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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG880: Circuit Board, Underground: reached only from the other tunnels. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x690 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0028. | |
Variables | |
| StagePoint | placePoints1_1Point0 = { 0x2ED, 1, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints4_1Point0 = { 0x2ED, 4, 2, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints7_1Point0 = { 0x2EE, 7, 2, 224, 0x240, 5, ((void *)0) } |
| StagePoints | placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
| StagePoint | placePoints12_1Point0 = { 0x2EC, 12, 3, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
| StagePoint | placePoints12_2Point0 = { 0x2EC, 12, 4, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
| StagePoint | placePoints13_1Point0 = { 0x2EC, 13, 5, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
| StagePoint | placePoints13_2Point0 = { 0x2EC, 13, 6, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
| StagePoint | placePoints14_1Point0 = { 0x2ED, 14, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
| StagePoint | placePoints14_2Point0 = { 0x2ED, 14, 2, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints14_2 = { 14, 2, &placePoints14_2Point0 } |
| StagePoint | placePoints15_1Point0 = { 0x2E8, 15, 1, 176, 0x168, 5, ((void *)0) } |
| StagePoints | placePoints15_1 = { 15, 1, &placePoints15_1Point0 } |
| StagePoint | placePoints16_1Point0 = { 0x2ED, 16, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
| StagePoint | placePoints16_2Point0 = { 0x2ED, 16, 1, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints16_2 = { 16, 2, &placePoints16_2Point0 } |
| StagePoint | placePoints17_1Point0 = { 0x2E8, 17, 1, 176, 0x168, 5, ((void *)0) } |
| StagePoints | placePoints17_1 = { 17, 1, &placePoints17_1Point0 } |
| StagePoint | placePoints18_1Point0 = { 0x2EC, 18, 1, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
| StagePoint | placePoints19_1Point0 = { 0x2ED, 19, 2, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
| StagePoint | placePoints19_2Point0 = { 0x2ED, 19, 2, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
| StagePoint | placePoints19_3Point0 = { 0x2ED, 19, 3, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
| StagePoint | placePoints19_4Point0 = { 0x2EC, 19, 5, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints19_4 = { 19, 4, &placePoints19_4Point0 } |
| StagePoint | placePoints20_1Point0 = { 0x2ED, 20, 2, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
| StagePoint | placePoints20_2Point0 = { 0x2ED, 20, 3, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
| StagePoint | placePoints20_3Point0 = { 0x2ED, 20, 4, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
| StagePoint | placePoints20_4Point0 = { 0x2EC, 20, 6, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
| StagePoint | placePoints20_5Point0 = { 0x2EC, 20, 8, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
| StagePoint | placePoints20_6Point0 = { 0x2EC, 20, 9, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
| StagePoint | placePoints20_7Point0 = { 0x2ED, 20, 6, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints20_7 = { 20, 7, &placePoints20_7Point0 } |
| StagePoint | placePoints21_1Point0 = { 0x2EE, 21, 1, 224, 0x240, 5, ((void *)0) } |
| StagePoints | placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
| StagePoint | placePoints22_1Point0 = { 0x2EC, 22, 3, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
| StagePoint | placePoints23_1Point0 = { 0x2EE, 23, 1, 224, 0x240, 5, ((void *)0) } |
| StagePoints | placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
| StagePoint | placePoints24_1Point0 = { 0x2EC, 24, 5, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints24_1 = { 24, 1, &placePoints24_1Point0 } |
| StagePoint | placePoints25_1Point0 = { 0x2ED, 25, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
| StagePoint | placePoints25_2Point0 = { 0x2ED, 25, 1, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints25_2 = { 25, 2, &placePoints25_2Point0 } |
| StagePoint | placePoints26_1Point0 = { 0x2E8, 26, 1, 176, 0x168, 5, ((void *)0) } |
| StagePoints | placePoints26_1 = { 26, 1, &placePoints26_1Point0 } |
| StagePoint | placePoints27_1Point0 = { 0x2ED, 27, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints27_1 = { 27, 1, &placePoints27_1Point0 } |
| StagePoint | placePoints27_2Point0 = { 0x2ED, 27, 2, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints27_2 = { 27, 2, &placePoints27_2Point0 } |
| StagePoint | placePoints28_1Point0 = { 0x2EC, 28, 3, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
| StagePoint | placePoints28_2Point0 = { 0x2EC, 28, 4, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
| StagePoint | placePoints28_3Point0 = { 0x2EE, 28, 2, 224, 0x240, 5, ((void *)0) } |
| StagePoints | placePoints28_3 = { 28, 3, &placePoints28_3Point0 } |
| StagePoint | placePoints29_1Point0 = { 0x2ED, 29, 1, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
| StagePoint | placePoints29_2Point0 = { 0x2ED, 29, 2, 224, 192, 5, ((void *)0) } |
| StagePoints | placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
| StagePoint | placePoints29_3Point0 = { 0x2ED, 29, 2, 0x350, 0x1F8, 5, ((void *)0) } |
| StagePoints | placePoints29_3 = { 29, 3, &placePoints29_3Point0 } |
| StagePoint | placePoints30_1Point0 = { 0x2EC, 30, 1, 240, 0x1D8, 5, ((void *)0) } |
| StagePoints | placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
| StagePoint | placePoints30_2Point0 = { 0x2EE, 30, 2, 224, 0x240, 5, ((void *)0) } |
| StagePoints | placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place7Area0Battles |
| AreaBattle | place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area1Battles |
| AreaBattle | place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area2Battles |
| AreaBattle | place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place7Area3Battles |
| AreaBattle | place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place12Area0Battles |
| AreaBattle | place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area1Battles |
| AreaBattle | place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area2Battles |
| AreaBattle | place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place12Area3Battles |
| AreaBattle | place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place13Area0Battles |
| AreaBattle | place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area1Battles |
| AreaBattle | place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area2Battles |
| AreaBattle | place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place13Area3Battles |
| AreaBattle | place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place14Area0Battles |
| AreaBattle | place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area1Battles |
| AreaBattle | place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area2Battles |
| AreaBattle | place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area3Battles |
| AreaBattle | place15Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place15Area0Battles |
| AreaBattle | place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area1Battles |
| AreaBattle | place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area2Battles |
| AreaBattle | place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area3Battles |
| AreaBattle | place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place16Area0Battles |
| AreaBattle | place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area1Battles |
| AreaBattle | place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area2Battles |
| AreaBattle | place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area3Battles |
| AreaBattle | place17Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place17Area0Battles |
| AreaBattle | place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area1Battles |
| AreaBattle | place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area2Battles |
| AreaBattle | place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place17Area3Battles |
| AreaBattle | place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place18Area0Battles |
| AreaBattle | place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area1Battles |
| AreaBattle | place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area2Battles |
| AreaBattle | place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place18Area3Battles |
| AreaBattle | place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place19Area0Battles |
| AreaBattle | place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area1Battles |
| AreaBattle | place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area2Battles |
| AreaBattle | place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place19Area3Battles |
| AreaBattle | place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place20Area0Battles |
| AreaBattle | place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area1Battles |
| AreaBattle | place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area2Battles |
| AreaBattle | place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place20Area3Battles |
| AreaBattle | place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place21Area0Battles |
| AreaBattle | place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area1Battles |
| AreaBattle | place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area2Battles |
| AreaBattle | place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place21Area3Battles |
| AreaBattle | place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place22Area0Battles |
| AreaBattle | place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area1Battles |
| AreaBattle | place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area2Battles |
| AreaBattle | place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place22Area3Battles |
| AreaBattle | place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place23Area0Battles |
| AreaBattle | place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area1Battles |
| AreaBattle | place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area2Battles |
| AreaBattle | place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place23Area3Battles |
| AreaBattle | place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place24Area0Battles |
| AreaBattle | place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area1Battles |
| AreaBattle | place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area2Battles |
| AreaBattle | place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place24Area3Battles |
| AreaBattle | place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place25Area0Battles |
| AreaBattle | place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area1Battles |
| AreaBattle | place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area2Battles |
| AreaBattle | place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place25Area3Battles |
| AreaBattle | place26Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place26Area0Battles |
| AreaBattle | place26Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place26Area1Battles |
| AreaBattle | place26Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place26Area2Battles |
| AreaBattle | place26Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place26Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place26Area3Battles |
| AreaBattle | place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place27Area0Battles |
| AreaBattle | place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area1Battles |
| AreaBattle | place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area2Battles |
| AreaBattle | place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place27Area3Battles |
| AreaBattle | place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place28Area0Battles |
| AreaBattle | place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area1Battles |
| AreaBattle | place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area2Battles |
| AreaBattle | place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place28Area3Battles |
| AreaBattle | place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place29Area0Battles |
| AreaBattle | place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area1Battles |
| AreaBattle | place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area2Battles |
| AreaBattle | place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place29Area3Battles |
| AreaBattle | place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place30Area0Battles |
| AreaBattle | place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area1Battles |
| AreaBattle | place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area2Battles |
| AreaBattle | place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place30Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] = { (( 2 ) << 8 | ( 0x2D )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x2F )), 1, 0xFFFF } |
| u16 | actor1Talk0Actions [] = { (( 2 ) << 8 | ( 0x2E )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x30 )), 1, 0xFFFF } |
| u16 | actor2Talk0Actions [] = { (( 2 ) << 8 | ( 0x2F )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x31 )), 1, 0xFFFF } |
| u16 | actor3Talk0Actions [] = { (( 2 ) << 8 | ( 0x30 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x32 )), 1, 0xFFFF } |
| u16 | actor4Talk0Actions [] = { (( 2 ) << 8 | ( 0x31 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x33 )), 1, 0xFFFF } |
| u16 | actor5Talk0Actions [] = { (( 2 ) << 8 | ( 0x32 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF } |
| u16 | actor6Talk0Actions [] = { (( 2 ) << 8 | ( 0x33 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x35 )), 1, 0xFFFF } |
| u16 | actor7Talk0Actions [] = { (( 2 ) << 8 | ( 0x34 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x37 )), 1, 0xFFFF } |
| u16 | actor8Talk0Actions [] = { (( 2 ) << 8 | ( 0x35 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x38 )), 1, 0xFFFF } |
| u16 | actor9Talk0Actions [] = { (( 2 ) << 8 | ( 0x36 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x39 )), 1, 0xFFFF } |
| u16 | actor10Talk0Actions [] = { (( 2 ) << 8 | ( 0x37 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3A )), 1, 0xFFFF } |
| u16 | actor11Talk0Actions [] |
| u16 | actor15Talk0Actions [] = { (( 2 ) << 8 | ( 0x57 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3C )), 1, 0xFFFF } |
| u16 | actor16Talk0Actions [] = { (( 2 ) << 8 | ( 0x58 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3D )), 1, 0xFFFF } |
| u16 | actor17Talk0Actions [] = { (( 2 ) << 8 | ( 0x59 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x70 )), 1, 0xFFFF } |
| u16 | actor18Talk0Actions [] |
| u16 | actor19Talk0Actions [] |
| u16 | actor20Talk0Actions [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] |
| u16 | actor3Conditions [] |
| u16 | actor4Conditions [] |
| u16 | actor5Conditions [] |
| u16 | actor6Conditions [] |
| u16 | actor7Conditions [] |
| u16 | actor8Conditions [] |
| u16 | actor9Conditions [] |
| u16 | actor10Conditions [] |
| u16 | actor11Conditions [] |
| u16 | actor13Conditions [] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
| u16 | actor15Conditions [] |
| u16 | actor16Conditions [] |
| u16 | actor17Conditions [] |
| u16 | actor18Conditions [] |
| u16 | actor19Conditions [] |
| u16 | actor20Conditions [] |
| u16 | actor21Conditions [] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor24Conditions [] = { (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
| u16 | actor25Conditions [] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor26Conditions [] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor27Conditions [] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor28Conditions [] = { (0x7E00 | (( 0xE ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor29Conditions [] = { (0x7E00 | (( 0x10 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor30Conditions [] = { (0x7E00 | (( 0x11 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor31Conditions [] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor32Conditions [] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor33Conditions [] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor34Conditions [] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor35Conditions [] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor36Conditions [] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor37Conditions [] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| u16 | actor38Conditions [] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 240, 600, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 240, 600, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 240, 600, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x4F, 7, 240, 600, 1 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x50, 8, 240, 600, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x51, 9, 260, 600, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x52, 0xA, 240, 600, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x53, 0xB, 240, 600, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x54, 0xC, 240, 600, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x55, 0xD, 240, 600, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x56, 0xE, 240, 600, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x57, 0xF, 240, 600, 1 } |
| FieldActorEntry | actor12 = { ((void *)0) , ((void *)0) , 0x146, 0x10, 0, 0, 0 } |
| FieldActorEntry | actor13 = { actor13Conditions, ((void *)0) , 0x148, 0x11, 336, 312, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, ((void *)0) , 0x148, 0x11, 400, 344, 1 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x154, 0x12, 240, 600, 1 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x155, 0x13, 240, 600, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x156, 0x14, 240, 600, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x157, 0x15, 240, 600, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x158, 0x16, 240, 600, 1 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x15B, 0x17, 240, 600, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0x18, 288, 400, 1 } |
| FieldActorEntry | actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0x18, 208, 440, 1 } |
| FieldActorEntry | actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0x18, 160, 464, 1 } |
| FieldActorEntry | actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0x18, 480, 208, 1 } |
| FieldActorEntry | actor25 = { actor25Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 } |
| FieldActorEntry | actor26 = { actor26Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 } |
| FieldActorEntry | actor27 = { actor27Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
| FieldActorEntry | actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x19, 336, 312, 1 } |
| FieldActorEntry | actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 } |
| FieldActorEntry | actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 } |
| FieldActorEntry | actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
| FieldActorEntry | actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x19, 400, 344, 1 } |
| FieldActorEntry | actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
| FieldActorEntry | actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 } |
| FieldActorEntry | actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 } |
| FieldActorEntry | actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 } |
| FieldActorEntry | actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
| FieldActorEntry | actor38 = { actor38Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG880: Circuit Board, Underground: reached only from the other tunnels.
A tunnel only WSTAG865 and 885 to 895 reach.
Definition in file wstag880.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 17 of file wstag880.c.
| #define STAGE_FILE 0x690 |
Definition at line 18 of file wstag880.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0028.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0028: the Circuit Board tunnels
< BGM_0028: the Circuit Board tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 21 of file wstag880.c.
| StagePoint placePoints1_1Point0 = { 0x2ED, 1, 1, 224, 192, 5, ((void *)0) } |
Definition at line 41 of file wstag880.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 42 of file wstag880.c.
| StagePoint placePoints4_1Point0 = { 0x2ED, 4, 2, 224, 192, 5, ((void *)0) } |
Definition at line 43 of file wstag880.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 44 of file wstag880.c.
| StagePoint placePoints7_1Point0 = { 0x2EE, 7, 2, 224, 0x240, 5, ((void *)0) } |
Definition at line 45 of file wstag880.c.
| StagePoints placePoints7_1 = { 7, 1, &placePoints7_1Point0 } |
Definition at line 46 of file wstag880.c.
| StagePoint placePoints12_1Point0 = { 0x2EC, 12, 3, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 47 of file wstag880.c.
| StagePoints placePoints12_1 = { 12, 1, &placePoints12_1Point0 } |
Definition at line 48 of file wstag880.c.
| StagePoint placePoints12_2Point0 = { 0x2EC, 12, 4, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 49 of file wstag880.c.
| StagePoints placePoints12_2 = { 12, 2, &placePoints12_2Point0 } |
Definition at line 50 of file wstag880.c.
| StagePoint placePoints13_1Point0 = { 0x2EC, 13, 5, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 51 of file wstag880.c.
| StagePoints placePoints13_1 = { 13, 1, &placePoints13_1Point0 } |
Definition at line 52 of file wstag880.c.
| StagePoint placePoints13_2Point0 = { 0x2EC, 13, 6, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 53 of file wstag880.c.
| StagePoints placePoints13_2 = { 13, 2, &placePoints13_2Point0 } |
Definition at line 54 of file wstag880.c.
| StagePoint placePoints14_1Point0 = { 0x2ED, 14, 1, 224, 192, 5, ((void *)0) } |
Definition at line 55 of file wstag880.c.
| StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
Definition at line 56 of file wstag880.c.
| StagePoint placePoints14_2Point0 = { 0x2ED, 14, 2, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 57 of file wstag880.c.
| StagePoints placePoints14_2 = { 14, 2, &placePoints14_2Point0 } |
Definition at line 58 of file wstag880.c.
| StagePoint placePoints15_1Point0 = { 0x2E8, 15, 1, 176, 0x168, 5, ((void *)0) } |
Definition at line 59 of file wstag880.c.
| StagePoints placePoints15_1 = { 15, 1, &placePoints15_1Point0 } |
Definition at line 60 of file wstag880.c.
| StagePoint placePoints16_1Point0 = { 0x2ED, 16, 1, 224, 192, 5, ((void *)0) } |
Definition at line 61 of file wstag880.c.
| StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
Definition at line 62 of file wstag880.c.
| StagePoint placePoints16_2Point0 = { 0x2ED, 16, 1, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 63 of file wstag880.c.
| StagePoints placePoints16_2 = { 16, 2, &placePoints16_2Point0 } |
Definition at line 64 of file wstag880.c.
| StagePoint placePoints17_1Point0 = { 0x2E8, 17, 1, 176, 0x168, 5, ((void *)0) } |
Definition at line 65 of file wstag880.c.
| StagePoints placePoints17_1 = { 17, 1, &placePoints17_1Point0 } |
Definition at line 66 of file wstag880.c.
| StagePoint placePoints18_1Point0 = { 0x2EC, 18, 1, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 67 of file wstag880.c.
| StagePoints placePoints18_1 = { 18, 1, &placePoints18_1Point0 } |
Definition at line 68 of file wstag880.c.
| StagePoint placePoints19_1Point0 = { 0x2ED, 19, 2, 224, 192, 5, ((void *)0) } |
Definition at line 69 of file wstag880.c.
| StagePoints placePoints19_1 = { 19, 1, &placePoints19_1Point0 } |
Definition at line 70 of file wstag880.c.
| StagePoint placePoints19_2Point0 = { 0x2ED, 19, 2, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 71 of file wstag880.c.
| StagePoints placePoints19_2 = { 19, 2, &placePoints19_2Point0 } |
Definition at line 72 of file wstag880.c.
| StagePoint placePoints19_3Point0 = { 0x2ED, 19, 3, 224, 192, 5, ((void *)0) } |
Definition at line 73 of file wstag880.c.
| StagePoints placePoints19_3 = { 19, 3, &placePoints19_3Point0 } |
Definition at line 74 of file wstag880.c.
| StagePoint placePoints19_4Point0 = { 0x2EC, 19, 5, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 75 of file wstag880.c.
| StagePoints placePoints19_4 = { 19, 4, &placePoints19_4Point0 } |
Definition at line 76 of file wstag880.c.
| StagePoint placePoints20_1Point0 = { 0x2ED, 20, 2, 224, 192, 5, ((void *)0) } |
Definition at line 77 of file wstag880.c.
| StagePoints placePoints20_1 = { 20, 1, &placePoints20_1Point0 } |
Definition at line 78 of file wstag880.c.
| StagePoint placePoints20_2Point0 = { 0x2ED, 20, 3, 224, 192, 5, ((void *)0) } |
Definition at line 79 of file wstag880.c.
| StagePoints placePoints20_2 = { 20, 2, &placePoints20_2Point0 } |
Definition at line 80 of file wstag880.c.
| StagePoint placePoints20_3Point0 = { 0x2ED, 20, 4, 224, 192, 5, ((void *)0) } |
Definition at line 81 of file wstag880.c.
| StagePoints placePoints20_3 = { 20, 3, &placePoints20_3Point0 } |
Definition at line 82 of file wstag880.c.
| StagePoint placePoints20_4Point0 = { 0x2EC, 20, 6, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 83 of file wstag880.c.
| StagePoints placePoints20_4 = { 20, 4, &placePoints20_4Point0 } |
Definition at line 84 of file wstag880.c.
| StagePoint placePoints20_5Point0 = { 0x2EC, 20, 8, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 85 of file wstag880.c.
| StagePoints placePoints20_5 = { 20, 5, &placePoints20_5Point0 } |
Definition at line 86 of file wstag880.c.
| StagePoint placePoints20_6Point0 = { 0x2EC, 20, 9, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 87 of file wstag880.c.
| StagePoints placePoints20_6 = { 20, 6, &placePoints20_6Point0 } |
Definition at line 88 of file wstag880.c.
| StagePoint placePoints20_7Point0 = { 0x2ED, 20, 6, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 89 of file wstag880.c.
| StagePoints placePoints20_7 = { 20, 7, &placePoints20_7Point0 } |
Definition at line 90 of file wstag880.c.
| StagePoint placePoints21_1Point0 = { 0x2EE, 21, 1, 224, 0x240, 5, ((void *)0) } |
Definition at line 91 of file wstag880.c.
| StagePoints placePoints21_1 = { 21, 1, &placePoints21_1Point0 } |
Definition at line 92 of file wstag880.c.
| StagePoint placePoints22_1Point0 = { 0x2EC, 22, 3, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 93 of file wstag880.c.
| StagePoints placePoints22_1 = { 22, 1, &placePoints22_1Point0 } |
Definition at line 94 of file wstag880.c.
| StagePoint placePoints23_1Point0 = { 0x2EE, 23, 1, 224, 0x240, 5, ((void *)0) } |
Definition at line 95 of file wstag880.c.
| StagePoints placePoints23_1 = { 23, 1, &placePoints23_1Point0 } |
Definition at line 96 of file wstag880.c.
| StagePoint placePoints24_1Point0 = { 0x2EC, 24, 5, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 97 of file wstag880.c.
| StagePoints placePoints24_1 = { 24, 1, &placePoints24_1Point0 } |
Definition at line 98 of file wstag880.c.
| StagePoint placePoints25_1Point0 = { 0x2ED, 25, 1, 224, 192, 5, ((void *)0) } |
Definition at line 99 of file wstag880.c.
| StagePoints placePoints25_1 = { 25, 1, &placePoints25_1Point0 } |
Definition at line 100 of file wstag880.c.
| StagePoint placePoints25_2Point0 = { 0x2ED, 25, 1, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 101 of file wstag880.c.
| StagePoints placePoints25_2 = { 25, 2, &placePoints25_2Point0 } |
Definition at line 102 of file wstag880.c.
| StagePoint placePoints26_1Point0 = { 0x2E8, 26, 1, 176, 0x168, 5, ((void *)0) } |
Definition at line 103 of file wstag880.c.
| StagePoints placePoints26_1 = { 26, 1, &placePoints26_1Point0 } |
Definition at line 104 of file wstag880.c.
| StagePoint placePoints27_1Point0 = { 0x2ED, 27, 1, 224, 192, 5, ((void *)0) } |
Definition at line 105 of file wstag880.c.
| StagePoints placePoints27_1 = { 27, 1, &placePoints27_1Point0 } |
Definition at line 106 of file wstag880.c.
| StagePoint placePoints27_2Point0 = { 0x2ED, 27, 2, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 107 of file wstag880.c.
| StagePoints placePoints27_2 = { 27, 2, &placePoints27_2Point0 } |
Definition at line 108 of file wstag880.c.
| StagePoint placePoints28_1Point0 = { 0x2EC, 28, 3, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 109 of file wstag880.c.
| StagePoints placePoints28_1 = { 28, 1, &placePoints28_1Point0 } |
Definition at line 110 of file wstag880.c.
| StagePoint placePoints28_2Point0 = { 0x2EC, 28, 4, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 111 of file wstag880.c.
| StagePoints placePoints28_2 = { 28, 2, &placePoints28_2Point0 } |
Definition at line 112 of file wstag880.c.
| StagePoint placePoints28_3Point0 = { 0x2EE, 28, 2, 224, 0x240, 5, ((void *)0) } |
Definition at line 113 of file wstag880.c.
| StagePoints placePoints28_3 = { 28, 3, &placePoints28_3Point0 } |
Definition at line 114 of file wstag880.c.
| StagePoint placePoints29_1Point0 = { 0x2ED, 29, 1, 224, 192, 5, ((void *)0) } |
Definition at line 115 of file wstag880.c.
| StagePoints placePoints29_1 = { 29, 1, &placePoints29_1Point0 } |
Definition at line 116 of file wstag880.c.
| StagePoint placePoints29_2Point0 = { 0x2ED, 29, 2, 224, 192, 5, ((void *)0) } |
Definition at line 117 of file wstag880.c.
| StagePoints placePoints29_2 = { 29, 2, &placePoints29_2Point0 } |
Definition at line 118 of file wstag880.c.
| StagePoint placePoints29_3Point0 = { 0x2ED, 29, 2, 0x350, 0x1F8, 5, ((void *)0) } |
Definition at line 119 of file wstag880.c.
| StagePoints placePoints29_3 = { 29, 3, &placePoints29_3Point0 } |
Definition at line 120 of file wstag880.c.
| StagePoint placePoints30_1Point0 = { 0x2EC, 30, 1, 240, 0x1D8, 5, ((void *)0) } |
Definition at line 121 of file wstag880.c.
| StagePoints placePoints30_1 = { 30, 1, &placePoints30_1Point0 } |
Definition at line 122 of file wstag880.c.
| StagePoint placePoints30_2Point0 = { 0x2EE, 30, 2, 224, 0x240, 5, ((void *)0) } |
Definition at line 123 of file wstag880.c.
| StagePoints placePoints30_2 = { 30, 2, &placePoints30_2Point0 } |
Definition at line 124 of file wstag880.c.
| StagePoints* placePoints[] |
| AreaBattle place1Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 138 of file wstag880.c.
| AreaBattle place1Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 139 of file wstag880.c.
| AreaBattle place1Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 140 of file wstag880.c.
| AreaBattle place1Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 141 of file wstag880.c.
| AreaBattle place1Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 142 of file wstag880.c.
| AreaBattle place1Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 143 of file wstag880.c.
| AreaBattle place1Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 144 of file wstag880.c.
| AreaBattle place1Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 145 of file wstag880.c.
| BattleList place1Area0Battles |
Definition at line 146 of file wstag880.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 151 of file wstag880.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 152 of file wstag880.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 153 of file wstag880.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 154 of file wstag880.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 155 of file wstag880.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 156 of file wstag880.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 157 of file wstag880.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 158 of file wstag880.c.
| BattleList place1Area1Battles |
Definition at line 159 of file wstag880.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 164 of file wstag880.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 165 of file wstag880.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 166 of file wstag880.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 167 of file wstag880.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 168 of file wstag880.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 169 of file wstag880.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 170 of file wstag880.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 171 of file wstag880.c.
| BattleList place1Area2Battles |
Definition at line 172 of file wstag880.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 177 of file wstag880.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 178 of file wstag880.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 179 of file wstag880.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 180 of file wstag880.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 181 of file wstag880.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 182 of file wstag880.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 183 of file wstag880.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 184 of file wstag880.c.
| BattleList place1Area3Battles |
Definition at line 185 of file wstag880.c.
| AreaBattle place4Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 190 of file wstag880.c.
| AreaBattle place4Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 191 of file wstag880.c.
| AreaBattle place4Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 192 of file wstag880.c.
| AreaBattle place4Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 193 of file wstag880.c.
| AreaBattle place4Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 194 of file wstag880.c.
| AreaBattle place4Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 195 of file wstag880.c.
| AreaBattle place4Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 196 of file wstag880.c.
| AreaBattle place4Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 197 of file wstag880.c.
| BattleList place4Area0Battles |
Definition at line 198 of file wstag880.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 203 of file wstag880.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 204 of file wstag880.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 205 of file wstag880.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 206 of file wstag880.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 207 of file wstag880.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 208 of file wstag880.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 209 of file wstag880.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 210 of file wstag880.c.
| BattleList place4Area1Battles |
Definition at line 211 of file wstag880.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 216 of file wstag880.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 217 of file wstag880.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 218 of file wstag880.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 219 of file wstag880.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 220 of file wstag880.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 221 of file wstag880.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 222 of file wstag880.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 223 of file wstag880.c.
| BattleList place4Area2Battles |
Definition at line 224 of file wstag880.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 229 of file wstag880.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 230 of file wstag880.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 231 of file wstag880.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 232 of file wstag880.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 233 of file wstag880.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 234 of file wstag880.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 235 of file wstag880.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 236 of file wstag880.c.
| BattleList place4Area3Battles |
Definition at line 237 of file wstag880.c.
| AreaBattle place7Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 242 of file wstag880.c.
| AreaBattle place7Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 243 of file wstag880.c.
| AreaBattle place7Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 244 of file wstag880.c.
| AreaBattle place7Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 245 of file wstag880.c.
| AreaBattle place7Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 246 of file wstag880.c.
| AreaBattle place7Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 247 of file wstag880.c.
| AreaBattle place7Area0Battle6 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 248 of file wstag880.c.
| AreaBattle place7Area0Battle7 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag880.c.
| BattleList place7Area0Battles |
Definition at line 250 of file wstag880.c.
| AreaBattle place7Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 255 of file wstag880.c.
| AreaBattle place7Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 256 of file wstag880.c.
| AreaBattle place7Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 257 of file wstag880.c.
| AreaBattle place7Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 258 of file wstag880.c.
| AreaBattle place7Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 259 of file wstag880.c.
| AreaBattle place7Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 260 of file wstag880.c.
| AreaBattle place7Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 261 of file wstag880.c.
| AreaBattle place7Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag880.c.
| BattleList place7Area1Battles |
Definition at line 263 of file wstag880.c.
| AreaBattle place7Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 268 of file wstag880.c.
| AreaBattle place7Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 269 of file wstag880.c.
| AreaBattle place7Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 270 of file wstag880.c.
| AreaBattle place7Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 271 of file wstag880.c.
| AreaBattle place7Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 272 of file wstag880.c.
| AreaBattle place7Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 273 of file wstag880.c.
| AreaBattle place7Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 274 of file wstag880.c.
| AreaBattle place7Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag880.c.
| BattleList place7Area2Battles |
Definition at line 276 of file wstag880.c.
| AreaBattle place7Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 281 of file wstag880.c.
| AreaBattle place7Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 282 of file wstag880.c.
| AreaBattle place7Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 283 of file wstag880.c.
| AreaBattle place7Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 284 of file wstag880.c.
| AreaBattle place7Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 285 of file wstag880.c.
| AreaBattle place7Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 286 of file wstag880.c.
| AreaBattle place7Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 287 of file wstag880.c.
| AreaBattle place7Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag880.c.
| BattleList place7Area3Battles |
Definition at line 289 of file wstag880.c.
| AreaBattle place12Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 294 of file wstag880.c.
| AreaBattle place12Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 295 of file wstag880.c.
| AreaBattle place12Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 296 of file wstag880.c.
| AreaBattle place12Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 297 of file wstag880.c.
| AreaBattle place12Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 298 of file wstag880.c.
| AreaBattle place12Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 299 of file wstag880.c.
| AreaBattle place12Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 300 of file wstag880.c.
| AreaBattle place12Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag880.c.
| BattleList place12Area0Battles |
Definition at line 302 of file wstag880.c.
| AreaBattle place12Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 307 of file wstag880.c.
| AreaBattle place12Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 308 of file wstag880.c.
| AreaBattle place12Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 309 of file wstag880.c.
| AreaBattle place12Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 310 of file wstag880.c.
| AreaBattle place12Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 311 of file wstag880.c.
| AreaBattle place12Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 312 of file wstag880.c.
| AreaBattle place12Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 313 of file wstag880.c.
| AreaBattle place12Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag880.c.
| BattleList place12Area1Battles |
Definition at line 315 of file wstag880.c.
| AreaBattle place12Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 320 of file wstag880.c.
| AreaBattle place12Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 321 of file wstag880.c.
| AreaBattle place12Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 322 of file wstag880.c.
| AreaBattle place12Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 323 of file wstag880.c.
| AreaBattle place12Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 324 of file wstag880.c.
| AreaBattle place12Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 325 of file wstag880.c.
| AreaBattle place12Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 326 of file wstag880.c.
| AreaBattle place12Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag880.c.
| BattleList place12Area2Battles |
Definition at line 328 of file wstag880.c.
| AreaBattle place12Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 333 of file wstag880.c.
| AreaBattle place12Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 334 of file wstag880.c.
| AreaBattle place12Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 335 of file wstag880.c.
| AreaBattle place12Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 336 of file wstag880.c.
| AreaBattle place12Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 337 of file wstag880.c.
| AreaBattle place12Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 338 of file wstag880.c.
| AreaBattle place12Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 339 of file wstag880.c.
| AreaBattle place12Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag880.c.
| BattleList place12Area3Battles |
Definition at line 341 of file wstag880.c.
| AreaBattle place13Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 346 of file wstag880.c.
| AreaBattle place13Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 347 of file wstag880.c.
| AreaBattle place13Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 348 of file wstag880.c.
| AreaBattle place13Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 349 of file wstag880.c.
| AreaBattle place13Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 350 of file wstag880.c.
| AreaBattle place13Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 351 of file wstag880.c.
| AreaBattle place13Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 352 of file wstag880.c.
| AreaBattle place13Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag880.c.
| BattleList place13Area0Battles |
Definition at line 354 of file wstag880.c.
| AreaBattle place13Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 359 of file wstag880.c.
| AreaBattle place13Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 360 of file wstag880.c.
| AreaBattle place13Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 361 of file wstag880.c.
| AreaBattle place13Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 362 of file wstag880.c.
| AreaBattle place13Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag880.c.
| AreaBattle place13Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag880.c.
| AreaBattle place13Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 365 of file wstag880.c.
| AreaBattle place13Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag880.c.
| BattleList place13Area1Battles |
Definition at line 367 of file wstag880.c.
| AreaBattle place13Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 372 of file wstag880.c.
| AreaBattle place13Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 373 of file wstag880.c.
| AreaBattle place13Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 374 of file wstag880.c.
| AreaBattle place13Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 375 of file wstag880.c.
| AreaBattle place13Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag880.c.
| AreaBattle place13Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag880.c.
| AreaBattle place13Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 378 of file wstag880.c.
| AreaBattle place13Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag880.c.
| BattleList place13Area2Battles |
Definition at line 380 of file wstag880.c.
| AreaBattle place13Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 385 of file wstag880.c.
| AreaBattle place13Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 386 of file wstag880.c.
| AreaBattle place13Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 387 of file wstag880.c.
| AreaBattle place13Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 388 of file wstag880.c.
| AreaBattle place13Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag880.c.
| AreaBattle place13Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag880.c.
| AreaBattle place13Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 391 of file wstag880.c.
| AreaBattle place13Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag880.c.
| BattleList place13Area3Battles |
Definition at line 393 of file wstag880.c.
| AreaBattle place14Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 398 of file wstag880.c.
| AreaBattle place14Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 399 of file wstag880.c.
| AreaBattle place14Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 400 of file wstag880.c.
| AreaBattle place14Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 401 of file wstag880.c.
| AreaBattle place14Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag880.c.
| AreaBattle place14Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag880.c.
| AreaBattle place14Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 404 of file wstag880.c.
| AreaBattle place14Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag880.c.
| BattleList place14Area0Battles |
Definition at line 406 of file wstag880.c.
| AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 411 of file wstag880.c.
| AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 412 of file wstag880.c.
| AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 413 of file wstag880.c.
| AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 414 of file wstag880.c.
| AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag880.c.
| AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag880.c.
| AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 417 of file wstag880.c.
| AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag880.c.
| BattleList place14Area1Battles |
Definition at line 419 of file wstag880.c.
| AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 424 of file wstag880.c.
| AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 425 of file wstag880.c.
| AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 426 of file wstag880.c.
| AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 427 of file wstag880.c.
| AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag880.c.
| AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag880.c.
| AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 430 of file wstag880.c.
| AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag880.c.
| BattleList place14Area2Battles |
Definition at line 432 of file wstag880.c.
| AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 437 of file wstag880.c.
| AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 438 of file wstag880.c.
| AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag880.c.
| AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag880.c.
| AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag880.c.
| AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag880.c.
| AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag880.c.
| AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag880.c.
| BattleList place14Area3Battles |
Definition at line 445 of file wstag880.c.
| AreaBattle place15Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 450 of file wstag880.c.
| AreaBattle place15Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 451 of file wstag880.c.
| AreaBattle place15Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag880.c.
| AreaBattle place15Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag880.c.
| AreaBattle place15Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag880.c.
| AreaBattle place15Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag880.c.
| AreaBattle place15Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag880.c.
| AreaBattle place15Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag880.c.
| BattleList place15Area0Battles |
Definition at line 458 of file wstag880.c.
| AreaBattle place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 463 of file wstag880.c.
| AreaBattle place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 464 of file wstag880.c.
| AreaBattle place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag880.c.
| AreaBattle place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag880.c.
| AreaBattle place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag880.c.
| AreaBattle place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag880.c.
| AreaBattle place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag880.c.
| AreaBattle place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag880.c.
| BattleList place15Area1Battles |
Definition at line 471 of file wstag880.c.
| AreaBattle place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 476 of file wstag880.c.
| AreaBattle place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 477 of file wstag880.c.
| AreaBattle place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag880.c.
| AreaBattle place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag880.c.
| AreaBattle place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag880.c.
| AreaBattle place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag880.c.
| AreaBattle place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag880.c.
| AreaBattle place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag880.c.
| BattleList place15Area2Battles |
Definition at line 484 of file wstag880.c.
| AreaBattle place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 489 of file wstag880.c.
| AreaBattle place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 490 of file wstag880.c.
| AreaBattle place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 491 of file wstag880.c.
| AreaBattle place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 492 of file wstag880.c.
| AreaBattle place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 493 of file wstag880.c.
| AreaBattle place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 494 of file wstag880.c.
| AreaBattle place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 495 of file wstag880.c.
| AreaBattle place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 496 of file wstag880.c.
| BattleList place15Area3Battles |
Definition at line 497 of file wstag880.c.
| AreaBattle place16Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 502 of file wstag880.c.
| AreaBattle place16Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 503 of file wstag880.c.
| AreaBattle place16Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 504 of file wstag880.c.
| AreaBattle place16Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 505 of file wstag880.c.
| AreaBattle place16Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 506 of file wstag880.c.
| AreaBattle place16Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 507 of file wstag880.c.
| AreaBattle place16Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 508 of file wstag880.c.
| AreaBattle place16Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 509 of file wstag880.c.
| BattleList place16Area0Battles |
Definition at line 510 of file wstag880.c.
| AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 515 of file wstag880.c.
| AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 516 of file wstag880.c.
| AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 517 of file wstag880.c.
| AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 518 of file wstag880.c.
| AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 519 of file wstag880.c.
| AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 520 of file wstag880.c.
| AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 521 of file wstag880.c.
| AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 522 of file wstag880.c.
| BattleList place16Area1Battles |
Definition at line 523 of file wstag880.c.
| AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 528 of file wstag880.c.
| AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 529 of file wstag880.c.
| AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 530 of file wstag880.c.
| AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 531 of file wstag880.c.
| AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 532 of file wstag880.c.
| AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 533 of file wstag880.c.
| AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 534 of file wstag880.c.
| AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 535 of file wstag880.c.
| BattleList place16Area2Battles |
Definition at line 536 of file wstag880.c.
| AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 541 of file wstag880.c.
| AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 542 of file wstag880.c.
| AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 543 of file wstag880.c.
| AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 544 of file wstag880.c.
| AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 545 of file wstag880.c.
| AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 546 of file wstag880.c.
| AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 547 of file wstag880.c.
| AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 548 of file wstag880.c.
| BattleList place16Area3Battles |
Definition at line 549 of file wstag880.c.
| AreaBattle place17Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 554 of file wstag880.c.
| AreaBattle place17Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 555 of file wstag880.c.
| AreaBattle place17Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 556 of file wstag880.c.
| AreaBattle place17Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 557 of file wstag880.c.
| AreaBattle place17Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 558 of file wstag880.c.
| AreaBattle place17Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 559 of file wstag880.c.
| AreaBattle place17Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 560 of file wstag880.c.
| AreaBattle place17Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 561 of file wstag880.c.
| BattleList place17Area0Battles |
Definition at line 562 of file wstag880.c.
| AreaBattle place17Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 567 of file wstag880.c.
| AreaBattle place17Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 568 of file wstag880.c.
| AreaBattle place17Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 569 of file wstag880.c.
| AreaBattle place17Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 570 of file wstag880.c.
| AreaBattle place17Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 571 of file wstag880.c.
| AreaBattle place17Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 572 of file wstag880.c.
| AreaBattle place17Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 573 of file wstag880.c.
| AreaBattle place17Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 574 of file wstag880.c.
| BattleList place17Area1Battles |
Definition at line 575 of file wstag880.c.
| AreaBattle place17Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 580 of file wstag880.c.
| AreaBattle place17Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 581 of file wstag880.c.
| AreaBattle place17Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 582 of file wstag880.c.
| AreaBattle place17Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 583 of file wstag880.c.
| AreaBattle place17Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 584 of file wstag880.c.
| AreaBattle place17Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 585 of file wstag880.c.
| AreaBattle place17Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 586 of file wstag880.c.
| AreaBattle place17Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 587 of file wstag880.c.
| BattleList place17Area2Battles |
Definition at line 588 of file wstag880.c.
| AreaBattle place17Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 593 of file wstag880.c.
| AreaBattle place17Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 594 of file wstag880.c.
| AreaBattle place17Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 595 of file wstag880.c.
| AreaBattle place17Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 596 of file wstag880.c.
| AreaBattle place17Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 597 of file wstag880.c.
| AreaBattle place17Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 598 of file wstag880.c.
| AreaBattle place17Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 599 of file wstag880.c.
| AreaBattle place17Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 600 of file wstag880.c.
| BattleList place17Area3Battles |
Definition at line 601 of file wstag880.c.
| AreaBattle place18Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 606 of file wstag880.c.
| AreaBattle place18Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 607 of file wstag880.c.
| AreaBattle place18Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 608 of file wstag880.c.
| AreaBattle place18Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 609 of file wstag880.c.
| AreaBattle place18Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 610 of file wstag880.c.
| AreaBattle place18Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 611 of file wstag880.c.
| AreaBattle place18Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 612 of file wstag880.c.
| AreaBattle place18Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 613 of file wstag880.c.
| BattleList place18Area0Battles |
Definition at line 614 of file wstag880.c.
| AreaBattle place18Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 619 of file wstag880.c.
| AreaBattle place18Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 620 of file wstag880.c.
| AreaBattle place18Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 621 of file wstag880.c.
| AreaBattle place18Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 622 of file wstag880.c.
| AreaBattle place18Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 623 of file wstag880.c.
| AreaBattle place18Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 624 of file wstag880.c.
| AreaBattle place18Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 625 of file wstag880.c.
| AreaBattle place18Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 626 of file wstag880.c.
| BattleList place18Area1Battles |
Definition at line 627 of file wstag880.c.
| AreaBattle place18Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 632 of file wstag880.c.
| AreaBattle place18Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 633 of file wstag880.c.
| AreaBattle place18Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 634 of file wstag880.c.
| AreaBattle place18Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 635 of file wstag880.c.
| AreaBattle place18Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 636 of file wstag880.c.
| AreaBattle place18Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 637 of file wstag880.c.
| AreaBattle place18Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 638 of file wstag880.c.
| AreaBattle place18Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 639 of file wstag880.c.
| BattleList place18Area2Battles |
Definition at line 640 of file wstag880.c.
| AreaBattle place18Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 645 of file wstag880.c.
| AreaBattle place18Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 646 of file wstag880.c.
| AreaBattle place18Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 647 of file wstag880.c.
| AreaBattle place18Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 648 of file wstag880.c.
| AreaBattle place18Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 649 of file wstag880.c.
| AreaBattle place18Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 650 of file wstag880.c.
| AreaBattle place18Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 651 of file wstag880.c.
| AreaBattle place18Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 652 of file wstag880.c.
| BattleList place18Area3Battles |
Definition at line 653 of file wstag880.c.
| AreaBattle place19Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 658 of file wstag880.c.
| AreaBattle place19Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 659 of file wstag880.c.
| AreaBattle place19Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 660 of file wstag880.c.
| AreaBattle place19Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 661 of file wstag880.c.
| AreaBattle place19Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 662 of file wstag880.c.
| AreaBattle place19Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 663 of file wstag880.c.
| AreaBattle place19Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 664 of file wstag880.c.
| AreaBattle place19Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 665 of file wstag880.c.
| BattleList place19Area0Battles |
Definition at line 666 of file wstag880.c.
| AreaBattle place19Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 671 of file wstag880.c.
| AreaBattle place19Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 672 of file wstag880.c.
| AreaBattle place19Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 673 of file wstag880.c.
| AreaBattle place19Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 674 of file wstag880.c.
| AreaBattle place19Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 675 of file wstag880.c.
| AreaBattle place19Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 676 of file wstag880.c.
| AreaBattle place19Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 677 of file wstag880.c.
| AreaBattle place19Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 678 of file wstag880.c.
| BattleList place19Area1Battles |
Definition at line 679 of file wstag880.c.
| AreaBattle place19Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 684 of file wstag880.c.
| AreaBattle place19Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 685 of file wstag880.c.
| AreaBattle place19Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 686 of file wstag880.c.
| AreaBattle place19Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 687 of file wstag880.c.
| AreaBattle place19Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 688 of file wstag880.c.
| AreaBattle place19Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 689 of file wstag880.c.
| AreaBattle place19Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 690 of file wstag880.c.
| AreaBattle place19Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 691 of file wstag880.c.
| BattleList place19Area2Battles |
Definition at line 692 of file wstag880.c.
| AreaBattle place19Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 697 of file wstag880.c.
| AreaBattle place19Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 698 of file wstag880.c.
| AreaBattle place19Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 699 of file wstag880.c.
| AreaBattle place19Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 700 of file wstag880.c.
| AreaBattle place19Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 701 of file wstag880.c.
| AreaBattle place19Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 702 of file wstag880.c.
| AreaBattle place19Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 703 of file wstag880.c.
| AreaBattle place19Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 704 of file wstag880.c.
| BattleList place19Area3Battles |
Definition at line 705 of file wstag880.c.
| AreaBattle place20Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 710 of file wstag880.c.
| AreaBattle place20Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 711 of file wstag880.c.
| AreaBattle place20Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 712 of file wstag880.c.
| AreaBattle place20Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 713 of file wstag880.c.
| AreaBattle place20Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 714 of file wstag880.c.
| AreaBattle place20Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 715 of file wstag880.c.
| AreaBattle place20Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 716 of file wstag880.c.
| AreaBattle place20Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 717 of file wstag880.c.
| BattleList place20Area0Battles |
Definition at line 718 of file wstag880.c.
| AreaBattle place20Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 723 of file wstag880.c.
| AreaBattle place20Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 724 of file wstag880.c.
| AreaBattle place20Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 725 of file wstag880.c.
| AreaBattle place20Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 726 of file wstag880.c.
| AreaBattle place20Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 727 of file wstag880.c.
| AreaBattle place20Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 728 of file wstag880.c.
| AreaBattle place20Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 729 of file wstag880.c.
| AreaBattle place20Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 730 of file wstag880.c.
| BattleList place20Area1Battles |
Definition at line 731 of file wstag880.c.
| AreaBattle place20Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 736 of file wstag880.c.
| AreaBattle place20Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 737 of file wstag880.c.
| AreaBattle place20Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 738 of file wstag880.c.
| AreaBattle place20Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 739 of file wstag880.c.
| AreaBattle place20Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 740 of file wstag880.c.
| AreaBattle place20Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 741 of file wstag880.c.
| AreaBattle place20Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 742 of file wstag880.c.
| AreaBattle place20Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 743 of file wstag880.c.
| BattleList place20Area2Battles |
Definition at line 744 of file wstag880.c.
| AreaBattle place20Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 749 of file wstag880.c.
| AreaBattle place20Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 750 of file wstag880.c.
| AreaBattle place20Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 751 of file wstag880.c.
| AreaBattle place20Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 752 of file wstag880.c.
| AreaBattle place20Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 753 of file wstag880.c.
| AreaBattle place20Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 754 of file wstag880.c.
| AreaBattle place20Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 755 of file wstag880.c.
| AreaBattle place20Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 756 of file wstag880.c.
| BattleList place20Area3Battles |
Definition at line 757 of file wstag880.c.
| AreaBattle place21Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 762 of file wstag880.c.
| AreaBattle place21Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 763 of file wstag880.c.
| AreaBattle place21Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 764 of file wstag880.c.
| AreaBattle place21Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 765 of file wstag880.c.
| AreaBattle place21Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 766 of file wstag880.c.
| AreaBattle place21Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 767 of file wstag880.c.
| AreaBattle place21Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 768 of file wstag880.c.
| AreaBattle place21Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 769 of file wstag880.c.
| BattleList place21Area0Battles |
Definition at line 770 of file wstag880.c.
| AreaBattle place21Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 775 of file wstag880.c.
| AreaBattle place21Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 776 of file wstag880.c.
| AreaBattle place21Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 777 of file wstag880.c.
| AreaBattle place21Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 778 of file wstag880.c.
| AreaBattle place21Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 779 of file wstag880.c.
| AreaBattle place21Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 780 of file wstag880.c.
| AreaBattle place21Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 781 of file wstag880.c.
| AreaBattle place21Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 782 of file wstag880.c.
| BattleList place21Area1Battles |
Definition at line 783 of file wstag880.c.
| AreaBattle place21Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 788 of file wstag880.c.
| AreaBattle place21Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 789 of file wstag880.c.
| AreaBattle place21Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 790 of file wstag880.c.
| AreaBattle place21Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 791 of file wstag880.c.
| AreaBattle place21Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 792 of file wstag880.c.
| AreaBattle place21Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 793 of file wstag880.c.
| AreaBattle place21Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 794 of file wstag880.c.
| AreaBattle place21Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 795 of file wstag880.c.
| BattleList place21Area2Battles |
Definition at line 796 of file wstag880.c.
| AreaBattle place21Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 801 of file wstag880.c.
| AreaBattle place21Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 802 of file wstag880.c.
| AreaBattle place21Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 803 of file wstag880.c.
| AreaBattle place21Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 804 of file wstag880.c.
| AreaBattle place21Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 805 of file wstag880.c.
| AreaBattle place21Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 806 of file wstag880.c.
| AreaBattle place21Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 807 of file wstag880.c.
| AreaBattle place21Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 808 of file wstag880.c.
| BattleList place21Area3Battles |
Definition at line 809 of file wstag880.c.
| AreaBattle place22Area0Battle0 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 814 of file wstag880.c.
| AreaBattle place22Area0Battle1 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 815 of file wstag880.c.
| AreaBattle place22Area0Battle2 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 816 of file wstag880.c.
| AreaBattle place22Area0Battle3 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 817 of file wstag880.c.
| AreaBattle place22Area0Battle4 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 818 of file wstag880.c.
| AreaBattle place22Area0Battle5 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 819 of file wstag880.c.
| AreaBattle place22Area0Battle6 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 820 of file wstag880.c.
| AreaBattle place22Area0Battle7 = { 110, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 821 of file wstag880.c.
| BattleList place22Area0Battles |
Definition at line 822 of file wstag880.c.
| AreaBattle place22Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 827 of file wstag880.c.
| AreaBattle place22Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 828 of file wstag880.c.
| AreaBattle place22Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 829 of file wstag880.c.
| AreaBattle place22Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 830 of file wstag880.c.
| AreaBattle place22Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 831 of file wstag880.c.
| AreaBattle place22Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 832 of file wstag880.c.
| AreaBattle place22Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 833 of file wstag880.c.
| AreaBattle place22Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 834 of file wstag880.c.
| BattleList place22Area1Battles |
Definition at line 835 of file wstag880.c.
| AreaBattle place22Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 840 of file wstag880.c.
| AreaBattle place22Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 841 of file wstag880.c.
| AreaBattle place22Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 842 of file wstag880.c.
| AreaBattle place22Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 843 of file wstag880.c.
| AreaBattle place22Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 844 of file wstag880.c.
| AreaBattle place22Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 845 of file wstag880.c.
| AreaBattle place22Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 846 of file wstag880.c.
| AreaBattle place22Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 847 of file wstag880.c.
| BattleList place22Area2Battles |
Definition at line 848 of file wstag880.c.
| AreaBattle place22Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 853 of file wstag880.c.
| AreaBattle place22Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 854 of file wstag880.c.
| AreaBattle place22Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 855 of file wstag880.c.
| AreaBattle place22Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 856 of file wstag880.c.
| AreaBattle place22Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 857 of file wstag880.c.
| AreaBattle place22Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 858 of file wstag880.c.
| AreaBattle place22Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 859 of file wstag880.c.
| AreaBattle place22Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 860 of file wstag880.c.
| BattleList place22Area3Battles |
Definition at line 861 of file wstag880.c.
| AreaBattle place23Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 866 of file wstag880.c.
| AreaBattle place23Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 867 of file wstag880.c.
| AreaBattle place23Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 868 of file wstag880.c.
| AreaBattle place23Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 869 of file wstag880.c.
| AreaBattle place23Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 870 of file wstag880.c.
| AreaBattle place23Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 871 of file wstag880.c.
| AreaBattle place23Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 872 of file wstag880.c.
| AreaBattle place23Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 873 of file wstag880.c.
| BattleList place23Area0Battles |
Definition at line 874 of file wstag880.c.
| AreaBattle place23Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 879 of file wstag880.c.
| AreaBattle place23Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 880 of file wstag880.c.
| AreaBattle place23Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 881 of file wstag880.c.
| AreaBattle place23Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 882 of file wstag880.c.
| AreaBattle place23Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 883 of file wstag880.c.
| AreaBattle place23Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 884 of file wstag880.c.
| AreaBattle place23Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 885 of file wstag880.c.
| AreaBattle place23Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 886 of file wstag880.c.
| BattleList place23Area1Battles |
Definition at line 887 of file wstag880.c.
| AreaBattle place23Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 892 of file wstag880.c.
| AreaBattle place23Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 893 of file wstag880.c.
| AreaBattle place23Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 894 of file wstag880.c.
| AreaBattle place23Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 895 of file wstag880.c.
| AreaBattle place23Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 896 of file wstag880.c.
| AreaBattle place23Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 897 of file wstag880.c.
| AreaBattle place23Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 898 of file wstag880.c.
| AreaBattle place23Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 899 of file wstag880.c.
| BattleList place23Area2Battles |
Definition at line 900 of file wstag880.c.
| AreaBattle place23Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 905 of file wstag880.c.
| AreaBattle place23Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 906 of file wstag880.c.
| AreaBattle place23Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 907 of file wstag880.c.
| AreaBattle place23Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 908 of file wstag880.c.
| AreaBattle place23Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 909 of file wstag880.c.
| AreaBattle place23Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 910 of file wstag880.c.
| AreaBattle place23Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 911 of file wstag880.c.
| AreaBattle place23Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 912 of file wstag880.c.
| BattleList place23Area3Battles |
Definition at line 913 of file wstag880.c.
| AreaBattle place24Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 918 of file wstag880.c.
| AreaBattle place24Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 919 of file wstag880.c.
| AreaBattle place24Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 920 of file wstag880.c.
| AreaBattle place24Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 921 of file wstag880.c.
| AreaBattle place24Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 922 of file wstag880.c.
| AreaBattle place24Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 923 of file wstag880.c.
| AreaBattle place24Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 924 of file wstag880.c.
| AreaBattle place24Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 925 of file wstag880.c.
| BattleList place24Area0Battles |
Definition at line 926 of file wstag880.c.
| AreaBattle place24Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 931 of file wstag880.c.
| AreaBattle place24Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 932 of file wstag880.c.
| AreaBattle place24Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 933 of file wstag880.c.
| AreaBattle place24Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 934 of file wstag880.c.
| AreaBattle place24Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 935 of file wstag880.c.
| AreaBattle place24Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 936 of file wstag880.c.
| AreaBattle place24Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 937 of file wstag880.c.
| AreaBattle place24Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 938 of file wstag880.c.
| BattleList place24Area1Battles |
Definition at line 939 of file wstag880.c.
| AreaBattle place24Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 944 of file wstag880.c.
| AreaBattle place24Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 945 of file wstag880.c.
| AreaBattle place24Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 946 of file wstag880.c.
| AreaBattle place24Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 947 of file wstag880.c.
| AreaBattle place24Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 948 of file wstag880.c.
| AreaBattle place24Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 949 of file wstag880.c.
| AreaBattle place24Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 950 of file wstag880.c.
| AreaBattle place24Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 951 of file wstag880.c.
| BattleList place24Area2Battles |
Definition at line 952 of file wstag880.c.
| AreaBattle place24Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 957 of file wstag880.c.
| AreaBattle place24Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 958 of file wstag880.c.
| AreaBattle place24Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 959 of file wstag880.c.
| AreaBattle place24Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 960 of file wstag880.c.
| AreaBattle place24Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 961 of file wstag880.c.
| AreaBattle place24Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 962 of file wstag880.c.
| AreaBattle place24Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 963 of file wstag880.c.
| AreaBattle place24Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 964 of file wstag880.c.
| BattleList place24Area3Battles |
Definition at line 965 of file wstag880.c.
| AreaBattle place25Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 970 of file wstag880.c.
| AreaBattle place25Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 971 of file wstag880.c.
| AreaBattle place25Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 972 of file wstag880.c.
| AreaBattle place25Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 973 of file wstag880.c.
| AreaBattle place25Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 974 of file wstag880.c.
| AreaBattle place25Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 975 of file wstag880.c.
| AreaBattle place25Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 976 of file wstag880.c.
| AreaBattle place25Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 977 of file wstag880.c.
| BattleList place25Area0Battles |
Definition at line 978 of file wstag880.c.
| AreaBattle place25Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 983 of file wstag880.c.
| AreaBattle place25Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 984 of file wstag880.c.
| AreaBattle place25Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 985 of file wstag880.c.
| AreaBattle place25Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 986 of file wstag880.c.
| AreaBattle place25Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 987 of file wstag880.c.
| AreaBattle place25Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 988 of file wstag880.c.
| AreaBattle place25Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 989 of file wstag880.c.
| AreaBattle place25Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 990 of file wstag880.c.
| BattleList place25Area1Battles |
Definition at line 991 of file wstag880.c.
| AreaBattle place25Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 996 of file wstag880.c.
| AreaBattle place25Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 997 of file wstag880.c.
| AreaBattle place25Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 998 of file wstag880.c.
| AreaBattle place25Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 999 of file wstag880.c.
| AreaBattle place25Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1000 of file wstag880.c.
| AreaBattle place25Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1001 of file wstag880.c.
| AreaBattle place25Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1002 of file wstag880.c.
| AreaBattle place25Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1003 of file wstag880.c.
| BattleList place25Area2Battles |
Definition at line 1004 of file wstag880.c.
| AreaBattle place25Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1009 of file wstag880.c.
| AreaBattle place25Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1010 of file wstag880.c.
| AreaBattle place25Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1011 of file wstag880.c.
| AreaBattle place25Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1012 of file wstag880.c.
| AreaBattle place25Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1013 of file wstag880.c.
| AreaBattle place25Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1014 of file wstag880.c.
| AreaBattle place25Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1015 of file wstag880.c.
| AreaBattle place25Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1016 of file wstag880.c.
| BattleList place25Area3Battles |
Definition at line 1017 of file wstag880.c.
| AreaBattle place26Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1022 of file wstag880.c.
| AreaBattle place26Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1023 of file wstag880.c.
| AreaBattle place26Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1024 of file wstag880.c.
| AreaBattle place26Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1025 of file wstag880.c.
| AreaBattle place26Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1026 of file wstag880.c.
| AreaBattle place26Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1027 of file wstag880.c.
| AreaBattle place26Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1028 of file wstag880.c.
| AreaBattle place26Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1029 of file wstag880.c.
| BattleList place26Area0Battles |
Definition at line 1030 of file wstag880.c.
| AreaBattle place26Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1035 of file wstag880.c.
| AreaBattle place26Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1036 of file wstag880.c.
| AreaBattle place26Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1037 of file wstag880.c.
| AreaBattle place26Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1038 of file wstag880.c.
| AreaBattle place26Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1039 of file wstag880.c.
| AreaBattle place26Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1040 of file wstag880.c.
| AreaBattle place26Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1041 of file wstag880.c.
| AreaBattle place26Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1042 of file wstag880.c.
| BattleList place26Area1Battles |
Definition at line 1043 of file wstag880.c.
| AreaBattle place26Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1048 of file wstag880.c.
| AreaBattle place26Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1049 of file wstag880.c.
| AreaBattle place26Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1050 of file wstag880.c.
| AreaBattle place26Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1051 of file wstag880.c.
| AreaBattle place26Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1052 of file wstag880.c.
| AreaBattle place26Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1053 of file wstag880.c.
| AreaBattle place26Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1054 of file wstag880.c.
| AreaBattle place26Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1055 of file wstag880.c.
| BattleList place26Area2Battles |
Definition at line 1056 of file wstag880.c.
| AreaBattle place26Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1061 of file wstag880.c.
| AreaBattle place26Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1062 of file wstag880.c.
| AreaBattle place26Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1063 of file wstag880.c.
| AreaBattle place26Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1064 of file wstag880.c.
| AreaBattle place26Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1065 of file wstag880.c.
| AreaBattle place26Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1066 of file wstag880.c.
| AreaBattle place26Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1067 of file wstag880.c.
| AreaBattle place26Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1068 of file wstag880.c.
| BattleList place26Area3Battles |
Definition at line 1069 of file wstag880.c.
| AreaBattle place27Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1074 of file wstag880.c.
| AreaBattle place27Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1075 of file wstag880.c.
| AreaBattle place27Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1076 of file wstag880.c.
| AreaBattle place27Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1077 of file wstag880.c.
| AreaBattle place27Area0Battle4 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1078 of file wstag880.c.
| AreaBattle place27Area0Battle5 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1079 of file wstag880.c.
| AreaBattle place27Area0Battle6 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1080 of file wstag880.c.
| AreaBattle place27Area0Battle7 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1081 of file wstag880.c.
| BattleList place27Area0Battles |
Definition at line 1082 of file wstag880.c.
| AreaBattle place27Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1087 of file wstag880.c.
| AreaBattle place27Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1088 of file wstag880.c.
| AreaBattle place27Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1089 of file wstag880.c.
| AreaBattle place27Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1090 of file wstag880.c.
| AreaBattle place27Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1091 of file wstag880.c.
| AreaBattle place27Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1092 of file wstag880.c.
| AreaBattle place27Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1093 of file wstag880.c.
| AreaBattle place27Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1094 of file wstag880.c.
| BattleList place27Area1Battles |
Definition at line 1095 of file wstag880.c.
| AreaBattle place27Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1100 of file wstag880.c.
| AreaBattle place27Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1101 of file wstag880.c.
| AreaBattle place27Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1102 of file wstag880.c.
| AreaBattle place27Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1103 of file wstag880.c.
| AreaBattle place27Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1104 of file wstag880.c.
| AreaBattle place27Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1105 of file wstag880.c.
| AreaBattle place27Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1106 of file wstag880.c.
| AreaBattle place27Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1107 of file wstag880.c.
| BattleList place27Area2Battles |
Definition at line 1108 of file wstag880.c.
| AreaBattle place27Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1113 of file wstag880.c.
| AreaBattle place27Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1114 of file wstag880.c.
| AreaBattle place27Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1115 of file wstag880.c.
| AreaBattle place27Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1116 of file wstag880.c.
| AreaBattle place27Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1117 of file wstag880.c.
| AreaBattle place27Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1118 of file wstag880.c.
| AreaBattle place27Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1119 of file wstag880.c.
| AreaBattle place27Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1120 of file wstag880.c.
| BattleList place27Area3Battles |
Definition at line 1121 of file wstag880.c.
| AreaBattle place28Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1126 of file wstag880.c.
| AreaBattle place28Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1127 of file wstag880.c.
| AreaBattle place28Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1128 of file wstag880.c.
| AreaBattle place28Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1129 of file wstag880.c.
| AreaBattle place28Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1130 of file wstag880.c.
| AreaBattle place28Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1131 of file wstag880.c.
| AreaBattle place28Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1132 of file wstag880.c.
| AreaBattle place28Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1133 of file wstag880.c.
| BattleList place28Area0Battles |
Definition at line 1134 of file wstag880.c.
| AreaBattle place28Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1139 of file wstag880.c.
| AreaBattle place28Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1140 of file wstag880.c.
| AreaBattle place28Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1141 of file wstag880.c.
| AreaBattle place28Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1142 of file wstag880.c.
| AreaBattle place28Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1143 of file wstag880.c.
| AreaBattle place28Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1144 of file wstag880.c.
| AreaBattle place28Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1145 of file wstag880.c.
| AreaBattle place28Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1146 of file wstag880.c.
| BattleList place28Area1Battles |
Definition at line 1147 of file wstag880.c.
| AreaBattle place28Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1152 of file wstag880.c.
| AreaBattle place28Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1153 of file wstag880.c.
| AreaBattle place28Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1154 of file wstag880.c.
| AreaBattle place28Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1155 of file wstag880.c.
| AreaBattle place28Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1156 of file wstag880.c.
| AreaBattle place28Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1157 of file wstag880.c.
| AreaBattle place28Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1158 of file wstag880.c.
| AreaBattle place28Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1159 of file wstag880.c.
| BattleList place28Area2Battles |
Definition at line 1160 of file wstag880.c.
| AreaBattle place28Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1165 of file wstag880.c.
| AreaBattle place28Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1166 of file wstag880.c.
| AreaBattle place28Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1167 of file wstag880.c.
| AreaBattle place28Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1168 of file wstag880.c.
| AreaBattle place28Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1169 of file wstag880.c.
| AreaBattle place28Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1170 of file wstag880.c.
| AreaBattle place28Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1171 of file wstag880.c.
| AreaBattle place28Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1172 of file wstag880.c.
| BattleList place28Area3Battles |
Definition at line 1173 of file wstag880.c.
| AreaBattle place29Area0Battle0 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1178 of file wstag880.c.
| AreaBattle place29Area0Battle1 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1179 of file wstag880.c.
| AreaBattle place29Area0Battle2 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1180 of file wstag880.c.
| AreaBattle place29Area0Battle3 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1181 of file wstag880.c.
| AreaBattle place29Area0Battle4 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1182 of file wstag880.c.
| AreaBattle place29Area0Battle5 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1183 of file wstag880.c.
| AreaBattle place29Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1184 of file wstag880.c.
| AreaBattle place29Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1185 of file wstag880.c.
| BattleList place29Area0Battles |
Definition at line 1186 of file wstag880.c.
| AreaBattle place29Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1191 of file wstag880.c.
| AreaBattle place29Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1192 of file wstag880.c.
| AreaBattle place29Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1193 of file wstag880.c.
| AreaBattle place29Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1194 of file wstag880.c.
| AreaBattle place29Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1195 of file wstag880.c.
| AreaBattle place29Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1196 of file wstag880.c.
| AreaBattle place29Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1197 of file wstag880.c.
| AreaBattle place29Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1198 of file wstag880.c.
| BattleList place29Area1Battles |
Definition at line 1199 of file wstag880.c.
| AreaBattle place29Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1204 of file wstag880.c.
| AreaBattle place29Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1205 of file wstag880.c.
| AreaBattle place29Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1206 of file wstag880.c.
| AreaBattle place29Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1207 of file wstag880.c.
| AreaBattle place29Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1208 of file wstag880.c.
| AreaBattle place29Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1209 of file wstag880.c.
| AreaBattle place29Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1210 of file wstag880.c.
| AreaBattle place29Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1211 of file wstag880.c.
| BattleList place29Area2Battles |
Definition at line 1212 of file wstag880.c.
| AreaBattle place29Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1217 of file wstag880.c.
| AreaBattle place29Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1218 of file wstag880.c.
| AreaBattle place29Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1219 of file wstag880.c.
| AreaBattle place29Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1220 of file wstag880.c.
| AreaBattle place29Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1221 of file wstag880.c.
| AreaBattle place29Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1222 of file wstag880.c.
| AreaBattle place29Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1223 of file wstag880.c.
| AreaBattle place29Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1224 of file wstag880.c.
| BattleList place29Area3Battles |
Definition at line 1225 of file wstag880.c.
| AreaBattle place30Area0Battle0 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1230 of file wstag880.c.
| AreaBattle place30Area0Battle1 = { 174, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1231 of file wstag880.c.
| AreaBattle place30Area0Battle2 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1232 of file wstag880.c.
| AreaBattle place30Area0Battle3 = { 170, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1233 of file wstag880.c.
| AreaBattle place30Area0Battle4 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1234 of file wstag880.c.
| AreaBattle place30Area0Battle5 = { 182, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1235 of file wstag880.c.
| AreaBattle place30Area0Battle6 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1236 of file wstag880.c.
| AreaBattle place30Area0Battle7 = { 71, 10, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 1237 of file wstag880.c.
| BattleList place30Area0Battles |
Definition at line 1238 of file wstag880.c.
| AreaBattle place30Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1243 of file wstag880.c.
| AreaBattle place30Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1244 of file wstag880.c.
| AreaBattle place30Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1245 of file wstag880.c.
| AreaBattle place30Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1246 of file wstag880.c.
| AreaBattle place30Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1247 of file wstag880.c.
| AreaBattle place30Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1248 of file wstag880.c.
| AreaBattle place30Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1249 of file wstag880.c.
| AreaBattle place30Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1250 of file wstag880.c.
| BattleList place30Area1Battles |
Definition at line 1251 of file wstag880.c.
| AreaBattle place30Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1256 of file wstag880.c.
| AreaBattle place30Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1257 of file wstag880.c.
| AreaBattle place30Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1258 of file wstag880.c.
| AreaBattle place30Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1259 of file wstag880.c.
| AreaBattle place30Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1260 of file wstag880.c.
| AreaBattle place30Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1261 of file wstag880.c.
| AreaBattle place30Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1262 of file wstag880.c.
| AreaBattle place30Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1263 of file wstag880.c.
| BattleList place30Area2Battles |
Definition at line 1264 of file wstag880.c.
| AreaBattle place30Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1269 of file wstag880.c.
| AreaBattle place30Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1270 of file wstag880.c.
| AreaBattle place30Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1271 of file wstag880.c.
| AreaBattle place30Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1272 of file wstag880.c.
| AreaBattle place30Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1273 of file wstag880.c.
| AreaBattle place30Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1274 of file wstag880.c.
| AreaBattle place30Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1275 of file wstag880.c.
| AreaBattle place30Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 1276 of file wstag880.c.
| BattleList place30Area3Battles |
Definition at line 1277 of file wstag880.c.
| FieldBattles stageBattles[] |
Definition at line 1282 of file wstag880.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 1306 of file wstag880.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { (( 2 ) << 8 | ( 0x2D )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x2F )), 1, 0xFFFF } |
Definition at line 1336 of file wstag880.c.
| u16 actor1Talk0Actions[] = { (( 2 ) << 8 | ( 0x2E )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x30 )), 1, 0xFFFF } |
Definition at line 1337 of file wstag880.c.
| u16 actor2Talk0Actions[] = { (( 2 ) << 8 | ( 0x2F )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x31 )), 1, 0xFFFF } |
Definition at line 1338 of file wstag880.c.
| u16 actor3Talk0Actions[] = { (( 2 ) << 8 | ( 0x30 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x32 )), 1, 0xFFFF } |
Definition at line 1339 of file wstag880.c.
| u16 actor4Talk0Actions[] = { (( 2 ) << 8 | ( 0x31 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x33 )), 1, 0xFFFF } |
Definition at line 1340 of file wstag880.c.
| u16 actor5Talk0Actions[] = { (( 2 ) << 8 | ( 0x32 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x34 )), 1, 0xFFFF } |
Definition at line 1341 of file wstag880.c.
| u16 actor6Talk0Actions[] = { (( 2 ) << 8 | ( 0x33 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x35 )), 1, 0xFFFF } |
Definition at line 1342 of file wstag880.c.
| u16 actor7Talk0Actions[] = { (( 2 ) << 8 | ( 0x34 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x37 )), 1, 0xFFFF } |
Definition at line 1343 of file wstag880.c.
| u16 actor8Talk0Actions[] = { (( 2 ) << 8 | ( 0x35 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x38 )), 1, 0xFFFF } |
Definition at line 1344 of file wstag880.c.
| u16 actor9Talk0Actions[] = { (( 2 ) << 8 | ( 0x36 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x39 )), 1, 0xFFFF } |
Definition at line 1345 of file wstag880.c.
| u16 actor10Talk0Actions[] = { (( 2 ) << 8 | ( 0x37 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3A )), 1, 0xFFFF } |
Definition at line 1346 of file wstag880.c.
| u16 actor11Talk0Actions[] |
Definition at line 1347 of file wstag880.c.
| u16 actor15Talk0Actions[] = { (( 2 ) << 8 | ( 0x57 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3C )), 1, 0xFFFF } |
Definition at line 1352 of file wstag880.c.
| u16 actor16Talk0Actions[] = { (( 2 ) << 8 | ( 0x58 )) , 1, (0x8000 | ( 1 ) << 9 | ( 0x3D )), 1, 0xFFFF } |
Definition at line 1353 of file wstag880.c.
| u16 actor17Talk0Actions[] = { (( 2 ) << 8 | ( 0x59 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x70 )), 1, 0xFFFF } |
Definition at line 1354 of file wstag880.c.
| u16 actor18Talk0Actions[] |
Definition at line 1355 of file wstag880.c.
| u16 actor19Talk0Actions[] |
Definition at line 1360 of file wstag880.c.
| u16 actor20Talk0Actions[] |
Definition at line 1365 of file wstag880.c.
| FieldTalk actor0Talks[] |
Definition at line 1370 of file wstag880.c.
| FieldTalk actor1Talks[] |
Definition at line 1374 of file wstag880.c.
| FieldTalk actor2Talks[] |
Definition at line 1378 of file wstag880.c.
| FieldTalk actor3Talks[] |
Definition at line 1382 of file wstag880.c.
| FieldTalk actor4Talks[] |
Definition at line 1386 of file wstag880.c.
| FieldTalk actor5Talks[] |
Definition at line 1390 of file wstag880.c.
| FieldTalk actor6Talks[] |
Definition at line 1394 of file wstag880.c.
| FieldTalk actor7Talks[] |
Definition at line 1398 of file wstag880.c.
| FieldTalk actor8Talks[] |
Definition at line 1402 of file wstag880.c.
| FieldTalk actor9Talks[] |
Definition at line 1406 of file wstag880.c.
| FieldTalk actor10Talks[] |
Definition at line 1410 of file wstag880.c.
| FieldTalk actor11Talks[] |
Definition at line 1414 of file wstag880.c.
| FieldTalk actor15Talks[] |
Definition at line 1418 of file wstag880.c.
| FieldTalk actor16Talks[] |
Definition at line 1422 of file wstag880.c.
| FieldTalk actor17Talks[] |
Definition at line 1426 of file wstag880.c.
| FieldTalk actor18Talks[] |
Definition at line 1430 of file wstag880.c.
| FieldTalk actor19Talks[] |
Definition at line 1434 of file wstag880.c.
| FieldTalk actor20Talks[] |
Definition at line 1438 of file wstag880.c.
| u16 actor0Conditions[] |
Definition at line 1442 of file wstag880.c.
| u16 actor1Conditions[] |
Definition at line 1448 of file wstag880.c.
| u16 actor2Conditions[] |
Definition at line 1454 of file wstag880.c.
| u16 actor3Conditions[] |
Definition at line 1460 of file wstag880.c.
| u16 actor4Conditions[] |
Definition at line 1466 of file wstag880.c.
| u16 actor5Conditions[] |
Definition at line 1472 of file wstag880.c.
| u16 actor6Conditions[] |
Definition at line 1478 of file wstag880.c.
| u16 actor7Conditions[] |
Definition at line 1484 of file wstag880.c.
| u16 actor8Conditions[] |
Definition at line 1490 of file wstag880.c.
| u16 actor9Conditions[] |
Definition at line 1496 of file wstag880.c.
| u16 actor10Conditions[] |
Definition at line 1502 of file wstag880.c.
| u16 actor11Conditions[] |
Definition at line 1508 of file wstag880.c.
| u16 actor13Conditions[] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1514 of file wstag880.c.
| u16 actor14Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 8 )) , 0, 0xFFFF } |
Definition at line 1515 of file wstag880.c.
| u16 actor15Conditions[] |
Definition at line 1516 of file wstag880.c.
| u16 actor16Conditions[] |
Definition at line 1522 of file wstag880.c.
| u16 actor17Conditions[] |
Definition at line 1528 of file wstag880.c.
| u16 actor18Conditions[] |
Definition at line 1534 of file wstag880.c.
| u16 actor19Conditions[] |
Definition at line 1540 of file wstag880.c.
| u16 actor20Conditions[] |
Definition at line 1546 of file wstag880.c.
| u16 actor21Conditions[] = { (0x7E00 | (( 1 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1552 of file wstag880.c.
| u16 actor22Conditions[] = { (0x7E00 | (( 2 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1553 of file wstag880.c.
| u16 actor23Conditions[] = { (0x7E00 | (( 3 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1554 of file wstag880.c.
| u16 actor24Conditions[] = { (0x7E00 | (( 4 ) + 29)) , 1, (( 0 ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 1555 of file wstag880.c.
| u16 actor25Conditions[] = { (0x7E00 | (( 1 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1556 of file wstag880.c.
| u16 actor26Conditions[] = { (0x7E00 | (( 0xC ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1557 of file wstag880.c.
| u16 actor27Conditions[] = { (0x7E00 | (( 0xD ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1558 of file wstag880.c.
| u16 actor28Conditions[] = { (0x7E00 | (( 0xE ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1559 of file wstag880.c.
| u16 actor29Conditions[] = { (0x7E00 | (( 0x10 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1560 of file wstag880.c.
| u16 actor30Conditions[] = { (0x7E00 | (( 0x11 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1561 of file wstag880.c.
| u16 actor31Conditions[] = { (0x7E00 | (( 0x13 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1562 of file wstag880.c.
| u16 actor32Conditions[] = { (0x7E00 | (( 0x14 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1563 of file wstag880.c.
| u16 actor33Conditions[] = { (0x7E00 | (( 0x18 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1564 of file wstag880.c.
| u16 actor34Conditions[] = { (0x7E00 | (( 0x19 ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1565 of file wstag880.c.
| u16 actor35Conditions[] = { (0x7E00 | (( 0x1B ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1566 of file wstag880.c.
| u16 actor36Conditions[] = { (0x7E00 | (( 0x1C ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1567 of file wstag880.c.
| u16 actor37Conditions[] = { (0x7E00 | (( 0x1D ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1568 of file wstag880.c.
| u16 actor38Conditions[] = { (0x7E00 | (( 0x1E ) - 1)) , 1, (( 0 ) << 8 | ( 0xA )) , 0, 0xFFFF } |
Definition at line 1569 of file wstag880.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 240, 600, 1 } |
Definition at line 1570 of file wstag880.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x4D, 5, 240, 600, 1 } |
Definition at line 1571 of file wstag880.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x4E, 6, 240, 600, 1 } |
Definition at line 1572 of file wstag880.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x4F, 7, 240, 600, 1 } |
Definition at line 1573 of file wstag880.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x50, 8, 240, 600, 1 } |
Definition at line 1574 of file wstag880.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x51, 9, 260, 600, 1 } |
Definition at line 1575 of file wstag880.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x52, 0xA, 240, 600, 1 } |
Definition at line 1576 of file wstag880.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x53, 0xB, 240, 600, 1 } |
Definition at line 1577 of file wstag880.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x54, 0xC, 240, 600, 1 } |
Definition at line 1578 of file wstag880.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x55, 0xD, 240, 600, 1 } |
Definition at line 1579 of file wstag880.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x56, 0xE, 240, 600, 1 } |
Definition at line 1580 of file wstag880.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x57, 0xF, 240, 600, 1 } |
Definition at line 1581 of file wstag880.c.
| FieldActorEntry actor12 = { ((void *)0) , ((void *)0) , 0x146, 0x10, 0, 0, 0 } |
Definition at line 1582 of file wstag880.c.
| FieldActorEntry actor13 = { actor13Conditions, ((void *)0) , 0x148, 0x11, 336, 312, 1 } |
Definition at line 1583 of file wstag880.c.
| FieldActorEntry actor14 = { actor14Conditions, ((void *)0) , 0x148, 0x11, 400, 344, 1 } |
Definition at line 1584 of file wstag880.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x154, 0x12, 240, 600, 1 } |
Definition at line 1585 of file wstag880.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x155, 0x13, 240, 600, 1 } |
Definition at line 1586 of file wstag880.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x156, 0x14, 240, 600, 1 } |
Definition at line 1587 of file wstag880.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x157, 0x15, 240, 600, 1 } |
Definition at line 1588 of file wstag880.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x158, 0x16, 240, 600, 1 } |
Definition at line 1589 of file wstag880.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x15B, 0x17, 240, 600, 1 } |
Definition at line 1590 of file wstag880.c.
| FieldActorEntry actor21 = { actor21Conditions, ((void *)0) , 0x15F, 0x18, 288, 400, 1 } |
Definition at line 1591 of file wstag880.c.
| FieldActorEntry actor22 = { actor22Conditions, ((void *)0) , 0x15F, 0x18, 208, 440, 1 } |
Definition at line 1592 of file wstag880.c.
| FieldActorEntry actor23 = { actor23Conditions, ((void *)0) , 0x15F, 0x18, 160, 464, 1 } |
Definition at line 1593 of file wstag880.c.
| FieldActorEntry actor24 = { actor24Conditions, ((void *)0) , 0x15F, 0x18, 480, 208, 1 } |
Definition at line 1594 of file wstag880.c.
| FieldActorEntry actor25 = { actor25Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 } |
Definition at line 1595 of file wstag880.c.
| FieldActorEntry actor26 = { actor26Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 } |
Definition at line 1596 of file wstag880.c.
| FieldActorEntry actor27 = { actor27Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
Definition at line 1597 of file wstag880.c.
| FieldActorEntry actor28 = { actor28Conditions, ((void *)0) , 0x160, 0x19, 336, 312, 1 } |
Definition at line 1598 of file wstag880.c.
| FieldActorEntry actor29 = { actor29Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 } |
Definition at line 1599 of file wstag880.c.
| FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 } |
Definition at line 1600 of file wstag880.c.
| FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
Definition at line 1601 of file wstag880.c.
| FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x160, 0x19, 400, 344, 1 } |
Definition at line 1602 of file wstag880.c.
| FieldActorEntry actor33 = { actor33Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
Definition at line 1603 of file wstag880.c.
| FieldActorEntry actor34 = { actor34Conditions, ((void *)0) , 0x160, 0x19, 192, 544, 1 } |
Definition at line 1604 of file wstag880.c.
| FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x160, 0x19, 240, 488, 1 } |
Definition at line 1605 of file wstag880.c.
| FieldActorEntry actor36 = { actor36Conditions, ((void *)0) , 0x160, 0x19, 480, 208, 1 } |
Definition at line 1606 of file wstag880.c.
| FieldActorEntry actor37 = { actor37Conditions, ((void *)0) , 0x160, 0x19, 352, 272, 1 } |
Definition at line 1607 of file wstag880.c.
| FieldActorEntry actor38 = { actor38Conditions, ((void *)0) , 0x160, 0x19, 336, 376, 1 } |
Definition at line 1608 of file wstag880.c.
| FieldActorEntry* stageActors[] |
Definition at line 1609 of file wstag880.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1651 of file wstag880.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1654 of file wstag880.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1658 of file wstag880.c.