Digimon World 3 decomp
The European version, SLES_039.36
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wstag880.c File Reference

WSTAG880: Circuit Board, Underground: reached only from the other tunnels. More...

Include dependency graph for wstag880.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)
 
#define STAGE_FILE   0x690
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0028.
 

Variables

StagePoint placePoints1_1Point0 = { 0x2ED, 1, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }
 
StagePoint placePoints4_1Point0 = { 0x2ED, 4, 2, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }
 
StagePoint placePoints7_1Point0 = { 0x2EE, 7, 2, 224, 0x240, 5, ((void *)0) }
 
StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 }
 
StagePoint placePoints12_1Point0 = { 0x2EC, 12, 3, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 }
 
StagePoint placePoints12_2Point0 = { 0x2EC, 12, 4, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 }
 
StagePoint placePoints13_1Point0 = { 0x2EC, 13, 5, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 }
 
StagePoint placePoints13_2Point0 = { 0x2EC, 13, 6, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 }
 
StagePoint placePoints14_1Point0 = { 0x2ED, 14, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }
 
StagePoint placePoints14_2Point0 = { 0x2ED, 14, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints14_2 = { 14, 2, &placePoints14_2Point0 }
 
StagePoint placePoints15_1Point0 = { 0x2E8, 15, 1, 176, 0x168, 5, ((void *)0) }
 
StagePoints placePoints15_1 = { 15, 1, &placePoints15_1Point0 }
 
StagePoint placePoints16_1Point0 = { 0x2ED, 16, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 }
 
StagePoint placePoints16_2Point0 = { 0x2ED, 16, 1, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints16_2 = { 16, 2, &placePoints16_2Point0 }
 
StagePoint placePoints17_1Point0 = { 0x2E8, 17, 1, 176, 0x168, 5, ((void *)0) }
 
StagePoints placePoints17_1 = { 17, 1, &placePoints17_1Point0 }
 
StagePoint placePoints18_1Point0 = { 0x2EC, 18, 1, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints18_1 = { 18, 1, &placePoints18_1Point0 }
 
StagePoint placePoints19_1Point0 = { 0x2ED, 19, 2, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 }
 
StagePoint placePoints19_2Point0 = { 0x2ED, 19, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 }
 
StagePoint placePoints19_3Point0 = { 0x2ED, 19, 3, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints19_3 = { 19, 3, &placePoints19_3Point0 }
 
StagePoint placePoints19_4Point0 = { 0x2EC, 19, 5, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints19_4 = { 19, 4, &placePoints19_4Point0 }
 
StagePoint placePoints20_1Point0 = { 0x2ED, 20, 2, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 }
 
StagePoint placePoints20_2Point0 = { 0x2ED, 20, 3, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 }
 
StagePoint placePoints20_3Point0 = { 0x2ED, 20, 4, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints20_3 = { 20, 3, &placePoints20_3Point0 }
 
StagePoint placePoints20_4Point0 = { 0x2EC, 20, 6, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints20_4 = { 20, 4, &placePoints20_4Point0 }
 
StagePoint placePoints20_5Point0 = { 0x2EC, 20, 8, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints20_5 = { 20, 5, &placePoints20_5Point0 }
 
StagePoint placePoints20_6Point0 = { 0x2EC, 20, 9, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints20_6 = { 20, 6, &placePoints20_6Point0 }
 
StagePoint placePoints20_7Point0 = { 0x2ED, 20, 6, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints20_7 = { 20, 7, &placePoints20_7Point0 }
 
StagePoint placePoints21_1Point0 = { 0x2EE, 21, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoints placePoints21_1 = { 21, 1, &placePoints21_1Point0 }
 
StagePoint placePoints22_1Point0 = { 0x2EC, 22, 3, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints22_1 = { 22, 1, &placePoints22_1Point0 }
 
StagePoint placePoints23_1Point0 = { 0x2EE, 23, 1, 224, 0x240, 5, ((void *)0) }
 
StagePoints placePoints23_1 = { 23, 1, &placePoints23_1Point0 }
 
StagePoint placePoints24_1Point0 = { 0x2EC, 24, 5, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints24_1 = { 24, 1, &placePoints24_1Point0 }
 
StagePoint placePoints25_1Point0 = { 0x2ED, 25, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints25_1 = { 25, 1, &placePoints25_1Point0 }
 
StagePoint placePoints25_2Point0 = { 0x2ED, 25, 1, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints25_2 = { 25, 2, &placePoints25_2Point0 }
 
StagePoint placePoints26_1Point0 = { 0x2E8, 26, 1, 176, 0x168, 5, ((void *)0) }
 
StagePoints placePoints26_1 = { 26, 1, &placePoints26_1Point0 }
 
StagePoint placePoints27_1Point0 = { 0x2ED, 27, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 }
 
StagePoint placePoints27_2Point0 = { 0x2ED, 27, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints27_2 = { 27, 2, &placePoints27_2Point0 }
 
StagePoint placePoints28_1Point0 = { 0x2EC, 28, 3, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 }
 
StagePoint placePoints28_2Point0 = { 0x2EC, 28, 4, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 }
 
StagePoint placePoints28_3Point0 = { 0x2EE, 28, 2, 224, 0x240, 5, ((void *)0) }
 
StagePoints placePoints28_3 = { 28, 3, &placePoints28_3Point0 }
 
StagePoint placePoints29_1Point0 = { 0x2ED, 29, 1, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 }
 
StagePoint placePoints29_2Point0 = { 0x2ED, 29, 2, 224, 192, 5, ((void *)0) }
 
StagePoints placePoints29_2 = { 29, 2, &placePoints29_2Point0 }
 
StagePoint placePoints29_3Point0 = { 0x2ED, 29, 2, 0x350, 0x1F8, 5, ((void *)0) }
 
StagePoints placePoints29_3 = { 29, 3, &placePoints29_3Point0 }
 
StagePoint placePoints30_1Point0 = { 0x2EC, 30, 1, 240, 0x1D8, 5, ((void *)0) }
 
StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 }
 
StagePoint placePoints30_2Point0 = { 0x2EE, 30, 2, 224, 0x240, 5, ((void *)0) }
 
StagePoints placePoints30_2 = { 30, 2, &placePoints30_2Point0 }
 
StagePoints * placePoints []
 Names some stages define.
 
AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place1Area0Battles
 
AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area1Battles
 
AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area2Battles
 
AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place1Area3Battles
 
AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place4Area0Battles
 
AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area1Battles
 
AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area2Battles
 
AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place4Area3Battles
 
AreaBattle place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place7Area0Battles
 
AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place7Area1Battles
 
AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place7Area2Battles
 
AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place7Area3Battles
 
AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place12Area0Battles
 
AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area1Battles
 
AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area2Battles
 
AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place12Area3Battles
 
AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place13Area0Battles
 
AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area1Battles
 
AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area2Battles
 
AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place13Area3Battles
 
AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place14Area0Battles
 
AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area1Battles
 
AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area2Battles
 
AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place14Area3Battles
 
AreaBattle place15Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place15Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place15Area0Battles
 
AreaBattle place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place15Area1Battles
 
AreaBattle place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place15Area2Battles
 
AreaBattle place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place15Area3Battles
 
AreaBattle place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place16Area0Battles
 
AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place16Area1Battles
 
AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place16Area2Battles
 
AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place16Area3Battles
 
AreaBattle place17Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place17Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place17Area0Battles
 
AreaBattle place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place17Area1Battles
 
AreaBattle place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place17Area2Battles
 
AreaBattle place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place17Area3Battles
 
AreaBattle place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place18Area0Battles
 
AreaBattle place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place18Area1Battles
 
AreaBattle place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place18Area2Battles
 
AreaBattle place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place18Area3Battles
 
AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place19Area0Battles
 
AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place19Area1Battles
 
AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place19Area2Battles
 
AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place19Area3Battles
 
AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place20Area0Battles
 
AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place20Area1Battles
 
AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place20Area2Battles
 
AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place20Area3Battles
 
AreaBattle place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place21Area0Battles
 
AreaBattle place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place21Area1Battles
 
AreaBattle place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place21Area2Battles
 
AreaBattle place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place21Area3Battles
 
AreaBattle place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place22Area0Battles
 
AreaBattle place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place22Area1Battles
 
AreaBattle place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place22Area2Battles
 
AreaBattle place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place22Area3Battles
 
AreaBattle place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place23Area0Battles
 
AreaBattle place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place23Area1Battles
 
AreaBattle place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place23Area2Battles
 
AreaBattle place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place23Area3Battles
 
AreaBattle place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place24Area0Battles
 
AreaBattle place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place24Area1Battles
 
AreaBattle place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place24Area2Battles
 
AreaBattle place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place24Area3Battles
 
AreaBattle place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place25Area0Battles
 
AreaBattle place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place25Area1Battles
 
AreaBattle place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place25Area2Battles
 
AreaBattle place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place25Area3Battles
 
AreaBattle place26Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place26Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place26Area0Battles
 
AreaBattle place26Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place26Area1Battles
 
AreaBattle place26Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place26Area2Battles
 
AreaBattle place26Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place26Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place26Area3Battles
 
AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place27Area0Battles
 
AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area1Battles
 
AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area2Battles
 
AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place27Area3Battles
 
AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place28Area0Battles
 
AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place28Area1Battles
 
AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place28Area2Battles
 
AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place28Area3Battles
 
AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place29Area0Battles
 
AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place29Area1Battles
 
AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place29Area2Battles
 
AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place29Area3Battles
 
AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
BattleList place30Area0Battles
 
AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area1Battles
 
AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area2Battles
 
AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList place30Area3Battles
 
FieldBattles stageBattles []
 
ActorImage stageImages []
 
u16 actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x2D )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x2F )), 1, 0xFFFF }
 
u16 actor1Talk0Actions [] = { (( 2 ) << 8 | ( 0x2E )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x30 )), 1, 0xFFFF }
 
u16 actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x2F )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x31 )), 1, 0xFFFF }
 
u16 actor3Talk0Actions [] = { (( 2 ) << 8 | ( 0x30 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x32 )), 1, 0xFFFF }
 
u16 actor4Talk0Actions [] = { (( 2 ) << 8 | ( 0x31 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x33 )), 1, 0xFFFF }
 
u16 actor5Talk0Actions [] = { (( 2 ) << 8 | ( 0x32 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF }
 
u16 actor6Talk0Actions [] = { (( 2 ) << 8 | ( 0x33 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x35 )), 1, 0xFFFF }
 
u16 actor7Talk0Actions [] = { (( 2 ) << 8 | ( 0x34 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x37 )), 1, 0xFFFF }
 
u16 actor8Talk0Actions [] = { (( 2 ) << 8 | ( 0x35 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x38 )), 1, 0xFFFF }
 
u16 actor9Talk0Actions [] = { (( 2 ) << 8 | ( 0x36 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x39 )), 1, 0xFFFF }
 
u16 actor10Talk0Actions [] = { (( 2 ) << 8 | ( 0x37 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3A )), 1, 0xFFFF }
 
u16 actor11Talk0Actions []
 
u16 actor15Talk0Actions [] = { (( 2 ) << 8 | ( 0x57 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3C )), 1, 0xFFFF }
 
u16 actor16Talk0Actions [] = { (( 2 ) << 8 | ( 0x58 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3D )), 1, 0xFFFF }
 
u16 actor17Talk0Actions [] = { (( 2 ) << 8 | ( 0x59 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x70 )), 1, 0xFFFF }
 
u16 actor18Talk0Actions []
 
u16 actor19Talk0Actions []
 
u16 actor20Talk0Actions []
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
FieldTalk actor6Talks []
 
FieldTalk actor7Talks []
 
FieldTalk actor8Talks []
 
FieldTalk actor9Talks []
 
FieldTalk actor10Talks []
 
FieldTalk actor11Talks []
 
FieldTalk actor15Talks []
 
FieldTalk actor16Talks []
 
FieldTalk actor17Talks []
 
FieldTalk actor18Talks []
 
FieldTalk actor19Talks []
 
FieldTalk actor20Talks []
 
u16 actor0Conditions []
 
u16 actor1Conditions []
 
u16 actor2Conditions []
 
u16 actor3Conditions []
 
u16 actor4Conditions []
 
u16 actor5Conditions []
 
u16 actor6Conditions []
 
u16 actor7Conditions []
 
u16 actor8Conditions []
 
u16 actor9Conditions []
 
u16 actor10Conditions []
 
u16 actor11Conditions []
 
u16 actor13Conditions [] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor14Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }
 
u16 actor15Conditions []
 
u16 actor16Conditions []
 
u16 actor17Conditions []
 
u16 actor18Conditions []
 
u16 actor19Conditions []
 
u16 actor20Conditions []
 
u16 actor21Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor22Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor23Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor24Conditions [] = { (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }
 
u16 actor25Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor26Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor27Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor28Conditions [] = { (0x7E00 | (( 0xE ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor29Conditions [] = { (0x7E00 | (( 0x10 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor30Conditions [] = { (0x7E00 | (( 0x11 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor31Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor32Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor33Conditions [] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor34Conditions [] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor35Conditions [] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor36Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor37Conditions [] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
u16 actor38Conditions [] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 240, 600, 1 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 240, 600, 1 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 240, 600, 1 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x4F, 7, 240, 600, 1 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x50, 8, 240, 600, 1 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x51, 9, 260, 600, 1 }
 
FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x52, 0xA, 240, 600, 1 }
 
FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x53, 0xB, 240, 600, 1 }
 
FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x54, 0xC, 240, 600, 1 }
 
FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x55, 0xD, 240, 600, 1 }
 
FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x56, 0xE, 240, 600, 1 }
 
FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x57, 0xF, 240, 600, 1 }
 
FieldActorEntry actor12 = { ((void *)0) , ((void *)0) , 0x146, 0x10, 0, 0, 0 }
 
FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x148, 0x11, 336, 312, 1 }
 
FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x148, 0x11, 400, 344, 1 }
 
FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x154, 0x12, 240, 600, 1 }
 
FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x155, 0x13, 240, 600, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x156, 0x14, 240, 600, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x157, 0x15, 240, 600, 1 }
 
FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x158, 0x16, 240, 600, 1 }
 
FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x15B, 0x17, 240, 600, 1 }
 
FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0x18, 288, 400, 1 }
 
FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0x18, 208, 440, 1 }
 
FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0x18, 160, 464, 1 }
 
FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0x18, 480, 208, 1 }
 
FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 }
 
FieldActorEntry actor26 = { actor26Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 }
 
FieldActorEntry actor27 = { actor27Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }
 
FieldActorEntry actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x19, 336, 312, 1 }
 
FieldActorEntry actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 }
 
FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 }
 
FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }
 
FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x19, 400, 344, 1 }
 
FieldActorEntry actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }
 
FieldActorEntry actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 }
 
FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 }
 
FieldActorEntry actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 }
 
FieldActorEntry actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }
 
FieldActorEntry actor38 = { actor38Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG880: Circuit Board, Underground: reached only from the other tunnels.

A tunnel only WSTAG865 and 885 to 895 reach.

Definition in file wstag880.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_04)

Definition at line 17 of file wstag880.c.

◆ STAGE_FILE

#define STAGE_FILE   0x690

Definition at line 18 of file wstag880.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0028.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0028: the Circuit Board tunnels

< BGM_0028: the Circuit Board tunnels

< a cell's value: a direction (3 bits) and a StageSlot (5)

< a cell's value: its battle area (FieldBattles), or 0

Definition at line 21 of file wstag880.c.

Variable Documentation

◆ placePoints1_1Point0

StagePoint placePoints1_1Point0 = { 0x2ED, 1, 1, 224, 192, 5, ((void *)0) }

Definition at line 41 of file wstag880.c.

◆ placePoints1_1

StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 }

Definition at line 42 of file wstag880.c.

◆ placePoints4_1Point0

StagePoint placePoints4_1Point0 = { 0x2ED, 4, 2, 224, 192, 5, ((void *)0) }

Definition at line 43 of file wstag880.c.

◆ placePoints4_1

StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 }

Definition at line 44 of file wstag880.c.

◆ placePoints7_1Point0

StagePoint placePoints7_1Point0 = { 0x2EE, 7, 2, 224, 0x240, 5, ((void *)0) }

Definition at line 45 of file wstag880.c.

◆ placePoints7_1

StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 }

Definition at line 46 of file wstag880.c.

◆ placePoints12_1Point0

StagePoint placePoints12_1Point0 = { 0x2EC, 12, 3, 240, 0x1D8, 5, ((void *)0) }

Definition at line 47 of file wstag880.c.

◆ placePoints12_1

StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 }

Definition at line 48 of file wstag880.c.

◆ placePoints12_2Point0

StagePoint placePoints12_2Point0 = { 0x2EC, 12, 4, 240, 0x1D8, 5, ((void *)0) }

Definition at line 49 of file wstag880.c.

◆ placePoints12_2

StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 }

Definition at line 50 of file wstag880.c.

◆ placePoints13_1Point0

StagePoint placePoints13_1Point0 = { 0x2EC, 13, 5, 240, 0x1D8, 5, ((void *)0) }

Definition at line 51 of file wstag880.c.

◆ placePoints13_1

StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 }

Definition at line 52 of file wstag880.c.

◆ placePoints13_2Point0

StagePoint placePoints13_2Point0 = { 0x2EC, 13, 6, 240, 0x1D8, 5, ((void *)0) }

Definition at line 53 of file wstag880.c.

◆ placePoints13_2

StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 }

Definition at line 54 of file wstag880.c.

◆ placePoints14_1Point0

StagePoint placePoints14_1Point0 = { 0x2ED, 14, 1, 224, 192, 5, ((void *)0) }

Definition at line 55 of file wstag880.c.

◆ placePoints14_1

StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 }

Definition at line 56 of file wstag880.c.

◆ placePoints14_2Point0

StagePoint placePoints14_2Point0 = { 0x2ED, 14, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 57 of file wstag880.c.

◆ placePoints14_2

StagePoints placePoints14_2 = { 14, 2, &placePoints14_2Point0 }

Definition at line 58 of file wstag880.c.

◆ placePoints15_1Point0

StagePoint placePoints15_1Point0 = { 0x2E8, 15, 1, 176, 0x168, 5, ((void *)0) }

Definition at line 59 of file wstag880.c.

◆ placePoints15_1

StagePoints placePoints15_1 = { 15, 1, &placePoints15_1Point0 }

Definition at line 60 of file wstag880.c.

◆ placePoints16_1Point0

StagePoint placePoints16_1Point0 = { 0x2ED, 16, 1, 224, 192, 5, ((void *)0) }

Definition at line 61 of file wstag880.c.

◆ placePoints16_1

StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 }

Definition at line 62 of file wstag880.c.

◆ placePoints16_2Point0

StagePoint placePoints16_2Point0 = { 0x2ED, 16, 1, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 63 of file wstag880.c.

◆ placePoints16_2

StagePoints placePoints16_2 = { 16, 2, &placePoints16_2Point0 }

Definition at line 64 of file wstag880.c.

◆ placePoints17_1Point0

StagePoint placePoints17_1Point0 = { 0x2E8, 17, 1, 176, 0x168, 5, ((void *)0) }

Definition at line 65 of file wstag880.c.

◆ placePoints17_1

StagePoints placePoints17_1 = { 17, 1, &placePoints17_1Point0 }

Definition at line 66 of file wstag880.c.

◆ placePoints18_1Point0

StagePoint placePoints18_1Point0 = { 0x2EC, 18, 1, 240, 0x1D8, 5, ((void *)0) }

Definition at line 67 of file wstag880.c.

◆ placePoints18_1

StagePoints placePoints18_1 = { 18, 1, &placePoints18_1Point0 }

Definition at line 68 of file wstag880.c.

◆ placePoints19_1Point0

StagePoint placePoints19_1Point0 = { 0x2ED, 19, 2, 224, 192, 5, ((void *)0) }

Definition at line 69 of file wstag880.c.

◆ placePoints19_1

StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 }

Definition at line 70 of file wstag880.c.

◆ placePoints19_2Point0

StagePoint placePoints19_2Point0 = { 0x2ED, 19, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 71 of file wstag880.c.

◆ placePoints19_2

StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 }

Definition at line 72 of file wstag880.c.

◆ placePoints19_3Point0

StagePoint placePoints19_3Point0 = { 0x2ED, 19, 3, 224, 192, 5, ((void *)0) }

Definition at line 73 of file wstag880.c.

◆ placePoints19_3

StagePoints placePoints19_3 = { 19, 3, &placePoints19_3Point0 }

Definition at line 74 of file wstag880.c.

◆ placePoints19_4Point0

StagePoint placePoints19_4Point0 = { 0x2EC, 19, 5, 240, 0x1D8, 5, ((void *)0) }

Definition at line 75 of file wstag880.c.

◆ placePoints19_4

StagePoints placePoints19_4 = { 19, 4, &placePoints19_4Point0 }

Definition at line 76 of file wstag880.c.

◆ placePoints20_1Point0

StagePoint placePoints20_1Point0 = { 0x2ED, 20, 2, 224, 192, 5, ((void *)0) }

Definition at line 77 of file wstag880.c.

◆ placePoints20_1

StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 }

Definition at line 78 of file wstag880.c.

◆ placePoints20_2Point0

StagePoint placePoints20_2Point0 = { 0x2ED, 20, 3, 224, 192, 5, ((void *)0) }

Definition at line 79 of file wstag880.c.

◆ placePoints20_2

StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 }

Definition at line 80 of file wstag880.c.

◆ placePoints20_3Point0

StagePoint placePoints20_3Point0 = { 0x2ED, 20, 4, 224, 192, 5, ((void *)0) }

Definition at line 81 of file wstag880.c.

◆ placePoints20_3

StagePoints placePoints20_3 = { 20, 3, &placePoints20_3Point0 }

Definition at line 82 of file wstag880.c.

◆ placePoints20_4Point0

StagePoint placePoints20_4Point0 = { 0x2EC, 20, 6, 240, 0x1D8, 5, ((void *)0) }

Definition at line 83 of file wstag880.c.

◆ placePoints20_4

StagePoints placePoints20_4 = { 20, 4, &placePoints20_4Point0 }

Definition at line 84 of file wstag880.c.

◆ placePoints20_5Point0

StagePoint placePoints20_5Point0 = { 0x2EC, 20, 8, 240, 0x1D8, 5, ((void *)0) }

Definition at line 85 of file wstag880.c.

◆ placePoints20_5

StagePoints placePoints20_5 = { 20, 5, &placePoints20_5Point0 }

Definition at line 86 of file wstag880.c.

◆ placePoints20_6Point0

StagePoint placePoints20_6Point0 = { 0x2EC, 20, 9, 240, 0x1D8, 5, ((void *)0) }

Definition at line 87 of file wstag880.c.

◆ placePoints20_6

StagePoints placePoints20_6 = { 20, 6, &placePoints20_6Point0 }

Definition at line 88 of file wstag880.c.

◆ placePoints20_7Point0

StagePoint placePoints20_7Point0 = { 0x2ED, 20, 6, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 89 of file wstag880.c.

◆ placePoints20_7

StagePoints placePoints20_7 = { 20, 7, &placePoints20_7Point0 }

Definition at line 90 of file wstag880.c.

◆ placePoints21_1Point0

StagePoint placePoints21_1Point0 = { 0x2EE, 21, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 91 of file wstag880.c.

◆ placePoints21_1

StagePoints placePoints21_1 = { 21, 1, &placePoints21_1Point0 }

Definition at line 92 of file wstag880.c.

◆ placePoints22_1Point0

StagePoint placePoints22_1Point0 = { 0x2EC, 22, 3, 240, 0x1D8, 5, ((void *)0) }

Definition at line 93 of file wstag880.c.

◆ placePoints22_1

StagePoints placePoints22_1 = { 22, 1, &placePoints22_1Point0 }

Definition at line 94 of file wstag880.c.

◆ placePoints23_1Point0

StagePoint placePoints23_1Point0 = { 0x2EE, 23, 1, 224, 0x240, 5, ((void *)0) }

Definition at line 95 of file wstag880.c.

◆ placePoints23_1

StagePoints placePoints23_1 = { 23, 1, &placePoints23_1Point0 }

Definition at line 96 of file wstag880.c.

◆ placePoints24_1Point0

StagePoint placePoints24_1Point0 = { 0x2EC, 24, 5, 240, 0x1D8, 5, ((void *)0) }

Definition at line 97 of file wstag880.c.

◆ placePoints24_1

StagePoints placePoints24_1 = { 24, 1, &placePoints24_1Point0 }

Definition at line 98 of file wstag880.c.

◆ placePoints25_1Point0

StagePoint placePoints25_1Point0 = { 0x2ED, 25, 1, 224, 192, 5, ((void *)0) }

Definition at line 99 of file wstag880.c.

◆ placePoints25_1

StagePoints placePoints25_1 = { 25, 1, &placePoints25_1Point0 }

Definition at line 100 of file wstag880.c.

◆ placePoints25_2Point0

StagePoint placePoints25_2Point0 = { 0x2ED, 25, 1, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 101 of file wstag880.c.

◆ placePoints25_2

StagePoints placePoints25_2 = { 25, 2, &placePoints25_2Point0 }

Definition at line 102 of file wstag880.c.

◆ placePoints26_1Point0

StagePoint placePoints26_1Point0 = { 0x2E8, 26, 1, 176, 0x168, 5, ((void *)0) }

Definition at line 103 of file wstag880.c.

◆ placePoints26_1

StagePoints placePoints26_1 = { 26, 1, &placePoints26_1Point0 }

Definition at line 104 of file wstag880.c.

◆ placePoints27_1Point0

StagePoint placePoints27_1Point0 = { 0x2ED, 27, 1, 224, 192, 5, ((void *)0) }

Definition at line 105 of file wstag880.c.

◆ placePoints27_1

StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 }

Definition at line 106 of file wstag880.c.

◆ placePoints27_2Point0

StagePoint placePoints27_2Point0 = { 0x2ED, 27, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 107 of file wstag880.c.

◆ placePoints27_2

StagePoints placePoints27_2 = { 27, 2, &placePoints27_2Point0 }

Definition at line 108 of file wstag880.c.

◆ placePoints28_1Point0

StagePoint placePoints28_1Point0 = { 0x2EC, 28, 3, 240, 0x1D8, 5, ((void *)0) }

Definition at line 109 of file wstag880.c.

◆ placePoints28_1

StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 }

Definition at line 110 of file wstag880.c.

◆ placePoints28_2Point0

StagePoint placePoints28_2Point0 = { 0x2EC, 28, 4, 240, 0x1D8, 5, ((void *)0) }

Definition at line 111 of file wstag880.c.

◆ placePoints28_2

StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 }

Definition at line 112 of file wstag880.c.

◆ placePoints28_3Point0

StagePoint placePoints28_3Point0 = { 0x2EE, 28, 2, 224, 0x240, 5, ((void *)0) }

Definition at line 113 of file wstag880.c.

◆ placePoints28_3

StagePoints placePoints28_3 = { 28, 3, &placePoints28_3Point0 }

Definition at line 114 of file wstag880.c.

◆ placePoints29_1Point0

StagePoint placePoints29_1Point0 = { 0x2ED, 29, 1, 224, 192, 5, ((void *)0) }

Definition at line 115 of file wstag880.c.

◆ placePoints29_1

StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 }

Definition at line 116 of file wstag880.c.

◆ placePoints29_2Point0

StagePoint placePoints29_2Point0 = { 0x2ED, 29, 2, 224, 192, 5, ((void *)0) }

Definition at line 117 of file wstag880.c.

◆ placePoints29_2

StagePoints placePoints29_2 = { 29, 2, &placePoints29_2Point0 }

Definition at line 118 of file wstag880.c.

◆ placePoints29_3Point0

StagePoint placePoints29_3Point0 = { 0x2ED, 29, 2, 0x350, 0x1F8, 5, ((void *)0) }

Definition at line 119 of file wstag880.c.

◆ placePoints29_3

StagePoints placePoints29_3 = { 29, 3, &placePoints29_3Point0 }

Definition at line 120 of file wstag880.c.

◆ placePoints30_1Point0

StagePoint placePoints30_1Point0 = { 0x2EC, 30, 1, 240, 0x1D8, 5, ((void *)0) }

Definition at line 121 of file wstag880.c.

◆ placePoints30_1

StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 }

Definition at line 122 of file wstag880.c.

◆ placePoints30_2Point0

StagePoint placePoints30_2Point0 = { 0x2EE, 30, 2, 224, 0x240, 5, ((void *)0) }

Definition at line 123 of file wstag880.c.

◆ placePoints30_2

StagePoints placePoints30_2 = { 30, 2, &placePoints30_2Point0 }

Definition at line 124 of file wstag880.c.

◆ placePoints

StagePoints* placePoints[]
Initial value:
= {
&placePoints30_1, &placePoints30_2, ((void *)0) ,
}
StagePoints placePoints30_1
Definition wstag880.c:122
StagePoints placePoints18_1
Definition wstag880.c:68
StagePoints placePoints29_1
Definition wstag880.c:116
StagePoints placePoints27_2
Definition wstag880.c:108
StagePoints placePoints24_1
Definition wstag880.c:98
StagePoints placePoints28_3
Definition wstag880.c:114
StagePoints placePoints25_2
Definition wstag880.c:102
StagePoints placePoints19_4
Definition wstag880.c:76
StagePoints placePoints25_1
Definition wstag880.c:100
StagePoints placePoints27_1
Definition wstag880.c:106
StagePoints placePoints12_1
Definition wstag880.c:48
StagePoints placePoints28_2
Definition wstag880.c:112
StagePoints placePoints20_3
Definition wstag880.c:82
StagePoints placePoints14_1
Definition wstag880.c:56
StagePoints placePoints19_1
Definition wstag880.c:70
StagePoints placePoints19_3
Definition wstag880.c:74
StagePoints placePoints26_1
Definition wstag880.c:104
StagePoints placePoints16_1
Definition wstag880.c:62
StagePoints placePoints22_1
Definition wstag880.c:94
StagePoints placePoints14_2
Definition wstag880.c:58
StagePoints placePoints23_1
Definition wstag880.c:96
StagePoints placePoints28_1
Definition wstag880.c:110
StagePoints placePoints15_1
Definition wstag880.c:60
StagePoints placePoints12_2
Definition wstag880.c:50
StagePoints placePoints21_1
Definition wstag880.c:92
StagePoints placePoints20_6
Definition wstag880.c:88
StagePoints placePoints20_2
Definition wstag880.c:80
StagePoints placePoints13_1
Definition wstag880.c:52
StagePoints placePoints1_1
Definition wstag880.c:42
StagePoints placePoints20_1
Definition wstag880.c:78
StagePoints placePoints20_5
Definition wstag880.c:86
StagePoints placePoints13_2
Definition wstag880.c:54
StagePoints placePoints29_3
Definition wstag880.c:120
StagePoints placePoints20_4
Definition wstag880.c:84
StagePoints placePoints20_7
Definition wstag880.c:90
StagePoints placePoints7_1
Definition wstag880.c:46
StagePoints placePoints30_2
Definition wstag880.c:124
StagePoints placePoints29_2
Definition wstag880.c:118
StagePoints placePoints17_1
Definition wstag880.c:66
StagePoints placePoints19_2
Definition wstag880.c:72
StagePoints placePoints4_1
Definition wstag880.c:44
StagePoints placePoints16_2
Definition wstag880.c:64

Names some stages define.

Definition at line 125 of file wstag880.c.

◆ place1Area0Battle0

AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 138 of file wstag880.c.

◆ place1Area0Battle1

AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 139 of file wstag880.c.

◆ place1Area0Battle2

AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 140 of file wstag880.c.

◆ place1Area0Battle3

AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 141 of file wstag880.c.

◆ place1Area0Battle4

AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 142 of file wstag880.c.

◆ place1Area0Battle5

AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 143 of file wstag880.c.

◆ place1Area0Battle6

AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 144 of file wstag880.c.

◆ place1Area0Battle7

AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 145 of file wstag880.c.

◆ place1Area0Battles

BattleList place1Area0Battles
Initial value:
= {
1,
}
AreaBattle place1Area0Battle3
Definition wstag880.c:141
AreaBattle place1Area0Battle6
Definition wstag880.c:144
AreaBattle place1Area0Battle1
Definition wstag880.c:139
AreaBattle place1Area0Battle2
Definition wstag880.c:140
AreaBattle place1Area0Battle0
Definition wstag880.c:138
AreaBattle place1Area0Battle5
Definition wstag880.c:143
AreaBattle place1Area0Battle7
Definition wstag880.c:145
AreaBattle place1Area0Battle4
Definition wstag880.c:142

Definition at line 146 of file wstag880.c.

◆ place1Area1Battle0

AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 151 of file wstag880.c.

◆ place1Area1Battle1

AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 152 of file wstag880.c.

◆ place1Area1Battle2

AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 153 of file wstag880.c.

◆ place1Area1Battle3

AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 154 of file wstag880.c.

◆ place1Area1Battle4

AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 155 of file wstag880.c.

◆ place1Area1Battle5

AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 156 of file wstag880.c.

◆ place1Area1Battle6

AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 157 of file wstag880.c.

◆ place1Area1Battle7

AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 158 of file wstag880.c.

◆ place1Area1Battles

BattleList place1Area1Battles
Initial value:
= {
0,
}
AreaBattle place1Area1Battle2
Definition wstag880.c:153
AreaBattle place1Area1Battle5
Definition wstag880.c:156
AreaBattle place1Area1Battle7
Definition wstag880.c:158
AreaBattle place1Area1Battle4
Definition wstag880.c:155
AreaBattle place1Area1Battle1
Definition wstag880.c:152
AreaBattle place1Area1Battle3
Definition wstag880.c:154
AreaBattle place1Area1Battle6
Definition wstag880.c:157
AreaBattle place1Area1Battle0
Definition wstag880.c:151

Definition at line 159 of file wstag880.c.

◆ place1Area2Battle0

AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 164 of file wstag880.c.

◆ place1Area2Battle1

AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 165 of file wstag880.c.

◆ place1Area2Battle2

AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 166 of file wstag880.c.

◆ place1Area2Battle3

AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 167 of file wstag880.c.

◆ place1Area2Battle4

AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 168 of file wstag880.c.

◆ place1Area2Battle5

AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 169 of file wstag880.c.

◆ place1Area2Battle6

AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 170 of file wstag880.c.

◆ place1Area2Battle7

AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 171 of file wstag880.c.

◆ place1Area2Battles

BattleList place1Area2Battles
Initial value:
= {
0,
}
AreaBattle place1Area2Battle4
Definition wstag880.c:168
AreaBattle place1Area2Battle7
Definition wstag880.c:171
AreaBattle place1Area2Battle0
Definition wstag880.c:164
AreaBattle place1Area2Battle2
Definition wstag880.c:166
AreaBattle place1Area2Battle3
Definition wstag880.c:167
AreaBattle place1Area2Battle1
Definition wstag880.c:165
AreaBattle place1Area2Battle5
Definition wstag880.c:169
AreaBattle place1Area2Battle6
Definition wstag880.c:170

Definition at line 172 of file wstag880.c.

◆ place1Area3Battle0

AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 177 of file wstag880.c.

◆ place1Area3Battle1

AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 178 of file wstag880.c.

◆ place1Area3Battle2

AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 179 of file wstag880.c.

◆ place1Area3Battle3

AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 180 of file wstag880.c.

◆ place1Area3Battle4

AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 181 of file wstag880.c.

◆ place1Area3Battle5

AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 182 of file wstag880.c.

◆ place1Area3Battle6

AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 183 of file wstag880.c.

◆ place1Area3Battle7

AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 184 of file wstag880.c.

◆ place1Area3Battles

BattleList place1Area3Battles
Initial value:
= {
0,
}
AreaBattle place1Area3Battle3
Definition wstag880.c:180
AreaBattle place1Area3Battle5
Definition wstag880.c:182
AreaBattle place1Area3Battle7
Definition wstag880.c:184
AreaBattle place1Area3Battle2
Definition wstag880.c:179
AreaBattle place1Area3Battle0
Definition wstag880.c:177
AreaBattle place1Area3Battle6
Definition wstag880.c:183
AreaBattle place1Area3Battle1
Definition wstag880.c:178
AreaBattle place1Area3Battle4
Definition wstag880.c:181

Definition at line 185 of file wstag880.c.

◆ place4Area0Battle0

AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 190 of file wstag880.c.

◆ place4Area0Battle1

AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 191 of file wstag880.c.

◆ place4Area0Battle2

AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 192 of file wstag880.c.

◆ place4Area0Battle3

AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 193 of file wstag880.c.

◆ place4Area0Battle4

AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 194 of file wstag880.c.

◆ place4Area0Battle5

AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 195 of file wstag880.c.

◆ place4Area0Battle6

AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 196 of file wstag880.c.

◆ place4Area0Battle7

AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 197 of file wstag880.c.

◆ place4Area0Battles

BattleList place4Area0Battles
Initial value:
= {
1,
}
AreaBattle place4Area0Battle2
Definition wstag880.c:192
AreaBattle place4Area0Battle5
Definition wstag880.c:195
AreaBattle place4Area0Battle4
Definition wstag880.c:194
AreaBattle place4Area0Battle6
Definition wstag880.c:196
AreaBattle place4Area0Battle7
Definition wstag880.c:197
AreaBattle place4Area0Battle1
Definition wstag880.c:191
AreaBattle place4Area0Battle3
Definition wstag880.c:193
AreaBattle place4Area0Battle0
Definition wstag880.c:190

Definition at line 198 of file wstag880.c.

◆ place4Area1Battle0

AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 203 of file wstag880.c.

◆ place4Area1Battle1

AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 204 of file wstag880.c.

◆ place4Area1Battle2

AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 205 of file wstag880.c.

◆ place4Area1Battle3

AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 206 of file wstag880.c.

◆ place4Area1Battle4

AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 207 of file wstag880.c.

◆ place4Area1Battle5

AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 208 of file wstag880.c.

◆ place4Area1Battle6

AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 209 of file wstag880.c.

◆ place4Area1Battle7

AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 210 of file wstag880.c.

◆ place4Area1Battles

BattleList place4Area1Battles
Initial value:
= {
0,
}
AreaBattle place4Area1Battle4
Definition wstag880.c:207
AreaBattle place4Area1Battle1
Definition wstag880.c:204
AreaBattle place4Area1Battle6
Definition wstag880.c:209
AreaBattle place4Area1Battle0
Definition wstag880.c:203
AreaBattle place4Area1Battle2
Definition wstag880.c:205
AreaBattle place4Area1Battle7
Definition wstag880.c:210
AreaBattle place4Area1Battle3
Definition wstag880.c:206
AreaBattle place4Area1Battle5
Definition wstag880.c:208

Definition at line 211 of file wstag880.c.

◆ place4Area2Battle0

AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 216 of file wstag880.c.

◆ place4Area2Battle1

AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 217 of file wstag880.c.

◆ place4Area2Battle2

AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 218 of file wstag880.c.

◆ place4Area2Battle3

AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 219 of file wstag880.c.

◆ place4Area2Battle4

AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 220 of file wstag880.c.

◆ place4Area2Battle5

AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 221 of file wstag880.c.

◆ place4Area2Battle6

AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 222 of file wstag880.c.

◆ place4Area2Battle7

AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 223 of file wstag880.c.

◆ place4Area2Battles

BattleList place4Area2Battles
Initial value:
= {
0,
}
AreaBattle place4Area2Battle6
Definition wstag880.c:222
AreaBattle place4Area2Battle5
Definition wstag880.c:221
AreaBattle place4Area2Battle4
Definition wstag880.c:220
AreaBattle place4Area2Battle2
Definition wstag880.c:218
AreaBattle place4Area2Battle3
Definition wstag880.c:219
AreaBattle place4Area2Battle1
Definition wstag880.c:217
AreaBattle place4Area2Battle0
Definition wstag880.c:216
AreaBattle place4Area2Battle7
Definition wstag880.c:223

Definition at line 224 of file wstag880.c.

◆ place4Area3Battle0

AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 229 of file wstag880.c.

◆ place4Area3Battle1

AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 230 of file wstag880.c.

◆ place4Area3Battle2

AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 231 of file wstag880.c.

◆ place4Area3Battle3

AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 232 of file wstag880.c.

◆ place4Area3Battle4

AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 233 of file wstag880.c.

◆ place4Area3Battle5

AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 234 of file wstag880.c.

◆ place4Area3Battle6

AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 235 of file wstag880.c.

◆ place4Area3Battle7

AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 236 of file wstag880.c.

◆ place4Area3Battles

BattleList place4Area3Battles
Initial value:
= {
0,
}
AreaBattle place4Area3Battle7
Definition wstag880.c:236
AreaBattle place4Area3Battle3
Definition wstag880.c:232
AreaBattle place4Area3Battle0
Definition wstag880.c:229
AreaBattle place4Area3Battle1
Definition wstag880.c:230
AreaBattle place4Area3Battle5
Definition wstag880.c:234
AreaBattle place4Area3Battle4
Definition wstag880.c:233
AreaBattle place4Area3Battle2
Definition wstag880.c:231
AreaBattle place4Area3Battle6
Definition wstag880.c:235

Definition at line 237 of file wstag880.c.

◆ place7Area0Battle0

AreaBattle place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 242 of file wstag880.c.

◆ place7Area0Battle1

AreaBattle place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 243 of file wstag880.c.

◆ place7Area0Battle2

AreaBattle place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 244 of file wstag880.c.

◆ place7Area0Battle3

AreaBattle place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 245 of file wstag880.c.

◆ place7Area0Battle4

AreaBattle place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 246 of file wstag880.c.

◆ place7Area0Battle5

AreaBattle place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 247 of file wstag880.c.

◆ place7Area0Battle6

AreaBattle place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 248 of file wstag880.c.

◆ place7Area0Battle7

AreaBattle place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 249 of file wstag880.c.

◆ place7Area0Battles

BattleList place7Area0Battles
Initial value:
= {
1,
}
AreaBattle place7Area0Battle3
Definition wstag880.c:245
AreaBattle place7Area0Battle5
Definition wstag880.c:247
AreaBattle place7Area0Battle0
Definition wstag880.c:242
AreaBattle place7Area0Battle6
Definition wstag880.c:248
AreaBattle place7Area0Battle2
Definition wstag880.c:244
AreaBattle place7Area0Battle7
Definition wstag880.c:249
AreaBattle place7Area0Battle4
Definition wstag880.c:246
AreaBattle place7Area0Battle1
Definition wstag880.c:243

Definition at line 250 of file wstag880.c.

◆ place7Area1Battle0

AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 255 of file wstag880.c.

◆ place7Area1Battle1

AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 256 of file wstag880.c.

◆ place7Area1Battle2

AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 257 of file wstag880.c.

◆ place7Area1Battle3

AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 258 of file wstag880.c.

◆ place7Area1Battle4

AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 259 of file wstag880.c.

◆ place7Area1Battle5

AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 260 of file wstag880.c.

◆ place7Area1Battle6

AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 261 of file wstag880.c.

◆ place7Area1Battle7

AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 262 of file wstag880.c.

◆ place7Area1Battles

BattleList place7Area1Battles
Initial value:
= {
0,
}
AreaBattle place7Area1Battle4
Definition wstag880.c:259
AreaBattle place7Area1Battle0
Definition wstag880.c:255
AreaBattle place7Area1Battle3
Definition wstag880.c:258
AreaBattle place7Area1Battle5
Definition wstag880.c:260
AreaBattle place7Area1Battle7
Definition wstag880.c:262
AreaBattle place7Area1Battle2
Definition wstag880.c:257
AreaBattle place7Area1Battle6
Definition wstag880.c:261
AreaBattle place7Area1Battle1
Definition wstag880.c:256

Definition at line 263 of file wstag880.c.

◆ place7Area2Battle0

AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 268 of file wstag880.c.

◆ place7Area2Battle1

AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 269 of file wstag880.c.

◆ place7Area2Battle2

AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 270 of file wstag880.c.

◆ place7Area2Battle3

AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 271 of file wstag880.c.

◆ place7Area2Battle4

AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 272 of file wstag880.c.

◆ place7Area2Battle5

AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 273 of file wstag880.c.

◆ place7Area2Battle6

AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 274 of file wstag880.c.

◆ place7Area2Battle7

AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 275 of file wstag880.c.

◆ place7Area2Battles

BattleList place7Area2Battles
Initial value:
= {
0,
}
AreaBattle place7Area2Battle7
Definition wstag880.c:275
AreaBattle place7Area2Battle5
Definition wstag880.c:273
AreaBattle place7Area2Battle0
Definition wstag880.c:268
AreaBattle place7Area2Battle4
Definition wstag880.c:272
AreaBattle place7Area2Battle2
Definition wstag880.c:270
AreaBattle place7Area2Battle6
Definition wstag880.c:274
AreaBattle place7Area2Battle3
Definition wstag880.c:271
AreaBattle place7Area2Battle1
Definition wstag880.c:269

Definition at line 276 of file wstag880.c.

◆ place7Area3Battle0

AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 281 of file wstag880.c.

◆ place7Area3Battle1

AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 282 of file wstag880.c.

◆ place7Area3Battle2

AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 283 of file wstag880.c.

◆ place7Area3Battle3

AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 284 of file wstag880.c.

◆ place7Area3Battle4

AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 285 of file wstag880.c.

◆ place7Area3Battle5

AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 286 of file wstag880.c.

◆ place7Area3Battle6

AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 287 of file wstag880.c.

◆ place7Area3Battle7

AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 288 of file wstag880.c.

◆ place7Area3Battles

BattleList place7Area3Battles
Initial value:
= {
0,
}
AreaBattle place7Area3Battle1
Definition wstag880.c:282
AreaBattle place7Area3Battle4
Definition wstag880.c:285
AreaBattle place7Area3Battle7
Definition wstag880.c:288
AreaBattle place7Area3Battle0
Definition wstag880.c:281
AreaBattle place7Area3Battle2
Definition wstag880.c:283
AreaBattle place7Area3Battle6
Definition wstag880.c:287
AreaBattle place7Area3Battle3
Definition wstag880.c:284
AreaBattle place7Area3Battle5
Definition wstag880.c:286

Definition at line 289 of file wstag880.c.

◆ place12Area0Battle0

AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 294 of file wstag880.c.

◆ place12Area0Battle1

AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 295 of file wstag880.c.

◆ place12Area0Battle2

AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 296 of file wstag880.c.

◆ place12Area0Battle3

AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 297 of file wstag880.c.

◆ place12Area0Battle4

AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 298 of file wstag880.c.

◆ place12Area0Battle5

AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 299 of file wstag880.c.

◆ place12Area0Battle6

AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 300 of file wstag880.c.

◆ place12Area0Battle7

AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 301 of file wstag880.c.

◆ place12Area0Battles

BattleList place12Area0Battles
Initial value:
= {
1,
}
AreaBattle place12Area0Battle5
Definition wstag880.c:299
AreaBattle place12Area0Battle1
Definition wstag880.c:295
AreaBattle place12Area0Battle2
Definition wstag880.c:296
AreaBattle place12Area0Battle6
Definition wstag880.c:300
AreaBattle place12Area0Battle3
Definition wstag880.c:297
AreaBattle place12Area0Battle4
Definition wstag880.c:298
AreaBattle place12Area0Battle0
Definition wstag880.c:294
AreaBattle place12Area0Battle7
Definition wstag880.c:301

Definition at line 302 of file wstag880.c.

◆ place12Area1Battle0

AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 307 of file wstag880.c.

◆ place12Area1Battle1

AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 308 of file wstag880.c.

◆ place12Area1Battle2

AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 309 of file wstag880.c.

◆ place12Area1Battle3

AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 310 of file wstag880.c.

◆ place12Area1Battle4

AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 311 of file wstag880.c.

◆ place12Area1Battle5

AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 312 of file wstag880.c.

◆ place12Area1Battle6

AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 313 of file wstag880.c.

◆ place12Area1Battle7

AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 314 of file wstag880.c.

◆ place12Area1Battles

BattleList place12Area1Battles
Initial value:
= {
0,
}
AreaBattle place12Area1Battle2
Definition wstag880.c:309
AreaBattle place12Area1Battle7
Definition wstag880.c:314
AreaBattle place12Area1Battle6
Definition wstag880.c:313
AreaBattle place12Area1Battle5
Definition wstag880.c:312
AreaBattle place12Area1Battle1
Definition wstag880.c:308
AreaBattle place12Area1Battle0
Definition wstag880.c:307
AreaBattle place12Area1Battle4
Definition wstag880.c:311
AreaBattle place12Area1Battle3
Definition wstag880.c:310

Definition at line 315 of file wstag880.c.

◆ place12Area2Battle0

AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 320 of file wstag880.c.

◆ place12Area2Battle1

AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 321 of file wstag880.c.

◆ place12Area2Battle2

AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 322 of file wstag880.c.

◆ place12Area2Battle3

AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 323 of file wstag880.c.

◆ place12Area2Battle4

AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 324 of file wstag880.c.

◆ place12Area2Battle5

AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 325 of file wstag880.c.

◆ place12Area2Battle6

AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 326 of file wstag880.c.

◆ place12Area2Battle7

AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 327 of file wstag880.c.

◆ place12Area2Battles

BattleList place12Area2Battles
Initial value:
= {
0,
}
AreaBattle place12Area2Battle1
Definition wstag880.c:321
AreaBattle place12Area2Battle3
Definition wstag880.c:323
AreaBattle place12Area2Battle5
Definition wstag880.c:325
AreaBattle place12Area2Battle2
Definition wstag880.c:322
AreaBattle place12Area2Battle4
Definition wstag880.c:324
AreaBattle place12Area2Battle0
Definition wstag880.c:320
AreaBattle place12Area2Battle6
Definition wstag880.c:326
AreaBattle place12Area2Battle7
Definition wstag880.c:327

Definition at line 328 of file wstag880.c.

◆ place12Area3Battle0

AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 333 of file wstag880.c.

◆ place12Area3Battle1

AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 334 of file wstag880.c.

◆ place12Area3Battle2

AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 335 of file wstag880.c.

◆ place12Area3Battle3

AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 336 of file wstag880.c.

◆ place12Area3Battle4

AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 337 of file wstag880.c.

◆ place12Area3Battle5

AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 338 of file wstag880.c.

◆ place12Area3Battle6

AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 339 of file wstag880.c.

◆ place12Area3Battle7

AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 340 of file wstag880.c.

◆ place12Area3Battles

BattleList place12Area3Battles
Initial value:
= {
0,
}
AreaBattle place12Area3Battle6
Definition wstag880.c:339
AreaBattle place12Area3Battle2
Definition wstag880.c:335
AreaBattle place12Area3Battle7
Definition wstag880.c:340
AreaBattle place12Area3Battle4
Definition wstag880.c:337
AreaBattle place12Area3Battle5
Definition wstag880.c:338
AreaBattle place12Area3Battle3
Definition wstag880.c:336
AreaBattle place12Area3Battle1
Definition wstag880.c:334
AreaBattle place12Area3Battle0
Definition wstag880.c:333

Definition at line 341 of file wstag880.c.

◆ place13Area0Battle0

AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 346 of file wstag880.c.

◆ place13Area0Battle1

AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 347 of file wstag880.c.

◆ place13Area0Battle2

AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 348 of file wstag880.c.

◆ place13Area0Battle3

AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 349 of file wstag880.c.

◆ place13Area0Battle4

AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 350 of file wstag880.c.

◆ place13Area0Battle5

AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 351 of file wstag880.c.

◆ place13Area0Battle6

AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 352 of file wstag880.c.

◆ place13Area0Battle7

AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 353 of file wstag880.c.

◆ place13Area0Battles

BattleList place13Area0Battles
Initial value:
= {
1,
}
AreaBattle place13Area0Battle0
Definition wstag880.c:346
AreaBattle place13Area0Battle6
Definition wstag880.c:352
AreaBattle place13Area0Battle3
Definition wstag880.c:349
AreaBattle place13Area0Battle1
Definition wstag880.c:347
AreaBattle place13Area0Battle5
Definition wstag880.c:351
AreaBattle place13Area0Battle2
Definition wstag880.c:348
AreaBattle place13Area0Battle7
Definition wstag880.c:353
AreaBattle place13Area0Battle4
Definition wstag880.c:350

Definition at line 354 of file wstag880.c.

◆ place13Area1Battle0

AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 359 of file wstag880.c.

◆ place13Area1Battle1

AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 360 of file wstag880.c.

◆ place13Area1Battle2

AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 361 of file wstag880.c.

◆ place13Area1Battle3

AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 362 of file wstag880.c.

◆ place13Area1Battle4

AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 363 of file wstag880.c.

◆ place13Area1Battle5

AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 364 of file wstag880.c.

◆ place13Area1Battle6

AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 365 of file wstag880.c.

◆ place13Area1Battle7

AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 366 of file wstag880.c.

◆ place13Area1Battles

BattleList place13Area1Battles
Initial value:
= {
0,
}
AreaBattle place13Area1Battle7
Definition wstag880.c:366
AreaBattle place13Area1Battle3
Definition wstag880.c:362
AreaBattle place13Area1Battle0
Definition wstag880.c:359
AreaBattle place13Area1Battle6
Definition wstag880.c:365
AreaBattle place13Area1Battle5
Definition wstag880.c:364
AreaBattle place13Area1Battle2
Definition wstag880.c:361
AreaBattle place13Area1Battle1
Definition wstag880.c:360
AreaBattle place13Area1Battle4
Definition wstag880.c:363

Definition at line 367 of file wstag880.c.

◆ place13Area2Battle0

AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 372 of file wstag880.c.

◆ place13Area2Battle1

AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 373 of file wstag880.c.

◆ place13Area2Battle2

AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 374 of file wstag880.c.

◆ place13Area2Battle3

AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 375 of file wstag880.c.

◆ place13Area2Battle4

AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 376 of file wstag880.c.

◆ place13Area2Battle5

AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 377 of file wstag880.c.

◆ place13Area2Battle6

AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 378 of file wstag880.c.

◆ place13Area2Battle7

AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 379 of file wstag880.c.

◆ place13Area2Battles

BattleList place13Area2Battles
Initial value:
= {
0,
}
AreaBattle place13Area2Battle4
Definition wstag880.c:376
AreaBattle place13Area2Battle1
Definition wstag880.c:373
AreaBattle place13Area2Battle3
Definition wstag880.c:375
AreaBattle place13Area2Battle0
Definition wstag880.c:372
AreaBattle place13Area2Battle7
Definition wstag880.c:379
AreaBattle place13Area2Battle2
Definition wstag880.c:374
AreaBattle place13Area2Battle6
Definition wstag880.c:378
AreaBattle place13Area2Battle5
Definition wstag880.c:377

Definition at line 380 of file wstag880.c.

◆ place13Area3Battle0

AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 385 of file wstag880.c.

◆ place13Area3Battle1

AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 386 of file wstag880.c.

◆ place13Area3Battle2

AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 387 of file wstag880.c.

◆ place13Area3Battle3

AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 388 of file wstag880.c.

◆ place13Area3Battle4

AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 389 of file wstag880.c.

◆ place13Area3Battle5

AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 390 of file wstag880.c.

◆ place13Area3Battle6

AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 391 of file wstag880.c.

◆ place13Area3Battle7

AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 392 of file wstag880.c.

◆ place13Area3Battles

BattleList place13Area3Battles
Initial value:
= {
0,
}
AreaBattle place13Area3Battle2
Definition wstag880.c:387
AreaBattle place13Area3Battle6
Definition wstag880.c:391
AreaBattle place13Area3Battle1
Definition wstag880.c:386
AreaBattle place13Area3Battle0
Definition wstag880.c:385
AreaBattle place13Area3Battle7
Definition wstag880.c:392
AreaBattle place13Area3Battle3
Definition wstag880.c:388
AreaBattle place13Area3Battle5
Definition wstag880.c:390
AreaBattle place13Area3Battle4
Definition wstag880.c:389

Definition at line 393 of file wstag880.c.

◆ place14Area0Battle0

AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 398 of file wstag880.c.

◆ place14Area0Battle1

AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 399 of file wstag880.c.

◆ place14Area0Battle2

AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 400 of file wstag880.c.

◆ place14Area0Battle3

AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 401 of file wstag880.c.

◆ place14Area0Battle4

AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 402 of file wstag880.c.

◆ place14Area0Battle5

AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 403 of file wstag880.c.

◆ place14Area0Battle6

AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 404 of file wstag880.c.

◆ place14Area0Battle7

AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 405 of file wstag880.c.

◆ place14Area0Battles

BattleList place14Area0Battles
Initial value:
= {
4,
}
AreaBattle place14Area0Battle4
Definition wstag880.c:402
AreaBattle place14Area0Battle5
Definition wstag880.c:403
AreaBattle place14Area0Battle3
Definition wstag880.c:401
AreaBattle place14Area0Battle0
Definition wstag880.c:398
AreaBattle place14Area0Battle6
Definition wstag880.c:404
AreaBattle place14Area0Battle2
Definition wstag880.c:400
AreaBattle place14Area0Battle7
Definition wstag880.c:405
AreaBattle place14Area0Battle1
Definition wstag880.c:399

Definition at line 406 of file wstag880.c.

◆ place14Area1Battle0

AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 411 of file wstag880.c.

◆ place14Area1Battle1

AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 412 of file wstag880.c.

◆ place14Area1Battle2

AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 413 of file wstag880.c.

◆ place14Area1Battle3

AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 414 of file wstag880.c.

◆ place14Area1Battle4

AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 415 of file wstag880.c.

◆ place14Area1Battle5

AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 416 of file wstag880.c.

◆ place14Area1Battle6

AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 417 of file wstag880.c.

◆ place14Area1Battle7

AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 418 of file wstag880.c.

◆ place14Area1Battles

BattleList place14Area1Battles
Initial value:
= {
0,
}
AreaBattle place14Area1Battle5
Definition wstag880.c:416
AreaBattle place14Area1Battle0
Definition wstag880.c:411
AreaBattle place14Area1Battle3
Definition wstag880.c:414
AreaBattle place14Area1Battle1
Definition wstag880.c:412
AreaBattle place14Area1Battle6
Definition wstag880.c:417
AreaBattle place14Area1Battle4
Definition wstag880.c:415
AreaBattle place14Area1Battle2
Definition wstag880.c:413
AreaBattle place14Area1Battle7
Definition wstag880.c:418

Definition at line 419 of file wstag880.c.

◆ place14Area2Battle0

AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 424 of file wstag880.c.

◆ place14Area2Battle1

AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 425 of file wstag880.c.

◆ place14Area2Battle2

AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 426 of file wstag880.c.

◆ place14Area2Battle3

AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 427 of file wstag880.c.

◆ place14Area2Battle4

AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 428 of file wstag880.c.

◆ place14Area2Battle5

AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 429 of file wstag880.c.

◆ place14Area2Battle6

AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 430 of file wstag880.c.

◆ place14Area2Battle7

AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 431 of file wstag880.c.

◆ place14Area2Battles

BattleList place14Area2Battles
Initial value:
= {
0,
}
AreaBattle place14Area2Battle6
Definition wstag880.c:430
AreaBattle place14Area2Battle4
Definition wstag880.c:428
AreaBattle place14Area2Battle7
Definition wstag880.c:431
AreaBattle place14Area2Battle1
Definition wstag880.c:425
AreaBattle place14Area2Battle3
Definition wstag880.c:427
AreaBattle place14Area2Battle0
Definition wstag880.c:424
AreaBattle place14Area2Battle2
Definition wstag880.c:426
AreaBattle place14Area2Battle5
Definition wstag880.c:429

Definition at line 432 of file wstag880.c.

◆ place14Area3Battle0

AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 437 of file wstag880.c.

◆ place14Area3Battle1

AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 438 of file wstag880.c.

◆ place14Area3Battle2

AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 439 of file wstag880.c.

◆ place14Area3Battle3

AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 440 of file wstag880.c.

◆ place14Area3Battle4

AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 441 of file wstag880.c.

◆ place14Area3Battle5

AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 442 of file wstag880.c.

◆ place14Area3Battle6

AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 443 of file wstag880.c.

◆ place14Area3Battle7

AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 444 of file wstag880.c.

◆ place14Area3Battles

BattleList place14Area3Battles
Initial value:
= {
0,
}
AreaBattle place14Area3Battle7
Definition wstag880.c:444
AreaBattle place14Area3Battle1
Definition wstag880.c:438
AreaBattle place14Area3Battle2
Definition wstag880.c:439
AreaBattle place14Area3Battle6
Definition wstag880.c:443
AreaBattle place14Area3Battle0
Definition wstag880.c:437
AreaBattle place14Area3Battle5
Definition wstag880.c:442
AreaBattle place14Area3Battle4
Definition wstag880.c:441
AreaBattle place14Area3Battle3
Definition wstag880.c:440

Definition at line 445 of file wstag880.c.

◆ place15Area0Battle0

AreaBattle place15Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 450 of file wstag880.c.

◆ place15Area0Battle1

AreaBattle place15Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 451 of file wstag880.c.

◆ place15Area0Battle2

AreaBattle place15Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 452 of file wstag880.c.

◆ place15Area0Battle3

AreaBattle place15Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 453 of file wstag880.c.

◆ place15Area0Battle4

AreaBattle place15Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 454 of file wstag880.c.

◆ place15Area0Battle5

AreaBattle place15Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 455 of file wstag880.c.

◆ place15Area0Battle6

AreaBattle place15Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 456 of file wstag880.c.

◆ place15Area0Battle7

AreaBattle place15Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 457 of file wstag880.c.

◆ place15Area0Battles

BattleList place15Area0Battles
Initial value:
= {
5,
}
AreaBattle place15Area0Battle6
Definition wstag880.c:456
AreaBattle place15Area0Battle2
Definition wstag880.c:452
AreaBattle place15Area0Battle7
Definition wstag880.c:457
AreaBattle place15Area0Battle5
Definition wstag880.c:455
AreaBattle place15Area0Battle3
Definition wstag880.c:453
AreaBattle place15Area0Battle0
Definition wstag880.c:450
AreaBattle place15Area0Battle1
Definition wstag880.c:451
AreaBattle place15Area0Battle4
Definition wstag880.c:454

Definition at line 458 of file wstag880.c.

◆ place15Area1Battle0

AreaBattle place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 463 of file wstag880.c.

◆ place15Area1Battle1

AreaBattle place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 464 of file wstag880.c.

◆ place15Area1Battle2

AreaBattle place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 465 of file wstag880.c.

◆ place15Area1Battle3

AreaBattle place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 466 of file wstag880.c.

◆ place15Area1Battle4

AreaBattle place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 467 of file wstag880.c.

◆ place15Area1Battle5

AreaBattle place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 468 of file wstag880.c.

◆ place15Area1Battle6

AreaBattle place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 469 of file wstag880.c.

◆ place15Area1Battle7

AreaBattle place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 470 of file wstag880.c.

◆ place15Area1Battles

BattleList place15Area1Battles
Initial value:
= {
0,
}
AreaBattle place15Area1Battle5
Definition wstag880.c:468
AreaBattle place15Area1Battle6
Definition wstag880.c:469
AreaBattle place15Area1Battle1
Definition wstag880.c:464
AreaBattle place15Area1Battle4
Definition wstag880.c:467
AreaBattle place15Area1Battle7
Definition wstag880.c:470
AreaBattle place15Area1Battle3
Definition wstag880.c:466
AreaBattle place15Area1Battle2
Definition wstag880.c:465
AreaBattle place15Area1Battle0
Definition wstag880.c:463

Definition at line 471 of file wstag880.c.

◆ place15Area2Battle0

AreaBattle place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 476 of file wstag880.c.

◆ place15Area2Battle1

AreaBattle place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 477 of file wstag880.c.

◆ place15Area2Battle2

AreaBattle place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 478 of file wstag880.c.

◆ place15Area2Battle3

AreaBattle place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 479 of file wstag880.c.

◆ place15Area2Battle4

AreaBattle place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 480 of file wstag880.c.

◆ place15Area2Battle5

AreaBattle place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 481 of file wstag880.c.

◆ place15Area2Battle6

AreaBattle place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 482 of file wstag880.c.

◆ place15Area2Battle7

AreaBattle place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 483 of file wstag880.c.

◆ place15Area2Battles

BattleList place15Area2Battles
Initial value:
= {
0,
}
AreaBattle place15Area2Battle7
Definition wstag880.c:483
AreaBattle place15Area2Battle6
Definition wstag880.c:482
AreaBattle place15Area2Battle4
Definition wstag880.c:480
AreaBattle place15Area2Battle5
Definition wstag880.c:481
AreaBattle place15Area2Battle1
Definition wstag880.c:477
AreaBattle place15Area2Battle2
Definition wstag880.c:478
AreaBattle place15Area2Battle0
Definition wstag880.c:476
AreaBattle place15Area2Battle3
Definition wstag880.c:479

Definition at line 484 of file wstag880.c.

◆ place15Area3Battle0

AreaBattle place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 489 of file wstag880.c.

◆ place15Area3Battle1

AreaBattle place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 490 of file wstag880.c.

◆ place15Area3Battle2

AreaBattle place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 491 of file wstag880.c.

◆ place15Area3Battle3

AreaBattle place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 492 of file wstag880.c.

◆ place15Area3Battle4

AreaBattle place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 493 of file wstag880.c.

◆ place15Area3Battle5

AreaBattle place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 494 of file wstag880.c.

◆ place15Area3Battle6

AreaBattle place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 495 of file wstag880.c.

◆ place15Area3Battle7

AreaBattle place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 496 of file wstag880.c.

◆ place15Area3Battles

BattleList place15Area3Battles
Initial value:
= {
0,
}
AreaBattle place15Area3Battle1
Definition wstag880.c:490
AreaBattle place15Area3Battle5
Definition wstag880.c:494
AreaBattle place15Area3Battle7
Definition wstag880.c:496
AreaBattle place15Area3Battle6
Definition wstag880.c:495
AreaBattle place15Area3Battle0
Definition wstag880.c:489
AreaBattle place15Area3Battle2
Definition wstag880.c:491
AreaBattle place15Area3Battle4
Definition wstag880.c:493
AreaBattle place15Area3Battle3
Definition wstag880.c:492

Definition at line 497 of file wstag880.c.

◆ place16Area0Battle0

AreaBattle place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 502 of file wstag880.c.

◆ place16Area0Battle1

AreaBattle place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 503 of file wstag880.c.

◆ place16Area0Battle2

AreaBattle place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 504 of file wstag880.c.

◆ place16Area0Battle3

AreaBattle place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 505 of file wstag880.c.

◆ place16Area0Battle4

AreaBattle place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 506 of file wstag880.c.

◆ place16Area0Battle5

AreaBattle place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 507 of file wstag880.c.

◆ place16Area0Battle6

AreaBattle place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 508 of file wstag880.c.

◆ place16Area0Battle7

AreaBattle place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 509 of file wstag880.c.

◆ place16Area0Battles

BattleList place16Area0Battles
Initial value:
= {
4,
}
AreaBattle place16Area0Battle0
Definition wstag880.c:502
AreaBattle place16Area0Battle4
Definition wstag880.c:506
AreaBattle place16Area0Battle1
Definition wstag880.c:503
AreaBattle place16Area0Battle5
Definition wstag880.c:507
AreaBattle place16Area0Battle2
Definition wstag880.c:504
AreaBattle place16Area0Battle3
Definition wstag880.c:505
AreaBattle place16Area0Battle7
Definition wstag880.c:509
AreaBattle place16Area0Battle6
Definition wstag880.c:508

Definition at line 510 of file wstag880.c.

◆ place16Area1Battle0

AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 515 of file wstag880.c.

◆ place16Area1Battle1

AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 516 of file wstag880.c.

◆ place16Area1Battle2

AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 517 of file wstag880.c.

◆ place16Area1Battle3

AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 518 of file wstag880.c.

◆ place16Area1Battle4

AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 519 of file wstag880.c.

◆ place16Area1Battle5

AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 520 of file wstag880.c.

◆ place16Area1Battle6

AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 521 of file wstag880.c.

◆ place16Area1Battle7

AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 522 of file wstag880.c.

◆ place16Area1Battles

BattleList place16Area1Battles
Initial value:
= {
0,
}
AreaBattle place16Area1Battle4
Definition wstag880.c:519
AreaBattle place16Area1Battle6
Definition wstag880.c:521
AreaBattle place16Area1Battle3
Definition wstag880.c:518
AreaBattle place16Area1Battle5
Definition wstag880.c:520
AreaBattle place16Area1Battle2
Definition wstag880.c:517
AreaBattle place16Area1Battle0
Definition wstag880.c:515
AreaBattle place16Area1Battle7
Definition wstag880.c:522
AreaBattle place16Area1Battle1
Definition wstag880.c:516

Definition at line 523 of file wstag880.c.

◆ place16Area2Battle0

AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 528 of file wstag880.c.

◆ place16Area2Battle1

AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 529 of file wstag880.c.

◆ place16Area2Battle2

AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 530 of file wstag880.c.

◆ place16Area2Battle3

AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 531 of file wstag880.c.

◆ place16Area2Battle4

AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 532 of file wstag880.c.

◆ place16Area2Battle5

AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 533 of file wstag880.c.

◆ place16Area2Battle6

AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 534 of file wstag880.c.

◆ place16Area2Battle7

AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 535 of file wstag880.c.

◆ place16Area2Battles

BattleList place16Area2Battles
Initial value:
= {
0,
}
AreaBattle place16Area2Battle0
Definition wstag880.c:528
AreaBattle place16Area2Battle4
Definition wstag880.c:532
AreaBattle place16Area2Battle6
Definition wstag880.c:534
AreaBattle place16Area2Battle2
Definition wstag880.c:530
AreaBattle place16Area2Battle1
Definition wstag880.c:529
AreaBattle place16Area2Battle3
Definition wstag880.c:531
AreaBattle place16Area2Battle7
Definition wstag880.c:535
AreaBattle place16Area2Battle5
Definition wstag880.c:533

Definition at line 536 of file wstag880.c.

◆ place16Area3Battle0

AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 541 of file wstag880.c.

◆ place16Area3Battle1

AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 542 of file wstag880.c.

◆ place16Area3Battle2

AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 543 of file wstag880.c.

◆ place16Area3Battle3

AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 544 of file wstag880.c.

◆ place16Area3Battle4

AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 545 of file wstag880.c.

◆ place16Area3Battle5

AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 546 of file wstag880.c.

◆ place16Area3Battle6

AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 547 of file wstag880.c.

◆ place16Area3Battle7

AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 548 of file wstag880.c.

◆ place16Area3Battles

BattleList place16Area3Battles
Initial value:
= {
0,
}
AreaBattle place16Area3Battle2
Definition wstag880.c:543
AreaBattle place16Area3Battle7
Definition wstag880.c:548
AreaBattle place16Area3Battle6
Definition wstag880.c:547
AreaBattle place16Area3Battle0
Definition wstag880.c:541
AreaBattle place16Area3Battle1
Definition wstag880.c:542
AreaBattle place16Area3Battle3
Definition wstag880.c:544
AreaBattle place16Area3Battle5
Definition wstag880.c:546
AreaBattle place16Area3Battle4
Definition wstag880.c:545

Definition at line 549 of file wstag880.c.

◆ place17Area0Battle0

AreaBattle place17Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 554 of file wstag880.c.

◆ place17Area0Battle1

AreaBattle place17Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 555 of file wstag880.c.

◆ place17Area0Battle2

AreaBattle place17Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 556 of file wstag880.c.

◆ place17Area0Battle3

AreaBattle place17Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 557 of file wstag880.c.

◆ place17Area0Battle4

AreaBattle place17Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 558 of file wstag880.c.

◆ place17Area0Battle5

AreaBattle place17Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 559 of file wstag880.c.

◆ place17Area0Battle6

AreaBattle place17Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 560 of file wstag880.c.

◆ place17Area0Battle7

AreaBattle place17Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 561 of file wstag880.c.

◆ place17Area0Battles

BattleList place17Area0Battles
Initial value:
= {
5,
}
AreaBattle place17Area0Battle3
Definition wstag880.c:557
AreaBattle place17Area0Battle5
Definition wstag880.c:559
AreaBattle place17Area0Battle2
Definition wstag880.c:556
AreaBattle place17Area0Battle7
Definition wstag880.c:561
AreaBattle place17Area0Battle1
Definition wstag880.c:555
AreaBattle place17Area0Battle4
Definition wstag880.c:558
AreaBattle place17Area0Battle0
Definition wstag880.c:554
AreaBattle place17Area0Battle6
Definition wstag880.c:560

Definition at line 562 of file wstag880.c.

◆ place17Area1Battle0

AreaBattle place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 567 of file wstag880.c.

◆ place17Area1Battle1

AreaBattle place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 568 of file wstag880.c.

◆ place17Area1Battle2

AreaBattle place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 569 of file wstag880.c.

◆ place17Area1Battle3

AreaBattle place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 570 of file wstag880.c.

◆ place17Area1Battle4

AreaBattle place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 571 of file wstag880.c.

◆ place17Area1Battle5

AreaBattle place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 572 of file wstag880.c.

◆ place17Area1Battle6

AreaBattle place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 573 of file wstag880.c.

◆ place17Area1Battle7

AreaBattle place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 574 of file wstag880.c.

◆ place17Area1Battles

BattleList place17Area1Battles
Initial value:
= {
0,
}
AreaBattle place17Area1Battle2
Definition wstag880.c:569
AreaBattle place17Area1Battle5
Definition wstag880.c:572
AreaBattle place17Area1Battle3
Definition wstag880.c:570
AreaBattle place17Area1Battle4
Definition wstag880.c:571
AreaBattle place17Area1Battle6
Definition wstag880.c:573
AreaBattle place17Area1Battle1
Definition wstag880.c:568
AreaBattle place17Area1Battle0
Definition wstag880.c:567
AreaBattle place17Area1Battle7
Definition wstag880.c:574

Definition at line 575 of file wstag880.c.

◆ place17Area2Battle0

AreaBattle place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 580 of file wstag880.c.

◆ place17Area2Battle1

AreaBattle place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 581 of file wstag880.c.

◆ place17Area2Battle2

AreaBattle place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 582 of file wstag880.c.

◆ place17Area2Battle3

AreaBattle place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 583 of file wstag880.c.

◆ place17Area2Battle4

AreaBattle place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 584 of file wstag880.c.

◆ place17Area2Battle5

AreaBattle place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 585 of file wstag880.c.

◆ place17Area2Battle6

AreaBattle place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 586 of file wstag880.c.

◆ place17Area2Battle7

AreaBattle place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 587 of file wstag880.c.

◆ place17Area2Battles

BattleList place17Area2Battles
Initial value:
= {
0,
}
AreaBattle place17Area2Battle6
Definition wstag880.c:586
AreaBattle place17Area2Battle0
Definition wstag880.c:580
AreaBattle place17Area2Battle5
Definition wstag880.c:585
AreaBattle place17Area2Battle1
Definition wstag880.c:581
AreaBattle place17Area2Battle7
Definition wstag880.c:587
AreaBattle place17Area2Battle2
Definition wstag880.c:582
AreaBattle place17Area2Battle3
Definition wstag880.c:583
AreaBattle place17Area2Battle4
Definition wstag880.c:584

Definition at line 588 of file wstag880.c.

◆ place17Area3Battle0

AreaBattle place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 593 of file wstag880.c.

◆ place17Area3Battle1

AreaBattle place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 594 of file wstag880.c.

◆ place17Area3Battle2

AreaBattle place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 595 of file wstag880.c.

◆ place17Area3Battle3

AreaBattle place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 596 of file wstag880.c.

◆ place17Area3Battle4

AreaBattle place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 597 of file wstag880.c.

◆ place17Area3Battle5

AreaBattle place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 598 of file wstag880.c.

◆ place17Area3Battle6

AreaBattle place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 599 of file wstag880.c.

◆ place17Area3Battle7

AreaBattle place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 600 of file wstag880.c.

◆ place17Area3Battles

BattleList place17Area3Battles
Initial value:
= {
0,
}
AreaBattle place17Area3Battle6
Definition wstag880.c:599
AreaBattle place17Area3Battle0
Definition wstag880.c:593
AreaBattle place17Area3Battle7
Definition wstag880.c:600
AreaBattle place17Area3Battle2
Definition wstag880.c:595
AreaBattle place17Area3Battle1
Definition wstag880.c:594
AreaBattle place17Area3Battle4
Definition wstag880.c:597
AreaBattle place17Area3Battle3
Definition wstag880.c:596
AreaBattle place17Area3Battle5
Definition wstag880.c:598

Definition at line 601 of file wstag880.c.

◆ place18Area0Battle0

AreaBattle place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 606 of file wstag880.c.

◆ place18Area0Battle1

AreaBattle place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 607 of file wstag880.c.

◆ place18Area0Battle2

AreaBattle place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 608 of file wstag880.c.

◆ place18Area0Battle3

AreaBattle place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 609 of file wstag880.c.

◆ place18Area0Battle4

AreaBattle place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 610 of file wstag880.c.

◆ place18Area0Battle5

AreaBattle place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 611 of file wstag880.c.

◆ place18Area0Battle6

AreaBattle place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 612 of file wstag880.c.

◆ place18Area0Battle7

AreaBattle place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 613 of file wstag880.c.

◆ place18Area0Battles

BattleList place18Area0Battles
Initial value:
= {
5,
}
AreaBattle place18Area0Battle5
Definition wstag880.c:611
AreaBattle place18Area0Battle7
Definition wstag880.c:613
AreaBattle place18Area0Battle4
Definition wstag880.c:610
AreaBattle place18Area0Battle0
Definition wstag880.c:606
AreaBattle place18Area0Battle1
Definition wstag880.c:607
AreaBattle place18Area0Battle6
Definition wstag880.c:612
AreaBattle place18Area0Battle3
Definition wstag880.c:609
AreaBattle place18Area0Battle2
Definition wstag880.c:608

Definition at line 614 of file wstag880.c.

◆ place18Area1Battle0

AreaBattle place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 619 of file wstag880.c.

◆ place18Area1Battle1

AreaBattle place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 620 of file wstag880.c.

◆ place18Area1Battle2

AreaBattle place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 621 of file wstag880.c.

◆ place18Area1Battle3

AreaBattle place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 622 of file wstag880.c.

◆ place18Area1Battle4

AreaBattle place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 623 of file wstag880.c.

◆ place18Area1Battle5

AreaBattle place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 624 of file wstag880.c.

◆ place18Area1Battle6

AreaBattle place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 625 of file wstag880.c.

◆ place18Area1Battle7

AreaBattle place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 626 of file wstag880.c.

◆ place18Area1Battles

BattleList place18Area1Battles
Initial value:
= {
0,
}
AreaBattle place18Area1Battle0
Definition wstag880.c:619
AreaBattle place18Area1Battle7
Definition wstag880.c:626
AreaBattle place18Area1Battle4
Definition wstag880.c:623
AreaBattle place18Area1Battle5
Definition wstag880.c:624
AreaBattle place18Area1Battle2
Definition wstag880.c:621
AreaBattle place18Area1Battle1
Definition wstag880.c:620
AreaBattle place18Area1Battle6
Definition wstag880.c:625
AreaBattle place18Area1Battle3
Definition wstag880.c:622

Definition at line 627 of file wstag880.c.

◆ place18Area2Battle0

AreaBattle place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 632 of file wstag880.c.

◆ place18Area2Battle1

AreaBattle place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 633 of file wstag880.c.

◆ place18Area2Battle2

AreaBattle place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 634 of file wstag880.c.

◆ place18Area2Battle3

AreaBattle place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 635 of file wstag880.c.

◆ place18Area2Battle4

AreaBattle place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 636 of file wstag880.c.

◆ place18Area2Battle5

AreaBattle place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 637 of file wstag880.c.

◆ place18Area2Battle6

AreaBattle place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 638 of file wstag880.c.

◆ place18Area2Battle7

AreaBattle place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 639 of file wstag880.c.

◆ place18Area2Battles

BattleList place18Area2Battles
Initial value:
= {
0,
}
AreaBattle place18Area2Battle7
Definition wstag880.c:639
AreaBattle place18Area2Battle3
Definition wstag880.c:635
AreaBattle place18Area2Battle0
Definition wstag880.c:632
AreaBattle place18Area2Battle4
Definition wstag880.c:636
AreaBattle place18Area2Battle5
Definition wstag880.c:637
AreaBattle place18Area2Battle1
Definition wstag880.c:633
AreaBattle place18Area2Battle2
Definition wstag880.c:634
AreaBattle place18Area2Battle6
Definition wstag880.c:638

Definition at line 640 of file wstag880.c.

◆ place18Area3Battle0

AreaBattle place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 645 of file wstag880.c.

◆ place18Area3Battle1

AreaBattle place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 646 of file wstag880.c.

◆ place18Area3Battle2

AreaBattle place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 647 of file wstag880.c.

◆ place18Area3Battle3

AreaBattle place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 648 of file wstag880.c.

◆ place18Area3Battle4

AreaBattle place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 649 of file wstag880.c.

◆ place18Area3Battle5

AreaBattle place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 650 of file wstag880.c.

◆ place18Area3Battle6

AreaBattle place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 651 of file wstag880.c.

◆ place18Area3Battle7

AreaBattle place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 652 of file wstag880.c.

◆ place18Area3Battles

BattleList place18Area3Battles
Initial value:
= {
0,
}
AreaBattle place18Area3Battle4
Definition wstag880.c:649
AreaBattle place18Area3Battle0
Definition wstag880.c:645
AreaBattle place18Area3Battle7
Definition wstag880.c:652
AreaBattle place18Area3Battle2
Definition wstag880.c:647
AreaBattle place18Area3Battle1
Definition wstag880.c:646
AreaBattle place18Area3Battle6
Definition wstag880.c:651
AreaBattle place18Area3Battle5
Definition wstag880.c:650
AreaBattle place18Area3Battle3
Definition wstag880.c:648

Definition at line 653 of file wstag880.c.

◆ place19Area0Battle0

AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 658 of file wstag880.c.

◆ place19Area0Battle1

AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 659 of file wstag880.c.

◆ place19Area0Battle2

AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 660 of file wstag880.c.

◆ place19Area0Battle3

AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 661 of file wstag880.c.

◆ place19Area0Battle4

AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 662 of file wstag880.c.

◆ place19Area0Battle5

AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 663 of file wstag880.c.

◆ place19Area0Battle6

AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 664 of file wstag880.c.

◆ place19Area0Battle7

AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 665 of file wstag880.c.

◆ place19Area0Battles

BattleList place19Area0Battles
Initial value:
= {
1,
}
AreaBattle place19Area0Battle5
Definition wstag880.c:663
AreaBattle place19Area0Battle0
Definition wstag880.c:658
AreaBattle place19Area0Battle2
Definition wstag880.c:660
AreaBattle place19Area0Battle3
Definition wstag880.c:661
AreaBattle place19Area0Battle4
Definition wstag880.c:662
AreaBattle place19Area0Battle6
Definition wstag880.c:664
AreaBattle place19Area0Battle7
Definition wstag880.c:665
AreaBattle place19Area0Battle1
Definition wstag880.c:659

Definition at line 666 of file wstag880.c.

◆ place19Area1Battle0

AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 671 of file wstag880.c.

◆ place19Area1Battle1

AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 672 of file wstag880.c.

◆ place19Area1Battle2

AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 673 of file wstag880.c.

◆ place19Area1Battle3

AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 674 of file wstag880.c.

◆ place19Area1Battle4

AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 675 of file wstag880.c.

◆ place19Area1Battle5

AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 676 of file wstag880.c.

◆ place19Area1Battle6

AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 677 of file wstag880.c.

◆ place19Area1Battle7

AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 678 of file wstag880.c.

◆ place19Area1Battles

BattleList place19Area1Battles
Initial value:
= {
0,
}
AreaBattle place19Area1Battle3
Definition wstag880.c:674
AreaBattle place19Area1Battle5
Definition wstag880.c:676
AreaBattle place19Area1Battle4
Definition wstag880.c:675
AreaBattle place19Area1Battle0
Definition wstag880.c:671
AreaBattle place19Area1Battle7
Definition wstag880.c:678
AreaBattle place19Area1Battle2
Definition wstag880.c:673
AreaBattle place19Area1Battle6
Definition wstag880.c:677
AreaBattle place19Area1Battle1
Definition wstag880.c:672

Definition at line 679 of file wstag880.c.

◆ place19Area2Battle0

AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 684 of file wstag880.c.

◆ place19Area2Battle1

AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 685 of file wstag880.c.

◆ place19Area2Battle2

AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 686 of file wstag880.c.

◆ place19Area2Battle3

AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 687 of file wstag880.c.

◆ place19Area2Battle4

AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 688 of file wstag880.c.

◆ place19Area2Battle5

AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 689 of file wstag880.c.

◆ place19Area2Battle6

AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 690 of file wstag880.c.

◆ place19Area2Battle7

AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 691 of file wstag880.c.

◆ place19Area2Battles

BattleList place19Area2Battles
Initial value:
= {
0,
}
AreaBattle place19Area2Battle0
Definition wstag880.c:684
AreaBattle place19Area2Battle5
Definition wstag880.c:689
AreaBattle place19Area2Battle6
Definition wstag880.c:690
AreaBattle place19Area2Battle2
Definition wstag880.c:686
AreaBattle place19Area2Battle4
Definition wstag880.c:688
AreaBattle place19Area2Battle7
Definition wstag880.c:691
AreaBattle place19Area2Battle3
Definition wstag880.c:687
AreaBattle place19Area2Battle1
Definition wstag880.c:685

Definition at line 692 of file wstag880.c.

◆ place19Area3Battle0

AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 697 of file wstag880.c.

◆ place19Area3Battle1

AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 698 of file wstag880.c.

◆ place19Area3Battle2

AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 699 of file wstag880.c.

◆ place19Area3Battle3

AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 700 of file wstag880.c.

◆ place19Area3Battle4

AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 701 of file wstag880.c.

◆ place19Area3Battle5

AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 702 of file wstag880.c.

◆ place19Area3Battle6

AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 703 of file wstag880.c.

◆ place19Area3Battle7

AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 704 of file wstag880.c.

◆ place19Area3Battles

BattleList place19Area3Battles
Initial value:
= {
0,
}
AreaBattle place19Area3Battle5
Definition wstag880.c:702
AreaBattle place19Area3Battle4
Definition wstag880.c:701
AreaBattle place19Area3Battle0
Definition wstag880.c:697
AreaBattle place19Area3Battle3
Definition wstag880.c:700
AreaBattle place19Area3Battle6
Definition wstag880.c:703
AreaBattle place19Area3Battle7
Definition wstag880.c:704
AreaBattle place19Area3Battle2
Definition wstag880.c:699
AreaBattle place19Area3Battle1
Definition wstag880.c:698

Definition at line 705 of file wstag880.c.

◆ place20Area0Battle0

AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 710 of file wstag880.c.

◆ place20Area0Battle1

AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 711 of file wstag880.c.

◆ place20Area0Battle2

AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 712 of file wstag880.c.

◆ place20Area0Battle3

AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 713 of file wstag880.c.

◆ place20Area0Battle4

AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 714 of file wstag880.c.

◆ place20Area0Battle5

AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 715 of file wstag880.c.

◆ place20Area0Battle6

AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 716 of file wstag880.c.

◆ place20Area0Battle7

AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 717 of file wstag880.c.

◆ place20Area0Battles

BattleList place20Area0Battles
Initial value:
= {
1,
}
AreaBattle place20Area0Battle5
Definition wstag880.c:715
AreaBattle place20Area0Battle2
Definition wstag880.c:712
AreaBattle place20Area0Battle7
Definition wstag880.c:717
AreaBattle place20Area0Battle6
Definition wstag880.c:716
AreaBattle place20Area0Battle3
Definition wstag880.c:713
AreaBattle place20Area0Battle1
Definition wstag880.c:711
AreaBattle place20Area0Battle4
Definition wstag880.c:714
AreaBattle place20Area0Battle0
Definition wstag880.c:710

Definition at line 718 of file wstag880.c.

◆ place20Area1Battle0

AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 723 of file wstag880.c.

◆ place20Area1Battle1

AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 724 of file wstag880.c.

◆ place20Area1Battle2

AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 725 of file wstag880.c.

◆ place20Area1Battle3

AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 726 of file wstag880.c.

◆ place20Area1Battle4

AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 727 of file wstag880.c.

◆ place20Area1Battle5

AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 728 of file wstag880.c.

◆ place20Area1Battle6

AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 729 of file wstag880.c.

◆ place20Area1Battle7

AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 730 of file wstag880.c.

◆ place20Area1Battles

BattleList place20Area1Battles
Initial value:
= {
0,
}
AreaBattle place20Area1Battle1
Definition wstag880.c:724
AreaBattle place20Area1Battle3
Definition wstag880.c:726
AreaBattle place20Area1Battle6
Definition wstag880.c:729
AreaBattle place20Area1Battle4
Definition wstag880.c:727
AreaBattle place20Area1Battle2
Definition wstag880.c:725
AreaBattle place20Area1Battle0
Definition wstag880.c:723
AreaBattle place20Area1Battle7
Definition wstag880.c:730
AreaBattle place20Area1Battle5
Definition wstag880.c:728

Definition at line 731 of file wstag880.c.

◆ place20Area2Battle0

AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 736 of file wstag880.c.

◆ place20Area2Battle1

AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 737 of file wstag880.c.

◆ place20Area2Battle2

AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 738 of file wstag880.c.

◆ place20Area2Battle3

AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 739 of file wstag880.c.

◆ place20Area2Battle4

AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 740 of file wstag880.c.

◆ place20Area2Battle5

AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 741 of file wstag880.c.

◆ place20Area2Battle6

AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 742 of file wstag880.c.

◆ place20Area2Battle7

AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 743 of file wstag880.c.

◆ place20Area2Battles

BattleList place20Area2Battles
Initial value:
= {
0,
}
AreaBattle place20Area2Battle6
Definition wstag880.c:742
AreaBattle place20Area2Battle1
Definition wstag880.c:737
AreaBattle place20Area2Battle2
Definition wstag880.c:738
AreaBattle place20Area2Battle7
Definition wstag880.c:743
AreaBattle place20Area2Battle3
Definition wstag880.c:739
AreaBattle place20Area2Battle0
Definition wstag880.c:736
AreaBattle place20Area2Battle5
Definition wstag880.c:741
AreaBattle place20Area2Battle4
Definition wstag880.c:740

Definition at line 744 of file wstag880.c.

◆ place20Area3Battle0

AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 749 of file wstag880.c.

◆ place20Area3Battle1

AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 750 of file wstag880.c.

◆ place20Area3Battle2

AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 751 of file wstag880.c.

◆ place20Area3Battle3

AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 752 of file wstag880.c.

◆ place20Area3Battle4

AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 753 of file wstag880.c.

◆ place20Area3Battle5

AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 754 of file wstag880.c.

◆ place20Area3Battle6

AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 755 of file wstag880.c.

◆ place20Area3Battle7

AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 756 of file wstag880.c.

◆ place20Area3Battles

BattleList place20Area3Battles
Initial value:
= {
0,
}
AreaBattle place20Area3Battle6
Definition wstag880.c:755
AreaBattle place20Area3Battle4
Definition wstag880.c:753
AreaBattle place20Area3Battle0
Definition wstag880.c:749
AreaBattle place20Area3Battle1
Definition wstag880.c:750
AreaBattle place20Area3Battle7
Definition wstag880.c:756
AreaBattle place20Area3Battle5
Definition wstag880.c:754
AreaBattle place20Area3Battle3
Definition wstag880.c:752
AreaBattle place20Area3Battle2
Definition wstag880.c:751

Definition at line 757 of file wstag880.c.

◆ place21Area0Battle0

AreaBattle place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 762 of file wstag880.c.

◆ place21Area0Battle1

AreaBattle place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 763 of file wstag880.c.

◆ place21Area0Battle2

AreaBattle place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 764 of file wstag880.c.

◆ place21Area0Battle3

AreaBattle place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 765 of file wstag880.c.

◆ place21Area0Battle4

AreaBattle place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 766 of file wstag880.c.

◆ place21Area0Battle5

AreaBattle place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 767 of file wstag880.c.

◆ place21Area0Battle6

AreaBattle place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 768 of file wstag880.c.

◆ place21Area0Battle7

AreaBattle place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 769 of file wstag880.c.

◆ place21Area0Battles

BattleList place21Area0Battles
Initial value:
= {
3,
}
AreaBattle place21Area0Battle6
Definition wstag880.c:768
AreaBattle place21Area0Battle3
Definition wstag880.c:765
AreaBattle place21Area0Battle4
Definition wstag880.c:766
AreaBattle place21Area0Battle7
Definition wstag880.c:769
AreaBattle place21Area0Battle5
Definition wstag880.c:767
AreaBattle place21Area0Battle1
Definition wstag880.c:763
AreaBattle place21Area0Battle0
Definition wstag880.c:762
AreaBattle place21Area0Battle2
Definition wstag880.c:764

Definition at line 770 of file wstag880.c.

◆ place21Area1Battle0

AreaBattle place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 775 of file wstag880.c.

◆ place21Area1Battle1

AreaBattle place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 776 of file wstag880.c.

◆ place21Area1Battle2

AreaBattle place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 777 of file wstag880.c.

◆ place21Area1Battle3

AreaBattle place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 778 of file wstag880.c.

◆ place21Area1Battle4

AreaBattle place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 779 of file wstag880.c.

◆ place21Area1Battle5

AreaBattle place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 780 of file wstag880.c.

◆ place21Area1Battle6

AreaBattle place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 781 of file wstag880.c.

◆ place21Area1Battle7

AreaBattle place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 782 of file wstag880.c.

◆ place21Area1Battles

BattleList place21Area1Battles
Initial value:
= {
0,
}
AreaBattle place21Area1Battle0
Definition wstag880.c:775
AreaBattle place21Area1Battle4
Definition wstag880.c:779
AreaBattle place21Area1Battle5
Definition wstag880.c:780
AreaBattle place21Area1Battle2
Definition wstag880.c:777
AreaBattle place21Area1Battle6
Definition wstag880.c:781
AreaBattle place21Area1Battle1
Definition wstag880.c:776
AreaBattle place21Area1Battle7
Definition wstag880.c:782
AreaBattle place21Area1Battle3
Definition wstag880.c:778

Definition at line 783 of file wstag880.c.

◆ place21Area2Battle0

AreaBattle place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 788 of file wstag880.c.

◆ place21Area2Battle1

AreaBattle place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 789 of file wstag880.c.

◆ place21Area2Battle2

AreaBattle place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 790 of file wstag880.c.

◆ place21Area2Battle3

AreaBattle place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 791 of file wstag880.c.

◆ place21Area2Battle4

AreaBattle place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 792 of file wstag880.c.

◆ place21Area2Battle5

AreaBattle place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 793 of file wstag880.c.

◆ place21Area2Battle6

AreaBattle place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 794 of file wstag880.c.

◆ place21Area2Battle7

AreaBattle place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 795 of file wstag880.c.

◆ place21Area2Battles

BattleList place21Area2Battles
Initial value:
= {
0,
}
AreaBattle place21Area2Battle1
Definition wstag880.c:789
AreaBattle place21Area2Battle0
Definition wstag880.c:788
AreaBattle place21Area2Battle7
Definition wstag880.c:795
AreaBattle place21Area2Battle2
Definition wstag880.c:790
AreaBattle place21Area2Battle5
Definition wstag880.c:793
AreaBattle place21Area2Battle3
Definition wstag880.c:791
AreaBattle place21Area2Battle6
Definition wstag880.c:794
AreaBattle place21Area2Battle4
Definition wstag880.c:792

Definition at line 796 of file wstag880.c.

◆ place21Area3Battle0

AreaBattle place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 801 of file wstag880.c.

◆ place21Area3Battle1

AreaBattle place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 802 of file wstag880.c.

◆ place21Area3Battle2

AreaBattle place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 803 of file wstag880.c.

◆ place21Area3Battle3

AreaBattle place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 804 of file wstag880.c.

◆ place21Area3Battle4

AreaBattle place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 805 of file wstag880.c.

◆ place21Area3Battle5

AreaBattle place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 806 of file wstag880.c.

◆ place21Area3Battle6

AreaBattle place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 807 of file wstag880.c.

◆ place21Area3Battle7

AreaBattle place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 808 of file wstag880.c.

◆ place21Area3Battles

BattleList place21Area3Battles
Initial value:
= {
0,
}
AreaBattle place21Area3Battle5
Definition wstag880.c:806
AreaBattle place21Area3Battle6
Definition wstag880.c:807
AreaBattle place21Area3Battle4
Definition wstag880.c:805
AreaBattle place21Area3Battle7
Definition wstag880.c:808
AreaBattle place21Area3Battle2
Definition wstag880.c:803
AreaBattle place21Area3Battle3
Definition wstag880.c:804
AreaBattle place21Area3Battle0
Definition wstag880.c:801
AreaBattle place21Area3Battle1
Definition wstag880.c:802

Definition at line 809 of file wstag880.c.

◆ place22Area0Battle0

AreaBattle place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 814 of file wstag880.c.

◆ place22Area0Battle1

AreaBattle place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 815 of file wstag880.c.

◆ place22Area0Battle2

AreaBattle place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 816 of file wstag880.c.

◆ place22Area0Battle3

AreaBattle place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 817 of file wstag880.c.

◆ place22Area0Battle4

AreaBattle place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 818 of file wstag880.c.

◆ place22Area0Battle5

AreaBattle place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 819 of file wstag880.c.

◆ place22Area0Battle6

AreaBattle place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 820 of file wstag880.c.

◆ place22Area0Battle7

AreaBattle place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 821 of file wstag880.c.

◆ place22Area0Battles

BattleList place22Area0Battles
Initial value:
= {
3,
}
AreaBattle place22Area0Battle1
Definition wstag880.c:815
AreaBattle place22Area0Battle3
Definition wstag880.c:817
AreaBattle place22Area0Battle6
Definition wstag880.c:820
AreaBattle place22Area0Battle0
Definition wstag880.c:814
AreaBattle place22Area0Battle7
Definition wstag880.c:821
AreaBattle place22Area0Battle2
Definition wstag880.c:816
AreaBattle place22Area0Battle4
Definition wstag880.c:818
AreaBattle place22Area0Battle5
Definition wstag880.c:819

Definition at line 822 of file wstag880.c.

◆ place22Area1Battle0

AreaBattle place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 827 of file wstag880.c.

◆ place22Area1Battle1

AreaBattle place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 828 of file wstag880.c.

◆ place22Area1Battle2

AreaBattle place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 829 of file wstag880.c.

◆ place22Area1Battle3

AreaBattle place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 830 of file wstag880.c.

◆ place22Area1Battle4

AreaBattle place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 831 of file wstag880.c.

◆ place22Area1Battle5

AreaBattle place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 832 of file wstag880.c.

◆ place22Area1Battle6

AreaBattle place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 833 of file wstag880.c.

◆ place22Area1Battle7

AreaBattle place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 834 of file wstag880.c.

◆ place22Area1Battles

BattleList place22Area1Battles
Initial value:
= {
0,
}
AreaBattle place22Area1Battle1
Definition wstag880.c:828
AreaBattle place22Area1Battle4
Definition wstag880.c:831
AreaBattle place22Area1Battle2
Definition wstag880.c:829
AreaBattle place22Area1Battle7
Definition wstag880.c:834
AreaBattle place22Area1Battle3
Definition wstag880.c:830
AreaBattle place22Area1Battle5
Definition wstag880.c:832
AreaBattle place22Area1Battle0
Definition wstag880.c:827
AreaBattle place22Area1Battle6
Definition wstag880.c:833

Definition at line 835 of file wstag880.c.

◆ place22Area2Battle0

AreaBattle place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 840 of file wstag880.c.

◆ place22Area2Battle1

AreaBattle place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 841 of file wstag880.c.

◆ place22Area2Battle2

AreaBattle place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 842 of file wstag880.c.

◆ place22Area2Battle3

AreaBattle place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 843 of file wstag880.c.

◆ place22Area2Battle4

AreaBattle place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 844 of file wstag880.c.

◆ place22Area2Battle5

AreaBattle place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 845 of file wstag880.c.

◆ place22Area2Battle6

AreaBattle place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 846 of file wstag880.c.

◆ place22Area2Battle7

AreaBattle place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 847 of file wstag880.c.

◆ place22Area2Battles

BattleList place22Area2Battles
Initial value:
= {
0,
}
AreaBattle place22Area2Battle2
Definition wstag880.c:842
AreaBattle place22Area2Battle4
Definition wstag880.c:844
AreaBattle place22Area2Battle6
Definition wstag880.c:846
AreaBattle place22Area2Battle0
Definition wstag880.c:840
AreaBattle place22Area2Battle5
Definition wstag880.c:845
AreaBattle place22Area2Battle1
Definition wstag880.c:841
AreaBattle place22Area2Battle7
Definition wstag880.c:847
AreaBattle place22Area2Battle3
Definition wstag880.c:843

Definition at line 848 of file wstag880.c.

◆ place22Area3Battle0

AreaBattle place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 853 of file wstag880.c.

◆ place22Area3Battle1

AreaBattle place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 854 of file wstag880.c.

◆ place22Area3Battle2

AreaBattle place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 855 of file wstag880.c.

◆ place22Area3Battle3

AreaBattle place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 856 of file wstag880.c.

◆ place22Area3Battle4

AreaBattle place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 857 of file wstag880.c.

◆ place22Area3Battle5

AreaBattle place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 858 of file wstag880.c.

◆ place22Area3Battle6

AreaBattle place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 859 of file wstag880.c.

◆ place22Area3Battle7

AreaBattle place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 860 of file wstag880.c.

◆ place22Area3Battles

BattleList place22Area3Battles
Initial value:
= {
0,
}
AreaBattle place22Area3Battle7
Definition wstag880.c:860
AreaBattle place22Area3Battle2
Definition wstag880.c:855
AreaBattle place22Area3Battle6
Definition wstag880.c:859
AreaBattle place22Area3Battle1
Definition wstag880.c:854
AreaBattle place22Area3Battle4
Definition wstag880.c:857
AreaBattle place22Area3Battle0
Definition wstag880.c:853
AreaBattle place22Area3Battle3
Definition wstag880.c:856
AreaBattle place22Area3Battle5
Definition wstag880.c:858

Definition at line 861 of file wstag880.c.

◆ place23Area0Battle0

AreaBattle place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 866 of file wstag880.c.

◆ place23Area0Battle1

AreaBattle place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 867 of file wstag880.c.

◆ place23Area0Battle2

AreaBattle place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 868 of file wstag880.c.

◆ place23Area0Battle3

AreaBattle place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 869 of file wstag880.c.

◆ place23Area0Battle4

AreaBattle place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 870 of file wstag880.c.

◆ place23Area0Battle5

AreaBattle place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 871 of file wstag880.c.

◆ place23Area0Battle6

AreaBattle place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 872 of file wstag880.c.

◆ place23Area0Battle7

AreaBattle place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 873 of file wstag880.c.

◆ place23Area0Battles

BattleList place23Area0Battles
Initial value:
= {
2,
}
AreaBattle place23Area0Battle3
Definition wstag880.c:869
AreaBattle place23Area0Battle4
Definition wstag880.c:870
AreaBattle place23Area0Battle0
Definition wstag880.c:866
AreaBattle place23Area0Battle6
Definition wstag880.c:872
AreaBattle place23Area0Battle1
Definition wstag880.c:867
AreaBattle place23Area0Battle7
Definition wstag880.c:873
AreaBattle place23Area0Battle2
Definition wstag880.c:868
AreaBattle place23Area0Battle5
Definition wstag880.c:871

Definition at line 874 of file wstag880.c.

◆ place23Area1Battle0

AreaBattle place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 879 of file wstag880.c.

◆ place23Area1Battle1

AreaBattle place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 880 of file wstag880.c.

◆ place23Area1Battle2

AreaBattle place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 881 of file wstag880.c.

◆ place23Area1Battle3

AreaBattle place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 882 of file wstag880.c.

◆ place23Area1Battle4

AreaBattle place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 883 of file wstag880.c.

◆ place23Area1Battle5

AreaBattle place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 884 of file wstag880.c.

◆ place23Area1Battle6

AreaBattle place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 885 of file wstag880.c.

◆ place23Area1Battle7

AreaBattle place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 886 of file wstag880.c.

◆ place23Area1Battles

BattleList place23Area1Battles
Initial value:
= {
0,
}
AreaBattle place23Area1Battle0
Definition wstag880.c:879
AreaBattle place23Area1Battle1
Definition wstag880.c:880
AreaBattle place23Area1Battle7
Definition wstag880.c:886
AreaBattle place23Area1Battle3
Definition wstag880.c:882
AreaBattle place23Area1Battle4
Definition wstag880.c:883
AreaBattle place23Area1Battle2
Definition wstag880.c:881
AreaBattle place23Area1Battle6
Definition wstag880.c:885
AreaBattle place23Area1Battle5
Definition wstag880.c:884

Definition at line 887 of file wstag880.c.

◆ place23Area2Battle0

AreaBattle place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 892 of file wstag880.c.

◆ place23Area2Battle1

AreaBattle place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 893 of file wstag880.c.

◆ place23Area2Battle2

AreaBattle place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 894 of file wstag880.c.

◆ place23Area2Battle3

AreaBattle place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 895 of file wstag880.c.

◆ place23Area2Battle4

AreaBattle place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 896 of file wstag880.c.

◆ place23Area2Battle5

AreaBattle place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 897 of file wstag880.c.

◆ place23Area2Battle6

AreaBattle place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 898 of file wstag880.c.

◆ place23Area2Battle7

AreaBattle place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 899 of file wstag880.c.

◆ place23Area2Battles

BattleList place23Area2Battles
Initial value:
= {
0,
}
AreaBattle place23Area2Battle6
Definition wstag880.c:898
AreaBattle place23Area2Battle7
Definition wstag880.c:899
AreaBattle place23Area2Battle1
Definition wstag880.c:893
AreaBattle place23Area2Battle4
Definition wstag880.c:896
AreaBattle place23Area2Battle2
Definition wstag880.c:894
AreaBattle place23Area2Battle0
Definition wstag880.c:892
AreaBattle place23Area2Battle3
Definition wstag880.c:895
AreaBattle place23Area2Battle5
Definition wstag880.c:897

Definition at line 900 of file wstag880.c.

◆ place23Area3Battle0

AreaBattle place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 905 of file wstag880.c.

◆ place23Area3Battle1

AreaBattle place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 906 of file wstag880.c.

◆ place23Area3Battle2

AreaBattle place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 907 of file wstag880.c.

◆ place23Area3Battle3

AreaBattle place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 908 of file wstag880.c.

◆ place23Area3Battle4

AreaBattle place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 909 of file wstag880.c.

◆ place23Area3Battle5

AreaBattle place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 910 of file wstag880.c.

◆ place23Area3Battle6

AreaBattle place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 911 of file wstag880.c.

◆ place23Area3Battle7

AreaBattle place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 912 of file wstag880.c.

◆ place23Area3Battles

BattleList place23Area3Battles
Initial value:
= {
0,
}
AreaBattle place23Area3Battle7
Definition wstag880.c:912
AreaBattle place23Area3Battle3
Definition wstag880.c:908
AreaBattle place23Area3Battle2
Definition wstag880.c:907
AreaBattle place23Area3Battle1
Definition wstag880.c:906
AreaBattle place23Area3Battle5
Definition wstag880.c:910
AreaBattle place23Area3Battle4
Definition wstag880.c:909
AreaBattle place23Area3Battle6
Definition wstag880.c:911
AreaBattle place23Area3Battle0
Definition wstag880.c:905

Definition at line 913 of file wstag880.c.

◆ place24Area0Battle0

AreaBattle place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 918 of file wstag880.c.

◆ place24Area0Battle1

AreaBattle place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 919 of file wstag880.c.

◆ place24Area0Battle2

AreaBattle place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 920 of file wstag880.c.

◆ place24Area0Battle3

AreaBattle place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 921 of file wstag880.c.

◆ place24Area0Battle4

AreaBattle place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 922 of file wstag880.c.

◆ place24Area0Battle5

AreaBattle place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 923 of file wstag880.c.

◆ place24Area0Battle6

AreaBattle place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 924 of file wstag880.c.

◆ place24Area0Battle7

AreaBattle place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 925 of file wstag880.c.

◆ place24Area0Battles

BattleList place24Area0Battles
Initial value:
= {
5,
}
AreaBattle place24Area0Battle0
Definition wstag880.c:918
AreaBattle place24Area0Battle6
Definition wstag880.c:924
AreaBattle place24Area0Battle7
Definition wstag880.c:925
AreaBattle place24Area0Battle5
Definition wstag880.c:923
AreaBattle place24Area0Battle3
Definition wstag880.c:921
AreaBattle place24Area0Battle1
Definition wstag880.c:919
AreaBattle place24Area0Battle4
Definition wstag880.c:922
AreaBattle place24Area0Battle2
Definition wstag880.c:920

Definition at line 926 of file wstag880.c.

◆ place24Area1Battle0

AreaBattle place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 931 of file wstag880.c.

◆ place24Area1Battle1

AreaBattle place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 932 of file wstag880.c.

◆ place24Area1Battle2

AreaBattle place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 933 of file wstag880.c.

◆ place24Area1Battle3

AreaBattle place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 934 of file wstag880.c.

◆ place24Area1Battle4

AreaBattle place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 935 of file wstag880.c.

◆ place24Area1Battle5

AreaBattle place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 936 of file wstag880.c.

◆ place24Area1Battle6

AreaBattle place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 937 of file wstag880.c.

◆ place24Area1Battle7

AreaBattle place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 938 of file wstag880.c.

◆ place24Area1Battles

BattleList place24Area1Battles
Initial value:
= {
0,
}
AreaBattle place24Area1Battle1
Definition wstag880.c:932
AreaBattle place24Area1Battle7
Definition wstag880.c:938
AreaBattle place24Area1Battle0
Definition wstag880.c:931
AreaBattle place24Area1Battle3
Definition wstag880.c:934
AreaBattle place24Area1Battle4
Definition wstag880.c:935
AreaBattle place24Area1Battle5
Definition wstag880.c:936
AreaBattle place24Area1Battle6
Definition wstag880.c:937
AreaBattle place24Area1Battle2
Definition wstag880.c:933

Definition at line 939 of file wstag880.c.

◆ place24Area2Battle0

AreaBattle place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 944 of file wstag880.c.

◆ place24Area2Battle1

AreaBattle place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 945 of file wstag880.c.

◆ place24Area2Battle2

AreaBattle place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 946 of file wstag880.c.

◆ place24Area2Battle3

AreaBattle place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 947 of file wstag880.c.

◆ place24Area2Battle4

AreaBattle place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 948 of file wstag880.c.

◆ place24Area2Battle5

AreaBattle place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 949 of file wstag880.c.

◆ place24Area2Battle6

AreaBattle place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 950 of file wstag880.c.

◆ place24Area2Battle7

AreaBattle place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 951 of file wstag880.c.

◆ place24Area2Battles

BattleList place24Area2Battles
Initial value:
= {
0,
}
AreaBattle place24Area2Battle2
Definition wstag880.c:946
AreaBattle place24Area2Battle5
Definition wstag880.c:949
AreaBattle place24Area2Battle6
Definition wstag880.c:950
AreaBattle place24Area2Battle7
Definition wstag880.c:951
AreaBattle place24Area2Battle3
Definition wstag880.c:947
AreaBattle place24Area2Battle1
Definition wstag880.c:945
AreaBattle place24Area2Battle0
Definition wstag880.c:944
AreaBattle place24Area2Battle4
Definition wstag880.c:948

Definition at line 952 of file wstag880.c.

◆ place24Area3Battle0

AreaBattle place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 957 of file wstag880.c.

◆ place24Area3Battle1

AreaBattle place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 958 of file wstag880.c.

◆ place24Area3Battle2

AreaBattle place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 959 of file wstag880.c.

◆ place24Area3Battle3

AreaBattle place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 960 of file wstag880.c.

◆ place24Area3Battle4

AreaBattle place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 961 of file wstag880.c.

◆ place24Area3Battle5

AreaBattle place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 962 of file wstag880.c.

◆ place24Area3Battle6

AreaBattle place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 963 of file wstag880.c.

◆ place24Area3Battle7

AreaBattle place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 964 of file wstag880.c.

◆ place24Area3Battles

BattleList place24Area3Battles
Initial value:
= {
0,
}
AreaBattle place24Area3Battle5
Definition wstag880.c:962
AreaBattle place24Area3Battle2
Definition wstag880.c:959
AreaBattle place24Area3Battle6
Definition wstag880.c:963
AreaBattle place24Area3Battle1
Definition wstag880.c:958
AreaBattle place24Area3Battle4
Definition wstag880.c:961
AreaBattle place24Area3Battle7
Definition wstag880.c:964
AreaBattle place24Area3Battle3
Definition wstag880.c:960
AreaBattle place24Area3Battle0
Definition wstag880.c:957

Definition at line 965 of file wstag880.c.

◆ place25Area0Battle0

AreaBattle place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 970 of file wstag880.c.

◆ place25Area0Battle1

AreaBattle place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 971 of file wstag880.c.

◆ place25Area0Battle2

AreaBattle place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 972 of file wstag880.c.

◆ place25Area0Battle3

AreaBattle place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 973 of file wstag880.c.

◆ place25Area0Battle4

AreaBattle place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 974 of file wstag880.c.

◆ place25Area0Battle5

AreaBattle place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 975 of file wstag880.c.

◆ place25Area0Battle6

AreaBattle place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 976 of file wstag880.c.

◆ place25Area0Battle7

AreaBattle place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 977 of file wstag880.c.

◆ place25Area0Battles

BattleList place25Area0Battles
Initial value:
= {
4,
}
AreaBattle place25Area0Battle7
Definition wstag880.c:977
AreaBattle place25Area0Battle2
Definition wstag880.c:972
AreaBattle place25Area0Battle5
Definition wstag880.c:975
AreaBattle place25Area0Battle4
Definition wstag880.c:974
AreaBattle place25Area0Battle1
Definition wstag880.c:971
AreaBattle place25Area0Battle0
Definition wstag880.c:970
AreaBattle place25Area0Battle6
Definition wstag880.c:976
AreaBattle place25Area0Battle3
Definition wstag880.c:973

Definition at line 978 of file wstag880.c.

◆ place25Area1Battle0

AreaBattle place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 983 of file wstag880.c.

◆ place25Area1Battle1

AreaBattle place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 984 of file wstag880.c.

◆ place25Area1Battle2

AreaBattle place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 985 of file wstag880.c.

◆ place25Area1Battle3

AreaBattle place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 986 of file wstag880.c.

◆ place25Area1Battle4

AreaBattle place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 987 of file wstag880.c.

◆ place25Area1Battle5

AreaBattle place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 988 of file wstag880.c.

◆ place25Area1Battle6

AreaBattle place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 989 of file wstag880.c.

◆ place25Area1Battle7

AreaBattle place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 990 of file wstag880.c.

◆ place25Area1Battles

BattleList place25Area1Battles
Initial value:
= {
0,
}
AreaBattle place25Area1Battle1
Definition wstag880.c:984
AreaBattle place25Area1Battle6
Definition wstag880.c:989
AreaBattle place25Area1Battle0
Definition wstag880.c:983
AreaBattle place25Area1Battle5
Definition wstag880.c:988
AreaBattle place25Area1Battle3
Definition wstag880.c:986
AreaBattle place25Area1Battle2
Definition wstag880.c:985
AreaBattle place25Area1Battle4
Definition wstag880.c:987
AreaBattle place25Area1Battle7
Definition wstag880.c:990

Definition at line 991 of file wstag880.c.

◆ place25Area2Battle0

AreaBattle place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 996 of file wstag880.c.

◆ place25Area2Battle1

AreaBattle place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 997 of file wstag880.c.

◆ place25Area2Battle2

AreaBattle place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 998 of file wstag880.c.

◆ place25Area2Battle3

AreaBattle place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 999 of file wstag880.c.

◆ place25Area2Battle4

AreaBattle place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1000 of file wstag880.c.

◆ place25Area2Battle5

AreaBattle place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1001 of file wstag880.c.

◆ place25Area2Battle6

AreaBattle place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1002 of file wstag880.c.

◆ place25Area2Battle7

AreaBattle place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1003 of file wstag880.c.

◆ place25Area2Battles

BattleList place25Area2Battles
Initial value:
= {
0,
}
AreaBattle place25Area2Battle7
Definition wstag880.c:1003
AreaBattle place25Area2Battle4
Definition wstag880.c:1000
AreaBattle place25Area2Battle2
Definition wstag880.c:998
AreaBattle place25Area2Battle0
Definition wstag880.c:996
AreaBattle place25Area2Battle1
Definition wstag880.c:997
AreaBattle place25Area2Battle6
Definition wstag880.c:1002
AreaBattle place25Area2Battle5
Definition wstag880.c:1001
AreaBattle place25Area2Battle3
Definition wstag880.c:999

Definition at line 1004 of file wstag880.c.

◆ place25Area3Battle0

AreaBattle place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1009 of file wstag880.c.

◆ place25Area3Battle1

AreaBattle place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1010 of file wstag880.c.

◆ place25Area3Battle2

AreaBattle place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1011 of file wstag880.c.

◆ place25Area3Battle3

AreaBattle place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1012 of file wstag880.c.

◆ place25Area3Battle4

AreaBattle place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1013 of file wstag880.c.

◆ place25Area3Battle5

AreaBattle place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1014 of file wstag880.c.

◆ place25Area3Battle6

AreaBattle place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1015 of file wstag880.c.

◆ place25Area3Battle7

AreaBattle place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1016 of file wstag880.c.

◆ place25Area3Battles

BattleList place25Area3Battles
Initial value:
= {
0,
}
AreaBattle place25Area3Battle6
Definition wstag880.c:1015
AreaBattle place25Area3Battle1
Definition wstag880.c:1010
AreaBattle place25Area3Battle3
Definition wstag880.c:1012
AreaBattle place25Area3Battle4
Definition wstag880.c:1013
AreaBattle place25Area3Battle7
Definition wstag880.c:1016
AreaBattle place25Area3Battle0
Definition wstag880.c:1009
AreaBattle place25Area3Battle5
Definition wstag880.c:1014
AreaBattle place25Area3Battle2
Definition wstag880.c:1011

Definition at line 1017 of file wstag880.c.

◆ place26Area0Battle0

AreaBattle place26Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1022 of file wstag880.c.

◆ place26Area0Battle1

AreaBattle place26Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1023 of file wstag880.c.

◆ place26Area0Battle2

AreaBattle place26Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1024 of file wstag880.c.

◆ place26Area0Battle3

AreaBattle place26Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1025 of file wstag880.c.

◆ place26Area0Battle4

AreaBattle place26Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1026 of file wstag880.c.

◆ place26Area0Battle5

AreaBattle place26Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1027 of file wstag880.c.

◆ place26Area0Battle6

AreaBattle place26Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1028 of file wstag880.c.

◆ place26Area0Battle7

AreaBattle place26Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1029 of file wstag880.c.

◆ place26Area0Battles

BattleList place26Area0Battles
Initial value:
= {
5,
}
AreaBattle place26Area0Battle2
Definition wstag880.c:1024
AreaBattle place26Area0Battle6
Definition wstag880.c:1028
AreaBattle place26Area0Battle7
Definition wstag880.c:1029
AreaBattle place26Area0Battle0
Definition wstag880.c:1022
AreaBattle place26Area0Battle1
Definition wstag880.c:1023
AreaBattle place26Area0Battle3
Definition wstag880.c:1025
AreaBattle place26Area0Battle5
Definition wstag880.c:1027
AreaBattle place26Area0Battle4
Definition wstag880.c:1026

Definition at line 1030 of file wstag880.c.

◆ place26Area1Battle0

AreaBattle place26Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1035 of file wstag880.c.

◆ place26Area1Battle1

AreaBattle place26Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1036 of file wstag880.c.

◆ place26Area1Battle2

AreaBattle place26Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1037 of file wstag880.c.

◆ place26Area1Battle3

AreaBattle place26Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1038 of file wstag880.c.

◆ place26Area1Battle4

AreaBattle place26Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1039 of file wstag880.c.

◆ place26Area1Battle5

AreaBattle place26Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1040 of file wstag880.c.

◆ place26Area1Battle6

AreaBattle place26Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1041 of file wstag880.c.

◆ place26Area1Battle7

AreaBattle place26Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1042 of file wstag880.c.

◆ place26Area1Battles

BattleList place26Area1Battles
Initial value:
= {
0,
}
AreaBattle place26Area1Battle4
Definition wstag880.c:1039
AreaBattle place26Area1Battle0
Definition wstag880.c:1035
AreaBattle place26Area1Battle6
Definition wstag880.c:1041
AreaBattle place26Area1Battle7
Definition wstag880.c:1042
AreaBattle place26Area1Battle2
Definition wstag880.c:1037
AreaBattle place26Area1Battle1
Definition wstag880.c:1036
AreaBattle place26Area1Battle3
Definition wstag880.c:1038
AreaBattle place26Area1Battle5
Definition wstag880.c:1040

Definition at line 1043 of file wstag880.c.

◆ place26Area2Battle0

AreaBattle place26Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1048 of file wstag880.c.

◆ place26Area2Battle1

AreaBattle place26Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1049 of file wstag880.c.

◆ place26Area2Battle2

AreaBattle place26Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1050 of file wstag880.c.

◆ place26Area2Battle3

AreaBattle place26Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1051 of file wstag880.c.

◆ place26Area2Battle4

AreaBattle place26Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1052 of file wstag880.c.

◆ place26Area2Battle5

AreaBattle place26Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1053 of file wstag880.c.

◆ place26Area2Battle6

AreaBattle place26Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1054 of file wstag880.c.

◆ place26Area2Battle7

AreaBattle place26Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1055 of file wstag880.c.

◆ place26Area2Battles

BattleList place26Area2Battles
Initial value:
= {
0,
}
AreaBattle place26Area2Battle5
Definition wstag880.c:1053
AreaBattle place26Area2Battle0
Definition wstag880.c:1048
AreaBattle place26Area2Battle1
Definition wstag880.c:1049
AreaBattle place26Area2Battle7
Definition wstag880.c:1055
AreaBattle place26Area2Battle2
Definition wstag880.c:1050
AreaBattle place26Area2Battle3
Definition wstag880.c:1051
AreaBattle place26Area2Battle4
Definition wstag880.c:1052
AreaBattle place26Area2Battle6
Definition wstag880.c:1054

Definition at line 1056 of file wstag880.c.

◆ place26Area3Battle0

AreaBattle place26Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1061 of file wstag880.c.

◆ place26Area3Battle1

AreaBattle place26Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1062 of file wstag880.c.

◆ place26Area3Battle2

AreaBattle place26Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1063 of file wstag880.c.

◆ place26Area3Battle3

AreaBattle place26Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1064 of file wstag880.c.

◆ place26Area3Battle4

AreaBattle place26Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1065 of file wstag880.c.

◆ place26Area3Battle5

AreaBattle place26Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1066 of file wstag880.c.

◆ place26Area3Battle6

AreaBattle place26Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1067 of file wstag880.c.

◆ place26Area3Battle7

AreaBattle place26Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1068 of file wstag880.c.

◆ place26Area3Battles

BattleList place26Area3Battles
Initial value:
= {
0,
}
AreaBattle place26Area3Battle4
Definition wstag880.c:1065
AreaBattle place26Area3Battle5
Definition wstag880.c:1066
AreaBattle place26Area3Battle1
Definition wstag880.c:1062
AreaBattle place26Area3Battle3
Definition wstag880.c:1064
AreaBattle place26Area3Battle6
Definition wstag880.c:1067
AreaBattle place26Area3Battle7
Definition wstag880.c:1068
AreaBattle place26Area3Battle2
Definition wstag880.c:1063
AreaBattle place26Area3Battle0
Definition wstag880.c:1061

Definition at line 1069 of file wstag880.c.

◆ place27Area0Battle0

AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1074 of file wstag880.c.

◆ place27Area0Battle1

AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1075 of file wstag880.c.

◆ place27Area0Battle2

AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1076 of file wstag880.c.

◆ place27Area0Battle3

AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1077 of file wstag880.c.

◆ place27Area0Battle4

AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1078 of file wstag880.c.

◆ place27Area0Battle5

AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1079 of file wstag880.c.

◆ place27Area0Battle6

AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1080 of file wstag880.c.

◆ place27Area0Battle7

AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1081 of file wstag880.c.

◆ place27Area0Battles

BattleList place27Area0Battles
Initial value:
= {
2,
}
AreaBattle place27Area0Battle6
Definition wstag880.c:1080
AreaBattle place27Area0Battle3
Definition wstag880.c:1077
AreaBattle place27Area0Battle7
Definition wstag880.c:1081
AreaBattle place27Area0Battle4
Definition wstag880.c:1078
AreaBattle place27Area0Battle5
Definition wstag880.c:1079
AreaBattle place27Area0Battle2
Definition wstag880.c:1076
AreaBattle place27Area0Battle1
Definition wstag880.c:1075
AreaBattle place27Area0Battle0
Definition wstag880.c:1074

Definition at line 1082 of file wstag880.c.

◆ place27Area1Battle0

AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1087 of file wstag880.c.

◆ place27Area1Battle1

AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1088 of file wstag880.c.

◆ place27Area1Battle2

AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1089 of file wstag880.c.

◆ place27Area1Battle3

AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1090 of file wstag880.c.

◆ place27Area1Battle4

AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1091 of file wstag880.c.

◆ place27Area1Battle5

AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1092 of file wstag880.c.

◆ place27Area1Battle6

AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1093 of file wstag880.c.

◆ place27Area1Battle7

AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1094 of file wstag880.c.

◆ place27Area1Battles

BattleList place27Area1Battles
Initial value:
= {
0,
}
AreaBattle place27Area1Battle6
Definition wstag880.c:1093
AreaBattle place27Area1Battle2
Definition wstag880.c:1089
AreaBattle place27Area1Battle4
Definition wstag880.c:1091
AreaBattle place27Area1Battle7
Definition wstag880.c:1094
AreaBattle place27Area1Battle0
Definition wstag880.c:1087
AreaBattle place27Area1Battle1
Definition wstag880.c:1088
AreaBattle place27Area1Battle3
Definition wstag880.c:1090
AreaBattle place27Area1Battle5
Definition wstag880.c:1092

Definition at line 1095 of file wstag880.c.

◆ place27Area2Battle0

AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1100 of file wstag880.c.

◆ place27Area2Battle1

AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1101 of file wstag880.c.

◆ place27Area2Battle2

AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1102 of file wstag880.c.

◆ place27Area2Battle3

AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1103 of file wstag880.c.

◆ place27Area2Battle4

AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1104 of file wstag880.c.

◆ place27Area2Battle5

AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1105 of file wstag880.c.

◆ place27Area2Battle6

AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1106 of file wstag880.c.

◆ place27Area2Battle7

AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1107 of file wstag880.c.

◆ place27Area2Battles

BattleList place27Area2Battles
Initial value:
= {
0,
}
AreaBattle place27Area2Battle4
Definition wstag880.c:1104
AreaBattle place27Area2Battle1
Definition wstag880.c:1101
AreaBattle place27Area2Battle6
Definition wstag880.c:1106
AreaBattle place27Area2Battle2
Definition wstag880.c:1102
AreaBattle place27Area2Battle7
Definition wstag880.c:1107
AreaBattle place27Area2Battle5
Definition wstag880.c:1105
AreaBattle place27Area2Battle3
Definition wstag880.c:1103
AreaBattle place27Area2Battle0
Definition wstag880.c:1100

Definition at line 1108 of file wstag880.c.

◆ place27Area3Battle0

AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1113 of file wstag880.c.

◆ place27Area3Battle1

AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1114 of file wstag880.c.

◆ place27Area3Battle2

AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1115 of file wstag880.c.

◆ place27Area3Battle3

AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1116 of file wstag880.c.

◆ place27Area3Battle4

AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1117 of file wstag880.c.

◆ place27Area3Battle5

AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1118 of file wstag880.c.

◆ place27Area3Battle6

AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1119 of file wstag880.c.

◆ place27Area3Battle7

AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1120 of file wstag880.c.

◆ place27Area3Battles

BattleList place27Area3Battles
Initial value:
= {
0,
}
AreaBattle place27Area3Battle5
Definition wstag880.c:1118
AreaBattle place27Area3Battle7
Definition wstag880.c:1120
AreaBattle place27Area3Battle1
Definition wstag880.c:1114
AreaBattle place27Area3Battle2
Definition wstag880.c:1115
AreaBattle place27Area3Battle6
Definition wstag880.c:1119
AreaBattle place27Area3Battle3
Definition wstag880.c:1116
AreaBattle place27Area3Battle0
Definition wstag880.c:1113
AreaBattle place27Area3Battle4
Definition wstag880.c:1117

Definition at line 1121 of file wstag880.c.

◆ place28Area0Battle0

AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1126 of file wstag880.c.

◆ place28Area0Battle1

AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1127 of file wstag880.c.

◆ place28Area0Battle2

AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1128 of file wstag880.c.

◆ place28Area0Battle3

AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1129 of file wstag880.c.

◆ place28Area0Battle4

AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1130 of file wstag880.c.

◆ place28Area0Battle5

AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1131 of file wstag880.c.

◆ place28Area0Battle6

AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1132 of file wstag880.c.

◆ place28Area0Battle7

AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1133 of file wstag880.c.

◆ place28Area0Battles

BattleList place28Area0Battles
Initial value:
= {
1,
}
AreaBattle place28Area0Battle0
Definition wstag880.c:1126
AreaBattle place28Area0Battle4
Definition wstag880.c:1130
AreaBattle place28Area0Battle1
Definition wstag880.c:1127
AreaBattle place28Area0Battle7
Definition wstag880.c:1133
AreaBattle place28Area0Battle5
Definition wstag880.c:1131
AreaBattle place28Area0Battle6
Definition wstag880.c:1132
AreaBattle place28Area0Battle3
Definition wstag880.c:1129
AreaBattle place28Area0Battle2
Definition wstag880.c:1128

Definition at line 1134 of file wstag880.c.

◆ place28Area1Battle0

AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1139 of file wstag880.c.

◆ place28Area1Battle1

AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1140 of file wstag880.c.

◆ place28Area1Battle2

AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1141 of file wstag880.c.

◆ place28Area1Battle3

AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1142 of file wstag880.c.

◆ place28Area1Battle4

AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1143 of file wstag880.c.

◆ place28Area1Battle5

AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1144 of file wstag880.c.

◆ place28Area1Battle6

AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1145 of file wstag880.c.

◆ place28Area1Battle7

AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1146 of file wstag880.c.

◆ place28Area1Battles

BattleList place28Area1Battles
Initial value:
= {
0,
}
AreaBattle place28Area1Battle7
Definition wstag880.c:1146
AreaBattle place28Area1Battle4
Definition wstag880.c:1143
AreaBattle place28Area1Battle6
Definition wstag880.c:1145
AreaBattle place28Area1Battle0
Definition wstag880.c:1139
AreaBattle place28Area1Battle2
Definition wstag880.c:1141
AreaBattle place28Area1Battle3
Definition wstag880.c:1142
AreaBattle place28Area1Battle5
Definition wstag880.c:1144
AreaBattle place28Area1Battle1
Definition wstag880.c:1140

Definition at line 1147 of file wstag880.c.

◆ place28Area2Battle0

AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1152 of file wstag880.c.

◆ place28Area2Battle1

AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1153 of file wstag880.c.

◆ place28Area2Battle2

AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1154 of file wstag880.c.

◆ place28Area2Battle3

AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1155 of file wstag880.c.

◆ place28Area2Battle4

AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1156 of file wstag880.c.

◆ place28Area2Battle5

AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1157 of file wstag880.c.

◆ place28Area2Battle6

AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1158 of file wstag880.c.

◆ place28Area2Battle7

AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1159 of file wstag880.c.

◆ place28Area2Battles

BattleList place28Area2Battles
Initial value:
= {
0,
}
AreaBattle place28Area2Battle3
Definition wstag880.c:1155
AreaBattle place28Area2Battle2
Definition wstag880.c:1154
AreaBattle place28Area2Battle5
Definition wstag880.c:1157
AreaBattle place28Area2Battle7
Definition wstag880.c:1159
AreaBattle place28Area2Battle0
Definition wstag880.c:1152
AreaBattle place28Area2Battle6
Definition wstag880.c:1158
AreaBattle place28Area2Battle1
Definition wstag880.c:1153
AreaBattle place28Area2Battle4
Definition wstag880.c:1156

Definition at line 1160 of file wstag880.c.

◆ place28Area3Battle0

AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1165 of file wstag880.c.

◆ place28Area3Battle1

AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1166 of file wstag880.c.

◆ place28Area3Battle2

AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1167 of file wstag880.c.

◆ place28Area3Battle3

AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1168 of file wstag880.c.

◆ place28Area3Battle4

AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1169 of file wstag880.c.

◆ place28Area3Battle5

AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1170 of file wstag880.c.

◆ place28Area3Battle6

AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1171 of file wstag880.c.

◆ place28Area3Battle7

AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1172 of file wstag880.c.

◆ place28Area3Battles

BattleList place28Area3Battles
Initial value:
= {
0,
}
AreaBattle place28Area3Battle0
Definition wstag880.c:1165
AreaBattle place28Area3Battle1
Definition wstag880.c:1166
AreaBattle place28Area3Battle5
Definition wstag880.c:1170
AreaBattle place28Area3Battle2
Definition wstag880.c:1167
AreaBattle place28Area3Battle3
Definition wstag880.c:1168
AreaBattle place28Area3Battle7
Definition wstag880.c:1172
AreaBattle place28Area3Battle6
Definition wstag880.c:1171
AreaBattle place28Area3Battle4
Definition wstag880.c:1169

Definition at line 1173 of file wstag880.c.

◆ place29Area0Battle0

AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1178 of file wstag880.c.

◆ place29Area0Battle1

AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1179 of file wstag880.c.

◆ place29Area0Battle2

AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1180 of file wstag880.c.

◆ place29Area0Battle3

AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1181 of file wstag880.c.

◆ place29Area0Battle4

AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1182 of file wstag880.c.

◆ place29Area0Battle5

AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1183 of file wstag880.c.

◆ place29Area0Battle6

AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1184 of file wstag880.c.

◆ place29Area0Battle7

AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1185 of file wstag880.c.

◆ place29Area0Battles

BattleList place29Area0Battles
Initial value:
= {
1,
}
AreaBattle place29Area0Battle5
Definition wstag880.c:1183
AreaBattle place29Area0Battle0
Definition wstag880.c:1178
AreaBattle place29Area0Battle6
Definition wstag880.c:1184
AreaBattle place29Area0Battle4
Definition wstag880.c:1182
AreaBattle place29Area0Battle7
Definition wstag880.c:1185
AreaBattle place29Area0Battle3
Definition wstag880.c:1181
AreaBattle place29Area0Battle1
Definition wstag880.c:1179
AreaBattle place29Area0Battle2
Definition wstag880.c:1180

Definition at line 1186 of file wstag880.c.

◆ place29Area1Battle0

AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1191 of file wstag880.c.

◆ place29Area1Battle1

AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1192 of file wstag880.c.

◆ place29Area1Battle2

AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1193 of file wstag880.c.

◆ place29Area1Battle3

AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1194 of file wstag880.c.

◆ place29Area1Battle4

AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1195 of file wstag880.c.

◆ place29Area1Battle5

AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1196 of file wstag880.c.

◆ place29Area1Battle6

AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1197 of file wstag880.c.

◆ place29Area1Battle7

AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1198 of file wstag880.c.

◆ place29Area1Battles

BattleList place29Area1Battles
Initial value:
= {
0,
}
AreaBattle place29Area1Battle1
Definition wstag880.c:1192
AreaBattle place29Area1Battle3
Definition wstag880.c:1194
AreaBattle place29Area1Battle6
Definition wstag880.c:1197
AreaBattle place29Area1Battle0
Definition wstag880.c:1191
AreaBattle place29Area1Battle4
Definition wstag880.c:1195
AreaBattle place29Area1Battle5
Definition wstag880.c:1196
AreaBattle place29Area1Battle2
Definition wstag880.c:1193
AreaBattle place29Area1Battle7
Definition wstag880.c:1198

Definition at line 1199 of file wstag880.c.

◆ place29Area2Battle0

AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1204 of file wstag880.c.

◆ place29Area2Battle1

AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1205 of file wstag880.c.

◆ place29Area2Battle2

AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1206 of file wstag880.c.

◆ place29Area2Battle3

AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1207 of file wstag880.c.

◆ place29Area2Battle4

AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1208 of file wstag880.c.

◆ place29Area2Battle5

AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1209 of file wstag880.c.

◆ place29Area2Battle6

AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1210 of file wstag880.c.

◆ place29Area2Battle7

AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1211 of file wstag880.c.

◆ place29Area2Battles

BattleList place29Area2Battles
Initial value:
= {
0,
}
AreaBattle place29Area2Battle1
Definition wstag880.c:1205
AreaBattle place29Area2Battle3
Definition wstag880.c:1207
AreaBattle place29Area2Battle0
Definition wstag880.c:1204
AreaBattle place29Area2Battle5
Definition wstag880.c:1209
AreaBattle place29Area2Battle2
Definition wstag880.c:1206
AreaBattle place29Area2Battle4
Definition wstag880.c:1208
AreaBattle place29Area2Battle6
Definition wstag880.c:1210
AreaBattle place29Area2Battle7
Definition wstag880.c:1211

Definition at line 1212 of file wstag880.c.

◆ place29Area3Battle0

AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1217 of file wstag880.c.

◆ place29Area3Battle1

AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1218 of file wstag880.c.

◆ place29Area3Battle2

AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1219 of file wstag880.c.

◆ place29Area3Battle3

AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1220 of file wstag880.c.

◆ place29Area3Battle4

AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1221 of file wstag880.c.

◆ place29Area3Battle5

AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1222 of file wstag880.c.

◆ place29Area3Battle6

AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1223 of file wstag880.c.

◆ place29Area3Battle7

AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1224 of file wstag880.c.

◆ place29Area3Battles

BattleList place29Area3Battles
Initial value:
= {
0,
}
AreaBattle place29Area3Battle0
Definition wstag880.c:1217
AreaBattle place29Area3Battle4
Definition wstag880.c:1221
AreaBattle place29Area3Battle6
Definition wstag880.c:1223
AreaBattle place29Area3Battle5
Definition wstag880.c:1222
AreaBattle place29Area3Battle1
Definition wstag880.c:1218
AreaBattle place29Area3Battle7
Definition wstag880.c:1224
AreaBattle place29Area3Battle2
Definition wstag880.c:1219
AreaBattle place29Area3Battle3
Definition wstag880.c:1220

Definition at line 1225 of file wstag880.c.

◆ place30Area0Battle0

AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1230 of file wstag880.c.

◆ place30Area0Battle1

AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1231 of file wstag880.c.

◆ place30Area0Battle2

AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1232 of file wstag880.c.

◆ place30Area0Battle3

AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1233 of file wstag880.c.

◆ place30Area0Battle4

AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1234 of file wstag880.c.

◆ place30Area0Battle5

AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1235 of file wstag880.c.

◆ place30Area0Battle6

AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1236 of file wstag880.c.

◆ place30Area0Battle7

AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 1237 of file wstag880.c.

◆ place30Area0Battles

BattleList place30Area0Battles
Initial value:
= {
1,
}
AreaBattle place30Area0Battle4
Definition wstag880.c:1234
AreaBattle place30Area0Battle6
Definition wstag880.c:1236
AreaBattle place30Area0Battle7
Definition wstag880.c:1237
AreaBattle place30Area0Battle3
Definition wstag880.c:1233
AreaBattle place30Area0Battle1
Definition wstag880.c:1231
AreaBattle place30Area0Battle2
Definition wstag880.c:1232
AreaBattle place30Area0Battle0
Definition wstag880.c:1230
AreaBattle place30Area0Battle5
Definition wstag880.c:1235

Definition at line 1238 of file wstag880.c.

◆ place30Area1Battle0

AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1243 of file wstag880.c.

◆ place30Area1Battle1

AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1244 of file wstag880.c.

◆ place30Area1Battle2

AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1245 of file wstag880.c.

◆ place30Area1Battle3

AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1246 of file wstag880.c.

◆ place30Area1Battle4

AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1247 of file wstag880.c.

◆ place30Area1Battle5

AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1248 of file wstag880.c.

◆ place30Area1Battle6

AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1249 of file wstag880.c.

◆ place30Area1Battle7

AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1250 of file wstag880.c.

◆ place30Area1Battles

BattleList place30Area1Battles
Initial value:
= {
0,
}
AreaBattle place30Area1Battle0
Definition wstag880.c:1243
AreaBattle place30Area1Battle1
Definition wstag880.c:1244
AreaBattle place30Area1Battle4
Definition wstag880.c:1247
AreaBattle place30Area1Battle7
Definition wstag880.c:1250
AreaBattle place30Area1Battle5
Definition wstag880.c:1248
AreaBattle place30Area1Battle3
Definition wstag880.c:1246
AreaBattle place30Area1Battle2
Definition wstag880.c:1245
AreaBattle place30Area1Battle6
Definition wstag880.c:1249

Definition at line 1251 of file wstag880.c.

◆ place30Area2Battle0

AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1256 of file wstag880.c.

◆ place30Area2Battle1

AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1257 of file wstag880.c.

◆ place30Area2Battle2

AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1258 of file wstag880.c.

◆ place30Area2Battle3

AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1259 of file wstag880.c.

◆ place30Area2Battle4

AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1260 of file wstag880.c.

◆ place30Area2Battle5

AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1261 of file wstag880.c.

◆ place30Area2Battle6

AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1262 of file wstag880.c.

◆ place30Area2Battle7

AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1263 of file wstag880.c.

◆ place30Area2Battles

BattleList place30Area2Battles
Initial value:
= {
0,
}
AreaBattle place30Area2Battle6
Definition wstag880.c:1262
AreaBattle place30Area2Battle3
Definition wstag880.c:1259
AreaBattle place30Area2Battle7
Definition wstag880.c:1263
AreaBattle place30Area2Battle5
Definition wstag880.c:1261
AreaBattle place30Area2Battle4
Definition wstag880.c:1260
AreaBattle place30Area2Battle0
Definition wstag880.c:1256
AreaBattle place30Area2Battle1
Definition wstag880.c:1257
AreaBattle place30Area2Battle2
Definition wstag880.c:1258

Definition at line 1264 of file wstag880.c.

◆ place30Area3Battle0

AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1269 of file wstag880.c.

◆ place30Area3Battle1

AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1270 of file wstag880.c.

◆ place30Area3Battle2

AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1271 of file wstag880.c.

◆ place30Area3Battle3

AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1272 of file wstag880.c.

◆ place30Area3Battle4

AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1273 of file wstag880.c.

◆ place30Area3Battle5

AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1274 of file wstag880.c.

◆ place30Area3Battle6

AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1275 of file wstag880.c.

◆ place30Area3Battle7

AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 1276 of file wstag880.c.

◆ place30Area3Battles

BattleList place30Area3Battles
Initial value:
= {
0,
}
AreaBattle place30Area3Battle2
Definition wstag880.c:1271
AreaBattle place30Area3Battle3
Definition wstag880.c:1272
AreaBattle place30Area3Battle1
Definition wstag880.c:1270
AreaBattle place30Area3Battle7
Definition wstag880.c:1276
AreaBattle place30Area3Battle4
Definition wstag880.c:1273
AreaBattle place30Area3Battle6
Definition wstag880.c:1275
AreaBattle place30Area3Battle5
Definition wstag880.c:1274
AreaBattle place30Area3Battle0
Definition wstag880.c:1269

Definition at line 1277 of file wstag880.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList place12Area1Battles
Definition wstag880.c:315
BattleList place26Area2Battles
Definition wstag880.c:1056
BattleList place21Area2Battles
Definition wstag880.c:796
BattleList place17Area1Battles
Definition wstag880.c:575
BattleList place27Area3Battles
Definition wstag880.c:1121
BattleList place26Area1Battles
Definition wstag880.c:1043
BattleList place15Area2Battles
Definition wstag880.c:484
BattleList place12Area2Battles
Definition wstag880.c:328
BattleList place4Area2Battles
Definition wstag880.c:224
BattleList place20Area2Battles
Definition wstag880.c:744
BattleList place18Area2Battles
Definition wstag880.c:640
BattleList place25Area2Battles
Definition wstag880.c:1004
BattleList place18Area1Battles
Definition wstag880.c:627
BattleList place21Area0Battles
Definition wstag880.c:770
BattleList place20Area3Battles
Definition wstag880.c:757
BattleList place28Area3Battles
Definition wstag880.c:1173
BattleList place12Area0Battles
Definition wstag880.c:302
BattleList place22Area1Battles
Definition wstag880.c:835
BattleList place23Area0Battles
Definition wstag880.c:874
BattleList place1Area1Battles
Definition wstag880.c:159
BattleList place7Area2Battles
Definition wstag880.c:276
BattleList place16Area1Battles
Definition wstag880.c:523
BattleList place20Area1Battles
Definition wstag880.c:731
BattleList place30Area1Battles
Definition wstag880.c:1251
BattleList place26Area0Battles
Definition wstag880.c:1030
BattleList place16Area2Battles
Definition wstag880.c:536
BattleList place27Area1Battles
Definition wstag880.c:1095
BattleList place16Area3Battles
Definition wstag880.c:549
BattleList place21Area1Battles
Definition wstag880.c:783
BattleList place7Area0Battles
Definition wstag880.c:250
BattleList place28Area0Battles
Definition wstag880.c:1134
BattleList place30Area3Battles
Definition wstag880.c:1277
BattleList place17Area2Battles
Definition wstag880.c:588
BattleList place14Area2Battles
Definition wstag880.c:432
BattleList place19Area2Battles
Definition wstag880.c:692
BattleList place18Area0Battles
Definition wstag880.c:614
BattleList place13Area2Battles
Definition wstag880.c:380
BattleList place29Area1Battles
Definition wstag880.c:1199
BattleList place15Area1Battles
Definition wstag880.c:471
BattleList place1Area0Battles
Definition wstag880.c:146
BattleList place27Area0Battles
Definition wstag880.c:1082
BattleList place23Area3Battles
Definition wstag880.c:913
BattleList place22Area2Battles
Definition wstag880.c:848
BattleList place17Area3Battles
Definition wstag880.c:601
BattleList place15Area0Battles
Definition wstag880.c:458
BattleList place22Area3Battles
Definition wstag880.c:861
BattleList place24Area0Battles
Definition wstag880.c:926
BattleList place25Area0Battles
Definition wstag880.c:978
BattleList place7Area1Battles
Definition wstag880.c:263
BattleList place29Area3Battles
Definition wstag880.c:1225
BattleList place29Area2Battles
Definition wstag880.c:1212
BattleList place4Area3Battles
Definition wstag880.c:237
BattleList place19Area1Battles
Definition wstag880.c:679
BattleList place7Area3Battles
Definition wstag880.c:289
BattleList place18Area3Battles
Definition wstag880.c:653
BattleList place4Area0Battles
Definition wstag880.c:198
BattleList place12Area3Battles
Definition wstag880.c:341
BattleList place19Area0Battles
Definition wstag880.c:666
BattleList place14Area3Battles
Definition wstag880.c:445
BattleList place27Area2Battles
Definition wstag880.c:1108
BattleList place25Area1Battles
Definition wstag880.c:991
BattleList place30Area0Battles
Definition wstag880.c:1238
BattleList place1Area2Battles
Definition wstag880.c:172
BattleList place20Area0Battles
Definition wstag880.c:718
BattleList place16Area0Battles
Definition wstag880.c:510
BattleList place28Area1Battles
Definition wstag880.c:1147
BattleList place13Area1Battles
Definition wstag880.c:367
BattleList place28Area2Battles
Definition wstag880.c:1160
BattleList place13Area0Battles
Definition wstag880.c:354
BattleList place4Area1Battles
Definition wstag880.c:211
BattleList place1Area3Battles
Definition wstag880.c:185
BattleList place14Area0Battles
Definition wstag880.c:406
BattleList place21Area3Battles
Definition wstag880.c:809
BattleList place15Area3Battles
Definition wstag880.c:497
BattleList place23Area1Battles
Definition wstag880.c:887
BattleList place24Area3Battles
Definition wstag880.c:965
BattleList place13Area3Battles
Definition wstag880.c:393
BattleList place19Area3Battles
Definition wstag880.c:705
BattleList place23Area2Battles
Definition wstag880.c:900
BattleList place24Area2Battles
Definition wstag880.c:952
BattleList place30Area2Battles
Definition wstag880.c:1264
BattleList place24Area1Battles
Definition wstag880.c:939
BattleList place25Area3Battles
Definition wstag880.c:1017
BattleList place22Area0Battles
Definition wstag880.c:822
BattleList place14Area1Battles
Definition wstag880.c:419
BattleList place29Area0Battles
Definition wstag880.c:1186
BattleList place17Area0Battles
Definition wstag880.c:562
BattleList place26Area3Battles
Definition wstag880.c:1069

Definition at line 1282 of file wstag880.c.

Referenced by setupStage().

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x14C, 0x140, 0x30, 0x40, 0x140, 0x1FF },
{ 0x140, 0x100, 0x152, 0x140, 0x48, 0x40, 0x150, 0x1FF },
{ 0x140, 0x100, 0x158, 0x140, 0x60, 0x40, 0x160, 0x1FF },
{ 0x140, 0x100, 0x15E, 0x140, 0x78, 0x40, 0x170, 0x1FF },
{ 0x140, 0x100, 0x164, 0x140, 0x90, 0x40, 0x140, 0x1FE },
{ 0x140, 0x100, 0x16A, 0x140, 0xA8, 0x40, 0x150, 0x1FE },
{ 0x140, 0x100, 0x170, 0x140, 0xC0, 0x40, 0x160, 0x1FE },
{ 0x140, 0x100, 0x176, 0x140, 0xD8, 0x40, 0x170, 0x1FE },
{ 0x140, 0x100, 0x14C, 0x160, 0x30, 0x60, 0x140, 0x1FD },
{ 0x140, 0x100, 0x152, 0x160, 0x48, 0x60, 0x150, 0x1FD },
{ 0x140, 0x100, 0x158, 0x160, 0x60, 0x60, 0x160, 0x1FD },
{ 0x140, 0x100, 0x15E, 0x160, 0x78, 0x60, 0x170, 0x1FD },
{ 0x140, 0x100, 0x140, 0x140, 0, 0x40, 0x140, 0x1FC },
{ 0x140, 0x100, 0x168, 0x100, 0xA0, 0, 0x150, 0x1FC },
{ 0x140, 0x100, 0x164, 0x160, 0x90, 0x60, 0x160, 0x1FC },
{ 0x140, 0x100, 0x16A, 0x160, 0xA8, 0x60, 0x170, 0x1FC },
{ 0x140, 0x100, 0x170, 0x160, 0xC0, 0x60, 0x140, 0x1FB },
{ 0x140, 0x100, 0x176, 0x160, 0xD8, 0x60, 0x150, 0x1FB },
{ 0x140, 0x100, 0x140, 0x170, 0, 0x70, 0x160, 0x1FB },
{ 0x140, 0x100, 0x146, 0x170, 0x18, 0x70, 0x170, 0x1FB },
{ 0x140, 0x100, 0x140, 0x100, 0, 0, 0x140, 0x1FA },
{ 0x140, 0x100, 0x154, 0x100, 0x50, 0, 0x150, 0x1FA },
}

Definition at line 1306 of file wstag880.c.

Referenced by setupStage().

◆ actor0Talk0Actions

u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x2D )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x2F )), 1, 0xFFFF }

Definition at line 1336 of file wstag880.c.

◆ actor1Talk0Actions

u16 actor1Talk0Actions[] = { (( 2 ) << 8 | ( 0x2E )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x30 )), 1, 0xFFFF }

Definition at line 1337 of file wstag880.c.

◆ actor2Talk0Actions

u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x2F )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x31 )), 1, 0xFFFF }

Definition at line 1338 of file wstag880.c.

◆ actor3Talk0Actions

u16 actor3Talk0Actions[] = { (( 2 ) << 8 | ( 0x30 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x32 )), 1, 0xFFFF }

Definition at line 1339 of file wstag880.c.

◆ actor4Talk0Actions

u16 actor4Talk0Actions[] = { (( 2 ) << 8 | ( 0x31 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x33 )), 1, 0xFFFF }

Definition at line 1340 of file wstag880.c.

◆ actor5Talk0Actions

u16 actor5Talk0Actions[] = { (( 2 ) << 8 | ( 0x32 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF }

Definition at line 1341 of file wstag880.c.

◆ actor6Talk0Actions

u16 actor6Talk0Actions[] = { (( 2 ) << 8 | ( 0x33 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x35 )), 1, 0xFFFF }

Definition at line 1342 of file wstag880.c.

◆ actor7Talk0Actions

u16 actor7Talk0Actions[] = { (( 2 ) << 8 | ( 0x34 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x37 )), 1, 0xFFFF }

Definition at line 1343 of file wstag880.c.

◆ actor8Talk0Actions

u16 actor8Talk0Actions[] = { (( 2 ) << 8 | ( 0x35 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x38 )), 1, 0xFFFF }

Definition at line 1344 of file wstag880.c.

◆ actor9Talk0Actions

u16 actor9Talk0Actions[] = { (( 2 ) << 8 | ( 0x36 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x39 )), 1, 0xFFFF }

Definition at line 1345 of file wstag880.c.

◆ actor10Talk0Actions

u16 actor10Talk0Actions[] = { (( 2 ) << 8 | ( 0x37 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3A )), 1, 0xFFFF }

Definition at line 1346 of file wstag880.c.

◆ actor11Talk0Actions

u16 actor11Talk0Actions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x56 )) , 1,
(0x8000 | ( 1 ) << 9 | ( 0x3B )), 1,
0xFFFF ,
}

Definition at line 1347 of file wstag880.c.

◆ actor15Talk0Actions

u16 actor15Talk0Actions[] = { (( 2 ) << 8 | ( 0x57 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3C )), 1, 0xFFFF }

Definition at line 1352 of file wstag880.c.

◆ actor16Talk0Actions

u16 actor16Talk0Actions[] = { (( 2 ) << 8 | ( 0x58 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3D )), 1, 0xFFFF }

Definition at line 1353 of file wstag880.c.

◆ actor17Talk0Actions

u16 actor17Talk0Actions[] = { (( 2 ) << 8 | ( 0x59 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x70 )), 1, 0xFFFF }

Definition at line 1354 of file wstag880.c.

◆ actor18Talk0Actions

u16 actor18Talk0Actions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x5A )) , 1,
(0x8000 | ( 5 ) << 9 | ( 0x11B )), 1,
0xFFFF ,
}

Definition at line 1355 of file wstag880.c.

◆ actor19Talk0Actions

u16 actor19Talk0Actions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x5B )) , 1,
(0x8000 | ( 5 ) << 9 | ( 0x11C )), 1,
0xFFFF ,
}

Definition at line 1360 of file wstag880.c.

◆ actor20Talk0Actions

u16 actor20Talk0Actions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x5C )) , 1,
(0x8000 | ( 5 ) << 9 | ( 0xFF )), 1,
0xFFFF ,
}

Definition at line 1365 of file wstag880.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , actor0Talk0Actions, 0x38E },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor0Talk0Actions[]
Definition wstag880.c:1336

Definition at line 1370 of file wstag880.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , actor1Talk0Actions, 0x388 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor1Talk0Actions[]
Definition wstag880.c:1337

Definition at line 1374 of file wstag880.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , actor2Talk0Actions, 0x389 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk0Actions[]
Definition wstag880.c:1338

Definition at line 1378 of file wstag880.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ ((void *)0) , actor3Talk0Actions, 0x38A },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk0Actions[]
Definition wstag880.c:1339

Definition at line 1382 of file wstag880.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ ((void *)0) , actor4Talk0Actions, 0x38B },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor4Talk0Actions[]
Definition wstag880.c:1340

Definition at line 1386 of file wstag880.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ ((void *)0) , actor5Talk0Actions, 0x38C },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor5Talk0Actions[]
Definition wstag880.c:1341

Definition at line 1390 of file wstag880.c.

◆ actor6Talks

FieldTalk actor6Talks[]
Initial value:
= {
{ ((void *)0) , actor6Talk0Actions, 0x38D },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor6Talk0Actions[]
Definition wstag880.c:1342

Definition at line 1394 of file wstag880.c.

◆ actor7Talks

FieldTalk actor7Talks[]
Initial value:
= {
{ ((void *)0) , actor7Talk0Actions, 0x38F },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor7Talk0Actions[]
Definition wstag880.c:1343

Definition at line 1398 of file wstag880.c.

◆ actor8Talks

FieldTalk actor8Talks[]
Initial value:
= {
{ ((void *)0) , actor8Talk0Actions, 0x390 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor8Talk0Actions[]
Definition wstag880.c:1344

Definition at line 1402 of file wstag880.c.

◆ actor9Talks

FieldTalk actor9Talks[]
Initial value:
= {
{ ((void *)0) , actor9Talk0Actions, 0x391 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor9Talk0Actions[]
Definition wstag880.c:1345

Definition at line 1406 of file wstag880.c.

◆ actor10Talks

FieldTalk actor10Talks[]
Initial value:
= {
{ ((void *)0) , actor10Talk0Actions, 0x392 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor10Talk0Actions[]
Definition wstag880.c:1346

Definition at line 1410 of file wstag880.c.

◆ actor11Talks

FieldTalk actor11Talks[]
Initial value:
= {
{ ((void *)0) , actor11Talk0Actions, 0x393 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor11Talk0Actions[]
Definition wstag880.c:1347

Definition at line 1414 of file wstag880.c.

◆ actor15Talks

FieldTalk actor15Talks[]
Initial value:
= {
{ ((void *)0) , actor15Talk0Actions, 0x394 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor15Talk0Actions[]
Definition wstag880.c:1352

Definition at line 1418 of file wstag880.c.

◆ actor16Talks

FieldTalk actor16Talks[]
Initial value:
= {
{ ((void *)0) , actor16Talk0Actions, 0x395 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor16Talk0Actions[]
Definition wstag880.c:1353

Definition at line 1422 of file wstag880.c.

◆ actor17Talks

FieldTalk actor17Talks[]
Initial value:
= {
{ ((void *)0) , actor17Talk0Actions, 0x396 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor17Talk0Actions[]
Definition wstag880.c:1354

Definition at line 1426 of file wstag880.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , actor18Talk0Actions, 0x397 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor18Talk0Actions[]
Definition wstag880.c:1355

Definition at line 1430 of file wstag880.c.

◆ actor19Talks

FieldTalk actor19Talks[]
Initial value:
= {
{ ((void *)0) , actor19Talk0Actions, 0x398 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor19Talk0Actions[]
Definition wstag880.c:1360

Definition at line 1434 of file wstag880.c.

◆ actor20Talks

FieldTalk actor20Talks[]
Initial value:
= {
{ ((void *)0) , actor20Talk0Actions, 0x399 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor20Talk0Actions[]
Definition wstag880.c:1365

Definition at line 1438 of file wstag880.c.

◆ actor0Conditions

u16 actor0Conditions[]
Initial value:
= {
(0x7E00 | (( 0x16 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x2D )) , 0,
0xFFFF ,
}

Definition at line 1442 of file wstag880.c.

◆ actor1Conditions

u16 actor1Conditions[]
Initial value:
= {
(0x7E00 | (( 0x13 ) - 1)) , 1,
(0x7E00 | (( 4 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x2E )) , 0,
0xFFFF ,
}

Definition at line 1448 of file wstag880.c.

◆ actor2Conditions

u16 actor2Conditions[]
Initial value:
= {
(0x7E00 | (( 1 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x2F )) , 0,
0xFFFF ,
}

Definition at line 1454 of file wstag880.c.

◆ actor3Conditions

u16 actor3Conditions[]
Initial value:
= {
(0x7E00 | (( 0x19 ) - 1)) , 1,
(0x7E00 | (( 2 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x30 )) , 0,
0xFFFF ,
}

Definition at line 1460 of file wstag880.c.

◆ actor4Conditions

u16 actor4Conditions[]
Initial value:
= {
(0x7E00 | (( 0xF ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x31 )) , 0,
0xFFFF ,
}

Definition at line 1466 of file wstag880.c.

◆ actor5Conditions

u16 actor5Conditions[]
Initial value:
= {
(0x7E00 | (( 4 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x32 )) , 0,
0xFFFF ,
}

Definition at line 1472 of file wstag880.c.

◆ actor6Conditions

u16 actor6Conditions[]
Initial value:
= {
(0x7E00 | (( 0x12 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x33 )) , 0,
0xFFFF ,
}

Definition at line 1478 of file wstag880.c.

◆ actor7Conditions

u16 actor7Conditions[]
Initial value:
= {
(0x7E00 | (( 0x10 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x34 )) , 0,
0xFFFF ,
}

Definition at line 1484 of file wstag880.c.

◆ actor8Conditions

u16 actor8Conditions[]
Initial value:
= {
(0x7E00 | (( 0x1D ) - 1)) , 1,
(0x7E00 | (( 2 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x35 )) , 0,
0xFFFF ,
}

Definition at line 1490 of file wstag880.c.

◆ actor9Conditions

u16 actor9Conditions[]
Initial value:
= {
(0x7E00 | (( 0xE ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x36 )) , 0,
0xFFFF ,
}

Definition at line 1496 of file wstag880.c.

◆ actor10Conditions

u16 actor10Conditions[]
Initial value:
= {
(0x7E00 | (( 0x11 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x37 )) , 0,
0xFFFF ,
}

Definition at line 1502 of file wstag880.c.

◆ actor11Conditions

u16 actor11Conditions[]
Initial value:
= {
(( 2 ) << 8 | ( 0x56 )) , 0,
(0x7E00 | (( 0xD ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
0xFFFF ,
}

Definition at line 1508 of file wstag880.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 1514 of file wstag880.c.

◆ actor14Conditions

u16 actor14Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF }

Definition at line 1515 of file wstag880.c.

◆ actor15Conditions

u16 actor15Conditions[]
Initial value:
= {
(0x7E00 | (( 7 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x57 )) , 0,
0xFFFF ,
}

Definition at line 1516 of file wstag880.c.

◆ actor16Conditions

u16 actor16Conditions[]
Initial value:
= {
(0x7E00 | (( 0x14 ) - 1)) , 1,
(0x7E00 | (( 3 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x58 )) , 0,
0xFFFF ,
}

Definition at line 1522 of file wstag880.c.

◆ actor17Conditions

u16 actor17Conditions[]
Initial value:
= {
(0x7E00 | (( 0x14 ) - 1)) , 1,
(0x7E00 | (( 6 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x59 )) , 0,
0xFFFF ,
}

Definition at line 1528 of file wstag880.c.

◆ actor18Conditions

u16 actor18Conditions[]
Initial value:
= {
(0x7E00 | (( 0x1A ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x5A )) , 0,
0xFFFF ,
}

Definition at line 1534 of file wstag880.c.

◆ actor19Conditions

u16 actor19Conditions[]
Initial value:
= {
(0x7E00 | (( 0x18 ) - 1)) , 1,
(0x7E00 | (( 1 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x5B )) , 0,
0xFFFF ,
}

Definition at line 1540 of file wstag880.c.

◆ actor20Conditions

u16 actor20Conditions[]
Initial value:
= {
(0x7E00 | (( 0x1C ) - 1)) , 1,
(0x7E00 | (( 2 ) + 29)) , 1,
(( 2 ) << 8 | ( 0x5C )) , 0,
0xFFFF ,
}

Definition at line 1546 of file wstag880.c.

◆ actor21Conditions

u16 actor21Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 1552 of file wstag880.c.

◆ actor22Conditions

u16 actor22Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 1553 of file wstag880.c.

◆ actor23Conditions

u16 actor23Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 1554 of file wstag880.c.

◆ actor24Conditions

u16 actor24Conditions[] = { (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF }

Definition at line 1555 of file wstag880.c.

◆ actor25Conditions

u16 actor25Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1556 of file wstag880.c.

◆ actor26Conditions

u16 actor26Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1557 of file wstag880.c.

◆ actor27Conditions

u16 actor27Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1558 of file wstag880.c.

◆ actor28Conditions

u16 actor28Conditions[] = { (0x7E00 | (( 0xE ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1559 of file wstag880.c.

◆ actor29Conditions

u16 actor29Conditions[] = { (0x7E00 | (( 0x10 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1560 of file wstag880.c.

◆ actor30Conditions

u16 actor30Conditions[] = { (0x7E00 | (( 0x11 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1561 of file wstag880.c.

◆ actor31Conditions

u16 actor31Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1562 of file wstag880.c.

◆ actor32Conditions

u16 actor32Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1563 of file wstag880.c.

◆ actor33Conditions

u16 actor33Conditions[] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1564 of file wstag880.c.

◆ actor34Conditions

u16 actor34Conditions[] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1565 of file wstag880.c.

◆ actor35Conditions

u16 actor35Conditions[] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1566 of file wstag880.c.

◆ actor36Conditions

u16 actor36Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1567 of file wstag880.c.

◆ actor37Conditions

u16 actor37Conditions[] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1568 of file wstag880.c.

◆ actor38Conditions

u16 actor38Conditions[] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF }

Definition at line 1569 of file wstag880.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 240, 600, 1 }

Definition at line 1570 of file wstag880.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 240, 600, 1 }

Definition at line 1571 of file wstag880.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 240, 600, 1 }

Definition at line 1572 of file wstag880.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x4F, 7, 240, 600, 1 }

Definition at line 1573 of file wstag880.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x50, 8, 240, 600, 1 }

Definition at line 1574 of file wstag880.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x51, 9, 260, 600, 1 }

Definition at line 1575 of file wstag880.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x52, 0xA, 240, 600, 1 }

Definition at line 1576 of file wstag880.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x53, 0xB, 240, 600, 1 }

Definition at line 1577 of file wstag880.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x54, 0xC, 240, 600, 1 }

Definition at line 1578 of file wstag880.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x55, 0xD, 240, 600, 1 }

Definition at line 1579 of file wstag880.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x56, 0xE, 240, 600, 1 }

Definition at line 1580 of file wstag880.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x57, 0xF, 240, 600, 1 }

Definition at line 1581 of file wstag880.c.

◆ actor12

FieldActorEntry actor12 = { ((void *)0) , ((void *)0) , 0x146, 0x10, 0, 0, 0 }

Definition at line 1582 of file wstag880.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x148, 0x11, 336, 312, 1 }

Definition at line 1583 of file wstag880.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x148, 0x11, 400, 344, 1 }

Definition at line 1584 of file wstag880.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x154, 0x12, 240, 600, 1 }

Definition at line 1585 of file wstag880.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x155, 0x13, 240, 600, 1 }

Definition at line 1586 of file wstag880.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x156, 0x14, 240, 600, 1 }

Definition at line 1587 of file wstag880.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x157, 0x15, 240, 600, 1 }

Definition at line 1588 of file wstag880.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x158, 0x16, 240, 600, 1 }

Definition at line 1589 of file wstag880.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x15B, 0x17, 240, 600, 1 }

Definition at line 1590 of file wstag880.c.

◆ actor21

FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0x18, 288, 400, 1 }

Definition at line 1591 of file wstag880.c.

◆ actor22

FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0x18, 208, 440, 1 }

Definition at line 1592 of file wstag880.c.

◆ actor23

FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0x18, 160, 464, 1 }

Definition at line 1593 of file wstag880.c.

◆ actor24

FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0x18, 480, 208, 1 }

Definition at line 1594 of file wstag880.c.

◆ actor25

FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 }

Definition at line 1595 of file wstag880.c.

◆ actor26

FieldActorEntry actor26 = { actor26Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 }

Definition at line 1596 of file wstag880.c.

◆ actor27

FieldActorEntry actor27 = { actor27Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }

Definition at line 1597 of file wstag880.c.

◆ actor28

FieldActorEntry actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x19, 336, 312, 1 }

Definition at line 1598 of file wstag880.c.

◆ actor29

FieldActorEntry actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 }

Definition at line 1599 of file wstag880.c.

◆ actor30

FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 }

Definition at line 1600 of file wstag880.c.

◆ actor31

FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }

Definition at line 1601 of file wstag880.c.

◆ actor32

FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x19, 400, 344, 1 }

Definition at line 1602 of file wstag880.c.

◆ actor33

FieldActorEntry actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }

Definition at line 1603 of file wstag880.c.

◆ actor34

FieldActorEntry actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 }

Definition at line 1604 of file wstag880.c.

◆ actor35

FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 }

Definition at line 1605 of file wstag880.c.

◆ actor36

FieldActorEntry actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 }

Definition at line 1606 of file wstag880.c.

◆ actor37

FieldActorEntry actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 }

Definition at line 1607 of file wstag880.c.

◆ actor38

FieldActorEntry actor38 = { actor38Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 }

Definition at line 1608 of file wstag880.c.

◆ stageActors

FieldActorEntry* stageActors[]

Definition at line 1609 of file wstag880.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 1651 of file wstag880.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2EB, 0x240, 0xA0, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 1654 of file wstag880.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0028.
Definition wstag880.c:21

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 1658 of file wstag880.c.