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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG280: El Dorado, Asuka City. More...
#include "common.h"#include "field/stage.h"#include "common/start_stage.inc.c"#include "common/start_tween.inc.c"#include "common/update_tween.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TWEEN |
| stageFuncs is a StageFuncs (stage.h) | |
| #define | MENU_TEXT (TEXT_EVENTS_200 - 1) |
| The text file of the menus, which the versions number differently. | |
| #define | STAGE_CHILDREN_SIZE 4 |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_200 - 1) |
| #define | STAGE_FILE 0x1B3 |
| #define | STAGE_ARCHIVE 0x3D3 |
Functions | |
| void | updateMenu (StageMenu *task, ChoiceChildren *children) |
| A two-option menu: creates the event object of the chosen option. | |
| void * | startEvent1522 (void) |
| Starts event 1522, which asks whether to listen to basic item information: yes starts event 57, no event 1523. | |
| void | updateStage (StageTask *task, void **children) |
| Creates the event object while PARTY_STAT(1), ITEM(0, 8) and SPECIAL_STORY_ASUKA_HEADQUARTERS_TO_OPERATION_SIGMA are false. | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing SHOP2BGM. | |
WSTAG280: El Dorado, Asuka City.
Definition in file wstag280.c.
| #define STAGE_TWEEN |
stageFuncs is a StageFuncs (stage.h)
Definition at line 6 of file wstag280.c.
| #define MENU_TEXT (TEXT_EVENTS_200 - 1) |
The text file of the menus, which the versions number differently.
Definition at line 13 of file wstag280.c.
| #define STAGE_CHILDREN_SIZE 4 |
Definition at line 149 of file wstag280.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
Definition at line 158 of file wstag280.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_200 - 1) |
Definition at line 159 of file wstag280.c.
| #define STAGE_FILE 0x1B3 |
Definition at line 160 of file wstag280.c.
| #define STAGE_ARCHIVE 0x3D3 |
Definition at line 161 of file wstag280.c.
| void updateMenu | ( | StageMenu * | task, |
| ChoiceChildren * | children | ||
| ) |
A two-option menu: creates the event object of the chosen option.
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< SYSTEM02: a cursor moves
< SYSTEM00: a choice is taken
< the map, its objects and characters, and the menus
Definition at line 17 of file wstag280.c.
Referenced by startEvent1522().
| void * startEvent1522 | ( | void | ) |
Starts event 1522, which asks whether to listen to basic item information: yes starts event 57, no event 1523.
Definition at line 127 of file wstag280.c.
| void updateStage | ( | StageTask * | task, |
| void ** | children | ||
| ) |
Creates the event object while PARTY_STAT(1), ITEM(0, 8) and SPECIAL_STORY_ASUKA_HEADQUARTERS_TO_OPERATION_SIGMA are false.
< checkPartyStat
< SPECIAL_CONDITIONS entry 0x1A
Definition at line 133 of file wstag280.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing SHOP2BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 164 of file wstag280.c.
| s16 script57[] |
Definition at line 186 of file wstag280.c.
| s16 script66[] |
Definition at line 214 of file wstag280.c.
| s16 script67[] |
Definition at line 235 of file wstag280.c.
| s16 script1523[] |
Definition at line 261 of file wstag280.c.
| ActorImage stageImages[] |
Definition at line 272 of file wstag280.c.
Referenced by setupStage().
| u16 actor42Talk0Actions[] = { (0x9000 | ( 0 )) , 1, 0xFFFF } |
Definition at line 292 of file wstag280.c.
| u16 actor43Talk0Conditions[] = { (( 0x1A ) << 8 | ( 5 )) , 0, 0xFFFF } |
Definition at line 293 of file wstag280.c.
| u16 actor43Talk0Actions[] = { (( 0x1A ) << 8 | ( 5 )) , 1, 0xFFFF } |
Definition at line 294 of file wstag280.c.
| u16 actor43Talk1Conditions[] = { (( 0x1A ) << 8 | ( 5 )) , 1, (0x7200 | ( 2 )) , 0, 0xFFFF } |
Definition at line 295 of file wstag280.c.
| u16 actor43Talk1Actions[] = { (0x9000 | ( 0 )) , 1, 0xFFFF } |
Definition at line 296 of file wstag280.c.
| u16 actor43Talk2Conditions[] |
Definition at line 297 of file wstag280.c.
| u16 actor43Talk2Actions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (0x7000 | ( 0x13 )) , 1, 0xFFFF } |
Definition at line 303 of file wstag280.c.
| u16 actor43Talk3Conditions[] |
Definition at line 304 of file wstag280.c.
| u16 actor43Talk3Actions[] = { (0x9000 | ( 0 )) , 1, 0xFFFF } |
Definition at line 310 of file wstag280.c.
| u16 actor45Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF } |
Definition at line 311 of file wstag280.c.
| u16 actor45Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 312 of file wstag280.c.
| u16 actor45Talk1Actions[] = { (0x9000 | ( 0x22 )) , 1, (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 313 of file wstag280.c.
| u16 actor45Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 314 of file wstag280.c.
| u16 actor46Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF } |
Definition at line 315 of file wstag280.c.
| u16 actor46Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (0x8000 | ( 0 ) << 9 | ( 8 )), 1, 0xFFFF } |
Definition at line 316 of file wstag280.c.
| u16 actor46Talk1Actions[] = { (0x9000 | ( 0x22 )) , 1, (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 317 of file wstag280.c.
| u16 actor46Talk2Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 318 of file wstag280.c.
| FieldTalk actor0Talks[] |
Definition at line 319 of file wstag280.c.
| FieldTalk actor1Talks[] |
Definition at line 323 of file wstag280.c.
| FieldTalk actor2Talks[] |
Definition at line 327 of file wstag280.c.
| FieldTalk actor3Talks[] |
Definition at line 331 of file wstag280.c.
| FieldTalk actor4Talks[] |
Definition at line 335 of file wstag280.c.
| FieldTalk actor5Talks[] |
Definition at line 339 of file wstag280.c.
| FieldTalk actor6Talks[] |
Definition at line 343 of file wstag280.c.
| FieldTalk actor7Talks[] |
Definition at line 347 of file wstag280.c.
| FieldTalk actor8Talks[] |
Definition at line 351 of file wstag280.c.
| FieldTalk actor9Talks[] |
Definition at line 355 of file wstag280.c.
| FieldTalk actor10Talks[] |
Definition at line 359 of file wstag280.c.
| FieldTalk actor11Talks[] |
Definition at line 363 of file wstag280.c.
| FieldTalk actor12Talks[] |
Definition at line 367 of file wstag280.c.
| FieldTalk actor13Talks[] |
Definition at line 371 of file wstag280.c.
| FieldTalk actor14Talks[] |
Definition at line 375 of file wstag280.c.
| FieldTalk actor15Talks[] |
Definition at line 379 of file wstag280.c.
| FieldTalk actor16Talks[] |
Definition at line 383 of file wstag280.c.
| FieldTalk actor17Talks[] |
Definition at line 387 of file wstag280.c.
| FieldTalk actor18Talks[] |
Definition at line 391 of file wstag280.c.
| FieldTalk actor19Talks[] |
Definition at line 395 of file wstag280.c.
| FieldTalk actor20Talks[] |
Definition at line 399 of file wstag280.c.
| FieldTalk actor21Talks[] |
Definition at line 403 of file wstag280.c.
| FieldTalk actor22Talks[] |
Definition at line 407 of file wstag280.c.
| FieldTalk actor23Talks[] |
Definition at line 411 of file wstag280.c.
| FieldTalk actor24Talks[] |
Definition at line 415 of file wstag280.c.
| FieldTalk actor25Talks[] |
Definition at line 419 of file wstag280.c.
| FieldTalk actor26Talks[] |
Definition at line 423 of file wstag280.c.
| FieldTalk actor27Talks[] |
Definition at line 427 of file wstag280.c.
| FieldTalk actor28Talks[] |
Definition at line 431 of file wstag280.c.
| FieldTalk actor29Talks[] |
Definition at line 435 of file wstag280.c.
| FieldTalk actor30Talks[] |
Definition at line 439 of file wstag280.c.
| FieldTalk actor31Talks[] |
Definition at line 443 of file wstag280.c.
| FieldTalk actor32Talks[] |
Definition at line 447 of file wstag280.c.
| FieldTalk actor33Talks[] |
Definition at line 451 of file wstag280.c.
| FieldTalk actor34Talks[] |
Definition at line 455 of file wstag280.c.
| FieldTalk actor35Talks[] |
Definition at line 459 of file wstag280.c.
| FieldTalk actor36Talks[] |
Definition at line 463 of file wstag280.c.
| FieldTalk actor37Talks[] |
Definition at line 467 of file wstag280.c.
| FieldTalk actor38Talks[] |
Definition at line 471 of file wstag280.c.
| FieldTalk actor39Talks[] |
Definition at line 475 of file wstag280.c.
| FieldTalk actor40Talks[] |
Definition at line 479 of file wstag280.c.
| FieldTalk actor41Talks[] |
Definition at line 483 of file wstag280.c.
| FieldTalk actor42Talks[] |
Definition at line 487 of file wstag280.c.
| FieldTalk actor43Talks[] |
Definition at line 491 of file wstag280.c.
| FieldTalk actor45Talks[] |
Definition at line 498 of file wstag280.c.
| FieldTalk actor46Talks[] |
Definition at line 504 of file wstag280.c.
| FieldTalk actor47Talks[] |
Definition at line 510 of file wstag280.c.
| FieldTalk actor48Talks[] |
Definition at line 514 of file wstag280.c.
| FieldTalk actor49Talks[] |
Definition at line 518 of file wstag280.c.
| u16 actor0Conditions[] |
Definition at line 522 of file wstag280.c.
| u16 actor1Conditions[] |
Definition at line 528 of file wstag280.c.
| u16 actor2Conditions[] |
Definition at line 534 of file wstag280.c.
| u16 actor3Conditions[] |
Definition at line 540 of file wstag280.c.
| u16 actor4Conditions[] |
Definition at line 546 of file wstag280.c.
| u16 actor5Conditions[] |
Definition at line 552 of file wstag280.c.
| u16 actor6Conditions[] |
Definition at line 558 of file wstag280.c.
| u16 actor7Conditions[] |
Definition at line 564 of file wstag280.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 570 of file wstag280.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 571 of file wstag280.c.
| u16 actor10Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 572 of file wstag280.c.
| u16 actor11Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 573 of file wstag280.c.
| u16 actor12Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 574 of file wstag280.c.
| u16 actor13Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 575 of file wstag280.c.
| u16 actor14Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 576 of file wstag280.c.
| u16 actor15Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 577 of file wstag280.c.
| u16 actor16Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 578 of file wstag280.c.
| u16 actor17Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 579 of file wstag280.c.
| u16 actor18Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 580 of file wstag280.c.
| u16 actor19Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 581 of file wstag280.c.
| u16 actor20Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 582 of file wstag280.c.
| u16 actor21Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 583 of file wstag280.c.
| u16 actor22Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 584 of file wstag280.c.
| u16 actor23Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 585 of file wstag280.c.
| u16 actor24Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 586 of file wstag280.c.
| u16 actor25Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 587 of file wstag280.c.
| u16 actor26Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 588 of file wstag280.c.
| u16 actor27Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 589 of file wstag280.c.
| u16 actor28Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 590 of file wstag280.c.
| u16 actor29Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 591 of file wstag280.c.
| u16 actor30Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 592 of file wstag280.c.
| u16 actor31Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 593 of file wstag280.c.
| u16 actor32Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 594 of file wstag280.c.
| u16 actor33Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 595 of file wstag280.c.
| u16 actor34Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 596 of file wstag280.c.
| u16 actor35Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 597 of file wstag280.c.
| u16 actor36Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 598 of file wstag280.c.
| u16 actor37Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 599 of file wstag280.c.
| u16 actor38Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 600 of file wstag280.c.
| u16 actor39Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 601 of file wstag280.c.
| u16 actor40Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 602 of file wstag280.c.
| u16 actor41Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 603 of file wstag280.c.
| u16 actor42Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, 0xFFFF } |
Definition at line 604 of file wstag280.c.
| u16 actor43Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF } |
Definition at line 605 of file wstag280.c.
| u16 actor45Conditions[] |
Definition at line 606 of file wstag280.c.
| u16 actor46Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 8 )), 0, 0xFFFF } |
Definition at line 611 of file wstag280.c.
| u16 actor47Conditions[] |
Definition at line 612 of file wstag280.c.
| u16 actor48Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 8 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 617 of file wstag280.c.
| u16 actor49Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 618 of file wstag280.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 502, 228, 7 } |
Definition at line 619 of file wstag280.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 620 of file wstag280.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2D, 4, 502, 228, 7 } |
Definition at line 621 of file wstag280.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 622 of file wstag280.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 623 of file wstag280.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 624 of file wstag280.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 625 of file wstag280.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2D, 4, 471, 245, 5 } |
Definition at line 626 of file wstag280.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 627 of file wstag280.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 628 of file wstag280.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 629 of file wstag280.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 630 of file wstag280.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 631 of file wstag280.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 632 of file wstag280.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 633 of file wstag280.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 634 of file wstag280.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 635 of file wstag280.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x2E, 5, 352, 296, 5 } |
Definition at line 636 of file wstag280.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 637 of file wstag280.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 638 of file wstag280.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 639 of file wstag280.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 640 of file wstag280.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 641 of file wstag280.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 642 of file wstag280.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 643 of file wstag280.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 644 of file wstag280.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 645 of file wstag280.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x33, 6, 216, 277, 7 } |
Definition at line 646 of file wstag280.c.
| FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 647 of file wstag280.c.
| FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 648 of file wstag280.c.
| FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 649 of file wstag280.c.
| FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 650 of file wstag280.c.
| FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 651 of file wstag280.c.
| FieldActorEntry actor33 = { actor33Conditions, actor33Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 652 of file wstag280.c.
| FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 653 of file wstag280.c.
| FieldActorEntry actor35 = { actor35Conditions, actor35Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 654 of file wstag280.c.
| FieldActorEntry actor36 = { actor36Conditions, actor36Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 655 of file wstag280.c.
| FieldActorEntry actor37 = { actor37Conditions, actor37Talks, 0x37, 7, 264, 301, 3 } |
Definition at line 656 of file wstag280.c.
| FieldActorEntry actor38 = { actor38Conditions, actor38Talks, 0x9D, 8, 471, 245, 5 } |
Definition at line 657 of file wstag280.c.
| FieldActorEntry actor39 = { actor39Conditions, actor39Talks, 0x9F, 9, 264, 301, 3 } |
Definition at line 658 of file wstag280.c.
| FieldActorEntry actor40 = { actor40Conditions, actor40Talks, 0xA0, 0xA, 352, 296, 5 } |
Definition at line 659 of file wstag280.c.
| FieldActorEntry actor41 = { actor41Conditions, actor41Talks, 0xA1, 0xB, 216, 277, 7 } |
Definition at line 660 of file wstag280.c.
| FieldActorEntry actor42 = { actor42Conditions, actor42Talks, 0x10B, 0xC, 353, 160, 7 } |
Definition at line 661 of file wstag280.c.
| FieldActorEntry actor43 = { actor43Conditions, actor43Talks, 0x10B, 0xC, 353, 160, 7 } |
Definition at line 662 of file wstag280.c.
| FieldActorEntry actor44 = { ((void *)0) , ((void *)0) , 0x10C, 0xD, 360, 172, 7 } |
Definition at line 663 of file wstag280.c.
| FieldActorEntry actor45 = { actor45Conditions, actor45Talks, 0x118, 0xE, 305, 193, 7 } |
Definition at line 664 of file wstag280.c.
| FieldActorEntry actor46 = { actor46Conditions, actor46Talks, 0x118, 0xE, 305, 193, 7 } |
Definition at line 665 of file wstag280.c.
| FieldActorEntry actor47 = { actor47Conditions, actor47Talks, 0x118, 0xE, 368, 224, 3 } |
Definition at line 666 of file wstag280.c.
| FieldActorEntry actor48 = { actor48Conditions, actor48Talks, 0x118, 0xE, 368, 224, 3 } |
Definition at line 667 of file wstag280.c.
| FieldActorEntry actor49 = { actor49Conditions, actor49Talks, 0x119, 0xF, 368, 224, 3 } |
Definition at line 668 of file wstag280.c.
| FieldActorEntry* stageActors[] |
Definition at line 669 of file wstag280.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 722 of file wstag280.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 760 of file wstag280.c.
Referenced by setupStage().
| StageFuncs stageFuncs | ( | void | ) | = { setupStage, startTween, updateTween } |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 767 of file wstag280.c.
Referenced by updateMenu().
| FieldEvent stageEvents[] |
Definition at line 768 of file wstag280.c.
Referenced by setupStage().