Digimon World 3 decomp
The European version, SLES_039.36
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wstag969.c
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1/*
2 * WSTAG969: Circuit Board, Underground: entered from the sectors' maps, in the
3 * extra chapter. The European version's: in its extra chapter (STORY_EXTRA),
4 * mode 745 starts it instead of WSTAG870.
5 */
6
7#include "common.h"
8#include "field/stage.h"
9
13
14#if VERSION_EU
15#define STAGE_TEXT TEXT_FILE(TEXT_TALKS_09)
16#define STAGE_FILE 0x941
17#define STAGE_FILE_8 0x6B3
18#elif VERSION_JP
19#define STAGE_TEXT 0x89B
20#define STAGE_FILE 0x927
21#define STAGE_FILE_8 0x6A3
22#endif
23/* Sets the stage up: its map, actors and battles, playing BGM_0028 */
43
44StagePoint placePoints2_1Point1 = { 0x2EE, 2, 9, 224, 0x240, 5, NULL };
45StagePoint placePoints2_1Point0 = { 0x28C, 0, 0, 0x410, 0x400, 0, &placePoints2_1Point1 };
47StagePoint placePoints3_1Point1 = { 0x2EE, 3, 5, 224, 0x240, 5, NULL };
48StagePoint placePoints3_1Point0 = { 0x28C, 0, 0, 0x110, 0x290, 0, &placePoints3_1Point1 };
50StagePoint placePoints4_1Point1 = { 0x2EE, 4, 3, 224, 0x240, 5, NULL };
51StagePoint placePoints4_1Point0 = { 0x299, 0, 0, 0x440, 0x2F8, 0, &placePoints4_1Point1 };
53StagePoint placePoints6_1Point1 = { 0x2EE, 6, 9, 224, 0x240, 5, NULL };
54StagePoint placePoints6_1Point0 = { 0x299, 0, 0, 0x2D0, 0x590, 0, &placePoints6_1Point1 };
61 { 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
62 { 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
63 { 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
64 { 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
65 { 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
66 { 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
67 { 0x140, 0x100, 0x14C, 0x140, 0x30, 0x40, 0x150, 0x1FF },
68 { 0x140, 0x100, 0x14C, 0x100, 0x30, 0, 0x160, 0x1FF },
69 { 0x140, 0x100, 0x160, 0x100, 0x80, 0, 0x170, 0x1FF },
70};
71u16 actor1Conditions[] = { PLACE(2), 0, FLAG(0, 8), 0, CODES_END };
72u16 actor2Conditions[] = { PLACE(3), 0, FLAG(0, 9), 0, CODES_END };
73u16 actor3Conditions[] = { PLACE(3), 1, FLAG(0, 9), 0, CODES_END };
74FieldActorEntry actor0 = { NULL, NULL, 0x146, 4, 0, 0, 0 };
75FieldActorEntry actor1 = { actor1Conditions, NULL, 0x148, 5, 272, 344, 1 };
76FieldActorEntry actor2 = { actor2Conditions, NULL, 0x15F, 6, 432, 312, 1 };
77FieldActorEntry actor3 = { actor3Conditions, NULL, 0x15F, 6, 224, 320, 1 };
79 &actor0,
80 &actor1,
81 &actor2,
82 &actor3,
83 NULL,
84};
86 { 1, 0, 0xFF, 4, 0x32, 2, 0, 7, 0x14, 0, 152, 140, 253, 0 },
87 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
88};
90 { { { CODES_END, 0 }, { CODES_END, 0 } }, SLOT_EXIT, 0x2E9, 0xB0, 0xF8, 4, 0, 0, 0 },
91 { { { CODES_END, 0 }, { CODES_END, 0 } }, SLOT_EXIT, 0x2E9, 0x240, 0xF0, 5, 0, 0, 0 },
92 { { { CODES_END, 0 }, { CODES_END, 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
93};
94void (*stageFuncs[])(void) = {
96};
#define NULL
Definition common.h:17
unsigned short u16
Definition common.h:10
GameState GAME
The save data, the game mode and the methods.
Definition state.c:64
The stage overlays (AAA/PRO/WSTAG###.PRO), loaded at 0x800A4CA4 on top of FIELDSTG.
#define FIELD_MAP_FLOOR0
Some of FieldMap's maps (files): those of the floors the player walks on come first,...
Definition field_map.h:85
#define SLOT_EXIT
The kinds of StageSlot (type).
Definition field_map.h:255
#define FIELD_MAP_AREAS
a cell's value: its battle area (FieldBattles), or 0
Definition field_map.h:87
#define FIELD_MAP_TRIGGERS
a cell's value: a direction (3 bits) and a StageSlot (5)
Definition field_map.h:88
FieldMap FIELDSTG_map
Definition fieldstg.c:3660
FieldState FIELDSTG_state
Definition fieldstg.c:2641
#define PLACE(n)
the place and its argument the last exit or warp set (checkWarpArg): the numbers of the stage's Stage...
Definition game_state.h:76
#define CODES_END
Definition game_state.h:83
#define FLAG(group, id)
The codes of the (code, value) pairs that FLAGS_00 checks as conditions and applies as actions (event...
Definition game_state.h:68
#define MUSIC_BATTLE
BATL0000: the maps' random battles (AreaBattle, nearly all of them)
Definition sound.h:76
#define MUSIC_CIRCUIT_BOARD
BGM_0028: the Circuit Board tunnels.
Definition sound.h:104
#define MUSIC(bank, n)
A field's or a battle's music (FieldState.music, Battle.music): track (SEP) n of the first sequence o...
Definition sound.h:70
#define MUSIC_BANK(music)
The sound bank of a music, which a stage loads for it (FieldState.soundBank)
Definition sound.h:148
FIELDSTG's start of the stage (StageEntry.init in FIELDSTG_stages): the stage's task,...
Where an actor's frames go in VRAM: one of the records after the FieldImage (Actor....
Definition field_map.h:114
A battle of an area's BattleList, which can start on the field (see FIELDSTG_startEncounter); FIGHTST...
Definition field_map.h:402
The battles of an area of the map (its cells' value at FieldMap.files[4]), one picked at random.
Definition field_map.h:411
A character of the field (FieldState.actors, a list of pointers up to NULL), which FIELDSTG_updateFie...
Definition field_map.h:194
The battles of a place (FieldState.battles), by area of the map: the fourth area's are also the ones ...
Definition field_map.h:422
void(* setFile)(s32 index, s32 file)
FIELDSTG_setMapFile.
Definition field_map.h:100
void(* setFirstMap)(s32 index)
FIELDSTG_setFirstMap: the map the player starts on (GAME.mapIndex), when the mode is new.
Definition field_map.h:104
FieldBattles *(* findBattles)(FieldBattles *list, s32 id)
the place of the list with that id
Definition field_map.h:476
s32 sheetEntry
the stage's sprite sheet, loaded before the field starts, or 0
Definition field_map.h:445
s32 soundBank
SOUND.loadBank's, or 0.
Definition field_map.h:459
StageTile * objects
the map objects, up to the first margin 0
Definition field_map.h:446
s32 imageFile
or an image archive file, or 0
Definition field_map.h:449
FieldBattles * battles
Definition field_map.h:450
Vec2 start
where the player starts
Definition field_map.h:456
StageSlot * slots
up to the first type 0
Definition field_map.h:447
ActorImage * actors
then the actors', from actors[2]
Definition field_map.h:454
s32 mapFile
the file of the map's tiles (FIELDSTG_createMapStreamer)
Definition field_map.h:444
s32 startDir
and its direction
Definition field_map.h:457
s32 textFile
the stage's text file, for the talks
Definition field_map.h:461
union FieldState::@12 images
s32 music
SOUND.playSound's, or 0.
Definition field_map.h:460
u16 place
where the last warp or trigger put the player (FieldBattles.id)
Definition game_state.h:506
Where an exit (StageSlot) leads: copyPlacePoints copies a place's points to the stage's first slots,...
Definition stage.h:50
The points of a place (GAME.place and GAME.placeArg, which the exit the player came through set)
Definition stage.h:62
What the player can trigger on a map (FIELDSTG_updateTriggers): a record of the table at FieldState....
Definition field_map.h:276
An object of a map, which FIELDSTG draws: a record of the table at FieldState.objects,...
Definition field_map.h:208
Definition gfx.h:352
AreaBattle place3Area3Battle1
Definition wstag969.c:189
u16 actor1Conditions[]
Definition wstag969.c:71
StagePoints placePoints6_1
Definition wstag969.c:55
AreaBattle place3Area3Battle2
Definition wstag969.c:190
FieldActorEntry actor0
Definition wstag969.c:74
AreaBattle place6Area0Battle3
Definition wstag969.c:256
AreaBattle place2Area3Battle5
Definition wstag969.c:141
AreaBattle place6Area1Battle1
Definition wstag969.c:267
StagePoint placePoints4_1Point0
Definition wstag969.c:51
AreaBattle place3Area0Battle5
Definition wstag969.c:154
void(* stageFuncs[])(void)
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a t...
Definition wstag969.c:94
AreaBattle place3Area0Battle3
Definition wstag969.c:152
AreaBattle place6Area2Battle4
Definition wstag969.c:283
AreaBattle place2Area2Battle6
Definition wstag969.c:129
StagePoint placePoints6_1Point0
Definition wstag969.c:54
AreaBattle place4Area0Battle2
Definition wstag969.c:203
AreaBattle place2Area1Battle1
Definition wstag969.c:111
AreaBattle place2Area2Battle5
Definition wstag969.c:128
AreaBattle place4Area1Battle4
Definition wstag969.c:218
AreaBattle place6Area1Battle5
Definition wstag969.c:271
AreaBattle place4Area2Battle6
Definition wstag969.c:233
AreaBattle place2Area2Battle2
Definition wstag969.c:125
AreaBattle place6Area0Battle4
Definition wstag969.c:257
AreaBattle place6Area3Battle5
Definition wstag969.c:297
BattleList place4Area2Battles
Definition wstag969.c:235
AreaBattle place4Area0Battle5
Definition wstag969.c:206
AreaBattle place3Area2Battle3
Definition wstag969.c:178
BattleList place6Area2Battles
Definition wstag969.c:287
StagePoint placePoints4_1Point1
Definition wstag969.c:50
BattleList place3Area0Battles
Definition wstag969.c:157
AreaBattle place4Area1Battle1
Definition wstag969.c:215
BattleList place3Area1Battles
Definition wstag969.c:170
AreaBattle place3Area1Battle6
Definition wstag969.c:168
BattleList place6Area0Battles
Definition wstag969.c:261
AreaBattle place2Area0Battle0
Definition wstag969.c:97
AreaBattle place6Area2Battle0
Definition wstag969.c:279
AreaBattle place6Area2Battle1
Definition wstag969.c:280
AreaBattle place2Area2Battle4
Definition wstag969.c:127
AreaBattle place3Area3Battle3
Definition wstag969.c:191
AreaBattle place2Area3Battle0
Definition wstag969.c:136
AreaBattle place2Area0Battle1
Definition wstag969.c:98
AreaBattle place6Area1Battle3
Definition wstag969.c:269
AreaBattle place2Area3Battle2
Definition wstag969.c:138
AreaBattle place2Area0Battle3
Definition wstag969.c:100
BattleList place6Area1Battles
Definition wstag969.c:274
AreaBattle place4Area2Battle5
Definition wstag969.c:232
AreaBattle place3Area0Battle7
Definition wstag969.c:156
AreaBattle place3Area1Battle3
Definition wstag969.c:165
FieldActorEntry actor2
Definition wstag969.c:76
AreaBattle place4Area0Battle4
Definition wstag969.c:205
AreaBattle place3Area0Battle0
Definition wstag969.c:149
StagePoint placePoints3_1Point0
Definition wstag969.c:48
AreaBattle place2Area0Battle5
Definition wstag969.c:102
StagePoints placePoints2_1
Definition wstag969.c:46
#define STAGE_FILE_8
Definition wstag969.c:17
BattleList place2Area1Battles
Definition wstag969.c:118
StagePoint placePoints6_1Point1
Definition wstag969.c:53
AreaBattle place6Area3Battle1
Definition wstag969.c:293
FieldActorEntry * stageActors[]
Definition wstag969.c:78
AreaBattle place6Area2Battle6
Definition wstag969.c:285
AreaBattle place6Area0Battle2
Definition wstag969.c:255
AreaBattle place6Area2Battle2
Definition wstag969.c:281
AreaBattle place2Area1Battle2
Definition wstag969.c:112
AreaBattle place2Area0Battle4
Definition wstag969.c:101
AreaBattle place2Area2Battle3
Definition wstag969.c:126
AreaBattle place4Area1Battle6
Definition wstag969.c:220
AreaBattle place4Area0Battle6
Definition wstag969.c:207
AreaBattle place6Area0Battle0
Definition wstag969.c:253
AreaBattle place2Area1Battle4
Definition wstag969.c:114
StagePoint placePoints2_1Point1
Definition wstag969.c:44
AreaBattle place4Area0Battle7
Definition wstag969.c:208
BattleList place3Area2Battles
Definition wstag969.c:183
AreaBattle place3Area2Battle5
Definition wstag969.c:180
AreaBattle place4Area3Battle7
Definition wstag969.c:247
AreaBattle place4Area0Battle1
Definition wstag969.c:202
AreaBattle place6Area0Battle6
Definition wstag969.c:259
AreaBattle place2Area3Battle4
Definition wstag969.c:140
AreaBattle place4Area0Battle3
Definition wstag969.c:204
AreaBattle place4Area1Battle0
Definition wstag969.c:214
AreaBattle place2Area0Battle2
Definition wstag969.c:99
AreaBattle place3Area1Battle5
Definition wstag969.c:167
AreaBattle place3Area0Battle4
Definition wstag969.c:153
AreaBattle place4Area2Battle4
Definition wstag969.c:231
AreaBattle place2Area3Battle1
Definition wstag969.c:137
AreaBattle place3Area2Battle0
Definition wstag969.c:175
AreaBattle place6Area3Battle6
Definition wstag969.c:298
AreaBattle place3Area2Battle2
Definition wstag969.c:177
AreaBattle place3Area2Battle7
Definition wstag969.c:182
AreaBattle place6Area0Battle7
Definition wstag969.c:260
u16 actor3Conditions[]
Definition wstag969.c:73
AreaBattle place6Area1Battle0
Definition wstag969.c:266
AreaBattle place6Area3Battle7
Definition wstag969.c:299
BattleList place4Area3Battles
Definition wstag969.c:248
AreaBattle place4Area1Battle2
Definition wstag969.c:216
AreaBattle place2Area1Battle0
Definition wstag969.c:110
BattleList place4Area0Battles
Definition wstag969.c:209
ActorImage stageImages[]
Definition wstag969.c:60
AreaBattle place3Area1Battle1
Definition wstag969.c:163
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0028.
Definition wstag969.c:24
AreaBattle place6Area0Battle1
Definition wstag969.c:254
AreaBattle place6Area1Battle6
Definition wstag969.c:272
StagePoints * placePoints[]
Names some stages define.
Definition wstag969.c:56
AreaBattle place6Area1Battle7
Definition wstag969.c:273
AreaBattle place3Area3Battle6
Definition wstag969.c:194
StagePoint placePoints3_1Point1
Definition wstag969.c:47
AreaBattle place3Area3Battle5
Definition wstag969.c:193
AreaBattle place3Area1Battle4
Definition wstag969.c:166
StageTile stageObjects[]
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition wstag969.c:85
AreaBattle place4Area0Battle0
Definition wstag969.c:201
AreaBattle place2Area1Battle6
Definition wstag969.c:116
AreaBattle place6Area1Battle4
Definition wstag969.c:270
AreaBattle place4Area1Battle7
Definition wstag969.c:221
AreaBattle place3Area3Battle0
Definition wstag969.c:188
AreaBattle place4Area2Battle2
Definition wstag969.c:229
AreaBattle place3Area3Battle4
Definition wstag969.c:192
AreaBattle place3Area2Battle1
Definition wstag969.c:176
AreaBattle place4Area2Battle3
Definition wstag969.c:230
AreaBattle place6Area1Battle2
Definition wstag969.c:268
AreaBattle place3Area0Battle1
Definition wstag969.c:150
AreaBattle place4Area3Battle3
Definition wstag969.c:243
BattleList place4Area1Battles
Definition wstag969.c:222
StageSlot stageSlots[]
Definition wstag969.c:89
BattleList place3Area3Battles
Definition wstag969.c:196
AreaBattle place2Area0Battle7
Definition wstag969.c:104
AreaBattle place2Area3Battle6
Definition wstag969.c:142
AreaBattle place4Area3Battle0
Definition wstag969.c:240
AreaBattle place3Area2Battle6
Definition wstag969.c:181
AreaBattle place3Area1Battle0
Definition wstag969.c:162
AreaBattle place4Area2Battle1
Definition wstag969.c:228
AreaBattle place6Area3Battle3
Definition wstag969.c:295
AreaBattle place3Area2Battle4
Definition wstag969.c:179
AreaBattle place2Area1Battle3
Definition wstag969.c:113
StagePoint placePoints2_1Point0
Definition wstag969.c:45
FieldActorEntry actor1
Definition wstag969.c:75
#define STAGE_FILE
Definition wstag969.c:16
AreaBattle place6Area0Battle5
Definition wstag969.c:258
AreaBattle place3Area1Battle2
Definition wstag969.c:164
AreaBattle place4Area2Battle0
Definition wstag969.c:227
AreaBattle place4Area1Battle3
Definition wstag969.c:217
AreaBattle place2Area3Battle7
Definition wstag969.c:143
AreaBattle place2Area1Battle5
Definition wstag969.c:115
AreaBattle place3Area1Battle7
Definition wstag969.c:169
AreaBattle place2Area1Battle7
Definition wstag969.c:117
u16 actor2Conditions[]
Definition wstag969.c:72
AreaBattle place4Area3Battle1
Definition wstag969.c:241
AreaBattle place6Area2Battle7
Definition wstag969.c:286
AreaBattle place3Area0Battle2
Definition wstag969.c:151
AreaBattle place3Area0Battle6
Definition wstag969.c:155
AreaBattle place2Area2Battle7
Definition wstag969.c:130
AreaBattle place4Area3Battle5
Definition wstag969.c:245
StagePoints placePoints3_1
Definition wstag969.c:49
AreaBattle place2Area3Battle3
Definition wstag969.c:139
BattleList place2Area3Battles
Definition wstag969.c:144
AreaBattle place6Area2Battle3
Definition wstag969.c:282
#define STAGE_TEXT
Definition wstag969.c:15
AreaBattle place6Area3Battle4
Definition wstag969.c:296
BattleList place2Area0Battles
Definition wstag969.c:105
AreaBattle place4Area1Battle5
Definition wstag969.c:219
AreaBattle place6Area3Battle2
Definition wstag969.c:294
AreaBattle place2Area2Battle0
Definition wstag969.c:123
AreaBattle place3Area3Battle7
Definition wstag969.c:195
AreaBattle place6Area2Battle5
Definition wstag969.c:284
StagePoints placePoints4_1
Definition wstag969.c:52
BattleList place2Area2Battles
Definition wstag969.c:131
BattleList place6Area3Battles
Definition wstag969.c:300
AreaBattle place4Area2Battle7
Definition wstag969.c:234
AreaBattle place4Area3Battle4
Definition wstag969.c:244
FieldActorEntry actor3
Definition wstag969.c:77
FieldBattles stageBattles[]
Definition wstag969.c:305
AreaBattle place4Area3Battle2
Definition wstag969.c:242
AreaBattle place2Area0Battle6
Definition wstag969.c:103
AreaBattle place4Area3Battle6
Definition wstag969.c:246
AreaBattle place6Area3Battle0
Definition wstag969.c:292
AreaBattle place2Area2Battle1
Definition wstag969.c:124