Digimon World 3 decomp
The European version, SLES_039.36
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wstag245.c File Reference

WSTAG245: Smith's Shop, Asuka City. More...

#include "common.h"
#include "field/stage.h"
#include "common/update_stage.inc.c"
#include "common/start_stage.inc.c"
Include dependency graph for wstag245.c:

Go to the source code of this file.

Macros

#define STAGE_CHILDREN_SIZE   4
 
#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_05)
 
#define EVENT_TEXT_FILE   (TEXT_EVENTS_200 - 1)
 
#define STAGE_FILE   0x1A7
 
#define STAGE_ARCHIVE   0x323
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and events, playing SHOP1BGM.
 

Variables

s16 script1250 []
 
s16 script1251 []
 
ActorImage stageImages []
 
u16 actor0Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0xF )) , 0, 0xFFFF }
 
u16 actor0Talk0Actions [] = { (( 0x1A ) << 8 | ( 0xF )) , 1, 0xFFFF }
 
u16 actor0Talk1Conditions [] = { (( 0x1A ) << 8 | ( 0xF )) , 1, 0xFFFF }
 
u16 actor0Talk1Actions [] = { 0x7A02, 1, 0xFFFF }
 
u16 actor1Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0xE )) , 0, 0xFFFF }
 
u16 actor1Talk0Actions [] = { (( 0x1A ) << 8 | ( 0xE )) , 1, 0xFFFF }
 
u16 actor1Talk1Conditions [] = { (( 0x1A ) << 8 | ( 0xE )) , 1, 0xFFFF }
 
u16 actor1Talk1Actions [] = { 0x7A00, 1, 0xFFFF }
 
u16 actor2Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor2Talk0Actions [] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }
 
u16 actor2Talk1Conditions [] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor2Talk2Conditions []
 
u16 actor2Talk2Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor2Talk3Conditions []
 
u16 actor3Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor3Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor3Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor3Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor4Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor4Talk0Actions [] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }
 
u16 actor4Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }
 
u16 actor4Talk2Conditions []
 
u16 actor4Talk2Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor4Talk3Conditions []
 
u16 actor5Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor5Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor5Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor5Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor6Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor6Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor6Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor6Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor7Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor7Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor7Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor7Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor8Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor8Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor8Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor8Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor9Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor9Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor9Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor9Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor10Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor10Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor10Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor10Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor11Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor11Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor11Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor11Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor12Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor12Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor12Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor12Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor13Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor13Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor13Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor13Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor14Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor14Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor14Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor14Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor15Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor15Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor15Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor15Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor16Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor16Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor16Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor16Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor32Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor32Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor32Talk1Actions [] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor32Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor76Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor76Talk0Actions [] = { (( 0x1A ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor76Talk1Conditions [] = { (( 0x1A ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor76Talk1Actions [] = { 0x7A01, 1, 0xFFFF }
 
u16 actor78Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor78Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor78Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor78Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor79Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor79Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor79Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor79Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor80Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor80Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor80Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor80Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor81Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor81Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor81Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor81Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, 0xFFFF }
 
u16 actor82Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor82Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor82Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor82Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor83Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor83Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor83Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor83Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor84Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor84Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor84Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor84Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor85Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor85Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor85Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor85Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor86Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor86Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor86Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor86Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor87Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor87Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor87Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor87Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor88Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor88Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor88Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor88Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor89Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor89Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor89Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor89Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor90Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor90Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor90Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor90Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor91Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor91Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor91Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor91Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor92Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }
 
u16 actor92Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }
 
u16 actor92Talk1Actions [] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor92Talk2Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
FieldTalk actor6Talks []
 
FieldTalk actor7Talks []
 
FieldTalk actor8Talks []
 
FieldTalk actor9Talks []
 
FieldTalk actor10Talks []
 
FieldTalk actor11Talks []
 
FieldTalk actor12Talks []
 
FieldTalk actor13Talks []
 
FieldTalk actor14Talks []
 
FieldTalk actor15Talks []
 
FieldTalk actor16Talks []
 
FieldTalk actor17Talks []
 
FieldTalk actor18Talks []
 
FieldTalk actor19Talks []
 
FieldTalk actor20Talks []
 
FieldTalk actor21Talks []
 
FieldTalk actor22Talks []
 
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FieldTalk actor24Talks []
 
FieldTalk actor25Talks []
 
FieldTalk actor26Talks []
 
FieldTalk actor27Talks []
 
FieldTalk actor28Talks []
 
FieldTalk actor29Talks []
 
FieldTalk actor30Talks []
 
FieldTalk actor31Talks []
 
FieldTalk actor32Talks []
 
FieldTalk actor33Talks []
 
FieldTalk actor34Talks []
 
FieldTalk actor36Talks []
 
FieldTalk actor37Talks []
 
FieldTalk actor38Talks []
 
FieldTalk actor39Talks []
 
FieldTalk actor40Talks []
 
FieldTalk actor41Talks []
 
FieldTalk actor42Talks []
 
FieldTalk actor43Talks []
 
FieldTalk actor44Talks []
 
FieldTalk actor45Talks []
 
FieldTalk actor46Talks []
 
FieldTalk actor47Talks []
 
FieldTalk actor48Talks []
 
FieldTalk actor49Talks []
 
FieldTalk actor50Talks []
 
FieldTalk actor51Talks []
 
FieldTalk actor52Talks []
 
FieldTalk actor53Talks []
 
FieldTalk actor54Talks []
 
FieldTalk actor55Talks []
 
FieldTalk actor56Talks []
 
FieldTalk actor57Talks []
 
FieldTalk actor58Talks []
 
FieldTalk actor59Talks []
 
FieldTalk actor60Talks []
 
FieldTalk actor61Talks []
 
FieldTalk actor62Talks []
 
FieldTalk actor63Talks []
 
FieldTalk actor64Talks []
 
FieldTalk actor65Talks []
 
FieldTalk actor66Talks []
 
FieldTalk actor67Talks []
 
FieldTalk actor68Talks []
 
FieldTalk actor69Talks []
 
FieldTalk actor70Talks []
 
FieldTalk actor71Talks []
 
FieldTalk actor72Talks []
 
FieldTalk actor73Talks []
 
FieldTalk actor74Talks []
 
FieldTalk actor75Talks []
 
FieldTalk actor76Talks []
 
FieldTalk actor77Talks []
 
FieldTalk actor78Talks []
 
FieldTalk actor79Talks []
 
FieldTalk actor80Talks []
 
FieldTalk actor81Talks []
 
FieldTalk actor82Talks []
 
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FieldTalk actor84Talks []
 
FieldTalk actor85Talks []
 
FieldTalk actor86Talks []
 
FieldTalk actor87Talks []
 
FieldTalk actor88Talks []
 
FieldTalk actor89Talks []
 
FieldTalk actor90Talks []
 
FieldTalk actor91Talks []
 
FieldTalk actor92Talks []
 
FieldTalk actor93Talks []
 
u16 actor2Conditions []
 
u16 actor3Conditions []
 
u16 actor4Conditions []
 
u16 actor5Conditions []
 
u16 actor6Conditions []
 
u16 actor7Conditions []
 
u16 actor8Conditions []
 
u16 actor9Conditions []
 
u16 actor10Conditions []
 
u16 actor11Conditions []
 
u16 actor12Conditions []
 
u16 actor13Conditions []
 
u16 actor14Conditions []
 
u16 actor15Conditions []
 
u16 actor16Conditions []
 
u16 actor17Conditions []
 
u16 actor18Conditions []
 
u16 actor19Conditions []
 
u16 actor20Conditions []
 
u16 actor21Conditions []
 
u16 actor22Conditions []
 
u16 actor23Conditions []
 
u16 actor24Conditions []
 
u16 actor25Conditions []
 
u16 actor26Conditions []
 
u16 actor27Conditions []
 
u16 actor28Conditions []
 
u16 actor29Conditions []
 
u16 actor30Conditions []
 
u16 actor31Conditions []
 
u16 actor32Conditions []
 
u16 actor33Conditions []
 
u16 actor34Conditions [] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF }
 
u16 actor35Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor36Conditions [] = { (0x6000 | ( STORY_FAKE_BLUE_CARD )) , 1, 0xFFFF }
 
u16 actor37Conditions [] = { (0x6000 | ( STORY_SOUTH_STATION_GHOST )) , 1, 0xFFFF }
 
u16 actor38Conditions [] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, 0xFFFF }
 
u16 actor39Conditions [] = { (0x6000 | ( STORY_ZANBAMON_DRIVEN_OFF )) , 1, 0xFFFF }
 
u16 actor40Conditions [] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF }
 
u16 actor41Conditions [] = { (0x6000 | ( STORY_BYAKKO_BADGE )) , 1, 0xFFFF }
 
u16 actor42Conditions [] = { (0x6000 | ( STORY_CODE_PASSES_NEEDED )) , 1, 0xFFFF }
 
u16 actor43Conditions [] = { (0x6000 | ( STORY_BYAKKO_LEADER_FOUGHT )) , 1, 0xFFFF }
 
u16 actor44Conditions [] = { (0x6000 | ( STORY_LISA_SAVED )) , 1, 0xFFFF }
 
u16 actor45Conditions [] = { (0x6000 | ( STORY_NETWORK_OFFLINE )) , 1, 0xFFFF }
 
u16 actor46Conditions [] = { (0x6000 | ( STORY_BULBMON_BEATEN )) , 1, 0xFFFF }
 
u16 actor47Conditions [] = { (0x6000 | ( STORY_JUNGLE_SOUND )) , 1, 0xFFFF }
 
u16 actor48Conditions [] = { (0x6000 | ( STORY_STAFF_PASS )) , 1, 0xFFFF }
 
u16 actor49Conditions []
 
u16 actor50Conditions []
 
u16 actor51Conditions []
 
u16 actor52Conditions []
 
u16 actor53Conditions []
 
u16 actor54Conditions []
 
u16 actor55Conditions []
 
u16 actor56Conditions []
 
u16 actor57Conditions []
 
u16 actor58Conditions []
 
u16 actor59Conditions []
 
u16 actor60Conditions []
 
u16 actor61Conditions []
 
u16 actor62Conditions []
 
u16 actor63Conditions []
 
u16 actor64Conditions [] = { (0x6000 | ( STORY_WHITE_ID_PASS )) , 1, 0xFFFF }
 
u16 actor65Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor66Conditions [] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF }
 
u16 actor67Conditions [] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF }
 
u16 actor68Conditions [] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF }
 
u16 actor69Conditions [] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF }
 
u16 actor70Conditions [] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF }
 
u16 actor71Conditions [] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF }
 
u16 actor72Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor73Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor74Conditions []
 
u16 actor75Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor77Conditions []
 
u16 actor78Conditions []
 
u16 actor79Conditions []
 
u16 actor80Conditions []
 
u16 actor81Conditions []
 
u16 actor82Conditions []
 
u16 actor83Conditions []
 
u16 actor84Conditions []
 
u16 actor85Conditions []
 
u16 actor86Conditions []
 
u16 actor87Conditions []
 
u16 actor88Conditions []
 
u16 actor89Conditions []
 
u16 actor90Conditions []
 
u16 actor91Conditions []
 
u16 actor92Conditions []
 
u16 actor93Conditions [] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF }
 
FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x16, 4, 449, 281, 7 }
 
FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x17, 5, 304, 369, 7 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x1E, 6, 152, 397, 7 }
 
FieldActorEntry actor33 = { actor33Conditions, actor33Talks, 0x1E, 6, 144, 352, 1 }
 
FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x2D, 7, 287, 432, 5 }
 
FieldActorEntry actor36 = { actor36Conditions, actor36Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor37 = { actor37Conditions, actor37Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor38 = { actor38Conditions, actor38Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor39 = { actor39Conditions, actor39Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor40 = { actor40Conditions, actor40Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor41 = { actor41Conditions, actor41Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor42 = { actor42Conditions, actor42Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor43 = { actor43Conditions, actor43Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor44 = { actor44Conditions, actor44Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor45 = { actor45Conditions, actor45Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor46 = { actor46Conditions, actor46Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor47 = { actor47Conditions, actor47Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor48 = { actor48Conditions, actor48Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor49 = { actor49Conditions, actor49Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor50 = { actor50Conditions, actor50Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor51 = { actor51Conditions, actor51Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor52 = { actor52Conditions, actor52Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor53 = { actor53Conditions, actor53Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor54 = { actor54Conditions, actor54Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor55 = { actor55Conditions, actor55Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor56 = { actor56Conditions, actor56Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor57 = { actor57Conditions, actor57Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor58 = { actor58Conditions, actor58Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor59 = { actor59Conditions, actor59Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor60 = { actor60Conditions, actor60Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor61 = { actor61Conditions, actor61Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor62 = { actor62Conditions, actor62Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor63 = { actor63Conditions, actor63Talks, 0x2D, 7, 144, 352, 1 }
 
FieldActorEntry actor64 = { actor64Conditions, actor64Talks, 0x2D, 7, 336, 206, 7 }
 
FieldActorEntry actor65 = { actor65Conditions, actor65Talks, 0x33, 8, 480, 336, 3 }
 
FieldActorEntry actor66 = { actor66Conditions, actor66Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor67 = { actor67Conditions, actor67Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor68 = { actor68Conditions, actor68Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor69 = { actor69Conditions, actor69Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor70 = { actor70Conditions, actor70Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor71 = { actor71Conditions, actor71Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor72 = { actor72Conditions, actor72Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor73 = { actor73Conditions, actor73Talks, 0x33, 8, 287, 432, 5 }
 
FieldActorEntry actor74 = { actor74Conditions, actor74Talks, 0x9D, 9, 144, 352, 1 }
 
FieldActorEntry actor75 = { actor75Conditions, actor75Talks, 0x9E, 0xA, 287, 432, 5 }
 
FieldActorEntry actor76 = { ((void *)0) , actor76Talks, 0xB7, 0xB, 359, 308, 7 }
 
FieldActorEntry actor77 = { actor77Conditions, actor77Talks, 0x119, 0xC, 152, 397, 7 }
 
FieldActorEntry actor78 = { actor78Conditions, actor78Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor79 = { actor79Conditions, actor79Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor80 = { actor80Conditions, actor80Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor81 = { actor81Conditions, actor81Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor82 = { actor82Conditions, actor82Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor83 = { actor83Conditions, actor83Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor84 = { actor84Conditions, actor84Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor85 = { actor85Conditions, actor85Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor86 = { actor86Conditions, actor86Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor87 = { actor87Conditions, actor87Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor88 = { actor88Conditions, actor88Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor89 = { actor89Conditions, actor89Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor90 = { actor90Conditions, actor90Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor91 = { actor91Conditions, actor91Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor92 = { actor92Conditions, actor92Talks, 0x126, 0xD, 152, 397, 7 }
 
FieldActorEntry actor93 = { actor93Conditions, actor93Talks, 0x13B, 0xE, 186, 413, 3 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 
FieldEvent stageEvents []
 

Detailed Description

WSTAG245: Smith's Shop, Asuka City.

Definition in file wstag245.c.

Macro Definition Documentation

◆ STAGE_CHILDREN_SIZE

#define STAGE_CHILDREN_SIZE   4

Definition at line 9 of file wstag245.c.

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_05)

Definition at line 18 of file wstag245.c.

◆ EVENT_TEXT_FILE

#define EVENT_TEXT_FILE   (TEXT_EVENTS_200 - 1)

Definition at line 19 of file wstag245.c.

◆ STAGE_FILE

#define STAGE_FILE   0x1A7

Definition at line 20 of file wstag245.c.

◆ STAGE_ARCHIVE

#define STAGE_ARCHIVE   0x323

Definition at line 21 of file wstag245.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and events, playing SHOP1BGM.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< SHOP1BGM: the inns, shops and towers

< SHOP1BGM: the inns, shops and towers

< a cell's value: a direction (3 bits) and a StageSlot (5)

Definition at line 24 of file wstag245.c.

Variable Documentation

◆ script1250

s16 script1250[]
Initial value:
= {
0x600, 1 , 2 ,
0x102, 2 , 0xB0 , 0x198 , 3 ,
0x100, 0x1E , 0x98 , 0x18D ,
0x101, 0x1E , 1 , 7 ,
0x101, 0x32D , 0x337 , 2 ,
0x302, 2 ,
0x101, 2 , 1 , 3 ,
0x300, 0x1E ,
0x101, 0x323 , 0x325 , 0x1E ,
0x300, 0x3C ,
0x101, 0x323 , 0x326 , 0x1E ,
0x300, 0x1E ,
0x200, 0 , 1 , 0x1E , 2 ,
0x301 ,
0x300, 0x1E ,
0x102, 0x1E , 0x68 , 0x174 , 3 ,
0x302, 0x1E ,
0x102, 0x1E , 0x90 , 0x160 , 5 ,
0x302, 0x1E ,
0x101, 0x1E , 1 , 1 ,
0x300, 0x1E ,
0 ,
}

Definition at line 43 of file wstag245.c.

◆ script1251

s16 script1251[]
Initial value:
= {
0x600, 1 , 2 ,
0x102, 2 , 0xB0 , 0x198 , 3 ,
0x100, 0x126 , 0x98 , 0x18D ,
0x101, 0x126 , 1 , 7 ,
0x101, 0x32D , 0x337 , 2 ,
0x302, 2 ,
0x101, 2 , 1 , 3 ,
0x300, 0x1E ,
0x101, 0x323 , 0x325 , 0x126 ,
0x300, 0x3C ,
0x101, 0x323 , 0x326 , 0x126 ,
0x300, 0x1E ,
0x200, 0 , 1 , 0x126 , 2 ,
0x301 ,
0x300, 0x1E ,
0x102, 0x126 , 0x68 , 0x174 , 3 ,
0x302, 0x126 ,
0x102, 0x126 , 0x90 , 0x160 , 5 ,
0x302, 0x126 ,
0x101, 0x126 , 1 , 1 ,
0x300, 0x1E ,
0 ,
}

Definition at line 67 of file wstag245.c.

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x1C0, 0x100, 0x1F4, 0x140, 0x2D0, 0x40, 0x150, 0x1FF },
{ 0x140, 0x100, 0x162, 0x1DC, 0x88, 0xDC, 0x160, 0x1FF },
{ 0x1C0, 0x100, 0x1CE, 0x1A4, 0x238, 0xA4, 0x170, 0x1FF },
{ 0x140, 0x100, 0x178, 0x100, 0xE0, 0, 0x150, 0x1FE },
{ 0x1C0, 0x100, 0x1D6, 0x1A9, 0x258, 0xA9, 0x160, 0x1FE },
{ 0x140, 0x100, 0x174, 0x1DC, 0xD0, 0xDC, 0x170, 0x1FE },
{ 0x1C0, 0x100, 0x1C0, 0x1AE, 0x200, 0xAE, 0x140, 0x1FD },
{ 0x1C0, 0x100, 0x1E6, 0x1AF, 0x298, 0xAF, 0x150, 0x1FD },
{ 0x1C0, 0x100, 0x1EE, 0x1AF, 0x2B8, 0xAF, 0x160, 0x1FD },
{ 0x140, 0x100, 0x178, 0x120, 0xE0, 0x20, 0x170, 0x1FD },
{ 0x1C0, 0x100, 0x1DE, 0x1A9, 0x278, 0xA9, 0x140, 0x1FC },
}

Definition at line 91 of file wstag245.c.

Referenced by setupStage().

◆ actor0Talk0Conditions

u16 actor0Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0xF )) , 0, 0xFFFF }

Definition at line 110 of file wstag245.c.

◆ actor0Talk0Actions

u16 actor0Talk0Actions[] = { (( 0x1A ) << 8 | ( 0xF )) , 1, 0xFFFF }

Definition at line 111 of file wstag245.c.

◆ actor0Talk1Conditions

u16 actor0Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0xF )) , 1, 0xFFFF }

Definition at line 112 of file wstag245.c.

◆ actor0Talk1Actions

u16 actor0Talk1Actions[] = { 0x7A02, 1, 0xFFFF }

Definition at line 113 of file wstag245.c.

◆ actor1Talk0Conditions

u16 actor1Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0xE )) , 0, 0xFFFF }

Definition at line 114 of file wstag245.c.

◆ actor1Talk0Actions

u16 actor1Talk0Actions[] = { (( 0x1A ) << 8 | ( 0xE )) , 1, 0xFFFF }

Definition at line 115 of file wstag245.c.

◆ actor1Talk1Conditions

u16 actor1Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0xE )) , 1, 0xFFFF }

Definition at line 116 of file wstag245.c.

◆ actor1Talk1Actions

u16 actor1Talk1Actions[] = { 0x7A00, 1, 0xFFFF }

Definition at line 117 of file wstag245.c.

◆ actor2Talk0Conditions

u16 actor2Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 118 of file wstag245.c.

◆ actor2Talk0Actions

u16 actor2Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }

Definition at line 119 of file wstag245.c.

◆ actor2Talk1Conditions

u16 actor2Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 120 of file wstag245.c.

◆ actor2Talk2Conditions

u16 actor2Talk2Conditions[]
Initial value:
= {
(( 0x1A ) << 8 | ( 0x11 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 8 )), 1,
(( 0x1C ) << 8 | ( 0x1E )) , 0,
0xFFFF ,
}

Definition at line 121 of file wstag245.c.

◆ actor2Talk2Actions

u16 actor2Talk2Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 127 of file wstag245.c.

◆ actor2Talk3Conditions

u16 actor2Talk3Conditions[]
Initial value:
= {
(( 0x1A ) << 8 | ( 0x11 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 8 )), 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 128 of file wstag245.c.

◆ actor3Talk0Conditions

u16 actor3Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 134 of file wstag245.c.

◆ actor3Talk1Conditions

u16 actor3Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 135 of file wstag245.c.

◆ actor3Talk1Actions

u16 actor3Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 136 of file wstag245.c.

◆ actor3Talk2Conditions

u16 actor3Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 137 of file wstag245.c.

◆ actor4Talk0Conditions

u16 actor4Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 138 of file wstag245.c.

◆ actor4Talk0Actions

u16 actor4Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }

Definition at line 139 of file wstag245.c.

◆ actor4Talk1Conditions

u16 actor4Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, (( 0x1A ) << 8 | ( 0x11 )) , 1, 0xFFFF }

Definition at line 140 of file wstag245.c.

◆ actor4Talk2Conditions

u16 actor4Talk2Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 8 )), 1,
(( 0x1A ) << 8 | ( 0x11 )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 0,
0xFFFF ,
}

Definition at line 141 of file wstag245.c.

◆ actor4Talk2Actions

u16 actor4Talk2Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 147 of file wstag245.c.

◆ actor4Talk3Conditions

u16 actor4Talk3Conditions[]
Initial value:
= {
(( 0x1A ) << 8 | ( 0x11 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 8 )), 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 148 of file wstag245.c.

◆ actor5Talk0Conditions

u16 actor5Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 154 of file wstag245.c.

◆ actor5Talk1Conditions

u16 actor5Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 155 of file wstag245.c.

◆ actor5Talk1Actions

u16 actor5Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 156 of file wstag245.c.

◆ actor5Talk2Conditions

u16 actor5Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 157 of file wstag245.c.

◆ actor6Talk0Conditions

u16 actor6Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 158 of file wstag245.c.

◆ actor6Talk1Conditions

u16 actor6Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 159 of file wstag245.c.

◆ actor6Talk1Actions

u16 actor6Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 160 of file wstag245.c.

◆ actor6Talk2Conditions

u16 actor6Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 161 of file wstag245.c.

◆ actor7Talk0Conditions

u16 actor7Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 162 of file wstag245.c.

◆ actor7Talk1Conditions

u16 actor7Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 163 of file wstag245.c.

◆ actor7Talk1Actions

u16 actor7Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 164 of file wstag245.c.

◆ actor7Talk2Conditions

u16 actor7Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 165 of file wstag245.c.

◆ actor8Talk0Conditions

u16 actor8Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 166 of file wstag245.c.

◆ actor8Talk1Conditions

u16 actor8Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 167 of file wstag245.c.

◆ actor8Talk1Actions

u16 actor8Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 168 of file wstag245.c.

◆ actor8Talk2Conditions

u16 actor8Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 169 of file wstag245.c.

◆ actor9Talk0Conditions

u16 actor9Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 170 of file wstag245.c.

◆ actor9Talk1Conditions

u16 actor9Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 171 of file wstag245.c.

◆ actor9Talk1Actions

u16 actor9Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 172 of file wstag245.c.

◆ actor9Talk2Conditions

u16 actor9Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 173 of file wstag245.c.

◆ actor10Talk0Conditions

u16 actor10Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 174 of file wstag245.c.

◆ actor10Talk1Conditions

u16 actor10Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 175 of file wstag245.c.

◆ actor10Talk1Actions

u16 actor10Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 176 of file wstag245.c.

◆ actor10Talk2Conditions

u16 actor10Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 177 of file wstag245.c.

◆ actor11Talk0Conditions

u16 actor11Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 178 of file wstag245.c.

◆ actor11Talk1Conditions

u16 actor11Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 179 of file wstag245.c.

◆ actor11Talk1Actions

u16 actor11Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 180 of file wstag245.c.

◆ actor11Talk2Conditions

u16 actor11Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 181 of file wstag245.c.

◆ actor12Talk0Conditions

u16 actor12Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 182 of file wstag245.c.

◆ actor12Talk1Conditions

u16 actor12Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 183 of file wstag245.c.

◆ actor12Talk1Actions

u16 actor12Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 184 of file wstag245.c.

◆ actor12Talk2Conditions

u16 actor12Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 185 of file wstag245.c.

◆ actor13Talk0Conditions

u16 actor13Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 186 of file wstag245.c.

◆ actor13Talk1Conditions

u16 actor13Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 187 of file wstag245.c.

◆ actor13Talk1Actions

u16 actor13Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 188 of file wstag245.c.

◆ actor13Talk2Conditions

u16 actor13Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 189 of file wstag245.c.

◆ actor14Talk0Conditions

u16 actor14Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 190 of file wstag245.c.

◆ actor14Talk1Conditions

u16 actor14Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 191 of file wstag245.c.

◆ actor14Talk1Actions

u16 actor14Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 192 of file wstag245.c.

◆ actor14Talk2Conditions

u16 actor14Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 193 of file wstag245.c.

◆ actor15Talk0Conditions

u16 actor15Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 194 of file wstag245.c.

◆ actor15Talk1Conditions

u16 actor15Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 195 of file wstag245.c.

◆ actor15Talk1Actions

u16 actor15Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 196 of file wstag245.c.

◆ actor15Talk2Conditions

u16 actor15Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 197 of file wstag245.c.

◆ actor16Talk0Conditions

u16 actor16Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 198 of file wstag245.c.

◆ actor16Talk1Conditions

u16 actor16Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 199 of file wstag245.c.

◆ actor16Talk1Actions

u16 actor16Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 200 of file wstag245.c.

◆ actor16Talk2Conditions

u16 actor16Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 201 of file wstag245.c.

◆ actor32Talk0Conditions

u16 actor32Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 202 of file wstag245.c.

◆ actor32Talk1Conditions

u16 actor32Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 203 of file wstag245.c.

◆ actor32Talk1Actions

u16 actor32Talk1Actions[] = { (0x9000 | ( 0x1D )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 204 of file wstag245.c.

◆ actor32Talk2Conditions

u16 actor32Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 205 of file wstag245.c.

◆ actor76Talk0Conditions

u16 actor76Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 206 of file wstag245.c.

◆ actor76Talk0Actions

u16 actor76Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 207 of file wstag245.c.

◆ actor76Talk1Conditions

u16 actor76Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 208 of file wstag245.c.

◆ actor76Talk1Actions

u16 actor76Talk1Actions[] = { 0x7A01, 1, 0xFFFF }

Definition at line 209 of file wstag245.c.

◆ actor78Talk0Conditions

u16 actor78Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 210 of file wstag245.c.

◆ actor78Talk1Conditions

u16 actor78Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 211 of file wstag245.c.

◆ actor78Talk1Actions

u16 actor78Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 212 of file wstag245.c.

◆ actor78Talk2Conditions

u16 actor78Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 213 of file wstag245.c.

◆ actor79Talk0Conditions

u16 actor79Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 214 of file wstag245.c.

◆ actor79Talk1Conditions

u16 actor79Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 215 of file wstag245.c.

◆ actor79Talk1Actions

u16 actor79Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 216 of file wstag245.c.

◆ actor79Talk2Conditions

u16 actor79Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 217 of file wstag245.c.

◆ actor80Talk0Conditions

u16 actor80Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 218 of file wstag245.c.

◆ actor80Talk1Conditions

u16 actor80Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 219 of file wstag245.c.

◆ actor80Talk1Actions

u16 actor80Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 220 of file wstag245.c.

◆ actor80Talk2Conditions

u16 actor80Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 221 of file wstag245.c.

◆ actor81Talk0Conditions

u16 actor81Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 222 of file wstag245.c.

◆ actor81Talk1Conditions

u16 actor81Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 223 of file wstag245.c.

◆ actor81Talk1Actions

u16 actor81Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 224 of file wstag245.c.

◆ actor81Talk2Conditions

u16 actor81Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, 0xFFFF }

Definition at line 225 of file wstag245.c.

◆ actor82Talk0Conditions

u16 actor82Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 226 of file wstag245.c.

◆ actor82Talk1Conditions

u16 actor82Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 227 of file wstag245.c.

◆ actor82Talk1Actions

u16 actor82Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 228 of file wstag245.c.

◆ actor82Talk2Conditions

u16 actor82Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 229 of file wstag245.c.

◆ actor83Talk0Conditions

u16 actor83Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 230 of file wstag245.c.

◆ actor83Talk1Conditions

u16 actor83Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 231 of file wstag245.c.

◆ actor83Talk1Actions

u16 actor83Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 232 of file wstag245.c.

◆ actor83Talk2Conditions

u16 actor83Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 233 of file wstag245.c.

◆ actor84Talk0Conditions

u16 actor84Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 234 of file wstag245.c.

◆ actor84Talk1Conditions

u16 actor84Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 235 of file wstag245.c.

◆ actor84Talk1Actions

u16 actor84Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 236 of file wstag245.c.

◆ actor84Talk2Conditions

u16 actor84Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 237 of file wstag245.c.

◆ actor85Talk0Conditions

u16 actor85Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 238 of file wstag245.c.

◆ actor85Talk1Conditions

u16 actor85Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 239 of file wstag245.c.

◆ actor85Talk1Actions

u16 actor85Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 240 of file wstag245.c.

◆ actor85Talk2Conditions

u16 actor85Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 241 of file wstag245.c.

◆ actor86Talk0Conditions

u16 actor86Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 242 of file wstag245.c.

◆ actor86Talk1Conditions

u16 actor86Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 243 of file wstag245.c.

◆ actor86Talk1Actions

u16 actor86Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 244 of file wstag245.c.

◆ actor86Talk2Conditions

u16 actor86Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 245 of file wstag245.c.

◆ actor87Talk0Conditions

u16 actor87Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 246 of file wstag245.c.

◆ actor87Talk1Conditions

u16 actor87Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 247 of file wstag245.c.

◆ actor87Talk1Actions

u16 actor87Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 248 of file wstag245.c.

◆ actor87Talk2Conditions

u16 actor87Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 249 of file wstag245.c.

◆ actor88Talk0Conditions

u16 actor88Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 250 of file wstag245.c.

◆ actor88Talk1Conditions

u16 actor88Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 251 of file wstag245.c.

◆ actor88Talk1Actions

u16 actor88Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 252 of file wstag245.c.

◆ actor88Talk2Conditions

u16 actor88Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 253 of file wstag245.c.

◆ actor89Talk0Conditions

u16 actor89Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 254 of file wstag245.c.

◆ actor89Talk1Conditions

u16 actor89Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 255 of file wstag245.c.

◆ actor89Talk1Actions

u16 actor89Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 256 of file wstag245.c.

◆ actor89Talk2Conditions

u16 actor89Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 257 of file wstag245.c.

◆ actor90Talk0Conditions

u16 actor90Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 258 of file wstag245.c.

◆ actor90Talk1Conditions

u16 actor90Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 259 of file wstag245.c.

◆ actor90Talk1Actions

u16 actor90Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 260 of file wstag245.c.

◆ actor90Talk2Conditions

u16 actor90Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 261 of file wstag245.c.

◆ actor91Talk0Conditions

u16 actor91Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 262 of file wstag245.c.

◆ actor91Talk1Conditions

u16 actor91Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 263 of file wstag245.c.

◆ actor91Talk1Actions

u16 actor91Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 264 of file wstag245.c.

◆ actor91Talk2Conditions

u16 actor91Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 265 of file wstag245.c.

◆ actor92Talk0Conditions

u16 actor92Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF }

Definition at line 266 of file wstag245.c.

◆ actor92Talk1Conditions

u16 actor92Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 0, 0xFFFF }

Definition at line 267 of file wstag245.c.

◆ actor92Talk1Actions

u16 actor92Talk1Actions[] = { (0x9000 | ( 0x1E )) , 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 268 of file wstag245.c.

◆ actor92Talk2Conditions

u16 actor92Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0x1C ) << 8 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 269 of file wstag245.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor0Talk0Actions[]
Definition wstag245.c:111
u16 actor0Talk0Conditions[]
Definition wstag245.c:110
u16 actor0Talk1Conditions[]
Definition wstag245.c:112
u16 actor0Talk1Actions[]
Definition wstag245.c:113

Definition at line 270 of file wstag245.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor1Talk1Conditions[]
Definition wstag245.c:116
u16 actor1Talk0Conditions[]
Definition wstag245.c:114
u16 actor1Talk1Actions[]
Definition wstag245.c:117
u16 actor1Talk0Actions[]
Definition wstag245.c:115

Definition at line 275 of file wstag245.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ actor2Talk1Conditions, ((void *)0) , 0x46 },
{ actor2Talk3Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk1Conditions[]
Definition wstag245.c:120
u16 actor2Talk3Conditions[]
Definition wstag245.c:128
u16 actor2Talk0Actions[]
Definition wstag245.c:119
u16 actor2Talk2Conditions[]
Definition wstag245.c:121
u16 actor2Talk0Conditions[]
Definition wstag245.c:118
u16 actor2Talk2Actions[]
Definition wstag245.c:127

Definition at line 280 of file wstag245.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ actor3Talk0Conditions, ((void *)0) , 0x46 },
{ actor3Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk0Conditions[]
Definition wstag245.c:134
u16 actor3Talk2Conditions[]
Definition wstag245.c:137
u16 actor3Talk1Conditions[]
Definition wstag245.c:135
u16 actor3Talk1Actions[]
Definition wstag245.c:136

Definition at line 287 of file wstag245.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ actor4Talk1Conditions, ((void *)0) , 0x46 },
{ actor4Talk3Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor4Talk3Conditions[]
Definition wstag245.c:148
u16 actor4Talk2Actions[]
Definition wstag245.c:147
u16 actor4Talk1Conditions[]
Definition wstag245.c:140
u16 actor4Talk0Conditions[]
Definition wstag245.c:138
u16 actor4Talk0Actions[]
Definition wstag245.c:139
u16 actor4Talk2Conditions[]
Definition wstag245.c:141

Definition at line 293 of file wstag245.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ actor5Talk0Conditions, ((void *)0) , 0x46 },
{ actor5Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor5Talk0Conditions[]
Definition wstag245.c:154
u16 actor5Talk1Conditions[]
Definition wstag245.c:155
u16 actor5Talk2Conditions[]
Definition wstag245.c:157
u16 actor5Talk1Actions[]
Definition wstag245.c:156

Definition at line 300 of file wstag245.c.

◆ actor6Talks

FieldTalk actor6Talks[]
Initial value:
= {
{ actor6Talk0Conditions, ((void *)0) , 0x46 },
{ actor6Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor6Talk1Conditions[]
Definition wstag245.c:159
u16 actor6Talk2Conditions[]
Definition wstag245.c:161
u16 actor6Talk0Conditions[]
Definition wstag245.c:158
u16 actor6Talk1Actions[]
Definition wstag245.c:160

Definition at line 306 of file wstag245.c.

◆ actor7Talks

FieldTalk actor7Talks[]
Initial value:
= {
{ actor7Talk0Conditions, ((void *)0) , 0x46 },
{ actor7Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor7Talk1Conditions[]
Definition wstag245.c:163
u16 actor7Talk2Conditions[]
Definition wstag245.c:165
u16 actor7Talk0Conditions[]
Definition wstag245.c:162
u16 actor7Talk1Actions[]
Definition wstag245.c:164

Definition at line 312 of file wstag245.c.

◆ actor8Talks

FieldTalk actor8Talks[]
Initial value:
= {
{ actor8Talk0Conditions, ((void *)0) , 0x46 },
{ actor8Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor8Talk1Conditions[]
Definition wstag245.c:167
u16 actor8Talk2Conditions[]
Definition wstag245.c:169
u16 actor8Talk1Actions[]
Definition wstag245.c:168
u16 actor8Talk0Conditions[]
Definition wstag245.c:166

Definition at line 318 of file wstag245.c.

◆ actor9Talks

FieldTalk actor9Talks[]
Initial value:
= {
{ actor9Talk0Conditions, ((void *)0) , 0x46 },
{ actor9Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor9Talk1Actions[]
Definition wstag245.c:172
u16 actor9Talk0Conditions[]
Definition wstag245.c:170
u16 actor9Talk1Conditions[]
Definition wstag245.c:171
u16 actor9Talk2Conditions[]
Definition wstag245.c:173

Definition at line 324 of file wstag245.c.

◆ actor10Talks

FieldTalk actor10Talks[]
Initial value:
= {
{ actor10Talk0Conditions, ((void *)0) , 0x46 },
{ actor10Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor10Talk2Conditions[]
Definition wstag245.c:177
u16 actor10Talk1Actions[]
Definition wstag245.c:176
u16 actor10Talk1Conditions[]
Definition wstag245.c:175
u16 actor10Talk0Conditions[]
Definition wstag245.c:174

Definition at line 330 of file wstag245.c.

◆ actor11Talks

FieldTalk actor11Talks[]
Initial value:
= {
{ actor11Talk0Conditions, ((void *)0) , 0x46 },
{ actor11Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor11Talk1Conditions[]
Definition wstag245.c:179
u16 actor11Talk0Conditions[]
Definition wstag245.c:178
u16 actor11Talk1Actions[]
Definition wstag245.c:180
u16 actor11Talk2Conditions[]
Definition wstag245.c:181

Definition at line 336 of file wstag245.c.

◆ actor12Talks

FieldTalk actor12Talks[]
Initial value:
= {
{ actor12Talk0Conditions, ((void *)0) , 0x46 },
{ actor12Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor12Talk2Conditions[]
Definition wstag245.c:185
u16 actor12Talk0Conditions[]
Definition wstag245.c:182
u16 actor12Talk1Conditions[]
Definition wstag245.c:183
u16 actor12Talk1Actions[]
Definition wstag245.c:184

Definition at line 342 of file wstag245.c.

◆ actor13Talks

FieldTalk actor13Talks[]
Initial value:
= {
{ actor13Talk0Conditions, ((void *)0) , 0x46 },
{ actor13Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor13Talk2Conditions[]
Definition wstag245.c:189
u16 actor13Talk1Actions[]
Definition wstag245.c:188
u16 actor13Talk0Conditions[]
Definition wstag245.c:186
u16 actor13Talk1Conditions[]
Definition wstag245.c:187

Definition at line 348 of file wstag245.c.

◆ actor14Talks

FieldTalk actor14Talks[]
Initial value:
= {
{ actor14Talk0Conditions, ((void *)0) , 0x46 },
{ actor14Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor14Talk1Actions[]
Definition wstag245.c:192
u16 actor14Talk1Conditions[]
Definition wstag245.c:191
u16 actor14Talk2Conditions[]
Definition wstag245.c:193
u16 actor14Talk0Conditions[]
Definition wstag245.c:190

Definition at line 354 of file wstag245.c.

◆ actor15Talks

FieldTalk actor15Talks[]
Initial value:
= {
{ actor15Talk0Conditions, ((void *)0) , 0x46 },
{ actor15Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor15Talk1Actions[]
Definition wstag245.c:196
u16 actor15Talk2Conditions[]
Definition wstag245.c:197
u16 actor15Talk1Conditions[]
Definition wstag245.c:195
u16 actor15Talk0Conditions[]
Definition wstag245.c:194

Definition at line 360 of file wstag245.c.

◆ actor16Talks

FieldTalk actor16Talks[]
Initial value:
= {
{ actor16Talk0Conditions, ((void *)0) , 0x46 },
{ actor16Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor16Talk1Actions[]
Definition wstag245.c:200
u16 actor16Talk2Conditions[]
Definition wstag245.c:201
u16 actor16Talk1Conditions[]
Definition wstag245.c:199
u16 actor16Talk0Conditions[]
Definition wstag245.c:198

Definition at line 366 of file wstag245.c.

◆ actor17Talks

FieldTalk actor17Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 372 of file wstag245.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 376 of file wstag245.c.

◆ actor19Talks

FieldTalk actor19Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 380 of file wstag245.c.

◆ actor20Talks

FieldTalk actor20Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 384 of file wstag245.c.

◆ actor21Talks

FieldTalk actor21Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 388 of file wstag245.c.

◆ actor22Talks

FieldTalk actor22Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 392 of file wstag245.c.

◆ actor23Talks

FieldTalk actor23Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 396 of file wstag245.c.

◆ actor24Talks

FieldTalk actor24Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 400 of file wstag245.c.

◆ actor25Talks

FieldTalk actor25Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 404 of file wstag245.c.

◆ actor26Talks

FieldTalk actor26Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 408 of file wstag245.c.

◆ actor27Talks

FieldTalk actor27Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 412 of file wstag245.c.

◆ actor28Talks

FieldTalk actor28Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 416 of file wstag245.c.

◆ actor29Talks

FieldTalk actor29Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 420 of file wstag245.c.

◆ actor30Talks

FieldTalk actor30Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 424 of file wstag245.c.

◆ actor31Talks

FieldTalk actor31Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 428 of file wstag245.c.

◆ actor32Talks

FieldTalk actor32Talks[]
Initial value:
= {
{ actor32Talk0Conditions, ((void *)0) , 0x46 },
{ actor32Talk2Conditions, ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor32Talk1Conditions[]
Definition wstag245.c:203
u16 actor32Talk2Conditions[]
Definition wstag245.c:205
u16 actor32Talk0Conditions[]
Definition wstag245.c:202
u16 actor32Talk1Actions[]
Definition wstag245.c:204

Definition at line 432 of file wstag245.c.

◆ actor33Talks

FieldTalk actor33Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBB },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 438 of file wstag245.c.

◆ actor34Talks

FieldTalk actor34Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x21C },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 442 of file wstag245.c.

◆ actor36Talks

FieldTalk actor36Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 446 of file wstag245.c.

◆ actor37Talks

FieldTalk actor37Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x213 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 450 of file wstag245.c.

◆ actor38Talks

FieldTalk actor38Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x214 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 454 of file wstag245.c.

◆ actor39Talks

FieldTalk actor39Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x215 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 458 of file wstag245.c.

◆ actor40Talks

FieldTalk actor40Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x216 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 462 of file wstag245.c.

◆ actor41Talks

FieldTalk actor41Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x217 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 466 of file wstag245.c.

◆ actor42Talks

FieldTalk actor42Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x218 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 470 of file wstag245.c.

◆ actor43Talks

FieldTalk actor43Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x219 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 474 of file wstag245.c.

◆ actor44Talks

FieldTalk actor44Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 478 of file wstag245.c.

◆ actor45Talks

FieldTalk actor45Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 482 of file wstag245.c.

◆ actor46Talks

FieldTalk actor46Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 486 of file wstag245.c.

◆ actor47Talks

FieldTalk actor47Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 490 of file wstag245.c.

◆ actor48Talks

FieldTalk actor48Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 494 of file wstag245.c.

◆ actor49Talks

FieldTalk actor49Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 498 of file wstag245.c.

◆ actor50Talks

FieldTalk actor50Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 502 of file wstag245.c.

◆ actor51Talks

FieldTalk actor51Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 506 of file wstag245.c.

◆ actor52Talks

FieldTalk actor52Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 510 of file wstag245.c.

◆ actor53Talks

FieldTalk actor53Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 514 of file wstag245.c.

◆ actor54Talks

FieldTalk actor54Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 518 of file wstag245.c.

◆ actor55Talks

FieldTalk actor55Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 522 of file wstag245.c.

◆ actor56Talks

FieldTalk actor56Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 526 of file wstag245.c.

◆ actor57Talks

FieldTalk actor57Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 530 of file wstag245.c.

◆ actor58Talks

FieldTalk actor58Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 534 of file wstag245.c.

◆ actor59Talks

FieldTalk actor59Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 538 of file wstag245.c.

◆ actor60Talks

FieldTalk actor60Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 542 of file wstag245.c.

◆ actor61Talks

FieldTalk actor61Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 546 of file wstag245.c.

◆ actor62Talks

FieldTalk actor62Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 550 of file wstag245.c.

◆ actor63Talks

FieldTalk actor63Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 554 of file wstag245.c.

◆ actor64Talks

FieldTalk actor64Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x212 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 558 of file wstag245.c.

◆ actor65Talks

FieldTalk actor65Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x211 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 562 of file wstag245.c.

◆ actor66Talks

FieldTalk actor66Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x208 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 566 of file wstag245.c.

◆ actor67Talks

FieldTalk actor67Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x209 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 570 of file wstag245.c.

◆ actor68Talks

FieldTalk actor68Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20A },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 574 of file wstag245.c.

◆ actor69Talks

FieldTalk actor69Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20B },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 578 of file wstag245.c.

◆ actor70Talks

FieldTalk actor70Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20C },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 582 of file wstag245.c.

◆ actor71Talks

FieldTalk actor71Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20D },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 586 of file wstag245.c.

◆ actor72Talks

FieldTalk actor72Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20E },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 590 of file wstag245.c.

◆ actor73Talks

FieldTalk actor73Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x20F },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 594 of file wstag245.c.

◆ actor74Talks

FieldTalk actor74Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x436 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 598 of file wstag245.c.

◆ actor75Talks

FieldTalk actor75Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x210 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 602 of file wstag245.c.

◆ actor76Talks

FieldTalk actor76Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor76Talk1Conditions[]
Definition wstag245.c:208
u16 actor76Talk0Actions[]
Definition wstag245.c:207
u16 actor76Talk0Conditions[]
Definition wstag245.c:206
u16 actor76Talk1Actions[]
Definition wstag245.c:209

Definition at line 606 of file wstag245.c.

◆ actor77Talks

FieldTalk actor77Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x436 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 611 of file wstag245.c.

◆ actor78Talks

FieldTalk actor78Talks[]
Initial value:
= {
{ actor78Talk0Conditions, ((void *)0) , 0x48 },
{ actor78Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor78Talk2Conditions[]
Definition wstag245.c:213
u16 actor78Talk0Conditions[]
Definition wstag245.c:210
u16 actor78Talk1Conditions[]
Definition wstag245.c:211
u16 actor78Talk1Actions[]
Definition wstag245.c:212

Definition at line 615 of file wstag245.c.

◆ actor79Talks

FieldTalk actor79Talks[]
Initial value:
= {
{ actor79Talk0Conditions, ((void *)0) , 0x48 },
{ actor79Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor79Talk0Conditions[]
Definition wstag245.c:214
u16 actor79Talk2Conditions[]
Definition wstag245.c:217
u16 actor79Talk1Actions[]
Definition wstag245.c:216
u16 actor79Talk1Conditions[]
Definition wstag245.c:215

Definition at line 621 of file wstag245.c.

◆ actor80Talks

FieldTalk actor80Talks[]
Initial value:
= {
{ actor80Talk0Conditions, ((void *)0) , 0x48 },
{ actor80Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor80Talk1Conditions[]
Definition wstag245.c:219
u16 actor80Talk2Conditions[]
Definition wstag245.c:221
u16 actor80Talk1Actions[]
Definition wstag245.c:220
u16 actor80Talk0Conditions[]
Definition wstag245.c:218

Definition at line 627 of file wstag245.c.

◆ actor81Talks

FieldTalk actor81Talks[]
Initial value:
= {
{ actor81Talk0Conditions, ((void *)0) , 0x48 },
{ actor81Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor81Talk2Conditions[]
Definition wstag245.c:225
u16 actor81Talk1Actions[]
Definition wstag245.c:224
u16 actor81Talk0Conditions[]
Definition wstag245.c:222
u16 actor81Talk1Conditions[]
Definition wstag245.c:223

Definition at line 633 of file wstag245.c.

◆ actor82Talks

FieldTalk actor82Talks[]
Initial value:
= {
{ actor82Talk0Conditions, ((void *)0) , 0x48 },
{ actor82Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor82Talk0Conditions[]
Definition wstag245.c:226
u16 actor82Talk1Actions[]
Definition wstag245.c:228
u16 actor82Talk1Conditions[]
Definition wstag245.c:227
u16 actor82Talk2Conditions[]
Definition wstag245.c:229

Definition at line 639 of file wstag245.c.

◆ actor83Talks

FieldTalk actor83Talks[]
Initial value:
= {
{ actor83Talk0Conditions, ((void *)0) , 0x48 },
{ actor83Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor83Talk2Conditions[]
Definition wstag245.c:233
u16 actor83Talk1Conditions[]
Definition wstag245.c:231
u16 actor83Talk1Actions[]
Definition wstag245.c:232
u16 actor83Talk0Conditions[]
Definition wstag245.c:230

Definition at line 645 of file wstag245.c.

◆ actor84Talks

FieldTalk actor84Talks[]
Initial value:
= {
{ actor84Talk0Conditions, ((void *)0) , 0x48 },
{ actor84Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor84Talk0Conditions[]
Definition wstag245.c:234
u16 actor84Talk1Actions[]
Definition wstag245.c:236
u16 actor84Talk1Conditions[]
Definition wstag245.c:235
u16 actor84Talk2Conditions[]
Definition wstag245.c:237

Definition at line 651 of file wstag245.c.

◆ actor85Talks

FieldTalk actor85Talks[]
Initial value:
= {
{ actor85Talk0Conditions, ((void *)0) , 0x48 },
{ actor85Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor85Talk1Conditions[]
Definition wstag245.c:239
u16 actor85Talk1Actions[]
Definition wstag245.c:240
u16 actor85Talk2Conditions[]
Definition wstag245.c:241
u16 actor85Talk0Conditions[]
Definition wstag245.c:238

Definition at line 657 of file wstag245.c.

◆ actor86Talks

FieldTalk actor86Talks[]
Initial value:
= {
{ actor86Talk0Conditions, ((void *)0) , 0x48 },
{ actor86Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor86Talk0Conditions[]
Definition wstag245.c:242
u16 actor86Talk2Conditions[]
Definition wstag245.c:245
u16 actor86Talk1Conditions[]
Definition wstag245.c:243
u16 actor86Talk1Actions[]
Definition wstag245.c:244

Definition at line 663 of file wstag245.c.

◆ actor87Talks

FieldTalk actor87Talks[]
Initial value:
= {
{ actor87Talk0Conditions, ((void *)0) , 0x48 },
{ actor87Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor87Talk2Conditions[]
Definition wstag245.c:249
u16 actor87Talk0Conditions[]
Definition wstag245.c:246
u16 actor87Talk1Actions[]
Definition wstag245.c:248
u16 actor87Talk1Conditions[]
Definition wstag245.c:247

Definition at line 669 of file wstag245.c.

◆ actor88Talks

FieldTalk actor88Talks[]
Initial value:
= {
{ actor88Talk0Conditions, ((void *)0) , 0x48 },
{ actor88Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor88Talk0Conditions[]
Definition wstag245.c:250
u16 actor88Talk2Conditions[]
Definition wstag245.c:253
u16 actor88Talk1Actions[]
Definition wstag245.c:252
u16 actor88Talk1Conditions[]
Definition wstag245.c:251

Definition at line 675 of file wstag245.c.

◆ actor89Talks

FieldTalk actor89Talks[]
Initial value:
= {
{ actor89Talk0Conditions, ((void *)0) , 0x48 },
{ actor89Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor89Talk2Conditions[]
Definition wstag245.c:257
u16 actor89Talk1Conditions[]
Definition wstag245.c:255
u16 actor89Talk0Conditions[]
Definition wstag245.c:254
u16 actor89Talk1Actions[]
Definition wstag245.c:256

Definition at line 681 of file wstag245.c.

◆ actor90Talks

FieldTalk actor90Talks[]
Initial value:
= {
{ actor90Talk0Conditions, ((void *)0) , 0x48 },
{ actor90Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor90Talk2Conditions[]
Definition wstag245.c:261
u16 actor90Talk0Conditions[]
Definition wstag245.c:258
u16 actor90Talk1Conditions[]
Definition wstag245.c:259
u16 actor90Talk1Actions[]
Definition wstag245.c:260

Definition at line 687 of file wstag245.c.

◆ actor91Talks

FieldTalk actor91Talks[]
Initial value:
= {
{ actor91Talk0Conditions, ((void *)0) , 0x48 },
{ actor91Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor91Talk2Conditions[]
Definition wstag245.c:265
u16 actor91Talk1Actions[]
Definition wstag245.c:264
u16 actor91Talk0Conditions[]
Definition wstag245.c:262
u16 actor91Talk1Conditions[]
Definition wstag245.c:263

Definition at line 693 of file wstag245.c.

◆ actor92Talks

FieldTalk actor92Talks[]
Initial value:
= {
{ actor92Talk0Conditions, ((void *)0) , 0x48 },
{ actor92Talk2Conditions, ((void *)0) , 0xBC },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor92Talk2Conditions[]
Definition wstag245.c:269
u16 actor92Talk0Conditions[]
Definition wstag245.c:266
u16 actor92Talk1Actions[]
Definition wstag245.c:268
u16 actor92Talk1Conditions[]
Definition wstag245.c:267

Definition at line 699 of file wstag245.c.

◆ actor93Talks

FieldTalk actor93Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x24 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 705 of file wstag245.c.

◆ actor2Conditions

u16 actor2Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_GENJI_BEATEN )) , 1,
0xFFFF ,
}
@ STORY_GENJI_BEATEN
WSTAG200, event 52: after the first battle, won against Tamer Genji (event 50), the Digimon Navi give...
Definition story.h:36

Definition at line 709 of file wstag245.c.

◆ actor3Conditions

u16 actor3Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_MOVIE_BATTLES )) , 1,
0xFFFF ,
}
@ STORY_MOVIE_BATTLES
WSTAG820, event 1080, with Snatchmon: each encounter plays MODE_BATTLE_MOVIE first.
Definition story.h:146

Definition at line 714 of file wstag245.c.

◆ actor4Conditions

u16 actor4Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_FAKE_BLUE_CARD )) , 1,
0xFFFF ,
}
@ STORY_FAKE_BLUE_CARD
WSTAG410 (East Station), event 90: the Blue Card the player was given turns out to be a fake.
Definition story.h:42

Definition at line 719 of file wstag245.c.

◆ actor5Conditions

u16 actor5Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_SOUTH_STATION_GHOST )) , 1,
0xFFFF ,
}
@ STORY_SOUTH_STATION_GHOST
WSTAG440 (South Station), event 152: a ghost's voice in the empty station.
Definition story.h:45

Definition at line 724 of file wstag245.c.

◆ actor6Conditions

u16 actor6Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_AGUMON_SUITS )) , 1,
0xFFFF ,
}
@ STORY_AGUMON_SUITS
WSTAG380 (Divermon's Lake), event 205: the Mischievous Mat, caught in his Etemon Suit,...
Definition story.h:52

Definition at line 729 of file wstag245.c.

◆ actor7Conditions

u16 actor7Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_ZANBAMON_DRIVEN_OFF )) , 1,
0xFFFF ,
}
@ STORY_ZANBAMON_DRIVEN_OFF
WSTAG475 (Shaman House), event 230: the Smelly Herb drives Zanbamon off the way.
Definition story.h:55

Definition at line 734 of file wstag245.c.

◆ actor8Conditions

u16 actor8Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_DE_SINCERITY )) , 1,
0xFFFF ,
}
@ STORY_DE_SINCERITY
WSTAG460 (Reliability Spot), event 370: the Qing Long Chief, asked for the Digi-Egg of Knowledge,...
Definition story.h:70

Definition at line 739 of file wstag245.c.

◆ actor9Conditions

u16 actor9Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BYAKKO_BADGE )) , 1,
0xFFFF ,
}
@ STORY_BYAKKO_BADGE
WSTAG655 (Mirage Room), event 431: HiAndromon guards the way to Numemon (the Byakko Badge)
Definition story.h:76

Definition at line 744 of file wstag245.c.

◆ actor10Conditions

u16 actor10Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_LISA_SAVED )) , 1,
0xFFFF ,
}
@ STORY_LISA_SAVED
WSTAG605 (Operation Room), event 511: the player saves Lisa from WaruMonzaemon (the Rusty Rifle)
Definition story.h:79

Definition at line 749 of file wstag245.c.

◆ actor11Conditions

u16 actor11Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BYAKKO_LEADER_FOUGHT )) , 1,
0xFFFF ,
}
@ STORY_BYAKKO_LEADER_FOUGHT
WSTAG620 (the rebels' hideout), event 534: the Byakko Leader takes the player for the A....
Definition story.h:85

Definition at line 754 of file wstag245.c.

◆ actor12Conditions

u16 actor12Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_STAFF_PASS )) , 1,
0xFFFF ,
}
@ STORY_STAFF_PASS
WSTAG620, event 551: Nick finds a Staff Pass for the player.
Definition story.h:87

Definition at line 759 of file wstag245.c.

◆ actor13Conditions

u16 actor13Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_CODE_PASSES_NEEDED )) , 1,
0xFFFF ,
}
@ STORY_CODE_PASSES_NEEDED
WSTAG685, event 690: Leader Chuck says stopping Knightmon takes the four City Leaders' Code Passes.
Definition story.h:100

Definition at line 764 of file wstag245.c.

◆ actor14Conditions

u16 actor14Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_JUNGLE_SOUND )) , 1,
0xFFFF ,
}
@ STORY_JUNGLE_SOUND
WSTAG545 (Bug Maze Pit), event 711: Patamon heard a weird sound from the jungle, where its leader wen...
Definition story.h:106

Definition at line 769 of file wstag245.c.

◆ actor15Conditions

u16 actor15Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BULBMON_BEATEN )) , 1,
0xFFFF ,
}
@ STORY_BULBMON_BEATEN
WSTAG521 (Zhu Que Hall), event 751: Bulbmon is beaten (the Red ID Pass); its hole leads on to the Ama...
Definition story.h:112

Definition at line 774 of file wstag245.c.

◆ actor16Conditions

u16 actor16Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_NETWORK_OFFLINE )) , 1,
0xFFFF ,
}
@ STORY_NETWORK_OFFLINE
WSTAG750, event 886: the news say the Optical Network is offline.
Definition story.h:123

Definition at line 779 of file wstag245.c.

◆ actor17Conditions

u16 actor17Conditions[]
Initial value:
= {
(0x6000 | ( STORY_FAKE_BLUE_CARD )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 784 of file wstag245.c.

◆ actor18Conditions

u16 actor18Conditions[]
Initial value:
= {
(0x6000 | ( STORY_MOVIE_BATTLES )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 789 of file wstag245.c.

◆ actor19Conditions

u16 actor19Conditions[]
Initial value:
= {
(0x6000 | ( STORY_GENJI_BEATEN )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 794 of file wstag245.c.

◆ actor20Conditions

u16 actor20Conditions[]
Initial value:
= {
(0x6000 | ( STORY_SOUTH_STATION_GHOST )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 799 of file wstag245.c.

◆ actor21Conditions

u16 actor21Conditions[]
Initial value:
= {
(0x6000 | ( STORY_AGUMON_SUITS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 804 of file wstag245.c.

◆ actor22Conditions

u16 actor22Conditions[]
Initial value:
= {
(0x6000 | ( STORY_ZANBAMON_DRIVEN_OFF )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 809 of file wstag245.c.

◆ actor23Conditions

u16 actor23Conditions[]
Initial value:
= {
(0x6000 | ( STORY_DE_SINCERITY )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 814 of file wstag245.c.

◆ actor24Conditions

u16 actor24Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BYAKKO_BADGE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 819 of file wstag245.c.

◆ actor25Conditions

u16 actor25Conditions[]
Initial value:
= {
(0x6000 | ( STORY_LISA_SAVED )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 824 of file wstag245.c.

◆ actor26Conditions

u16 actor26Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BYAKKO_LEADER_FOUGHT )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 829 of file wstag245.c.

◆ actor27Conditions

u16 actor27Conditions[]
Initial value:
= {
(0x6000 | ( STORY_STAFF_PASS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 834 of file wstag245.c.

◆ actor28Conditions

u16 actor28Conditions[]
Initial value:
= {
(0x6000 | ( STORY_CODE_PASSES_NEEDED )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 839 of file wstag245.c.

◆ actor29Conditions

u16 actor29Conditions[]
Initial value:
= {
(0x6000 | ( STORY_JUNGLE_SOUND )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 844 of file wstag245.c.

◆ actor30Conditions

u16 actor30Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BULBMON_BEATEN )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 849 of file wstag245.c.

◆ actor31Conditions

u16 actor31Conditions[]
Initial value:
= {
(0x6000 | ( STORY_NETWORK_OFFLINE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 854 of file wstag245.c.

◆ actor32Conditions

u16 actor32Conditions[]
Initial value:
= {
(0x6000 | ( STORY_WHITE_ID_PASS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 0,
0xFFFF ,
}
@ STORY_WHITE_ID_PASS
WSTAG676 (Bai Hu Dome), event 901: the General says the A.o.A came on Bulbmon (the White ID Pass)
Definition story.h:129

Definition at line 859 of file wstag245.c.

◆ actor33Conditions

u16 actor33Conditions[]
Initial value:
= {
(0x6000 | ( STORY_WHITE_ID_PASS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 864 of file wstag245.c.

◆ actor34Conditions

u16 actor34Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF }

Definition at line 869 of file wstag245.c.

◆ actor35Conditions

u16 actor35Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 870 of file wstag245.c.

◆ actor36Conditions

u16 actor36Conditions[] = { (0x6000 | ( STORY_FAKE_BLUE_CARD )) , 1, 0xFFFF }

Definition at line 871 of file wstag245.c.

◆ actor37Conditions

u16 actor37Conditions[] = { (0x6000 | ( STORY_SOUTH_STATION_GHOST )) , 1, 0xFFFF }

Definition at line 872 of file wstag245.c.

◆ actor38Conditions

u16 actor38Conditions[] = { (0x6000 | ( STORY_AGUMON_SUITS )) , 1, 0xFFFF }

Definition at line 873 of file wstag245.c.

◆ actor39Conditions

u16 actor39Conditions[] = { (0x6000 | ( STORY_ZANBAMON_DRIVEN_OFF )) , 1, 0xFFFF }

Definition at line 874 of file wstag245.c.

◆ actor40Conditions

u16 actor40Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF }

Definition at line 875 of file wstag245.c.

◆ actor41Conditions

u16 actor41Conditions[] = { (0x6000 | ( STORY_BYAKKO_BADGE )) , 1, 0xFFFF }

Definition at line 876 of file wstag245.c.

◆ actor42Conditions

u16 actor42Conditions[] = { (0x6000 | ( STORY_CODE_PASSES_NEEDED )) , 1, 0xFFFF }

Definition at line 877 of file wstag245.c.

◆ actor43Conditions

u16 actor43Conditions[] = { (0x6000 | ( STORY_BYAKKO_LEADER_FOUGHT )) , 1, 0xFFFF }

Definition at line 878 of file wstag245.c.

◆ actor44Conditions

u16 actor44Conditions[] = { (0x6000 | ( STORY_LISA_SAVED )) , 1, 0xFFFF }

Definition at line 879 of file wstag245.c.

◆ actor45Conditions

u16 actor45Conditions[] = { (0x6000 | ( STORY_NETWORK_OFFLINE )) , 1, 0xFFFF }

Definition at line 880 of file wstag245.c.

◆ actor46Conditions

u16 actor46Conditions[] = { (0x6000 | ( STORY_BULBMON_BEATEN )) , 1, 0xFFFF }

Definition at line 881 of file wstag245.c.

◆ actor47Conditions

u16 actor47Conditions[] = { (0x6000 | ( STORY_JUNGLE_SOUND )) , 1, 0xFFFF }

Definition at line 882 of file wstag245.c.

◆ actor48Conditions

u16 actor48Conditions[] = { (0x6000 | ( STORY_STAFF_PASS )) , 1, 0xFFFF }

Definition at line 883 of file wstag245.c.

◆ actor49Conditions

u16 actor49Conditions[]
Initial value:
= {
(0x6000 | ( STORY_SEIRYU_BADGE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_SEIRYU_BADGE
WSTAG420, event 71: the Seiryu Leader is beaten (the Silver ID and the Seiryu Badge),...
Definition story.h:39

Definition at line 884 of file wstag245.c.

◆ actor50Conditions

u16 actor50Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_PRESIDENT_ARRESTED
WSTAG226 (Login Room, Amaterasu City), event 935, after the President of MAGAMI gives himself up (WST...
Definition story.h:136

Definition at line 889 of file wstag245.c.

◆ actor51Conditions

u16 actor51Conditions[]
Initial value:
= {
(0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_SEPIKMON_MASK_LOST
WSTAG480 (Jungle Grave), event 171: Sepikmon will say how to beat Zanbamon once the player finds his ...
Definition story.h:49

Definition at line 894 of file wstag245.c.

◆ actor52Conditions

u16 actor52Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 1,
(0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1,
0xFFFF ,
}
@ STORY_LOOKING_FOR_TEDDY
WSTAG212, event 273: Kail and the player will put on the Agumon Suits to look for Teddy.
Definition story.h:61

Definition at line 899 of file wstag245.c.

◆ actor53Conditions

u16 actor53Conditions[]
Initial value:
= {
(0x6000 | ( STORY_TEDDY_FOUND )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_TEDDY_FOUND
WSTAG212, event 352: Teddy is found; MAGAMI is part of the A.o.A, and the player sets off to beat the...
Definition story.h:67

Definition at line 904 of file wstag245.c.

◆ actor54Conditions

u16 actor54Conditions[]
Initial value:
= {
(0x6000 | ( STORY_NUMEMON_FOUND )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_NUMEMON_FOUND
WSTAG685 (Underground Cave, Byakko City), event 413: the rock blocking the hole is Numemon.
Definition story.h:73

Definition at line 909 of file wstag245.c.

◆ actor55Conditions

u16 actor55Conditions[]
Initial value:
= {
(0x6000 | ( STORY_CONTROL_ROOM )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_CONTROL_ROOM
WSTAG325 (Control Room, Asuka City), event 560: a Soldier guards the way.
Definition story.h:90

Definition at line 914 of file wstag245.c.

◆ actor56Conditions

u16 actor56Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BULBMON_FOUND )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_BULBMON_FOUND
WSTAG520 (Suzaku Hall), event 695: another earthquake; Bulbmon digs the holes.
Definition story.h:103

Definition at line 919 of file wstag245.c.

◆ actor57Conditions

u16 actor57Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BLUE_ID_PASS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_BLUE_ID_PASS
WSTAG421 (Qing Long City), event 743: with the Blue ID Pass a Trooper takes the player for the Qing L...
Definition story.h:109

Definition at line 924 of file wstag245.c.

◆ actor58Conditions

u16 actor58Conditions[]
Initial value:
= {
(0x6000 | ( STORY_DE_KNOWLEDGE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_DE_KNOWLEDGE
WSTAG526 (Zhu Que UG Lake), event 760: the fight with Zanbamon (the DE Knowledge)
Definition story.h:115

Definition at line 929 of file wstag245.c.

◆ actor59Conditions

u16 actor59Conditions[]
Initial value:
= {
(0x6000 | ( STORY_GENBU_BADGE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_GENBU_BADGE
WSTAG755 (Battle Gate), event 781: the Xuen Wu Chief, who holds the Black ID Pass,...
Definition story.h:118

Definition at line 934 of file wstag245.c.

◆ actor60Conditions

u16 actor60Conditions[]
Initial value:
= {
(0x6000 | ( STORY_WAY_TO_AMATERASU )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_WAY_TO_AMATERASU
WSTAG305, events 893 and 895: the way into Amaterasu City, the A.o.A's headquarters,...
Definition story.h:126

Definition at line 939 of file wstag245.c.

◆ actor61Conditions

u16 actor61Conditions[]
Initial value:
= {
(0x6000 | ( STORY_BLACK_ID_PASS )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_BLACK_ID_PASS
WSTAG756 (Battle Gate), event 911: the Black ID Pass.
Definition story.h:131

Definition at line 944 of file wstag245.c.

◆ actor62Conditions

u16 actor62Conditions[]
Initial value:
= {
(0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_AMATERASU_BRIDGE
WSTAG206 (Amaterasu Bridge), event 922: an Attacker holds the bridge.
Definition story.h:133

Definition at line 949 of file wstag245.c.

◆ actor63Conditions

u16 actor63Conditions[]
Initial value:
= {
(0x6000 | ( STORY_KNIGHTMON_REPROGRAMMED )) , 1,
(( 0x1C ) << 8 | ( 0x1E )) , 1,
0xFFFF ,
}
@ STORY_KNIGHTMON_REPROGRAMMED
WSTAG210 (Main Lobby, Asuka City), event 685: the A.o.A have reprogrammed Knightmon,...
Definition story.h:97

Definition at line 954 of file wstag245.c.

◆ actor64Conditions

u16 actor64Conditions[] = { (0x6000 | ( STORY_WHITE_ID_PASS )) , 1, 0xFFFF }

Definition at line 959 of file wstag245.c.

◆ actor65Conditions

u16 actor65Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 960 of file wstag245.c.

◆ actor66Conditions

u16 actor66Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF }

Definition at line 961 of file wstag245.c.

◆ actor67Conditions

u16 actor67Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF }

Definition at line 962 of file wstag245.c.

◆ actor68Conditions

u16 actor68Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF }

Definition at line 963 of file wstag245.c.

◆ actor69Conditions

u16 actor69Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF }

Definition at line 964 of file wstag245.c.

◆ actor70Conditions

u16 actor70Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF }

Definition at line 965 of file wstag245.c.

◆ actor71Conditions

u16 actor71Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF }

Definition at line 966 of file wstag245.c.

◆ actor72Conditions

u16 actor72Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 967 of file wstag245.c.

◆ actor73Conditions

u16 actor73Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 968 of file wstag245.c.

◆ actor74Conditions

u16 actor74Conditions[]
Initial value:
= {
(0x7000 | ( 0x1A )) , 1,
(0x8000 | ( 0 ) << 9 | ( 8 )), 1,
0xFFFF ,
}

Definition at line 969 of file wstag245.c.

◆ actor75Conditions

u16 actor75Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 974 of file wstag245.c.

◆ actor77Conditions

u16 actor77Conditions[]
Initial value:
= {
(0x7000 | ( 0x1A )) , 1,
(0x8000 | ( 0 ) << 9 | ( 8 )), 0,
0xFFFF ,
}

Definition at line 975 of file wstag245.c.

◆ actor78Conditions

u16 actor78Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_TEDDY_FOUND )) , 1,
0xFFFF ,
}

Definition at line 980 of file wstag245.c.

◆ actor79Conditions

u16 actor79Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_CONTROL_ROOM )) , 1,
0xFFFF ,
}

Definition at line 985 of file wstag245.c.

◆ actor80Conditions

u16 actor80Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_KNIGHTMON_REPROGRAMMED )) , 1,
0xFFFF ,
}

Definition at line 990 of file wstag245.c.

◆ actor81Conditions

u16 actor81Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BULBMON_FOUND )) , 1,
0xFFFF ,
}

Definition at line 995 of file wstag245.c.

◆ actor82Conditions

u16 actor82Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_NUMEMON_FOUND )) , 1,
0xFFFF ,
}

Definition at line 1000 of file wstag245.c.

◆ actor83Conditions

u16 actor83Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BLUE_ID_PASS )) , 1,
0xFFFF ,
}

Definition at line 1005 of file wstag245.c.

◆ actor84Conditions

u16 actor84Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_DE_KNOWLEDGE )) , 1,
0xFFFF ,
}

Definition at line 1010 of file wstag245.c.

◆ actor85Conditions

u16 actor85Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_SEPIKMON_MASK_LOST )) , 1,
0xFFFF ,
}

Definition at line 1015 of file wstag245.c.

◆ actor86Conditions

u16 actor86Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1,
0xFFFF ,
}

Definition at line 1020 of file wstag245.c.

◆ actor87Conditions

u16 actor87Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_GENBU_BADGE )) , 1,
0xFFFF ,
}

Definition at line 1025 of file wstag245.c.

◆ actor88Conditions

u16 actor88Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_SEIRYU_BADGE )) , 1,
0xFFFF ,
}

Definition at line 1030 of file wstag245.c.

◆ actor89Conditions

u16 actor89Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1,
0xFFFF ,
}

Definition at line 1035 of file wstag245.c.

◆ actor90Conditions

u16 actor90Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_WAY_TO_AMATERASU )) , 1,
0xFFFF ,
}

Definition at line 1040 of file wstag245.c.

◆ actor91Conditions

u16 actor91Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_BLACK_ID_PASS )) , 1,
0xFFFF ,
}

Definition at line 1045 of file wstag245.c.

◆ actor92Conditions

u16 actor92Conditions[]
Initial value:
= {
(( 0x1C ) << 8 | ( 0x1E )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 1050 of file wstag245.c.

◆ actor93Conditions

u16 actor93Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF }

Definition at line 1055 of file wstag245.c.

◆ actor0

FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x16, 4, 449, 281, 7 }

Definition at line 1056 of file wstag245.c.

◆ actor1

FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x17, 5, 304, 369, 7 }

Definition at line 1057 of file wstag245.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1058 of file wstag245.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1059 of file wstag245.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1060 of file wstag245.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1061 of file wstag245.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1062 of file wstag245.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1063 of file wstag245.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1064 of file wstag245.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1065 of file wstag245.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1066 of file wstag245.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1067 of file wstag245.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1068 of file wstag245.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1069 of file wstag245.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1070 of file wstag245.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1071 of file wstag245.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1072 of file wstag245.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1073 of file wstag245.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1074 of file wstag245.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1075 of file wstag245.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1076 of file wstag245.c.

◆ actor21

FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1077 of file wstag245.c.

◆ actor22

FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1078 of file wstag245.c.

◆ actor23

FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1079 of file wstag245.c.

◆ actor24

FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1080 of file wstag245.c.

◆ actor25

FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1081 of file wstag245.c.

◆ actor26

FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1082 of file wstag245.c.

◆ actor27

FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1083 of file wstag245.c.

◆ actor28

FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1084 of file wstag245.c.

◆ actor29

FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1085 of file wstag245.c.

◆ actor30

FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1086 of file wstag245.c.

◆ actor31

FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1087 of file wstag245.c.

◆ actor32

FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x1E, 6, 152, 397, 7 }

Definition at line 1088 of file wstag245.c.

◆ actor33

FieldActorEntry actor33 = { actor33Conditions, actor33Talks, 0x1E, 6, 144, 352, 1 }

Definition at line 1089 of file wstag245.c.

◆ actor34

FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1090 of file wstag245.c.

◆ actor35

FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x2D, 7, 287, 432, 5 }

Definition at line 1091 of file wstag245.c.

◆ actor36

FieldActorEntry actor36 = { actor36Conditions, actor36Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1092 of file wstag245.c.

◆ actor37

FieldActorEntry actor37 = { actor37Conditions, actor37Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1093 of file wstag245.c.

◆ actor38

FieldActorEntry actor38 = { actor38Conditions, actor38Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1094 of file wstag245.c.

◆ actor39

FieldActorEntry actor39 = { actor39Conditions, actor39Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1095 of file wstag245.c.

◆ actor40

FieldActorEntry actor40 = { actor40Conditions, actor40Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1096 of file wstag245.c.

◆ actor41

FieldActorEntry actor41 = { actor41Conditions, actor41Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1097 of file wstag245.c.

◆ actor42

FieldActorEntry actor42 = { actor42Conditions, actor42Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1098 of file wstag245.c.

◆ actor43

FieldActorEntry actor43 = { actor43Conditions, actor43Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1099 of file wstag245.c.

◆ actor44

FieldActorEntry actor44 = { actor44Conditions, actor44Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1100 of file wstag245.c.

◆ actor45

FieldActorEntry actor45 = { actor45Conditions, actor45Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1101 of file wstag245.c.

◆ actor46

FieldActorEntry actor46 = { actor46Conditions, actor46Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1102 of file wstag245.c.

◆ actor47

FieldActorEntry actor47 = { actor47Conditions, actor47Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1103 of file wstag245.c.

◆ actor48

FieldActorEntry actor48 = { actor48Conditions, actor48Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1104 of file wstag245.c.

◆ actor49

FieldActorEntry actor49 = { actor49Conditions, actor49Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1105 of file wstag245.c.

◆ actor50

FieldActorEntry actor50 = { actor50Conditions, actor50Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1106 of file wstag245.c.

◆ actor51

FieldActorEntry actor51 = { actor51Conditions, actor51Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1107 of file wstag245.c.

◆ actor52

FieldActorEntry actor52 = { actor52Conditions, actor52Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1108 of file wstag245.c.

◆ actor53

FieldActorEntry actor53 = { actor53Conditions, actor53Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1109 of file wstag245.c.

◆ actor54

FieldActorEntry actor54 = { actor54Conditions, actor54Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1110 of file wstag245.c.

◆ actor55

FieldActorEntry actor55 = { actor55Conditions, actor55Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1111 of file wstag245.c.

◆ actor56

FieldActorEntry actor56 = { actor56Conditions, actor56Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1112 of file wstag245.c.

◆ actor57

FieldActorEntry actor57 = { actor57Conditions, actor57Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1113 of file wstag245.c.

◆ actor58

FieldActorEntry actor58 = { actor58Conditions, actor58Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1114 of file wstag245.c.

◆ actor59

FieldActorEntry actor59 = { actor59Conditions, actor59Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1115 of file wstag245.c.

◆ actor60

FieldActorEntry actor60 = { actor60Conditions, actor60Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1116 of file wstag245.c.

◆ actor61

FieldActorEntry actor61 = { actor61Conditions, actor61Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1117 of file wstag245.c.

◆ actor62

FieldActorEntry actor62 = { actor62Conditions, actor62Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1118 of file wstag245.c.

◆ actor63

FieldActorEntry actor63 = { actor63Conditions, actor63Talks, 0x2D, 7, 144, 352, 1 }

Definition at line 1119 of file wstag245.c.

◆ actor64

FieldActorEntry actor64 = { actor64Conditions, actor64Talks, 0x2D, 7, 336, 206, 7 }

Definition at line 1120 of file wstag245.c.

◆ actor65

FieldActorEntry actor65 = { actor65Conditions, actor65Talks, 0x33, 8, 480, 336, 3 }

Definition at line 1121 of file wstag245.c.

◆ actor66

FieldActorEntry actor66 = { actor66Conditions, actor66Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1122 of file wstag245.c.

◆ actor67

FieldActorEntry actor67 = { actor67Conditions, actor67Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1123 of file wstag245.c.

◆ actor68

FieldActorEntry actor68 = { actor68Conditions, actor68Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1124 of file wstag245.c.

◆ actor69

FieldActorEntry actor69 = { actor69Conditions, actor69Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1125 of file wstag245.c.

◆ actor70

FieldActorEntry actor70 = { actor70Conditions, actor70Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1126 of file wstag245.c.

◆ actor71

FieldActorEntry actor71 = { actor71Conditions, actor71Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1127 of file wstag245.c.

◆ actor72

FieldActorEntry actor72 = { actor72Conditions, actor72Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1128 of file wstag245.c.

◆ actor73

FieldActorEntry actor73 = { actor73Conditions, actor73Talks, 0x33, 8, 287, 432, 5 }

Definition at line 1129 of file wstag245.c.

◆ actor74

FieldActorEntry actor74 = { actor74Conditions, actor74Talks, 0x9D, 9, 144, 352, 1 }

Definition at line 1130 of file wstag245.c.

◆ actor75

FieldActorEntry actor75 = { actor75Conditions, actor75Talks, 0x9E, 0xA, 287, 432, 5 }

Definition at line 1131 of file wstag245.c.

◆ actor76

FieldActorEntry actor76 = { ((void *)0) , actor76Talks, 0xB7, 0xB, 359, 308, 7 }

Definition at line 1132 of file wstag245.c.

◆ actor77

FieldActorEntry actor77 = { actor77Conditions, actor77Talks, 0x119, 0xC, 152, 397, 7 }

Definition at line 1133 of file wstag245.c.

◆ actor78

FieldActorEntry actor78 = { actor78Conditions, actor78Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1134 of file wstag245.c.

◆ actor79

FieldActorEntry actor79 = { actor79Conditions, actor79Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1135 of file wstag245.c.

◆ actor80

FieldActorEntry actor80 = { actor80Conditions, actor80Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1136 of file wstag245.c.

◆ actor81

FieldActorEntry actor81 = { actor81Conditions, actor81Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1137 of file wstag245.c.

◆ actor82

FieldActorEntry actor82 = { actor82Conditions, actor82Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1138 of file wstag245.c.

◆ actor83

FieldActorEntry actor83 = { actor83Conditions, actor83Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1139 of file wstag245.c.

◆ actor84

FieldActorEntry actor84 = { actor84Conditions, actor84Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1140 of file wstag245.c.

◆ actor85

FieldActorEntry actor85 = { actor85Conditions, actor85Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1141 of file wstag245.c.

◆ actor86

FieldActorEntry actor86 = { actor86Conditions, actor86Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1142 of file wstag245.c.

◆ actor87

FieldActorEntry actor87 = { actor87Conditions, actor87Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1143 of file wstag245.c.

◆ actor88

FieldActorEntry actor88 = { actor88Conditions, actor88Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1144 of file wstag245.c.

◆ actor89

FieldActorEntry actor89 = { actor89Conditions, actor89Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1145 of file wstag245.c.

◆ actor90

FieldActorEntry actor90 = { actor90Conditions, actor90Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1146 of file wstag245.c.

◆ actor91

FieldActorEntry actor91 = { actor91Conditions, actor91Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1147 of file wstag245.c.

◆ actor92

FieldActorEntry actor92 = { actor92Conditions, actor92Talks, 0x126, 0xD, 152, 397, 7 }

Definition at line 1148 of file wstag245.c.

◆ actor93

FieldActorEntry actor93 = { actor93Conditions, actor93Talks, 0x13B, 0xE, 186, 413, 3 }

Definition at line 1149 of file wstag245.c.

◆ stageActors

FieldActorEntry* stageActors[]

Definition at line 1150 of file wstag245.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x40, 2, 0x11, 2, 0, 1, 4, 0, 384, 79, 0, 0 },
{ 1, 0, 0x40, 2, 0x11, 2, 0, 1, 4, 0, 492, 137, 0, 0 },
{ 1, 0, 0x40, 2, 0x11, 2, 0, 1, 4, 0, 548, 165, 0, 0 },
{ 1, 0, 0x40, 6, 3, 1, 3, 8, 4, 0, 485, 145, 0, 0 },
{ 1, 0, 0x40, 6, 9, 1, 9, 0xE, 4, 0, 541, 172, 0, 0 },
{ 1, 0x64, 0x40, 6, 0x12, 0, 0, 0, 0, 0, 304, 99, 0, 0 },
{ 1, 0x65, 0x40, 6, 0x13, 0, 0, 0, 0, 0, 64, 285, 0, 0 },
{ 1, 0, 0xA0, 4, 0, 0, 0, 0, 0, 0, 144, 257, 380, 0 },
{ 1, 0, 0xA0, 4, 1, 0, 0, 0, 0, 0, 256, 257, 337, 0 },
{ 1, 0, 0xA0, 4, 2, 0, 0, 0, 0, 0, 384, 261, 287, 0 },
{ 1, 0, 0x60, 4, 0xF, 0, 0, 0, 0, 0, 240, 73, 150, 0 },
{ 1, 0, 0x60, 4, 0x10, 0, 0, 0, 0, 0, 0, 255, 335, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 1247 of file wstag245.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x200, 0x1E0, 0x1DA, 7, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x200, 0x240, 0x1AA, 7, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x20E, 0x218, 0xE4, 3, 0x64, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x20E, 0x128, 0x19C, 3, 0x65, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0x11F, 0xBA, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0x110, 0xFE, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 1262 of file wstag245.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and events, playing SHOP1BGM.
Definition wstag245.c:24

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 1271 of file wstag245.c.

◆ stageEvents

FieldEvent stageEvents[]
Initial value:
= {
{ 1250, script1250, ( ( 0x113 - 1) << 16 | ( 0x2C )), ((void *)0) , ((void *)0) },
{ 1251, script1251, ( ( 0x113 - 1) << 16 | ( 0x2D )), ((void *)0) , ((void *)0) },
{ -1, ((void *)0) , 0, ((void *)0) , ((void *)0) },
}
s16 script1251[]
Definition wstag245.c:67
s16 script1250[]
Definition wstag245.c:43

Definition at line 1274 of file wstag245.c.

Referenced by setupStage().