|
Digimon World 3 decomp
The European version, SLES_039.36
|
WSTAG885: Circuit Board, Underground: a deep tunnel with Black Kingz and Numemon. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x693 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point1 = { 0x2ED, 1, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point0 = { 0x2E8, 1, 1, 176, 0x168, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints2_1Point1 = { 0x2EE, 2, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints2_1Point0 = { 0x2E8, 2, 1, 176, 0x168, 5, &placePoints2_1Point1 } |
| StagePoints | placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
| StagePoint | placePoints3_1Point1 = { 0x2EE, 3, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints3_1Point0 = { 0x2E8, 3, 1, 176, 0x168, 5, &placePoints3_1Point1 } |
| StagePoints | placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
| StagePoint | placePoints3_2Point1 = { 0x2E9, 3, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints3_2Point0 = { 0x2ED, 3, 2, 224, 192, 5, &placePoints3_2Point1 } |
| StagePoints | placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
| StagePoint | placePoints5_1Point1 = { 0x2E9, 5, 4, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point0 = { 0x2ED, 5, 4, 0x350, 0x1F8, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints6_2Point1 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints6_2Point0 = { 0x2ED, 6, 2, 0x350, 0x1F8, 5, &placePoints6_2Point1 } |
| StagePoints | placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
| StagePoint | placePoints7_1Point1 = { 0x2EE, 7, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints7_1Point0 = { 0x2E8, 7, 1, 176, 0x168, 5, &placePoints7_1Point1 } |
| StagePoints | placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
| StagePoint | placePoints7_2Point1 = { 0x2EE, 7, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints7_2Point0 = { 0x2E8, 7, 2, 176, 0x168, 5, &placePoints7_2Point1 } |
| StagePoints | placePoints7_2 = { 7, 2, &placePoints7_2Point0 } |
| StagePoint | placePoints7_3Point1 = { 0x2EE, 7, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints7_3Point0 = { 0x2EE, 7, 1, 224, 0x240, 5, &placePoints7_3Point1 } |
| StagePoints | placePoints7_3 = { 7, 3, &placePoints7_3Point0 } |
| StagePoint | placePoints8_1Point1 = { 0x2ED, 8, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints8_1Point0 = { 0x2E8, 8, 2, 176, 0x168, 5, &placePoints8_1Point1 } |
| StagePoints | placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
| StagePoint | placePoints9_1Point1 = { 0x2EE, 9, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints9_1Point0 = { 0x2E8, 9, 1, 176, 0x168, 5, &placePoints9_1Point1 } |
| StagePoints | placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
| StagePoint | placePoints10_1Point1 = { 0x2EE, 10, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints10_1Point0 = { 0x2E8, 10, 1, 176, 0x168, 5, &placePoints10_1Point1 } |
| StagePoints | placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
| StagePoint | placePoints10_2Point1 = { 0x2E9, 10, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints10_2Point0 = { 0x2ED, 10, 1, 0x350, 0x1F8, 5, &placePoints10_2Point1 } |
| StagePoints | placePoints10_2 = { 10, 2, &placePoints10_2Point0 } |
| StagePoint | placePoints11_1Point1 = { 0x2EE, 11, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints11_1Point0 = { 0x2E8, 11, 1, 176, 0x168, 5, &placePoints11_1Point1 } |
| StagePoints | placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
| StagePoint | placePoints11_2Point1 = { 0x2E9, 11, 2, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints11_2Point0 = { 0x2ED, 11, 1, 0x350, 0x1F8, 5, &placePoints11_2Point1 } |
| StagePoints | placePoints11_2 = { 11, 2, &placePoints11_2Point0 } |
| StagePoint | placePoints12_1Point1 = { 0x2ED, 12, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints12_1Point0 = { 0x2EA, 12, 1, 224, 0x200, 5, &placePoints12_1Point1 } |
| StagePoints | placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
| StagePoint | placePoints12_2Point1 = { 0x2EE, 12, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints12_2Point0 = { 0x2EA, 12, 2, 224, 0x200, 5, &placePoints12_2Point1 } |
| StagePoints | placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
| StagePoint | placePoints12_3Point1 = { 0x2EB, 12, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints12_3Point0 = { 0x2ED, 12, 1, 224, 192, 5, &placePoints12_3Point1 } |
| StagePoints | placePoints12_3 = { 12, 3, &placePoints12_3Point0 } |
| StagePoint | placePoints12_4Point1 = { 0x2EB, 12, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints12_4Point0 = { 0x2EE, 12, 1, 224, 0x240, 5, &placePoints12_4Point1 } |
| StagePoints | placePoints12_4 = { 12, 4, &placePoints12_4Point0 } |
| StagePoint | placePoints12_5Point1 = { 0x2E9, 12, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints12_5Point0 = { 0x2EE, 12, 2, 224, 0x240, 5, &placePoints12_5Point1 } |
| StagePoints | placePoints12_5 = { 12, 5, &placePoints12_5Point0 } |
| StagePoint | placePoints13_1Point1 = { 0x2ED, 13, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints13_1Point0 = { 0x2EA, 13, 1, 224, 0x200, 5, &placePoints13_1Point1 } |
| StagePoints | placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
| StagePoint | placePoints13_2Point1 = { 0x2EE, 13, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints13_2Point0 = { 0x2E8, 13, 1, 176, 0x168, 5, &placePoints13_2Point1 } |
| StagePoints | placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
| StagePoint | placePoints13_3Point1 = { 0x2EC, 13, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints13_3Point0 = { 0x2ED, 13, 1, 224, 192, 5, &placePoints13_3Point1 } |
| StagePoints | placePoints13_3 = { 13, 3, &placePoints13_3Point0 } |
| StagePoint | placePoints13_4Point1 = { 0x2E9, 13, 1, 0x240, 240, 1, ((void *)0) } |
| StagePoint | placePoints13_4Point0 = { 0x2EC, 13, 3, 240, 0x1D8, 5, &placePoints13_4Point1 } |
| StagePoints | placePoints13_4 = { 13, 4, &placePoints13_4Point0 } |
| StagePoint | placePoints13_5Point1 = { 0x2EB, 13, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints13_5Point0 = { 0x2EE, 13, 1, 224, 0x240, 5, &placePoints13_5Point1 } |
| StagePoints | placePoints13_5 = { 13, 5, &placePoints13_5Point0 } |
| StagePoint | placePoints13_6Point1 = { 0x2EB, 13, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints13_6Point0 = { 0x2EE, 13, 2, 224, 0x240, 5, &placePoints13_6Point1 } |
| StagePoints | placePoints13_6 = { 13, 6, &placePoints13_6Point0 } |
| StagePoint | placePoints18_1Point1 = { 0x2EB, 18, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints18_1Point0 = { 0x2E8, 18, 1, 176, 0x168, 5, &placePoints18_1Point1 } |
| StagePoints | placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
| StagePoint | placePoints19_1Point1 = { 0x2EE, 19, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints19_1Point0 = { 0x2EA, 19, 1, 224, 0x200, 5, &placePoints19_1Point1 } |
| StagePoints | placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
| StagePoint | placePoints19_2Point1 = { 0x2EE, 19, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints19_2Point0 = { 0x2E8, 19, 1, 176, 0x168, 5, &placePoints19_2Point1 } |
| StagePoints | placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
| StagePoint | placePoints19_3Point1 = { 0x2EE, 19, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints19_3Point0 = { 0x2EE, 19, 1, 224, 0x240, 5, &placePoints19_3Point1 } |
| StagePoints | placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
| StagePoint | placePoints19_4Point1 = { 0x2ED, 19, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints19_4Point0 = { 0x2ED, 19, 1, 224, 192, 5, &placePoints19_4Point1 } |
| StagePoints | placePoints19_4 = { 19, 4, &placePoints19_4Point0 } |
| StagePoint | placePoints19_5Point1 = { 0x2EB, 19, 4, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints19_5Point0 = { 0x2ED, 19, 3, 0x350, 0x1F8, 5, &placePoints19_5Point1 } |
| StagePoints | placePoints19_5 = { 19, 5, &placePoints19_5Point0 } |
| StagePoint | placePoints20_1Point1 = { 0x2EE, 20, 2, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints20_1Point0 = { 0x2EA, 20, 2, 224, 0x200, 5, &placePoints20_1Point1 } |
| StagePoints | placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
| StagePoint | placePoints20_2Point1 = { 0x2EE, 20, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints20_2Point0 = { 0x2EE, 20, 1, 224, 0x240, 5, &placePoints20_2Point1 } |
| StagePoints | placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
| StagePoint | placePoints20_3Point1 = { 0x2ED, 20, 3, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints20_3Point0 = { 0x2ED, 20, 1, 224, 192, 5, &placePoints20_3Point1 } |
| StagePoints | placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
| StagePoint | placePoints20_4Point1 = { 0x2ED, 20, 4, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints20_4Point0 = { 0x2ED, 20, 2, 0x350, 0x1F8, 5, &placePoints20_4Point1 } |
| StagePoints | placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
| StagePoint | placePoints20_5Point1 = { 0x2ED, 20, 5, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints20_5Point0 = { 0x2ED, 20, 3, 0x350, 0x1F8, 5, &placePoints20_5Point1 } |
| StagePoints | placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
| StagePoint | placePoints20_6Point1 = { 0x2EB, 20, 4, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_6Point0 = { 0x2ED, 20, 4, 0x350, 0x1F8, 5, &placePoints20_6Point1 } |
| StagePoints | placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
| StagePoint | placePoints20_7Point1 = { 0x2ED, 20, 6, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints20_7Point0 = { 0x2ED, 20, 5, 224, 192, 5, &placePoints20_7Point1 } |
| StagePoints | placePoints20_7 = { 20, 7, &placePoints20_7Point0 } |
| StagePoint | placePoints20_8Point1 = { 0x2EB, 20, 5, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_8Point0 = { 0x2ED, 20, 5, 0x350, 0x1F8, 5, &placePoints20_8Point1 } |
| StagePoints | placePoints20_8 = { 20, 8, &placePoints20_8Point0 } |
| StagePoint | placePoints20_9Point1 = { 0x2EB, 20, 6, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints20_9Point0 = { 0x2ED, 20, 6, 224, 192, 5, &placePoints20_9Point1 } |
| StagePoints | placePoints20_9 = { 20, 9, &placePoints20_9Point0 } |
| StagePoint | placePoints21_1Point1 = { 0x2EC, 21, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints21_1Point0 = { 0x2EA, 21, 1, 224, 0x200, 5, &placePoints21_1Point1 } |
| StagePoints | placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
| StagePoint | placePoints21_2Point1 = { 0x2EE, 21, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints21_2Point0 = { 0x2EC, 21, 1, 240, 0x1D8, 5, &placePoints21_2Point1 } |
| StagePoints | placePoints21_2 = { 21, 2, &placePoints21_2Point0 } |
| StagePoint | placePoints22_1Point1 = { 0x2EE, 22, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints22_1Point0 = { 0x2E8, 22, 1, 176, 0x168, 5, &placePoints22_1Point1 } |
| StagePoints | placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
| StagePoint | placePoints22_2Point1 = { 0x2EE, 22, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints22_2Point0 = { 0x2E8, 22, 2, 176, 0x168, 5, &placePoints22_2Point1 } |
| StagePoints | placePoints22_2 = { 22, 2, &placePoints22_2Point0 } |
| StagePoint | placePoints22_3Point1 = { 0x2EB, 22, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints22_3Point0 = { 0x2EE, 22, 1, 224, 0x240, 5, &placePoints22_3Point1 } |
| StagePoints | placePoints22_3 = { 22, 3, &placePoints22_3Point0 } |
| StagePoint | placePoints23_1Point1 = { 0x2EC, 23, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints23_1Point0 = { 0x2E8, 23, 1, 176, 0x168, 5, &placePoints23_1Point1 } |
| StagePoints | placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
| StagePoint | placePoints23_2Point1 = { 0x2EC, 23, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints23_2Point0 = { 0x2EC, 23, 1, 240, 0x1D8, 5, &placePoints23_2Point1 } |
| StagePoints | placePoints23_2 = { 23, 2, &placePoints23_2Point0 } |
| StagePoint | placePoints23_3Point1 = { 0x2EE, 23, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints23_3Point0 = { 0x2EC, 23, 2, 240, 0x1D8, 5, &placePoints23_3Point1 } |
| StagePoints | placePoints23_3 = { 23, 3, &placePoints23_3Point0 } |
| StagePoint | placePoints24_1Point1 = { 0x2EC, 24, 2, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints24_1Point0 = { 0x2E8, 24, 1, 176, 0x168, 5, &placePoints24_1Point1 } |
| StagePoints | placePoints24_1 = { 24, 1, &placePoints24_1Point0 } |
| StagePoint | placePoints24_2Point1 = { 0x2EC, 24, 3, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints24_2Point0 = { 0x2EC, 24, 1, 240, 0x1D8, 5, &placePoints24_2Point1 } |
| StagePoints | placePoints24_2 = { 24, 2, &placePoints24_2Point0 } |
| StagePoint | placePoints24_3Point1 = { 0x2EC, 24, 4, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints24_3Point0 = { 0x2EC, 24, 2, 240, 0x1D8, 5, &placePoints24_3Point1 } |
| StagePoints | placePoints24_3 = { 24, 3, &placePoints24_3Point0 } |
| StagePoint | placePoints24_4Point1 = { 0x2EC, 24, 5, 0x3B0, 120, 1, ((void *)0) } |
| StagePoint | placePoints24_4Point0 = { 0x2EC, 24, 3, 240, 0x1D8, 5, &placePoints24_4Point1 } |
| StagePoints | placePoints24_4 = { 24, 4, &placePoints24_4Point0 } |
| StagePoint | placePoints24_5Point1 = { 0x2EB, 24, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints24_5Point0 = { 0x2EC, 24, 4, 240, 0x1D8, 5, &placePoints24_5Point1 } |
| StagePoints | placePoints24_5 = { 24, 5, &placePoints24_5Point0 } |
| StagePoint | placePoints28_1Point1 = { 0x2ED, 28, 2, 0x3A0, 128, 1, ((void *)0) } |
| StagePoint | placePoints28_1Point0 = { 0x2EA, 28, 1, 224, 0x200, 5, &placePoints28_1Point1 } |
| StagePoints | placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
| StagePoint | placePoints28_2Point1 = { 0x2EE, 28, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints28_2Point0 = { 0x2EA, 28, 2, 224, 0x200, 5, &placePoints28_2Point1 } |
| StagePoints | placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
| StagePoint | placePoints28_3Point1 = { 0x2EB, 28, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints28_3Point0 = { 0x2ED, 28, 1, 224, 192, 5, &placePoints28_3Point1 } |
| StagePoints | placePoints28_3 = { 28, 3, &placePoints28_3Point0 } |
| StagePoint | placePoints28_4Point1 = { 0x2EB, 28, 2, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints28_4Point0 = { 0x2EE, 28, 1, 224, 0x240, 5, &placePoints28_4Point1 } |
| StagePoints | placePoints28_4 = { 28, 4, &placePoints28_4Point0 } |
| StagePoint | placePoints29_1Point1 = { 0x2EE, 29, 1, 0x130, 200, 1, ((void *)0) } |
| StagePoint | placePoints29_1Point0 = { 0x2E8, 29, 1, 176, 0x168, 5, &placePoints29_1Point1 } |
| StagePoints | placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
| StagePoint | placePoints29_2Point1 = { 0x2EE, 29, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
| StagePoint | placePoints29_2Point0 = { 0x2EA, 29, 1, 224, 0x200, 5, &placePoints29_2Point1 } |
| StagePoints | placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
| StagePoint | placePoints30_1Point1 = { 0x2EB, 30, 1, 0x240, 160, 1, ((void *)0) } |
| StagePoint | placePoints30_1Point0 = { 0x2ED, 30, 1, 224, 192, 5, &placePoints30_1Point1 } |
| StagePoints | placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place2Area0Battles |
| AreaBattle | place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area1Battles |
| AreaBattle | place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area2Battles |
| AreaBattle | place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place2Area3Battles |
| AreaBattle | place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place3Area0Battles |
| AreaBattle | place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area1Battles |
| AreaBattle | place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area2Battles |
| AreaBattle | place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place3Area3Battles |
| AreaBattle | place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| AreaBattle | place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place7Area0Battles |
| AreaBattle | place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area1Battles |
| AreaBattle | place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area2Battles |
| AreaBattle | place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area3Battles |
| AreaBattle | place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place8Area0Battles |
| AreaBattle | place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area1Battles |
| AreaBattle | place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area2Battles |
| AreaBattle | place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place8Area3Battles |
| AreaBattle | place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place9Area0Battles |
| AreaBattle | place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area1Battles |
| AreaBattle | place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area2Battles |
| AreaBattle | place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place9Area3Battles |
| AreaBattle | place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place10Area0Battles |
| AreaBattle | place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area1Battles |
| AreaBattle | place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area2Battles |
| AreaBattle | place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place10Area3Battles |
| AreaBattle | place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place11Area0Battles |
| AreaBattle | place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area1Battles |
| AreaBattle | place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area2Battles |
| AreaBattle | place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area3Battles |
| AreaBattle | place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place12Area0Battles |
| AreaBattle | place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area1Battles |
| AreaBattle | place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area2Battles |
| AreaBattle | place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area3Battles |
| AreaBattle | place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place13Area0Battles |
| AreaBattle | place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area1Battles |
| AreaBattle | place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area2Battles |
| AreaBattle | place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area3Battles |
| AreaBattle | place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place18Area0Battles |
| AreaBattle | place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area1Battles |
| AreaBattle | place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area2Battles |
| AreaBattle | place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area3Battles |
| AreaBattle | place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place19Area0Battles |
| AreaBattle | place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area1Battles |
| AreaBattle | place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area2Battles |
| AreaBattle | place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area3Battles |
| AreaBattle | place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place20Area0Battles |
| AreaBattle | place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area1Battles |
| AreaBattle | place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area2Battles |
| AreaBattle | place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area3Battles |
| AreaBattle | place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place21Area0Battles |
| AreaBattle | place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area1Battles |
| AreaBattle | place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area2Battles |
| AreaBattle | place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area3Battles |
| AreaBattle | place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place22Area0Battles |
| AreaBattle | place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area1Battles |
| AreaBattle | place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area2Battles |
| AreaBattle | place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area3Battles |
| AreaBattle | place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place23Area0Battles |
| AreaBattle | place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area1Battles |
| AreaBattle | place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area2Battles |
| AreaBattle | place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area3Battles |
| AreaBattle | place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place24Area0Battles |
| AreaBattle | place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area1Battles |
| AreaBattle | place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area2Battles |
| AreaBattle | place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area3Battles |
| AreaBattle | place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place28Area0Battles |
| AreaBattle | place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area1Battles |
| AreaBattle | place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area2Battles |
| AreaBattle | place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area3Battles |
| AreaBattle | place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place29Area0Battles |
| AreaBattle | place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area1Battles |
| AreaBattle | place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area2Battles |
| AreaBattle | place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area3Battles |
| AreaBattle | place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place30Area0Battles |
| AreaBattle | place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area1Battles |
| AreaBattle | place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area2Battles |
| AreaBattle | place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| u16 | actor6Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x23 )) , 0, 0xFFFF } |
| u16 | actor6Talk0Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x49 )) , 1, 0xFFFF } |
| u16 | actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x23 )) , 1, 0xFFFF } |
| u16 | actor6Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor6Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor6Talk3Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor6Talk3Actions [] |
| u16 | actor7Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x21 )) , 0, 0xFFFF } |
| u16 | actor7Talk0Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
| u16 | actor7Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x21 )) , 1, 0xFFFF } |
| u16 | actor7Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor7Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor7Talk3Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor7Talk3Actions [] |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0xC6 )) , 0, 0xFFFF } |
| u16 | actor8Talk0Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0xC6 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk3Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor8Talk3Actions [] |
| u16 | actor9Talk0Conditions [] = { (0x9200 | ( 0x9B )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4D )) , 1, 0xFFFF } |
| u16 | actor9Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x9B )) , 1, 0xFFFF } |
| u16 | actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor9Talk3Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor9Talk3Actions [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| u16 | actor0Conditions [] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor6Conditions [] |
| u16 | actor7Conditions [] |
| u16 | actor8Conditions [] |
| u16 | actor9Conditions [] |
| u16 | actor10Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 7 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7E00 | (( 0x16 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x7E00 | (( 0x17 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x23, 4, 800, 344, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x23, 4, 616, 272, 7 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x23, 4, 800, 344, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x41, 5, 616, 272, 7 } |
| FieldActorEntry | actor4 = { ((void *)0) , ((void *)0) , 0x146, 6, 0, 0, 0 } |
| FieldActorEntry | actor5 = { actor5Conditions, ((void *)0) , 0x148, 7, 400, 248, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x151, 8, 800, 344, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x152, 9, 888, 460, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x159, 0xA, 448, 200, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x15A, 0xB, 888, 460, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, ((void *)0) , 0x15F, 0xC, 464, 424, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, ((void *)0) , 0x15F, 0xC, 704, 352, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, ((void *)0) , 0x15F, 0xC, 736, 272, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, ((void *)0) , 0x160, 0xD, 880, 152, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, ((void *)0) , 0x160, 0xD, 304, 440, 1 } |
| FieldActorEntry | actor15 = { actor15Conditions, ((void *)0) , 0x160, 0xD, 736, 416, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, ((void *)0) , 0x160, 0xD, 400, 248, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, ((void *)0) , 0x160, 0xD, 592, 440, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, ((void *)0) , 0x160, 0xD, 800, 448, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, ((void *)0) , 0x160, 0xD, 784, 200, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, ((void *)0) , 0x160, 0xD, 320, 288, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, ((void *)0) , 0x160, 0xD, 800, 448, 1 } |
| FieldActorEntry | actor22 = { actor22Conditions, ((void *)0) , 0x160, 0xD, 880, 152, 1 } |
| FieldActorEntry | actor23 = { actor23Conditions, ((void *)0) , 0x160, 0xD, 736, 416, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG885: Circuit Board, Underground: a deep tunnel with Black Kingz and Numemon.
A tunnel only the other tunnels reach (WSTAG865 to 895), with Black Kingz and Numemon battles.
Definition in file wstag885.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 18 of file wstag885.c.
| #define STAGE_FILE 0x693 |
Definition at line 19 of file wstag885.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 22 of file wstag885.c.
| StagePoint placePoints1_1Point1 = { 0x2ED, 1, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 42 of file wstag885.c.
| StagePoint placePoints1_1Point0 = { 0x2E8, 1, 1, 176, 0x168, 5, &placePoints1_1Point1 } |
Definition at line 43 of file wstag885.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 44 of file wstag885.c.
| StagePoint placePoints2_1Point1 = { 0x2EE, 2, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 45 of file wstag885.c.
| StagePoint placePoints2_1Point0 = { 0x2E8, 2, 1, 176, 0x168, 5, &placePoints2_1Point1 } |
Definition at line 46 of file wstag885.c.
| StagePoints placePoints2_1 = { 2, 1, &placePoints2_1Point0 } |
Definition at line 47 of file wstag885.c.
| StagePoint placePoints3_1Point1 = { 0x2EE, 3, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 48 of file wstag885.c.
| StagePoint placePoints3_1Point0 = { 0x2E8, 3, 1, 176, 0x168, 5, &placePoints3_1Point1 } |
Definition at line 49 of file wstag885.c.
| StagePoints placePoints3_1 = { 3, 1, &placePoints3_1Point0 } |
Definition at line 50 of file wstag885.c.
| StagePoint placePoints3_2Point1 = { 0x2E9, 3, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 51 of file wstag885.c.
| StagePoint placePoints3_2Point0 = { 0x2ED, 3, 2, 224, 192, 5, &placePoints3_2Point1 } |
Definition at line 52 of file wstag885.c.
| StagePoints placePoints3_2 = { 3, 2, &placePoints3_2Point0 } |
Definition at line 53 of file wstag885.c.
| StagePoint placePoints5_1Point1 = { 0x2E9, 5, 4, 0x240, 240, 1, ((void *)0) } |
Definition at line 54 of file wstag885.c.
| StagePoint placePoints5_1Point0 = { 0x2ED, 5, 4, 0x350, 0x1F8, 5, &placePoints5_1Point1 } |
Definition at line 55 of file wstag885.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 56 of file wstag885.c.
| StagePoint placePoints6_1Point1 = { 0x2EE, 6, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 57 of file wstag885.c.
| StagePoint placePoints6_1Point0 = { 0x2EA, 6, 1, 224, 0x200, 5, &placePoints6_1Point1 } |
Definition at line 58 of file wstag885.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 59 of file wstag885.c.
| StagePoint placePoints6_2Point1 = { 0x2EE, 6, 3, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 60 of file wstag885.c.
| StagePoint placePoints6_2Point0 = { 0x2ED, 6, 2, 0x350, 0x1F8, 5, &placePoints6_2Point1 } |
Definition at line 61 of file wstag885.c.
| StagePoints placePoints6_2 = { 6, 2, &placePoints6_2Point0 } |
Definition at line 62 of file wstag885.c.
| StagePoint placePoints7_1Point1 = { 0x2EE, 7, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 63 of file wstag885.c.
| StagePoint placePoints7_1Point0 = { 0x2E8, 7, 1, 176, 0x168, 5, &placePoints7_1Point1 } |
Definition at line 64 of file wstag885.c.
| StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
Definition at line 65 of file wstag885.c.
| StagePoint placePoints7_2Point1 = { 0x2EE, 7, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 66 of file wstag885.c.
| StagePoint placePoints7_2Point0 = { 0x2E8, 7, 2, 176, 0x168, 5, &placePoints7_2Point1 } |
Definition at line 67 of file wstag885.c.
| StagePoints placePoints7_2 = { 7, 2, &placePoints7_2Point0 } |
Definition at line 68 of file wstag885.c.
| StagePoint placePoints7_3Point1 = { 0x2EE, 7, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 69 of file wstag885.c.
| StagePoint placePoints7_3Point0 = { 0x2EE, 7, 1, 224, 0x240, 5, &placePoints7_3Point1 } |
Definition at line 70 of file wstag885.c.
| StagePoints placePoints7_3 = { 7, 3, &placePoints7_3Point0 } |
Definition at line 71 of file wstag885.c.
| StagePoint placePoints8_1Point1 = { 0x2ED, 8, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 72 of file wstag885.c.
| StagePoint placePoints8_1Point0 = { 0x2E8, 8, 2, 176, 0x168, 5, &placePoints8_1Point1 } |
Definition at line 73 of file wstag885.c.
| StagePoints placePoints8_1 = { 8, 1, &placePoints8_1Point0 } |
Definition at line 74 of file wstag885.c.
| StagePoint placePoints9_1Point1 = { 0x2EE, 9, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 75 of file wstag885.c.
| StagePoint placePoints9_1Point0 = { 0x2E8, 9, 1, 176, 0x168, 5, &placePoints9_1Point1 } |
Definition at line 76 of file wstag885.c.
| StagePoints placePoints9_1 = { 9, 1, &placePoints9_1Point0 } |
Definition at line 77 of file wstag885.c.
| StagePoint placePoints10_1Point1 = { 0x2EE, 10, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 78 of file wstag885.c.
| StagePoint placePoints10_1Point0 = { 0x2E8, 10, 1, 176, 0x168, 5, &placePoints10_1Point1 } |
Definition at line 79 of file wstag885.c.
| StagePoints placePoints10_1 = { 10, 1, &placePoints10_1Point0 } |
Definition at line 80 of file wstag885.c.
| StagePoint placePoints10_2Point1 = { 0x2E9, 10, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 81 of file wstag885.c.
| StagePoint placePoints10_2Point0 = { 0x2ED, 10, 1, 0x350, 0x1F8, 5, &placePoints10_2Point1 } |
Definition at line 82 of file wstag885.c.
| StagePoints placePoints10_2 = { 10, 2, &placePoints10_2Point0 } |
Definition at line 83 of file wstag885.c.
| StagePoint placePoints11_1Point1 = { 0x2EE, 11, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 84 of file wstag885.c.
| StagePoint placePoints11_1Point0 = { 0x2E8, 11, 1, 176, 0x168, 5, &placePoints11_1Point1 } |
Definition at line 85 of file wstag885.c.
| StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
Definition at line 86 of file wstag885.c.
| StagePoint placePoints11_2Point1 = { 0x2E9, 11, 2, 0x240, 240, 1, ((void *)0) } |
Definition at line 87 of file wstag885.c.
| StagePoint placePoints11_2Point0 = { 0x2ED, 11, 1, 0x350, 0x1F8, 5, &placePoints11_2Point1 } |
Definition at line 88 of file wstag885.c.
| StagePoints placePoints11_2 = { 11, 2, &placePoints11_2Point0 } |
Definition at line 89 of file wstag885.c.
| StagePoint placePoints12_1Point1 = { 0x2ED, 12, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 90 of file wstag885.c.
| StagePoint placePoints12_1Point0 = { 0x2EA, 12, 1, 224, 0x200, 5, &placePoints12_1Point1 } |
Definition at line 91 of file wstag885.c.
| StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
Definition at line 92 of file wstag885.c.
| StagePoint placePoints12_2Point1 = { 0x2EE, 12, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 93 of file wstag885.c.
| StagePoint placePoints12_2Point0 = { 0x2EA, 12, 2, 224, 0x200, 5, &placePoints12_2Point1 } |
Definition at line 94 of file wstag885.c.
| StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
Definition at line 95 of file wstag885.c.
| StagePoint placePoints12_3Point1 = { 0x2EB, 12, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 96 of file wstag885.c.
| StagePoint placePoints12_3Point0 = { 0x2ED, 12, 1, 224, 192, 5, &placePoints12_3Point1 } |
Definition at line 97 of file wstag885.c.
| StagePoints placePoints12_3 = { 12, 3, &placePoints12_3Point0 } |
Definition at line 98 of file wstag885.c.
| StagePoint placePoints12_4Point1 = { 0x2EB, 12, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 99 of file wstag885.c.
| StagePoint placePoints12_4Point0 = { 0x2EE, 12, 1, 224, 0x240, 5, &placePoints12_4Point1 } |
Definition at line 100 of file wstag885.c.
| StagePoints placePoints12_4 = { 12, 4, &placePoints12_4Point0 } |
Definition at line 101 of file wstag885.c.
| StagePoint placePoints12_5Point1 = { 0x2E9, 12, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 102 of file wstag885.c.
| StagePoint placePoints12_5Point0 = { 0x2EE, 12, 2, 224, 0x240, 5, &placePoints12_5Point1 } |
Definition at line 103 of file wstag885.c.
| StagePoints placePoints12_5 = { 12, 5, &placePoints12_5Point0 } |
Definition at line 104 of file wstag885.c.
| StagePoint placePoints13_1Point1 = { 0x2ED, 13, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 105 of file wstag885.c.
| StagePoint placePoints13_1Point0 = { 0x2EA, 13, 1, 224, 0x200, 5, &placePoints13_1Point1 } |
Definition at line 106 of file wstag885.c.
| StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
Definition at line 107 of file wstag885.c.
| StagePoint placePoints13_2Point1 = { 0x2EE, 13, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 108 of file wstag885.c.
| StagePoint placePoints13_2Point0 = { 0x2E8, 13, 1, 176, 0x168, 5, &placePoints13_2Point1 } |
Definition at line 109 of file wstag885.c.
| StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
Definition at line 110 of file wstag885.c.
| StagePoint placePoints13_3Point1 = { 0x2EC, 13, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 111 of file wstag885.c.
| StagePoint placePoints13_3Point0 = { 0x2ED, 13, 1, 224, 192, 5, &placePoints13_3Point1 } |
Definition at line 112 of file wstag885.c.
| StagePoints placePoints13_3 = { 13, 3, &placePoints13_3Point0 } |
Definition at line 113 of file wstag885.c.
| StagePoint placePoints13_4Point1 = { 0x2E9, 13, 1, 0x240, 240, 1, ((void *)0) } |
Definition at line 114 of file wstag885.c.
| StagePoint placePoints13_4Point0 = { 0x2EC, 13, 3, 240, 0x1D8, 5, &placePoints13_4Point1 } |
Definition at line 115 of file wstag885.c.
| StagePoints placePoints13_4 = { 13, 4, &placePoints13_4Point0 } |
Definition at line 116 of file wstag885.c.
| StagePoint placePoints13_5Point1 = { 0x2EB, 13, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 117 of file wstag885.c.
| StagePoint placePoints13_5Point0 = { 0x2EE, 13, 1, 224, 0x240, 5, &placePoints13_5Point1 } |
Definition at line 118 of file wstag885.c.
| StagePoints placePoints13_5 = { 13, 5, &placePoints13_5Point0 } |
Definition at line 119 of file wstag885.c.
| StagePoint placePoints13_6Point1 = { 0x2EB, 13, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 120 of file wstag885.c.
| StagePoint placePoints13_6Point0 = { 0x2EE, 13, 2, 224, 0x240, 5, &placePoints13_6Point1 } |
Definition at line 121 of file wstag885.c.
| StagePoints placePoints13_6 = { 13, 6, &placePoints13_6Point0 } |
Definition at line 122 of file wstag885.c.
| StagePoint placePoints18_1Point1 = { 0x2EB, 18, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 123 of file wstag885.c.
| StagePoint placePoints18_1Point0 = { 0x2E8, 18, 1, 176, 0x168, 5, &placePoints18_1Point1 } |
Definition at line 124 of file wstag885.c.
| StagePoints placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
Definition at line 125 of file wstag885.c.
| StagePoint placePoints19_1Point1 = { 0x2EE, 19, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 126 of file wstag885.c.
| StagePoint placePoints19_1Point0 = { 0x2EA, 19, 1, 224, 0x200, 5, &placePoints19_1Point1 } |
Definition at line 127 of file wstag885.c.
| StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
Definition at line 128 of file wstag885.c.
| StagePoint placePoints19_2Point1 = { 0x2EE, 19, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 129 of file wstag885.c.
| StagePoint placePoints19_2Point0 = { 0x2E8, 19, 1, 176, 0x168, 5, &placePoints19_2Point1 } |
Definition at line 130 of file wstag885.c.
| StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
Definition at line 131 of file wstag885.c.
| StagePoint placePoints19_3Point1 = { 0x2EE, 19, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 132 of file wstag885.c.
| StagePoint placePoints19_3Point0 = { 0x2EE, 19, 1, 224, 0x240, 5, &placePoints19_3Point1 } |
Definition at line 133 of file wstag885.c.
| StagePoints placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
Definition at line 134 of file wstag885.c.
| StagePoint placePoints19_4Point1 = { 0x2ED, 19, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 135 of file wstag885.c.
| StagePoint placePoints19_4Point0 = { 0x2ED, 19, 1, 224, 192, 5, &placePoints19_4Point1 } |
Definition at line 136 of file wstag885.c.
| StagePoints placePoints19_4 = { 19, 4, &placePoints19_4Point0 } |
Definition at line 137 of file wstag885.c.
| StagePoint placePoints19_5Point1 = { 0x2EB, 19, 4, 0x240, 160, 1, ((void *)0) } |
Definition at line 138 of file wstag885.c.
| StagePoint placePoints19_5Point0 = { 0x2ED, 19, 3, 0x350, 0x1F8, 5, &placePoints19_5Point1 } |
Definition at line 139 of file wstag885.c.
| StagePoints placePoints19_5 = { 19, 5, &placePoints19_5Point0 } |
Definition at line 140 of file wstag885.c.
| StagePoint placePoints20_1Point1 = { 0x2EE, 20, 2, 0x130, 200, 1, ((void *)0) } |
Definition at line 141 of file wstag885.c.
| StagePoint placePoints20_1Point0 = { 0x2EA, 20, 2, 224, 0x200, 5, &placePoints20_1Point1 } |
Definition at line 142 of file wstag885.c.
| StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
Definition at line 143 of file wstag885.c.
| StagePoint placePoints20_2Point1 = { 0x2EE, 20, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 144 of file wstag885.c.
| StagePoint placePoints20_2Point0 = { 0x2EE, 20, 1, 224, 0x240, 5, &placePoints20_2Point1 } |
Definition at line 145 of file wstag885.c.
| StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
Definition at line 146 of file wstag885.c.
| StagePoint placePoints20_3Point1 = { 0x2ED, 20, 3, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 147 of file wstag885.c.
| StagePoint placePoints20_3Point0 = { 0x2ED, 20, 1, 224, 192, 5, &placePoints20_3Point1 } |
Definition at line 148 of file wstag885.c.
| StagePoints placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
Definition at line 149 of file wstag885.c.
| StagePoint placePoints20_4Point1 = { 0x2ED, 20, 4, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 150 of file wstag885.c.
| StagePoint placePoints20_4Point0 = { 0x2ED, 20, 2, 0x350, 0x1F8, 5, &placePoints20_4Point1 } |
Definition at line 151 of file wstag885.c.
| StagePoints placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
Definition at line 152 of file wstag885.c.
| StagePoint placePoints20_5Point1 = { 0x2ED, 20, 5, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 153 of file wstag885.c.
| StagePoint placePoints20_5Point0 = { 0x2ED, 20, 3, 0x350, 0x1F8, 5, &placePoints20_5Point1 } |
Definition at line 154 of file wstag885.c.
| StagePoints placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
Definition at line 155 of file wstag885.c.
| StagePoint placePoints20_6Point1 = { 0x2EB, 20, 4, 0x240, 160, 1, ((void *)0) } |
Definition at line 156 of file wstag885.c.
| StagePoint placePoints20_6Point0 = { 0x2ED, 20, 4, 0x350, 0x1F8, 5, &placePoints20_6Point1 } |
Definition at line 157 of file wstag885.c.
| StagePoints placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
Definition at line 158 of file wstag885.c.
| StagePoint placePoints20_7Point1 = { 0x2ED, 20, 6, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 159 of file wstag885.c.
| StagePoint placePoints20_7Point0 = { 0x2ED, 20, 5, 224, 192, 5, &placePoints20_7Point1 } |
Definition at line 160 of file wstag885.c.
| StagePoints placePoints20_7 = { 20, 7, &placePoints20_7Point0 } |
Definition at line 161 of file wstag885.c.
| StagePoint placePoints20_8Point1 = { 0x2EB, 20, 5, 0x240, 160, 1, ((void *)0) } |
Definition at line 162 of file wstag885.c.
| StagePoint placePoints20_8Point0 = { 0x2ED, 20, 5, 0x350, 0x1F8, 5, &placePoints20_8Point1 } |
Definition at line 163 of file wstag885.c.
| StagePoints placePoints20_8 = { 20, 8, &placePoints20_8Point0 } |
Definition at line 164 of file wstag885.c.
| StagePoint placePoints20_9Point1 = { 0x2EB, 20, 6, 0x240, 160, 1, ((void *)0) } |
Definition at line 165 of file wstag885.c.
| StagePoint placePoints20_9Point0 = { 0x2ED, 20, 6, 224, 192, 5, &placePoints20_9Point1 } |
Definition at line 166 of file wstag885.c.
| StagePoints placePoints20_9 = { 20, 9, &placePoints20_9Point0 } |
Definition at line 167 of file wstag885.c.
| StagePoint placePoints21_1Point1 = { 0x2EC, 21, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 168 of file wstag885.c.
| StagePoint placePoints21_1Point0 = { 0x2EA, 21, 1, 224, 0x200, 5, &placePoints21_1Point1 } |
Definition at line 169 of file wstag885.c.
| StagePoints placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
Definition at line 170 of file wstag885.c.
| StagePoint placePoints21_2Point1 = { 0x2EE, 21, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 171 of file wstag885.c.
| StagePoint placePoints21_2Point0 = { 0x2EC, 21, 1, 240, 0x1D8, 5, &placePoints21_2Point1 } |
Definition at line 172 of file wstag885.c.
| StagePoints placePoints21_2 = { 21, 2, &placePoints21_2Point0 } |
Definition at line 173 of file wstag885.c.
| StagePoint placePoints22_1Point1 = { 0x2EE, 22, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 174 of file wstag885.c.
| StagePoint placePoints22_1Point0 = { 0x2E8, 22, 1, 176, 0x168, 5, &placePoints22_1Point1 } |
Definition at line 175 of file wstag885.c.
| StagePoints placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
Definition at line 176 of file wstag885.c.
| StagePoint placePoints22_2Point1 = { 0x2EE, 22, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 177 of file wstag885.c.
| StagePoint placePoints22_2Point0 = { 0x2E8, 22, 2, 176, 0x168, 5, &placePoints22_2Point1 } |
Definition at line 178 of file wstag885.c.
| StagePoints placePoints22_2 = { 22, 2, &placePoints22_2Point0 } |
Definition at line 179 of file wstag885.c.
| StagePoint placePoints22_3Point1 = { 0x2EB, 22, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 180 of file wstag885.c.
| StagePoint placePoints22_3Point0 = { 0x2EE, 22, 1, 224, 0x240, 5, &placePoints22_3Point1 } |
Definition at line 181 of file wstag885.c.
| StagePoints placePoints22_3 = { 22, 3, &placePoints22_3Point0 } |
Definition at line 182 of file wstag885.c.
| StagePoint placePoints23_1Point1 = { 0x2EC, 23, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 183 of file wstag885.c.
| StagePoint placePoints23_1Point0 = { 0x2E8, 23, 1, 176, 0x168, 5, &placePoints23_1Point1 } |
Definition at line 184 of file wstag885.c.
| StagePoints placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
Definition at line 185 of file wstag885.c.
| StagePoint placePoints23_2Point1 = { 0x2EC, 23, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 186 of file wstag885.c.
| StagePoint placePoints23_2Point0 = { 0x2EC, 23, 1, 240, 0x1D8, 5, &placePoints23_2Point1 } |
Definition at line 187 of file wstag885.c.
| StagePoints placePoints23_2 = { 23, 2, &placePoints23_2Point0 } |
Definition at line 188 of file wstag885.c.
| StagePoint placePoints23_3Point1 = { 0x2EE, 23, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 189 of file wstag885.c.
| StagePoint placePoints23_3Point0 = { 0x2EC, 23, 2, 240, 0x1D8, 5, &placePoints23_3Point1 } |
Definition at line 190 of file wstag885.c.
| StagePoints placePoints23_3 = { 23, 3, &placePoints23_3Point0 } |
Definition at line 191 of file wstag885.c.
| StagePoint placePoints24_1Point1 = { 0x2EC, 24, 2, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 192 of file wstag885.c.
| StagePoint placePoints24_1Point0 = { 0x2E8, 24, 1, 176, 0x168, 5, &placePoints24_1Point1 } |
Definition at line 193 of file wstag885.c.
| StagePoints placePoints24_1 = { 24, 1, &placePoints24_1Point0 } |
Definition at line 194 of file wstag885.c.
| StagePoint placePoints24_2Point1 = { 0x2EC, 24, 3, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 195 of file wstag885.c.
| StagePoint placePoints24_2Point0 = { 0x2EC, 24, 1, 240, 0x1D8, 5, &placePoints24_2Point1 } |
Definition at line 196 of file wstag885.c.
| StagePoints placePoints24_2 = { 24, 2, &placePoints24_2Point0 } |
Definition at line 197 of file wstag885.c.
| StagePoint placePoints24_3Point1 = { 0x2EC, 24, 4, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 198 of file wstag885.c.
| StagePoint placePoints24_3Point0 = { 0x2EC, 24, 2, 240, 0x1D8, 5, &placePoints24_3Point1 } |
Definition at line 199 of file wstag885.c.
| StagePoints placePoints24_3 = { 24, 3, &placePoints24_3Point0 } |
Definition at line 200 of file wstag885.c.
| StagePoint placePoints24_4Point1 = { 0x2EC, 24, 5, 0x3B0, 120, 1, ((void *)0) } |
Definition at line 201 of file wstag885.c.
| StagePoint placePoints24_4Point0 = { 0x2EC, 24, 3, 240, 0x1D8, 5, &placePoints24_4Point1 } |
Definition at line 202 of file wstag885.c.
| StagePoints placePoints24_4 = { 24, 4, &placePoints24_4Point0 } |
Definition at line 203 of file wstag885.c.
| StagePoint placePoints24_5Point1 = { 0x2EB, 24, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 204 of file wstag885.c.
| StagePoint placePoints24_5Point0 = { 0x2EC, 24, 4, 240, 0x1D8, 5, &placePoints24_5Point1 } |
Definition at line 205 of file wstag885.c.
| StagePoints placePoints24_5 = { 24, 5, &placePoints24_5Point0 } |
Definition at line 206 of file wstag885.c.
| StagePoint placePoints28_1Point1 = { 0x2ED, 28, 2, 0x3A0, 128, 1, ((void *)0) } |
Definition at line 207 of file wstag885.c.
| StagePoint placePoints28_1Point0 = { 0x2EA, 28, 1, 224, 0x200, 5, &placePoints28_1Point1 } |
Definition at line 208 of file wstag885.c.
| StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
Definition at line 209 of file wstag885.c.
| StagePoint placePoints28_2Point1 = { 0x2EE, 28, 2, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 210 of file wstag885.c.
| StagePoint placePoints28_2Point0 = { 0x2EA, 28, 2, 224, 0x200, 5, &placePoints28_2Point1 } |
Definition at line 211 of file wstag885.c.
| StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
Definition at line 212 of file wstag885.c.
| StagePoint placePoints28_3Point1 = { 0x2EB, 28, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 213 of file wstag885.c.
| StagePoint placePoints28_3Point0 = { 0x2ED, 28, 1, 224, 192, 5, &placePoints28_3Point1 } |
Definition at line 214 of file wstag885.c.
| StagePoints placePoints28_3 = { 28, 3, &placePoints28_3Point0 } |
Definition at line 215 of file wstag885.c.
| StagePoint placePoints28_4Point1 = { 0x2EB, 28, 2, 0x240, 160, 1, ((void *)0) } |
Definition at line 216 of file wstag885.c.
| StagePoint placePoints28_4Point0 = { 0x2EE, 28, 1, 224, 0x240, 5, &placePoints28_4Point1 } |
Definition at line 217 of file wstag885.c.
| StagePoints placePoints28_4 = { 28, 4, &placePoints28_4Point0 } |
Definition at line 218 of file wstag885.c.
| StagePoint placePoints29_1Point1 = { 0x2EE, 29, 1, 0x130, 200, 1, ((void *)0) } |
Definition at line 219 of file wstag885.c.
| StagePoint placePoints29_1Point0 = { 0x2E8, 29, 1, 176, 0x168, 5, &placePoints29_1Point1 } |
Definition at line 220 of file wstag885.c.
| StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
Definition at line 221 of file wstag885.c.
| StagePoint placePoints29_2Point1 = { 0x2EE, 29, 1, 0x3A0, 0x1A0, 1, ((void *)0) } |
Definition at line 222 of file wstag885.c.
| StagePoint placePoints29_2Point0 = { 0x2EA, 29, 1, 224, 0x200, 5, &placePoints29_2Point1 } |
Definition at line 223 of file wstag885.c.
| StagePoints placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
Definition at line 224 of file wstag885.c.
| StagePoint placePoints30_1Point1 = { 0x2EB, 30, 1, 0x240, 160, 1, ((void *)0) } |
Definition at line 225 of file wstag885.c.
| StagePoint placePoints30_1Point0 = { 0x2ED, 30, 1, 224, 192, 5, &placePoints30_1Point1 } |
Definition at line 226 of file wstag885.c.
| StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
Definition at line 227 of file wstag885.c.
| StagePoints* placePoints[] |
| AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 246 of file wstag885.c.
| AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 247 of file wstag885.c.
| AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 248 of file wstag885.c.
| AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag885.c.
| AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 250 of file wstag885.c.
| AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 251 of file wstag885.c.
| AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 252 of file wstag885.c.
| AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 253 of file wstag885.c.
| BattleList place1Area0Battles |
Definition at line 254 of file wstag885.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 259 of file wstag885.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 260 of file wstag885.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 261 of file wstag885.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag885.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 263 of file wstag885.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 264 of file wstag885.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 265 of file wstag885.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 266 of file wstag885.c.
| BattleList place1Area1Battles |
Definition at line 267 of file wstag885.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 272 of file wstag885.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 273 of file wstag885.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 274 of file wstag885.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag885.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 276 of file wstag885.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 277 of file wstag885.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 278 of file wstag885.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 279 of file wstag885.c.
| BattleList place1Area2Battles |
Definition at line 280 of file wstag885.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 285 of file wstag885.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 286 of file wstag885.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 287 of file wstag885.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag885.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 289 of file wstag885.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 290 of file wstag885.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 291 of file wstag885.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 292 of file wstag885.c.
| BattleList place1Area3Battles |
Definition at line 293 of file wstag885.c.
| AreaBattle place2Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 298 of file wstag885.c.
| AreaBattle place2Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 299 of file wstag885.c.
| AreaBattle place2Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 300 of file wstag885.c.
| AreaBattle place2Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag885.c.
| AreaBattle place2Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 302 of file wstag885.c.
| AreaBattle place2Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 303 of file wstag885.c.
| AreaBattle place2Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 304 of file wstag885.c.
| AreaBattle place2Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 305 of file wstag885.c.
| BattleList place2Area0Battles |
Definition at line 306 of file wstag885.c.
| AreaBattle place2Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 311 of file wstag885.c.
| AreaBattle place2Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 312 of file wstag885.c.
| AreaBattle place2Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 313 of file wstag885.c.
| AreaBattle place2Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag885.c.
| AreaBattle place2Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 315 of file wstag885.c.
| AreaBattle place2Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 316 of file wstag885.c.
| AreaBattle place2Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 317 of file wstag885.c.
| AreaBattle place2Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 318 of file wstag885.c.
| BattleList place2Area1Battles |
Definition at line 319 of file wstag885.c.
| AreaBattle place2Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 324 of file wstag885.c.
| AreaBattle place2Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 325 of file wstag885.c.
| AreaBattle place2Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 326 of file wstag885.c.
| AreaBattle place2Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag885.c.
| AreaBattle place2Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 328 of file wstag885.c.
| AreaBattle place2Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 329 of file wstag885.c.
| AreaBattle place2Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 330 of file wstag885.c.
| AreaBattle place2Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 331 of file wstag885.c.
| BattleList place2Area2Battles |
Definition at line 332 of file wstag885.c.
| AreaBattle place2Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 337 of file wstag885.c.
| AreaBattle place2Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 338 of file wstag885.c.
| AreaBattle place2Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 339 of file wstag885.c.
| AreaBattle place2Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag885.c.
| AreaBattle place2Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 341 of file wstag885.c.
| AreaBattle place2Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 342 of file wstag885.c.
| AreaBattle place2Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 343 of file wstag885.c.
| AreaBattle place2Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 344 of file wstag885.c.
| BattleList place2Area3Battles |
Definition at line 345 of file wstag885.c.
| AreaBattle place3Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 350 of file wstag885.c.
| AreaBattle place3Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 351 of file wstag885.c.
| AreaBattle place3Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 352 of file wstag885.c.
| AreaBattle place3Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag885.c.
| AreaBattle place3Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 354 of file wstag885.c.
| AreaBattle place3Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 355 of file wstag885.c.
| AreaBattle place3Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 356 of file wstag885.c.
| AreaBattle place3Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 357 of file wstag885.c.
| BattleList place3Area0Battles |
Definition at line 358 of file wstag885.c.
| AreaBattle place3Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag885.c.
| AreaBattle place3Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag885.c.
| AreaBattle place3Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 365 of file wstag885.c.
| AreaBattle place3Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag885.c.
| AreaBattle place3Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 367 of file wstag885.c.
| AreaBattle place3Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 368 of file wstag885.c.
| AreaBattle place3Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 369 of file wstag885.c.
| AreaBattle place3Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 370 of file wstag885.c.
| BattleList place3Area1Battles |
Definition at line 371 of file wstag885.c.
| AreaBattle place3Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag885.c.
| AreaBattle place3Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag885.c.
| AreaBattle place3Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 378 of file wstag885.c.
| AreaBattle place3Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag885.c.
| AreaBattle place3Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 380 of file wstag885.c.
| AreaBattle place3Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 381 of file wstag885.c.
| AreaBattle place3Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 382 of file wstag885.c.
| AreaBattle place3Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 383 of file wstag885.c.
| BattleList place3Area2Battles |
Definition at line 384 of file wstag885.c.
| AreaBattle place3Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag885.c.
| AreaBattle place3Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag885.c.
| AreaBattle place3Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 391 of file wstag885.c.
| AreaBattle place3Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag885.c.
| AreaBattle place3Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 393 of file wstag885.c.
| AreaBattle place3Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 394 of file wstag885.c.
| AreaBattle place3Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 395 of file wstag885.c.
| AreaBattle place3Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 396 of file wstag885.c.
| BattleList place3Area3Battles |
Definition at line 397 of file wstag885.c.
| AreaBattle place5Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag885.c.
| AreaBattle place5Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag885.c.
| AreaBattle place5Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 404 of file wstag885.c.
| AreaBattle place5Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag885.c.
| AreaBattle place5Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 406 of file wstag885.c.
| AreaBattle place5Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 407 of file wstag885.c.
| AreaBattle place5Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 408 of file wstag885.c.
| AreaBattle place5Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 409 of file wstag885.c.
| BattleList place5Area0Battles |
Definition at line 410 of file wstag885.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag885.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag885.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 417 of file wstag885.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag885.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 419 of file wstag885.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 420 of file wstag885.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 421 of file wstag885.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 422 of file wstag885.c.
| BattleList place5Area1Battles |
Definition at line 423 of file wstag885.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag885.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag885.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 430 of file wstag885.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag885.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 432 of file wstag885.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 433 of file wstag885.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 434 of file wstag885.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 435 of file wstag885.c.
| BattleList place5Area2Battles |
Definition at line 436 of file wstag885.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag885.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag885.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag885.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag885.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag885.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 446 of file wstag885.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 447 of file wstag885.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 448 of file wstag885.c.
| BattleList place5Area3Battles |
Definition at line 449 of file wstag885.c.
| AreaBattle place6Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag885.c.
| AreaBattle place6Area0Battle1 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag885.c.
| AreaBattle place6Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag885.c.
| AreaBattle place6Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag885.c.
| AreaBattle place6Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag885.c.
| AreaBattle place6Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 459 of file wstag885.c.
| AreaBattle place6Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 460 of file wstag885.c.
| AreaBattle place6Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 461 of file wstag885.c.
| BattleList place6Area0Battles |
Definition at line 462 of file wstag885.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag885.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag885.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag885.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag885.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag885.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 472 of file wstag885.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 473 of file wstag885.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 474 of file wstag885.c.
| BattleList place6Area1Battles |
Definition at line 475 of file wstag885.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag885.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag885.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag885.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag885.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag885.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 485 of file wstag885.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 486 of file wstag885.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 487 of file wstag885.c.
| BattleList place6Area2Battles |
Definition at line 488 of file wstag885.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 493 of file wstag885.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 494 of file wstag885.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 495 of file wstag885.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 496 of file wstag885.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 497 of file wstag885.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 498 of file wstag885.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 499 of file wstag885.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 500 of file wstag885.c.
| BattleList place6Area3Battles |
Definition at line 501 of file wstag885.c.
| AreaBattle place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 506 of file wstag885.c.
| AreaBattle place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 507 of file wstag885.c.
| AreaBattle place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 508 of file wstag885.c.
| AreaBattle place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 509 of file wstag885.c.
| AreaBattle place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 510 of file wstag885.c.
| AreaBattle place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 511 of file wstag885.c.
| AreaBattle place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 512 of file wstag885.c.
| AreaBattle place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 513 of file wstag885.c.
| BattleList place7Area0Battles |
Definition at line 514 of file wstag885.c.
| AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 519 of file wstag885.c.
| AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 520 of file wstag885.c.
| AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 521 of file wstag885.c.
| AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 522 of file wstag885.c.
| AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 523 of file wstag885.c.
| AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 524 of file wstag885.c.
| AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 525 of file wstag885.c.
| AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 526 of file wstag885.c.
| BattleList place7Area1Battles |
Definition at line 527 of file wstag885.c.
| AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 532 of file wstag885.c.
| AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 533 of file wstag885.c.
| AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 534 of file wstag885.c.
| AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 535 of file wstag885.c.
| AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 536 of file wstag885.c.
| AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 537 of file wstag885.c.
| AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 538 of file wstag885.c.
| AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 539 of file wstag885.c.
| BattleList place7Area2Battles |
Definition at line 540 of file wstag885.c.
| AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 545 of file wstag885.c.
| AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 546 of file wstag885.c.
| AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 547 of file wstag885.c.
| AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 548 of file wstag885.c.
| AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 549 of file wstag885.c.
| AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 550 of file wstag885.c.
| AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 551 of file wstag885.c.
| AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 552 of file wstag885.c.
| BattleList place7Area3Battles |
Definition at line 553 of file wstag885.c.
| AreaBattle place8Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 558 of file wstag885.c.
| AreaBattle place8Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 559 of file wstag885.c.
| AreaBattle place8Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 560 of file wstag885.c.
| AreaBattle place8Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 561 of file wstag885.c.
| AreaBattle place8Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 562 of file wstag885.c.
| AreaBattle place8Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 563 of file wstag885.c.
| AreaBattle place8Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 564 of file wstag885.c.
| AreaBattle place8Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 565 of file wstag885.c.
| BattleList place8Area0Battles |
Definition at line 566 of file wstag885.c.
| AreaBattle place8Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 571 of file wstag885.c.
| AreaBattle place8Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 572 of file wstag885.c.
| AreaBattle place8Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 573 of file wstag885.c.
| AreaBattle place8Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 574 of file wstag885.c.
| AreaBattle place8Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 575 of file wstag885.c.
| AreaBattle place8Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 576 of file wstag885.c.
| AreaBattle place8Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 577 of file wstag885.c.
| AreaBattle place8Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 578 of file wstag885.c.
| BattleList place8Area1Battles |
Definition at line 579 of file wstag885.c.
| AreaBattle place8Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 584 of file wstag885.c.
| AreaBattle place8Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 585 of file wstag885.c.
| AreaBattle place8Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 586 of file wstag885.c.
| AreaBattle place8Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 587 of file wstag885.c.
| AreaBattle place8Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 588 of file wstag885.c.
| AreaBattle place8Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 589 of file wstag885.c.
| AreaBattle place8Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 590 of file wstag885.c.
| AreaBattle place8Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 591 of file wstag885.c.
| BattleList place8Area2Battles |
Definition at line 592 of file wstag885.c.
| AreaBattle place8Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 597 of file wstag885.c.
| AreaBattle place8Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 598 of file wstag885.c.
| AreaBattle place8Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 599 of file wstag885.c.
| AreaBattle place8Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 600 of file wstag885.c.
| AreaBattle place8Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 601 of file wstag885.c.
| AreaBattle place8Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 602 of file wstag885.c.
| AreaBattle place8Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 603 of file wstag885.c.
| AreaBattle place8Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 604 of file wstag885.c.
| BattleList place8Area3Battles |
Definition at line 605 of file wstag885.c.
| AreaBattle place9Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 610 of file wstag885.c.
| AreaBattle place9Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 611 of file wstag885.c.
| AreaBattle place9Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 612 of file wstag885.c.
| AreaBattle place9Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 613 of file wstag885.c.
| AreaBattle place9Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 614 of file wstag885.c.
| AreaBattle place9Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 615 of file wstag885.c.
| AreaBattle place9Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 616 of file wstag885.c.
| AreaBattle place9Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 617 of file wstag885.c.
| BattleList place9Area0Battles |
Definition at line 618 of file wstag885.c.
| AreaBattle place9Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 623 of file wstag885.c.
| AreaBattle place9Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 624 of file wstag885.c.
| AreaBattle place9Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 625 of file wstag885.c.
| AreaBattle place9Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 626 of file wstag885.c.
| AreaBattle place9Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 627 of file wstag885.c.
| AreaBattle place9Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 628 of file wstag885.c.
| AreaBattle place9Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 629 of file wstag885.c.
| AreaBattle place9Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 630 of file wstag885.c.
| BattleList place9Area1Battles |
Definition at line 631 of file wstag885.c.
| AreaBattle place9Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 636 of file wstag885.c.
| AreaBattle place9Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 637 of file wstag885.c.
| AreaBattle place9Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 638 of file wstag885.c.
| AreaBattle place9Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 639 of file wstag885.c.
| AreaBattle place9Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 640 of file wstag885.c.
| AreaBattle place9Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 641 of file wstag885.c.
| AreaBattle place9Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 642 of file wstag885.c.
| AreaBattle place9Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 643 of file wstag885.c.
| BattleList place9Area2Battles |
Definition at line 644 of file wstag885.c.
| AreaBattle place9Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 649 of file wstag885.c.
| AreaBattle place9Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 650 of file wstag885.c.
| AreaBattle place9Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 651 of file wstag885.c.
| AreaBattle place9Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 652 of file wstag885.c.
| AreaBattle place9Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 653 of file wstag885.c.
| AreaBattle place9Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 654 of file wstag885.c.
| AreaBattle place9Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 655 of file wstag885.c.
| AreaBattle place9Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 656 of file wstag885.c.
| BattleList place9Area3Battles |
Definition at line 657 of file wstag885.c.
| AreaBattle place10Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 662 of file wstag885.c.
| AreaBattle place10Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 663 of file wstag885.c.
| AreaBattle place10Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 664 of file wstag885.c.
| AreaBattle place10Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 665 of file wstag885.c.
| AreaBattle place10Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 666 of file wstag885.c.
| AreaBattle place10Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 667 of file wstag885.c.
| AreaBattle place10Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 668 of file wstag885.c.
| AreaBattle place10Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 669 of file wstag885.c.
| BattleList place10Area0Battles |
Definition at line 670 of file wstag885.c.
| AreaBattle place10Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 675 of file wstag885.c.
| AreaBattle place10Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 676 of file wstag885.c.
| AreaBattle place10Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 677 of file wstag885.c.
| AreaBattle place10Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 678 of file wstag885.c.
| AreaBattle place10Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 679 of file wstag885.c.
| AreaBattle place10Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 680 of file wstag885.c.
| AreaBattle place10Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 681 of file wstag885.c.
| AreaBattle place10Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 682 of file wstag885.c.
| BattleList place10Area1Battles |
Definition at line 683 of file wstag885.c.
| AreaBattle place10Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 688 of file wstag885.c.
| AreaBattle place10Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 689 of file wstag885.c.
| AreaBattle place10Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 690 of file wstag885.c.
| AreaBattle place10Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 691 of file wstag885.c.
| AreaBattle place10Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 692 of file wstag885.c.
| AreaBattle place10Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 693 of file wstag885.c.
| AreaBattle place10Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 694 of file wstag885.c.
| AreaBattle place10Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 695 of file wstag885.c.
| BattleList place10Area2Battles |
Definition at line 696 of file wstag885.c.
| AreaBattle place10Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 701 of file wstag885.c.
| AreaBattle place10Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 702 of file wstag885.c.
| AreaBattle place10Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 703 of file wstag885.c.
| AreaBattle place10Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 704 of file wstag885.c.
| AreaBattle place10Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 705 of file wstag885.c.
| AreaBattle place10Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 706 of file wstag885.c.
| AreaBattle place10Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 707 of file wstag885.c.
| AreaBattle place10Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 708 of file wstag885.c.
| BattleList place10Area3Battles |
Definition at line 709 of file wstag885.c.
| AreaBattle place11Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 714 of file wstag885.c.
| AreaBattle place11Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 715 of file wstag885.c.
| AreaBattle place11Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 716 of file wstag885.c.
| AreaBattle place11Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 717 of file wstag885.c.
| AreaBattle place11Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 718 of file wstag885.c.
| AreaBattle place11Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 719 of file wstag885.c.
| AreaBattle place11Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 720 of file wstag885.c.
| AreaBattle place11Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 721 of file wstag885.c.
| BattleList place11Area0Battles |
Definition at line 722 of file wstag885.c.
| AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 727 of file wstag885.c.
| AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 728 of file wstag885.c.
| AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 729 of file wstag885.c.
| AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 730 of file wstag885.c.
| AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 731 of file wstag885.c.
| AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 732 of file wstag885.c.
| AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 733 of file wstag885.c.
| AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 734 of file wstag885.c.
| BattleList place11Area1Battles |
Definition at line 735 of file wstag885.c.
| AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 740 of file wstag885.c.
| AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 741 of file wstag885.c.
| AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 742 of file wstag885.c.
| AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 743 of file wstag885.c.
| AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 744 of file wstag885.c.
| AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 745 of file wstag885.c.
| AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 746 of file wstag885.c.
| AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 747 of file wstag885.c.
| BattleList place11Area2Battles |
Definition at line 748 of file wstag885.c.
| AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 753 of file wstag885.c.
| AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 754 of file wstag885.c.
| AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 755 of file wstag885.c.
| AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 756 of file wstag885.c.
| AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 757 of file wstag885.c.
| AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 758 of file wstag885.c.
| AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 759 of file wstag885.c.
| AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 760 of file wstag885.c.
| BattleList place11Area3Battles |
Definition at line 761 of file wstag885.c.
| AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 766 of file wstag885.c.
| AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 767 of file wstag885.c.
| AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 768 of file wstag885.c.
| AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 769 of file wstag885.c.
| AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 770 of file wstag885.c.
| AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 771 of file wstag885.c.
| AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 772 of file wstag885.c.
| AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 773 of file wstag885.c.
| BattleList place12Area0Battles |
Definition at line 774 of file wstag885.c.
| AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 779 of file wstag885.c.
| AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 780 of file wstag885.c.
| AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 781 of file wstag885.c.
| AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 782 of file wstag885.c.
| AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 783 of file wstag885.c.
| AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 784 of file wstag885.c.
| AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 785 of file wstag885.c.
| AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 786 of file wstag885.c.
| BattleList place12Area1Battles |
Definition at line 787 of file wstag885.c.
| AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 792 of file wstag885.c.
| AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 793 of file wstag885.c.
| AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 794 of file wstag885.c.
| AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 795 of file wstag885.c.
| AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 796 of file wstag885.c.
| AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 797 of file wstag885.c.
| AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 798 of file wstag885.c.
| AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 799 of file wstag885.c.
| BattleList place12Area2Battles |
Definition at line 800 of file wstag885.c.
| AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 805 of file wstag885.c.
| AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 806 of file wstag885.c.
| AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 807 of file wstag885.c.
| AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 808 of file wstag885.c.
| AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 809 of file wstag885.c.
| AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 810 of file wstag885.c.
| AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 811 of file wstag885.c.
| AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 812 of file wstag885.c.
| BattleList place12Area3Battles |
Definition at line 813 of file wstag885.c.
| AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 818 of file wstag885.c.
| AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 819 of file wstag885.c.
| AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 820 of file wstag885.c.
| AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 821 of file wstag885.c.
| AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 822 of file wstag885.c.
| AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 823 of file wstag885.c.
| AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 824 of file wstag885.c.
| AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 825 of file wstag885.c.
| BattleList place13Area0Battles |
Definition at line 826 of file wstag885.c.
| AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 831 of file wstag885.c.
| AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 832 of file wstag885.c.
| AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 833 of file wstag885.c.
| AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 834 of file wstag885.c.
| AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 835 of file wstag885.c.
| AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 836 of file wstag885.c.
| AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 837 of file wstag885.c.
| AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 838 of file wstag885.c.
| BattleList place13Area1Battles |
Definition at line 839 of file wstag885.c.
| AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 844 of file wstag885.c.
| AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 845 of file wstag885.c.
| AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 846 of file wstag885.c.
| AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 847 of file wstag885.c.
| AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 848 of file wstag885.c.
| AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 849 of file wstag885.c.
| AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 850 of file wstag885.c.
| AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 851 of file wstag885.c.
| BattleList place13Area2Battles |
Definition at line 852 of file wstag885.c.
| AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 857 of file wstag885.c.
| AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 858 of file wstag885.c.
| AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 859 of file wstag885.c.
| AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 860 of file wstag885.c.
| AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 861 of file wstag885.c.
| AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 862 of file wstag885.c.
| AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 863 of file wstag885.c.
| AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 864 of file wstag885.c.
| BattleList place13Area3Battles |
Definition at line 865 of file wstag885.c.
| AreaBattle place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 870 of file wstag885.c.
| AreaBattle place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 871 of file wstag885.c.
| AreaBattle place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 872 of file wstag885.c.
| AreaBattle place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 873 of file wstag885.c.
| AreaBattle place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 874 of file wstag885.c.
| AreaBattle place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 875 of file wstag885.c.
| AreaBattle place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 876 of file wstag885.c.
| AreaBattle place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 877 of file wstag885.c.
| BattleList place18Area0Battles |
Definition at line 878 of file wstag885.c.
| AreaBattle place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 883 of file wstag885.c.
| AreaBattle place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 884 of file wstag885.c.
| AreaBattle place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 885 of file wstag885.c.
| AreaBattle place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 886 of file wstag885.c.
| AreaBattle place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 887 of file wstag885.c.
| AreaBattle place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 888 of file wstag885.c.
| AreaBattle place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 889 of file wstag885.c.
| AreaBattle place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 890 of file wstag885.c.
| BattleList place18Area1Battles |
Definition at line 891 of file wstag885.c.
| AreaBattle place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 896 of file wstag885.c.
| AreaBattle place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 897 of file wstag885.c.
| AreaBattle place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 898 of file wstag885.c.
| AreaBattle place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 899 of file wstag885.c.
| AreaBattle place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 900 of file wstag885.c.
| AreaBattle place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 901 of file wstag885.c.
| AreaBattle place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 902 of file wstag885.c.
| AreaBattle place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 903 of file wstag885.c.
| BattleList place18Area2Battles |
Definition at line 904 of file wstag885.c.
| AreaBattle place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 909 of file wstag885.c.
| AreaBattle place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 910 of file wstag885.c.
| AreaBattle place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 911 of file wstag885.c.
| AreaBattle place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 912 of file wstag885.c.
| AreaBattle place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 913 of file wstag885.c.
| AreaBattle place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 914 of file wstag885.c.
| AreaBattle place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 915 of file wstag885.c.
| AreaBattle place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 916 of file wstag885.c.
| BattleList place18Area3Battles |
Definition at line 917 of file wstag885.c.
| AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 922 of file wstag885.c.
| AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 923 of file wstag885.c.
| AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 924 of file wstag885.c.
| AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 925 of file wstag885.c.
| AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 926 of file wstag885.c.
| AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 927 of file wstag885.c.
| AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 928 of file wstag885.c.
| AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 929 of file wstag885.c.
| BattleList place19Area0Battles |
Definition at line 930 of file wstag885.c.
| AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 935 of file wstag885.c.
| AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 936 of file wstag885.c.
| AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 937 of file wstag885.c.
| AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 938 of file wstag885.c.
| AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 939 of file wstag885.c.
| AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 940 of file wstag885.c.
| AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 941 of file wstag885.c.
| AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 942 of file wstag885.c.
| BattleList place19Area1Battles |
Definition at line 943 of file wstag885.c.
| AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 948 of file wstag885.c.
| AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 949 of file wstag885.c.
| AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 950 of file wstag885.c.
| AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 951 of file wstag885.c.
| AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 952 of file wstag885.c.
| AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 953 of file wstag885.c.
| AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 954 of file wstag885.c.
| AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 955 of file wstag885.c.
| BattleList place19Area2Battles |
Definition at line 956 of file wstag885.c.
| AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 961 of file wstag885.c.
| AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 962 of file wstag885.c.
| AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 963 of file wstag885.c.
| AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 964 of file wstag885.c.
| AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 965 of file wstag885.c.
| AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 966 of file wstag885.c.
| AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 967 of file wstag885.c.
| AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 968 of file wstag885.c.
| BattleList place19Area3Battles |
Definition at line 969 of file wstag885.c.
| AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 974 of file wstag885.c.
| AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 975 of file wstag885.c.
| AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 976 of file wstag885.c.
| AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 977 of file wstag885.c.
| AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 978 of file wstag885.c.
| AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 979 of file wstag885.c.
| AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 980 of file wstag885.c.
| AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 981 of file wstag885.c.
| BattleList place20Area0Battles |
Definition at line 982 of file wstag885.c.
| AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 987 of file wstag885.c.
| AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 988 of file wstag885.c.
| AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 989 of file wstag885.c.
| AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 990 of file wstag885.c.
| AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 991 of file wstag885.c.
| AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 992 of file wstag885.c.
| AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 993 of file wstag885.c.
| AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 994 of file wstag885.c.
| BattleList place20Area1Battles |
Definition at line 995 of file wstag885.c.
| AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1000 of file wstag885.c.
| AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1001 of file wstag885.c.
| AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1002 of file wstag885.c.
| AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1003 of file wstag885.c.
| AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1004 of file wstag885.c.
| AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1005 of file wstag885.c.
| AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1006 of file wstag885.c.
| AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1007 of file wstag885.c.
| BattleList place20Area2Battles |
Definition at line 1008 of file wstag885.c.
| AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1013 of file wstag885.c.
| AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1014 of file wstag885.c.
| AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1015 of file wstag885.c.
| AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1016 of file wstag885.c.
| AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1017 of file wstag885.c.
| AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1018 of file wstag885.c.
| AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1019 of file wstag885.c.
| AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1020 of file wstag885.c.
| BattleList place20Area3Battles |
Definition at line 1021 of file wstag885.c.
| AreaBattle place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1026 of file wstag885.c.
| AreaBattle place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1027 of file wstag885.c.
| AreaBattle place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1028 of file wstag885.c.
| AreaBattle place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1029 of file wstag885.c.
| AreaBattle place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1030 of file wstag885.c.
| AreaBattle place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1031 of file wstag885.c.
| AreaBattle place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1032 of file wstag885.c.
| AreaBattle place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1033 of file wstag885.c.
| BattleList place21Area0Battles |
Definition at line 1034 of file wstag885.c.
| AreaBattle place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1039 of file wstag885.c.
| AreaBattle place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1040 of file wstag885.c.
| AreaBattle place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1041 of file wstag885.c.
| AreaBattle place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1042 of file wstag885.c.
| AreaBattle place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1043 of file wstag885.c.
| AreaBattle place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1044 of file wstag885.c.
| AreaBattle place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1045 of file wstag885.c.
| AreaBattle place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1046 of file wstag885.c.
| BattleList place21Area1Battles |
Definition at line 1047 of file wstag885.c.
| AreaBattle place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1052 of file wstag885.c.
| AreaBattle place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1053 of file wstag885.c.
| AreaBattle place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1054 of file wstag885.c.
| AreaBattle place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1055 of file wstag885.c.
| AreaBattle place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1056 of file wstag885.c.
| AreaBattle place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1057 of file wstag885.c.
| AreaBattle place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1058 of file wstag885.c.
| AreaBattle place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1059 of file wstag885.c.
| BattleList place21Area2Battles |
Definition at line 1060 of file wstag885.c.
| AreaBattle place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1065 of file wstag885.c.
| AreaBattle place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1066 of file wstag885.c.
| AreaBattle place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1067 of file wstag885.c.
| AreaBattle place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1068 of file wstag885.c.
| AreaBattle place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1069 of file wstag885.c.
| AreaBattle place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1070 of file wstag885.c.
| AreaBattle place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1071 of file wstag885.c.
| AreaBattle place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1072 of file wstag885.c.
| BattleList place21Area3Battles |
Definition at line 1073 of file wstag885.c.
| AreaBattle place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1078 of file wstag885.c.
| AreaBattle place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1079 of file wstag885.c.
| AreaBattle place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1080 of file wstag885.c.
| AreaBattle place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1081 of file wstag885.c.
| AreaBattle place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1082 of file wstag885.c.
| AreaBattle place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1083 of file wstag885.c.
| AreaBattle place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1084 of file wstag885.c.
| AreaBattle place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1085 of file wstag885.c.
| BattleList place22Area0Battles |
Definition at line 1086 of file wstag885.c.
| AreaBattle place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1091 of file wstag885.c.
| AreaBattle place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1092 of file wstag885.c.
| AreaBattle place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1093 of file wstag885.c.
| AreaBattle place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1094 of file wstag885.c.
| AreaBattle place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1095 of file wstag885.c.
| AreaBattle place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1096 of file wstag885.c.
| AreaBattle place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1097 of file wstag885.c.
| AreaBattle place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1098 of file wstag885.c.
| BattleList place22Area1Battles |
Definition at line 1099 of file wstag885.c.
| AreaBattle place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1104 of file wstag885.c.
| AreaBattle place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1105 of file wstag885.c.
| AreaBattle place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1106 of file wstag885.c.
| AreaBattle place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1107 of file wstag885.c.
| AreaBattle place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1108 of file wstag885.c.
| AreaBattle place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1109 of file wstag885.c.
| AreaBattle place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1110 of file wstag885.c.
| AreaBattle place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1111 of file wstag885.c.
| BattleList place22Area2Battles |
Definition at line 1112 of file wstag885.c.
| AreaBattle place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1117 of file wstag885.c.
| AreaBattle place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1118 of file wstag885.c.
| AreaBattle place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1119 of file wstag885.c.
| AreaBattle place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1120 of file wstag885.c.
| AreaBattle place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1121 of file wstag885.c.
| AreaBattle place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1122 of file wstag885.c.
| AreaBattle place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1123 of file wstag885.c.
| AreaBattle place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1124 of file wstag885.c.
| BattleList place22Area3Battles |
Definition at line 1125 of file wstag885.c.
| AreaBattle place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1130 of file wstag885.c.
| AreaBattle place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1131 of file wstag885.c.
| AreaBattle place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1132 of file wstag885.c.
| AreaBattle place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1133 of file wstag885.c.
| AreaBattle place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1134 of file wstag885.c.
| AreaBattle place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1135 of file wstag885.c.
| AreaBattle place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1136 of file wstag885.c.
| AreaBattle place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1137 of file wstag885.c.
| BattleList place23Area0Battles |
Definition at line 1138 of file wstag885.c.
| AreaBattle place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1143 of file wstag885.c.
| AreaBattle place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1144 of file wstag885.c.
| AreaBattle place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1145 of file wstag885.c.
| AreaBattle place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1146 of file wstag885.c.
| AreaBattle place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1147 of file wstag885.c.
| AreaBattle place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1148 of file wstag885.c.
| AreaBattle place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1149 of file wstag885.c.
| AreaBattle place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1150 of file wstag885.c.
| BattleList place23Area1Battles |
Definition at line 1151 of file wstag885.c.
| AreaBattle place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1156 of file wstag885.c.
| AreaBattle place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1157 of file wstag885.c.
| AreaBattle place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1158 of file wstag885.c.
| AreaBattle place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1159 of file wstag885.c.
| AreaBattle place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1160 of file wstag885.c.
| AreaBattle place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1161 of file wstag885.c.
| AreaBattle place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1162 of file wstag885.c.
| AreaBattle place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1163 of file wstag885.c.
| BattleList place23Area2Battles |
Definition at line 1164 of file wstag885.c.
| AreaBattle place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1169 of file wstag885.c.
| AreaBattle place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1170 of file wstag885.c.
| AreaBattle place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1171 of file wstag885.c.
| AreaBattle place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1172 of file wstag885.c.
| AreaBattle place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1173 of file wstag885.c.
| AreaBattle place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1174 of file wstag885.c.
| AreaBattle place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1175 of file wstag885.c.
| AreaBattle place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1176 of file wstag885.c.
| BattleList place23Area3Battles |
Definition at line 1177 of file wstag885.c.
| AreaBattle place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1182 of file wstag885.c.
| AreaBattle place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1183 of file wstag885.c.
| AreaBattle place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1184 of file wstag885.c.
| AreaBattle place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1185 of file wstag885.c.
| AreaBattle place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1186 of file wstag885.c.
| AreaBattle place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1187 of file wstag885.c.
| AreaBattle place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1188 of file wstag885.c.
| AreaBattle place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1189 of file wstag885.c.
| BattleList place24Area0Battles |
Definition at line 1190 of file wstag885.c.
| AreaBattle place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1195 of file wstag885.c.
| AreaBattle place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1196 of file wstag885.c.
| AreaBattle place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1197 of file wstag885.c.
| AreaBattle place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1198 of file wstag885.c.
| AreaBattle place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1199 of file wstag885.c.
| AreaBattle place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1200 of file wstag885.c.
| AreaBattle place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1201 of file wstag885.c.
| AreaBattle place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1202 of file wstag885.c.
| BattleList place24Area1Battles |
Definition at line 1203 of file wstag885.c.
| AreaBattle place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1208 of file wstag885.c.
| AreaBattle place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1209 of file wstag885.c.
| AreaBattle place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1210 of file wstag885.c.
| AreaBattle place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1211 of file wstag885.c.
| AreaBattle place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1212 of file wstag885.c.
| AreaBattle place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1213 of file wstag885.c.
| AreaBattle place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1214 of file wstag885.c.
| AreaBattle place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1215 of file wstag885.c.
| BattleList place24Area2Battles |
Definition at line 1216 of file wstag885.c.
| AreaBattle place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1221 of file wstag885.c.
| AreaBattle place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1222 of file wstag885.c.
| AreaBattle place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1223 of file wstag885.c.
| AreaBattle place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1224 of file wstag885.c.
| AreaBattle place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1225 of file wstag885.c.
| AreaBattle place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1226 of file wstag885.c.
| AreaBattle place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1227 of file wstag885.c.
| AreaBattle place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1228 of file wstag885.c.
| BattleList place24Area3Battles |
Definition at line 1229 of file wstag885.c.
| AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1234 of file wstag885.c.
| AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1235 of file wstag885.c.
| AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1236 of file wstag885.c.
| AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1237 of file wstag885.c.
| AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1238 of file wstag885.c.
| AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1239 of file wstag885.c.
| AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1240 of file wstag885.c.
| AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1241 of file wstag885.c.
| BattleList place28Area0Battles |
Definition at line 1242 of file wstag885.c.
| AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1247 of file wstag885.c.
| AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1248 of file wstag885.c.
| AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1249 of file wstag885.c.
| AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1250 of file wstag885.c.
| AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1251 of file wstag885.c.
| AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1252 of file wstag885.c.
| AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1253 of file wstag885.c.
| AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1254 of file wstag885.c.
| BattleList place28Area1Battles |
Definition at line 1255 of file wstag885.c.
| AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1260 of file wstag885.c.
| AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1261 of file wstag885.c.
| AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1262 of file wstag885.c.
| AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1263 of file wstag885.c.
| AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1264 of file wstag885.c.
| AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1265 of file wstag885.c.
| AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1266 of file wstag885.c.
| AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1267 of file wstag885.c.
| BattleList place28Area2Battles |
Definition at line 1268 of file wstag885.c.
| AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1273 of file wstag885.c.
| AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1274 of file wstag885.c.
| AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1275 of file wstag885.c.
| AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1276 of file wstag885.c.
| AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1277 of file wstag885.c.
| AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1278 of file wstag885.c.
| AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1279 of file wstag885.c.
| AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1280 of file wstag885.c.
| BattleList place28Area3Battles |
Definition at line 1281 of file wstag885.c.
| AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1286 of file wstag885.c.
| AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1287 of file wstag885.c.
| AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1288 of file wstag885.c.
| AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1289 of file wstag885.c.
| AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1290 of file wstag885.c.
| AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1291 of file wstag885.c.
| AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1292 of file wstag885.c.
| AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1293 of file wstag885.c.
| BattleList place29Area0Battles |
Definition at line 1294 of file wstag885.c.
| AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1299 of file wstag885.c.
| AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1300 of file wstag885.c.
| AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1301 of file wstag885.c.
| AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1302 of file wstag885.c.
| AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1303 of file wstag885.c.
| AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1304 of file wstag885.c.
| AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1305 of file wstag885.c.
| AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1306 of file wstag885.c.
| BattleList place29Area1Battles |
Definition at line 1307 of file wstag885.c.
| AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1312 of file wstag885.c.
| AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1313 of file wstag885.c.
| AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1314 of file wstag885.c.
| AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1315 of file wstag885.c.
| AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1316 of file wstag885.c.
| AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1317 of file wstag885.c.
| AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1318 of file wstag885.c.
| AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1319 of file wstag885.c.
| BattleList place29Area2Battles |
Definition at line 1320 of file wstag885.c.
| AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1325 of file wstag885.c.
| AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1326 of file wstag885.c.
| AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1327 of file wstag885.c.
| AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1328 of file wstag885.c.
| AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1329 of file wstag885.c.
| AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1330 of file wstag885.c.
| AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1331 of file wstag885.c.
| AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1332 of file wstag885.c.
| BattleList place29Area3Battles |
Definition at line 1333 of file wstag885.c.
| AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1338 of file wstag885.c.
| AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1339 of file wstag885.c.
| AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1340 of file wstag885.c.
| AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1341 of file wstag885.c.
| AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1342 of file wstag885.c.
| AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1343 of file wstag885.c.
| AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1344 of file wstag885.c.
| AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1345 of file wstag885.c.
| BattleList place30Area0Battles |
Definition at line 1346 of file wstag885.c.
| AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1351 of file wstag885.c.
| AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1352 of file wstag885.c.
| AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1353 of file wstag885.c.
| AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1354 of file wstag885.c.
| AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1355 of file wstag885.c.
| AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1356 of file wstag885.c.
| AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1357 of file wstag885.c.
| AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1358 of file wstag885.c.
| BattleList place30Area1Battles |
Definition at line 1359 of file wstag885.c.
| AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1364 of file wstag885.c.
| AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1365 of file wstag885.c.
| AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1366 of file wstag885.c.
| AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1367 of file wstag885.c.
| AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1368 of file wstag885.c.
| AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1369 of file wstag885.c.
| AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1370 of file wstag885.c.
| AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1371 of file wstag885.c.
| BattleList place30Area2Battles |
Definition at line 1372 of file wstag885.c.
| AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1377 of file wstag885.c.
| AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1378 of file wstag885.c.
| AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1379 of file wstag885.c.
| AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1380 of file wstag885.c.
| AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1381 of file wstag885.c.
| AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1382 of file wstag885.c.
| AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1383 of file wstag885.c.
| AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1384 of file wstag885.c.
| BattleList place30Area3Battles |
Definition at line 1385 of file wstag885.c.
| FieldBattles stageBattles[] |
Definition at line 1390 of file wstag885.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 1414 of file wstag885.c.
Referenced by setupStage().
| u16 actor6Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x23 )) , 0, 0xFFFF } |
Definition at line 1432 of file wstag885.c.
| u16 actor6Talk0Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x49 )) , 1, 0xFFFF } |
Definition at line 1433 of file wstag885.c.
| u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x23 )) , 1, 0xFFFF } |
Definition at line 1434 of file wstag885.c.
| u16 actor6Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 1435 of file wstag885.c.
| u16 actor6Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 1436 of file wstag885.c.
| u16 actor6Talk3Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 1437 of file wstag885.c.
| u16 actor6Talk3Actions[] |
Definition at line 1438 of file wstag885.c.
| u16 actor7Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x21 )) , 0, 0xFFFF } |
Definition at line 1444 of file wstag885.c.
| u16 actor7Talk0Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
Definition at line 1445 of file wstag885.c.
| u16 actor7Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x21 )) , 1, 0xFFFF } |
Definition at line 1446 of file wstag885.c.
| u16 actor7Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 1447 of file wstag885.c.
| u16 actor7Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 1448 of file wstag885.c.
| u16 actor7Talk3Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 1449 of file wstag885.c.
| u16 actor7Talk3Actions[] |
Definition at line 1450 of file wstag885.c.
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0xC6 )) , 0, 0xFFFF } |
Definition at line 1456 of file wstag885.c.
| u16 actor8Talk0Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
Definition at line 1457 of file wstag885.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0xC6 )) , 1, 0xFFFF } |
Definition at line 1458 of file wstag885.c.
| u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 1459 of file wstag885.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 1460 of file wstag885.c.
| u16 actor8Talk3Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 1461 of file wstag885.c.
| u16 actor8Talk3Actions[] |
Definition at line 1462 of file wstag885.c.
| u16 actor9Talk0Conditions[] = { (0x9200 | ( 0x9B )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 1468 of file wstag885.c.
| u16 actor9Talk0Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x4D )) , 1, 0xFFFF } |
Definition at line 1469 of file wstag885.c.
| u16 actor9Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (0x9200 | ( 0x9B )) , 1, 0xFFFF } |
Definition at line 1470 of file wstag885.c.
| u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 1471 of file wstag885.c.
| u16 actor9Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 1472 of file wstag885.c.
| u16 actor9Talk3Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 1473 of file wstag885.c.
| u16 actor9Talk3Actions[] |
Definition at line 1474 of file wstag885.c.
| FieldTalk actor0Talks[] |
Definition at line 1480 of file wstag885.c.
| FieldTalk actor1Talks[] |
Definition at line 1484 of file wstag885.c.
| FieldTalk actor2Talks[] |
Definition at line 1488 of file wstag885.c.
| FieldTalk actor3Talks[] |
Definition at line 1492 of file wstag885.c.
| FieldTalk actor6Talks[] |
Definition at line 1496 of file wstag885.c.
| FieldTalk actor7Talks[] |
Definition at line 1503 of file wstag885.c.
| FieldTalk actor8Talks[] |
Definition at line 1510 of file wstag885.c.
| FieldTalk actor9Talks[] |
Definition at line 1517 of file wstag885.c.
| u16 actor0Conditions[] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (0x7E00 | (( 2 ) + 29)) , 1, 0xFFFF } |
Definition at line 1524 of file wstag885.c.
| u16 actor1Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1525 of file wstag885.c.
| u16 actor2Conditions[] = { (0x7E00 | (( 8 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1526 of file wstag885.c.
| u16 actor3Conditions[] = { (0x7E00 | (( 9 ) - 1)) , 1, (0x7E00 | (( 1 ) + 29)) , 1, 0xFFFF } |
Definition at line 1527 of file wstag885.c.
| u16 actor5Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1528 of file wstag885.c.
| u16 actor6Conditions[] |
Definition at line 1529 of file wstag885.c.
| u16 actor7Conditions[] |
Definition at line 1536 of file wstag885.c.
| u16 actor8Conditions[] |
Definition at line 1543 of file wstag885.c.
| u16 actor9Conditions[] |
Definition at line 1550 of file wstag885.c.
| u16 actor10Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1557 of file wstag885.c.
| u16 actor11Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1558 of file wstag885.c.
| u16 actor12Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1559 of file wstag885.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 6 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1560 of file wstag885.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 7 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1561 of file wstag885.c.
| u16 actor15Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1562 of file wstag885.c.
| u16 actor16Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1563 of file wstag885.c.
| u16 actor17Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1564 of file wstag885.c.
| u16 actor18Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1565 of file wstag885.c.
| u16 actor19Conditions[] = { (0x7E00 | (( 0x16 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1566 of file wstag885.c.
| u16 actor20Conditions[] = { (0x7E00 | (( 0x17 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1567 of file wstag885.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1568 of file wstag885.c.
| u16 actor22Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1569 of file wstag885.c.
| u16 actor23Conditions[] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1570 of file wstag885.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x23, 4, 800, 344, 1 } |
Definition at line 1571 of file wstag885.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x23, 4, 616, 272, 7 } |
Definition at line 1572 of file wstag885.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x23, 4, 800, 344, 1 } |
Definition at line 1573 of file wstag885.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x41, 5, 616, 272, 7 } |
Definition at line 1574 of file wstag885.c.
| FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x146, 6, 0, 0, 0 } |
Definition at line 1575 of file wstag885.c.
| FieldActorEntry actor5 = { actor5Conditions, ((void *)0) , 0x148, 7, 400, 248, 1 } |
Definition at line 1576 of file wstag885.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x151, 8, 800, 344, 1 } |
Definition at line 1577 of file wstag885.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x152, 9, 888, 460, 1 } |
Definition at line 1578 of file wstag885.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x159, 0xA, 448, 200, 1 } |
Definition at line 1579 of file wstag885.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x15A, 0xB, 888, 460, 1 } |
Definition at line 1580 of file wstag885.c.
| FieldActorEntry actor10 = { actor10Conditions, ((void *)0) , 0x15F, 0xC, 464, 424, 1 } |
Definition at line 1581 of file wstag885.c.
| FieldActorEntry actor11 = { actor11Conditions, ((void *)0) , 0x15F, 0xC, 704, 352, 1 } |
Definition at line 1582 of file wstag885.c.
| FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x15F, 0xC, 736, 272, 1 } |
Definition at line 1583 of file wstag885.c.
| FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x160, 0xD, 880, 152, 1 } |
Definition at line 1584 of file wstag885.c.
| FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x160, 0xD, 304, 440, 1 } |
Definition at line 1585 of file wstag885.c.
| FieldActorEntry actor15 = { actor15Conditions, ((void *)0) , 0x160, 0xD, 736, 416, 1 } |
Definition at line 1586 of file wstag885.c.
| FieldActorEntry actor16 = { actor16Conditions, ((void *)0) , 0x160, 0xD, 400, 248, 1 } |
Definition at line 1587 of file wstag885.c.
| FieldActorEntry actor17 = { actor17Conditions, ((void *)0) , 0x160, 0xD, 592, 440, 1 } |
Definition at line 1588 of file wstag885.c.
| FieldActorEntry actor18 = { actor18Conditions, ((void *)0) , 0x160, 0xD, 800, 448, 1 } |
Definition at line 1589 of file wstag885.c.
| FieldActorEntry actor19 = { actor19Conditions, ((void *)0) , 0x160, 0xD, 784, 200, 1 } |
Definition at line 1590 of file wstag885.c.
| FieldActorEntry actor20 = { actor20Conditions, ((void *)0) , 0x160, 0xD, 320, 288, 1 } |
Definition at line 1591 of file wstag885.c.
| FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x160, 0xD, 800, 448, 1 } |
Definition at line 1592 of file wstag885.c.
| FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x160, 0xD, 880, 152, 1 } |
Definition at line 1593 of file wstag885.c.
| FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x160, 0xD, 736, 416, 1 } |
Definition at line 1594 of file wstag885.c.
| FieldActorEntry* stageActors[] |
Definition at line 1595 of file wstag885.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1622 of file wstag885.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1625 of file wstag885.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1630 of file wstag885.c.