Digimon World 3 decomp
The European version, SLES_039.36
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wstag651.c File Reference

WSTAG651: Mirage Hall, West Sector. More...

#include "common.h"
#include "field/stage.h"
#include "common/update_stage.inc.c"
#include "common/start_stage.inc.c"
Include dependency graph for wstag651.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_07)
 
#define EVENT_TEXT_FILE   (TEXT_EVENTS_600 - 1)
 
#define STAGE_FILE   0x62F
 

Functions

void endEvent1462 (void)
 After event 1462, with Guardromon: applies 0x7C19, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1)
 
void setupStage (void)
 Sets the stage up: its map, actors, battles and events, playing BGM_0020.
 

Variables

s16 script1462 []
 
AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area0Battles
 
AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area1Battles
 
AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area2Battles
 
AreaBattle area3Battle0 = { 240, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle1 = { 241, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle2 = { 288, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle3 = { 289, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle4 = { 242, 18, (0x60000000 | ( 2 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle5 = { 290, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area3Battles
 
FieldBattles stageBattles []
 
ActorImage stageImages []
 
u16 actor0Talk0Actions [] = { 0x7A2D, 1, 0xFFFF }
 
u16 actor1Talk0Actions [] = { (0x9000 | ( 0x68 )) , 1, 0xFFFF }
 
u16 actor2Talk0Actions [] = { 0x7A19, 1, 0xFFFF }
 
u16 actor3Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor3Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor3Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor4Talk0Conditions []
 
u16 actor4Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor4Talk1Conditions []
 
u16 actor4Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor4Talk2Conditions []
 
u16 actor4Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor4Talk3Conditions []
 
u16 actor4Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor4Talk4Conditions []
 
u16 actor4Talk4Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }
 
u16 actor4Talk5Conditions []
 
u16 actor4Talk5Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }
 
u16 actor4Talk6Conditions []
 
u16 actor4Talk7Conditions []
 
u16 actor4Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF }
 
u16 actor4Talk8Conditions []
 
u16 actor4Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2D )) , 1, (0x7400 | ( 4 )) , 1, 0xFFFF }
 
u16 actor4Talk9Conditions []
 
u16 actor4Talk10Conditions []
 
u16 actor4Talk11Conditions []
 
u16 actor4Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF }
 
u16 actor5Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor5Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor7Talk0Conditions [] = { (0x7000 | ( 0x1D )) , 1, 0xFFFF }
 
u16 actor7Talk1Conditions [] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF }
 
u16 actor7Talk2Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor9Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor9Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor10Talk0Conditions []
 
u16 actor10Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor10Talk1Conditions []
 
u16 actor10Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor10Talk2Conditions []
 
u16 actor10Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor10Talk3Conditions []
 
u16 actor10Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor10Talk4Conditions []
 
u16 actor10Talk4Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor10Talk5Conditions []
 
u16 actor10Talk5Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor10Talk6Conditions []
 
u16 actor10Talk7Conditions []
 
u16 actor10Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF }
 
u16 actor10Talk8Conditions []
 
u16 actor10Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2B )) , 1, (0x7400 | ( 0 )) , 1, 0xFFFF }
 
u16 actor10Talk9Conditions []
 
u16 actor10Talk10Conditions []
 
u16 actor10Talk11Conditions []
 
u16 actor10Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF }
 
u16 actor12Talk0Conditions []
 
u16 actor12Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor12Talk1Conditions []
 
u16 actor12Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor12Talk2Conditions []
 
u16 actor12Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor12Talk3Conditions []
 
u16 actor12Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor12Talk4Conditions []
 
u16 actor12Talk4Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }
 
u16 actor12Talk5Conditions []
 
u16 actor12Talk5Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }
 
u16 actor12Talk6Conditions []
 
u16 actor12Talk7Conditions []
 
u16 actor12Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF }
 
u16 actor12Talk8Conditions []
 
u16 actor12Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2C )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF }
 
u16 actor12Talk9Conditions []
 
u16 actor12Talk10Conditions []
 
u16 actor12Talk11Conditions []
 
u16 actor12Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF }
 
u16 actor13Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor13Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor13Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor13Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor13Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor14Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor14Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
FieldTalk actor6Talks []
 
FieldTalk actor7Talks []
 
FieldTalk actor8Talks []
 
FieldTalk actor9Talks []
 
FieldTalk actor10Talks []
 
FieldTalk actor11Talks []
 
FieldTalk actor12Talks []
 
FieldTalk actor13Talks []
 
FieldTalk actor14Talks []
 
FieldTalk actor15Talks []
 
FieldTalk actor16Talks []
 
FieldTalk actor17Talks []
 
FieldTalk actor18Talks []
 
u16 actor3Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor4Conditions []
 
u16 actor5Conditions []
 
u16 actor6Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor7Conditions [] = { (0x7000 | ( 0x1E )) , 1, 0xFFFF }
 
u16 actor8Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor9Conditions []
 
u16 actor10Conditions []
 
u16 actor11Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor12Conditions []
 
u16 actor13Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor14Conditions []
 
u16 actor15Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor16Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor17Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor18Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x14, 4, 321, 593, 1 }
 
FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x15, 5, 183, 281, 7 }
 
FieldActorEntry actor2 = { ((void *)0) , actor2Talks, 0x17, 6, 528, 305, 7 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x25, 7, 239, 177, 1 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x25, 7, 239, 177, 1 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x25, 7, 239, 177, 1 }
 
FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2D, 8, 537, 493, 7 }
 
FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2E, 9, 537, 493, 7 }
 
FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2F, 0xA, 352, 440, 1 }
 
FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2F, 0xA, 352, 440, 1 }
 
FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2F, 0xA, 352, 440, 1 }
 
FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x33, 0xB, 209, 304, 7 }
 
FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x37, 0xC, 401, 528, 7 }
 
FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x37, 0xC, 401, 528, 7 }
 
FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x37, 0xC, 401, 528, 7 }
 
FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x9D, 0xD, 401, 528, 7 }
 
FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9E, 0xE, 352, 440, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9F, 0xF, 537, 493, 7 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xA0, 0x10, 239, 177, 1 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 
FieldEvent stageEvents []
 

Detailed Description

WSTAG651: Mirage Hall, West Sector.

On the Amaterasu server; its Asuka server twin is WSTAG650.

Definition in file wstag651.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_07)

Definition at line 25 of file wstag651.c.

◆ EVENT_TEXT_FILE

#define EVENT_TEXT_FILE   (TEXT_EVENTS_600 - 1)

Definition at line 26 of file wstag651.c.

◆ STAGE_FILE

#define STAGE_FILE   0x62F

Definition at line 27 of file wstag651.c.

Function Documentation

◆ endEvent1462()

void endEvent1462 ( void  )

After event 1462, with Guardromon: applies 0x7C19, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1)

Definition at line 16 of file wstag651.c.

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors, battles and events, playing BGM_0020.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0020: the Mirage Hall and Mirage Room

< BGM_0020: the Mirage Hall and Mirage Room

< a cell's value: a direction (3 bits) and a StageSlot (5)

Definition at line 30 of file wstag651.c.

Variable Documentation

◆ script1462

s16 script1462[]
Initial value:
= {
0x102, 2 , 0xD7 , 0x129 , 3 ,
0x100, 0x15 , 0xB7 , 0x119 ,
0x101, 0x15 , 1 , 7 ,
0x101, 0x32D , 0x337 , 2 ,
0x302, 2 ,
0x101, 2 , 1 , 3 ,
0x300, 6 ,
0x300, 0x1E ,
0x200, 0 , 1 , 0x15 , 2 ,
0x301 ,
0x300, 0x1E ,
0x101, 0x15 , 0x36 , 7 ,
0x101, 0x32D , 0x375 , 2 ,
0x303, 0x15 ,
0x101, 0x15 , 0x37 , 7 ,
0x300, 0x5A ,
0x304, 0xC17 , 0 , 0 , 0 ,
0 ,
}

Definition at line 50 of file wstag651.c.

◆ area0Battle0

AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 70 of file wstag651.c.

◆ area0Battle1

AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 71 of file wstag651.c.

◆ area0Battle2

AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 72 of file wstag651.c.

◆ area0Battle3

AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 73 of file wstag651.c.

◆ area0Battle4

AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 74 of file wstag651.c.

◆ area0Battle5

AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 75 of file wstag651.c.

◆ area0Battle6

AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 76 of file wstag651.c.

◆ area0Battle7

AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 77 of file wstag651.c.

◆ area0Battles

BattleList area0Battles
Initial value:
= {
3,
}
AreaBattle area0Battle7
Definition wstag651.c:77
AreaBattle area0Battle1
Definition wstag651.c:71
AreaBattle area0Battle6
Definition wstag651.c:76
AreaBattle area0Battle3
Definition wstag651.c:73
AreaBattle area0Battle5
Definition wstag651.c:75
AreaBattle area0Battle0
Definition wstag651.c:70
AreaBattle area0Battle2
Definition wstag651.c:72
AreaBattle area0Battle4
Definition wstag651.c:74

Definition at line 78 of file wstag651.c.

◆ area1Battle0

AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 83 of file wstag651.c.

◆ area1Battle1

AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 84 of file wstag651.c.

◆ area1Battle2

AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 85 of file wstag651.c.

◆ area1Battle3

AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 86 of file wstag651.c.

◆ area1Battle4

AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 87 of file wstag651.c.

◆ area1Battle5

AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 88 of file wstag651.c.

◆ area1Battle6

AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 89 of file wstag651.c.

◆ area1Battle7

AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 90 of file wstag651.c.

◆ area1Battles

BattleList area1Battles
Initial value:
= {
0,
}
AreaBattle area1Battle6
Definition wstag651.c:89
AreaBattle area1Battle2
Definition wstag651.c:85
AreaBattle area1Battle4
Definition wstag651.c:87
AreaBattle area1Battle5
Definition wstag651.c:88
AreaBattle area1Battle3
Definition wstag651.c:86
AreaBattle area1Battle0
Definition wstag651.c:83
AreaBattle area1Battle1
Definition wstag651.c:84
AreaBattle area1Battle7
Definition wstag651.c:90

Definition at line 91 of file wstag651.c.

◆ area2Battle0

AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 96 of file wstag651.c.

◆ area2Battle1

AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 97 of file wstag651.c.

◆ area2Battle2

AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 98 of file wstag651.c.

◆ area2Battle3

AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 99 of file wstag651.c.

◆ area2Battle4

AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 100 of file wstag651.c.

◆ area2Battle5

AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 101 of file wstag651.c.

◆ area2Battle6

AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 102 of file wstag651.c.

◆ area2Battle7

AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 103 of file wstag651.c.

◆ area2Battles

BattleList area2Battles
Initial value:
= {
0,
}
AreaBattle area2Battle7
Definition wstag651.c:103
AreaBattle area2Battle6
Definition wstag651.c:102
AreaBattle area2Battle0
Definition wstag651.c:96
AreaBattle area2Battle4
Definition wstag651.c:100
AreaBattle area2Battle2
Definition wstag651.c:98
AreaBattle area2Battle1
Definition wstag651.c:97
AreaBattle area2Battle5
Definition wstag651.c:101
AreaBattle area2Battle3
Definition wstag651.c:99

Definition at line 104 of file wstag651.c.

◆ area3Battle0

AreaBattle area3Battle0 = { 240, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 109 of file wstag651.c.

◆ area3Battle1

AreaBattle area3Battle1 = { 241, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 110 of file wstag651.c.

◆ area3Battle2

AreaBattle area3Battle2 = { 288, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 111 of file wstag651.c.

◆ area3Battle3

AreaBattle area3Battle3 = { 289, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 112 of file wstag651.c.

◆ area3Battle4

AreaBattle area3Battle4 = { 242, 18, (0x60000000 | ( 2 ) << 18 | ( 0 )) }

Definition at line 113 of file wstag651.c.

◆ area3Battle5

AreaBattle area3Battle5 = { 290, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 114 of file wstag651.c.

◆ area3Battle6

AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 115 of file wstag651.c.

◆ area3Battle7

AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 116 of file wstag651.c.

◆ area3Battles

BattleList area3Battles
Initial value:
= {
0,
}
AreaBattle area3Battle4
Definition wstag651.c:113
AreaBattle area3Battle3
Definition wstag651.c:112
AreaBattle area3Battle0
Definition wstag651.c:109
AreaBattle area3Battle2
Definition wstag651.c:111
AreaBattle area3Battle1
Definition wstag651.c:110
AreaBattle area3Battle6
Definition wstag651.c:115
AreaBattle area3Battle5
Definition wstag651.c:114
AreaBattle area3Battle7
Definition wstag651.c:116

Definition at line 117 of file wstag651.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList area3Battles
Definition wstag651.c:117
BattleList area1Battles
Definition wstag651.c:91
BattleList area2Battles
Definition wstag651.c:104
BattleList area0Battles
Definition wstag651.c:78

Definition at line 122 of file wstag651.c.

Referenced by setupStage().

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x164, 0x1A7, 0x90, 0xA7, 0x160, 0x1FF },
{ 0x140, 0x100, 0x150, 0x178, 0x40, 0x78, 0x170, 0x1FF },
{ 0x140, 0x100, 0x16C, 0x1A5, 0xB0, 0xA5, 0x160, 0x1FE },
{ 0x140, 0x100, 0x140, 0x18B, 0, 0x8B, 0x170, 0x1FE },
{ 0x140, 0x100, 0x156, 0x1C8, 0x58, 0xC8, 0x160, 0x1FD },
{ 0x140, 0x100, 0x150, 0x1A8, 0x40, 0xA8, 0x170, 0x1FD },
{ 0x140, 0x100, 0x148, 0x18B, 0x20, 0x8B, 0x160, 0x1FC },
{ 0x140, 0x100, 0x176, 0x1A5, 0xD8, 0xA5, 0x170, 0x1FC },
{ 0x140, 0x100, 0x15C, 0x1A7, 0x70, 0xA7, 0x160, 0x1FB },
{ 0x140, 0x100, 0x148, 0x1B3, 0x20, 0xB3, 0x170, 0x1FB },
{ 0x140, 0x100, 0x140, 0x1BB, 0, 0xBB, 0x160, 0x1FA },
{ 0x140, 0x100, 0x16C, 0x1C5, 0xB0, 0xC5, 0x170, 0x1FA },
{ 0x140, 0x100, 0x164, 0x1C7, 0x90, 0xC7, 0x160, 0x1F9 },
}

Definition at line 125 of file wstag651.c.

Referenced by setupStage().

◆ actor0Talk0Actions

u16 actor0Talk0Actions[] = { 0x7A2D, 1, 0xFFFF }

Definition at line 146 of file wstag651.c.

◆ actor1Talk0Actions

u16 actor1Talk0Actions[] = { (0x9000 | ( 0x68 )) , 1, 0xFFFF }

Definition at line 147 of file wstag651.c.

◆ actor2Talk0Actions

u16 actor2Talk0Actions[] = { 0x7A19, 1, 0xFFFF }

Definition at line 148 of file wstag651.c.

◆ actor3Talk0Conditions

u16 actor3Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 149 of file wstag651.c.

◆ actor3Talk1Conditions

u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 150 of file wstag651.c.

◆ actor3Talk1Actions

u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 151 of file wstag651.c.

◆ actor3Talk2Conditions

u16 actor3Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 152 of file wstag651.c.

◆ actor3Talk2Actions

u16 actor3Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 153 of file wstag651.c.

◆ actor4Talk0Conditions

u16 actor4Talk0Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 154 of file wstag651.c.

◆ actor4Talk0Actions

u16 actor4Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 160 of file wstag651.c.

◆ actor4Talk1Conditions

u16 actor4Talk1Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}
@ STORY_PRESIDENT_ARRESTED
WSTAG226 (Login Room, Amaterasu City), event 935, after the President of MAGAMI gives himself up (WST...
Definition story.h:136

Definition at line 161 of file wstag651.c.

◆ actor4Talk1Actions

u16 actor4Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 167 of file wstag651.c.

◆ actor4Talk2Conditions

u16 actor4Talk2Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 168 of file wstag651.c.

◆ actor4Talk2Actions

u16 actor4Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 174 of file wstag651.c.

◆ actor4Talk3Conditions

u16 actor4Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 175 of file wstag651.c.

◆ actor4Talk3Actions

u16 actor4Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 181 of file wstag651.c.

◆ actor4Talk4Conditions

u16 actor4Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 182 of file wstag651.c.

◆ actor4Talk4Actions

u16 actor4Talk4Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }

Definition at line 188 of file wstag651.c.

◆ actor4Talk5Conditions

u16 actor4Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 0,
(( 0 ) << 8 | ( 2 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 189 of file wstag651.c.

◆ actor4Talk5Actions

u16 actor4Talk5Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }

Definition at line 195 of file wstag651.c.

◆ actor4Talk6Conditions

u16 actor4Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 196 of file wstag651.c.

◆ actor4Talk7Conditions

u16 actor4Talk7Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x7200 | ( 9 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 202 of file wstag651.c.

◆ actor4Talk7Actions

u16 actor4Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF }

Definition at line 209 of file wstag651.c.

◆ actor4Talk8Conditions

u16 actor4Talk8Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 1,
(( 0xE ) << 8 | ( 0x2D )) , 0,
(0x7200 | ( 9 )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 210 of file wstag651.c.

◆ actor4Talk8Actions

u16 actor4Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2D )) , 1, (0x7400 | ( 4 )) , 1, 0xFFFF }

Definition at line 218 of file wstag651.c.

◆ actor4Talk9Conditions

u16 actor4Talk9Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 0,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2D )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 219 of file wstag651.c.

◆ actor4Talk10Conditions

u16 actor4Talk10Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2D )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 228 of file wstag651.c.

◆ actor4Talk11Conditions

u16 actor4Talk11Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2D )) , 1,
(0x7200 | ( 0xB )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 238 of file wstag651.c.

◆ actor4Talk11Actions

u16 actor4Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF }

Definition at line 248 of file wstag651.c.

◆ actor5Talk0Conditions

u16 actor5Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 249 of file wstag651.c.

◆ actor5Talk1Conditions

u16 actor5Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 250 of file wstag651.c.

◆ actor7Talk0Conditions

u16 actor7Talk0Conditions[] = { (0x7000 | ( 0x1D )) , 1, 0xFFFF }

Definition at line 251 of file wstag651.c.

◆ actor7Talk1Conditions

u16 actor7Talk1Conditions[] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF }

Definition at line 252 of file wstag651.c.

◆ actor7Talk2Conditions

u16 actor7Talk2Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 253 of file wstag651.c.

◆ actor8Talk0Conditions

u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 254 of file wstag651.c.

◆ actor8Talk1Conditions

u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 255 of file wstag651.c.

◆ actor8Talk1Actions

u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 256 of file wstag651.c.

◆ actor8Talk2Conditions

u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 257 of file wstag651.c.

◆ actor8Talk2Actions

u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 258 of file wstag651.c.

◆ actor9Talk0Conditions

u16 actor9Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 259 of file wstag651.c.

◆ actor9Talk1Conditions

u16 actor9Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 260 of file wstag651.c.

◆ actor10Talk0Conditions

u16 actor10Talk0Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 261 of file wstag651.c.

◆ actor10Talk0Actions

u16 actor10Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 267 of file wstag651.c.

◆ actor10Talk1Conditions

u16 actor10Talk1Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 268 of file wstag651.c.

◆ actor10Talk1Actions

u16 actor10Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 274 of file wstag651.c.

◆ actor10Talk2Conditions

u16 actor10Talk2Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 275 of file wstag651.c.

◆ actor10Talk2Actions

u16 actor10Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 281 of file wstag651.c.

◆ actor10Talk3Conditions

u16 actor10Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 282 of file wstag651.c.

◆ actor10Talk3Actions

u16 actor10Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 288 of file wstag651.c.

◆ actor10Talk4Conditions

u16 actor10Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 289 of file wstag651.c.

◆ actor10Talk4Actions

u16 actor10Talk4Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 295 of file wstag651.c.

◆ actor10Talk5Conditions

u16 actor10Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 0,
(( 0 ) << 8 | ( 0 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 296 of file wstag651.c.

◆ actor10Talk5Actions

u16 actor10Talk5Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 302 of file wstag651.c.

◆ actor10Talk6Conditions

u16 actor10Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 303 of file wstag651.c.

◆ actor10Talk7Conditions

u16 actor10Talk7Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x7200 | ( 9 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 309 of file wstag651.c.

◆ actor10Talk7Actions

u16 actor10Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF }

Definition at line 316 of file wstag651.c.

◆ actor10Talk8Conditions

u16 actor10Talk8Conditions[]
Initial value:
= {
(( 0xE ) << 8 | ( 0x2B )) , 0,
(0x7200 | ( 9 )) , 1,
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 317 of file wstag651.c.

◆ actor10Talk8Actions

u16 actor10Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2B )) , 1, (0x7400 | ( 0 )) , 1, 0xFFFF }

Definition at line 325 of file wstag651.c.

◆ actor10Talk9Conditions

u16 actor10Talk9Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 0,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2B )) , 1,
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 326 of file wstag651.c.

◆ actor10Talk10Conditions

u16 actor10Talk10Conditions[]
Initial value:
= {
(( 0xE ) << 8 | ( 0x2B )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 335 of file wstag651.c.

◆ actor10Talk11Conditions

u16 actor10Talk11Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2B )) , 1,
(0x7200 | ( 0xB )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 345 of file wstag651.c.

◆ actor10Talk11Actions

u16 actor10Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF }

Definition at line 355 of file wstag651.c.

◆ actor12Talk0Conditions

u16 actor12Talk0Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 356 of file wstag651.c.

◆ actor12Talk0Actions

u16 actor12Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 362 of file wstag651.c.

◆ actor12Talk1Conditions

u16 actor12Talk1Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 1,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 363 of file wstag651.c.

◆ actor12Talk1Actions

u16 actor12Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 369 of file wstag651.c.

◆ actor12Talk2Conditions

u16 actor12Talk2Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 370 of file wstag651.c.

◆ actor12Talk2Actions

u16 actor12Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 376 of file wstag651.c.

◆ actor12Talk3Conditions

u16 actor12Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(( 0 ) << 8 | ( 0x10 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 377 of file wstag651.c.

◆ actor12Talk3Actions

u16 actor12Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 383 of file wstag651.c.

◆ actor12Talk4Conditions

u16 actor12Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
(0x7000 | ( 0x19 )) , 1,
0xFFFF ,
}

Definition at line 384 of file wstag651.c.

◆ actor12Talk4Actions

u16 actor12Talk4Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }

Definition at line 390 of file wstag651.c.

◆ actor12Talk5Conditions

u16 actor12Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 0,
(( 0 ) << 8 | ( 1 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}

Definition at line 391 of file wstag651.c.

◆ actor12Talk5Actions

u16 actor12Talk5Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }

Definition at line 397 of file wstag651.c.

◆ actor12Talk6Conditions

u16 actor12Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 398 of file wstag651.c.

◆ actor12Talk7Conditions

u16 actor12Talk7Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x7200 | ( 9 )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 404 of file wstag651.c.

◆ actor12Talk7Actions

u16 actor12Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF }

Definition at line 411 of file wstag651.c.

◆ actor12Talk8Conditions

u16 actor12Talk8Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2C )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 412 of file wstag651.c.

◆ actor12Talk8Actions

u16 actor12Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2C )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF }

Definition at line 420 of file wstag651.c.

◆ actor12Talk9Conditions

u16 actor12Talk9Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 0,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2C )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 421 of file wstag651.c.

◆ actor12Talk10Conditions

u16 actor12Talk10Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2C )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 430 of file wstag651.c.

◆ actor12Talk11Conditions

u16 actor12Talk11Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 7 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 9 )) , 1,
(( 0xE ) << 8 | ( 0x2C )) , 1,
(0x7200 | ( 0xB )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 440 of file wstag651.c.

◆ actor12Talk11Actions

u16 actor12Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF }

Definition at line 450 of file wstag651.c.

◆ actor13Talk0Conditions

u16 actor13Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 451 of file wstag651.c.

◆ actor13Talk1Conditions

u16 actor13Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 452 of file wstag651.c.

◆ actor13Talk1Actions

u16 actor13Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 453 of file wstag651.c.

◆ actor13Talk2Conditions

u16 actor13Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 454 of file wstag651.c.

◆ actor13Talk2Actions

u16 actor13Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 455 of file wstag651.c.

◆ actor14Talk0Conditions

u16 actor14Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 456 of file wstag651.c.

◆ actor14Talk1Conditions

u16 actor14Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 457 of file wstag651.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , actor0Talk0Actions, 0x2CE },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor0Talk0Actions[]
Definition wstag651.c:146

Definition at line 458 of file wstag651.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , actor1Talk0Actions, 0x2CF },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor1Talk0Actions[]
Definition wstag651.c:147

Definition at line 462 of file wstag651.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , actor2Talk0Actions, 0x2D0 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk0Actions[]
Definition wstag651.c:148

Definition at line 466 of file wstag651.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ actor3Talk0Conditions, ((void *)0) , 0x151 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk0Conditions[]
Definition wstag651.c:149
u16 actor3Talk2Conditions[]
Definition wstag651.c:152
u16 actor3Talk1Conditions[]
Definition wstag651.c:150
u16 actor3Talk1Actions[]
Definition wstag651.c:151
u16 actor3Talk2Actions[]
Definition wstag651.c:153

Definition at line 470 of file wstag651.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ actor4Talk6Conditions, ((void *)0) , 0x149 },
{ actor4Talk9Conditions, ((void *)0) , 0x14B },
{ actor4Talk10Conditions, ((void *)0) , 0x14D },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor4Talk9Conditions[]
Definition wstag651.c:219
u16 actor4Talk3Conditions[]
Definition wstag651.c:175
u16 actor4Talk1Actions[]
Definition wstag651.c:167
u16 actor4Talk8Conditions[]
Definition wstag651.c:210
u16 actor4Talk6Conditions[]
Definition wstag651.c:196
u16 actor4Talk2Actions[]
Definition wstag651.c:174
u16 actor4Talk11Actions[]
Definition wstag651.c:248
u16 actor4Talk10Conditions[]
Definition wstag651.c:228
u16 actor4Talk11Conditions[]
Definition wstag651.c:238
u16 actor4Talk4Conditions[]
Definition wstag651.c:182
u16 actor4Talk1Conditions[]
Definition wstag651.c:161
u16 actor4Talk4Actions[]
Definition wstag651.c:188
u16 actor4Talk5Conditions[]
Definition wstag651.c:189
u16 actor4Talk7Conditions[]
Definition wstag651.c:202
u16 actor4Talk0Conditions[]
Definition wstag651.c:154
u16 actor4Talk5Actions[]
Definition wstag651.c:195
u16 actor4Talk0Actions[]
Definition wstag651.c:160
u16 actor4Talk8Actions[]
Definition wstag651.c:218
u16 actor4Talk3Actions[]
Definition wstag651.c:181
u16 actor4Talk2Conditions[]
Definition wstag651.c:168
u16 actor4Talk7Actions[]
Definition wstag651.c:209

Definition at line 476 of file wstag651.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ actor5Talk0Conditions, ((void *)0) , 0x151 },
{ actor5Talk1Conditions, ((void *)0) , 0x1F },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor5Talk0Conditions[]
Definition wstag651.c:249
u16 actor5Talk1Conditions[]
Definition wstag651.c:250

Definition at line 491 of file wstag651.c.

◆ actor6Talks

FieldTalk actor6Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x147 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 496 of file wstag651.c.

◆ actor7Talks

FieldTalk actor7Talks[]
Initial value:
= {
{ actor7Talk0Conditions, ((void *)0) , 0x143 },
{ actor7Talk1Conditions, ((void *)0) , 0x144 },
{ actor7Talk2Conditions, ((void *)0) , 0x145 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor7Talk1Conditions[]
Definition wstag651.c:252
u16 actor7Talk2Conditions[]
Definition wstag651.c:253
u16 actor7Talk0Conditions[]
Definition wstag651.c:251

Definition at line 500 of file wstag651.c.

◆ actor8Talks

FieldTalk actor8Talks[]
Initial value:
= {
{ actor8Talk0Conditions, ((void *)0) , 0x134 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor8Talk1Conditions[]
Definition wstag651.c:255
u16 actor8Talk2Conditions[]
Definition wstag651.c:257
u16 actor8Talk1Actions[]
Definition wstag651.c:256
u16 actor8Talk2Actions[]
Definition wstag651.c:258
u16 actor8Talk0Conditions[]
Definition wstag651.c:254

Definition at line 506 of file wstag651.c.

◆ actor9Talks

FieldTalk actor9Talks[]
Initial value:
= {
{ actor9Talk0Conditions, ((void *)0) , 0x134 },
{ actor9Talk1Conditions, ((void *)0) , 0x17 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor9Talk0Conditions[]
Definition wstag651.c:259
u16 actor9Talk1Conditions[]
Definition wstag651.c:260

Definition at line 512 of file wstag651.c.

◆ actor10Talks

FieldTalk actor10Talks[]
Initial value:
= {
{ actor10Talk6Conditions, ((void *)0) , 0x12C },
{ actor10Talk9Conditions, ((void *)0) , 0x12E },
{ actor10Talk10Conditions, ((void *)0) , 0x130 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor10Talk2Conditions[]
Definition wstag651.c:275
u16 actor10Talk8Actions[]
Definition wstag651.c:325
u16 actor10Talk1Actions[]
Definition wstag651.c:274
u16 actor10Talk5Conditions[]
Definition wstag651.c:296
u16 actor10Talk3Actions[]
Definition wstag651.c:288
u16 actor10Talk2Actions[]
Definition wstag651.c:281
u16 actor10Talk4Actions[]
Definition wstag651.c:295
u16 actor10Talk1Conditions[]
Definition wstag651.c:268
u16 actor10Talk7Actions[]
Definition wstag651.c:316
u16 actor10Talk0Conditions[]
Definition wstag651.c:261
u16 actor10Talk7Conditions[]
Definition wstag651.c:309
u16 actor10Talk11Actions[]
Definition wstag651.c:355
u16 actor10Talk0Actions[]
Definition wstag651.c:267
u16 actor10Talk5Actions[]
Definition wstag651.c:302
u16 actor10Talk8Conditions[]
Definition wstag651.c:317
u16 actor10Talk11Conditions[]
Definition wstag651.c:345
u16 actor10Talk10Conditions[]
Definition wstag651.c:335
u16 actor10Talk3Conditions[]
Definition wstag651.c:282
u16 actor10Talk6Conditions[]
Definition wstag651.c:303
u16 actor10Talk4Conditions[]
Definition wstag651.c:289
u16 actor10Talk9Conditions[]
Definition wstag651.c:326

Definition at line 517 of file wstag651.c.

◆ actor11Talks

FieldTalk actor11Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x146 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 532 of file wstag651.c.

◆ actor12Talks

FieldTalk actor12Talks[]
Initial value:
= {
{ actor12Talk6Conditions, ((void *)0) , 0x137 },
{ actor12Talk9Conditions, ((void *)0) , 0x13A },
{ actor12Talk10Conditions, ((void *)0) , 0x13B },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor12Talk2Conditions[]
Definition wstag651.c:370
u16 actor12Talk9Conditions[]
Definition wstag651.c:421
u16 actor12Talk11Conditions[]
Definition wstag651.c:440
u16 actor12Talk2Actions[]
Definition wstag651.c:376
u16 actor12Talk8Actions[]
Definition wstag651.c:420
u16 actor12Talk0Actions[]
Definition wstag651.c:362
u16 actor12Talk4Conditions[]
Definition wstag651.c:384
u16 actor12Talk7Actions[]
Definition wstag651.c:411
u16 actor12Talk5Conditions[]
Definition wstag651.c:391
u16 actor12Talk0Conditions[]
Definition wstag651.c:356
u16 actor12Talk5Actions[]
Definition wstag651.c:397
u16 actor12Talk3Conditions[]
Definition wstag651.c:377
u16 actor12Talk7Conditions[]
Definition wstag651.c:404
u16 actor12Talk1Conditions[]
Definition wstag651.c:363
u16 actor12Talk1Actions[]
Definition wstag651.c:369
u16 actor12Talk6Conditions[]
Definition wstag651.c:398
u16 actor12Talk3Actions[]
Definition wstag651.c:383
u16 actor12Talk4Actions[]
Definition wstag651.c:390
u16 actor12Talk8Conditions[]
Definition wstag651.c:412
u16 actor12Talk10Conditions[]
Definition wstag651.c:430
u16 actor12Talk11Actions[]
Definition wstag651.c:450

Definition at line 536 of file wstag651.c.

◆ actor13Talks

FieldTalk actor13Talks[]
Initial value:
= {
{ actor13Talk0Conditions, ((void *)0) , 0x13F },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor13Talk2Conditions[]
Definition wstag651.c:454
u16 actor13Talk1Actions[]
Definition wstag651.c:453
u16 actor13Talk0Conditions[]
Definition wstag651.c:451
u16 actor13Talk1Conditions[]
Definition wstag651.c:452
u16 actor13Talk2Actions[]
Definition wstag651.c:455

Definition at line 551 of file wstag651.c.

◆ actor14Talks

FieldTalk actor14Talks[]
Initial value:
= {
{ actor14Talk0Conditions, ((void *)0) , 0x135 },
{ actor14Talk1Conditions, ((void *)0) , 0x1B },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor14Talk1Conditions[]
Definition wstag651.c:457
u16 actor14Talk0Conditions[]
Definition wstag651.c:456

Definition at line 557 of file wstag651.c.

◆ actor15Talks

FieldTalk actor15Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x141 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 562 of file wstag651.c.

◆ actor16Talks

FieldTalk actor16Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x140 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 566 of file wstag651.c.

◆ actor17Talks

FieldTalk actor17Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x142 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 570 of file wstag651.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2DC },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 574 of file wstag651.c.

◆ actor3Conditions

u16 actor3Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 578 of file wstag651.c.

◆ actor4Conditions

u16 actor4Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 579 of file wstag651.c.

◆ actor5Conditions

u16 actor5Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 584 of file wstag651.c.

◆ actor6Conditions

u16 actor6Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 589 of file wstag651.c.

◆ actor7Conditions

u16 actor7Conditions[] = { (0x7000 | ( 0x1E )) , 1, 0xFFFF }

Definition at line 590 of file wstag651.c.

◆ actor8Conditions

u16 actor8Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 591 of file wstag651.c.

◆ actor9Conditions

u16 actor9Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 592 of file wstag651.c.

◆ actor10Conditions

u16 actor10Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 597 of file wstag651.c.

◆ actor11Conditions

u16 actor11Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 602 of file wstag651.c.

◆ actor12Conditions

u16 actor12Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 603 of file wstag651.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 608 of file wstag651.c.

◆ actor14Conditions

u16 actor14Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x7000 | ( 0x1E )) , 1,
0xFFFF ,
}

Definition at line 609 of file wstag651.c.

◆ actor15Conditions

u16 actor15Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 614 of file wstag651.c.

◆ actor16Conditions

u16 actor16Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 615 of file wstag651.c.

◆ actor17Conditions

u16 actor17Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 616 of file wstag651.c.

◆ actor18Conditions

u16 actor18Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 617 of file wstag651.c.

◆ actor0

FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x14, 4, 321, 593, 1 }

Definition at line 618 of file wstag651.c.

◆ actor1

FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x15, 5, 183, 281, 7 }

Definition at line 619 of file wstag651.c.

◆ actor2

FieldActorEntry actor2 = { ((void *)0) , actor2Talks, 0x17, 6, 528, 305, 7 }

Definition at line 620 of file wstag651.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x25, 7, 239, 177, 1 }

Definition at line 621 of file wstag651.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x25, 7, 239, 177, 1 }

Definition at line 622 of file wstag651.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x25, 7, 239, 177, 1 }

Definition at line 623 of file wstag651.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2D, 8, 537, 493, 7 }

Definition at line 624 of file wstag651.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2E, 9, 537, 493, 7 }

Definition at line 625 of file wstag651.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2F, 0xA, 352, 440, 1 }

Definition at line 626 of file wstag651.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2F, 0xA, 352, 440, 1 }

Definition at line 627 of file wstag651.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2F, 0xA, 352, 440, 1 }

Definition at line 628 of file wstag651.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x33, 0xB, 209, 304, 7 }

Definition at line 629 of file wstag651.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x37, 0xC, 401, 528, 7 }

Definition at line 630 of file wstag651.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x37, 0xC, 401, 528, 7 }

Definition at line 631 of file wstag651.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x37, 0xC, 401, 528, 7 }

Definition at line 632 of file wstag651.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x9D, 0xD, 401, 528, 7 }

Definition at line 633 of file wstag651.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9E, 0xE, 352, 440, 1 }

Definition at line 634 of file wstag651.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9F, 0xF, 537, 493, 7 }

Definition at line 635 of file wstag651.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xA0, 0x10, 239, 177, 1 }

Definition at line 636 of file wstag651.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag651.c:618
FieldActorEntry actor6
Definition wstag651.c:624
FieldActorEntry actor17
Definition wstag651.c:635
FieldActorEntry actor18
Definition wstag651.c:636
FieldActorEntry actor5
Definition wstag651.c:623
FieldActorEntry actor2
Definition wstag651.c:620
FieldActorEntry actor10
Definition wstag651.c:628
FieldActorEntry actor4
Definition wstag651.c:622
FieldActorEntry actor8
Definition wstag651.c:626
FieldActorEntry actor9
Definition wstag651.c:627
FieldActorEntry actor15
Definition wstag651.c:633
FieldActorEntry actor12
Definition wstag651.c:630
FieldActorEntry actor16
Definition wstag651.c:634
FieldActorEntry actor7
Definition wstag651.c:625
FieldActorEntry actor13
Definition wstag651.c:631
FieldActorEntry actor11
Definition wstag651.c:629
FieldActorEntry actor1
Definition wstag651.c:619
FieldActorEntry actor3
Definition wstag651.c:621
FieldActorEntry actor14
Definition wstag651.c:632

Definition at line 637 of file wstag651.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x40, 6, 0x32, 2, 0, 7, 0xE, 0, 252, 269, 0, 0 },
{ 1, 0, 0x40, 6, 0x33, 2, 0, 7, 0xE, 0, 482, 625, 0, 0 },
{ 1, 0, 0x40, 6, 0x34, 2, 0, 7, 0xE, 0, 195, 353, 0, 0 },
{ 1, 0, 0x40, 6, 0x34, 2, 0, 7, 0xE, 0, 339, 386, 0, 0 },
{ 1, 0, 0x40, 6, 0x34, 2, 0, 7, 0xE, 0, 539, 364, 0, 0 },
{ 1, 0, 0x40, 6, 0x35, 2, 0, 7, 0xE, 0, 366, 485, 0, 0 },
{ 1, 0, 0x40, 6, 0x36, 2, 0, 7, 0xE, 0, 475, 430, 0, 0 },
{ 1, 0, 0x40, 6, 0x37, 2, 0, 0xB, 0xA, 0, 164, 326, 0, 0 },
{ 1, 0, 0x40, 6, 0x38, 2, 0, 0xB, 0xA, 0, 164, 354, 0, 0 },
{ 1, 0, 0x40, 6, 0x39, 2, 0, 0xB, 0xA, 0, 508, 337, 0, 0 },
{ 1, 0, 0x40, 6, 0x3A, 2, 0, 0xB, 0xA, 0, 512, 364, 0, 0 },
{ 1, 0, 0x40, 6, 0x3B, 2, 0, 0xB, 0xA, 0, 568, 388, 0, 0 },
{ 1, 0, 0x40, 6, 0x3C, 2, 0, 0xB, 0xA, 0, 481, 426, 0, 0 },
{ 1, 0, 0x40, 6, 0x3D, 2, 0, 0xB, 0xA, 0, 453, 432, 0, 0 },
{ 1, 0, 0x40, 6, 0x3E, 2, 0, 0xB, 0xA, 0, 346, 480, 0, 0 },
{ 1, 0, 0x40, 6, 0x3F, 2, 0, 0xB, 0xA, 0, 342, 488, 0, 0 },
{ 1, 0, 0x40, 4, 0, 0, 0, 0, 0, 0, 311, 96, 151, 0 },
{ 1, 0, 0x40, 4, 1, 0, 0, 0, 0, 0, 318, 579, 600, 0 },
{ 1, 0, 0x40, 4, 2, 0, 0, 0, 0, 0, 335, 572, 595, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 659 of file wstag651.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2C5, 0xA8, 0x1B4, 5, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2C3, 0x298, 0x104, 7, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0xFD, 0xD0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0xEC, 0x118, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 8, 0x133, 0xC8, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 8, 0x142, 0x150, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0x192, 0x148, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0x1A2, 0x190, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0x1C2, 0x1A0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0x1D2, 0x1E8, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0x25C, 0x160, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0x24C, 0x1A8, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 4, 0x1AC, 0x228, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 4, 0x19C, 0x270, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 4 , 5, 0, 0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 4 , 9, 0, 0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 681 of file wstag651.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors, battles and events, playing BGM_0020.
Definition wstag651.c:30

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 700 of file wstag651.c.

◆ stageEvents

FieldEvent stageEvents[]
Initial value:
= {
{ 1462, script1462, ( ( 0x144 - 1) << 16 | ( 0x1F )), ((void *)0) , endEvent1462 },
{ -1, ((void *)0) , 0, ((void *)0) , ((void *)0) },
}
void endEvent1462(void)
After event 1462, with Guardromon: applies 0x7C19, an action that does nothing (applyAction's mode ch...
Definition wstag651.c:16
s16 script1462[]
Definition wstag651.c:50

Definition at line 703 of file wstag651.c.

Referenced by setupStage().