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Digimon World 3 decomp
The European version, SLES_039.36
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What the player can trigger on a map (FIELDSTG_updateTriggers): a record of the table at FieldState.slots, which ends with type 0, where the points are copied to. More...
#include <field/field_map.h>
Data Fields | |
| u16 | conditions [2][2] |
| flag code and value, or code 0xFFFF | |
| u16 | type |
| SLOT_EXIT... | |
| u16 | arg |
| by type: a mode, a depth, a map, an event or a height (in 16 pixels, plus 1 for a climb); a warp's and a launch's SlotDest starts here | |
| u16 | x |
| u16 | y |
| u16 | dir |
| u16 | hideAnim |
| the animation of the map objects to hide, or 0 | |
| u16 | place |
| copied to GAME.place, the place (FieldBattles.id) | |
| u16 | placeArg |
| copied to GAME.placeArg: with place, the next stage's place points | |
What the player can trigger on a map (FIELDSTG_updateTriggers): a record of the table at FieldState.slots, which ends with type 0, where the points are copied to.
The stages fill arg to placeArg from their place points (copyPlacePoints, in src/field/stages/common).
Definition at line 276 of file field_map.h.
| u16 StageSlot::conditions[2][2] |
flag code and value, or code 0xFFFF
Definition at line 277 of file field_map.h.
Referenced by FIELDSTG_offerTrigger().
| u16 StageSlot::type |
SLOT_EXIT...
Definition at line 278 of file field_map.h.
Referenced by FIELDSTG_findTrigger(), FIELDSTG_offerTrigger(), FIELDSTG_requestSlotFiles(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::arg |
by type: a mode, a depth, a map, an event or a height (in 16 pixels, plus 1 for a climb); a warp's and a launch's SlotDest starts here
Definition at line 279 of file field_map.h.
Referenced by copyPlacePoints(), FIELDSTG_offerTrigger(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::x |
Definition at line 281 of file field_map.h.
Referenced by copyPlacePoints(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::y |
Definition at line 282 of file field_map.h.
Referenced by copyPlacePoints(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::dir |
Definition at line 283 of file field_map.h.
Referenced by copyPlacePoints(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::hideAnim |
the animation of the map objects to hide, or 0
Definition at line 284 of file field_map.h.
Referenced by FIELDSTG_setOffTrigger().
| u16 StageSlot::place |
copied to GAME.place, the place (FieldBattles.id)
Definition at line 285 of file field_map.h.
Referenced by copyPlacePoints(), and FIELDSTG_setOffTrigger().
| u16 StageSlot::placeArg |
copied to GAME.placeArg: with place, the next stage's place points
Definition at line 286 of file field_map.h.
Referenced by copyPlacePoints(), and FIELDSTG_setOffTrigger().