14_1Point1 = { 0x2ED, 14, 2, 224, 192, 5, ((void *)0) }

Definition at line 129 of file wstag870.c.

◆ placePoints14_1Point0

StagePoint placePoints14_1Point0 = { 0x23A, 0, 0, 0x1C1, 0x37A, 0, &placePoints14_1Point1 }

Definition at line 130 of file wstag870.c.

◆ placePoints14_1

StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }

Definition at line 131 of file wstag870.c.

◆ placePoints27_1Point1

StagePoint placePoints27_1Point1 = { 0x2ED, 27, 2, 224, 192, 5, ((void *)0) }

Definition at line 132 of file wstag870.c.

◆ placePoints27_1Point0

StagePoint placePoints27_1Point0 = { 0x248, 0, 0, 0x2A0, 0x138, 0, &placePoints27_1Point1 }

Definition at line 133 of file wstag870.c.

◆ placePoints27_1

StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 }

Definition at line 134 of file wstag870.c.

◆ placePoints30_1Point1

StagePoint placePoints30_1Point1 = { 0x2EE, 30, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 135 of file wstag870.c.

◆ placePoints30_1Point0

StagePoint placePoints30_1Point0 = { 0x24A, 0, 0, 0x2C0, 0x2A8, 0, &placePoints30_1Point1 }

Definition at line 136 of file wstag870.c.

◆ placePoints30_1

StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 }

Definition at line 137 of file wstag870.c.

◆ placePoints

StagePoints* placePoints[]
Initial value:
= {
((void *)0) ,
}
StagePoints placePoints6_1
Definition wstag870.c:89
StagePoints placePoints30_1
Definition wstag870.c:137
StagePoints placePoints5_2
Definition wstag870.c:80
StagePoints placePoints27_1
Definition wstag870.c:134
StagePoints placePoints1_2
Definition wstag870.c:47
StagePoints placePoints12_1
Definition wstag870.c:125
StagePoints placePoints10_2
Definition wstag870.c:116
StagePoints placePoints14_1
Definition wstag870.c:131
StagePoints placePoints5_4
Definition wstag870.c:86
StagePoints placePoints9_1
Definition wstag870.c:104
StagePoints placePoints3_4
Definition wstag870.c:68
StagePoints placePoints2_1
Definition wstag870.c:50
StagePoints placePoints2_2
Definition wstag870.c:53
StagePoints placePoints10_1
Definition wstag870.c:113
StagePoints placePoints2_3
Definition wstag870.c:56
StagePoints placePoints6_2
Definition wstag870.c:92
StagePoints placePoints8_1
Definition wstag870.c:95
StagePoints placePoints8_3
Definition wstag870.c:101
StagePoints placePoints13_1
Definition wstag870.c:128
StagePoints placePoints11_2
Definition wstag870.c:122
StagePoints placePoints1_1
Definition wstag870.c:44
StagePoints placePoints4_2
Definition wstag870.c:74
StagePoints placePoints9_3
Definition wstag870.c:110
StagePoints placePoints11_1
Definition wstag870.c:119
StagePoints placePoints3_2
Definition wstag870.c:62
StagePoints placePoints5_3
Definition wstag870.c:83
StagePoints placePoints3_1
Definition wstag870.c:59
StagePoints placePoints5_1
Definition wstag870.c:77
StagePoints placePoints3_3
Definition wstag870.c:65
StagePoints placePoints8_2
Definition wstag870.c:98
StagePoints placePoints4_1
Definition wstag870.c:71
StagePoints placePoints9_2
Definition wstag870.c:107

Names some stages define.

Definition at line 138 of file wstag870.c.

◆ place1Area0Battle0

AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 149 of file wstag870.c.

◆ place1Area0Battle1

AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 150 of file wstag870.c.

◆ place1Area0Battle2

AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 151 of file wstag870.c.

◆ place1Area0Battle3

AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 152 of file wstag870.c.

◆ place1Area0Battle4

AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 153 of file wstag870.c.

◆ place1Area0Battle5

AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 154 of file wstag870.c.

◆ place1Area0Battle6

AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 155 of file wstag870.c.

◆ place1Area0Battle7

AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 156 of file wstag870.c.

◆ place1Area0Battles

BattleList place1Area0Battles
Initial value:
= {
1,
}
AreaBattle place1Area0Battle3
Definition wstag870.c:152
AreaBattle place1Area0Battle6
Definition wstag870.c:155
AreaBattle place1Area0Battle1
Definition wstag870.c:150
AreaBattle place1Area0Battle2
Definition wstag870.c:151
AreaBattle place1Area0Battle0
Definition wstag870.c:149
AreaBattle place1Area0Battle5
Definition wstag870.c:154
AreaBattle place1Area0Battle7
Definition wstag870.c:156
AreaBattle place1Area0Battle4
Definition wstag870.c:153

Definition at line 157 of file wstag870.c.

◆ place1Area1Battle0

AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 162 of file wstag870.c.

◆ place1Area1Battle1

AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 163 of file wstag870.c.

◆ place1Area1Battle2

AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 164 of file wstag870.c.

◆ place1Area1Battle3

AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 165 of file wstag870.c.

◆ place1Area1Battle4

AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 166 of file wstag870.c.

◆ place1Area1Battle5

AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 167 of file wstag870.c.

◆ place1Area1Battle6

AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 168 of file wstag870.c.

◆ place1Area1Battle7

AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 169 of file wstag870.c.

◆ place1Area1Battles

BattleList place1Area1Battles
Initial value:
= {
0,
}
AreaBattle place1Area1Battle2
Definition wstag870.c:164
AreaBattle place1Area1Battle5
Definition wstag870.c:167
AreaBattle place1Area1Battle7
Definition wstag870.c:169
AreaBattle place1Area1Battle4
Definition wstag870.c:166
AreaBattle place1Area1Battle1
Definition wstag870.c:163
AreaBattle place1Area1Battle3
Definition wstag870.c:165
AreaBattle place1Area1Battle6
Definition wstag870.c:168
AreaBattle place1Area1Battle0
Definition wstag870.c:162

Definition at line 170 of file wstag870.c.

◆ place1Area2Battle0

AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 175 of file wstag870.c.

◆ place1Area2Battle1

AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 176 of file wstag870.c.

◆ place1Area2Battle2

AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 177 of file wstag870.c.

◆ place1Area2Battle3

AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 178 of file wstag870.c.

◆ place1Area2Battle4

AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 179 of file wstag870.c.

◆ place1Area2Battle5

AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 180 of file wstag870.c.

◆ place1Area2Battle6

AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 181 of file wstag870.c.

◆ place1Area2Battle7

AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 182 of file wstag870.c.

◆ place1Area2Battles

BattleList place1Area2Battles
Initial value:
= {
0,
}
AreaBattle place1Area2Battle4
Definition wstag870.c:179
AreaBattle place1Area2Battle7
Definition wstag870.c:182
AreaBattle place1Area2Battle0
Definition wstag870.c:175
AreaBattle place1Area2Battle2
Definition wstag870.c:177
AreaBattle place1Area2Battle3
Definition wstag870.c:178
AreaBattle place1Area2Battle1
Definition wstag870.c:176
AreaBattle place1Area2Battle5
Definition wstag870.c:180
AreaBattle place1Area2Battle6
Definition wstag870.c:181

Definition at line 183 of file wstag870.c.

◆ place1Area3Battle0

AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 188 of file wstag870.c.

◆ place1Area3Battle1

AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 189 of file wstag870.c.

◆ place1Area3Battle2

AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 190 of file wstag870.c.

◆ place1Area3Battle3

AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 191 of file wstag870.c.

◆ place1Area3Battle4

AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 192 of file wstag870.c.

◆ place1Area3Battle5

AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 193 of file wstag870.c.

◆ place1Area3Battle6

AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 194 of file wstag870.c.

◆ place1Area3Battle7

AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 195 of file wstag870.c.

◆ place1Area3Battles

BattleList place1Area3Battles
Initial value:
= {
0,
}
AreaBattle place1Area3Battle3
Definition wstag870.c:191
AreaBattle place1Area3Battle5
Definition wstag870.c:193
AreaBattle place1Area3Battle7
Definition wstag870.c:195
AreaBattle place1Area3Battle2
Definition wstag870.c:190
AreaBattle place1Area3Battle0
Definition wstag870.c:188
AreaBattle place1Area3Battle6
Definition wstag870.c:194
AreaBattle place1Area3Battle1
Definition wstag870.c:189
AreaBattle place1Area3Battle4
Definition wstag870.c:192

Definition at line 196 of file wstag870.c.

◆ place2Area0Battle0

AreaBattle place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 201 of file wstag870.c.

◆ place2Area0Battle1

AreaBattle place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 202 of file wstag870.c.

◆ place2Area0Battle2

AreaBattle place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 203 of file wstag870.c.

◆ place2Area0Battle3

AreaBattle place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 204 of file wstag870.c.

◆ place2Area0Battle4

AreaBattle place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 205 of file wstag870.c.

◆ place2Area0Battle5

AreaBattle place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 206 of file wstag870.c.

◆ place2Area0Battle6

AreaBattle place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 207 of file wstag870.c.

◆ place2Area0Battle7

AreaBattle place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 208 of file wstag870.c.

◆ place2Area0Battles

BattleList place2Area0Battles
Initial value:
= {
1,
}
AreaBattle place2Area0Battle0
Definition wstag870.c:201
AreaBattle place2Area0Battle1
Definition wstag870.c:202
AreaBattle place2Area0Battle3
Definition wstag870.c:204
AreaBattle place2Area0Battle5
Definition wstag870.c:206
AreaBattle place2Area0Battle4
Definition wstag870.c:205
AreaBattle place2Area0Battle2
Definition wstag870.c:203
AreaBattle place2Area0Battle7
Definition wstag870.c:208
AreaBattle place2Area0Battle6
Definition wstag870.c:207

Definition at line 209 of file wstag870.c.

◆ place2Area1Battle0

AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 214 of file wstag870.c.

◆ place2Area1Battle1

AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 215 of file wstag870.c.

◆ place2Area1Battle2

AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 216 of file wstag870.c.

◆ place2Area1Battle3

AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 217 of file wstag870.c.

◆ place2Area1Battle4

AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 218 of file wstag870.c.

◆ place2Area1Battle5

AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 219 of file wstag870.c.

◆ place2Area1Battle6

AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 220 of file wstag870.c.

◆ place2Area1Battle7

AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 221 of file wstag870.c.

◆ place2Area1Battles

BattleList place2Area1Battles
Initial value:
= {
0,
}
AreaBattle place2Area1Battle1
Definition wstag870.c:215
AreaBattle place2Area1Battle2
Definition wstag870.c:216
AreaBattle place2Area1Battle4
Definition wstag870.c:218
AreaBattle place2Area1Battle0
Definition wstag870.c:214
AreaBattle place2Area1Battle6
Definition wstag870.c:220
AreaBattle place2Area1Battle3
Definition wstag870.c:217
AreaBattle place2Area1Battle5
Definition wstag870.c:219
AreaBattle place2Area1Battle7
Definition wstag870.c:221

Definition at line 222 of file wstag870.c.

◆ place2Area2Battle0

AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 227 of file wstag870.c.

◆ place2Area2Battle1

AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 228 of file wstag870.c.

◆ place2Area2Battle2

AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 229 of file wstag870.c.

◆ place2Area2Battle3

AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 230 of file wstag870.c.

◆ place2Area2Battle4

AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 231 of file wstag870.c.

◆ place2Area2Battle5

AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 232 of file wstag870.c.

◆ place2Area2Battle6

AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 233 of file wstag870.c.

◆ place2Area2Battle7

AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 234 of file wstag870.c.

◆ place2Area2Battles

BattleList place2Area2Battles
Initial value:
= {
0,
}
AreaBattle place2Area2Battle6
Definition wstag870.c:233
AreaBattle place2Area2Battle5
Definition wstag870.c:232
AreaBattle place2Area2Battle2
Definition wstag870.c:229
AreaBattle place2Area2Battle4
Definition wstag870.c:231
AreaBattle place2Area2Battle3
Definition wstag870.c:230
AreaBattle place2Area2Battle7
Definition wstag870.c:234
AreaBattle place2Area2Battle0
Definition wstag870.c:227
AreaBattle place2Area2Battle1
Definition wstag870.c:228

Definition at line 235 of file wstag870.c.

◆ place2Area3Battle0

AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 240 of file wstag870.c.

◆ place2Area3Battle1

AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 241 of file wstag870.c.

◆ place2Area3Battle2

AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 242 of file wstag870.c.

◆ place2Area3Battle3

AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 243 of file wstag870.c.

◆ place2Area3Battle4

AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 244 of file wstag870.c.

◆ place2Area3Battle5

AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 245 of file wstag870.c.

◆ place2Area3Battle6

AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 246 of file wstag870.c.

◆ place2Area3Battle7

AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 247 of file wstag870.c.

◆ place2Area3Battles

BattleList place2Area3Battles
Initial value:
= {
0,
}
AreaBattle place2Area3Battle5
Definition wstag870.c:245
AreaBattle place2Area3Battle0
Definition wstag870.c:240
AreaBattle place2Area3Battle2
Definition wstag870.c:242
AreaBattle place2Area3Battle4
Definition wstag870.c:244
AreaBattle place2Area3Battle1
Definition wstag870.c:241
AreaBattle place2Area3Battle6
Definition wstag870.c:246
AreaBattle place2Area3Battle7
Definition wstag870.c:247
AreaBattle place2Area3Battle3
Definition wstag870.c:243

Definition at line 248 of file wstag870.c.

◆ place3Area0Battle0

AreaBattle place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 253 of file wstag870.c.

◆ place3Area0Battle1

AreaBattle place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 254 of file wstag870.c.

◆ place3Area0Battle2

AreaBattle place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 255 of file wstag870.c.

◆ place3Area0Battle3

AreaBattle place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 256 of file wstag870.c.

◆ place3Area0Battle4

AreaBattle place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 257 of file wstag870.c.

◆ place3Area0Battle5

AreaBattle place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 258 of file wstag870.c.

◆ place3Area0Battle6

AreaBattle place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 259 of file wstag870.c.

◆ place3Area0Battle7

AreaBattle place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 260 of file wstag870.c.

◆ place3Area0Battles

BattleList place3Area0Battles
Initial value:
= {
1,
}
AreaBattle place3Area0Battle5
Definition wstag870.c:258
AreaBattle place3Area0Battle3
Definition wstag870.c:256
AreaBattle place3Area0Battle7
Definition wstag870.c:260
AreaBattle place3Area0Battle0
Definition wstag870.c:253
AreaBattle place3Area0Battle4
Definition wstag870.c:257
AreaBattle place3Area0Battle1
Definition wstag870.c:254
AreaBattle place3Area0Battle2
Definition wstag870.c:255
AreaBattle place3Area0Battle6
Definition wstag870.c:259

Definition at line 261 of file wstag870.c.

◆ place3Area1Battle0

AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 266 of file wstag870.c.

◆ place3Area1Battle1

AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 267 of file wstag870.c.

◆ place3Area1Battle2

AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 268 of file wstag870.c.

◆ place3Area1Battle3

AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 269 of file wstag870.c.

◆ place3Area1Battle4

AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 270 of file wstag870.c.

◆ place3Area1Battle5

AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 271 of file wstag870.c.

◆ place3Area1Battle6

AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 272 of file wstag870.c.

◆ place3Area1Battle7

AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 273 of file wstag870.c.

◆ place3Area1Battles

BattleList place3Area1Battles
Initial value:
= {
0,
}
AreaBattle place3Area1Battle6
Definition wstag870.c:272
AreaBattle place3Area1Battle3
Definition wstag870.c:269
AreaBattle place3Area1Battle5
Definition wstag870.c:271
AreaBattle place3Area1Battle1
Definition wstag870.c:267
AreaBattle place3Area1Battle4
Definition wstag870.c:270
AreaBattle place3Area1Battle0
Definition wstag870.c:266
AreaBattle place3Area1Battle2
Definition wstag870.c:268
AreaBattle place3Area1Battle7
Definition wstag870.c:273

Definition at line 274 of file wstag870.c.

◆ place3Area2Battle0

AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 279 of file wstag870.c.

◆ place3Area2Battle1

AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 280 of file wstag870.c.

◆ place3Area2Battle2

AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 281 of file wstag870.c.

◆ place3Area2Battle3

AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 282 of file wstag870.c.

◆ place3Area2Battle4

AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 283 of file wstag870.c.

◆ place3Area2Battle5

AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 284 of file wstag870.c.

◆ place3Area2Battle6

AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 285 of file wstag870.c.

◆ place3Area2Battle7

AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 286 of file wstag870.c.

◆ place3Area2Battles

BattleList place3Area2Battles
Initial value:
= {
0,
}
AreaBattle place3Area2Battle3
Definition wstag870.c:282
AreaBattle place3Area2Battle5
Definition wstag870.c:284
AreaBattle place3Area2Battle0
Definition wstag870.c:279
AreaBattle place3Area2Battle2
Definition wstag870.c:281
AreaBattle place3Area2Battle7
Definition wstag870.c:286
AreaBattle place3Area2Battle1
Definition wstag870.c:280
AreaBattle place3Area2Battle6
Definition wstag870.c:285
AreaBattle place3Area2Battle4
Definition wstag870.c:283

Definition at line 287 of file wstag870.c.

◆ place3Area3Battle0

AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 292 of file wstag870.c.

◆ place3Area3Battle1

AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 293 of file wstag870.c.

◆ place3Area3Battle2

AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 294 of file wstag870.c.

◆ place3Area3Battle3

AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 295 of file wstag870.c.

◆ place3Area3Battle4

AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 296 of file wstag870.c.

◆ place3Area3Battle5

AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 297 of file wstag870.c.

◆ place3Area3Battle6

AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 298 of file wstag870.c.

◆ place3Area3Battle7

AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 299 of file wstag870.c.

◆ place3Area3Battles

BattleList place3Area3Battles
Initial value:
= {
0,
}
AreaBattle place3Area3Battle1
Definition wstag870.c:293
AreaBattle place3Area3Battle2
Definition wstag870.c:294
AreaBattle place3Area3Battle3
Definition wstag870.c:295
AreaBattle place3Area3Battle6
Definition wstag870.c:298
AreaBattle place3Area3Battle5
Definition wstag870.c:297
AreaBattle place3Area3Battle0
Definition wstag870.c:292
AreaBattle place3Area3Battle4
Definition wstag870.c:296
AreaBattle place3Area3Battle7
Definition wstag870.c:299

Definition at line 300 of file wstag870.c.

◆ place4Area0Battle0

AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 305 of file wstag870.c.

◆ place4Area0Battle1

AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 306 of file wstag870.c.

◆ place4Area0Battle2

AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 307 of file wstag870.c.

◆ place4Area0Battle3

AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 308 of file wstag870.c.

◆ place4Area0Battle4

AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 309 of file wstag870.c.

◆ place4Area0Battle5

AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 310 of file wstag870.c.

◆ place4Area0Battle6

AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 311 of file wstag870.c.

◆ place4Area0Battle7

AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 312 of file wstag870.c.

◆ place4Area0Battles

BattleList place4Area0Battles
Initial value:
= {
1,
}
AreaBattle place4Area0Battle2
Definition wstag870.c:307
AreaBattle place4Area0Battle5
Definition wstag870.c:310
AreaBattle place4Area0Battle4
Definition wstag870.c:309
AreaBattle place4Area0Battle6
Definition wstag870.c:311
AreaBattle place4Area0Battle7
Definition wstag870.c:312
AreaBattle place4Area0Battle1
Definition wstag870.c:306
AreaBattle place4Area0Battle3
Definition wstag870.c:308
AreaBattle place4Area0Battle0
Definition wstag870.c:305

Definition at line 313 of file wstag870.c.

◆ place4Area1Battle0

AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 318 of file wstag870.c.

◆ place4Area1Battle1

AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 319 of file wstag870.c.

◆ place4Area1Battle2

AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 320 of file wstag870.c.

◆ place4Area1Battle3

AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 321 of file wstag870.c.

◆ place4Area1Battle4

AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 322 of file wstag870.c.

◆ place4Area1Battle5

AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 323 of file wstag870.c.

◆ place4Area1Battle6

AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 324 of file wstag870.c.

◆ place4Area1Battle7

AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 325 of file wstag870.c.

◆ place4Area1Battles

BattleList place4Area1Battles
Initial value:
= {
0,
}
AreaBattle place4Area1Battle4
Definition wstag870.c:322
AreaBattle place4Area1Battle1
Definition wstag870.c:319
AreaBattle place4Area1Battle6
Definition wstag870.c:324
AreaBattle place4Area1Battle0
Definition wstag870.c:318
AreaBattle place4Area1Battle2
Definition wstag870.c:320
AreaBattle place4Area1Battle7
Definition wstag870.c:325
AreaBattle place4Area1Battle3
Definition wstag870.c:321
AreaBattle place4Area1Battle5
Definition wstag870.c:323

Definition at line 326 of file wstag870.c.

◆ place4Area2Battle0

AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 331 of file wstag870.c.

◆ place4Area2Battle1

AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 332 of file wstag870.c.

◆ place4Area2Battle2

AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 333 of file wstag870.c.

◆ place4Area2Battle3

AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 334 of file wstag870.c.

◆ place4Area2Battle4

AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 335 of file wstag870.c.

◆ place4Area2Battle5

AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 336 of file wstag870.c.

◆ place4Area2Battle6

AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 337 of file wstag870.c.

◆ place4Area2Battle7

AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 338 of file wstag870.c.

◆ place4Area2Battles

BattleList place4Area2Battles
Initial value:
= {
0,
}
AreaBattle place4Area2Battle6
Definition wstag870.c:337
AreaBattle place4Area2Battle5
Definition wstag870.c:336
AreaBattle place4Area2Battle4
Definition wstag870.c:335
AreaBattle place4Area2Battle2
Definition wstag870.c:333
AreaBattle place4Area2Battle3
Definition wstag870.c:334
AreaBattle place4Area2Battle1
Definition wstag870.c:332
AreaBattle place4Area2Battle0
Definition wstag870.c:331
AreaBattle place4Area2Battle7
Definition wstag870.c:338

Definition at line 339 of file wstag870.c.

◆ place4Area3Battle0

AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 344 of file wstag870.c.

◆ place4Area3Battle1

AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 345 of file wstag870.c.

◆ place4Area3Battle2

AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 346 of file wstag870.c.

◆ place4Area3Battle3

AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 347 of file wstag870.c.

◆ place4Area3Battle4

AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 348 of file wstag870.c.

◆ place4Area3Battle5

AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 349 of file wstag870.c.

◆ place4Area3Battle6

AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 350 of file wstag870.c.

◆ place4Area3Battle7

AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 351 of file wstag870.c.

◆ place4Area3Battles

BattleList place4Area3Battles
Initial value:
= {
0,
}
AreaBattle place4Area3Battle7
Definition wstag870.c:351
AreaBattle place4Area3Battle3
Definition wstag870.c:347
AreaBattle place4Area3Battle0
Definition wstag870.c:344
AreaBattle place4Area3Battle1
Definition wstag870.c:345
AreaBattle place4Area3Battle5
Definition wstag870.c:349
AreaBattle place4Area3Battle4
Definition wstag870.c:348
AreaBattle place4Area3Battle2
Definition wstag870.c:346
AreaBattle place4Area3Battle6
Definition wstag870.c:350

Definition at line 352 of file wstag870.c.

◆ place5Area0Battle0

AreaBattle place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 357 of file wstag870.c.

◆ place5Area0Battle1

AreaBattle place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 358 of file wstag870.c.

◆ place5Area0Battle2

AreaBattle place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 359 of file wstag870.c.

◆ place5Area0Battle3

AreaBattle place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 360 of file wstag870.c.

◆ place5Area0Battle4

AreaBattle place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 361 of file wstag870.c.

◆ place5Area0Battle5

AreaBattle place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 362 of file wstag870.c.

◆ place5Area0Battle6

AreaBattle place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 363 of file wstag870.c.

◆ place5Area0Battle7

AreaBattle place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 364 of file wstag870.c.

◆ place5Area0Battles

BattleList place5Area0Battles
Initial value:
= {
1,
}
AreaBattle place5Area0Battle6
Definition wstag870.c:363
AreaBattle place5Area0Battle4
Definition wstag870.c:361
AreaBattle place5Area0Battle1
Definition wstag870.c:358
AreaBattle place5Area0Battle3
Definition wstag870.c:360
AreaBattle place5Area0Battle0
Definition wstag870.c:357
AreaBattle place5Area0Battle2
Definition wstag870.c:359
AreaBattle place5Area0Battle7
Definition wstag870.c:364
AreaBattle place5Area0Battle5
Definition wstag870.c:362

Definition at line 365 of file wstag870.c.

◆ place5Area1Battle0

AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 370 of file wstag870.c.

◆ place5Area1Battle1

AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 371 of file wstag870.c.

◆ place5Area1Battle2

AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 372 of file wstag870.c.

◆ place5Area1Battle3

AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 373 of file wstag870.c.

◆ place5Area1Battle4

AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 374 of file wstag870.c.

◆ place5Area1Battle5

AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 375 of file wstag870.c.

◆ place5Area1Battle6

AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 376 of file wstag870.c.

◆ place5Area1Battle7

AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 377 of file wstag870.c.

◆ place5Area1Battles

BattleList place5Area1Battles
Initial value:
= {
0,
}
AreaBattle place5Area1Battle2
Definition wstag870.c:372
AreaBattle place5Area1Battle0
Definition wstag870.c:370
AreaBattle place5Area1Battle3
Definition wstag870.c:373
AreaBattle place5Area1Battle4
Definition wstag870.c:374
AreaBattle place5Area1Battle6
Definition wstag870.c:376
AreaBattle place5Area1Battle7
Definition wstag870.c:377
AreaBattle place5Area1Battle1
Definition wstag870.c:371
AreaBattle place5Area1Battle5
Definition wstag870.c:375

Definition at line 378 of file wstag870.c.

◆ place5Area2Battle0

AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 383 of file wstag870.c.

◆ place5Area2Battle1

AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 384 of file wstag870.c.

◆ place5Area2Battle2

AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 385 of file wstag870.c.

◆ place5Area2Battle3

AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 386 of file wstag870.c.

◆ place5Area2Battle4

AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 387 of file wstag870.c.

◆ place5Area2Battle5

AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 388 of file wstag870.c.

◆ place5Area2Battle6

AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 389 of file wstag870.c.

◆ place5Area2Battle7

AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 390 of file wstag870.c.

◆ place5Area2Battles

BattleList place5Area2Battles
Initial value:
= {
0,
}
AreaBattle place5Area2Battle4
Definition wstag870.c:387
AreaBattle place5Area2Battle3
Definition wstag870.c:386
AreaBattle place5Area2Battle7
Definition wstag870.c:390
AreaBattle place5Area2Battle6
Definition wstag870.c:389
AreaBattle place5Area2Battle2
Definition wstag870.c:385
AreaBattle place5Area2Battle5
Definition wstag870.c:388
AreaBattle place5Area2Battle1
Definition wstag870.c:384
AreaBattle place5Area2Battle0
Definition wstag870.c:383

Definition at line 391 of file wstag870.c.

◆ place5Area3Battle0

AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 396 of file wstag870.c.

◆ place5Area3Battle1

AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 397 of file wstag870.c.

◆ place5Area3Battle2

AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 398 of file wstag870.c.

◆ place5Area3Battle3

AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 399 of file wstag870.c.

◆ place5Area3Battle4

AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 400 of file wstag870.c.

◆ place5Area3Battle5

AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 401 of file wstag870.c.

◆ place5Area3Battle6

AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 402 of file wstag870.c.

◆ place5Area3Battle7

AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 403 of file wstag870.c.

◆ place5Area3Battles

BattleList place5Area3Battles
Initial value:
= {
0,
}
AreaBattle place5Area3Battle5
Definition wstag870.c:401
AreaBattle place5Area3Battle3
Definition wstag870.c:399
AreaBattle place5Area3Battle4
Definition wstag870.c:400
AreaBattle place5Area3Battle7
Definition wstag870.c:403
AreaBattle place5Area3Battle6
Definition wstag870.c:402
AreaBattle place5Area3Battle2
Definition wstag870.c:398
AreaBattle place5Area3Battle0
Definition wstag870.c:396
AreaBattle place5Area3Battle1
Definition wstag870.c:397

Definition at line 404 of file wstag870.c.

◆ place6Area0Battle0

AreaBattle place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 409 of file wstag870.c.

◆ place6Area0Battle1

AreaBattle place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 410 of file wstag870.c.

◆ place6Area0Battle2

AreaBattle place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 411 of file wstag870.c.

◆ place6Area0Battle3

AreaBattle place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 412 of file wstag870.c.

◆ place6Area0Battle4

AreaBattle place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 413 of file wstag870.c.

◆ place6Area0Battle5

AreaBattle place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 414 of file wstag870.c.

◆ place6Area0Battle6

AreaBattle place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 415 of file wstag870.c.

◆ place6Area0Battle7

AreaBattle place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 416 of file wstag870.c.

◆ place6Area0Battles

BattleList place6Area0Battles
Initial value:
= {
1,
}
AreaBattle place6Area0Battle3
Definition wstag870.c:412
AreaBattle place6Area0Battle4
Definition wstag870.c:413
AreaBattle place6Area0Battle2
Definition wstag870.c:411
AreaBattle place6Area0Battle0
Definition wstag870.c:409
AreaBattle place6Area0Battle6
Definition wstag870.c:415
AreaBattle place6Area0Battle7
Definition wstag870.c:416
AreaBattle place6Area0Battle1
Definition wstag870.c:410
AreaBattle place6Area0Battle5
Definition wstag870.c:414

Definition at line 417 of file wstag870.c.

◆ place6Area1Battle0

AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 422 of file wstag870.c.

◆ place6Area1Battle1

AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 423 of file wstag870.c.

◆ place6Area1Battle2

AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 424 of file wstag870.c.

◆ place6Area1Battle3

AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 425 of file wstag870.c.

◆ place6Area1Battle4

AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 426 of file wstag870.c.

◆ place6Area1Battle5

AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 427 of file wstag870.c.

◆ place6Area1Battle6

AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 428 of file wstag870.c.

◆ place6Area1Battle7

AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 429 of file wstag870.c.

◆ place6Area1Battles

BattleList place6Area1Battles
Initial value:
= {
0,
}
AreaBattle place6Area1Battle1
Definition wstag870.c:423
AreaBattle place6Area1Battle5
Definition wstag870.c:427
AreaBattle place6Area1Battle3
Definition wstag870.c:425
AreaBattle place6Area1Battle0
Definition wstag870.c:422
AreaBattle place6Area1Battle6
Definition wstag870.c:428
AreaBattle place6Area1Battle7
Definition wstag870.c:429
AreaBattle place6Area1Battle4
Definition wstag870.c:426
AreaBattle place6Area1Battle2
Definition wstag870.c:424

Definition at line 430 of file wstag870.c.

◆ place6Area2Battle0

AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 435 of file wstag870.c.

◆ place6Area2Battle1

AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 436 of file wstag870.c.

◆ place6Area2Battle2

AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 437 of file wstag870.c.

◆ place6Area2Battle3

AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 438 of file wstag870.c.

◆ place6Area2Battle4

AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 439 of file wstag870.c.

◆ place6Area2Battle5

AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 440 of file wstag870.c.

◆ place6Area2Battle6

AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 441 of file wstag870.c.

◆ place6Area2Battle7

AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 442 of file wstag870.c.

◆ place6Area2Battles

BattleList place6Area2Battles
Initial value:
= {
0,
}
AreaBattle place6Area2Battle4
Definition wstag870.c:439
AreaBattle place6Area2Battle0
Definition wstag870.c:435
AreaBattle place6Area2Battle1
Definition wstag870.c:436
AreaBattle place6Area2Battle6
Definition wstag870.c:441
AreaBattle place6Area2Battle2
Definition wstag870.c:437
AreaBattle place6Area2Battle7
Definition wstag870.c:442
AreaBattle place6Area2Battle3
Definition wstag870.c:438
AreaBattle place6Area2Battle5
Definition wstag870.c:440

Definition at line 443 of file wstag870.c.

◆ place6Area3Battle0

AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 448 of file wstag870.c.

◆ place6Area3Battle1

AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 449 of file wstag870.c.

◆ place6Area3Battle2

AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 450 of file wstag870.c.

◆ place6Area3Battle3

AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 451 of file wstag870.c.

◆ place6Area3Battle4

AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 452 of file wstag870.c.

◆ place6Area3Battle5

AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 453 of file wstag870.c.

◆ place6Area3Battle6

AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 454 of file wstag870.c.

◆ place6Area3Battle7

AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 455 of file wstag870.c.

◆ place6Area3Battles

BattleList place6Area3Battles
Initial value:
= {
0,
}
AreaBattle place6Area3Battle5
Definition wstag870.c:453
AreaBattle place6Area3Battle1
Definition wstag870.c:449
AreaBattle place6Area3Battle6
Definition wstag870.c:454
AreaBattle place6Area3Battle7
Definition wstag870.c:455
AreaBattle place6Area3Battle3
Definition wstag870.c:451
AreaBattle place6Area3Battle4
Definition wstag870.c:452
AreaBattle place6Area3Battle2
Definition wstag870.c:450
AreaBattle place6Area3Battle0
Definition wstag870.c:448

Definition at line 456 of file wstag870.c.

◆ place8Area0Battle0

AreaBattle place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 461 of file wstag870.c.

◆ place8Area0Battle1

AreaBattle place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 462 of file wstag870.c.

◆ place8Area0Battle2

AreaBattle place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 463 of file wstag870.c.

◆ place8Area0Battle3

AreaBattle place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 464 of file wstag870.c.

◆ place8Area0Battle4

AreaBattle place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 465 of file wstag870.c.

◆ place8Area0Battle5

AreaBattle place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 466 of file wstag870.c.

◆ place8Area0Battle6

AreaBattle place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 467 of file wstag870.c.

◆ place8Area0Battle7

AreaBattle place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 468 of file wstag870.c.

◆ place8Area0Battles

BattleList place8Area0Battles
Initial value:
= {
1,
}
AreaBattle place8Area0Battle0
Definition wstag870.c:461
AreaBattle place8Area0Battle7
Definition wstag870.c:468
AreaBattle place8Area0Battle2
Definition wstag870.c:463
AreaBattle place8Area0Battle3
Definition wstag870.c:464
AreaBattle place8Area0Battle4
Definition wstag870.c:465
AreaBattle place8Area0Battle6
Definition wstag870.c:467
AreaBattle place8Area0Battle1
Definition wstag870.c:462
AreaBattle place8Area0Battle5
Definition wstag870.c:466

Definition at line 469 of file wstag870.c.

◆ place8Area1Battle0

AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 474 of file wstag870.c.

◆ place8Area1Battle1

AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 475 of file wstag870.c.

◆ place8Area1Battle2

AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 476 of file wstag870.c.

◆ place8Area1Battle3

AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 477 of file wstag870.c.

◆ place8Area1Battle4

AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 478 of file wstag870.c.

◆ place8Area1Battle5

AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 479 of file wstag870.c.

◆ place8Area1Battle6

AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 480 of file wstag870.c.

◆ place8Area1Battle7

AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 481 of file wstag870.c.

◆ place8Area1Battles

BattleList place8Area1Battles
Initial value:
= {
0,
}
AreaBattle place8Area1Battle7
Definition wstag870.c:481
AreaBattle place8Area1Battle5
Definition wstag870.c:479
AreaBattle place8Area1Battle2
Definition wstag870.c:476
AreaBattle place8Area1Battle4
Definition wstag870.c:478
AreaBattle place8Area1Battle1
Definition wstag870.c:475
AreaBattle place8Area1Battle6
Definition wstag870.c:480
AreaBattle place8Area1Battle3
Definition wstag870.c:477
AreaBattle place8Area1Battle0
Definition wstag870.c:474

Definition at line 482 of file wstag870.c.

◆ place8Area2Battle0

AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 487 of file wstag870.c.

◆ place8Area2Battle1

AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 488 of file wstag870.c.

◆ place8Area2Battle2

AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 489 of file wstag870.c.

◆ place8Area2Battle3

AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 490 of file wstag870.c.

◆ place8Area2Battle4

AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 491 of file wstag870.c.

◆ place8Area2Battle5

AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 492 of file wstag870.c.

◆ place8Area2Battle6

AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 493 of file wstag870.c.

◆ place8Area2Battle7

AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 494 of file wstag870.c.

◆ place8Area2Battles

BattleList place8Area2Battles
Initial value:
= {
0,
}
AreaBattle place8Area2Battle4
Definition wstag870.c:491
AreaBattle place8Area2Battle5
Definition wstag870.c:492
AreaBattle place8Area2Battle0
Definition wstag870.c:487
AreaBattle place8Area2Battle3
Definition wstag870.c:490
AreaBattle place8Area2Battle2
Definition wstag870.c:489
AreaBattle place8Area2Battle6
Definition wstag870.c:493
AreaBattle place8Area2Battle1
Definition wstag870.c:488
AreaBattle place8Area2Battle7
Definition wstag870.c:494

Definition at line 495 of file wstag870.c.

◆ place8Area3Battle0

AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 500 of file wstag870.c.

◆ place8Area3Battle1

AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 501 of file wstag870.c.

◆ place8Area3Battle2

AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 502 of file wstag870.c.

◆ place8Area3Battle3

AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 503 of file wstag870.c.

◆ place8Area3Battle4

AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 504 of file wstag870.c.

◆ place8Area3Battle5

AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 505 of file wstag870.c.

◆ place8Area3Battle6

AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 506 of file wstag870.c.

◆ place8Area3Battle7

AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 507 of file wstag870.c.

◆ place8Area3Battles

BattleList place8Area3Battles
Initial value:
= {
0,
}
AreaBattle place8Area3Battle0
Definition wstag870.c:500
AreaBattle place8Area3Battle7
Definition wstag870.c:507
AreaBattle place8Area3Battle4
Definition wstag870.c:504
AreaBattle place8Area3Battle6
Definition wstag870.c:506
AreaBattle place8Area3Battle1
Definition wstag870.c:501
AreaBattle place8Area3Battle3
Definition wstag870.c:503
AreaBattle place8Area3Battle2
Definition wstag870.c:502
AreaBattle place8Area3Battle5
Definition wstag870.c:505

Definition at line 508 of file wstag870.c.

◆ place9Area0Battle0

AreaBattle place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 513 of file wstag870.c.

◆ place9Area0Battle1

AreaBattle place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 514 of file wstag870.c.

◆ place9Area0Battle2

AreaBattle place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 515 of file wstag870.c.

◆ place9Area0Battle3

AreaBattle place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 516 of file wstag870.c.

◆ place9Area0Battle4

AreaBattle place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 517 of file wstag870.c.

◆ place9Area0Battle5

AreaBattle place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 518 of file wstag870.c.

◆ place9Area0Battle6

AreaBattle place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 519 of file wstag870.c.

◆ place9Area0Battle7

AreaBattle place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 520 of file wstag870.c.

◆ place9Area0Battles

BattleList place9Area0Battles
Initial value:
= {
1,
}
AreaBattle place9Area0Battle5
Definition wstag870.c:518
AreaBattle place9Area0Battle2
Definition wstag870.c:515
AreaBattle place9Area0Battle7
Definition wstag870.c:520
AreaBattle place9Area0Battle0
Definition wstag870.c:513
AreaBattle place9Area0Battle4
Definition wstag870.c:517
AreaBattle place9Area0Battle3
Definition wstag870.c:516
AreaBattle place9Area0Battle1
Definition wstag870.c:514
AreaBattle place9Area0Battle6
Definition wstag870.c:519

Definition at line 521 of file wstag870.c.

◆ place9Area1Battle0

AreaBattle place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 526 of file wstag870.c.

◆ place9Area1Battle1

AreaBattle place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 527 of file wstag870.c.

◆ place9Area1Battle2

AreaBattle place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 528 of file wstag870.c.

◆ place9Area1Battle3

AreaBattle place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 529 of file wstag870.c.

◆ place9Area1Battle4

AreaBattle place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 530 of file wstag870.c.

◆ place9Area1Battle5

AreaBattle place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 531 of file wstag870.c.

◆ place9Area1Battle6

AreaBattle place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 532 of file wstag870.c.

◆ place9Area1Battle7

AreaBattle place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 533 of file wstag870.c.

◆ place9Area1Battles

BattleList place9Area1Battles
Initial value:
= {
0,
}
AreaBattle place9Area1Battle1
Definition wstag870.c:527
AreaBattle place9Area1Battle2
Definition wstag870.c:528
AreaBattle place9Area1Battle4
Definition wstag870.c:530
AreaBattle place9Area1Battle6
Definition wstag870.c:532
AreaBattle place9Area1Battle7
Definition wstag870.c:533
AreaBattle place9Area1Battle5
Definition wstag870.c:531
AreaBattle place9Area1Battle3
Definition wstag870.c:529
AreaBattle place9Area1Battle0
Definition wstag870.c:526

Definition at line 534 of file wstag870.c.

◆ place9Area2Battle0

AreaBattle place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 539 of file wstag870.c.

◆ place9Area2Battle1

AreaBattle place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 540 of file wstag870.c.

◆ place9Area2Battle2

AreaBattle place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 541 of file wstag870.c.

◆ place9Area2Battle3

AreaBattle place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 542 of file wstag870.c.

◆ place9Area2Battle4

AreaBattle place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 543 of file wstag870.c.

◆ place9Area2Battle5

AreaBattle place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 544 of file wstag870.c.

◆ place9Area2Battle6

AreaBattle place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 545 of file wstag870.c.

◆ place9Area2Battle7

AreaBattle place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 546 of file wstag870.c.

◆ place9Area2Battles

BattleList place9Area2Battles
Initial value:
= {
0,
}
AreaBattle place9Area2Battle5
Definition wstag870.c:544
AreaBattle place9Area2Battle4
Definition wstag870.c:543
AreaBattle place9Area2Battle2
Definition wstag870.c:541
AreaBattle place9Area2Battle3
Definition wstag870.c:542
AreaBattle place9Area2Battle6
Definition wstag870.c:545
AreaBattle place9Area2Battle1
Definition wstag870.c:540
AreaBattle place9Area2Battle7
Definition wstag870.c:546
AreaBattle place9Area2Battle0
Definition wstag870.c:539

Definition at line 547 of file wstag870.c.

◆ place9Area3Battle0

AreaBattle place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 552 of file wstag870.c.

◆ place9Area3Battle1

AreaBattle place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 553 of file wstag870.c.

◆ place9Area3Battle2

AreaBattle place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 554 of file wstag870.c.

◆ place9Area3Battle3

AreaBattle place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 555 of file wstag870.c.

◆ place9Area3Battle4

AreaBattle place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 556 of file wstag870.c.

◆ place9Area3Battle5

AreaBattle place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 557 of file wstag870.c.

◆ place9Area3Battle6

AreaBattle place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 558 of file wstag870.c.

◆ place9Area3Battle7

AreaBattle place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 559 of file wstag870.c.

◆ place9Area3Battles

BattleList place9Area3Battles
Initial value:
= {
0,
}
AreaBattle place9Area3Battle7
Definition wstag870.c:559
AreaBattle place9Area3Battle4
Definition wstag870.c:556
AreaBattle place9Area3Battle2
Definition wstag870.c:554
AreaBattle place9Area3Battle6
Definition wstag870.c:558
AreaBattle place9Area3Battle1
Definition wstag870.c:553
AreaBattle place9Area3Battle3
Definition wstag870.c:555
AreaBattle place9Area3Battle5
Definition wstag870.c:557
AreaBattle place9Area3Battle0
Definition wstag870.c:552

Definition at line 560 of file wstag870.c.

◆ place10Area0Battle0

AreaBattle place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 565 of file wstag870.c.

◆ place10Area0Battle1

AreaBattle place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 566 of file wstag870.c.

◆ place10Area0Battle2

AreaBattle place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 567 of file wstag870.c.

◆ place10Area0Battle3

AreaBattle place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 568 of file wstag870.c.

◆ place10Area0Battle4

AreaBattle place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 569 of file wstag870.c.

◆ place10Area0Battle5

AreaBattle place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 570 of file wstag870.c.

◆ place10Area0Battle6

AreaBattle place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 571 of file wstag870.c.

◆ place10Area0Battle7

AreaBattle place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 572 of file wstag870.c.

◆ place10Area0Battles

BattleList place10Area0Battles
Initial value:
= {
2,
}
AreaBattle place10Area0Battle6
Definition wstag870.c:571
AreaBattle place10Area0Battle4
Definition wstag870.c:569
AreaBattle place10Area0Battle7
Definition wstag870.c:572
AreaBattle place10Area0Battle3
Definition wstag870.c:568
AreaBattle place10Area0Battle0
Definition wstag870.c:565
AreaBattle place10Area0Battle2
Definition wstag870.c:567
AreaBattle place10Area0Battle5
Definition wstag870.c:570
AreaBattle place10Area0Battle1
Definition wstag870.c:566

Definition at line 573 of file wstag870.c.

◆ place10Area1Battle0

AreaBattle place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 578 of file wstag870.c.

◆ place10Area1Battle1

AreaBattle place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 579 of file wstag870.c.

◆ place10Area1Battle2

AreaBattle place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 580 of file wstag870.c.

◆ place10Area1Battle3

AreaBattle place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 581 of file wstag870.c.

◆ place10Area1Battle4

AreaBattle place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 582 of file wstag870.c.

◆ place10Area1Battle5

AreaBattle place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 583 of file wstag870.c.

◆ place10Area1Battle6

AreaBattle place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 584 of file wstag870.c.

◆ place10Area1Battle7

AreaBattle place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 585 of file wstag870.c.

◆ place10Area1Battles

BattleList place10Area1Battles
Initial value:
= {
0,
}
AreaBattle place10Area1Battle1
Definition wstag870.c:579
AreaBattle place10Area1Battle6
Definition wstag870.c:584
AreaBattle place10Area1Battle2
Definition wstag870.c:580
AreaBattle place10Area1Battle7
Definition wstag870.c:585
AreaBattle place10Area1Battle0
Definition wstag870.c:578
AreaBattle place10Area1Battle4
Definition wstag870.c:582
AreaBattle place10Area1Battle3
Definition wstag870.c:581
AreaBattle place10Area1Battle5
Definition wstag870.c:583

Definition at line 586 of file wstag870.c.

◆ place10Area2Battle0

AreaBattle place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 591 of file wstag870.c.

◆ place10Area2Battle1

AreaBattle place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 592 of file wstag870.c.

◆ place10Area2Battle2

AreaBattle place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 593 of file wstag870.c.

◆ place10Area2Battle3

AreaBattle place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 594 of file wstag870.c.

◆ place10Area2Battle4

AreaBattle place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 595 of file wstag870.c.

◆ place10Area2Battle5

AreaBattle place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 596 of file wstag870.c.

◆ place10Area2Battle6

AreaBattle place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 597 of file wstag870.c.

◆ place10Area2Battle7

AreaBattle place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 598 of file wstag870.c.

◆ place10Area2Battles

BattleList place10Area2Battles
Initial value:
= {
0,
}
AreaBattle place10Area2Battle6
Definition wstag870.c:597
AreaBattle place10Area2Battle1
Definition wstag870.c:592
AreaBattle place10Area2Battle5
Definition wstag870.c:596
AreaBattle place10Area2Battle7
Definition wstag870.c:598
AreaBattle place10Area2Battle0
Definition wstag870.c:591
AreaBattle place10Area2Battle4
Definition wstag870.c:595
AreaBattle place10Area2Battle3
Definition wstag870.c:594
AreaBattle place10Area2Battle2
Definition wstag870.c:593

Definition at line 599 of file wstag870.c.

◆ place10Area3Battle0

AreaBattle place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 604 of file wstag870.c.

◆ place10Area3Battle1

AreaBattle place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 605 of file wstag870.c.

◆ place10Area3Battle2

AreaBattle place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 606 of file wstag870.c.

◆ place10Area3Battle3

AreaBattle place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 607 of file wstag870.c.

◆ place10Area3Battle4

AreaBattle place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 608 of file wstag870.c.

◆ place10Area3Battle5

AreaBattle place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 609 of file wstag870.c.

◆ place10Area3Battle6

AreaBattle place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 610 of file wstag870.c.

◆ place10Area3Battle7

AreaBattle place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 611 of file wstag870.c.

◆ place10Area3Battles

BattleList place10Area3Battles
Initial value:
= {
0,
}
AreaBattle place10Area3Battle0
Definition wstag870.c:604
AreaBattle place10Area3Battle4
Definition wstag870.c:608
AreaBattle place10Area3Battle2
Definition wstag870.c:606
AreaBattle place10Area3Battle6
Definition wstag870.c:610
AreaBattle place10Area3Battle1
Definition wstag870.c:605
AreaBattle place10Area3Battle7
Definition wstag870.c:611
AreaBattle place10Area3Battle3
Definition wstag870.c:607
AreaBattle place10Area3Battle5
Definition wstag870.c:609

Definition at line 612 of file wstag870.c.

◆ place11Area0Battle0

AreaBattle place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 617 of file wstag870.c.

◆ place11Area0Battle1

AreaBattle place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 618 of file wstag870.c.

◆ place11Area0Battle2

AreaBattle place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 619 of file wstag870.c.

◆ place11Area0Battle3

AreaBattle place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 620 of file wstag870.c.

◆ place11Area0Battle4

AreaBattle place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 621 of file wstag870.c.

◆ place11Area0Battle5

AreaBattle place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 622 of file wstag870.c.

◆ place11Area0Battle6

AreaBattle place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 623 of file wstag870.c.

◆ place11Area0Battle7

AreaBattle place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 624 of file wstag870.c.

◆ place11Area0Battles

BattleList place11Area0Battles
Initial value:
= {
2,
}
AreaBattle place11Area0Battle3
Definition wstag870.c:620
AreaBattle place11Area0Battle6
Definition wstag870.c:623
AreaBattle place11Area0Battle1
Definition wstag870.c:618
AreaBattle place11Area0Battle7
Definition wstag870.c:624
AreaBattle place11Area0Battle2
Definition wstag870.c:619
AreaBattle place11Area0Battle5
Definition wstag870.c:622
AreaBattle place11Area0Battle4
Definition wstag870.c:621
AreaBattle place11Area0Battle0
Definition wstag870.c:617

Definition at line 625 of file wstag870.c.

◆ place11Area1Battle0

AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 630 of file wstag870.c.

◆ place11Area1Battle1

AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 631 of file wstag870.c.

◆ place11Area1Battle2

AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 632 of file wstag870.c.

◆ place11Area1Battle3

AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 633 of file wstag870.c.

◆ place11Area1Battle4

AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 634 of file wstag870.c.

◆ place11Area1Battle5

AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 635 of file wstag870.c.

◆ place11Area1Battle6

AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 636 of file wstag870.c.

◆ place11Area1Battle7

AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 637 of file wstag870.c.

◆ place11Area1Battles

BattleList place11Area1Battles
Initial value:
= {
0,
}
AreaBattle place11Area1Battle2
Definition wstag870.c:632
AreaBattle place11Area1Battle3
Definition wstag870.c:633
AreaBattle place11Area1Battle5
Definition wstag870.c:635
AreaBattle place11Area1Battle6
Definition wstag870.c:636
AreaBattle place11Area1Battle4
Definition wstag870.c:634
AreaBattle place11Area1Battle1
Definition wstag870.c:631
AreaBattle place11Area1Battle7
Definition wstag870.c:637
AreaBattle place11Area1Battle0
Definition wstag870.c:630

Definition at line 638 of file wstag870.c.

◆ place11Area2Battle0

AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 643 of file wstag870.c.

◆ place11Area2Battle1

AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 644 of file wstag870.c.

◆ place11Area2Battle2

AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 645 of file wstag870.c.

◆ place11Area2Battle3

AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 646 of file wstag870.c.

◆ place11Area2Battle4

AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 647 of file wstag870.c.

◆ place11Area2Battle5

AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 648 of file wstag870.c.

◆ place11Area2Battle6

AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 649 of file wstag870.c.

◆ place11Area2Battle7

AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 650 of file wstag870.c.

◆ place11Area2Battles

BattleList place11Area2Battles
Initial value:
= {
0,
}
AreaBattle place11Area2Battle1
Definition wstag870.c:644
AreaBattle place11Area2Battle6
Definition wstag870.c:649
AreaBattle place11Area2Battle5
Definition wstag870.c:648
AreaBattle place11Area2Battle4
Definition wstag870.c:647
AreaBattle place11Area2Battle7
Definition wstag870.c:650
AreaBattle place11Area2Battle0
Definition wstag870.c:643
AreaBattle place11Area2Battle2
Definition wstag870.c:645
AreaBattle place11Area2Battle3
Definition wstag870.c:646

Definition at line 651 of file wstag870.c.

◆ place11Area3Battle0

AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 656 of file wstag870.c.

◆ place11Area3Battle1

AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 657 of file wstag870.c.

◆ place11Area3Battle2

AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 658 of file wstag870.c.

◆ place11Area3Battle3

AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 659 of file wstag870.c.

◆ place11Area3Battle4

AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 660 of file wstag870.c.

◆ place11Area3Battle5

AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 661 of file wstag870.c.

◆ place11Area3Battle6

AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 662 of file wstag870.c.

◆ place11Area3Battle7

AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 663 of file wstag870.c.

◆ place11Area3Battles

BattleList place11Area3Battles
Initial value:
= {
0,
}
AreaBattle place11Area3Battle1
Definition wstag870.c:657
AreaBattle place11Area3Battle4
Definition wstag870.c:660
AreaBattle place11Area3Battle0
Definition wstag870.c:656
AreaBattle place11Area3Battle6
Definition wstag870.c:662
AreaBattle place11Area3Battle5
Definition wstag870.c:661
AreaBattle place11Area3Battle7
Definition wstag870.c:663
AreaBattle place11Area3Battle3
Definition wstag870.c:659
AreaBattle place11Area3Battle2
Definition wstag870.c:658

Definition at line 664 of file wstag870.c.

◆ place12Area0Battle0

AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 669 of file wstag870.c.

◆ place12Area0Battle1

AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 670 of file wstag870.c.

◆ place12Area0Battle2

AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 671 of file wstag870.c.

◆ place12Area0Battle3

AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 672 of file wstag870.c.

◆ place12Area0Battle4

AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 673 of file wstag870.c.

◆ place12Area0Battle5

AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 674 of file wstag870.c.

◆ place12Area0Battle6

AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 675 of file wstag870.c.

◆ place12Area0Battle7

AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 676 of file wstag870.c.

◆ place12Area0Battles

BattleList place12Area0Battles
Initial value:
= {
1,
}
AreaBattle place12Area0Battle5
Definition wstag870.c:674
AreaBattle place12Area0Battle1
Definition wstag870.c:670
AreaBattle place12Area0Battle2
Definition wstag870.c:671
AreaBattle place12Area0Battle6
Definition wstag870.c:675
AreaBattle place12Area0Battle3
Definition wstag870.c:672
AreaBattle place12Area0Battle4
Definition wstag870.c:673
AreaBattle place12Area0Battle0
Definition wstag870.c:669
AreaBattle place12Area0Battle7
Definition wstag870.c:676

Definition at line 677 of file wstag870.c.

◆ place12Area1Battle0

AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 682 of file wstag870.c.

◆ place12Area1Battle1

AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 683 of file wstag870.c.

◆ place12Area1Battle2

AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 684 of file wstag870.c.

◆ place12Area1Battle3

AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 685 of file wstag870.c.

◆ place12Area1Battle4

AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 686 of file wstag870.c.

◆ place12Area1Battle5

AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 687 of file wstag870.c.

◆ place12Area1Battle6

AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 688 of file wstag870.c.

◆ place12Area1Battle7

AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 689 of file wstag870.c.

◆ place12Area1Battles

BattleList place12Area1Battles
Initial value:
= {
0,
}
AreaBattle place12Area1Battle2
Definition wstag870.c:684
AreaBattle place12Area1Battle7
Definition wstag870.c:689
AreaBattle place12Area1Battle6
Definition wstag870.c:688
AreaBattle place12Area1Battle5
Definition wstag870.c:687
AreaBattle place12Area1Battle1
Definition wstag870.c:683
AreaBattle place12Area1Battle0
Definition wstag870.c:682
AreaBattle place12Area1Battle4
Definition wstag870.c:686
AreaBattle place12Area1Battle3
Definition wstag870.c:685

Definition at line 690 of file wstag870.c.

◆ place12Area2Battle0

AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 695 of file wstag870.c.

◆ place12Area2Battle1

AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 696 of file wstag870.c.

◆ place12Area2Battle2

AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 697 of file wstag870.c.

◆ place12Area2Battle3

AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 698 of file wstag870.c.

◆ place12Area2Battle4

AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 699 of file wstag870.c.

◆ place12Area2Battle5

AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 700 of file wstag870.c.

◆ place12Area2Battle6

AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 701 of file wstag870.c.

◆ place12Area2Battle7

AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 702 of file wstag870.c.

◆ place12Area2Battles

BattleList place12Area2Battles
Initial value:
= {
0,
}
AreaBattle place12Area2Battle1
Definition wstag870.c:696
AreaBattle place12Area2Battle3
Definition wstag870.c:698
AreaBattle place12Area2Battle5
Definition wstag870.c:700
AreaBattle place12Area2Battle2
Definition wstag870.c:697
AreaBattle place12Area2Battle4
Definition wstag870.c:699
AreaBattle place12Area2Battle0
Definition wstag870.c:695
AreaBattle place12Area2Battle6
Definition wstag870.c:701
AreaBattle place12Area2Battle7
Definition wstag870.c:702

Definition at line 703 of file wstag870.c.

◆ place12Area3Battle0

AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 708 of file wstag870.c.

◆ place12Area3Battle1

AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 709 of file wstag870.c.

◆ place12Area3Battle2

AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 710 of file wstag870.c.

◆ place12Area3Battle3

AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 711 of file wstag870.c.

◆ place12Area3Battle4

AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 712 of file wstag870.c.

◆ place12Area3Battle5

AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 713 of file wstag870.c.

◆ place12Area3Battle6

AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 714 of file wstag870.c.

◆ place12Area3Battle7

AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 715 of file wstag870.c.

◆ place12Area3Battles

BattleList place12Area3Battles
Initial value:
= {
0,
}
AreaBattle place12Area3Battle6
Definition wstag870.c:714
AreaBattle place12Area3Battle2
Definition wstag870.c:710
AreaBattle place12Area3Battle7
Definition wstag870.c:715
AreaBattle place12Area3Battle4
Definition wstag870.c:712
AreaBattle place12Area3Battle5
Definition wstag870.c:713
AreaBattle place12Area3Battle3
Definition wstag870.c:711
AreaBattle place12Area3Battle1
Definition wstag870.c:709
AreaBattle place12Area3Battle0
Definition wstag870.c:708

Definition at line 716 of file wstag870.c.

◆ place13Area0Battle0

AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 721 of file wstag870.c.

◆ place13Area0Battle1

AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 722 of file wstag870.c.

◆ place13Area0Battle2

AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 723 of file wstag870.c.

◆ place13Area0Battle3

AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 724 of file wstag870.c.

◆ place13Area0Battle4

AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 725 of file wstag870.c.

◆ place13Area0Battle5

AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 726 of file wstag870.c.

◆ place13Area0Battle6

AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 727 of file wstag870.c.

◆ place13Area0Battle7

AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 728 of file wstag870.c.

◆ place13Area0Battles

BattleList place13Area0Battles
Initial value:
= {
1,
}
AreaBattle place13Area0Battle0
Definition wstag870.c:721
AreaBattle place13Area0Battle6
Definition wstag870.c:727
AreaBattle place13Area0Battle3
Definition wstag870.c:724
AreaBattle place13Area0Battle1
Definition wstag870.c:722
AreaBattle place13Area0Battle5
Definition wstag870.c:726
AreaBattle place13Area0Battle2
Definition wstag870.c:723
AreaBattle place13Area0Battle7
Definition wstag870.c:728
AreaBattle place13Area0Battle4
Definition wstag870.c:725

Definition at line 729 of file wstag870.c.

◆ place13Area1Battle0

AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 734 of file wstag870.c.

◆ place13Area1Battle1

AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 735 of file wstag870.c.

◆ place13Area1Battle2

AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 736 of file wstag870.c.

◆ place13Area1Battle3

AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 737 of file wstag870.c.

◆ place13Area1Battle4

AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 738 of file wstag870.c.

◆ place13Area1Battle5

AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 739 of file wstag870.c.

◆ place13Area1Battle6

AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 740 of file wstag870.c.

◆ place13Area1Battle7

AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 741 of file wstag870.c.

◆ place13Area1Battles

BattleList place13Area1Battles
Initial value:
= {
0,
}
AreaBattle place13Area1Battle7
Definition wstag870.c:741
AreaBattle place13Area1Battle3
Definition wstag870.c:737
AreaBattle place13Area1Battle0
Definition wstag870.c:734
AreaBattle place13Area1Battle6
Definition wstag870.c:740
AreaBattle place13Area1Battle5
Definition wstag870.c:739
AreaBattle place13Area1Battle2
Definition wstag870.c:736
AreaBattle place13Area1Battle1
Definition wstag870.c:735
AreaBattle place13Area1Battle4
Definition wstag870.c:738

Definition at line 742 of file wstag870.c.

◆ place13Area2Battle0

AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 747 of file wstag870.c.

◆ place13Area2Battle1

AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 748 of file wstag870.c.

◆ place13Area2Battle2

AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 749 of file wstag870.c.

◆ place13Area2Battle3

AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 750 of file wstag870.c.

◆ place13Area2Battle4

AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 751 of file wstag870.c.

◆ place13Area2Battle5

AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 752 of file wstag870.c.

◆ place13Area2Battle6

AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 753 of file wstag870.c.

◆ place13Area2Battle7

AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 754 of file wstag870.c.

◆ place13Area2Battles

BattleList place13Area2Battles
Initial value:
= {
0,
}
AreaBattle place13Area2Battle4
Definition wstag870.c:751
AreaBattle place13Area2Battle1
Definition wstag870.c:748
AreaBattle place13Area2Battle3
Definition wstag870.c:750
AreaBattle place13Area2Battle0
Definition wstag870.c:747
AreaBattle place13Area2Battle7
Definition wstag870.c:754
AreaBattle place13Area2Battle2
Definition wstag870.c:749
AreaBattle place13Area2Battle6
Definition wstag870.c:753
AreaBattle place13Area2Battle5
Definition wstag870.c:752

Definition at line 755 of file wstag870.c.

◆ place13Area3Battle0

AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 760 of file wstag870.c.

◆ place13Area3Battle1

AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 761 of file wstag870.c.

◆ place13Area3Battle2

AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 762 of file wstag870.c.

◆ place13Area3Battle3

AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 763 of file wstag870.c.

◆ place13Area3Battle4

AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 764 of file wstag870.c.

◆ place13Area3Battle5

AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 765 of file wstag870.c.

◆ place13Area3Battle6

AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 766 of file wstag870.c.

◆ place13Area3Battle7

AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 767 of file wstag870.c.

◆ place13Area3Battles

BattleList place13Area3Battles
Initial value:
= {
0,
}
AreaBattle place13Area3Battle2
Definition wstag870.c:762
AreaBattle place13Area3Battle6
Definition wstag870.c:766
AreaBattle place13Area3Battle1
Definition wstag870.c:761
AreaBattle place13Area3Battle0
Definition wstag870.c:760
AreaBattle place13Area3Battle7
Definition wstag870.c:767
AreaBattle place13Area3Battle3
Definition wstag870.c:763
AreaBattle place13Area3Battle5
Definition wstag870.c:765
AreaBattle place13Area3Battle4
Definition wstag870.c:764

Definition at line 768 of file wstag870.c.

◆ place14Area0Battle0

AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 773 of file wstag870.c.

◆ place14Area0Battle1

AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 774 of file wstag870.c.

◆ place14Area0Battle2

AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 775 of file wstag870.c.

◆ place14Area0Battle3

AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 776 of file wstag870.c.

◆ place14Area0Battle4

AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 777 of file wstag870.c.

◆ place14Area0Battle5

AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 778 of file wstag870.c.

◆ place14Area0Battle6

AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 779 of file wstag870.c.

◆ place14Area0Battle7

AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 780 of file wstag870.c.

◆ place14Area0Battles

BattleList place14Area0Battles
Initial value:
= {
4,
}
AreaBattle place14Area0Battle4
Definition wstag870.c:777
AreaBattle place14Area0Battle5
Definition wstag870.c:778
AreaBattle place14Area0Battle3
Definition wstag870.c:776
AreaBattle place14Area0Battle0
Definition wstag870.c:773
AreaBattle place14Area0Battle6
Definition wstag870.c:779
AreaBattle place14Area0Battle2
Definition wstag870.c:775
AreaBattle place14Area0Battle7
Definition wstag870.c:780
AreaBattle place14Area0Battle1
Definition wstag870.c:774

Definition at line 781 of file wstag870.c.

◆ place14Area1Battle0

AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 786 of file wstag870.c.

◆ place14Area1Battle1

AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 787 of file wstag870.c.

◆ place14Area1Battle2

AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 788 of file wstag870.c.

◆ place14Area1Battle3

AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 789 of file wstag870.c.

◆ place14Area1Battle4

AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 790 of file wstag870.c.

◆ place14Area1Battle5

AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 791 of file wstag870.c.

◆ place14Area1Battle6

AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 792 of file wstag870.c.

◆ place14Area1Battle7

AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 793 of file wstag870.c.

◆ place14Area1Battles

BattleList place14Area1Battles
Initial value:
= {
0,
}
AreaBattle place14Area1Battle5
Definition wstag870.c:791
AreaBattle place14Area1Battle0
Definition wstag870.c:786
AreaBattle place14Area1Battle3
Definition wstag870.c:789
AreaBattle place14Area1Battle1
Definition wstag870.c:787
AreaBattle place14Area1Battle6
Definition wstag870.c:792
AreaBattle place14Area1Battle4
Definition wstag870.c:790
AreaBattle place14Area1Battle2
Definition wstag870.c:788
AreaBattle place14Area1Battle7
Definition wstag870.c:793

Definition at line 794 of file wstag870.c.

◆ place14Area2Battle0

AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 799 of file wstag870.c.

◆ place14Area2Battle1

AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 800 of file wstag870.c.

◆ place14Area2Battle2

AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 801 of file wstag870.c.

◆ place14Area2Battle3

AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 802 of file wstag870.c.

◆ place14Area2Battle4

AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 803 of file wstag870.c.

◆ place14Area2Battle5

AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 804 of file wstag870.c.

◆ place14Area2Battle6

AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 805 of file wstag870.c.

◆ place14Area2Battle7

AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 806 of file wstag870.c.

◆ place14Area2Battles

BattleList place14Area2Battles
Initial value:
= {
0,
}
AreaBattle place14Area2Battle6
Definition wstag870.c:805
AreaBattle place14Area2Battle4
Definition wstag870.c:803
AreaBattle place14Area2Battle7
Definition wstag870.c:806
AreaBattle place14Area2Battle1
Definition wstag870.c:800
AreaBattle place14Area2Battle3
Definition wstag870.c:802
AreaBattle place14Area2Battle0
Definition wstag870.c:799
AreaBattle place14Area2Battle2
Definition wstag870.c:801
AreaBattle place14Area2Battle5
Definition wstag870.c:804

Definition at line 807 of file wstag870.c.

◆ place14Area3Battle0

AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 812 of file wstag870.c.

◆ place14Area3Battle1

AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 813 of file wstag870.c.

◆ place14Area3Battle2

AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 814 of file wstag870.c.

◆ place14Area3Battle3

AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 815 of file wstag870.c.

◆ place14Area3Battle4

AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 816 of file wstag870.c.

◆ place14Area3Battle5

AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 817 of file wstag870.c.

◆ place14Area3Battle6

AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 818 of file wstag870.c.

◆ place14Area3Battle7

AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 819 of file wstag870.c.

◆ place14Area3Battles

BattleList place14Area3Battles
Initial value:
= {
0,
}
AreaBattle place14Area3Battle7
Definition wstag870.c:819
AreaBattle place14Area3Battle1
Definition wstag870.c:813
AreaBattle place14Area3Battle2
Definition wstag870.c:814
AreaBattle place14Area3Battle6
Definition wstag870.c:818
AreaBattle place14Area3Battle0
Definition wstag870.c:812
AreaBattle place14Area3Battle5
Definition wstag870.c:817
AreaBattle place14Area3Battle4
Definition wstag870.c:816
AreaBattle place14Area3Battle3
Definition wstag870.c:815

Definition at line 820 of file wstag870.c.

◆ place27Area0Battle0

AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 825 of file wstag870.c.

◆ place27Area0Battle1

AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 826 of file wstag870.c.

◆ place27Area0Battle2

AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 827 of file wstag870.c.

◆ place27Area0Battle3

AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 828 of file wstag870.c.

◆ place27Area0Battle4

AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 829 of file wstag870.c.

◆ place27Area0Battle5

AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 830 of file wstag870.c.

◆ place27Area0Battle6

AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 831 of file wstag870.c.

◆ place27Area0Battle7

AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 832 of file wstag870.c.

◆ place27Area0Battles

BattleList place27Area0Battles
Initial value:
= {
2,
}
AreaBattle place27Area0Battle6
Definition wstag870.c:831
AreaBattle place27Area0Battle3
Definition wstag870.c:828
AreaBattle place27Area0Battle7
Definition wstag870.c:832
AreaBattle place27Area0Battle4
Definition wstag870.c:829
AreaBattle place27Area0Battle5
Definition wstag870.c:830
AreaBattle place27Area0Battle2
Definition wstag870.c:827
AreaBattle place27Area0Battle1
Definition wstag870.c:826
AreaBattle place27Area0Battle0
Definition wstag870.c:825

Definition at line 833 of file wstag870.c.

◆ place27Area1Battle0

AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 838 of file wstag870.c.

◆ place27Area1Battle1

AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 839 of file wstag870.c.

◆ place27Area1Battle2

AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 840 of file wstag870.c.

◆ place27Area1Battle3

AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 841 of file wstag870.c.

◆ place27Area1Battle4

AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 842 of file wstag870.c.

◆ place27Area1Battle5

AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 843 of file wstag870.c.

◆ place27Area1Battle6

AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 844 of file wstag870.c.

◆ place27Area1Battle7

AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 845 of file wstag870.c.

◆ place27Area1Battles

BattleList place27Area1Battles
Initial value:
= {
0,
}
AreaBattle place27Area1Battle6
Definition wstag870.c:844
AreaBattle place27Area1Battle2
Definition wstag870.c:840
AreaBattle place27Area1Battle4
Definition wstag870.c:842
AreaBattle place27Area1Battle7
Definition wstag870.c:845
AreaBattle place27Area1Battle0
Definition wstag870.c:838
AreaBattle place27Area1Battle1
Definition wstag870.c:839
AreaBattle place27Area1Battle3
Definition wstag870.c:841
AreaBattle place27Area1Battle5
Definition wstag870.c:843

Definition at line 846 of file wstag870.c.

◆ place27Area2Battle0

AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 851 of file wstag870.c.

◆ place27Area2Battle1

AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 852 of file wstag870.c.

◆ place27Area2Battle2

AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 853 of file wstag870.c.

◆ place27Area2Battle3

AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 854 of file wstag870.c.

◆ place27Area2Battle4

AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 855 of file wstag870.c.

◆ place27Area2Battle5

AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 856 of file wstag870.c.

◆ place27Area2Battle6

AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 857 of file wstag870.c.

◆ place27Area2Battle7

AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 858 of file wstag870.c.

◆ place27Area2Battles

BattleList place27Area2Battles
Initial value:
= {
0,
}
AreaBattle place27Area2Battle4
Definition wstag870.c:855
AreaBattle place27Area2Battle1
Definition wstag870.c:852
AreaBattle place27Area2Battle6
Definition wstag870.c:857
AreaBattle place27Area2Battle2
Definition wstag870.c:853
AreaBattle place27Area2Battle7
Definition wstag870.c:858
AreaBattle place27Area2Battle5
Definition wstag870.c:856
AreaBattle place27Area2Battle3
Definition wstag870.c:854
AreaBattle place27Area2Battle0
Definition wstag870.c:851

Definition at line 859 of file wstag870.c.

◆ place27Area3Battle0

AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 864 of file wstag870.c.

◆ place27Area3Battle1

AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 865 of file wstag870.c.

◆ place27Area3Battle2

AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 866 of file wstag870.c.

◆ place27Area3Battle3

AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 867 of file wstag870.c.

◆ place27Area3Battle4

AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 868 of file wstag870.c.

◆ place27Area3Battle5

AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 869 of file wstag870.c.

◆ place27Area3Battle6

AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 870 of file wstag870.c.

◆ place27Area3Battle7

AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 871 of file wstag870.c.

◆ place27Area3Battles

BattleList place27Area3Battles
Initial value:
= {
0,
}
AreaBattle place27Area3Battle5
Definition wstag870.c:869
AreaBattle place27Area3Battle7
Definition wstag870.c:871
AreaBattle place27Area3Battle1
Definition wstag870.c:865
AreaBattle place27Area3Battle2
Definition wstag870.c:866
AreaBattle place27Area3Battle6
Definition wstag870.c:870
AreaBattle place27Area3Battle3
Definition wstag870.c:867
AreaBattle place27Area3Battle0
Definition wstag870.c:864
AreaBattle place27Area3Battle4
Definition wstag870.c:868

Definition at line 872 of file wstag870.c.

◆ place30Area0Battle0

AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 877 of file wstag870.c.

◆ place30Area0Battle1

AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 878 of file wstag870.c.

◆ place30Area0Battle2

AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 879 of file wstag870.c.

◆ place30Area0Battle3

AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 880 of file wstag870.c.

◆ place30Area0Battle4

AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 881 of file wstag870.c.

◆ place30Area0Battle5

AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 882 of file wstag870.c.

◆ place30Area0Battle6

AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 883 of file wstag870.c.

◆ place30Area0Battle7

AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 884 of file wstag870.c.

◆ place30Area0Battles

BattleList place30Area0Battles
Initial value:
= {
1,
}
AreaBattle place30Area0Battle4
Definition wstag870.c:881
AreaBattle place30Area0Battle6
Definition wstag870.c:883
AreaBattle place30Area0Battle7
Definition wstag870.c:884
AreaBattle place30Area0Battle3
Definition wstag870.c:880
AreaBattle place30Area0Battle1
Definition wstag870.c:878
AreaBattle place30Area0Battle2
Definition wstag870.c:879
AreaBattle place30Area0Battle0
Definition wstag870.c:877
AreaBattle place30Area0Battle5
Definition wstag870.c:882

Definition at line 885 of file wstag870.c.

◆ place30Area1Battle0

AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 890 of file wstag870.c.

◆ place30Area1Battle1

AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 891 of file wstag870.c.

◆ place30Area1Battle2

AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 892 of file wstag870.c.

◆ place30Area1Battle3

AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 893 of file wstag870.c.

◆ place30Area1Battle4

AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 894 of file wstag870.c.

◆ place30Area1Battle5

AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 895 of file wstag870.c.

◆ place30Area1Battle6

AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 896 of file wstag870.c.

◆ place30Area1Battle7

AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 897 of file wstag870.c.

◆ place30Area1Battles

BattleList place30Area1Battles
Initial value:
= {
0,
}
AreaBattle place30Area1Battle0
Definition wstag870.c:890
AreaBattle place30Area1Battle1
Definition wstag870.c:891
AreaBattle place30Area1Battle4
Definition wstag870.c:894
AreaBattle place30Area1Battle7
Definition wstag870.c:897
AreaBattle place30Area1Battle5
Definition wstag870.c:895
AreaBattle place30Area1Battle3
Definition wstag870.c:893
AreaBattle place30Area1Battle2
Definition wstag870.c:892
AreaBattle place30Area1Battle6
Definition wstag870.c:896

Definition at line 898 of file wstag870.c.

◆ place30Area2Battle0

AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 903 of file wstag870.c.

◆ place30Area2Battle1

AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 904 of file wstag870.c.

◆ place30Area2Battle2

AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 905 of file wstag870.c.

◆ place30Area2Battle3

AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 906 of file wstag870.c.

◆ place30Area2Battle4

AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 907 of file wstag870.c.

◆ place30Area2Battle5

AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 908 of file wstag870.c.

◆ place30Area2Battle6

AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 909 of file wstag870.c.

◆ place30Area2Battle7

AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 910 of file wstag870.c.

◆ place30Area2Battles

BattleList place30Area2Battles
Initial value:
= {
0,
}
AreaBattle place30Area2Battle6
Definition wstag870.c:909
AreaBattle place30Area2Battle3
Definition wstag870.c:906
AreaBattle place30Area2Battle7
Definition wstag870.c:910
AreaBattle place30Area2Battle5
Definition wstag870.c:908
AreaBattle place30Area2Battle4
Definition wstag870.c:907
AreaBattle place30Area2Battle0
Definition wstag870.c:903
AreaBattle place30Area2Battle1
Definition wstag870.c:904
AreaBattle place30Area2Battle2
Definition wstag870.c:905

Definition at line 911 of file wstag870.c.

◆ place30Area3Battle0

AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 916 of file wstag870.c.

◆ place30Area3Battle1

AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 917 of file wstag870.c.

◆ place30Area3Battle2

AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 918 of file wstag870.c.

◆ place30Area3Battle3

AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 919 of file wstag870.c.

◆ place30Area3Battle4

AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 920 of file wstag870.c.

◆ place30Area3Battle5

AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 921 of file wstag870.c.

◆ place30Area3Battle6

AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 922 of file wstag870.c.

◆ place30Area3Battle7

AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 923 of file wstag870.c.

◆ place30Area3Battles

BattleList place30Area3Battles
Initial value:
= {
0,
}
AreaBattle place30Area3Battle2
Definition wstag870.c:918
AreaBattle place30Area3Battle3
Definition wstag870.c:919
AreaBattle place30Area3Battle1
Definition wstag870.c:917
AreaBattle place30Area3Battle7
Definition wstag870.c:923
AreaBattle place30Area3Battle4
Definition wstag870.c:920
AreaBattle place30Area3Battle6
Definition wstag870.c:922
AreaBattle place30Area3Battle5
Definition wstag870.c:921
AreaBattle place30Area3Battle0
Definition wstag870.c:916

Definition at line 924 of file wstag870.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList place12Area1Battles
Definition wstag870.c:690
BattleList place27Area3Battles
Definition wstag870.c:872
BattleList place8Area3Battles
Definition wstag870.c:508
BattleList place12Area2Battles
Definition wstag870.c:703
BattleList place11Area0Battles
Definition wstag870.c:625
BattleList place10Area3Battles
Definition wstag870.c:612
BattleList place4Area2Battles
Definition wstag870.c:339
BattleList place6Area2Battles
Definition wstag870.c:443
BattleList place9Area2Battles
Definition wstag870.c:547
BattleList place3Area0Battles
Definition wstag870.c:261
BattleList place3Area1Battles
Definition wstag870.c:274
BattleList place6Area0Battles
Definition wstag870.c:417
BattleList place12Area0Battles
Definition wstag870.c:677
BattleList place1Area1Battles
Definition wstag870.c:170
BattleList place30Area1Battles
Definition wstag870.c:898
BattleList place6Area1Battles
Definition wstag870.c:430
BattleList place27Area1Battles
Definition wstag870.c:846
BattleList place5Area1Battles
Definition wstag870.c:378
BattleList place2Area1Battles
Definition wstag870.c:222
BattleList place30Area3Battles
Definition wstag870.c:924
BattleList place14Area2Battles
Definition wstag870.c:807
BattleList place8Area0Battles
Definition wstag870.c:469
BattleList place13Area2Battles
Definition wstag870.c:755
BattleList place3Area2Battles
Definition wstag870.c:287
BattleList place1Area0Battles
Definition wstag870.c:157
BattleList place27Area0Battles
Definition wstag870.c:833
BattleList place9Area0Battles
Definition wstag870.c:521
BattleList place9Area3Battles
Definition wstag870.c:560
BattleList place10Area1Battles
Definition wstag870.c:586
BattleList place11Area2Battles
Definition wstag870.c:651
BattleList place4Area3Battles
Definition wstag870.c:352
BattleList place4Area0Battles
Definition wstag870.c:313
BattleList place11Area3Battles
Definition wstag870.c:664
BattleList place12Area3Battles
Definition wstag870.c:716
BattleList place14Area3Battles
Definition wstag870.c:820
BattleList place27Area2Battles
Definition wstag870.c:859
BattleList place9Area1Battles
Definition wstag870.c:534
BattleList place30Area0Battles
Definition wstag870.c:885
BattleList place1Area2Battles
Definition wstag870.c:183
BattleList place13Area1Battles
Definition wstag870.c:742
BattleList place5Area2Battles
Definition wstag870.c:391
BattleList place11Area1Battles
Definition wstag870.c:638
BattleList place13Area0Battles
Definition wstag870.c:729
BattleList place4Area1Battles
Definition wstag870.c:326
BattleList place1Area3Battles
Definition wstag870.c:196
BattleList place3Area3Battles
Definition wstag870.c:300
BattleList place14Area0Battles
Definition wstag870.c:781
BattleList place8Area2Battles
Definition wstag870.c:495
BattleList place8Area1Battles
Definition wstag870.c:482
BattleList place5Area3Battles
Definition wstag870.c:404
BattleList place10Area0Battles
Definition wstag870.c:573
BattleList place13Area3Battles
Definition wstag870.c:768
BattleList place30Area2Battles
Definition wstag870.c:911
BattleList place2Area3Battles
Definition wstag870.c:248
BattleList place2Area0Battles
Definition wstag870.c:209
BattleList place14Area1Battles
Definition wstag870.c:794
BattleList place10Area2Battles
Definition wstag870.c:599
BattleList place2Area2Battles
Definition wstag870.c:235
BattleList place6Area3Battles
Definition wstag870.c:456
BattleList place5Area0Battles
Definition wstag870.c:365

Definition at line 929 of file wstag870.c.

Referenced by setupStage().

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x174, 0x100, 0xD0, 0, 0x150, 0x1FF },
{ 0x140, 0x100, 0x174, 0x120, 0xD0, 0x20, 0x160, 0x1FF },
{ 0x140, 0x100, 0x160, 0x140, 0x80, 0x40, 0x170, 0x1FF },
{ 0x140, 0x100, 0x14C, 0x140, 0x30, 0x40, 0x150, 0x1FE },
{ 0x140, 0x100, 0x14C, 0x100, 0x30, 0, 0x160, 0x1FE },
{ 0x140, 0x100, 0x160, 0x100, 0x80, 0, 0x170, 0x1FE },
}

Definition at line 946 of file wstag870.c.

Referenced by setupStage().

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AA },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 960 of file wstag870.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 964 of file wstag870.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AF },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 968 of file wstag870.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 972 of file wstag870.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AD },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 976 of file wstag870.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x3AE },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 980 of file wstag870.c.

◆ actor0Conditions

u16 actor0Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }

Definition at line 984 of file wstag870.c.

◆ actor1Conditions

u16 actor1Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF }

Definition at line 985 of file wstag870.c.

◆ actor2Conditions

u16 actor2Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF }

Definition at line 986 of file wstag870.c.

◆ actor3Conditions

u16 actor3Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }

Definition at line 987 of file wstag870.c.

◆ actor4Conditions

u16 actor4Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }

Definition at line 988 of file wstag870.c.

◆ actor5Conditions

u16 actor5Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF }

Definition at line 989 of file wstag870.c.

◆ actor7Conditions

u16 actor7Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 990 of file wstag870.c.

◆ actor8Conditions

u16 actor8Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 991 of file wstag870.c.

◆ actor9Conditions

u16 actor9Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 992 of file wstag870.c.

◆ actor10Conditions

u16 actor10Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 993 of file wstag870.c.

◆ actor11Conditions

u16 actor11Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 994 of file wstag870.c.

◆ actor12Conditions

u16 actor12Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 995 of file wstag870.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 996 of file wstag870.c.

◆ actor14Conditions

u16 actor14Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 997 of file wstag870.c.

◆ actor15Conditions

u16 actor15Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 998 of file wstag870.c.

◆ actor16Conditions

u16 actor16Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 999 of file wstag870.c.

◆ actor17Conditions

u16 actor17Conditions[] = { (0x7E00 | (( 0xB ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1000 of file wstag870.c.

◆ actor18Conditions

u16 actor18Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1001 of file wstag870.c.

◆ actor19Conditions

u16 actor19Conditions[] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1002 of file wstag870.c.

◆ actor20Conditions

u16 actor20Conditions[] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1003 of file wstag870.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x42, 4, 104, 272, 7 }

Definition at line 1004 of file wstag870.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x42, 4, 104, 272, 7 }

Definition at line 1005 of file wstag870.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x42, 4, 104, 272, 7 }

Definition at line 1006 of file wstag870.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xB6, 5, 104, 272, 7 }

Definition at line 1007 of file wstag870.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xB6, 5, 104, 272, 7 }

Definition at line 1008 of file wstag870.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0xB6, 5, 104, 272, 7 }

Definition at line 1009 of file wstag870.c.

◆ actor6

FieldActorEntry actor6 = { ((void *)0) , ((void *)0) , 0x146, 6, 0, 0, 0 }

Definition at line 1010 of file wstag870.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0x148, 7, 368, 392, 1 }

Definition at line 1011 of file wstag870.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0x15F, 8, 432, 312, 1 }

Definition at line 1012 of file wstag870.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, ((void *)0) , 0x15F, 8, 272, 344, 1 }

Definition at line 1013 of file wstag870.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x15F, 8, 376, 340, 1 }

Definition at line 1014 of file wstag870.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }

Definition at line 1015 of file wstag870.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x160, 9, 480, 288, 1 }

Definition at line 1016 of file wstag870.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x160, 9, 416, 368, 1 }

Definition at line 1017 of file wstag870.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }

Definition at line 1018 of file wstag870.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x160, 9, 312, 364, 1 }

Definition at line 1019 of file wstag870.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x160, 9, 224, 320, 1 }

Definition at line 1020 of file wstag870.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x160, 9, 312, 364, 1 }

Definition at line 1021 of file wstag870.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, ((void *)0) , 0x160, 9, 376, 340, 1 }

Definition at line 1022 of file wstag870.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, ((void *)0) , 0x160, 9, 528, 264, 1 }

Definition at line 1023 of file wstag870.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, ((void *)0) , 0x160, 9, 224, 320, 1 }

Definition at line 1024 of file wstag870.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag870.c:1004
FieldActorEntry actor6
Definition wstag870.c:1010
FieldActorEntry actor17
Definition wstag870.c:1021
FieldActorEntry actor18
Definition wstag870.c:1022
FieldActorEntry actor5
Definition wstag870.c:1009
FieldActorEntry actor2
Definition wstag870.c:1006
FieldActorEntry actor19
Definition wstag870.c:1023
FieldActorEntry actor10
Definition wstag870.c:1014
FieldActorEntry actor4
Definition wstag870.c:1008
FieldActorEntry actor8
Definition wstag870.c:1012
FieldActorEntry actor9
Definition wstag870.c:1013
FieldActorEntry actor20
Definition wstag870.c:1024
FieldActorEntry actor15
Definition wstag870.c:1019
FieldActorEntry actor12
Definition wstag870.c:1016
FieldActorEntry actor16
Definition wstag870.c:1020
FieldActorEntry actor7
Definition wstag870.c:1011
FieldActorEntry actor13
Definition wstag870.c:1017
FieldActorEntry actor11
Definition wstag870.c:1015
FieldActorEntry actor1
Definition wstag870.c:1005
FieldActorEntry actor3
Definition wstag870.c:1007
FieldActorEntry actor14
Definition wstag870.c:1018

Definition at line 1025 of file wstag870.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0xFF, 4, 0x32, 2, 0, 7, 0x14, 0, 152, 140, 253, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 1049 of file wstag870.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E9, 0xB0, 0xF8, 4, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E9, 0x240, 0xF0, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 1053 of file wstag870.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0028.
Definition wstag870.c:22

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 1058 of file wstag870.c.