Digimon World 3 decomp
The European version, SLES_039.36
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wstag964.c File Reference

WSTAG964: Seabed, Underground: Seehomon and Depthmon's forge, in the extra chapter. More...

Include dependency graph for wstag964.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_09)
 
#define STAGE_FILE   0x937
 
#define STAGE_FILE_8   0x704
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0027.
 

Variables

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 }
 the color the setup copies to FIELDSTG_state.spriteColor
 
StagePoint placePoints2_1Point1 = { 0x2E6, 2, 2, 0x450, 0x248, 1, ((void *)0) }
 
StagePoint placePoints2_1Point0 = { 0x2E6, 2, 1, 160, 0x150, 5, &placePoints2_1Point1 }
 
StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }
 
StagePoint placePoints2_2Point1 = { 0x2E4, 2, 3, 0x340, 160, 1, ((void *)0) }
 
StagePoint placePoints2_2Point0 = { 0x2E6, 2, 2, 160, 0x150, 5, &placePoints2_2Point1 }
 
StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }
 
StagePoint placePoints2_3Point1 = { 0x2E6, 2, 3, 0x450, 0x248, 1, ((void *)0) }
 
StagePoint placePoints2_3Point0 = { 0x2E4, 2, 2, 192, 0x180, 5, &placePoints2_3Point1 }
 
StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }
 
StagePoint placePoints2_4Point1 = { 0x2E2, 2, 1, 0x330, 248, 1, ((void *)0) }
 
StagePoint placePoints2_4Point0 = { 0x2E6, 2, 3, 160, 0x150, 5, &placePoints2_4Point1 }
 
StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 }
 
StagePoint placePoints3_1Point1 = { 0x2E5, 3, 1, 0x3B0, 216, 1, ((void *)0) }
 
StagePoint placePoints3_1Point0 = { 0x2E0, 3, 1, 176, 0x178, 5, &placePoints3_1Point1 }
 
StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }
 
StagePoint placePoints4_1Point1 = { 0x2E7, 4, 1, 0x250, 232, 1, ((void *)0) }
 
StagePoint placePoints4_1Point0 = { 0x2E6, 4, 1, 160, 0x150, 5, &placePoints4_1Point1 }
 
StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }
 
StagePoint placePoints5_1Point1 = { 0x2E6, 5, 1, 0x450, 0x248, 1, ((void *)0) }
 
StagePoint placePoints5_1Point0 = { 0x2E0, 5, 1, 176, 0x178, 5, &placePoints5_1Point1 }
 
StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }
 
StagePoint placePoints5_2Point1 = { 0x2E4, 5, 3, 0x340, 160, 1, ((void *)0) }
 
StagePoint placePoints5_2Point0 = { 0x2E6, 5, 1, 160, 0x150, 5, &placePoints5_2Point1 }
 
StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }
 
StagePoint placePoints5_3Point1 = { 0x2E7, 5, 1, 0x250, 232, 1, ((void *)0) }
 
StagePoint placePoints5_3Point0 = { 0x2E4, 5, 2, 192, 0x180, 5, &placePoints5_3Point1 }
 
StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }
 
StagePoints * placePoints []
 Names some stages define.
 
ActorImage stageImages []
 
u16 actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x73 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF }
 
u16 actor1Talk0Actions [] = { (( 2 ) << 8 | ( 0x6F )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 1, 0xFFFF }
 
u16 actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x70 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 1, 0xFFFF }
 
u16 actor3Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, 0xFFFF }
 
u16 actor3Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor3Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF }
 
u16 actor3Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF }
 
u16 actor3Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF }
 
u16 actor4Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF }
 
u16 actor4Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor4Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor4Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF }
 
u16 actor4Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF }
 
u16 actor4Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
u16 actor0Conditions []
 
u16 actor1Conditions []
 
u16 actor2Conditions []
 
u16 actor3Conditions []
 
u16 actor4Conditions []
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 544, 240, 1 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 544, 240, 1 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 544, 240, 1 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xA8, 5, 544, 240, 1 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xAA, 6, 544, 240, 1 }
 
FieldActorEntry actor5 = { ((void *)0) , ((void *)0) , 0x147, 7, 0, 0, 0 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 
AreaBattle place2Area0Battle0 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle1 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle2 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle3 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle4 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle5 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle6 = { 276, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place2Area0Battle7 = { 276, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place2Area0Battles
 
AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area1Battles
 
AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area2Battles
 
AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place2Area3Battles
 
AreaBattle place3Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place3Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place3Area0Battles
 
AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area1Battles
 
AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area2Battles
 
AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place3Area3Battles
 
AreaBattle place4Area0Battle0 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle1 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle2 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle3 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle4 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle5 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle6 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle7 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place4Area0Battles
 
AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area1Battles
 
AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area2Battles
 
AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area3Battles
 
AreaBattle place5Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle3 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle4 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle5 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle6 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place5Area0Battle7 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place5Area0Battles
 
AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area1Battles
 
AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area2Battles
 
AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place5Area3Battles
 
FieldBattles stageBattles []
 

Detailed Description

WSTAG964: Seabed, Underground: Seehomon and Depthmon's forge, in the extra chapter.

The European version's: in its extra chapter (STORY_EXTRA), mode 740 starts it instead of WSTAG845.

Definition in file wstag964.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_09)

Definition at line 16 of file wstag964.c.

◆ STAGE_FILE

#define STAGE_FILE   0x937

Definition at line 17 of file wstag964.c.

◆ STAGE_FILE_8

#define STAGE_FILE_8   0x704

Definition at line 18 of file wstag964.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0027.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0027: the Seabed tunnels

< BGM_0027: the Seabed tunnels

< a cell's value: a direction (3 bits) and a StageSlot (5)

< a cell's value: its battle area (FieldBattles), or 0

Definition at line 25 of file wstag964.c.

Variable Documentation

◆ stageColor

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 }

the color the setup copies to FIELDSTG_state.spriteColor

the color the setup copies to FIELDSTG_state.spriteColor

It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first

Definition at line 14 of file wstag964.c.

Referenced by setupStage().

◆ placePoints2_1Point1

StagePoint placePoints2_1Point1 = { 0x2E6, 2, 2, 0x450, 0x248, 1, ((void *)0) }

Definition at line 46 of file wstag964.c.

◆ placePoints2_1Point0

StagePoint placePoints2_1Point0 = { 0x2E6, 2, 1, 160, 0x150, 5, &placePoints2_1Point1 }

Definition at line 47 of file wstag964.c.

◆ placePoints2_1

StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 }

Definition at line 48 of file wstag964.c.

◆ placePoints2_2Point1

StagePoint placePoints2_2Point1 = { 0x2E4, 2, 3, 0x340, 160, 1, ((void *)0) }

Definition at line 49 of file wstag964.c.

◆ placePoints2_2Point0

StagePoint placePoints2_2Point0 = { 0x2E6, 2, 2, 160, 0x150, 5, &placePoints2_2Point1 }

Definition at line 50 of file wstag964.c.

◆ placePoints2_2

StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 }

Definition at line 51 of file wstag964.c.

◆ placePoints2_3Point1

StagePoint placePoints2_3Point1 = { 0x2E6, 2, 3, 0x450, 0x248, 1, ((void *)0) }

Definition at line 52 of file wstag964.c.

◆ placePoints2_3Point0

StagePoint placePoints2_3Point0 = { 0x2E4, 2, 2, 192, 0x180, 5, &placePoints2_3Point1 }

Definition at line 53 of file wstag964.c.

◆ placePoints2_3

StagePoints placePoints2_3 = { 2, 3, &placePoints2_3Point0 }

Definition at line 54 of file wstag964.c.

◆ placePoints2_4Point1

StagePoint placePoints2_4Point1 = { 0x2E2, 2, 1, 0x330, 248, 1, ((void *)0) }

Definition at line 55 of file wstag964.c.

◆ placePoints2_4Point0

StagePoint placePoints2_4Point0 = { 0x2E6, 2, 3, 160, 0x150, 5, &placePoints2_4Point1 }

Definition at line 56 of file wstag964.c.

◆ placePoints2_4

StagePoints placePoints2_4 = { 2, 4, &placePoints2_4Point0 }

Definition at line 57 of file wstag964.c.

◆ placePoints3_1Point1

StagePoint placePoints3_1Point1 = { 0x2E5, 3, 1, 0x3B0, 216, 1, ((void *)0) }

Definition at line 58 of file wstag964.c.

◆ placePoints3_1Point0

StagePoint placePoints3_1Point0 = { 0x2E0, 3, 1, 176, 0x178, 5, &placePoints3_1Point1 }

Definition at line 59 of file wstag964.c.

◆ placePoints3_1

StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 }

Definition at line 60 of file wstag964.c.

◆ placePoints4_1Point1

StagePoint placePoints4_1Point1 = { 0x2E7, 4, 1, 0x250, 232, 1, ((void *)0) }

Definition at line 61 of file wstag964.c.

◆ placePoints4_1Point0

StagePoint placePoints4_1Point0 = { 0x2E6, 4, 1, 160, 0x150, 5, &placePoints4_1Point1 }

Definition at line 62 of file wstag964.c.

◆ placePoints4_1

StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }

Definition at line 63 of file wstag964.c.

◆ placePoints5_1Point1

StagePoint placePoints5_1Point1 = { 0x2E6, 5, 1, 0x450, 0x248, 1, ((void *)0) }

Definition at line 64 of file wstag964.c.

◆ placePoints5_1Point0

StagePoint placePoints5_1Point0 = { 0x2E0, 5, 1, 176, 0x178, 5, &placePoints5_1Point1 }

Definition at line 65 of file wstag964.c.

◆ placePoints5_1

StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 }

Definition at line 66 of file wstag964.c.

◆ placePoints5_2Point1

StagePoint placePoints5_2Point1 = { 0x2E4, 5, 3, 0x340, 160, 1, ((void *)0) }

Definition at line 67 of file wstag964.c.

◆ placePoints5_2Point0

StagePoint placePoints5_2Point0 = { 0x2E6, 5, 1, 160, 0x150, 5, &placePoints5_2Point1 }

Definition at line 68 of file wstag964.c.

◆ placePoints5_2

StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 }

Definition at line 69 of file wstag964.c.

◆ placePoints5_3Point1

StagePoint placePoints5_3Point1 = { 0x2E7, 5, 1, 0x250, 232, 1, ((void *)0) }

Definition at line 70 of file wstag964.c.

◆ placePoints5_3Point0

StagePoint placePoints5_3Point0 = { 0x2E4, 5, 2, 192, 0x180, 5, &placePoints5_3Point1 }

Definition at line 71 of file wstag964.c.

◆ placePoints5_3

StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 }

Definition at line 72 of file wstag964.c.

◆ placePoints

StagePoints* placePoints[]
Initial value:
= {
&placePoints5_3, ((void *)0) ,
}
StagePoints placePoints5_2
Definition wstag964.c:69
StagePoints placePoints2_1
Definition wstag964.c:48
StagePoints placePoints2_2
Definition wstag964.c:51
StagePoints placePoints2_3
Definition wstag964.c:54
StagePoints placePoints2_4
Definition wstag964.c:57
StagePoints placePoints5_3
Definition wstag964.c:72
StagePoints placePoints3_1
Definition wstag964.c:60
StagePoints placePoints5_1
Definition wstag964.c:66
StagePoints placePoints4_1
Definition wstag964.c:63

Names some stages define.

Definition at line 73 of file wstag964.c.

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x14A, 0x1A0, 0x28, 0xA0, 0x150, 0x1FF },
{ 0x180, 0x100, 0x1B0, 0x178, 0x1C0, 0x78, 0x160, 0x1FF },
{ 0x140, 0x100, 0x170, 0x1D0, 0xC0, 0xD0, 0x170, 0x1FF },
{ 0x180, 0x100, 0x1A0, 0x100, 0x180, 0, 0x140, 0x1FE },
}

Definition at line 78 of file wstag964.c.

Referenced by setupStage().

◆ actor0Talk0Actions

u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x73 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF }

Definition at line 90 of file wstag964.c.

◆ actor1Talk0Actions

u16 actor1Talk0Actions[] = { (( 2 ) << 8 | ( 0x6F )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x7D )), 1, 0xFFFF }

Definition at line 91 of file wstag964.c.

◆ actor2Talk0Actions

u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x70 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x8A )), 1, 0xFFFF }

Definition at line 92 of file wstag964.c.

◆ actor3Talk0Conditions

u16 actor3Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, 0xFFFF }

Definition at line 93 of file wstag964.c.

◆ actor3Talk1Conditions

u16 actor3Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 94 of file wstag964.c.

◆ actor3Talk1Actions

u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 95 of file wstag964.c.

◆ actor3Talk2Conditions

u16 actor3Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF }

Definition at line 96 of file wstag964.c.

◆ actor3Talk3Conditions

u16 actor3Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF }

Definition at line 97 of file wstag964.c.

◆ actor3Talk3Actions

u16 actor3Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF }

Definition at line 98 of file wstag964.c.

◆ actor4Talk0Conditions

u16 actor4Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF }

Definition at line 99 of file wstag964.c.

◆ actor4Talk1Conditions

u16 actor4Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 100 of file wstag964.c.

◆ actor4Talk1Actions

u16 actor4Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 101 of file wstag964.c.

◆ actor4Talk2Conditions

u16 actor4Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF }

Definition at line 102 of file wstag964.c.

◆ actor4Talk3Conditions

u16 actor4Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF }

Definition at line 103 of file wstag964.c.

◆ actor4Talk3Actions

u16 actor4Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF }

Definition at line 104 of file wstag964.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , actor0Talk0Actions, 0xB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor0Talk0Actions[]
Definition wstag964.c:90

Definition at line 105 of file wstag964.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , actor1Talk0Actions, 7 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor1Talk0Actions[]
Definition wstag964.c:91

Definition at line 109 of file wstag964.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , actor2Talk0Actions, 8 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk0Actions[]
Definition wstag964.c:92

Definition at line 113 of file wstag964.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ actor3Talk0Conditions, ((void *)0) , 0xB1 },
{ actor3Talk2Conditions, ((void *)0) , 0xB3 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk3Conditions[]
Definition wstag964.c:97
u16 actor3Talk0Conditions[]
Definition wstag964.c:93
u16 actor3Talk2Conditions[]
Definition wstag964.c:96
u16 actor3Talk1Conditions[]
Definition wstag964.c:94
u16 actor3Talk1Actions[]
Definition wstag964.c:95
u16 actor3Talk3Actions[]
Definition wstag964.c:98

Definition at line 117 of file wstag964.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ actor4Talk0Conditions, ((void *)0) , 0xB5 },
{ actor4Talk2Conditions, ((void *)0) , 0xB7 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor4Talk3Conditions[]
Definition wstag964.c:103
u16 actor4Talk1Actions[]
Definition wstag964.c:101
u16 actor4Talk1Conditions[]
Definition wstag964.c:100
u16 actor4Talk0Conditions[]
Definition wstag964.c:99
u16 actor4Talk3Actions[]
Definition wstag964.c:104
u16 actor4Talk2Conditions[]
Definition wstag964.c:102

Definition at line 124 of file wstag964.c.

◆ actor0Conditions

u16 actor0Conditions[]
Initial value:
= {
(0x7E00 | (( 2 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x73 )) , 0,
0xFFFF ,
}

Definition at line 131 of file wstag964.c.

◆ actor1Conditions

u16 actor1Conditions[]
Initial value:
= {
(0x7E00 | (( 2 ) - 1)) , 1,
(0x7E00 | (( 4 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x6F )) , 0,
0xFFFF ,
}

Definition at line 137 of file wstag964.c.

◆ actor2Conditions

u16 actor2Conditions[]
Initial value:
= {
(0x7E00 | (( 5 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x70 )) , 0,
0xFFFF ,
}

Definition at line 143 of file wstag964.c.

◆ actor3Conditions

u16 actor3Conditions[]
Initial value:
= {
(0x7E00 | (( 2 ) - 1)) , 1,
(0x7E00 | (( 2 ) + 29)) , 1,
(0x7000 | ( 0x55 )) , 1,
(0x7000 | ( 0x95 )) , 1,
(0x8000 | ( 3 ) << 9 | ( 0x75 )), 1,
(0x8000 | ( 3 ) << 9 | ( 0x76 )), 0,
0xFFFF ,
}

Definition at line 149 of file wstag964.c.

◆ actor4Conditions

u16 actor4Conditions[]
Initial value:
= {
(0x7E00 | (( 4 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(0x7000 | ( 0x55 )) , 1,
(0x7000 | ( 0x95 )) , 1,
(0x8000 | ( 3 ) << 9 | ( 0x9A )), 1,
(0x8000 | ( 3 ) << 9 | ( 0x9B )), 0,
0xFFFF ,
}

Definition at line 158 of file wstag964.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 544, 240, 1 }

Definition at line 167 of file wstag964.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x21, 4, 544, 240, 1 }

Definition at line 168 of file wstag964.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x21, 4, 544, 240, 1 }

Definition at line 169 of file wstag964.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xA8, 5, 544, 240, 1 }

Definition at line 170 of file wstag964.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xAA, 6, 544, 240, 1 }

Definition at line 171 of file wstag964.c.

◆ actor5

FieldActorEntry actor5 = { ((void *)0) , ((void *)0) , 0x147, 7, 0, 0, 0 }

Definition at line 172 of file wstag964.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag964.c:167
FieldActorEntry actor5
Definition wstag964.c:172
FieldActorEntry actor2
Definition wstag964.c:169
FieldActorEntry actor4
Definition wstag964.c:171
FieldActorEntry actor1
Definition wstag964.c:168
FieldActorEntry actor3
Definition wstag964.c:170

Definition at line 173 of file wstag964.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 200, 265, 0, 0 },
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 560, 185, 0, 0 },
{ 1, 0, 0x8F, 2, 0x37, 1, 0x37, 0x4B, 0xA, 0, 857, 33, 0, 0 },
{ 1, 0, 0xB6, 2, 0x4C, 1, 0x4C, 0x62, 0xA, 0, 395, 180, 0, 0 },
{ 1, 0, 0x8F, 6, 0x37, 1, 0x37, 0x4B, 0xA, 0, 500, 39, 0, 0 },
{ 1, 0, 0xB6, 6, 0x4C, 1, 0x4C, 0x62, 0xA, 0, 659, 0, 0, 0 },
{ 1, 0, 0x68, 6, 0x34, 1, 0x34, 0x36, 0xA, 0, 176, 128, 0, 0 },
{ 1, 0, 0x68, 6, 0x34, 1, 0x34, 0x36, 0xA, 0, 758, 41, 0, 0 },
{ 1, 0, 0x8A, 4, 3, 0, 0, 0, 0, 0, 416, 191, 327, 0 },
{ 1, 0, 0x52, 4, 4, 0, 0, 0, 0, 0, 384, 174, 311, 0 },
{ 1, 0, 0x83, 4, 5, 0, 0, 0, 0, 0, 352, 169, 295, 0 },
{ 1, 0, 0x8E, 4, 6, 0, 0, 0, 0, 0, 320, 154, 279, 0 },
{ 1, 0, 0x54, 4, 8, 0, 0, 0, 0, 0, 672, 177, 268, 0 },
{ 1, 0, 0x66, 4, 9, 0, 0, 0, 0, 0, 640, 162, 251, 0 },
{ 1, 0, 0x60, 4, 0xA, 0, 0, 0, 0, 0, 624, 156, 242, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 182 of file wstag964.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E4, 0x340, 0xA0, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2E4, 0xC0, 0x180, 1, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 200 of file wstag964.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0027.
Definition wstag964.c:25

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 205 of file wstag964.c.

◆ place2Area0Battle0

AreaBattle place2Area0Battle0 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 208 of file wstag964.c.

◆ place2Area0Battle1

AreaBattle place2Area0Battle1 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 209 of file wstag964.c.

◆ place2Area0Battle2

AreaBattle place2Area0Battle2 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 210 of file wstag964.c.

◆ place2Area0Battle3

AreaBattle place2Area0Battle3 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 211 of file wstag964.c.

◆ place2Area0Battle4

AreaBattle place2Area0Battle4 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 212 of file wstag964.c.

◆ place2Area0Battle5

AreaBattle place2Area0Battle5 = { 106, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 213 of file wstag964.c.

◆ place2Area0Battle6

AreaBattle place2Area0Battle6 = { 276, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 214 of file wstag964.c.

◆ place2Area0Battle7

AreaBattle place2Area0Battle7 = { 276, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 215 of file wstag964.c.

◆ place2Area0Battles

BattleList place2Area0Battles
Initial value:
= {
3,
}
AreaBattle place2Area0Battle0
Definition wstag964.c:208
AreaBattle place2Area0Battle1
Definition wstag964.c:209
AreaBattle place2Area0Battle3
Definition wstag964.c:211
AreaBattle place2Area0Battle5
Definition wstag964.c:213
AreaBattle place2Area0Battle4
Definition wstag964.c:212
AreaBattle place2Area0Battle2
Definition wstag964.c:210
AreaBattle place2Area0Battle7
Definition wstag964.c:215
AreaBattle place2Area0Battle6
Definition wstag964.c:214

Definition at line 216 of file wstag964.c.

◆ place2Area1Battle0

AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 221 of file wstag964.c.

◆ place2Area1Battle1

AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 222 of file wstag964.c.

◆ place2Area1Battle2

AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 223 of file wstag964.c.

◆ place2Area1Battle3

AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 224 of file wstag964.c.

◆ place2Area1Battle4

AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 225 of file wstag964.c.

◆ place2Area1Battle5

AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 226 of file wstag964.c.

◆ place2Area1Battle6

AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 227 of file wstag964.c.

◆ place2Area1Battle7

AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 228 of file wstag964.c.

◆ place2Area1Battles

BattleList place2Area1Battles
Initial value:
= {
0,
}
AreaBattle place2Area1Battle1
Definition wstag964.c:222
AreaBattle place2Area1Battle2
Definition wstag964.c:223
AreaBattle place2Area1Battle4
Definition wstag964.c:225
AreaBattle place2Area1Battle0
Definition wstag964.c:221
AreaBattle place2Area1Battle6
Definition wstag964.c:227
AreaBattle place2Area1Battle3
Definition wstag964.c:224
AreaBattle place2Area1Battle5
Definition wstag964.c:226
AreaBattle place2Area1Battle7
Definition wstag964.c:228

Definition at line 229 of file wstag964.c.

◆ place2Area2Battle0

AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 234 of file wstag964.c.

◆ place2Area2Battle1

AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 235 of file wstag964.c.

◆ place2Area2Battle2

AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 236 of file wstag964.c.

◆ place2Area2Battle3

AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 237 of file wstag964.c.

◆ place2Area2Battle4

AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 238 of file wstag964.c.

◆ place2Area2Battle5

AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 239 of file wstag964.c.

◆ place2Area2Battle6

AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 240 of file wstag964.c.

◆ place2Area2Battle7

AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 241 of file wstag964.c.

◆ place2Area2Battles

BattleList place2Area2Battles
Initial value:
= {
0,
}
AreaBattle place2Area2Battle6
Definition wstag964.c:240
AreaBattle place2Area2Battle5
Definition wstag964.c:239
AreaBattle place2Area2Battle2
Definition wstag964.c:236
AreaBattle place2Area2Battle4
Definition wstag964.c:238
AreaBattle place2Area2Battle3
Definition wstag964.c:237
AreaBattle place2Area2Battle7
Definition wstag964.c:241
AreaBattle place2Area2Battle0
Definition wstag964.c:234
AreaBattle place2Area2Battle1
Definition wstag964.c:235

Definition at line 242 of file wstag964.c.

◆ place2Area3Battle0

AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 247 of file wstag964.c.

◆ place2Area3Battle1

AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 248 of file wstag964.c.

◆ place2Area3Battle2

AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 249 of file wstag964.c.

◆ place2Area3Battle3

AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 250 of file wstag964.c.

◆ place2Area3Battle4

AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 251 of file wstag964.c.

◆ place2Area3Battle5

AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 252 of file wstag964.c.

◆ place2Area3Battle6

AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 253 of file wstag964.c.

◆ place2Area3Battle7

AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 254 of file wstag964.c.

◆ place2Area3Battles

BattleList place2Area3Battles
Initial value:
= {
0,
}
AreaBattle place2Area3Battle5
Definition wstag964.c:252
AreaBattle place2Area3Battle0
Definition wstag964.c:247
AreaBattle place2Area3Battle2
Definition wstag964.c:249
AreaBattle place2Area3Battle4
Definition wstag964.c:251
AreaBattle place2Area3Battle1
Definition wstag964.c:248
AreaBattle place2Area3Battle6
Definition wstag964.c:253
AreaBattle place2Area3Battle7
Definition wstag964.c:254
AreaBattle place2Area3Battle3
Definition wstag964.c:250

Definition at line 255 of file wstag964.c.

◆ place3Area0Battle0

AreaBattle place3Area0Battle0 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 260 of file wstag964.c.

◆ place3Area0Battle1

AreaBattle place3Area0Battle1 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 261 of file wstag964.c.

◆ place3Area0Battle2

AreaBattle place3Area0Battle2 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 262 of file wstag964.c.

◆ place3Area0Battle3

AreaBattle place3Area0Battle3 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 263 of file wstag964.c.

◆ place3Area0Battle4

AreaBattle place3Area0Battle4 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 264 of file wstag964.c.

◆ place3Area0Battle5

AreaBattle place3Area0Battle5 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 265 of file wstag964.c.

◆ place3Area0Battle6

AreaBattle place3Area0Battle6 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 266 of file wstag964.c.

◆ place3Area0Battle7

AreaBattle place3Area0Battle7 = { 64, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 267 of file wstag964.c.

◆ place3Area0Battles

BattleList place3Area0Battles
Initial value:
= {
3,
}
AreaBattle place3Area0Battle5
Definition wstag964.c:265
AreaBattle place3Area0Battle3
Definition wstag964.c:263
AreaBattle place3Area0Battle7
Definition wstag964.c:267
AreaBattle place3Area0Battle0
Definition wstag964.c:260
AreaBattle place3Area0Battle4
Definition wstag964.c:264
AreaBattle place3Area0Battle1
Definition wstag964.c:261
AreaBattle place3Area0Battle2
Definition wstag964.c:262
AreaBattle place3Area0Battle6
Definition wstag964.c:266

Definition at line 268 of file wstag964.c.

◆ place3Area1Battle0

AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 273 of file wstag964.c.

◆ place3Area1Battle1

AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 274 of file wstag964.c.

◆ place3Area1Battle2

AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 275 of file wstag964.c.

◆ place3Area1Battle3

AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 276 of file wstag964.c.

◆ place3Area1Battle4

AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 277 of file wstag964.c.

◆ place3Area1Battle5

AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 278 of file wstag964.c.

◆ place3Area1Battle6

AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 279 of file wstag964.c.

◆ place3Area1Battle7

AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 280 of file wstag964.c.

◆ place3Area1Battles

BattleList place3Area1Battles
Initial value:
= {
0,
}
AreaBattle place3Area1Battle6
Definition wstag964.c:279
AreaBattle place3Area1Battle3
Definition wstag964.c:276
AreaBattle place3Area1Battle5
Definition wstag964.c:278
AreaBattle place3Area1Battle1
Definition wstag964.c:274
AreaBattle place3Area1Battle4
Definition wstag964.c:277
AreaBattle place3Area1Battle0
Definition wstag964.c:273
AreaBattle place3Area1Battle2
Definition wstag964.c:275
AreaBattle place3Area1Battle7
Definition wstag964.c:280

Definition at line 281 of file wstag964.c.

◆ place3Area2Battle0

AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 286 of file wstag964.c.

◆ place3Area2Battle1

AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 287 of file wstag964.c.

◆ place3Area2Battle2

AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 288 of file wstag964.c.

◆ place3Area2Battle3

AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 289 of file wstag964.c.

◆ place3Area2Battle4

AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 290 of file wstag964.c.

◆ place3Area2Battle5

AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 291 of file wstag964.c.

◆ place3Area2Battle6

AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 292 of file wstag964.c.

◆ place3Area2Battle7

AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 293 of file wstag964.c.

◆ place3Area2Battles

BattleList place3Area2Battles
Initial value:
= {
0,
}
AreaBattle place3Area2Battle3
Definition wstag964.c:289
AreaBattle place3Area2Battle5
Definition wstag964.c:291
AreaBattle place3Area2Battle0
Definition wstag964.c:286
AreaBattle place3Area2Battle2
Definition wstag964.c:288
AreaBattle place3Area2Battle7
Definition wstag964.c:293
AreaBattle place3Area2Battle1
Definition wstag964.c:287
AreaBattle place3Area2Battle6
Definition wstag964.c:292
AreaBattle place3Area2Battle4
Definition wstag964.c:290

Definition at line 294 of file wstag964.c.

◆ place3Area3Battle0

AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 299 of file wstag964.c.

◆ place3Area3Battle1

AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 300 of file wstag964.c.

◆ place3Area3Battle2

AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 301 of file wstag964.c.

◆ place3Area3Battle3

AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 302 of file wstag964.c.

◆ place3Area3Battle4

AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 303 of file wstag964.c.

◆ place3Area3Battle5

AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 304 of file wstag964.c.

◆ place3Area3Battle6

AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 305 of file wstag964.c.

◆ place3Area3Battle7

AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 306 of file wstag964.c.

◆ place3Area3Battles

BattleList place3Area3Battles
Initial value:
= {
0,
}
AreaBattle place3Area3Battle1
Definition wstag964.c:300
AreaBattle place3Area3Battle2
Definition wstag964.c:301
AreaBattle place3Area3Battle3
Definition wstag964.c:302
AreaBattle place3Area3Battle6
Definition wstag964.c:305
AreaBattle place3Area3Battle5
Definition wstag964.c:304
AreaBattle place3Area3Battle0
Definition wstag964.c:299
AreaBattle place3Area3Battle4
Definition wstag964.c:303
AreaBattle place3Area3Battle7
Definition wstag964.c:306

Definition at line 307 of file wstag964.c.

◆ place4Area0Battle0

AreaBattle place4Area0Battle0 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 312 of file wstag964.c.

◆ place4Area0Battle1

AreaBattle place4Area0Battle1 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 313 of file wstag964.c.

◆ place4Area0Battle2

AreaBattle place4Area0Battle2 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 314 of file wstag964.c.

◆ place4Area0Battle3

AreaBattle place4Area0Battle3 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 315 of file wstag964.c.

◆ place4Area0Battle4

AreaBattle place4Area0Battle4 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 316 of file wstag964.c.

◆ place4Area0Battle5

AreaBattle place4Area0Battle5 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 317 of file wstag964.c.

◆ place4Area0Battle6

AreaBattle place4Area0Battle6 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 318 of file wstag964.c.

◆ place4Area0Battle7

AreaBattle place4Area0Battle7 = { 159, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 319 of file wstag964.c.

◆ place4Area0Battles

BattleList place4Area0Battles
Initial value:
= {
5,
}
AreaBattle place4Area0Battle2
Definition wstag964.c:314
AreaBattle place4Area0Battle5
Definition wstag964.c:317
AreaBattle place4Area0Battle4
Definition wstag964.c:316
AreaBattle place4Area0Battle6
Definition wstag964.c:318
AreaBattle place4Area0Battle7
Definition wstag964.c:319
AreaBattle place4Area0Battle1
Definition wstag964.c:313
AreaBattle place4Area0Battle3
Definition wstag964.c:315
AreaBattle place4Area0Battle0
Definition wstag964.c:312

Definition at line 320 of file wstag964.c.

◆ place4Area1Battle0

AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 325 of file wstag964.c.

◆ place4Area1Battle1

AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 326 of file wstag964.c.

◆ place4Area1Battle2

AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 327 of file wstag964.c.

◆ place4Area1Battle3

AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 328 of file wstag964.c.

◆ place4Area1Battle4

AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 329 of file wstag964.c.

◆ place4Area1Battle5

AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 330 of file wstag964.c.

◆ place4Area1Battle6

AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 331 of file wstag964.c.

◆ place4Area1Battle7

AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 332 of file wstag964.c.

◆ place4Area1Battles

BattleList place4Area1Battles
Initial value:
= {
0,
}
AreaBattle place4Area1Battle4
Definition wstag964.c:329
AreaBattle place4Area1Battle1
Definition wstag964.c:326
AreaBattle place4Area1Battle6
Definition wstag964.c:331
AreaBattle place4Area1Battle0
Definition wstag964.c:325
AreaBattle place4Area1Battle2
Definition wstag964.c:327
AreaBattle place4Area1Battle7
Definition wstag964.c:332
AreaBattle place4Area1Battle3
Definition wstag964.c:328
AreaBattle place4Area1Battle5
Definition wstag964.c:330

Definition at line 333 of file wstag964.c.

◆ place4Area2Battle0

AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 338 of file wstag964.c.

◆ place4Area2Battle1

AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 339 of file wstag964.c.

◆ place4Area2Battle2

AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 340 of file wstag964.c.

◆ place4Area2Battle3

AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 341 of file wstag964.c.

◆ place4Area2Battle4

AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 342 of file wstag964.c.

◆ place4Area2Battle5

AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 343 of file wstag964.c.

◆ place4Area2Battle6

AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 344 of file wstag964.c.

◆ place4Area2Battle7

AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 345 of file wstag964.c.

◆ place4Area2Battles

BattleList place4Area2Battles
Initial value:
= {
0,
}
AreaBattle place4Area2Battle6
Definition wstag964.c:344
AreaBattle place4Area2Battle5
Definition wstag964.c:343
AreaBattle place4Area2Battle4
Definition wstag964.c:342
AreaBattle place4Area2Battle2
Definition wstag964.c:340
AreaBattle place4Area2Battle3
Definition wstag964.c:341
AreaBattle place4Area2Battle1
Definition wstag964.c:339
AreaBattle place4Area2Battle0
Definition wstag964.c:338
AreaBattle place4Area2Battle7
Definition wstag964.c:345

Definition at line 346 of file wstag964.c.

◆ place4Area3Battle0

AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 351 of file wstag964.c.

◆ place4Area3Battle1

AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 352 of file wstag964.c.

◆ place4Area3Battle2

AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 353 of file wstag964.c.

◆ place4Area3Battle3

AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 354 of file wstag964.c.

◆ place4Area3Battle4

AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 355 of file wstag964.c.

◆ place4Area3Battle5

AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 356 of file wstag964.c.

◆ place4Area3Battle6

AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 357 of file wstag964.c.

◆ place4Area3Battle7

AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 358 of file wstag964.c.

◆ place4Area3Battles

BattleList place4Area3Battles
Initial value:
= {
0,
}
AreaBattle place4Area3Battle7
Definition wstag964.c:358
AreaBattle place4Area3Battle3
Definition wstag964.c:354
AreaBattle place4Area3Battle0
Definition wstag964.c:351
AreaBattle place4Area3Battle1
Definition wstag964.c:352
AreaBattle place4Area3Battle5
Definition wstag964.c:356
AreaBattle place4Area3Battle4
Definition wstag964.c:355
AreaBattle place4Area3Battle2
Definition wstag964.c:353
AreaBattle place4Area3Battle6
Definition wstag964.c:357

Definition at line 359 of file wstag964.c.

◆ place5Area0Battle0

AreaBattle place5Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 364 of file wstag964.c.

◆ place5Area0Battle1

AreaBattle place5Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 365 of file wstag964.c.

◆ place5Area0Battle2

AreaBattle place5Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 366 of file wstag964.c.

◆ place5Area0Battle3

AreaBattle place5Area0Battle3 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 367 of file wstag964.c.

◆ place5Area0Battle4

AreaBattle place5Area0Battle4 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 368 of file wstag964.c.

◆ place5Area0Battle5

AreaBattle place5Area0Battle5 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 369 of file wstag964.c.

◆ place5Area0Battle6

AreaBattle place5Area0Battle6 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 370 of file wstag964.c.

◆ place5Area0Battle7

AreaBattle place5Area0Battle7 = { 104, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 371 of file wstag964.c.

◆ place5Area0Battles

BattleList place5Area0Battles
Initial value:
= {
4,
}
AreaBattle place5Area0Battle6
Definition wstag964.c:370
AreaBattle place5Area0Battle4
Definition wstag964.c:368
AreaBattle place5Area0Battle1
Definition wstag964.c:365
AreaBattle place5Area0Battle3
Definition wstag964.c:367
AreaBattle place5Area0Battle0
Definition wstag964.c:364
AreaBattle place5Area0Battle2
Definition wstag964.c:366
AreaBattle place5Area0Battle7
Definition wstag964.c:371
AreaBattle place5Area0Battle5
Definition wstag964.c:369

Definition at line 372 of file wstag964.c.

◆ place5Area1Battle0

AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 377 of file wstag964.c.

◆ place5Area1Battle1

AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 378 of file wstag964.c.

◆ place5Area1Battle2

AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 379 of file wstag964.c.

◆ place5Area1Battle3

AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 380 of file wstag964.c.

◆ place5Area1Battle4

AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 381 of file wstag964.c.

◆ place5Area1Battle5

AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 382 of file wstag964.c.

◆ place5Area1Battle6

AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 383 of file wstag964.c.

◆ place5Area1Battle7

AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 384 of file wstag964.c.

◆ place5Area1Battles

BattleList place5Area1Battles
Initial value:
= {
0,
}
AreaBattle place5Area1Battle2
Definition wstag964.c:379
AreaBattle place5Area1Battle0
Definition wstag964.c:377
AreaBattle place5Area1Battle3
Definition wstag964.c:380
AreaBattle place5Area1Battle4
Definition wstag964.c:381
AreaBattle place5Area1Battle6
Definition wstag964.c:383
AreaBattle place5Area1Battle7
Definition wstag964.c:384
AreaBattle place5Area1Battle1
Definition wstag964.c:378
AreaBattle place5Area1Battle5
Definition wstag964.c:382

Definition at line 385 of file wstag964.c.

◆ place5Area2Battle0

AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 390 of file wstag964.c.

◆ place5Area2Battle1

AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 391 of file wstag964.c.

◆ place5Area2Battle2

AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 392 of file wstag964.c.

◆ place5Area2Battle3

AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 393 of file wstag964.c.

◆ place5Area2Battle4

AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 394 of file wstag964.c.

◆ place5Area2Battle5

AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 395 of file wstag964.c.

◆ place5Area2Battle6

AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 396 of file wstag964.c.

◆ place5Area2Battle7

AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 397 of file wstag964.c.

◆ place5Area2Battles

BattleList place5Area2Battles
Initial value:
= {
0,
}
AreaBattle place5Area2Battle4
Definition wstag964.c:394
AreaBattle place5Area2Battle3
Definition wstag964.c:393
AreaBattle place5Area2Battle7
Definition wstag964.c:397
AreaBattle place5Area2Battle6
Definition wstag964.c:396
AreaBattle place5Area2Battle2
Definition wstag964.c:392
AreaBattle place5Area2Battle5
Definition wstag964.c:395
AreaBattle place5Area2Battle1
Definition wstag964.c:391
AreaBattle place5Area2Battle0
Definition wstag964.c:390

Definition at line 398 of file wstag964.c.

◆ place5Area3Battle0

AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 403 of file wstag964.c.

◆ place5Area3Battle1

AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 404 of file wstag964.c.

◆ place5Area3Battle2

AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 405 of file wstag964.c.

◆ place5Area3Battle3

AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 406 of file wstag964.c.

◆ place5Area3Battle4

AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 407 of file wstag964.c.

◆ place5Area3Battle5

AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 408 of file wstag964.c.

◆ place5Area3Battle6

AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 409 of file wstag964.c.

◆ place5Area3Battle7

AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 410 of file wstag964.c.

◆ place5Area3Battles

BattleList place5Area3Battles
Initial value:
= {
0,
}
AreaBattle place5Area3Battle5
Definition wstag964.c:408
AreaBattle place5Area3Battle3
Definition wstag964.c:406
AreaBattle place5Area3Battle4
Definition wstag964.c:407
AreaBattle place5Area3Battle7
Definition wstag964.c:410
AreaBattle place5Area3Battle6
Definition wstag964.c:409
AreaBattle place5Area3Battle2
Definition wstag964.c:405
AreaBattle place5Area3Battle0
Definition wstag964.c:403
AreaBattle place5Area3Battle1
Definition wstag964.c:404

Definition at line 411 of file wstag964.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList place4Area2Battles
Definition wstag964.c:346
BattleList place3Area0Battles
Definition wstag964.c:268
BattleList place3Area1Battles
Definition wstag964.c:281
BattleList place5Area1Battles
Definition wstag964.c:385
BattleList place2Area1Battles
Definition wstag964.c:229
BattleList place3Area2Battles
Definition wstag964.c:294
BattleList place4Area3Battles
Definition wstag964.c:359
BattleList place4Area0Battles
Definition wstag964.c:320
BattleList place5Area2Battles
Definition wstag964.c:398
BattleList place4Area1Battles
Definition wstag964.c:333
BattleList place3Area3Battles
Definition wstag964.c:307
BattleList place5Area3Battles
Definition wstag964.c:411
BattleList place2Area3Battles
Definition wstag964.c:255
BattleList place2Area0Battles
Definition wstag964.c:216
BattleList place2Area2Battles
Definition wstag964.c:242
BattleList place5Area0Battles
Definition wstag964.c:372

Definition at line 416 of file wstag964.c.

Referenced by setupStage().