263 { 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
264 { 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
265 { 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
266 { 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
267 { 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
268 { 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
269 { 0x140, 0x100, 0x140, 0x100, 0, 0, 0x140, 0x1FB },
329 { 1, 0, 0x40, 2, 0x36, 2, 0, 3, 4, 0, 374, 301, 0, 0 },
330 { 1, 0, 0x40, 2, 0x36, 2, 0, 3, 4, 0, 390, 293, 0, 0 },
331 { 1, 0, 0x40, 2, 0x36, 2, 0, 3, 4, 0, 406, 285, 0, 0 },
332 { 1, 0, 0x40, 2, 0x36, 2, 0, 3, 4, 0, 422, 277, 0, 0 },
333 { 1, 0, 0x40, 2, 0x36, 2, 0, 3, 4, 0, 458, 262, 0, 0 },
334 { 1, 1, 0x40, 6, 0x32, 2, 0, 2, 0x10, 0, 438, 220, 0, 0 },
335 { 1, 3, 0x40, 6, 0x33, 2, 0, 1, 0x10, 0, 438, 220, 0, 0 },
336 { 1, 4, 0x40, 6, 0x35, 2, 0, 3, 4, 0, 444, 202, 0, 0 },
337 { 1, 2, 0x40, 6, 0x34, 2, 0, 3, 4, 0, 444, 202, 0, 0 },
338 { 1, 0, 0x40, 6, 0x36, 2, 0, 3, 4, 0, 294, 261, 0, 0 },
339 { 1, 0, 0x40, 6, 0x36, 2, 0, 3, 4, 0, 310, 253, 0, 0 },
340 { 1, 0, 0x40, 6, 0x36, 2, 0, 3, 4, 0, 326, 245, 0, 0 },
341 { 1, 0, 0x40, 6, 0x36, 2, 0, 3, 4, 0, 342, 237, 0, 0 },
342 { 1, 0, 0x40, 6, 0x36, 2, 0, 3, 4, 0, 374, 220, 0, 0 },
343 { 1, 0, 0x40, 6, 0xC, 0, 0, 0, 0, 0, 448, 207, 0, 0 },
344 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
@ STORY_PRESIDENT_ARRESTED
WSTAG226 (Login Room, Amaterasu City), event 935, after the President of MAGAMI gives himself up (WST...
@ STORY_MOVIE_BATTLES
WSTAG820, event 1080, with Snatchmon: each encounter plays MODE_BATTLE_MOVIE first.
#define FLAG_BK_WARGREYMON_BEATEN
wstag326 Amaterasu Control Room: set with event 1281, BK WarGreymon lost and gives the Platinum ID
#define FLAG_BK_MEGAGARGOMON_CHALLENGE_SEEN
wstag326 event 1282: the player accepts the battle of BK MegaGargomon, bored since no one comes; set ...
#define FLAG_BK_WARGREYMON_WIN_SEEN
wstag326 event 1281: BK WarGreymon loses and gives the Platinum ID; set at its end,...
A character of the field (FieldState.actors, a list of pointers up to NULL), which FIELDSTG_updateFie...