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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG895: Circuit Board, Underground: a deep tunnel with guides to both servers. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x699 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point2 = { 0x2E9, 1, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point1 = { 0x2ED, 1, 1, 0x350, 0x1F8, 5, &placePoints1_1Point2 } |
| StagePoint | placePoints1_1Point0 = { 0x2ED, 1, 2, 224, 192, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints2_1Point2 = { 0x2ED, 2, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point1 = { 0x2EC, 2, 1, 240, 0x1D8, 5, &placePoints2_1Point2 } |
| StagePoint | placePoints2_1Point0 = { 0x2ED, 2, 1, 224, 192, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints2_2Point2 = { 0x2E9, 2, 3, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints2_2Point1 = { 0x2EA, 2, 2, 224, 0x200, 5, &placePoints2_2Point2 } |
| StagePoint | placePoints2_2Point0 = { 0x2ED, 2, 2, 224, 192, 5, &placePoints2_2Point1 } |
| StagePoints | placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
| StagePoint | placePoints3_1Point2 = { 0x2ED, 3, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point1 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point2 } |
| StagePoint | placePoints3_1Point0 = { 0x2ED, 3, 1, 224, 192, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point2 = { 0x2ED, 3, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point1 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point2 } |
| StagePoint | placePoints3_2Point0 = { 0x2E8, 3, 3, 176, 0x168, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints3_3Point2 = { 0x2E9, 3, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints3_3Point1 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point2 } |
| StagePoint | placePoints3_3Point0 = { 0x2ED, 3, 3, 224, 192, 5, &placePoints3_3Point1 } |
| StagePoints | placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
| StagePoint | placePoints3_4Point2 = { 0x2E9, 3, 3, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints3_4Point1 = { 0x2ED, 3, 3, 0x350, 0x1F8, 5, &placePoints3_4Point2 } |
| StagePoint | placePoints3_4Point0 = { 0x2ED, 3, 4, 224, 192, 5, &placePoints3_4Point1 } |
| StagePoints | placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
| StagePoint | placePoints3_5Point2 = { 0x2E9, 3, 4, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints3_5Point1 = { 0x2ED, 3, 4, 0x350, 0x1F8, 5, &placePoints3_5Point2 } |
| StagePoint | placePoints3_5Point0 = { 0x2E8, 3, 5, 176, 0x168, 5, &placePoints3_5Point1 } |
| StagePoints | placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
| StagePoint | placePoints4_1Point2 = { 0x2ED, 4, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point1 = { 0x2E8, 4, 1, 176, 0x168, 5, &placePoints4_1Point2 } |
| StagePoint | placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints4_2Point2 = { 0x2ED, 4, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints4_2Point1 = { 0x2E8, 4, 2, 176, 0x168, 5, &placePoints4_2Point2 } |
| StagePoint | placePoints4_2Point0 = { 0x2ED, 4, 1, 224, 192, 5, &placePoints4_2Point1 } |
| StagePoints | placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
| StagePoint | placePoints5_1Point2 = { 0x2ED, 5, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point1 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point2 } |
| StagePoint | placePoints5_1Point0 = { 0x2ED, 5, 1, 224, 192, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints5_2Point2 = { 0x2ED, 5, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints5_2Point1 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point2 } |
| StagePoint | placePoints5_2Point0 = { 0x2E8, 5, 2, 176, 0x168, 5, &placePoints5_2Point1 } |
| StagePoints | placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
| StagePoint | placePoints5_3Point2 = { 0x2E9, 5, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints5_3Point1 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_3Point2 } |
| StagePoint | placePoints5_3Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_3Point1 } |
| StagePoints | placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
| StagePoint | placePoints5_4Point2 = { 0x2E9, 5, 3, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints5_4Point1 = { 0x2ED, 5, 3, 0x350, 0x1F8, 5, &placePoints5_4Point2 } |
| StagePoint | placePoints5_4Point0 = { 0x2ED, 5, 4, 224, 192, 5, &placePoints5_4Point1 } |
| StagePoints | placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
| StagePoint | placePoints6_1Point2 = { 0x2E9, 6, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point1 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point2 } |
| StagePoint | placePoints6_1Point0 = { 0x2ED, 6, 1, 224, 192, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point2 = { 0x2EE, 6, 3, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point1 = { 0x2ED, 6, 1, 0x350, 0x1F8, 5, &placePoints6_2Point2 } |
| StagePoint | placePoints6_2Point0 = { 0x2ED, 6, 2, 224, 192, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints6_3Point2 = { 0x2E9, 6, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints6_3Point1 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_3Point2 } |
| StagePoint | placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 } |
| StagePoints | placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
| StagePoint | placePoints7_1Point2 = { 0x2EC, 7, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints7_1Point1 = { 0x2EC, 7, 1, 240, 0x1D8, 5, &placePoints7_1Point2 } |
| StagePoint | placePoints7_1Point0 = { 0x2EC, 7, 2, 240, 0x1D8, 5, &placePoints7_1Point1 } |
| StagePoints | placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
| StagePoint | placePoints7_2Point2 = { 0x2EB, 7, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints7_2Point1 = { 0x2EC, 7, 3, 240, 0x1D8, 5, &placePoints7_2Point2 } |
| StagePoint | placePoints7_2Point0 = { 0x2E8, 7, 3, 176, 0x168, 5, &placePoints7_2Point1 } |
| StagePoints | placePoints7_2 = { 7, 2, &placePoints7_2Point0 } |
| StagePoint | placePoints8_1Point2 = { 0x2E9, 8, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints8_1Point1 = { 0x2ED, 8, 1, 0x350, 0x1F8, 5, &placePoints8_1Point2 } |
| StagePoint | placePoints8_1Point0 = { 0x2ED, 8, 2, 224, 192, 5, &placePoints8_1Point1 } |
| StagePoints | placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
| StagePoint | placePoints9_1Point2 = { 0x2ED, 9, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints9_1Point1 = { 0x2EC, 9, 1, 240, 0x1D8, 5, &placePoints9_1Point2 } |
| StagePoint | placePoints9_1Point0 = { 0x2ED, 9, 1, 224, 192, 5, &placePoints9_1Point1 } |
| StagePoints | placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
| StagePoint | placePoints9_2Point2 = { 0x2E9, 9, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints9_2Point1 = { 0x2EA, 9, 2, 224, 0x200, 5, &placePoints9_2Point2 } |
| StagePoint | placePoints9_2Point0 = { 0x2ED, 9, 2, 224, 192, 5, &placePoints9_2Point1 } |
| StagePoints | placePoints9_2 = { 9, 2, &placePoints9_2Point0 } |
| StagePoint | placePoints10_1Point2 = { 0x2E9, 10, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints10_1Point1 = { 0x2EC, 10, 1, 240, 0x1D8, 5, &placePoints10_1Point2 } |
| StagePoint | placePoints10_1Point0 = { 0x2ED, 10, 1, 224, 192, 5, &placePoints10_1Point1 } |
| StagePoints | placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
| StagePoint | placePoints11_1Point2 = { 0x2E9, 11, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints11_1Point1 = { 0x2EC, 11, 1, 240, 0x1D8, 5, &placePoints11_1Point2 } |
| StagePoint | placePoints11_1Point0 = { 0x2ED, 11, 1, 224, 192, 5, &placePoints11_1Point1 } |
| StagePoints | placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
| StagePoint | placePoints12_1Point2 = { 0x2EC, 12, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints12_1Point1 = { 0x2ED, 12, 1, 0x350, 0x1F8, 5, &placePoints12_1Point2 } |
| StagePoint | placePoints12_1Point0 = { 0x2ED, 12, 2, 224, 192, 5, &placePoints12_1Point1 } |
| StagePoints | placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
| StagePoint | placePoints12_2Point2 = { 0x2EC, 12, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints12_2Point1 = { 0x2ED, 12, 2, 0x350, 0x1F8, 5, &placePoints12_2Point2 } |
| StagePoint | placePoints12_2Point0 = { 0x2EC, 12, 2, 240, 0x1D8, 5, &placePoints12_2Point1 } |
| StagePoints | placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
| StagePoint | placePoints13_1Point2 = { 0x2EC, 13, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints13_1Point1 = { 0x2ED, 13, 1, 0x350, 0x1F8, 5, &placePoints13_1Point2 } |
| StagePoint | placePoints13_1Point0 = { 0x2ED, 13, 2, 224, 192, 5, &placePoints13_1Point1 } |
| StagePoints | placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
| StagePoint | placePoints13_2Point2 = { 0x2EC, 13, 6, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints13_2Point1 = { 0x2ED, 13, 2, 0x350, 0x1F8, 5, &placePoints13_2Point2 } |
| StagePoint | placePoints13_2Point0 = { 0x2EC, 13, 2, 240, 0x1D8, 5, &placePoints13_2Point1 } |
| StagePoints | placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
| StagePoint | placePoints16_1Point2 = { 0x2ED, 16, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints16_1Point1 = { 0x2EA, 16, 1, 224, 0x200, 5, &placePoints16_1Point2 } |
| StagePoint | placePoints16_1Point0 = { 0x2E8, 16, 1, 176, 0x168, 5, &placePoints16_1Point1 } |
| StagePoints | placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
| StagePoint | placePoints19_1Point2 = { 0x2EC, 19, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints19_1Point1 = { 0x2EA, 19, 2, 224, 0x200, 5, &placePoints19_1Point2 } |
| StagePoint | placePoints19_1Point0 = { 0x2EC, 19, 1, 240, 0x1D8, 5, &placePoints19_1Point1 } |
| StagePoints | placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
| StagePoint | placePoints19_2Point2 = { 0x2ED, 19, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints19_2Point1 = { 0x2EC, 19, 2, 240, 0x1D8, 5, &placePoints19_2Point2 } |
| StagePoint | placePoints19_2Point0 = { 0x2EC, 19, 3, 240, 0x1D8, 5, &placePoints19_2Point1 } |
| StagePoints | placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
| StagePoint | placePoints20_1Point2 = { 0x2EC, 20, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints20_1Point1 = { 0x2EA, 20, 1, 224, 0x200, 5, &placePoints20_1Point2 } |
| StagePoint | placePoints20_1Point0 = { 0x2E8, 20, 1, 176, 0x168, 5, &placePoints20_1Point1 } |
| StagePoints | placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
| StagePoint | placePoints20_2Point2 = { 0x2ED, 20, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints20_2Point1 = { 0x2EC, 20, 1, 240, 0x1D8, 5, &placePoints20_2Point2 } |
| StagePoint | placePoints20_2Point0 = { 0x2EC, 20, 2, 240, 0x1D8, 5, &placePoints20_2Point1 } |
| StagePoints | placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
| StagePoint | placePoints21_1Point2 = { 0x2EB, 21, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints21_1Point1 = { 0x2EC, 21, 2, 240, 0x1D8, 5, &placePoints21_1Point2 } |
| StagePoint | placePoints21_1Point0 = { 0x2E8, 21, 1, 176, 0x168, 5, &placePoints21_1Point1 } |
| StagePoints | placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
| StagePoint | placePoints22_1Point2 = { 0x2EC, 22, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints22_1Point1 = { 0x2EC, 22, 1, 240, 0x1D8, 5, &placePoints22_1Point2 } |
| StagePoint | placePoints22_1Point0 = { 0x2EC, 22, 2, 240, 0x1D8, 5, &placePoints22_1Point1 } |
| StagePoints | placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
| StagePoint | placePoints23_1Point2 = { 0x2EB, 23, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints23_1Point1 = { 0x2EC, 23, 3, 240, 0x1D8, 5, &placePoints23_1Point2 } |
| StagePoint | placePoints23_1Point0 = { 0x2E8, 23, 2, 176, 0x168, 5, &placePoints23_1Point1 } |
| StagePoints | placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
| StagePoint | placePoints25_1Point2 = { 0x2ED, 25, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints25_1Point1 = { 0x2E8, 25, 1, 176, 0x168, 5, &placePoints25_1Point2 } |
| StagePoint | placePoints25_1Point0 = { 0x2EA, 25, 1, 224, 0x200, 5, &placePoints25_1Point1 } |
| StagePoints | placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
| StagePoint | placePoints28_1Point2 = { 0x2EC, 28, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints28_1Point1 = { 0x2ED, 28, 1, 0x350, 0x1F8, 5, &placePoints28_1Point2 } |
| StagePoint | placePoints28_1Point0 = { 0x2ED, 28, 2, 224, 192, 5, &placePoints28_1Point1 } |
| StagePoints | placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
| StagePoint | placePoints28_2Point2 = { 0x2EB, 28, 3, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints28_2Point1 = { 0x2ED, 28, 2, 0x350, 0x1F8, 5, &placePoints28_2Point2 } |
| StagePoint | placePoints28_2Point0 = { 0x2EC, 28, 2, 240, 0x1D8, 5, &placePoints28_2Point1 } |
| StagePoints | placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
| StagePoint | placePoints29_1Point2 = { 0x2ED, 29, 1, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints29_1Point1 = { 0x2EC, 29, 1, 240, 0x1D8, 5, &placePoints29_1Point2 } |
| StagePoint | placePoints29_1Point0 = { 0x2EC, 29, 2, 240, 0x1D8, 5, &placePoints29_1Point1 } |
| StagePoints | placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
| StagePoint | placePoints30_1Point2 = { 0x2E9, 30, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints30_1Point1 = { 0x2ED, 30, 1, 0x350, 0x1F8, 5, &placePoints30_1Point2 } |
| StagePoint | placePoints30_1Point0 = { 0x2ED, 30, 2, 224, 192, 5, &placePoints30_1Point1 } |
| StagePoints | placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
| StagePoint | placePoints30_2Point2 = { 0x2EB, 30, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints30_2Point1 = { 0x2ED, 30, 2, 0x350, 0x1F8, 5, &placePoints30_2Point2 } |
| StagePoint | placePoints30_2Point0 = { 0x2EA, 30, 1, 224, 0x200, 5, &placePoints30_2Point1 } |
| StagePoints | placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| AreaBattle | place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place7Area0Battles |
| AreaBattle | place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area1Battles |
| AreaBattle | place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area2Battles |
| AreaBattle | place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area3Battles |
| AreaBattle | place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place8Area0Battles |
| AreaBattle | place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area1Battles |
| AreaBattle | place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area2Battles |
| AreaBattle | place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area3Battles |
| AreaBattle | place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place9Area0Battles |
| AreaBattle | place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area1Battles |
| AreaBattle | place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area2Battles |
| AreaBattle | place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area3Battles |
| AreaBattle | place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place10Area0Battles |
| AreaBattle | place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area1Battles |
| AreaBattle | place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area2Battles |
| AreaBattle | place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area3Battles |
| AreaBattle | place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place11Area0Battles |
| AreaBattle | place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area1Battles |
| AreaBattle | place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area2Battles |
| AreaBattle | place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area3Battles |
| AreaBattle | place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place12Area0Battles |
| AreaBattle | place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area1Battles |
| AreaBattle | place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area2Battles |
| AreaBattle | place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area3Battles |
| AreaBattle | place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place13Area0Battles |
| AreaBattle | place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area1Battles |
| AreaBattle | place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area2Battles |
| AreaBattle | place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area3Battles |
| AreaBattle | place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place16Area0Battles |
| AreaBattle | place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area1Battles |
| AreaBattle | place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area2Battles |
| AreaBattle | place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area3Battles |
| AreaBattle | place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place19Area0Battles |
| AreaBattle | place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area1Battles |
| AreaBattle | place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area2Battles |
| AreaBattle | place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area3Battles |
| AreaBattle | place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place20Area0Battles |
| AreaBattle | place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area1Battles |
| AreaBattle | place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area2Battles |
| AreaBattle | place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area3Battles |
| AreaBattle | place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place21Area0Battles |
| AreaBattle | place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area1Battles |
| AreaBattle | place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area2Battles |
| AreaBattle | place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area3Battles |
| AreaBattle | place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place22Area0Battles |
| AreaBattle | place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area1Battles |
| AreaBattle | place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area2Battles |
| AreaBattle | place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area3Battles |
| AreaBattle | place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place23Area0Battles |
| AreaBattle | place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area1Battles |
| AreaBattle | place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area2Battles |
| AreaBattle | place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area3Battles |
| AreaBattle | place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place25Area0Battles |
| AreaBattle | place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area1Battles |
| AreaBattle | place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area2Battles |
| AreaBattle | place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area3Battles |
| AreaBattle | place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place28Area0Battles |
| AreaBattle | place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area1Battles |
| AreaBattle | place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area2Battles |
| AreaBattle | place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area3Battles |
| AreaBattle | place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place29Area0Battles |
| AreaBattle | place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area1Battles |
| AreaBattle | place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area2Battles |
| AreaBattle | place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area3Battles |
| AreaBattle | place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place30Area0Battles |
| AreaBattle | place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area1Battles |
| AreaBattle | place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area2Battles |
| AreaBattle | place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| u16 | actor0Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x7E00 | (( 7 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 0x17 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 0xA ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7E00 | (( 0xB ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x7E00 | (( 0x16 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor24Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor25Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor26Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor27Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor28Conditions [] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor29Conditions [] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor30Conditions [] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor31Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor32Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor33Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor34Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor35Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor36Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor37Conditions [] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x22, 4, 456, 424, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x22, 4, 168, 256, 5 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x22, 4, 840, 520, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x22, 4, 168, 256, 5 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x22, 4, 456, 424, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x40, 5, 456, 424, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x40, 5, 456, 424, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x40, 5, 840, 520, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x40, 5, 168, 256, 5 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x40, 5, 840, 520, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0xB4, 6, 456, 424, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0xB4, 6, 840, 520, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0xB4, 6, 840, 520, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0xB4, 6, 168, 256, 5 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0xB4, 6, 168, 256, 5 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0xE2, 7, 456, 424, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0xE3, 8, 456, 424, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0xE7, 9, 456, 424, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0xE8, 0xA, 456, 424, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0xF1, 0xB, 456, 424, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0xF2, 0xC, 456, 424, 1 } |
| FieldActorEntry | actor21 = { ((void *)0) , ((void *)0) , 0x146, 0xD, 0, 0, 0 } |
| FieldActorEntry | actor22 = { actor22Conditions, ((void *)0) , 0x148, 0xE, 256, 224, 1 } |
| FieldActorEntry | actor23 = { actor23Conditions, ((void *)0) , 0x148, 0xE, 448, 528, 1 } |
| FieldActorEntry | actor24 = { actor24Conditions, ((void *)0) , 0x148, 0xE, 704, 416, 1 } |
| FieldActorEntry | actor25 = { actor25Conditions, ((void *)0) , 0x15F, 0xF, 624, 304, 1 } |
| FieldActorEntry | actor26 = { actor26Conditions, ((void *)0) , 0x15F, 0xF, 720, 544, 1 } |
| FieldActorEntry | actor27 = { actor27Conditions, ((void *)0) , 0x15F, 0xF, 784, 488, 1 } |
| FieldActorEntry | actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x10, 608, 512, 1 } |
| FieldActorEntry | actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x10, 864, 448, 1 } |
| FieldActorEntry | actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x10, 288, 544, 1 } |
| FieldActorEntry | actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x10, 440, 324, 1 } |
| FieldActorEntry | actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x10, 288, 544, 1 } |
| FieldActorEntry | actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x10, 280, 300, 1 } |
| FieldActorEntry | actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x10, 864, 448, 1 } |
| FieldActorEntry | actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x10, 608, 512, 1 } |
| FieldActorEntry | actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x10, 256, 224, 1 } |
| FieldActorEntry | actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x10, 280, 300, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG895: Circuit Board, Underground: a deep tunnel with guides to both servers.
A tunnel only the other tunnels reach (WSTAG865 to 890), with guides to both servers' exits.
Definition in file wstag895.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 18 of file wstag895.c.
| #define STAGE_FILE 0x699 |
Definition at line 19 of file wstag895.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 22 of file wstag895.c.
| StagePoint placePoints1_1Point2 = { 0x2E9, 1, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 42 of file wstag895.c.
| StagePoint placePoints1_1Point1 = { 0x2ED, 1, 1, 0x350, 0x1F8, 5, &placePoints1_1Point2 } |
Definition at line 43 of file wstag895.c.
| StagePoint placePoints1_1Point0 = { 0x2ED, 1, 2, 224, 192, 5, &placePoints1_1Point1 } |
Definition at line 44 of file wstag895.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 45 of file wstag895.c.
| StagePoint placePoints2_1Point2 = { 0x2ED, 2, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 46 of file wstag895.c.
| StagePoint placePoints2_1Point1 = { 0x2EC, 2, 1, 240, 0x1D8, 5, &placePoints2_1Point2 } |
Definition at line 47 of file wstag895.c.
| StagePoint placePoints2_1Point0 = { 0x2ED, 2, 1, 224, 192, 5, &placePoints2_1Point1 } |
Definition at line 48 of file wstag895.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 49 of file wstag895.c.
| StagePoint placePoints2_2Point2 = { 0x2E9, 2, 3, 0x240, 240, 1, ((void *)0) } |
Definition at line 50 of file wstag895.c.
| StagePoint placePoints2_2Point1 = { 0x2EA, 2, 2, 224, 0x200, 5, &placePoints2_2Point2 } |
Definition at line 51 of file wstag895.c.
| StagePoint placePoints2_2Point0 = { 0x2ED, 2, 2, 224, 192, 5, &placePoints2_2Point1 } |
Definition at line 52 of file wstag895.c.
| StagePoints placePoints2_2 = { 2, 2, &placePoints2_2Point0 } |
Definition at line 53 of file wstag895.c.
| StagePoint placePoints3_1Point2 = { 0x2ED, 3, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 54 of file wstag895.c.
| StagePoint placePoints3_1Point1 = { 0x2EC, 3, 1, 240, 0x1D8, 5, &placePoints3_1Point2 } |
Definition at line 55 of file wstag895.c.
| StagePoint placePoints3_1Point0 = { 0x2ED, 3, 1, 224, 192, 5, &placePoints3_1Point1 } |
Definition at line 56 of file wstag895.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 57 of file wstag895.c.
| StagePoint placePoints3_2Point2 = { 0x2ED, 3, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 58 of file wstag895.c.
| StagePoint placePoints3_2Point1 = { 0x2ED, 3, 1, 0x350, 0x1F8, 5, &placePoints3_2Point2 } |
Definition at line 59 of file wstag895.c.
| StagePoint placePoints3_2Point0 = { 0x2E8, 3, 3, 176, 0x168, 5, &placePoints3_2Point1 } |
Definition at line 60 of file wstag895.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 61 of file wstag895.c.
| StagePoint placePoints3_3Point2 = { 0x2E9, 3, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 62 of file wstag895.c.
| StagePoint placePoints3_3Point1 = { 0x2ED, 3, 2, 0x350, 0x1F8, 5, &placePoints3_3Point2 } |
Definition at line 63 of file wstag895.c.
| StagePoint placePoints3_3Point0 = { 0x2ED, 3, 3, 224, 192, 5, &placePoints3_3Point1 } |
Definition at line 64 of file wstag895.c.
| StagePoints placePoints3_3 = { 3, 3, &placePoints3_3Point0 } |
Definition at line 65 of file wstag895.c.
| StagePoint placePoints3_4Point2 = { 0x2E9, 3, 3, 0x240, 240, 1, ((void *)0) } |
Definition at line 66 of file wstag895.c.
| StagePoint placePoints3_4Point1 = { 0x2ED, 3, 3, 0x350, 0x1F8, 5, &placePoints3_4Point2 } |
Definition at line 67 of file wstag895.c.
| StagePoint placePoints3_4Point0 = { 0x2ED, 3, 4, 224, 192, 5, &placePoints3_4Point1 } |
Definition at line 68 of file wstag895.c.
| StagePoints placePoints3_4 = { 3, 4, &placePoints3_4Point0 } |
Definition at line 69 of file wstag895.c.
| StagePoint placePoints3_5Point2 = { 0x2E9, 3, 4, 0x240, 240, 1, ((void *)0) } |
Definition at line 70 of file wstag895.c.
| StagePoint placePoints3_5Point1 = { 0x2ED, 3, 4, 0x350, 0x1F8, 5, &placePoints3_5Point2 } |
Definition at line 71 of file wstag895.c.
| StagePoint placePoints3_5Point0 = { 0x2E8, 3, 5, 176, 0x168, 5, &placePoints3_5Point1 } |
Definition at line 72 of file wstag895.c.
| StagePoints placePoints3_5 = { 3, 5, &placePoints3_5Point0 } |
Definition at line 73 of file wstag895.c.
| StagePoint placePoints4_1Point2 = { 0x2ED, 4, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 74 of file wstag895.c.
| StagePoint placePoints4_1Point1 = { 0x2E8, 4, 1, 176, 0x168, 5, &placePoints4_1Point2 } |
Definition at line 75 of file wstag895.c.
| StagePoint placePoints4_1Point0 = { 0x2EA, 4, 1, 224, 0x200, 5, &placePoints4_1Point1 } |
Definition at line 76 of file wstag895.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 77 of file wstag895.c.
| StagePoint placePoints4_2Point2 = { 0x2ED, 4, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 78 of file wstag895.c.
| StagePoint placePoints4_2Point1 = { 0x2E8, 4, 2, 176, 0x168, 5, &placePoints4_2Point2 } |
Definition at line 79 of file wstag895.c.
| StagePoint placePoints4_2Point0 = { 0x2ED, 4, 1, 224, 192, 5, &placePoints4_2Point1 } |
Definition at line 80 of file wstag895.c.
| StagePoints placePoints4_2 = { 4, 2, &placePoints4_2Point0 } |
Definition at line 81 of file wstag895.c.
| StagePoint placePoints5_1Point2 = { 0x2ED, 5, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 82 of file wstag895.c.
| StagePoint placePoints5_1Point1 = { 0x2E8, 5, 1, 176, 0x168, 5, &placePoints5_1Point2 } |
Definition at line 83 of file wstag895.c.
| StagePoint placePoints5_1Point0 = { 0x2ED, 5, 1, 224, 192, 5, &placePoints5_1Point1 } |
Definition at line 84 of file wstag895.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 85 of file wstag895.c.
| StagePoint placePoints5_2Point2 = { 0x2ED, 5, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 86 of file wstag895.c.
| StagePoint placePoints5_2Point1 = { 0x2ED, 5, 1, 0x350, 0x1F8, 5, &placePoints5_2Point2 } |
Definition at line 87 of file wstag895.c.
| StagePoint placePoints5_2Point0 = { 0x2E8, 5, 2, 176, 0x168, 5, &placePoints5_2Point1 } |
Definition at line 88 of file wstag895.c.
| StagePoints placePoints5_2 = { 5, 2, &placePoints5_2Point0 } |
Definition at line 89 of file wstag895.c.
| StagePoint placePoints5_3Point2 = { 0x2E9, 5, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 90 of file wstag895.c.
| StagePoint placePoints5_3Point1 = { 0x2ED, 5, 2, 0x350, 0x1F8, 5, &placePoints5_3Point2 } |
Definition at line 91 of file wstag895.c.
| StagePoint placePoints5_3Point0 = { 0x2ED, 5, 3, 224, 192, 5, &placePoints5_3Point1 } |
Definition at line 92 of file wstag895.c.
| StagePoints placePoints5_3 = { 5, 3, &placePoints5_3Point0 } |
Definition at line 93 of file wstag895.c.
| StagePoint placePoints5_4Point2 = { 0x2E9, 5, 3, 0x240, 240, 1, ((void *)0) } |
Definition at line 94 of file wstag895.c.
| StagePoint placePoints5_4Point1 = { 0x2ED, 5, 3, 0x350, 0x1F8, 5, &placePoints5_4Point2 } |
Definition at line 95 of file wstag895.c.
| StagePoint placePoints5_4Point0 = { 0x2ED, 5, 4, 224, 192, 5, &placePoints5_4Point1 } |
Definition at line 96 of file wstag895.c.
| StagePoints placePoints5_4 = { 5, 4, &placePoints5_4Point0 } |
Definition at line 97 of file wstag895.c.
| StagePoint placePoints6_1Point2 = { 0x2E9, 6, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 98 of file wstag895.c.
| StagePoint placePoints6_1Point1 = { 0x2EC, 6, 1, 240, 0x1D8, 5, &placePoints6_1Point2 } |
Definition at line 99 of file wstag895.c.
| StagePoint placePoints6_1Point0 = { 0x2ED, 6, 1, 224, 192, 5, &placePoints6_1Point1 } |
Definition at line 100 of file wstag895.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 101 of file wstag895.c.
| StagePoint placePoints6_2Point2 = { 0x2EE, 6, 3, 0x130, 200, 1, ((void *)0) } |
Definition at line 102 of file wstag895.c.
| StagePoint placePoints6_2Point1 = { 0x2ED, 6, 1, 0x350, 0x1F8, 5, &placePoints6_2Point2 } |
Definition at line 103 of file wstag895.c.
| StagePoint placePoints6_2Point0 = { 0x2ED, 6, 2, 224, 192, 5, &placePoints6_2Point1 } |
Definition at line 104 of file wstag895.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 105 of file wstag895.c.
| StagePoint placePoints6_3Point2 = { 0x2E9, 6, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 106 of file wstag895.c.
| StagePoint placePoints6_3Point1 = { 0x2EE, 6, 2, 224, 0x240, 5, &placePoints6_3Point2 } |
Definition at line 107 of file wstag895.c.
| StagePoint placePoints6_3Point0 = { 0x2EC, 6, 2, 240, 0x1D8, 5, &placePoints6_3Point1 } |
Definition at line 108 of file wstag895.c.
| StagePoints placePoints6_3 = { 6, 3, &placePoints6_3Point0 } |
Definition at line 109 of file wstag895.c.
| StagePoint placePoints7_1Point2 = { 0x2EC, 7, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 110 of file wstag895.c.
| StagePoint placePoints7_1Point1 = { 0x2EC, 7, 1, 240, 0x1D8, 5, &placePoints7_1Point2 } |
Definition at line 111 of file wstag895.c.
| StagePoint placePoints7_1Point0 = { 0x2EC, 7, 2, 240, 0x1D8, 5, &placePoints7_1Point1 } |
Definition at line 112 of file wstag895.c.
| StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
Definition at line 113 of file wstag895.c.
| StagePoint placePoints7_2Point2 = { 0x2EB, 7, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 114 of file wstag895.c.
| StagePoint placePoints7_2Point1 = { 0x2EC, 7, 3, 240, 0x1D8, 5, &placePoints7_2Point2 } |
Definition at line 115 of file wstag895.c.
| StagePoint placePoints7_2Point0 = { 0x2E8, 7, 3, 176, 0x168, 5, &placePoints7_2Point1 } |
Definition at line 116 of file wstag895.c.
| StagePoints placePoints7_2 = { 7, 2, &placePoints7_2Point0 } |
Definition at line 117 of file wstag895.c.
| StagePoint placePoints8_1Point2 = { 0x2E9, 8, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 118 of file wstag895.c.
| StagePoint placePoints8_1Point1 = { 0x2ED, 8, 1, 0x350, 0x1F8, 5, &placePoints8_1Point2 } |
Definition at line 119 of file wstag895.c.
| StagePoint placePoints8_1Point0 = { 0x2ED, 8, 2, 224, 192, 5, &placePoints8_1Point1 } |
Definition at line 120 of file wstag895.c.
| StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
Definition at line 121 of file wstag895.c.
| StagePoint placePoints9_1Point2 = { 0x2ED, 9, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 122 of file wstag895.c.
| StagePoint placePoints9_1Point1 = { 0x2EC, 9, 1, 240, 0x1D8, 5, &placePoints9_1Point2 } |
Definition at line 123 of file wstag895.c.
| StagePoint placePoints9_1Point0 = { 0x2ED, 9, 1, 224, 192, 5, &placePoints9_1Point1 } |
Definition at line 124 of file wstag895.c.
| StagePoints placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
Definition at line 125 of file wstag895.c.
| StagePoint placePoints9_2Point2 = { 0x2E9, 9, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 126 of file wstag895.c.
| StagePoint placePoints9_2Point1 = { 0x2EA, 9, 2, 224, 0x200, 5, &placePoints9_2Point2 } |
Definition at line 127 of file wstag895.c.
| StagePoint placePoints9_2Point0 = { 0x2ED, 9, 2, 224, 192, 5, &placePoints9_2Point1 } |
Definition at line 128 of file wstag895.c.
| StagePoints placePoints9_2 = { 9, 2, &placePoints9_2Point0 } |
Definition at line 129 of file wstag895.c.
| StagePoint placePoints10_1Point2 = { 0x2E9, 10, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 130 of file wstag895.c.
| StagePoint placePoints10_1Point1 = { 0x2EC, 10, 1, 240, 0x1D8, 5, &placePoints10_1Point2 } |
Definition at line 131 of file wstag895.c.
| StagePoint placePoints10_1Point0 = { 0x2ED, 10, 1, 224, 192, 5, &placePoints10_1Point1 } |
Definition at line 132 of file wstag895.c.
| StagePoints placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
Definition at line 133 of file wstag895.c.
| StagePoint placePoints11_1Point2 = { 0x2E9, 11, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 134 of file wstag895.c.
| StagePoint placePoints11_1Point1 = { 0x2EC, 11, 1, 240, 0x1D8, 5, &placePoints11_1Point2 } |
Definition at line 135 of file wstag895.c.
| StagePoint placePoints11_1Point0 = { 0x2ED, 11, 1, 224, 192, 5, &placePoints11_1Point1 } |
Definition at line 136 of file wstag895.c.
| StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
Definition at line 137 of file wstag895.c.
| StagePoint placePoints12_1Point2 = { 0x2EC, 12, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 138 of file wstag895.c.
| StagePoint placePoints12_1Point1 = { 0x2ED, 12, 1, 0x350, 0x1F8, 5, &placePoints12_1Point2 } |
Definition at line 139 of file wstag895.c.
| StagePoint placePoints12_1Point0 = { 0x2ED, 12, 2, 224, 192, 5, &placePoints12_1Point1 } |
Definition at line 140 of file wstag895.c.
| StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
Definition at line 141 of file wstag895.c.
| StagePoint placePoints12_2Point2 = { 0x2EC, 12, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 142 of file wstag895.c.
| StagePoint placePoints12_2Point1 = { 0x2ED, 12, 2, 0x350, 0x1F8, 5, &placePoints12_2Point2 } |
Definition at line 143 of file wstag895.c.
| StagePoint placePoints12_2Point0 = { 0x2EC, 12, 2, 240, 0x1D8, 5, &placePoints12_2Point1 } |
Definition at line 144 of file wstag895.c.
| StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
Definition at line 145 of file wstag895.c.
| StagePoint placePoints13_1Point2 = { 0x2EC, 13, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 146 of file wstag895.c.
| StagePoint placePoints13_1Point1 = { 0x2ED, 13, 1, 0x350, 0x1F8, 5, &placePoints13_1Point2 } |
Definition at line 147 of file wstag895.c.
| StagePoint placePoints13_1Point0 = { 0x2ED, 13, 2, 224, 192, 5, &placePoints13_1Point1 } |
Definition at line 148 of file wstag895.c.
| StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
Definition at line 149 of file wstag895.c.
| StagePoint placePoints13_2Point2 = { 0x2EC, 13, 6, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 150 of file wstag895.c.
| StagePoint placePoints13_2Point1 = { 0x2ED, 13, 2, 0x350, 0x1F8, 5, &placePoints13_2Point2 } |
Definition at line 151 of file wstag895.c.
| StagePoint placePoints13_2Point0 = { 0x2EC, 13, 2, 240, 0x1D8, 5, &placePoints13_2Point1 } |
Definition at line 152 of file wstag895.c.
| StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
Definition at line 153 of file wstag895.c.
| StagePoint placePoints16_1Point2 = { 0x2ED, 16, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 154 of file wstag895.c.
| StagePoint placePoints16_1Point1 = { 0x2EA, 16, 1, 224, 0x200, 5, &placePoints16_1Point2 } |
Definition at line 155 of file wstag895.c.
| StagePoint placePoints16_1Point0 = { 0x2E8, 16, 1, 176, 0x168, 5, &placePoints16_1Point1 } |
Definition at line 156 of file wstag895.c.
| StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
Definition at line 157 of file wstag895.c.
| StagePoint placePoints19_1Point2 = { 0x2EC, 19, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 158 of file wstag895.c.
| StagePoint placePoints19_1Point1 = { 0x2EA, 19, 2, 224, 0x200, 5, &placePoints19_1Point2 } |
Definition at line 159 of file wstag895.c.
| StagePoint placePoints19_1Point0 = { 0x2EC, 19, 1, 240, 0x1D8, 5, &placePoints19_1Point1 } |
Definition at line 160 of file wstag895.c.
| StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
Definition at line 161 of file wstag895.c.
| StagePoint placePoints19_2Point2 = { 0x2ED, 19, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 162 of file wstag895.c.
| StagePoint placePoints19_2Point1 = { 0x2EC, 19, 2, 240, 0x1D8, 5, &placePoints19_2Point2 } |
Definition at line 163 of file wstag895.c.
| StagePoint placePoints19_2Point0 = { 0x2EC, 19, 3, 240, 0x1D8, 5, &placePoints19_2Point1 } |
Definition at line 164 of file wstag895.c.
| StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
Definition at line 165 of file wstag895.c.
| StagePoint placePoints20_1Point2 = { 0x2EC, 20, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 166 of file wstag895.c.
| StagePoint placePoints20_1Point1 = { 0x2EA, 20, 1, 224, 0x200, 5, &placePoints20_1Point2 } |
Definition at line 167 of file wstag895.c.
| StagePoint placePoints20_1Point0 = { 0x2E8, 20, 1, 176, 0x168, 5, &placePoints20_1Point1 } |
Definition at line 168 of file wstag895.c.
| StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
Definition at line 169 of file wstag895.c.
| StagePoint placePoints20_2Point2 = { 0x2ED, 20, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 170 of file wstag895.c.
| StagePoint placePoints20_2Point1 = { 0x2EC, 20, 1, 240, 0x1D8, 5, &placePoints20_2Point2 } |
Definition at line 171 of file wstag895.c.
| StagePoint placePoints20_2Point0 = { 0x2EC, 20, 2, 240, 0x1D8, 5, &placePoints20_2Point1 } |
Definition at line 172 of file wstag895.c.
| StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
Definition at line 173 of file wstag895.c.
| StagePoint placePoints21_1Point2 = { 0x2EB, 21, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 174 of file wstag895.c.
| StagePoint placePoints21_1Point1 = { 0x2EC, 21, 2, 240, 0x1D8, 5, &placePoints21_1Point2 } |
Definition at line 175 of file wstag895.c.
| StagePoint placePoints21_1Point0 = { 0x2E8, 21, 1, 176, 0x168, 5, &placePoints21_1Point1 } |
Definition at line 176 of file wstag895.c.
| StagePoints placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
Definition at line 177 of file wstag895.c.
| StagePoint placePoints22_1Point2 = { 0x2EC, 22, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 178 of file wstag895.c.
| StagePoint placePoints22_1Point1 = { 0x2EC, 22, 1, 240, 0x1D8, 5, &placePoints22_1Point2 } |
Definition at line 179 of file wstag895.c.
| StagePoint placePoints22_1Point0 = { 0x2EC, 22, 2, 240, 0x1D8, 5, &placePoints22_1Point1 } |
Definition at line 180 of file wstag895.c.
| StagePoints placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
Definition at line 181 of file wstag895.c.
| StagePoint placePoints23_1Point2 = { 0x2EB, 23, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 182 of file wstag895.c.
| StagePoint placePoints23_1Point1 = { 0x2EC, 23, 3, 240, 0x1D8, 5, &placePoints23_1Point2 } |
Definition at line 183 of file wstag895.c.
| StagePoint placePoints23_1Point0 = { 0x2E8, 23, 2, 176, 0x168, 5, &placePoints23_1Point1 } |
Definition at line 184 of file wstag895.c.
| StagePoints placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
Definition at line 185 of file wstag895.c.
| StagePoint placePoints25_1Point2 = { 0x2ED, 25, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 186 of file wstag895.c.
| StagePoint placePoints25_1Point1 = { 0x2E8, 25, 1, 176, 0x168, 5, &placePoints25_1Point2 } |
Definition at line 187 of file wstag895.c.
| StagePoint placePoints25_1Point0 = { 0x2EA, 25, 1, 224, 0x200, 5, &placePoints25_1Point1 } |
Definition at line 188 of file wstag895.c.
| StagePoints placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
Definition at line 189 of file wstag895.c.
| StagePoint placePoints28_1Point2 = { 0x2EC, 28, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 190 of file wstag895.c.
| StagePoint placePoints28_1Point1 = { 0x2ED, 28, 1, 0x350, 0x1F8, 5, &placePoints28_1Point2 } |
Definition at line 191 of file wstag895.c.
| StagePoint placePoints28_1Point0 = { 0x2ED, 28, 2, 224, 192, 5, &placePoints28_1Point1 } |
Definition at line 192 of file wstag895.c.
| StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
Definition at line 193 of file wstag895.c.
| StagePoint placePoints28_2Point2 = { 0x2EB, 28, 3, 0x240, 160, 1, ((void *)0) } |
Definition at line 194 of file wstag895.c.
| StagePoint placePoints28_2Point1 = { 0x2ED, 28, 2, 0x350, 0x1F8, 5, &placePoints28_2Point2 } |
Definition at line 195 of file wstag895.c.
| StagePoint placePoints28_2Point0 = { 0x2EC, 28, 2, 240, 0x1D8, 5, &placePoints28_2Point1 } |
Definition at line 196 of file wstag895.c.
| StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
Definition at line 197 of file wstag895.c.
| StagePoint placePoints29_1Point2 = { 0x2ED, 29, 1, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 198 of file wstag895.c.
| StagePoint placePoints29_1Point1 = { 0x2EC, 29, 1, 240, 0x1D8, 5, &placePoints29_1Point2 } |
Definition at line 199 of file wstag895.c.
| StagePoint placePoints29_1Point0 = { 0x2EC, 29, 2, 240, 0x1D8, 5, &placePoints29_1Point1 } |
Definition at line 200 of file wstag895.c.
| StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
Definition at line 201 of file wstag895.c.
| StagePoint placePoints30_1Point2 = { 0x2E9, 30, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 202 of file wstag895.c.
| StagePoint placePoints30_1Point1 = { 0x2ED, 30, 1, 0x350, 0x1F8, 5, &placePoints30_1Point2 } |
Definition at line 203 of file wstag895.c.
| StagePoint placePoints30_1Point0 = { 0x2ED, 30, 2, 224, 192, 5, &placePoints30_1Point1 } |
Definition at line 204 of file wstag895.c.
| StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
Definition at line 205 of file wstag895.c.
| StagePoint placePoints30_2Point2 = { 0x2EB, 30, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 206 of file wstag895.c.
| StagePoint placePoints30_2Point1 = { 0x2ED, 30, 2, 0x350, 0x1F8, 5, &placePoints30_2Point2 } |
Definition at line 207 of file wstag895.c.
| StagePoint placePoints30_2Point0 = { 0x2EA, 30, 1, 224, 0x200, 5, &placePoints30_2Point1 } |
Definition at line 208 of file wstag895.c.
| StagePoints placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
Definition at line 209 of file wstag895.c.
| StagePoints* placePoints[] |
| AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 223 of file wstag895.c.
| AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 224 of file wstag895.c.
| AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 225 of file wstag895.c.
| AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 226 of file wstag895.c.
| AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 227 of file wstag895.c.
| AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 228 of file wstag895.c.
| AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 229 of file wstag895.c.
| AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 230 of file wstag895.c.
| BattleList place1Area0Battles |
Definition at line 231 of file wstag895.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 236 of file wstag895.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 237 of file wstag895.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 238 of file wstag895.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 239 of file wstag895.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 240 of file wstag895.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 241 of file wstag895.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 242 of file wstag895.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 243 of file wstag895.c.
| BattleList place1Area1Battles |
Definition at line 244 of file wstag895.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag895.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 250 of file wstag895.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 251 of file wstag895.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 252 of file wstag895.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 253 of file wstag895.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 254 of file wstag895.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 255 of file wstag895.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 256 of file wstag895.c.
| BattleList place1Area2Battles |
Definition at line 257 of file wstag895.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag895.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 263 of file wstag895.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 264 of file wstag895.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 265 of file wstag895.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 266 of file wstag895.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 267 of file wstag895.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 268 of file wstag895.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 269 of file wstag895.c.
| BattleList place1Area3Battles |
Definition at line 270 of file wstag895.c.
| AreaBattle place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag895.c.
| AreaBattle place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 276 of file wstag895.c.
| AreaBattle place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 277 of file wstag895.c.
| AreaBattle place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 278 of file wstag895.c.
| AreaBattle place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 279 of file wstag895.c.
| AreaBattle place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 280 of file wstag895.c.
| AreaBattle place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 281 of file wstag895.c.
| AreaBattle place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 282 of file wstag895.c.
| BattleList place2Area0Battles |
Definition at line 283 of file wstag895.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag895.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 289 of file wstag895.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 290 of file wstag895.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 291 of file wstag895.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 292 of file wstag895.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 293 of file wstag895.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 294 of file wstag895.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 295 of file wstag895.c.
| BattleList place2Area1Battles |
Definition at line 296 of file wstag895.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag895.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 302 of file wstag895.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 303 of file wstag895.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 304 of file wstag895.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 305 of file wstag895.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 306 of file wstag895.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 307 of file wstag895.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 308 of file wstag895.c.
| BattleList place2Area2Battles |
Definition at line 309 of file wstag895.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag895.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 315 of file wstag895.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 316 of file wstag895.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 317 of file wstag895.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 318 of file wstag895.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 319 of file wstag895.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 320 of file wstag895.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 321 of file wstag895.c.
| BattleList place2Area3Battles |
Definition at line 322 of file wstag895.c.
| AreaBattle place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag895.c.
| AreaBattle place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 328 of file wstag895.c.
| AreaBattle place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 329 of file wstag895.c.
| AreaBattle place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 330 of file wstag895.c.
| AreaBattle place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 331 of file wstag895.c.
| AreaBattle place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 332 of file wstag895.c.
| AreaBattle place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 333 of file wstag895.c.
| AreaBattle place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 334 of file wstag895.c.
| BattleList place3Area0Battles |
Definition at line 335 of file wstag895.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag895.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 341 of file wstag895.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 342 of file wstag895.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 343 of file wstag895.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 344 of file wstag895.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 345 of file wstag895.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 346 of file wstag895.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 347 of file wstag895.c.
| BattleList place3Area1Battles |
Definition at line 348 of file wstag895.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag895.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 354 of file wstag895.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 355 of file wstag895.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 356 of file wstag895.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 357 of file wstag895.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 358 of file wstag895.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 359 of file wstag895.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 360 of file wstag895.c.
| BattleList place3Area2Battles |
Definition at line 361 of file wstag895.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag895.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 367 of file wstag895.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 368 of file wstag895.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 369 of file wstag895.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 370 of file wstag895.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 371 of file wstag895.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 372 of file wstag895.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 373 of file wstag895.c.
| BattleList place3Area3Battles |
Definition at line 374 of file wstag895.c.
| AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag895.c.
| AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 380 of file wstag895.c.
| AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 381 of file wstag895.c.
| AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 382 of file wstag895.c.
| AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 383 of file wstag895.c.
| AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 384 of file wstag895.c.
| AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 385 of file wstag895.c.
| AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 386 of file wstag895.c.
| BattleList place4Area0Battles |
Definition at line 387 of file wstag895.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag895.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 393 of file wstag895.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 394 of file wstag895.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 395 of file wstag895.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 396 of file wstag895.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 397 of file wstag895.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 398 of file wstag895.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 399 of file wstag895.c.
| BattleList place4Area1Battles |
Definition at line 400 of file wstag895.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag895.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 406 of file wstag895.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 407 of file wstag895.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 408 of file wstag895.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 409 of file wstag895.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 410 of file wstag895.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 411 of file wstag895.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 412 of file wstag895.c.
| BattleList place4Area2Battles |
Definition at line 413 of file wstag895.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag895.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 419 of file wstag895.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 420 of file wstag895.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 421 of file wstag895.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 422 of file wstag895.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 423 of file wstag895.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 424 of file wstag895.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 425 of file wstag895.c.
| BattleList place4Area3Battles |
Definition at line 426 of file wstag895.c.
| AreaBattle place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag895.c.
| AreaBattle place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 432 of file wstag895.c.
| AreaBattle place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 433 of file wstag895.c.
| AreaBattle place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 434 of file wstag895.c.
| AreaBattle place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 435 of file wstag895.c.
| AreaBattle place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 436 of file wstag895.c.
| AreaBattle place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 437 of file wstag895.c.
| AreaBattle place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 438 of file wstag895.c.
| BattleList place5Area0Battles |
Definition at line 439 of file wstag895.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag895.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag895.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 446 of file wstag895.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 447 of file wstag895.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 448 of file wstag895.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 449 of file wstag895.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 450 of file wstag895.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 451 of file wstag895.c.
| BattleList place5Area1Battles |
Definition at line 452 of file wstag895.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag895.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag895.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 459 of file wstag895.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 460 of file wstag895.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 461 of file wstag895.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 462 of file wstag895.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 463 of file wstag895.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 464 of file wstag895.c.
| BattleList place5Area2Battles |
Definition at line 465 of file wstag895.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag895.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag895.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 472 of file wstag895.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 473 of file wstag895.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 474 of file wstag895.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 475 of file wstag895.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 476 of file wstag895.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 477 of file wstag895.c.
| BattleList place5Area3Battles |
Definition at line 478 of file wstag895.c.
| AreaBattle place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag895.c.
| AreaBattle place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag895.c.
| AreaBattle place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 485 of file wstag895.c.
| AreaBattle place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 486 of file wstag895.c.
| AreaBattle place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 487 of file wstag895.c.
| AreaBattle place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 488 of file wstag895.c.
| AreaBattle place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 489 of file wstag895.c.
| AreaBattle place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 490 of file wstag895.c.
| BattleList place6Area0Battles |
Definition at line 491 of file wstag895.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 496 of file wstag895.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 497 of file wstag895.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 498 of file wstag895.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 499 of file wstag895.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 500 of file wstag895.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 501 of file wstag895.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 502 of file wstag895.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 503 of file wstag895.c.
| BattleList place6Area1Battles |
Definition at line 504 of file wstag895.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 509 of file wstag895.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 510 of file wstag895.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 511 of file wstag895.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 512 of file wstag895.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 513 of file wstag895.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 514 of file wstag895.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 515 of file wstag895.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 516 of file wstag895.c.
| BattleList place6Area2Battles |
Definition at line 517 of file wstag895.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 522 of file wstag895.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 523 of file wstag895.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 524 of file wstag895.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 525 of file wstag895.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 526 of file wstag895.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 527 of file wstag895.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 528 of file wstag895.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 529 of file wstag895.c.
| BattleList place6Area3Battles |
Definition at line 530 of file wstag895.c.
| AreaBattle place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 535 of file wstag895.c.
| AreaBattle place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 536 of file wstag895.c.
| AreaBattle place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 537 of file wstag895.c.
| AreaBattle place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 538 of file wstag895.c.
| AreaBattle place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 539 of file wstag895.c.
| AreaBattle place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 540 of file wstag895.c.
| AreaBattle place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 541 of file wstag895.c.
| AreaBattle place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 542 of file wstag895.c.
| BattleList place7Area0Battles |
Definition at line 543 of file wstag895.c.
| AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 548 of file wstag895.c.
| AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 549 of file wstag895.c.
| AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 550 of file wstag895.c.
| AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 551 of file wstag895.c.
| AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 552 of file wstag895.c.
| AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 553 of file wstag895.c.
| AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 554 of file wstag895.c.
| AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 555 of file wstag895.c.
| BattleList place7Area1Battles |
Definition at line 556 of file wstag895.c.
| AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 561 of file wstag895.c.
| AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 562 of file wstag895.c.
| AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 563 of file wstag895.c.
| AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 564 of file wstag895.c.
| AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 565 of file wstag895.c.
| AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 566 of file wstag895.c.
| AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 567 of file wstag895.c.
| AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 568 of file wstag895.c.
| BattleList place7Area2Battles |
Definition at line 569 of file wstag895.c.
| AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 574 of file wstag895.c.
| AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 575 of file wstag895.c.
| AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 576 of file wstag895.c.
| AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 577 of file wstag895.c.
| AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 578 of file wstag895.c.
| AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 579 of file wstag895.c.
| AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 580 of file wstag895.c.
| AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 581 of file wstag895.c.
| BattleList place7Area3Battles |
Definition at line 582 of file wstag895.c.
| AreaBattle place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 587 of file wstag895.c.
| AreaBattle place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 588 of file wstag895.c.
| AreaBattle place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 589 of file wstag895.c.
| AreaBattle place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 590 of file wstag895.c.
| AreaBattle place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 591 of file wstag895.c.
| AreaBattle place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 592 of file wstag895.c.
| AreaBattle place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 593 of file wstag895.c.
| AreaBattle place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 594 of file wstag895.c.
| BattleList place8Area0Battles |
Definition at line 595 of file wstag895.c.
| AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 600 of file wstag895.c.
| AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 601 of file wstag895.c.
| AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 602 of file wstag895.c.
| AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 603 of file wstag895.c.
| AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 604 of file wstag895.c.
| AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 605 of file wstag895.c.
| AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 606 of file wstag895.c.
| AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 607 of file wstag895.c.
| BattleList place8Area1Battles |
Definition at line 608 of file wstag895.c.
| AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 613 of file wstag895.c.
| AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 614 of file wstag895.c.
| AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 615 of file wstag895.c.
| AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 616 of file wstag895.c.
| AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 617 of file wstag895.c.
| AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 618 of file wstag895.c.
| AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 619 of file wstag895.c.
| AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 620 of file wstag895.c.
| BattleList place8Area2Battles |
Definition at line 621 of file wstag895.c.
| AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 626 of file wstag895.c.
| AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 627 of file wstag895.c.
| AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 628 of file wstag895.c.
| AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 629 of file wstag895.c.
| AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 630 of file wstag895.c.
| AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 631 of file wstag895.c.
| AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 632 of file wstag895.c.
| AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 633 of file wstag895.c.
| BattleList place8Area3Battles |
Definition at line 634 of file wstag895.c.
| AreaBattle place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 639 of file wstag895.c.
| AreaBattle place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 640 of file wstag895.c.
| AreaBattle place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 641 of file wstag895.c.
| AreaBattle place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 642 of file wstag895.c.
| AreaBattle place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 643 of file wstag895.c.
| AreaBattle place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 644 of file wstag895.c.
| AreaBattle place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 645 of file wstag895.c.
| AreaBattle place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 646 of file wstag895.c.
| BattleList place9Area0Battles |
Definition at line 647 of file wstag895.c.
| AreaBattle place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 652 of file wstag895.c.
| AreaBattle place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 653 of file wstag895.c.
| AreaBattle place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 654 of file wstag895.c.
| AreaBattle place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 655 of file wstag895.c.
| AreaBattle place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 656 of file wstag895.c.
| AreaBattle place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 657 of file wstag895.c.
| AreaBattle place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 658 of file wstag895.c.
| AreaBattle place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 659 of file wstag895.c.
| BattleList place9Area1Battles |
Definition at line 660 of file wstag895.c.
| AreaBattle place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 665 of file wstag895.c.
| AreaBattle place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 666 of file wstag895.c.
| AreaBattle place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 667 of file wstag895.c.
| AreaBattle place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 668 of file wstag895.c.
| AreaBattle place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 669 of file wstag895.c.
| AreaBattle place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 670 of file wstag895.c.
| AreaBattle place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 671 of file wstag895.c.
| AreaBattle place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 672 of file wstag895.c.
| BattleList place9Area2Battles |
Definition at line 673 of file wstag895.c.
| AreaBattle place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 678 of file wstag895.c.
| AreaBattle place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 679 of file wstag895.c.
| AreaBattle place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 680 of file wstag895.c.
| AreaBattle place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 681 of file wstag895.c.
| AreaBattle place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 682 of file wstag895.c.
| AreaBattle place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 683 of file wstag895.c.
| AreaBattle place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 684 of file wstag895.c.
| AreaBattle place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 685 of file wstag895.c.
| BattleList place9Area3Battles |
Definition at line 686 of file wstag895.c.
| AreaBattle place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 691 of file wstag895.c.
| AreaBattle place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 692 of file wstag895.c.
| AreaBattle place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 693 of file wstag895.c.
| AreaBattle place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 694 of file wstag895.c.
| AreaBattle place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 695 of file wstag895.c.
| AreaBattle place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 696 of file wstag895.c.
| AreaBattle place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 697 of file wstag895.c.
| AreaBattle place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 698 of file wstag895.c.
| BattleList place10Area0Battles |
Definition at line 699 of file wstag895.c.
| AreaBattle place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 704 of file wstag895.c.
| AreaBattle place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 705 of file wstag895.c.
| AreaBattle place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 706 of file wstag895.c.
| AreaBattle place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 707 of file wstag895.c.
| AreaBattle place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 708 of file wstag895.c.
| AreaBattle place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 709 of file wstag895.c.
| AreaBattle place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 710 of file wstag895.c.
| AreaBattle place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 711 of file wstag895.c.
| BattleList place10Area1Battles |
Definition at line 712 of file wstag895.c.
| AreaBattle place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 717 of file wstag895.c.
| AreaBattle place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 718 of file wstag895.c.
| AreaBattle place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 719 of file wstag895.c.
| AreaBattle place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 720 of file wstag895.c.
| AreaBattle place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 721 of file wstag895.c.
| AreaBattle place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 722 of file wstag895.c.
| AreaBattle place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 723 of file wstag895.c.
| AreaBattle place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 724 of file wstag895.c.
| BattleList place10Area2Battles |
Definition at line 725 of file wstag895.c.
| AreaBattle place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 730 of file wstag895.c.
| AreaBattle place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 731 of file wstag895.c.
| AreaBattle place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 732 of file wstag895.c.
| AreaBattle place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 733 of file wstag895.c.
| AreaBattle place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 734 of file wstag895.c.
| AreaBattle place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 735 of file wstag895.c.
| AreaBattle place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 736 of file wstag895.c.
| AreaBattle place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 737 of file wstag895.c.
| BattleList place10Area3Battles |
Definition at line 738 of file wstag895.c.
| AreaBattle place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 743 of file wstag895.c.
| AreaBattle place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 744 of file wstag895.c.
| AreaBattle place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 745 of file wstag895.c.
| AreaBattle place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 746 of file wstag895.c.
| AreaBattle place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 747 of file wstag895.c.
| AreaBattle place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 748 of file wstag895.c.
| AreaBattle place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 749 of file wstag895.c.
| AreaBattle place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 750 of file wstag895.c.
| BattleList place11Area0Battles |
Definition at line 751 of file wstag895.c.
| AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 756 of file wstag895.c.
| AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 757 of file wstag895.c.
| AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 758 of file wstag895.c.
| AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 759 of file wstag895.c.
| AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 760 of file wstag895.c.
| AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 761 of file wstag895.c.
| AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 762 of file wstag895.c.
| AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 763 of file wstag895.c.
| BattleList place11Area1Battles |
Definition at line 764 of file wstag895.c.
| AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 769 of file wstag895.c.
| AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 770 of file wstag895.c.
| AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 771 of file wstag895.c.
| AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 772 of file wstag895.c.
| AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 773 of file wstag895.c.
| AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 774 of file wstag895.c.
| AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 775 of file wstag895.c.
| AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 776 of file wstag895.c.
| BattleList place11Area2Battles |
Definition at line 777 of file wstag895.c.
| AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 782 of file wstag895.c.
| AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 783 of file wstag895.c.
| AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 784 of file wstag895.c.
| AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 785 of file wstag895.c.
| AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 786 of file wstag895.c.
| AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 787 of file wstag895.c.
| AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 788 of file wstag895.c.
| AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 789 of file wstag895.c.
| BattleList place11Area3Battles |
Definition at line 790 of file wstag895.c.
| AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 795 of file wstag895.c.
| AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 796 of file wstag895.c.
| AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 797 of file wstag895.c.
| AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 798 of file wstag895.c.
| AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 799 of file wstag895.c.
| AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 800 of file wstag895.c.
| AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 801 of file wstag895.c.
| AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 802 of file wstag895.c.
| BattleList place12Area0Battles |
Definition at line 803 of file wstag895.c.
| AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 808 of file wstag895.c.
| AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 809 of file wstag895.c.
| AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 810 of file wstag895.c.
| AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 811 of file wstag895.c.
| AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 812 of file wstag895.c.
| AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 813 of file wstag895.c.
| AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 814 of file wstag895.c.
| AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 815 of file wstag895.c.
| BattleList place12Area1Battles |
Definition at line 816 of file wstag895.c.
| AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 821 of file wstag895.c.
| AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 822 of file wstag895.c.
| AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 823 of file wstag895.c.
| AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 824 of file wstag895.c.
| AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 825 of file wstag895.c.
| AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 826 of file wstag895.c.
| AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 827 of file wstag895.c.
| AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 828 of file wstag895.c.
| BattleList place12Area2Battles |
Definition at line 829 of file wstag895.c.
| AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 834 of file wstag895.c.
| AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 835 of file wstag895.c.
| AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 836 of file wstag895.c.
| AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 837 of file wstag895.c.
| AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 838 of file wstag895.c.
| AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 839 of file wstag895.c.
| AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 840 of file wstag895.c.
| AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 841 of file wstag895.c.
| BattleList place12Area3Battles |
Definition at line 842 of file wstag895.c.
| AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 847 of file wstag895.c.
| AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 848 of file wstag895.c.
| AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 849 of file wstag895.c.
| AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 850 of file wstag895.c.
| AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 851 of file wstag895.c.
| AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 852 of file wstag895.c.
| AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 853 of file wstag895.c.
| AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 854 of file wstag895.c.
| BattleList place13Area0Battles |
Definition at line 855 of file wstag895.c.
| AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 860 of file wstag895.c.
| AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 861 of file wstag895.c.
| AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 862 of file wstag895.c.
| AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 863 of file wstag895.c.
| AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 864 of file wstag895.c.
| AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 865 of file wstag895.c.
| AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 866 of file wstag895.c.
| AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 867 of file wstag895.c.
| BattleList place13Area1Battles |
Definition at line 868 of file wstag895.c.
| AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 873 of file wstag895.c.
| AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 874 of file wstag895.c.
| AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 875 of file wstag895.c.
| AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 876 of file wstag895.c.
| AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 877 of file wstag895.c.
| AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 878 of file wstag895.c.
| AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 879 of file wstag895.c.
| AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 880 of file wstag895.c.
| BattleList place13Area2Battles |
Definition at line 881 of file wstag895.c.
| AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 886 of file wstag895.c.
| AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 887 of file wstag895.c.
| AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 888 of file wstag895.c.
| AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 889 of file wstag895.c.
| AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 890 of file wstag895.c.
| AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 891 of file wstag895.c.
| AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 892 of file wstag895.c.
| AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 893 of file wstag895.c.
| BattleList place13Area3Battles |
Definition at line 894 of file wstag895.c.
| AreaBattle place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 899 of file wstag895.c.
| AreaBattle place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 900 of file wstag895.c.
| AreaBattle place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 901 of file wstag895.c.
| AreaBattle place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 902 of file wstag895.c.
| AreaBattle place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 903 of file wstag895.c.
| AreaBattle place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 904 of file wstag895.c.
| AreaBattle place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 905 of file wstag895.c.
| AreaBattle place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 906 of file wstag895.c.
| BattleList place16Area0Battles |
Definition at line 907 of file wstag895.c.
| AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 912 of file wstag895.c.
| AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 913 of file wstag895.c.
| AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 914 of file wstag895.c.
| AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 915 of file wstag895.c.
| AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 916 of file wstag895.c.
| AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 917 of file wstag895.c.
| AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 918 of file wstag895.c.
| AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 919 of file wstag895.c.
| BattleList place16Area1Battles |
Definition at line 920 of file wstag895.c.
| AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 925 of file wstag895.c.
| AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 926 of file wstag895.c.
| AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 927 of file wstag895.c.
| AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 928 of file wstag895.c.
| AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 929 of file wstag895.c.
| AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 930 of file wstag895.c.
| AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 931 of file wstag895.c.
| AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 932 of file wstag895.c.
| BattleList place16Area2Battles |
Definition at line 933 of file wstag895.c.
| AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 938 of file wstag895.c.
| AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 939 of file wstag895.c.
| AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 940 of file wstag895.c.
| AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 941 of file wstag895.c.
| AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 942 of file wstag895.c.
| AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 943 of file wstag895.c.
| AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 944 of file wstag895.c.
| AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 945 of file wstag895.c.
| BattleList place16Area3Battles |
Definition at line 946 of file wstag895.c.
| AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 951 of file wstag895.c.
| AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 952 of file wstag895.c.
| AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 953 of file wstag895.c.
| AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 954 of file wstag895.c.
| AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 955 of file wstag895.c.
| AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 956 of file wstag895.c.
| AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 957 of file wstag895.c.
| AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 958 of file wstag895.c.
| BattleList place19Area0Battles |
Definition at line 959 of file wstag895.c.
| AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 964 of file wstag895.c.
| AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 965 of file wstag895.c.
| AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 966 of file wstag895.c.
| AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 967 of file wstag895.c.
| AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 968 of file wstag895.c.
| AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 969 of file wstag895.c.
| AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 970 of file wstag895.c.
| AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 971 of file wstag895.c.
| BattleList place19Area1Battles |
Definition at line 972 of file wstag895.c.
| AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 977 of file wstag895.c.
| AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 978 of file wstag895.c.
| AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 979 of file wstag895.c.
| AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 980 of file wstag895.c.
| AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 981 of file wstag895.c.
| AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 982 of file wstag895.c.
| AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 983 of file wstag895.c.
| AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 984 of file wstag895.c.
| BattleList place19Area2Battles |
Definition at line 985 of file wstag895.c.
| AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 990 of file wstag895.c.
| AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 991 of file wstag895.c.
| AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 992 of file wstag895.c.
| AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 993 of file wstag895.c.
| AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 994 of file wstag895.c.
| AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 995 of file wstag895.c.
| AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 996 of file wstag895.c.
| AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 997 of file wstag895.c.
| BattleList place19Area3Battles |
Definition at line 998 of file wstag895.c.
| AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1003 of file wstag895.c.
| AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1004 of file wstag895.c.
| AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1005 of file wstag895.c.
| AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1006 of file wstag895.c.
| AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1007 of file wstag895.c.
| AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1008 of file wstag895.c.
| AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1009 of file wstag895.c.
| AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1010 of file wstag895.c.
| BattleList place20Area0Battles |
Definition at line 1011 of file wstag895.c.
| AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1016 of file wstag895.c.
| AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1017 of file wstag895.c.
| AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1018 of file wstag895.c.
| AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1019 of file wstag895.c.
| AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1020 of file wstag895.c.
| AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1021 of file wstag895.c.
| AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1022 of file wstag895.c.
| AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1023 of file wstag895.c.
| BattleList place20Area1Battles |
Definition at line 1024 of file wstag895.c.
| AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1029 of file wstag895.c.
| AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1030 of file wstag895.c.
| AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1031 of file wstag895.c.
| AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1032 of file wstag895.c.
| AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1033 of file wstag895.c.
| AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1034 of file wstag895.c.
| AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1035 of file wstag895.c.
| AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1036 of file wstag895.c.
| BattleList place20Area2Battles |
Definition at line 1037 of file wstag895.c.
| AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1042 of file wstag895.c.
| AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1043 of file wstag895.c.
| AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1044 of file wstag895.c.
| AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1045 of file wstag895.c.
| AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1046 of file wstag895.c.
| AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1047 of file wstag895.c.
| AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1048 of file wstag895.c.
| AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1049 of file wstag895.c.
| BattleList place20Area3Battles |
Definition at line 1050 of file wstag895.c.
| AreaBattle place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1055 of file wstag895.c.
| AreaBattle place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1056 of file wstag895.c.
| AreaBattle place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1057 of file wstag895.c.
| AreaBattle place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1058 of file wstag895.c.
| AreaBattle place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1059 of file wstag895.c.
| AreaBattle place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1060 of file wstag895.c.
| AreaBattle place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1061 of file wstag895.c.
| AreaBattle place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1062 of file wstag895.c.
| BattleList place21Area0Battles |
Definition at line 1063 of file wstag895.c.
| AreaBattle place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1068 of file wstag895.c.
| AreaBattle place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1069 of file wstag895.c.
| AreaBattle place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1070 of file wstag895.c.
| AreaBattle place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1071 of file wstag895.c.
| AreaBattle place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1072 of file wstag895.c.
| AreaBattle place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1073 of file wstag895.c.
| AreaBattle place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1074 of file wstag895.c.
| AreaBattle place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1075 of file wstag895.c.
| BattleList place21Area1Battles |
Definition at line 1076 of file wstag895.c.
| AreaBattle place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1081 of file wstag895.c.
| AreaBattle place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1082 of file wstag895.c.
| AreaBattle place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1083 of file wstag895.c.
| AreaBattle place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1084 of file wstag895.c.
| AreaBattle place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1085 of file wstag895.c.
| AreaBattle place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1086 of file wstag895.c.
| AreaBattle place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1087 of file wstag895.c.
| AreaBattle place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1088 of file wstag895.c.
| BattleList place21Area2Battles |
Definition at line 1089 of file wstag895.c.
| AreaBattle place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1094 of file wstag895.c.
| AreaBattle place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1095 of file wstag895.c.
| AreaBattle place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1096 of file wstag895.c.
| AreaBattle place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1097 of file wstag895.c.
| AreaBattle place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1098 of file wstag895.c.
| AreaBattle place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1099 of file wstag895.c.
| AreaBattle place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1100 of file wstag895.c.
| AreaBattle place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1101 of file wstag895.c.
| BattleList place21Area3Battles |
Definition at line 1102 of file wstag895.c.
| AreaBattle place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1107 of file wstag895.c.
| AreaBattle place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1108 of file wstag895.c.
| AreaBattle place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1109 of file wstag895.c.
| AreaBattle place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1110 of file wstag895.c.
| AreaBattle place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1111 of file wstag895.c.
| AreaBattle place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1112 of file wstag895.c.
| AreaBattle place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1113 of file wstag895.c.
| AreaBattle place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1114 of file wstag895.c.
| BattleList place22Area0Battles |
Definition at line 1115 of file wstag895.c.
| AreaBattle place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1120 of file wstag895.c.
| AreaBattle place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1121 of file wstag895.c.
| AreaBattle place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1122 of file wstag895.c.
| AreaBattle place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1123 of file wstag895.c.
| AreaBattle place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1124 of file wstag895.c.
| AreaBattle place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1125 of file wstag895.c.
| AreaBattle place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1126 of file wstag895.c.
| AreaBattle place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1127 of file wstag895.c.
| BattleList place22Area1Battles |
Definition at line 1128 of file wstag895.c.
| AreaBattle place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1133 of file wstag895.c.
| AreaBattle place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1134 of file wstag895.c.
| AreaBattle place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1135 of file wstag895.c.
| AreaBattle place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1136 of file wstag895.c.
| AreaBattle place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1137 of file wstag895.c.
| AreaBattle place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1138 of file wstag895.c.
| AreaBattle place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1139 of file wstag895.c.
| AreaBattle place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1140 of file wstag895.c.
| BattleList place22Area2Battles |
Definition at line 1141 of file wstag895.c.
| AreaBattle place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1146 of file wstag895.c.
| AreaBattle place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1147 of file wstag895.c.
| AreaBattle place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1148 of file wstag895.c.
| AreaBattle place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1149 of file wstag895.c.
| AreaBattle place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1150 of file wstag895.c.
| AreaBattle place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1151 of file wstag895.c.
| AreaBattle place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1152 of file wstag895.c.
| AreaBattle place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1153 of file wstag895.c.
| BattleList place22Area3Battles |
Definition at line 1154 of file wstag895.c.
| AreaBattle place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1159 of file wstag895.c.
| AreaBattle place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1160 of file wstag895.c.
| AreaBattle place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1161 of file wstag895.c.
| AreaBattle place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1162 of file wstag895.c.
| AreaBattle place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1163 of file wstag895.c.
| AreaBattle place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1164 of file wstag895.c.
| AreaBattle place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1165 of file wstag895.c.
| AreaBattle place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1166 of file wstag895.c.
| BattleList place23Area0Battles |
Definition at line 1167 of file wstag895.c.
| AreaBattle place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1172 of file wstag895.c.
| AreaBattle place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1173 of file wstag895.c.
| AreaBattle place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1174 of file wstag895.c.
| AreaBattle place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1175 of file wstag895.c.
| AreaBattle place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1176 of file wstag895.c.
| AreaBattle place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1177 of file wstag895.c.
| AreaBattle place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1178 of file wstag895.c.
| AreaBattle place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1179 of file wstag895.c.
| BattleList place23Area1Battles |
Definition at line 1180 of file wstag895.c.
| AreaBattle place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1185 of file wstag895.c.
| AreaBattle place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1186 of file wstag895.c.
| AreaBattle place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1187 of file wstag895.c.
| AreaBattle place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1188 of file wstag895.c.
| AreaBattle place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1189 of file wstag895.c.
| AreaBattle place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1190 of file wstag895.c.
| AreaBattle place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1191 of file wstag895.c.
| AreaBattle place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1192 of file wstag895.c.
| BattleList place23Area2Battles |
Definition at line 1193 of file wstag895.c.
| AreaBattle place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1198 of file wstag895.c.
| AreaBattle place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1199 of file wstag895.c.
| AreaBattle place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1200 of file wstag895.c.
| AreaBattle place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1201 of file wstag895.c.
| AreaBattle place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1202 of file wstag895.c.
| AreaBattle place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1203 of file wstag895.c.
| AreaBattle place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1204 of file wstag895.c.
| AreaBattle place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1205 of file wstag895.c.
| BattleList place23Area3Battles |
Definition at line 1206 of file wstag895.c.
| AreaBattle place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1211 of file wstag895.c.
| AreaBattle place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1212 of file wstag895.c.
| AreaBattle place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1213 of file wstag895.c.
| AreaBattle place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1214 of file wstag895.c.
| AreaBattle place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1215 of file wstag895.c.
| AreaBattle place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1216 of file wstag895.c.
| AreaBattle place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1217 of file wstag895.c.
| AreaBattle place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1218 of file wstag895.c.
| BattleList place25Area0Battles |
Definition at line 1219 of file wstag895.c.
| AreaBattle place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1224 of file wstag895.c.
| AreaBattle place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1225 of file wstag895.c.
| AreaBattle place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1226 of file wstag895.c.
| AreaBattle place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1227 of file wstag895.c.
| AreaBattle place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1228 of file wstag895.c.
| AreaBattle place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1229 of file wstag895.c.
| AreaBattle place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1230 of file wstag895.c.
| AreaBattle place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1231 of file wstag895.c.
| BattleList place25Area1Battles |
Definition at line 1232 of file wstag895.c.
| AreaBattle place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1237 of file wstag895.c.
| AreaBattle place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1238 of file wstag895.c.
| AreaBattle place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1239 of file wstag895.c.
| AreaBattle place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1240 of file wstag895.c.
| AreaBattle place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1241 of file wstag895.c.
| AreaBattle place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1242 of file wstag895.c.
| AreaBattle place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1243 of file wstag895.c.
| AreaBattle place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1244 of file wstag895.c.
| BattleList place25Area2Battles |
Definition at line 1245 of file wstag895.c.
| AreaBattle place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1250 of file wstag895.c.
| AreaBattle place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1251 of file wstag895.c.
| AreaBattle place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1252 of file wstag895.c.
| AreaBattle place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1253 of file wstag895.c.
| AreaBattle place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1254 of file wstag895.c.
| AreaBattle place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1255 of file wstag895.c.
| AreaBattle place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1256 of file wstag895.c.
| AreaBattle place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1257 of file wstag895.c.
| BattleList place25Area3Battles |
Definition at line 1258 of file wstag895.c.
| AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1263 of file wstag895.c.
| AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1264 of file wstag895.c.
| AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1265 of file wstag895.c.
| AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1266 of file wstag895.c.
| AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1267 of file wstag895.c.
| AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1268 of file wstag895.c.
| AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1269 of file wstag895.c.
| AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1270 of file wstag895.c.
| BattleList place28Area0Battles |
Definition at line 1271 of file wstag895.c.
| AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1276 of file wstag895.c.
| AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1277 of file wstag895.c.
| AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1278 of file wstag895.c.
| AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1279 of file wstag895.c.
| AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1280 of file wstag895.c.
| AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1281 of file wstag895.c.
| AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1282 of file wstag895.c.
| AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1283 of file wstag895.c.
| BattleList place28Area1Battles |
Definition at line 1284 of file wstag895.c.
| AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1289 of file wstag895.c.
| AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1290 of file wstag895.c.
| AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1291 of file wstag895.c.
| AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1292 of file wstag895.c.
| AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1293 of file wstag895.c.
| AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1294 of file wstag895.c.
| AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1295 of file wstag895.c.
| AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1296 of file wstag895.c.
| BattleList place28Area2Battles |
Definition at line 1297 of file wstag895.c.
| AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1302 of file wstag895.c.
| AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1303 of file wstag895.c.
| AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1304 of file wstag895.c.
| AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1305 of file wstag895.c.
| AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1306 of file wstag895.c.
| AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1307 of file wstag895.c.
| AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1308 of file wstag895.c.
| AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1309 of file wstag895.c.
| BattleList place28Area3Battles |
Definition at line 1310 of file wstag895.c.
| AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1315 of file wstag895.c.
| AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1316 of file wstag895.c.
| AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1317 of file wstag895.c.
| AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1318 of file wstag895.c.
| AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1319 of file wstag895.c.
| AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1320 of file wstag895.c.
| AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1321 of file wstag895.c.
| AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1322 of file wstag895.c.
| BattleList place29Area0Battles |
Definition at line 1323 of file wstag895.c.
| AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1328 of file wstag895.c.
| AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1329 of file wstag895.c.
| AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1330 of file wstag895.c.
| AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1331 of file wstag895.c.
| AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1332 of file wstag895.c.
| AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1333 of file wstag895.c.
| AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1334 of file wstag895.c.
| AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1335 of file wstag895.c.
| BattleList place29Area1Battles |
Definition at line 1336 of file wstag895.c.
| AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1341 of file wstag895.c.
| AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1342 of file wstag895.c.
| AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1343 of file wstag895.c.
| AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1344 of file wstag895.c.
| AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1345 of file wstag895.c.
| AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1346 of file wstag895.c.
| AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1347 of file wstag895.c.
| AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1348 of file wstag895.c.
| BattleList place29Area2Battles |
Definition at line 1349 of file wstag895.c.
| AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1354 of file wstag895.c.
| AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1355 of file wstag895.c.
| AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1356 of file wstag895.c.
| AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1357 of file wstag895.c.
| AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1358 of file wstag895.c.
| AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1359 of file wstag895.c.
| AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1360 of file wstag895.c.
| AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1361 of file wstag895.c.
| BattleList place29Area3Battles |
Definition at line 1362 of file wstag895.c.
| AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1367 of file wstag895.c.
| AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1368 of file wstag895.c.
| AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1369 of file wstag895.c.
| AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1370 of file wstag895.c.
| AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1371 of file wstag895.c.
| AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1372 of file wstag895.c.
| AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1373 of file wstag895.c.
| AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1374 of file wstag895.c.
| BattleList place30Area0Battles |
Definition at line 1375 of file wstag895.c.
| AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1380 of file wstag895.c.
| AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1381 of file wstag895.c.
| AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1382 of file wstag895.c.
| AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1383 of file wstag895.c.
| AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1384 of file wstag895.c.
| AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1385 of file wstag895.c.
| AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1386 of file wstag895.c.
| AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1387 of file wstag895.c.
| BattleList place30Area1Battles |
Definition at line 1388 of file wstag895.c.
| AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1393 of file wstag895.c.
| AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1394 of file wstag895.c.
| AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1395 of file wstag895.c.
| AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1396 of file wstag895.c.
| AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1397 of file wstag895.c.
| AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1398 of file wstag895.c.
| AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1399 of file wstag895.c.
| AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1400 of file wstag895.c.
| BattleList place30Area2Battles |
Definition at line 1401 of file wstag895.c.
| AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1406 of file wstag895.c.
| AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1407 of file wstag895.c.
| AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1408 of file wstag895.c.
| AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1409 of file wstag895.c.
| AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1410 of file wstag895.c.
| AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1411 of file wstag895.c.
| AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1412 of file wstag895.c.
| AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1413 of file wstag895.c.
| BattleList place30Area3Battles |
Definition at line 1414 of file wstag895.c.
| FieldBattles stageBattles[] |
Definition at line 1419 of file wstag895.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 1444 of file wstag895.c.
Referenced by setupStage().
| FieldTalk actor0Talks[] |
Definition at line 1465 of file wstag895.c.
| FieldTalk actor1Talks[] |
Definition at line 1469 of file wstag895.c.
| FieldTalk actor2Talks[] |
Definition at line 1473 of file wstag895.c.
| FieldTalk actor3Talks[] |
Definition at line 1477 of file wstag895.c.
| FieldTalk actor4Talks[] |
Definition at line 1481 of file wstag895.c.
| FieldTalk actor5Talks[] |
Definition at line 1485 of file wstag895.c.
| FieldTalk actor6Talks[] |
Definition at line 1489 of file wstag895.c.
| FieldTalk actor7Talks[] |
Definition at line 1493 of file wstag895.c.
| FieldTalk actor8Talks[] |
Definition at line 1497 of file wstag895.c.
| FieldTalk actor9Talks[] |
Definition at line 1501 of file wstag895.c.
| FieldTalk actor10Talks[] |
Definition at line 1505 of file wstag895.c.
| FieldTalk actor11Talks[] |
Definition at line 1509 of file wstag895.c.
| FieldTalk actor12Talks[] |
Definition at line 1513 of file wstag895.c.
| FieldTalk actor13Talks[] |
Definition at line 1517 of file wstag895.c.
| FieldTalk actor14Talks[] |
Definition at line 1521 of file wstag895.c.
| FieldTalk actor15Talks[] |
Definition at line 1525 of file wstag895.c.
| FieldTalk actor16Talks[] |
Definition at line 1529 of file wstag895.c.
| FieldTalk actor17Talks[] |
Definition at line 1533 of file wstag895.c.
| FieldTalk actor18Talks[] |
Definition at line 1537 of file wstag895.c.
| FieldTalk actor19Talks[] |
Definition at line 1541 of file wstag895.c.
| FieldTalk actor20Talks[] |
Definition at line 1545 of file wstag895.c.
| u16 actor0Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1549 of file wstag895.c.
| u16 actor1Conditions[] = { (0x7E00 | (( 2 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1550 of file wstag895.c.
| u16 actor2Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1551 of file wstag895.c.
| u16 actor3Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1552 of file wstag895.c.
| u16 actor4Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1553 of file wstag895.c.
| u16 actor5Conditions[] = { (0x7E00 | (( 7 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1554 of file wstag895.c.
| u16 actor6Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1555 of file wstag895.c.
| u16 actor7Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1556 of file wstag895.c.
| u16 actor8Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1557 of file wstag895.c.
| u16 actor9Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1558 of file wstag895.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1559 of file wstag895.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1560 of file wstag895.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1561 of file wstag895.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1562 of file wstag895.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1563 of file wstag895.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (0x7E00 | (( 3 ) + 29)) , 1, 0xFFFF } |
Definition at line 1564 of file wstag895.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 0x17 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1565 of file wstag895.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 0xA ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1566 of file wstag895.c.
| u16 actor18Conditions[] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1567 of file wstag895.c.
| u16 actor19Conditions[] = { (0x7E00 | (( 0xB ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1568 of file wstag895.c.
| u16 actor20Conditions[] = { (0x7E00 | (( 0x16 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1569 of file wstag895.c.
| u16 actor22Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1570 of file wstag895.c.
| u16 actor23Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1571 of file wstag895.c.
| u16 actor24Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1572 of file wstag895.c.
| u16 actor25Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1573 of file wstag895.c.
| u16 actor26Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1574 of file wstag895.c.
| u16 actor27Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1575 of file wstag895.c.
| u16 actor28Conditions[] = { (0x7E00 | (( 3 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1576 of file wstag895.c.
| u16 actor29Conditions[] = { (0x7E00 | (( 4 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1577 of file wstag895.c.
| u16 actor30Conditions[] = { (0x7E00 | (( 5 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1578 of file wstag895.c.
| u16 actor31Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1579 of file wstag895.c.
| u16 actor32Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1580 of file wstag895.c.
| u16 actor33Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1581 of file wstag895.c.
| u16 actor34Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1582 of file wstag895.c.
| u16 actor35Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1583 of file wstag895.c.
| u16 actor36Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1584 of file wstag895.c.
| u16 actor37Conditions[] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1585 of file wstag895.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x22, 4, 456, 424, 1 } |
Definition at line 1586 of file wstag895.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x22, 4, 168, 256, 5 } |
Definition at line 1587 of file wstag895.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x22, 4, 840, 520, 1 } |
Definition at line 1588 of file wstag895.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x22, 4, 168, 256, 5 } |
Definition at line 1589 of file wstag895.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x22, 4, 456, 424, 1 } |
Definition at line 1590 of file wstag895.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x40, 5, 456, 424, 1 } |
Definition at line 1591 of file wstag895.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x40, 5, 456, 424, 1 } |
Definition at line 1592 of file wstag895.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x40, 5, 840, 520, 1 } |
Definition at line 1593 of file wstag895.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x40, 5, 168, 256, 5 } |
Definition at line 1594 of file wstag895.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x40, 5, 840, 520, 1 } |
Definition at line 1595 of file wstag895.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0xB4, 6, 456, 424, 1 } |
Definition at line 1596 of file wstag895.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0xB4, 6, 840, 520, 1 } |
Definition at line 1597 of file wstag895.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0xB4, 6, 840, 520, 1 } |
Definition at line 1598 of file wstag895.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0xB4, 6, 168, 256, 5 } |
Definition at line 1599 of file wstag895.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0xB4, 6, 168, 256, 5 } |
Definition at line 1600 of file wstag895.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0xE2, 7, 456, 424, 1 } |
Definition at line 1601 of file wstag895.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0xE3, 8, 456, 424, 1 } |
Definition at line 1602 of file wstag895.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0xE7, 9, 456, 424, 1 } |
Definition at line 1603 of file wstag895.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xE8, 0xA, 456, 424, 1 } |
Definition at line 1604 of file wstag895.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0xF1, 0xB, 456, 424, 1 } |
Definition at line 1605 of file wstag895.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0xF2, 0xC, 456, 424, 1 } |
Definition at line 1606 of file wstag895.c.
| FieldActorEntry actor21 = { ((void *)0) , ((void *)0) , 0x146, 0xD, 0, 0, 0 } |
Definition at line 1607 of file wstag895.c.
| FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x148, 0xE, 256, 224, 1 } |
Definition at line 1608 of file wstag895.c.
| FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x148, 0xE, 448, 528, 1 } |
Definition at line 1609 of file wstag895.c.
| FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x148, 0xE, 704, 416, 1 } |
Definition at line 1610 of file wstag895.c.
| FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x15F, 0xF, 624, 304, 1 } |
Definition at line 1611 of file wstag895.c.
| FieldActorEntry actor26 = { actor26Conditions, ((void *)0) , 0x15F, 0xF, 720, 544, 1 } |
Definition at line 1612 of file wstag895.c.
| FieldActorEntry actor27 = { actor27Conditions, ((void *)0) , 0x15F, 0xF, 784, 488, 1 } |
Definition at line 1613 of file wstag895.c.
| FieldActorEntry actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x10, 608, 512, 1 } |
Definition at line 1614 of file wstag895.c.
| FieldActorEntry actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x10, 864, 448, 1 } |
Definition at line 1615 of file wstag895.c.
| FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x10, 288, 544, 1 } |
Definition at line 1616 of file wstag895.c.
| FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x10, 440, 324, 1 } |
Definition at line 1617 of file wstag895.c.
| FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x10, 288, 544, 1 } |
Definition at line 1618 of file wstag895.c.
| FieldActorEntry actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x10, 280, 300, 1 } |
Definition at line 1619 of file wstag895.c.
| FieldActorEntry actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x10, 864, 448, 1 } |
Definition at line 1620 of file wstag895.c.
| FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x10, 608, 512, 1 } |
Definition at line 1621 of file wstag895.c.
| FieldActorEntry actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x10, 256, 224, 1 } |
Definition at line 1622 of file wstag895.c.
| FieldActorEntry actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x10, 280, 300, 1 } |
Definition at line 1623 of file wstag895.c.
| FieldActorEntry* stageActors[] |
Definition at line 1624 of file wstag895.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1665 of file wstag895.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1668 of file wstag895.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1674 of file wstag895.c.