Digimon World 3 decomp
The European version, SLES_039.36
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FieldEvent Struct Reference

An event of the table FieldState.events, up to the first id -1, which FIELDSTG_startEvent starts. More...

#include <field/field_map.h>

Data Fields

s32 id
 
s16 * script
 FIELDSTG_runEvent's, or NULL.
 
s32 text
 a file and index, the file counted from TEXT_FILE(1); or 0
 
void *(* start )(void)
 without a script: the task it starts, or NULL
 
void(* end )(void)
 or NULL
 

Detailed Description

An event of the table FieldState.events, up to the first id -1, which FIELDSTG_startEvent starts.

Definition at line 141 of file field_map.h.

Field Documentation

◆ id

s32 FieldEvent::id

Definition at line 142 of file field_map.h.

Referenced by FIELDSTG_startEvent().

◆ script

s16* FieldEvent::script

FIELDSTG_runEvent's, or NULL.

Definition at line 143 of file field_map.h.

Referenced by FIELDSTG_startEvent().

◆ text

s32 FieldEvent::text

a file and index, the file counted from TEXT_FILE(1); or 0

Definition at line 144 of file field_map.h.

Referenced by FIELDSTG_startEvent().

◆ start

void *(* FieldEvent::start) (void)

without a script: the task it starts, or NULL

Definition at line 146 of file field_map.h.

Referenced by FIELDSTG_startEvent().

◆ end

void(* FieldEvent::end) (void)

or NULL

Definition at line 147 of file field_map.h.

Referenced by FIELDSTG_startEvent().


The documentation for this struct was generated from the following file: