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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG202: Asuka City, Central Sector: the streets by the Cargo Tower. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_200 - 1) |
| #define | STAGE_FILE 0x339 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors, battles and events, playing ASKA_BGM; BGM_0029 instead at story steps 0x14 to 0x17 and 0x27 to 0x28. | |
WSTAG202: Asuka City, Central Sector: the streets by the Cargo Tower.
Exits to the Underground Path (WSTAG237), the Yellow Cruiser (270), El Dorado (280) and the Cargo Tower (mode 528, WSTAG260).
Definition in file wstag202.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
Definition at line 19 of file wstag202.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_200 - 1) |
Definition at line 20 of file wstag202.c.
| #define STAGE_FILE 0x339 |
Definition at line 21 of file wstag202.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors, battles and events, playing ASKA_BGM; BGM_0029 instead at story steps 0x14 to 0x17 and 0x27 to 0x28.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< ASKA_BGM: the Central Sector's streets and bridges, the Underground Path
< ASKA_BGM: the Central Sector's streets and bridges, the Underground Path
< a cell's value: a direction (3 bits) and a StageSlot (5)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
Definition at line 27 of file wstag202.c.
| const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 } |
the color the setup copies to FIELDSTG_state.spriteColor
the color the setup copies to FIELDSTG_state.spriteColor
It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first
Definition at line 13 of file wstag202.c.
Referenced by setupStage().
| s16 script220[] |
Definition at line 56 of file wstag202.c.
| AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 94 of file wstag202.c.
| AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 95 of file wstag202.c.
| AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 96 of file wstag202.c.
| AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 97 of file wstag202.c.
| AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 98 of file wstag202.c.
| AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 99 of file wstag202.c.
| AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 100 of file wstag202.c.
| AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 101 of file wstag202.c.
| BattleList area0Battles |
Definition at line 102 of file wstag202.c.
| AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 107 of file wstag202.c.
| AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 108 of file wstag202.c.
| AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 109 of file wstag202.c.
| AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 110 of file wstag202.c.
| AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 111 of file wstag202.c.
| AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 112 of file wstag202.c.
| AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 113 of file wstag202.c.
| AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 114 of file wstag202.c.
| BattleList area1Battles |
Definition at line 115 of file wstag202.c.
| AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 120 of file wstag202.c.
| AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 121 of file wstag202.c.
| AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 122 of file wstag202.c.
| AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 123 of file wstag202.c.
| AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 124 of file wstag202.c.
| AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 125 of file wstag202.c.
| AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 126 of file wstag202.c.
| AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 127 of file wstag202.c.
| BattleList area2Battles |
Definition at line 128 of file wstag202.c.
| AreaBattle area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 133 of file wstag202.c.
| AreaBattle area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 134 of file wstag202.c.
| AreaBattle area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 135 of file wstag202.c.
| AreaBattle area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 136 of file wstag202.c.
| AreaBattle area3Battle4 = { 328, 8, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 137 of file wstag202.c.
| AreaBattle area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 138 of file wstag202.c.
| AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 139 of file wstag202.c.
| AreaBattle area3Battle7 = { 54, 8, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 140 of file wstag202.c.
| BattleList area3Battles |
Definition at line 141 of file wstag202.c.
| FieldBattles stageBattles[] |
| ActorImage stageImages[] |
Definition at line 149 of file wstag202.c.
Referenced by setupStage().
| u16 actor6Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 0, 0xFFFF } |
Definition at line 173 of file wstag202.c.
| u16 actor6Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 174 of file wstag202.c.
| u16 actor21Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 0, 0xFFFF } |
Definition at line 175 of file wstag202.c.
| u16 actor21Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 176 of file wstag202.c.
| u16 actor42Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 177 of file wstag202.c.
| u16 actor43Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x1B )) , 1, (0x9000 | ( 0x5D )) , 1, 0xFFFF } |
Definition at line 178 of file wstag202.c.
| u16 actor82Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
Definition at line 179 of file wstag202.c.
| u16 actor83Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
Definition at line 180 of file wstag202.c.
| u16 actor90Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 0, 0xFFFF } |
Definition at line 181 of file wstag202.c.
| u16 actor90Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 182 of file wstag202.c.
| FieldTalk actor0Talks[] |
Definition at line 183 of file wstag202.c.
| FieldTalk actor1Talks[] |
Definition at line 187 of file wstag202.c.
| FieldTalk actor2Talks[] |
Definition at line 191 of file wstag202.c.
| FieldTalk actor3Talks[] |
Definition at line 195 of file wstag202.c.
| FieldTalk actor4Talks[] |
Definition at line 199 of file wstag202.c.
| FieldTalk actor5Talks[] |
Definition at line 203 of file wstag202.c.
| FieldTalk actor6Talks[] |
Definition at line 207 of file wstag202.c.
| FieldTalk actor7Talks[] |
Definition at line 212 of file wstag202.c.
| FieldTalk actor8Talks[] |
Definition at line 216 of file wstag202.c.
| FieldTalk actor9Talks[] |
Definition at line 220 of file wstag202.c.
| FieldTalk actor10Talks[] |
Definition at line 224 of file wstag202.c.
| FieldTalk actor11Talks[] |
Definition at line 228 of file wstag202.c.
| FieldTalk actor12Talks[] |
Definition at line 232 of file wstag202.c.
| FieldTalk actor13Talks[] |
Definition at line 236 of file wstag202.c.
| FieldTalk actor14Talks[] |
Definition at line 240 of file wstag202.c.
| FieldTalk actor15Talks[] |
Definition at line 244 of file wstag202.c.
| FieldTalk actor16Talks[] |
Definition at line 248 of file wstag202.c.
| FieldTalk actor17Talks[] |
Definition at line 252 of file wstag202.c.
| FieldTalk actor18Talks[] |
Definition at line 256 of file wstag202.c.
| FieldTalk actor19Talks[] |
Definition at line 260 of file wstag202.c.
| FieldTalk actor20Talks[] |
Definition at line 264 of file wstag202.c.
| FieldTalk actor21Talks[] |
Definition at line 268 of file wstag202.c.
| FieldTalk actor22Talks[] |
Definition at line 273 of file wstag202.c.
| FieldTalk actor23Talks[] |
Definition at line 277 of file wstag202.c.
| FieldTalk actor24Talks[] |
Definition at line 281 of file wstag202.c.
| FieldTalk actor25Talks[] |
Definition at line 285 of file wstag202.c.
| FieldTalk actor26Talks[] |
Definition at line 289 of file wstag202.c.
| FieldTalk actor27Talks[] |
Definition at line 293 of file wstag202.c.
| FieldTalk actor28Talks[] |
Definition at line 297 of file wstag202.c.
| FieldTalk actor29Talks[] |
Definition at line 301 of file wstag202.c.
| FieldTalk actor30Talks[] |
Definition at line 305 of file wstag202.c.
| FieldTalk actor31Talks[] |
Definition at line 309 of file wstag202.c.
| FieldTalk actor32Talks[] |
Definition at line 313 of file wstag202.c.
| FieldTalk actor33Talks[] |
Definition at line 317 of file wstag202.c.
| FieldTalk actor34Talks[] |
Definition at line 321 of file wstag202.c.
| FieldTalk actor35Talks[] |
Definition at line 325 of file wstag202.c.
| FieldTalk actor36Talks[] |
Definition at line 329 of file wstag202.c.
| FieldTalk actor37Talks[] |
Definition at line 333 of file wstag202.c.
| FieldTalk actor38Talks[] |
Definition at line 337 of file wstag202.c.
| FieldTalk actor39Talks[] |
Definition at line 341 of file wstag202.c.
| FieldTalk actor40Talks[] |
Definition at line 345 of file wstag202.c.
| FieldTalk actor41Talks[] |
Definition at line 349 of file wstag202.c.
| FieldTalk actor42Talks[] |
Definition at line 353 of file wstag202.c.
| FieldTalk actor43Talks[] |
Definition at line 357 of file wstag202.c.
| FieldTalk actor44Talks[] |
Definition at line 361 of file wstag202.c.
| FieldTalk actor45Talks[] |
Definition at line 365 of file wstag202.c.
| FieldTalk actor46Talks[] |
Definition at line 369 of file wstag202.c.
| FieldTalk actor47Talks[] |
Definition at line 373 of file wstag202.c.
| FieldTalk actor48Talks[] |
Definition at line 377 of file wstag202.c.
| FieldTalk actor49Talks[] |
Definition at line 381 of file wstag202.c.
| FieldTalk actor50Talks[] |
Definition at line 385 of file wstag202.c.
| FieldTalk actor51Talks[] |
Definition at line 389 of file wstag202.c.
| FieldTalk actor52Talks[] |
Definition at line 393 of file wstag202.c.
| FieldTalk actor53Talks[] |
Definition at line 397 of file wstag202.c.
| FieldTalk actor54Talks[] |
Definition at line 401 of file wstag202.c.
| FieldTalk actor55Talks[] |
Definition at line 405 of file wstag202.c.
| FieldTalk actor56Talks[] |
Definition at line 409 of file wstag202.c.
| FieldTalk actor57Talks[] |
Definition at line 413 of file wstag202.c.
| FieldTalk actor58Talks[] |
Definition at line 417 of file wstag202.c.
| FieldTalk actor59Talks[] |
Definition at line 421 of file wstag202.c.
| FieldTalk actor60Talks[] |
Definition at line 425 of file wstag202.c.
| FieldTalk actor61Talks[] |
Definition at line 429 of file wstag202.c.
| FieldTalk actor62Talks[] |
Definition at line 433 of file wstag202.c.
| FieldTalk actor63Talks[] |
Definition at line 437 of file wstag202.c.
| FieldTalk actor64Talks[] |
Definition at line 441 of file wstag202.c.
| FieldTalk actor65Talks[] |
Definition at line 445 of file wstag202.c.
| FieldTalk actor66Talks[] |
Definition at line 449 of file wstag202.c.
| FieldTalk actor67Talks[] |
Definition at line 453 of file wstag202.c.
| FieldTalk actor68Talks[] |
Definition at line 457 of file wstag202.c.
| FieldTalk actor69Talks[] |
Definition at line 461 of file wstag202.c.
| FieldTalk actor70Talks[] |
Definition at line 465 of file wstag202.c.
| FieldTalk actor71Talks[] |
Definition at line 469 of file wstag202.c.
| FieldTalk actor72Talks[] |
Definition at line 473 of file wstag202.c.
| FieldTalk actor73Talks[] |
Definition at line 477 of file wstag202.c.
| FieldTalk actor74Talks[] |
Definition at line 481 of file wstag202.c.
| FieldTalk actor75Talks[] |
Definition at line 485 of file wstag202.c.
| FieldTalk actor76Talks[] |
Definition at line 489 of file wstag202.c.
| FieldTalk actor77Talks[] |
Definition at line 493 of file wstag202.c.
| FieldTalk actor78Talks[] |
Definition at line 497 of file wstag202.c.
| FieldTalk actor79Talks[] |
Definition at line 501 of file wstag202.c.
| FieldTalk actor80Talks[] |
Definition at line 505 of file wstag202.c.
| FieldTalk actor81Talks[] |
Definition at line 509 of file wstag202.c.
| FieldTalk actor82Talks[] |
Definition at line 513 of file wstag202.c.
| FieldTalk actor83Talks[] |
Definition at line 517 of file wstag202.c.
| FieldTalk actor84Talks[] |
Definition at line 521 of file wstag202.c.
| FieldTalk actor85Talks[] |
Definition at line 525 of file wstag202.c.
| FieldTalk actor86Talks[] |
Definition at line 529 of file wstag202.c.
| FieldTalk actor87Talks[] |
Definition at line 533 of file wstag202.c.
| FieldTalk actor88Talks[] |
Definition at line 537 of file wstag202.c.
| FieldTalk actor89Talks[] |
Definition at line 541 of file wstag202.c.
| FieldTalk actor90Talks[] |
Definition at line 545 of file wstag202.c.
| FieldTalk actor91Talks[] |
Definition at line 550 of file wstag202.c.
| FieldTalk actor92Talks[] |
Definition at line 554 of file wstag202.c.
| FieldTalk actor93Talks[] |
Definition at line 558 of file wstag202.c.
| FieldTalk actor94Talks[] |
Definition at line 562 of file wstag202.c.
| FieldTalk actor95Talks[] |
Definition at line 566 of file wstag202.c.
| u16 actor0Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 570 of file wstag202.c.
| u16 actor1Conditions[] |
Definition at line 571 of file wstag202.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 577 of file wstag202.c.
| u16 actor3Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 578 of file wstag202.c.
| u16 actor4Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 579 of file wstag202.c.
| u16 actor5Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 580 of file wstag202.c.
| u16 actor6Conditions[] = { (0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1, 0xFFFF } |
Definition at line 581 of file wstag202.c.
| u16 actor7Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 582 of file wstag202.c.
| u16 actor8Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 583 of file wstag202.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 584 of file wstag202.c.
| u16 actor10Conditions[] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, 0xFFFF } |
Definition at line 585 of file wstag202.c.
| u16 actor11Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 586 of file wstag202.c.
| u16 actor12Conditions[] |
Definition at line 587 of file wstag202.c.
| u16 actor13Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 593 of file wstag202.c.
| u16 actor14Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 594 of file wstag202.c.
| u16 actor15Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 595 of file wstag202.c.
| u16 actor16Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 596 of file wstag202.c.
| u16 actor17Conditions[] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, 0xFFFF } |
Definition at line 597 of file wstag202.c.
| u16 actor18Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 598 of file wstag202.c.
| u16 actor19Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 599 of file wstag202.c.
| u16 actor20Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 600 of file wstag202.c.
| u16 actor21Conditions[] = { (0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1, 0xFFFF } |
Definition at line 601 of file wstag202.c.
| u16 actor22Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 602 of file wstag202.c.
| u16 actor23Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 603 of file wstag202.c.
| u16 actor24Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 604 of file wstag202.c.
| u16 actor25Conditions[] |
Definition at line 605 of file wstag202.c.
| u16 actor26Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 610 of file wstag202.c.
| u16 actor27Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 611 of file wstag202.c.
| u16 actor28Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 612 of file wstag202.c.
| u16 actor29Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 613 of file wstag202.c.
| u16 actor30Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 614 of file wstag202.c.
| u16 actor31Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 615 of file wstag202.c.
| u16 actor32Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 616 of file wstag202.c.
| u16 actor33Conditions[] |
Definition at line 617 of file wstag202.c.
| u16 actor34Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 622 of file wstag202.c.
| u16 actor35Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 623 of file wstag202.c.
| u16 actor36Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 624 of file wstag202.c.
| u16 actor37Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 625 of file wstag202.c.
| u16 actor38Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 626 of file wstag202.c.
| u16 actor39Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 627 of file wstag202.c.
| u16 actor40Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 628 of file wstag202.c.
| u16 actor41Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 629 of file wstag202.c.
| u16 actor42Conditions[] |
Definition at line 630 of file wstag202.c.
| u16 actor43Conditions[] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, (( 0x1A ) << 8 | ( 0x1B )) , 0, 0xFFFF } |
Definition at line 635 of file wstag202.c.
| u16 actor44Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 636 of file wstag202.c.
| u16 actor45Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 637 of file wstag202.c.
| u16 actor46Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 638 of file wstag202.c.
| u16 actor47Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 639 of file wstag202.c.
| u16 actor48Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 640 of file wstag202.c.
| u16 actor49Conditions[] = { (0x6000 | ( STORY_JUNGLE_SOUND )) , 1, 0xFFFF } |
Definition at line 641 of file wstag202.c.
| u16 actor50Conditions[] = { (0x6000 | ( STORY_BLUE_ID_PASS )) , 1, 0xFFFF } |
Definition at line 642 of file wstag202.c.
| u16 actor51Conditions[] = { (0x6000 | ( STORY_BULBMON_BEATEN )) , 1, 0xFFFF } |
Definition at line 643 of file wstag202.c.
| u16 actor52Conditions[] = { (0x6000 | ( STORY_DE_KNOWLEDGE )) , 1, 0xFFFF } |
Definition at line 644 of file wstag202.c.
| u16 actor53Conditions[] = { (0x6000 | ( STORY_GENBU_BADGE )) , 1, 0xFFFF } |
Definition at line 645 of file wstag202.c.
| u16 actor54Conditions[] = { (0x6000 | ( STORY_REAL_WORLD )) , 1, 0xFFFF } |
Definition at line 646 of file wstag202.c.
| u16 actor55Conditions[] = { (0x6000 | ( STORY_NETWORK_OFFLINE )) , 1, 0xFFFF } |
Definition at line 647 of file wstag202.c.
| u16 actor56Conditions[] |
Definition at line 648 of file wstag202.c.
| u16 actor57Conditions[] = { (0x6000 | ( STORY_SEIRYU_BADGE )) , 1, 0xFFFF } |
Definition at line 653 of file wstag202.c.
| u16 actor58Conditions[] = { (0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1, 0xFFFF } |
Definition at line 654 of file wstag202.c.
| u16 actor59Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 655 of file wstag202.c.
| u16 actor60Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 656 of file wstag202.c.
| u16 actor61Conditions[] = { (0x6000 | ( STORY_NUMEMON_FOUND )) , 1, 0xFFFF } |
Definition at line 657 of file wstag202.c.
| u16 actor62Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 658 of file wstag202.c.
| u16 actor63Conditions[] = { (0x6000 | ( STORY_KNIGHTMON_REPROGRAMMED )) , 1, 0xFFFF } |
Definition at line 659 of file wstag202.c.
| u16 actor64Conditions[] = { (0x6000 | ( STORY_BULBMON_FOUND )) , 1, 0xFFFF } |
Definition at line 660 of file wstag202.c.
| u16 actor65Conditions[] = { (0x6000 | ( STORY_BLUE_ID_PASS )) , 1, 0xFFFF } |
Definition at line 661 of file wstag202.c.
| u16 actor66Conditions[] = { (0x6000 | ( STORY_DE_KNOWLEDGE )) , 1, 0xFFFF } |
Definition at line 662 of file wstag202.c.
| u16 actor67Conditions[] = { (0x6000 | ( STORY_GENBU_BADGE )) , 1, 0xFFFF } |
Definition at line 663 of file wstag202.c.
| u16 actor68Conditions[] = { (0x6000 | ( STORY_WAY_TO_AMATERASU )) , 1, 0xFFFF } |
Definition at line 664 of file wstag202.c.
| u16 actor69Conditions[] = { (0x6000 | ( STORY_BLACK_ID_PASS )) , 1, 0xFFFF } |
Definition at line 665 of file wstag202.c.
| u16 actor70Conditions[] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF } |
Definition at line 666 of file wstag202.c.
| u16 actor71Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 667 of file wstag202.c.
| u16 actor72Conditions[] = { (0x6000 | ( STORY_ASUKA_HEADQUARTERS )) , 1, 0xFFFF } |
Definition at line 668 of file wstag202.c.
| u16 actor73Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 669 of file wstag202.c.
| u16 actor74Conditions[] = { (0x6000 | ( STORY_JUNGLE_SOUND )) , 1, 0xFFFF } |
Definition at line 670 of file wstag202.c.
| u16 actor75Conditions[] = { (0x6000 | ( STORY_BLUE_ID_PASS )) , 1, 0xFFFF } |
Definition at line 671 of file wstag202.c.
| u16 actor76Conditions[] = { (0x6000 | ( STORY_BULBMON_BEATEN )) , 1, 0xFFFF } |
Definition at line 672 of file wstag202.c.
| u16 actor77Conditions[] = { (0x6000 | ( STORY_DE_KNOWLEDGE )) , 1, 0xFFFF } |
Definition at line 673 of file wstag202.c.
| u16 actor78Conditions[] = { (0x6000 | ( STORY_GENBU_BADGE )) , 1, 0xFFFF } |
Definition at line 674 of file wstag202.c.
| u16 actor79Conditions[] = { (0x6000 | ( STORY_REAL_WORLD )) , 1, 0xFFFF } |
Definition at line 675 of file wstag202.c.
| u16 actor80Conditions[] = { (0x6000 | ( STORY_NETWORK_OFFLINE )) , 1, 0xFFFF } |
Definition at line 676 of file wstag202.c.
| u16 actor81Conditions[] |
Definition at line 677 of file wstag202.c.
| u16 actor82Conditions[] |
Definition at line 682 of file wstag202.c.
| u16 actor83Conditions[] |
Definition at line 687 of file wstag202.c.
| u16 actor84Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 692 of file wstag202.c.
| u16 actor85Conditions[] |
Definition at line 693 of file wstag202.c.
| u16 actor86Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 700 of file wstag202.c.
| u16 actor87Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 701 of file wstag202.c.
| u16 actor88Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 702 of file wstag202.c.
| u16 actor89Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 703 of file wstag202.c.
| u16 actor90Conditions[] = { (0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1, 0xFFFF } |
Definition at line 704 of file wstag202.c.
| u16 actor91Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 705 of file wstag202.c.
| u16 actor92Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 706 of file wstag202.c.
| u16 actor93Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 707 of file wstag202.c.
| u16 actor94Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 708 of file wstag202.c.
| u16 actor95Conditions[] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, 0xFFFF } |
Definition at line 709 of file wstag202.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 710 of file wstag202.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 711 of file wstag202.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 712 of file wstag202.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 713 of file wstag202.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 714 of file wstag202.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 715 of file wstag202.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 716 of file wstag202.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 717 of file wstag202.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 718 of file wstag202.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 719 of file wstag202.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2F, 4, 576, 160, 1 } |
Definition at line 720 of file wstag202.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 721 of file wstag202.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 722 of file wstag202.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 723 of file wstag202.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 724 of file wstag202.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 725 of file wstag202.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 726 of file wstag202.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 727 of file wstag202.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 728 of file wstag202.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 729 of file wstag202.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 730 of file wstag202.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x33, 5, 494, 187, 5 } |
Definition at line 731 of file wstag202.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 732 of file wstag202.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 733 of file wstag202.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 734 of file wstag202.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 735 of file wstag202.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 736 of file wstag202.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 737 of file wstag202.c.
| FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x39, 6, 208, 344, 1 } |
Definition at line 738 of file wstag202.c.
| FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 739 of file wstag202.c.
| FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 740 of file wstag202.c.
| FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x39, 6, 680, 380, 1 } |
Definition at line 741 of file wstag202.c.
| FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 742 of file wstag202.c.
| FieldActorEntry actor33 = { actor33Conditions, actor33Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 743 of file wstag202.c.
| FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 744 of file wstag202.c.
| FieldActorEntry actor35 = { actor35Conditions, actor35Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 745 of file wstag202.c.
| FieldActorEntry actor36 = { actor36Conditions, actor36Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 746 of file wstag202.c.
| FieldActorEntry actor37 = { actor37Conditions, actor37Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 747 of file wstag202.c.
| FieldActorEntry actor38 = { actor38Conditions, actor38Talks, 0x3A, 7, 494, 187, 1 } |
Definition at line 748 of file wstag202.c.
| FieldActorEntry actor39 = { actor39Conditions, actor39Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 749 of file wstag202.c.
| FieldActorEntry actor40 = { actor40Conditions, actor40Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 750 of file wstag202.c.
| FieldActorEntry actor41 = { actor41Conditions, actor41Talks, 0x3A, 7, 648, 396, 5 } |
Definition at line 751 of file wstag202.c.
| FieldActorEntry actor42 = { actor42Conditions, actor42Talks, 0x61, 8, 512, 425, 7 } |
Definition at line 752 of file wstag202.c.
| FieldActorEntry actor43 = { actor43Conditions, actor43Talks, 0x61, 8, 512, 425, 7 } |
Definition at line 753 of file wstag202.c.
| FieldActorEntry actor44 = { actor44Conditions, actor44Talks, 0x9D, 9, 680, 380, 1 } |
Definition at line 754 of file wstag202.c.
| FieldActorEntry actor45 = { actor45Conditions, actor45Talks, 0x9E, 0xA, 648, 396, 5 } |
Definition at line 755 of file wstag202.c.
| FieldActorEntry actor46 = { actor46Conditions, actor46Talks, 0x9F, 0xB, 576, 160, 1 } |
Definition at line 756 of file wstag202.c.
| FieldActorEntry actor47 = { actor47Conditions, actor47Talks, 0xA0, 0xC, 494, 187, 5 } |
Definition at line 757 of file wstag202.c.
| FieldActorEntry actor48 = { actor48Conditions, actor48Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 758 of file wstag202.c.
| FieldActorEntry actor49 = { actor49Conditions, actor49Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 759 of file wstag202.c.
| FieldActorEntry actor50 = { actor50Conditions, actor50Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 760 of file wstag202.c.
| FieldActorEntry actor51 = { actor51Conditions, actor51Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 761 of file wstag202.c.
| FieldActorEntry actor52 = { actor52Conditions, actor52Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 762 of file wstag202.c.
| FieldActorEntry actor53 = { actor53Conditions, actor53Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 763 of file wstag202.c.
| FieldActorEntry actor54 = { actor54Conditions, actor54Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 764 of file wstag202.c.
| FieldActorEntry actor55 = { actor55Conditions, actor55Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 765 of file wstag202.c.
| FieldActorEntry actor56 = { actor56Conditions, actor56Talks, 0xB2, 0xD, 534, 435, 5 } |
Definition at line 766 of file wstag202.c.
| FieldActorEntry actor57 = { actor57Conditions, actor57Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 767 of file wstag202.c.
| FieldActorEntry actor58 = { actor58Conditions, actor58Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 768 of file wstag202.c.
| FieldActorEntry actor59 = { actor59Conditions, actor59Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 769 of file wstag202.c.
| FieldActorEntry actor60 = { actor60Conditions, actor60Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 770 of file wstag202.c.
| FieldActorEntry actor61 = { actor61Conditions, actor61Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 771 of file wstag202.c.
| FieldActorEntry actor62 = { actor62Conditions, actor62Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 772 of file wstag202.c.
| FieldActorEntry actor63 = { actor63Conditions, actor63Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 773 of file wstag202.c.
| FieldActorEntry actor64 = { actor64Conditions, actor64Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 774 of file wstag202.c.
| FieldActorEntry actor65 = { actor65Conditions, actor65Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 775 of file wstag202.c.
| FieldActorEntry actor66 = { actor66Conditions, actor66Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 776 of file wstag202.c.
| FieldActorEntry actor67 = { actor67Conditions, actor67Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 777 of file wstag202.c.
| FieldActorEntry actor68 = { actor68Conditions, actor68Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 778 of file wstag202.c.
| FieldActorEntry actor69 = { actor69Conditions, actor69Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 779 of file wstag202.c.
| FieldActorEntry actor70 = { actor70Conditions, actor70Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 780 of file wstag202.c.
| FieldActorEntry actor71 = { actor71Conditions, actor71Talks, 0x118, 0xE, 864, 249, 1 } |
Definition at line 781 of file wstag202.c.
| FieldActorEntry actor72 = { actor72Conditions, actor72Talks, 0x119, 0xF, 864, 249, 1 } |
Definition at line 782 of file wstag202.c.
| FieldActorEntry actor73 = { actor73Conditions, actor73Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 783 of file wstag202.c.
| FieldActorEntry actor74 = { actor74Conditions, actor74Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 784 of file wstag202.c.
| FieldActorEntry actor75 = { actor75Conditions, actor75Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 785 of file wstag202.c.
| FieldActorEntry actor76 = { actor76Conditions, actor76Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 786 of file wstag202.c.
| FieldActorEntry actor77 = { actor77Conditions, actor77Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 787 of file wstag202.c.
| FieldActorEntry actor78 = { actor78Conditions, actor78Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 788 of file wstag202.c.
| FieldActorEntry actor79 = { actor79Conditions, actor79Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 789 of file wstag202.c.
| FieldActorEntry actor80 = { actor80Conditions, actor80Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 790 of file wstag202.c.
| FieldActorEntry actor81 = { actor81Conditions, actor81Talks, 0x13D, 0x10, 512, 424, 5 } |
Definition at line 791 of file wstag202.c.
| FieldActorEntry actor82 = { actor82Conditions, actor82Talks, 0x149, 0x11, 680, 380, 1 } |
Definition at line 792 of file wstag202.c.
| FieldActorEntry actor83 = { actor83Conditions, actor83Talks, 0x14A, 0x12, 648, 396, 5 } |
Definition at line 793 of file wstag202.c.
| FieldActorEntry actor84 = { actor84Conditions, actor84Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 794 of file wstag202.c.
| FieldActorEntry actor85 = { actor85Conditions, actor85Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 795 of file wstag202.c.
| FieldActorEntry actor86 = { actor86Conditions, actor86Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 796 of file wstag202.c.
| FieldActorEntry actor87 = { actor87Conditions, actor87Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 797 of file wstag202.c.
| FieldActorEntry actor88 = { actor88Conditions, actor88Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 798 of file wstag202.c.
| FieldActorEntry actor89 = { actor89Conditions, actor89Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 799 of file wstag202.c.
| FieldActorEntry actor90 = { actor90Conditions, actor90Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 800 of file wstag202.c.
| FieldActorEntry actor91 = { actor91Conditions, actor91Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 801 of file wstag202.c.
| FieldActorEntry actor92 = { actor92Conditions, actor92Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 802 of file wstag202.c.
| FieldActorEntry actor93 = { actor93Conditions, actor93Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 803 of file wstag202.c.
| FieldActorEntry actor94 = { actor94Conditions, actor94Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 804 of file wstag202.c.
| FieldActorEntry actor95 = { actor95Conditions, actor95Talks, 0x171, 0x13, 208, 344, 5 } |
Definition at line 805 of file wstag202.c.
| FieldActorEntry* stageActors[] |
Definition at line 806 of file wstag202.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 905 of file wstag202.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1024 of file wstag202.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1034 of file wstag202.c.
| FieldEvent stageEvents[] |
Definition at line 1037 of file wstag202.c.
Referenced by setupStage().