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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG651: Mirage Hall, West Sector. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_07) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_600 - 1) |
| #define | STAGE_FILE 0x62F |
Functions | |
| void | endEvent1462 (void) |
| After event 1462, with Guardromon: applies 0x7C19, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1) | |
| void | setupStage (void) |
| Sets the stage up: its map, actors, battles and events, playing BGM_0020. | |
Variables | |
| s16 | script1462 [] |
| AreaBattle | area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area0Battles |
| AreaBattle | area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area1Battles |
| AreaBattle | area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area2Battles |
| AreaBattle | area3Battle0 = { 240, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle1 = { 241, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle2 = { 288, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle3 = { 289, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle4 = { 242, 18, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle5 = { 290, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] = { 0x7A2D, 1, 0xFFFF } |
| u16 | actor1Talk0Actions [] = { (0x9000 | ( 0x68 )) , 1, 0xFFFF } |
| u16 | actor2Talk0Actions [] = { 0x7A19, 1, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor3Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor4Talk0Conditions [] |
| u16 | actor4Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor4Talk1Conditions [] |
| u16 | actor4Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor4Talk2Conditions [] |
| u16 | actor4Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor4Talk3Conditions [] |
| u16 | actor4Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor4Talk4Conditions [] |
| u16 | actor4Talk4Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor4Talk5Conditions [] |
| u16 | actor4Talk5Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor4Talk6Conditions [] |
| u16 | actor4Talk7Conditions [] |
| u16 | actor4Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF } |
| u16 | actor4Talk8Conditions [] |
| u16 | actor4Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2D )) , 1, (0x7400 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor4Talk9Conditions [] |
| u16 | actor4Talk10Conditions [] |
| u16 | actor4Talk11Conditions [] |
| u16 | actor4Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF } |
| u16 | actor5Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor5Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor7Talk0Conditions [] = { (0x7000 | ( 0x1D )) , 1, 0xFFFF } |
| u16 | actor7Talk1Conditions [] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF } |
| u16 | actor7Talk2Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor9Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor10Talk0Conditions [] |
| u16 | actor10Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor10Talk1Conditions [] |
| u16 | actor10Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor10Talk2Conditions [] |
| u16 | actor10Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor10Talk3Conditions [] |
| u16 | actor10Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor10Talk4Conditions [] |
| u16 | actor10Talk4Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor10Talk5Conditions [] |
| u16 | actor10Talk5Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor10Talk6Conditions [] |
| u16 | actor10Talk7Conditions [] |
| u16 | actor10Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF } |
| u16 | actor10Talk8Conditions [] |
| u16 | actor10Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2B )) , 1, (0x7400 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor10Talk9Conditions [] |
| u16 | actor10Talk10Conditions [] |
| u16 | actor10Talk11Conditions [] |
| u16 | actor10Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF } |
| u16 | actor12Talk0Conditions [] |
| u16 | actor12Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor12Talk1Conditions [] |
| u16 | actor12Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor12Talk2Conditions [] |
| u16 | actor12Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor12Talk3Conditions [] |
| u16 | actor12Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor12Talk4Conditions [] |
| u16 | actor12Talk4Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor12Talk5Conditions [] |
| u16 | actor12Talk5Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor12Talk6Conditions [] |
| u16 | actor12Talk7Conditions [] |
| u16 | actor12Talk7Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF } |
| u16 | actor12Talk8Conditions [] |
| u16 | actor12Talk8Actions [] = { (( 0xE ) << 8 | ( 0x2C )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor12Talk9Conditions [] |
| u16 | actor12Talk10Conditions [] |
| u16 | actor12Talk11Conditions [] |
| u16 | actor12Talk11Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF } |
| u16 | actor13Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor13Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor13Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor13Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor13Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor14Talk0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor14Talk1Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| u16 | actor3Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor4Conditions [] |
| u16 | actor5Conditions [] |
| u16 | actor6Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7000 | ( 0x1E )) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor9Conditions [] |
| u16 | actor10Conditions [] |
| u16 | actor11Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor12Conditions [] |
| u16 | actor13Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor14Conditions [] |
| u16 | actor15Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| FieldActorEntry | actor0 = { ((void *)0) , actor0Talks, 0x14, 4, 321, 593, 1 } |
| FieldActorEntry | actor1 = { ((void *)0) , actor1Talks, 0x15, 5, 183, 281, 7 } |
| FieldActorEntry | actor2 = { ((void *)0) , actor2Talks, 0x17, 6, 528, 305, 7 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x25, 7, 239, 177, 1 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x25, 7, 239, 177, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x25, 7, 239, 177, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x2D, 8, 537, 493, 7 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x2E, 9, 537, 493, 7 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x2F, 0xA, 352, 440, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x2F, 0xA, 352, 440, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x2F, 0xA, 352, 440, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x33, 0xB, 209, 304, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x37, 0xC, 401, 528, 7 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x37, 0xC, 401, 528, 7 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x37, 0xC, 401, 528, 7 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x9D, 0xD, 401, 528, 7 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x9E, 0xE, 352, 440, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x9F, 0xF, 537, 493, 7 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0xA0, 0x10, 239, 177, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| FieldEvent | stageEvents [] |
WSTAG651: Mirage Hall, West Sector.
On the Amaterasu server; its Asuka server twin is WSTAG650.
Definition in file wstag651.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_07) |
Definition at line 25 of file wstag651.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_600 - 1) |
Definition at line 26 of file wstag651.c.
| #define STAGE_FILE 0x62F |
Definition at line 27 of file wstag651.c.
| void endEvent1462 | ( | void | ) |
After event 1462, with Guardromon: applies 0x7C19, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1)
Definition at line 16 of file wstag651.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors, battles and events, playing BGM_0020.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0020: the Mirage Hall and Mirage Room
< BGM_0020: the Mirage Hall and Mirage Room
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 30 of file wstag651.c.
| s16 script1462[] |
Definition at line 50 of file wstag651.c.
| AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 70 of file wstag651.c.
| AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 71 of file wstag651.c.
| AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 72 of file wstag651.c.
| AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 73 of file wstag651.c.
| AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 74 of file wstag651.c.
| AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 75 of file wstag651.c.
| AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 76 of file wstag651.c.
| AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 77 of file wstag651.c.
| BattleList area0Battles |
Definition at line 78 of file wstag651.c.
| AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 83 of file wstag651.c.
| AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 84 of file wstag651.c.
| AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 85 of file wstag651.c.
| AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 86 of file wstag651.c.
| AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 87 of file wstag651.c.
| AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 88 of file wstag651.c.
| AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 89 of file wstag651.c.
| AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 90 of file wstag651.c.
| BattleList area1Battles |
Definition at line 91 of file wstag651.c.
| AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 96 of file wstag651.c.
| AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 97 of file wstag651.c.
| AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 98 of file wstag651.c.
| AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 99 of file wstag651.c.
| AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 100 of file wstag651.c.
| AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 101 of file wstag651.c.
| AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 102 of file wstag651.c.
| AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 103 of file wstag651.c.
| BattleList area2Battles |
Definition at line 104 of file wstag651.c.
| AreaBattle area3Battle0 = { 240, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 109 of file wstag651.c.
| AreaBattle area3Battle1 = { 241, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 110 of file wstag651.c.
| AreaBattle area3Battle2 = { 288, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 111 of file wstag651.c.
| AreaBattle area3Battle3 = { 289, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 112 of file wstag651.c.
| AreaBattle area3Battle4 = { 242, 18, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 113 of file wstag651.c.
| AreaBattle area3Battle5 = { 290, 18, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 114 of file wstag651.c.
| AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 115 of file wstag651.c.
| AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 116 of file wstag651.c.
| BattleList area3Battles |
Definition at line 117 of file wstag651.c.
| FieldBattles stageBattles[] |
| ActorImage stageImages[] |
Definition at line 125 of file wstag651.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { 0x7A2D, 1, 0xFFFF } |
Definition at line 146 of file wstag651.c.
| u16 actor1Talk0Actions[] = { (0x9000 | ( 0x68 )) , 1, 0xFFFF } |
Definition at line 147 of file wstag651.c.
| u16 actor2Talk0Actions[] = { 0x7A19, 1, 0xFFFF } |
Definition at line 148 of file wstag651.c.
| u16 actor3Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 149 of file wstag651.c.
| u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 150 of file wstag651.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 151 of file wstag651.c.
| u16 actor3Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 152 of file wstag651.c.
| u16 actor3Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 153 of file wstag651.c.
| u16 actor4Talk0Conditions[] |
Definition at line 154 of file wstag651.c.
| u16 actor4Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 160 of file wstag651.c.
| u16 actor4Talk1Conditions[] |
Definition at line 161 of file wstag651.c.
| u16 actor4Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 167 of file wstag651.c.
| u16 actor4Talk2Conditions[] |
Definition at line 168 of file wstag651.c.
| u16 actor4Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 174 of file wstag651.c.
| u16 actor4Talk3Conditions[] |
Definition at line 175 of file wstag651.c.
| u16 actor4Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 181 of file wstag651.c.
| u16 actor4Talk4Conditions[] |
Definition at line 182 of file wstag651.c.
| u16 actor4Talk4Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 188 of file wstag651.c.
| u16 actor4Talk5Conditions[] |
Definition at line 189 of file wstag651.c.
| u16 actor4Talk5Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 195 of file wstag651.c.
| u16 actor4Talk6Conditions[] |
Definition at line 196 of file wstag651.c.
| u16 actor4Talk7Conditions[] |
Definition at line 202 of file wstag651.c.
| u16 actor4Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF } |
Definition at line 209 of file wstag651.c.
| u16 actor4Talk8Conditions[] |
Definition at line 210 of file wstag651.c.
| u16 actor4Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2D )) , 1, (0x7400 | ( 4 )) , 1, 0xFFFF } |
Definition at line 218 of file wstag651.c.
| u16 actor4Talk9Conditions[] |
Definition at line 219 of file wstag651.c.
| u16 actor4Talk10Conditions[] |
Definition at line 228 of file wstag651.c.
| u16 actor4Talk11Conditions[] |
Definition at line 238 of file wstag651.c.
| u16 actor4Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x3A )) , 1, 0xFFFF } |
Definition at line 248 of file wstag651.c.
| u16 actor5Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 249 of file wstag651.c.
| u16 actor5Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 250 of file wstag651.c.
| u16 actor7Talk0Conditions[] = { (0x7000 | ( 0x1D )) , 1, 0xFFFF } |
Definition at line 251 of file wstag651.c.
| u16 actor7Talk1Conditions[] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF } |
Definition at line 252 of file wstag651.c.
| u16 actor7Talk2Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 253 of file wstag651.c.
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 254 of file wstag651.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 255 of file wstag651.c.
| u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 256 of file wstag651.c.
| u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 257 of file wstag651.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 258 of file wstag651.c.
| u16 actor9Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 259 of file wstag651.c.
| u16 actor9Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 260 of file wstag651.c.
| u16 actor10Talk0Conditions[] |
Definition at line 261 of file wstag651.c.
| u16 actor10Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 267 of file wstag651.c.
| u16 actor10Talk1Conditions[] |
Definition at line 268 of file wstag651.c.
| u16 actor10Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 274 of file wstag651.c.
| u16 actor10Talk2Conditions[] |
Definition at line 275 of file wstag651.c.
| u16 actor10Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 281 of file wstag651.c.
| u16 actor10Talk3Conditions[] |
Definition at line 282 of file wstag651.c.
| u16 actor10Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 288 of file wstag651.c.
| u16 actor10Talk4Conditions[] |
Definition at line 289 of file wstag651.c.
| u16 actor10Talk4Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 295 of file wstag651.c.
| u16 actor10Talk5Conditions[] |
Definition at line 296 of file wstag651.c.
| u16 actor10Talk5Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 302 of file wstag651.c.
| u16 actor10Talk6Conditions[] |
Definition at line 303 of file wstag651.c.
| u16 actor10Talk7Conditions[] |
Definition at line 309 of file wstag651.c.
| u16 actor10Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF } |
Definition at line 316 of file wstag651.c.
| u16 actor10Talk8Conditions[] |
Definition at line 317 of file wstag651.c.
| u16 actor10Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2B )) , 1, (0x7400 | ( 0 )) , 1, 0xFFFF } |
Definition at line 325 of file wstag651.c.
| u16 actor10Talk9Conditions[] |
Definition at line 326 of file wstag651.c.
| u16 actor10Talk10Conditions[] |
Definition at line 335 of file wstag651.c.
| u16 actor10Talk11Conditions[] |
Definition at line 345 of file wstag651.c.
| u16 actor10Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x38 )) , 1, 0xFFFF } |
Definition at line 355 of file wstag651.c.
| u16 actor12Talk0Conditions[] |
Definition at line 356 of file wstag651.c.
| u16 actor12Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 362 of file wstag651.c.
| u16 actor12Talk1Conditions[] |
Definition at line 363 of file wstag651.c.
| u16 actor12Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 369 of file wstag651.c.
| u16 actor12Talk2Conditions[] |
Definition at line 370 of file wstag651.c.
| u16 actor12Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 376 of file wstag651.c.
| u16 actor12Talk3Conditions[] |
Definition at line 377 of file wstag651.c.
| u16 actor12Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 383 of file wstag651.c.
| u16 actor12Talk4Conditions[] |
Definition at line 384 of file wstag651.c.
| u16 actor12Talk4Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 390 of file wstag651.c.
| u16 actor12Talk5Conditions[] |
Definition at line 391 of file wstag651.c.
| u16 actor12Talk5Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 397 of file wstag651.c.
| u16 actor12Talk6Conditions[] |
Definition at line 398 of file wstag651.c.
| u16 actor12Talk7Conditions[] |
Definition at line 404 of file wstag651.c.
| u16 actor12Talk7Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF } |
Definition at line 411 of file wstag651.c.
| u16 actor12Talk8Conditions[] |
Definition at line 412 of file wstag651.c.
| u16 actor12Talk8Actions[] = { (( 0xE ) << 8 | ( 0x2C )) , 1, (0x7400 | ( 1 )) , 1, 0xFFFF } |
Definition at line 420 of file wstag651.c.
| u16 actor12Talk9Conditions[] |
Definition at line 421 of file wstag651.c.
| u16 actor12Talk10Conditions[] |
Definition at line 430 of file wstag651.c.
| u16 actor12Talk11Conditions[] |
Definition at line 440 of file wstag651.c.
| u16 actor12Talk11Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x39 )) , 1, 0xFFFF } |
Definition at line 450 of file wstag651.c.
| u16 actor13Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 451 of file wstag651.c.
| u16 actor13Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 452 of file wstag651.c.
| u16 actor13Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 453 of file wstag651.c.
| u16 actor13Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 454 of file wstag651.c.
| u16 actor13Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 455 of file wstag651.c.
| u16 actor14Talk0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 456 of file wstag651.c.
| u16 actor14Talk1Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 457 of file wstag651.c.
| FieldTalk actor0Talks[] |
Definition at line 458 of file wstag651.c.
| FieldTalk actor1Talks[] |
Definition at line 462 of file wstag651.c.
| FieldTalk actor2Talks[] |
Definition at line 466 of file wstag651.c.
| FieldTalk actor3Talks[] |
Definition at line 470 of file wstag651.c.
| FieldTalk actor4Talks[] |
Definition at line 476 of file wstag651.c.
| FieldTalk actor5Talks[] |
Definition at line 491 of file wstag651.c.
| FieldTalk actor6Talks[] |
Definition at line 496 of file wstag651.c.
| FieldTalk actor7Talks[] |
Definition at line 500 of file wstag651.c.
| FieldTalk actor8Talks[] |
Definition at line 506 of file wstag651.c.
| FieldTalk actor9Talks[] |
Definition at line 512 of file wstag651.c.
| FieldTalk actor10Talks[] |
Definition at line 517 of file wstag651.c.
| FieldTalk actor11Talks[] |
Definition at line 532 of file wstag651.c.
| FieldTalk actor12Talks[] |
Definition at line 536 of file wstag651.c.
| FieldTalk actor13Talks[] |
Definition at line 551 of file wstag651.c.
| FieldTalk actor14Talks[] |
Definition at line 557 of file wstag651.c.
| FieldTalk actor15Talks[] |
Definition at line 562 of file wstag651.c.
| FieldTalk actor16Talks[] |
Definition at line 566 of file wstag651.c.
| FieldTalk actor17Talks[] |
Definition at line 570 of file wstag651.c.
| FieldTalk actor18Talks[] |
Definition at line 574 of file wstag651.c.
| u16 actor3Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 578 of file wstag651.c.
| u16 actor4Conditions[] |
Definition at line 579 of file wstag651.c.
| u16 actor5Conditions[] |
Definition at line 584 of file wstag651.c.
| u16 actor6Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 589 of file wstag651.c.
| u16 actor7Conditions[] = { (0x7000 | ( 0x1E )) , 1, 0xFFFF } |
Definition at line 590 of file wstag651.c.
| u16 actor8Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 591 of file wstag651.c.
| u16 actor9Conditions[] |
Definition at line 592 of file wstag651.c.
| u16 actor10Conditions[] |
Definition at line 597 of file wstag651.c.
| u16 actor11Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 602 of file wstag651.c.
| u16 actor12Conditions[] |
Definition at line 603 of file wstag651.c.
| u16 actor13Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 608 of file wstag651.c.
| u16 actor14Conditions[] |
Definition at line 609 of file wstag651.c.
| u16 actor15Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 614 of file wstag651.c.
| u16 actor16Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 615 of file wstag651.c.
| u16 actor17Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 616 of file wstag651.c.
| u16 actor18Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 617 of file wstag651.c.
| FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x14, 4, 321, 593, 1 } |
Definition at line 618 of file wstag651.c.
| FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x15, 5, 183, 281, 7 } |
Definition at line 619 of file wstag651.c.
| FieldActorEntry actor2 = { ((void *)0) , actor2Talks, 0x17, 6, 528, 305, 7 } |
Definition at line 620 of file wstag651.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x25, 7, 239, 177, 1 } |
Definition at line 621 of file wstag651.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x25, 7, 239, 177, 1 } |
Definition at line 622 of file wstag651.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x25, 7, 239, 177, 1 } |
Definition at line 623 of file wstag651.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2D, 8, 537, 493, 7 } |
Definition at line 624 of file wstag651.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2E, 9, 537, 493, 7 } |
Definition at line 625 of file wstag651.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2F, 0xA, 352, 440, 1 } |
Definition at line 626 of file wstag651.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2F, 0xA, 352, 440, 1 } |
Definition at line 627 of file wstag651.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2F, 0xA, 352, 440, 1 } |
Definition at line 628 of file wstag651.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x33, 0xB, 209, 304, 7 } |
Definition at line 629 of file wstag651.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x37, 0xC, 401, 528, 7 } |
Definition at line 630 of file wstag651.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x37, 0xC, 401, 528, 7 } |
Definition at line 631 of file wstag651.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x37, 0xC, 401, 528, 7 } |
Definition at line 632 of file wstag651.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x9D, 0xD, 401, 528, 7 } |
Definition at line 633 of file wstag651.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9E, 0xE, 352, 440, 1 } |
Definition at line 634 of file wstag651.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9F, 0xF, 537, 493, 7 } |
Definition at line 635 of file wstag651.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xA0, 0x10, 239, 177, 1 } |
Definition at line 636 of file wstag651.c.
| FieldActorEntry* stageActors[] |
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 659 of file wstag651.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 681 of file wstag651.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 700 of file wstag651.c.
| FieldEvent stageEvents[] |
Definition at line 703 of file wstag651.c.
Referenced by setupStage().