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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG675: Byakko Dome, Byakko City. More...
Go to the source code of this file.
Macros | |
| #define | STAGE_CHILDREN_SIZE 4 |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_01) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_600 - 1) |
| #define | STAGE_FILE 0x4B0 |
Functions | |
| void | updateStage (StageTask *task, void **children) |
| Creates the event object of story progress 0xF. | |
| void | endEvent390 (void) |
| After event 390: keeps it from playing again. | |
| void | endEvent400 (void) |
| After event 400: keeps it from playing again. | |
| void | endEvent410 (void) |
| After event 410, with Byakko Leader: lets event 415 of WSTAG660 start, starts the stage's event battle 0 and keeps it from playing again. | |
| void | setupStage (void) |
| Sets the stage up: its map, actors, battles and events, playing the ambience ENV_0021; BGM_0029 instead at story steps 0x27 to 0x28 and 0xF to 0x17. | |
WSTAG675: Byakko Dome, Byakko City.
Definition in file wstag675.c.
| #define STAGE_CHILDREN_SIZE 4 |
Definition at line 25 of file wstag675.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_01) |
Definition at line 53 of file wstag675.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_600 - 1) |
Definition at line 54 of file wstag675.c.
| #define STAGE_FILE 0x4B0 |
Definition at line 55 of file wstag675.c.
| void updateStage | ( | StageTask * | task, |
| void ** | children | ||
| ) |
Creates the event object of story progress 0xF.
< 0x40 0x00-0x40: FLAGS_00, GAME.flags02-flags40
Definition at line 9 of file wstag675.c.
| void endEvent390 | ( | void | ) |
After event 390: keeps it from playing again.
< 0x40 0x00-0x40: FLAGS_00, GAME.flags02-flags40
Definition at line 29 of file wstag675.c.
| void endEvent400 | ( | void | ) |
After event 400: keeps it from playing again.
< 0x40 0x00-0x40: FLAGS_00, GAME.flags02-flags40
Definition at line 34 of file wstag675.c.
| void endEvent410 | ( | void | ) |
After event 410, with Byakko Leader: lets event 415 of WSTAG660 start, starts the stage's event battle 0 and keeps it from playing again.
< 0x40 0x00-0x40: FLAGS_00, GAME.flags02-flags40
< 0x1C 0x00-0x40: FLAGS_00, GAME.flags02-flags40
< action: FIELDSTG_battleFuncs.startEventBattle
Definition at line 42 of file wstag675.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors, battles and events, playing the ambience ENV_0021; BGM_0029 instead at story steps 0x27 to 0x28 and 0xF to 0x17.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< ENV_0021: Boot Mountain, and the Byakko Dome
< ENV_0021: Boot Mountain, and the Byakko Dome
< a cell's value: a direction (3 bits) and a StageSlot (5)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
< BGM_0029: the cities and their streets instead of their music while the story is at a crisis (Knightmon reprogrammed, the A.o.A's headquarters, the Amaterasu server's Oinkmon)
Definition at line 62 of file wstag675.c.
| s16 script390[] |
Definition at line 90 of file wstag675.c.
| s16 script400[] |
Definition at line 115 of file wstag675.c.
| s16 script410[] |
Definition at line 133 of file wstag675.c.
| s16 script411[] |
Definition at line 161 of file wstag675.c.
| AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 194 of file wstag675.c.
| AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 195 of file wstag675.c.
| AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 196 of file wstag675.c.
| AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 197 of file wstag675.c.
| AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 198 of file wstag675.c.
| AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 199 of file wstag675.c.
| AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 200 of file wstag675.c.
| AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 201 of file wstag675.c.
| BattleList area0Battles |
Definition at line 202 of file wstag675.c.
| AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 207 of file wstag675.c.
| AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 208 of file wstag675.c.
| AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 209 of file wstag675.c.
| AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 210 of file wstag675.c.
| AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 211 of file wstag675.c.
| AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 212 of file wstag675.c.
| AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 213 of file wstag675.c.
| AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 214 of file wstag675.c.
| BattleList area1Battles |
Definition at line 215 of file wstag675.c.
| AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 220 of file wstag675.c.
| AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 221 of file wstag675.c.
| AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 222 of file wstag675.c.
| AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 223 of file wstag675.c.
| AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 224 of file wstag675.c.
| AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 225 of file wstag675.c.
| AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 226 of file wstag675.c.
| AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 227 of file wstag675.c.
| BattleList area2Battles |
Definition at line 228 of file wstag675.c.
| AreaBattle area3Battle0 = { 5, 18, (0x60000000 | ( 0x23 ) << 18 | ( 0 )) } |
Definition at line 233 of file wstag675.c.
| AreaBattle area3Battle1 = { 303, 18, (0x60000000 | ( 0x23 ) << 18 | ( 0 )) } |
Definition at line 234 of file wstag675.c.
| AreaBattle area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 235 of file wstag675.c.
| AreaBattle area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 236 of file wstag675.c.
| AreaBattle area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 237 of file wstag675.c.
| AreaBattle area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 238 of file wstag675.c.
| AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 239 of file wstag675.c.
| AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 240 of file wstag675.c.
| BattleList area3Battles |
Definition at line 241 of file wstag675.c.
| FieldBattles stageBattles[] |
| ActorImage stageImages[] |
Definition at line 249 of file wstag675.c.
Referenced by setupStage().
| u16 actor32Talk0Conditions[] |
Definition at line 277 of file wstag675.c.
| u16 actor32Talk0Actions[] = { (( 0 ) << 8 | ( 5 )) , 1, 0xFFFF } |
Definition at line 284 of file wstag675.c.
| u16 actor32Talk1Conditions[] |
Definition at line 285 of file wstag675.c.
| u16 actor32Talk2Conditions[] = { (0x6000 | ( STORY_REAL_WORLD )) , 1, 0xFFFF } |
Definition at line 292 of file wstag675.c.
| u16 actor32Talk3Conditions[] = { (0x6000 | ( STORY_NETWORK_OFFLINE )) , 1, 0xFFFF } |
Definition at line 293 of file wstag675.c.
| u16 actor32Talk4Conditions[] |
Definition at line 294 of file wstag675.c.
| u16 actor39Talk0Conditions[] |
Definition at line 299 of file wstag675.c.
| u16 actor39Talk0Actions[] = { 0x7A3F, 1, 0xFFFF } |
Definition at line 303 of file wstag675.c.
| u16 actor39Talk1Conditions[] = { (0x7000 | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 304 of file wstag675.c.
| u16 actor39Talk1Actions[] = { 0x7A40, 1, 0xFFFF } |
Definition at line 305 of file wstag675.c.
| u16 actor39Talk2Conditions[] |
Definition at line 306 of file wstag675.c.
| u16 actor39Talk2Actions[] = { 0x7A40, 1, 0xFFFF } |
Definition at line 311 of file wstag675.c.
| u16 actor39Talk3Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 312 of file wstag675.c.
| u16 actor39Talk3Actions[] = { 0x7A41, 1, 0xFFFF } |
Definition at line 313 of file wstag675.c.
| u16 actor39Talk4Conditions[] |
Definition at line 314 of file wstag675.c.
| u16 actor39Talk4Actions[] = { 0x7A41, 1, 0xFFFF } |
Definition at line 318 of file wstag675.c.
| u16 actor39Talk5Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 319 of file wstag675.c.
| u16 actor39Talk5Actions[] = { 0x7A41, 1, 0xFFFF } |
Definition at line 320 of file wstag675.c.
| FieldTalk actor0Talks[] |
Definition at line 321 of file wstag675.c.
| FieldTalk actor1Talks[] |
Definition at line 325 of file wstag675.c.
| FieldTalk actor2Talks[] |
Definition at line 329 of file wstag675.c.
| FieldTalk actor3Talks[] |
Definition at line 333 of file wstag675.c.
| FieldTalk actor4Talks[] |
Definition at line 337 of file wstag675.c.
| FieldTalk actor5Talks[] |
Definition at line 341 of file wstag675.c.
| FieldTalk actor6Talks[] |
Definition at line 345 of file wstag675.c.
| FieldTalk actor7Talks[] |
Definition at line 349 of file wstag675.c.
| FieldTalk actor8Talks[] |
Definition at line 353 of file wstag675.c.
| FieldTalk actor9Talks[] |
Definition at line 357 of file wstag675.c.
| FieldTalk actor10Talks[] |
Definition at line 361 of file wstag675.c.
| FieldTalk actor11Talks[] |
Definition at line 365 of file wstag675.c.
| FieldTalk actor12Talks[] |
Definition at line 369 of file wstag675.c.
| FieldTalk actor13Talks[] |
Definition at line 373 of file wstag675.c.
| FieldTalk actor14Talks[] |
Definition at line 377 of file wstag675.c.
| FieldTalk actor15Talks[] |
Definition at line 381 of file wstag675.c.
| FieldTalk actor16Talks[] |
Definition at line 385 of file wstag675.c.
| FieldTalk actor17Talks[] |
Definition at line 389 of file wstag675.c.
| FieldTalk actor18Talks[] |
Definition at line 393 of file wstag675.c.
| FieldTalk actor19Talks[] |
Definition at line 397 of file wstag675.c.
| FieldTalk actor20Talks[] |
Definition at line 401 of file wstag675.c.
| FieldTalk actor21Talks[] |
Definition at line 405 of file wstag675.c.
| FieldTalk actor22Talks[] |
Definition at line 409 of file wstag675.c.
| FieldTalk actor23Talks[] |
Definition at line 413 of file wstag675.c.
| FieldTalk actor24Talks[] |
Definition at line 417 of file wstag675.c.
| FieldTalk actor25Talks[] |
Definition at line 421 of file wstag675.c.
| FieldTalk actor26Talks[] |
Definition at line 425 of file wstag675.c.
| FieldTalk actor27Talks[] |
Definition at line 429 of file wstag675.c.
| FieldTalk actor28Talks[] |
Definition at line 433 of file wstag675.c.
| FieldTalk actor29Talks[] |
Definition at line 437 of file wstag675.c.
| FieldTalk actor30Talks[] |
Definition at line 441 of file wstag675.c.
| FieldTalk actor31Talks[] |
Definition at line 445 of file wstag675.c.
| FieldTalk actor32Talks[] |
Definition at line 449 of file wstag675.c.
| FieldTalk actor34Talks[] |
Definition at line 457 of file wstag675.c.
| FieldTalk actor35Talks[] |
Definition at line 461 of file wstag675.c.
| FieldTalk actor36Talks[] |
Definition at line 465 of file wstag675.c.
| FieldTalk actor37Talks[] |
Definition at line 469 of file wstag675.c.
| FieldTalk actor38Talks[] |
Definition at line 473 of file wstag675.c.
| FieldTalk actor39Talks[] |
Definition at line 477 of file wstag675.c.
| FieldTalk actor40Talks[] |
Definition at line 486 of file wstag675.c.
| FieldTalk actor41Talks[] |
Definition at line 490 of file wstag675.c.
| FieldTalk actor42Talks[] |
Definition at line 494 of file wstag675.c.
| FieldTalk actor43Talks[] |
Definition at line 498 of file wstag675.c.
| u16 actor0Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 502 of file wstag675.c.
| u16 actor1Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 503 of file wstag675.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 504 of file wstag675.c.
| u16 actor3Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 505 of file wstag675.c.
| u16 actor4Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 506 of file wstag675.c.
| u16 actor5Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 507 of file wstag675.c.
| u16 actor6Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 508 of file wstag675.c.
| u16 actor7Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 509 of file wstag675.c.
| u16 actor8Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 510 of file wstag675.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 511 of file wstag675.c.
| u16 actor10Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 512 of file wstag675.c.
| u16 actor11Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 513 of file wstag675.c.
| u16 actor12Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 514 of file wstag675.c.
| u16 actor13Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 515 of file wstag675.c.
| u16 actor14Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 516 of file wstag675.c.
| u16 actor15Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 517 of file wstag675.c.
| u16 actor16Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 518 of file wstag675.c.
| u16 actor17Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 519 of file wstag675.c.
| u16 actor18Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 520 of file wstag675.c.
| u16 actor19Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 521 of file wstag675.c.
| u16 actor20Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, (( 0x40 ) << 8 | ( 0x1A )) , 0, 0xFFFF } |
Definition at line 522 of file wstag675.c.
| u16 actor21Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, (( 0x40 ) << 8 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 523 of file wstag675.c.
| u16 actor22Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 524 of file wstag675.c.
| u16 actor23Conditions[] = { (0x6000 | ( STORY_JUNGLE_SOUND )) , 1, 0xFFFF } |
Definition at line 525 of file wstag675.c.
| u16 actor24Conditions[] = { (0x6000 | ( STORY_BLUE_ID_PASS )) , 1, 0xFFFF } |
Definition at line 526 of file wstag675.c.
| u16 actor25Conditions[] = { (0x6000 | ( STORY_BULBMON_BEATEN )) , 1, 0xFFFF } |
Definition at line 527 of file wstag675.c.
| u16 actor26Conditions[] = { (0x6000 | ( STORY_DE_KNOWLEDGE )) , 1, 0xFFFF } |
Definition at line 528 of file wstag675.c.
| u16 actor27Conditions[] = { (0x6000 | ( STORY_GENBU_BADGE )) , 1, 0xFFFF } |
Definition at line 529 of file wstag675.c.
| u16 actor28Conditions[] = { (0x6000 | ( STORY_REAL_WORLD )) , 1, 0xFFFF } |
Definition at line 530 of file wstag675.c.
| u16 actor29Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 531 of file wstag675.c.
| u16 actor30Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 532 of file wstag675.c.
| u16 actor31Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 533 of file wstag675.c.
| u16 actor32Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 534 of file wstag675.c.
| u16 actor33Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 535 of file wstag675.c.
| u16 actor34Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 536 of file wstag675.c.
| u16 actor35Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 537 of file wstag675.c.
| u16 actor36Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 538 of file wstag675.c.
| u16 actor37Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 539 of file wstag675.c.
| u16 actor38Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 540 of file wstag675.c.
| u16 actor39Conditions[] |
Definition at line 541 of file wstag675.c.
| u16 actor40Conditions[] |
Definition at line 546 of file wstag675.c.
| u16 actor41Conditions[] = { (0x6000 | ( STORY_DE_SINCERITY )) , 1, 0xFFFF } |
Definition at line 551 of file wstag675.c.
| u16 actor42Conditions[] |
Definition at line 552 of file wstag675.c.
| u16 actor43Conditions[] |
Definition at line 557 of file wstag675.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x20, 4, 296, 445, 7 } |
Definition at line 562 of file wstag675.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x20, 4, 344, 446, 1 } |
Definition at line 563 of file wstag675.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x20, 4, 296, 445, 7 } |
Definition at line 564 of file wstag675.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x20, 4, 296, 445, 7 } |
Definition at line 565 of file wstag675.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x25, 5, 345, 470, 3 } |
Definition at line 566 of file wstag675.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x25, 5, 345, 470, 3 } |
Definition at line 567 of file wstag675.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x25, 5, 345, 470, 3 } |
Definition at line 568 of file wstag675.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x25, 5, 345, 470, 3 } |
Definition at line 569 of file wstag675.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2F, 6, 297, 470, 5 } |
Definition at line 570 of file wstag675.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2F, 6, 384, 152, 7 } |
Definition at line 571 of file wstag675.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2F, 6, 297, 470, 5 } |
Definition at line 572 of file wstag675.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x2F, 6, 297, 470, 5 } |
Definition at line 573 of file wstag675.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x30, 7, 344, 446, 1 } |
Definition at line 574 of file wstag675.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x30, 7, 296, 445, 7 } |
Definition at line 575 of file wstag675.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x30, 7, 344, 446, 1 } |
Definition at line 576 of file wstag675.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x30, 7, 344, 446, 1 } |
Definition at line 577 of file wstag675.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x45, 8, 345, 470, 3 } |
Definition at line 578 of file wstag675.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x46, 9, 297, 470, 5 } |
Definition at line 579 of file wstag675.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x47, 0xA, 296, 445, 7 } |
Definition at line 580 of file wstag675.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x48, 0xB, 344, 446, 1 } |
Definition at line 581 of file wstag675.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x4A, 0xC, 671, 337, 3 } |
Definition at line 582 of file wstag675.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x4A, 0xC, 703, 353, 3 } |
Definition at line 583 of file wstag675.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 584 of file wstag675.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 585 of file wstag675.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 586 of file wstag675.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 587 of file wstag675.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 588 of file wstag675.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 589 of file wstag675.c.
| FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x66, 0xD, 408, 484, 3 } |
Definition at line 590 of file wstag675.c.
| FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x7A, 0xE, 320, 154, 7 } |
Definition at line 591 of file wstag675.c.
| FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x7A, 0xE, 320, 154, 7 } |
Definition at line 592 of file wstag675.c.
| FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x7A, 0xE, 320, 154, 7 } |
Definition at line 593 of file wstag675.c.
| FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x7A, 0xE, 320, 154, 7 } |
Definition at line 594 of file wstag675.c.
| FieldActorEntry actor33 = { actor33Conditions, ((void *)0) , 0x98, 0xF, 353, 170, 7 } |
Definition at line 595 of file wstag675.c.
| FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x9D, 0x10, 320, 154, 7 } |
Definition at line 596 of file wstag675.c.
| FieldActorEntry actor35 = { actor35Conditions, actor35Talks, 0x9E, 0x11, 345, 470, 3 } |
Definition at line 597 of file wstag675.c.
| FieldActorEntry actor36 = { actor36Conditions, actor36Talks, 0x9F, 0x12, 297, 470, 5 } |
Definition at line 598 of file wstag675.c.
| FieldActorEntry actor37 = { actor37Conditions, actor37Talks, 0xA0, 0x13, 344, 446, 1 } |
Definition at line 599 of file wstag675.c.
| FieldActorEntry actor38 = { actor38Conditions, actor38Talks, 0xA1, 0x14, 296, 445, 7 } |
Definition at line 600 of file wstag675.c.
| FieldActorEntry actor39 = { actor39Conditions, actor39Talks, 0xCE, 0x15, 509, 563, 3 } |
Definition at line 601 of file wstag675.c.
| FieldActorEntry actor40 = { actor40Conditions, actor40Talks, 0xCE, 0x15, 509, 563, 3 } |
Definition at line 602 of file wstag675.c.
| FieldActorEntry actor41 = { actor41Conditions, actor41Talks, 0x132, 0x16, 544, 504, 1 } |
Definition at line 603 of file wstag675.c.
| FieldActorEntry actor42 = { actor42Conditions, actor42Talks, 0x133, 0x17, 505, 357, 1 } |
Definition at line 604 of file wstag675.c.
| FieldActorEntry actor43 = { actor43Conditions, actor43Talks, 0x133, 0x17, 537, 373, 3 } |
Definition at line 605 of file wstag675.c.
| FieldActorEntry* stageActors[] |
Definition at line 606 of file wstag675.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 653 of file wstag675.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 680 of file wstag675.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 695 of file wstag675.c.
| FieldEvent stageEvents[] |
Definition at line 698 of file wstag675.c.
Referenced by setupStage().