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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG845: Seabed, Underground: Seehomon and Depthmon's forge. More...
#include "common.h"#include "field/stage.h"#include "common/copy_place_points.inc.c"#include "common/update_stage_places_last.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | STAGE_FILE 0x705 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0027. | |
Variables | |
| const CVECTOR | stageColor = { 0x54, 0x67, 0x96, 0x01 } |
| the color the setup copies to FIELDSTG_state.spriteColor | |
| StagePoint | placePoints1_1Point1 = { 0x2E5, 1, 2, 0x3B0, 216, 1, ((void *)0) } |
| StagePoint | placePoints1_1Point0 = { 0x2E5, 1, 1, 224, 0x120, 5, &placePoints1_1Point1 } |
| StagePoints | placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
| StagePoint | placePoints4_1Point1 = { 0x2E5, 4, 1, 0x3B0, 216, 1, ((void *)0) } |
| StagePoint | placePoints4_1Point0 = { 0x2E3, 4, 1, 160, 0x180, 5, &placePoints4_1Point1 } |
| StagePoints | placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
| StagePoint | placePoints5_1Point1 = { 0x2E6, 5, 1, 0x450, 0x248, 1, ((void *)0) } |
| StagePoint | placePoints5_1Point0 = { 0x2E3, 5, 1, 160, 0x180, 5, &placePoints5_1Point1 } |
| StagePoints | placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
| StagePoint | placePoints6_1Point1 = { 0x2E7, 6, 1, 0x250, 232, 1, ((void *)0) } |
| StagePoint | placePoints6_1Point0 = { 0x2E3, 6, 1, 160, 0x180, 5, &placePoints6_1Point1 } |
| StagePoints | placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
| StagePoint | placePoints11_1Point1 = { 0x2E5, 11, 2, 0x3B0, 216, 1, ((void *)0) } |
| StagePoint | placePoints11_1Point0 = { 0x2E5, 11, 1, 224, 0x120, 5, &placePoints11_1Point1 } |
| StagePoints | placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
| StagePoint | placePoints14_1Point1 = { 0x2E5, 14, 1, 0x3B0, 216, 1, ((void *)0) } |
| StagePoint | placePoints14_1Point0 = { 0x2E3, 14, 1, 160, 0x180, 5, &placePoints14_1Point1 } |
| StagePoints | placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
| StagePoint | placePoints15_1Point1 = { 0x2E6, 15, 1, 0x450, 0x248, 1, ((void *)0) } |
| StagePoint | placePoints15_1Point0 = { 0x2E3, 15, 1, 160, 0x180, 5, &placePoints15_1Point1 } |
| StagePoints | placePoints15_1 = { 15, 1, &placePoints15_1Point0 } |
| StagePoint | placePoints16_1Point1 = { 0x2E7, 16, 1, 0x250, 232, 1, ((void *)0) } |
| StagePoint | placePoints16_1Point0 = { 0x2E3, 16, 1, 160, 0x180, 5, &placePoints16_1Point1 } |
| StagePoints | placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
| StagePoints | placePoints0_0 = { 0, 0, &placePoints1_1Point0 } |
| StagePoints * | placePoints [] |
| Names some stages define. | |
| AreaBattle | place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place1Area0Battles |
| AreaBattle | place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area1Battles |
| AreaBattle | place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area2Battles |
| AreaBattle | place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place1Area3Battles |
| AreaBattle | place4Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place4Area0Battles |
| AreaBattle | place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area1Battles |
| AreaBattle | place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area2Battles |
| AreaBattle | place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place4Area3Battles |
| AreaBattle | place5Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle3 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle4 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle5 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle6 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area0Battle7 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place5Area0Battles |
| AreaBattle | place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area1Battles |
| AreaBattle | place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area2Battles |
| AreaBattle | place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place5Area3Battles |
| AreaBattle | place6Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle3 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle4 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle5 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle6 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area0Battle7 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place6Area0Battles |
| AreaBattle | place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area1Battles |
| AreaBattle | place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area2Battles |
| AreaBattle | place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place6Area3Battles |
| AreaBattle | place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place11Area0Battles |
| AreaBattle | place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area1Battles |
| AreaBattle | place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area2Battles |
| AreaBattle | place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place11Area3Battles |
| AreaBattle | place14Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place14Area0Battles |
| AreaBattle | place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area1Battles |
| AreaBattle | place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area2Battles |
| AreaBattle | place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place14Area3Battles |
| AreaBattle | place15Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place15Area0Battles |
| AreaBattle | place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area1Battles |
| AreaBattle | place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area2Battles |
| AreaBattle | place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place15Area3Battles |
| AreaBattle | place16Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
| BattleList | place16Area0Battles |
| AreaBattle | place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area1Battles |
| AreaBattle | place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area2Battles |
| AreaBattle | place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | place16Area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, 0xFFFF } |
| u16 | actor0Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor0Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor0Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF } |
| u16 | actor0Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF } |
| u16 | actor0Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF } |
| u16 | actor1Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
| u16 | actor1Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor1Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor1Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| u16 | actor1Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
| u16 | actor1Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| u16 | actor2Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
| u16 | actor2Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor2Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor2Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| u16 | actor2Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
| u16 | actor2Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor3Talk2Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| u16 | actor3Talk3Conditions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
| u16 | actor3Talk3Actions [] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] |
| u16 | actor3Conditions [] |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0xA8, 4, 544, 240, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0xAA, 5, 544, 240, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0xAA, 5, 544, 240, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0xAA, 5, 544, 240, 1 } |
| FieldActorEntry | actor4 = { ((void *)0) , ((void *)0) , 0x147, 6, 0, 0, 0 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG845: Seabed, Underground: Seehomon and Depthmon's forge.
A tunnel only the other tunnels reach (WSTAG840, 850, 855, 860), with Seehomon's and Depthmon's weapon forging.
Definition in file wstag845.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 19 of file wstag845.c.
| #define STAGE_FILE 0x705 |
Definition at line 20 of file wstag845.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0027.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0027: the Seabed tunnels
< BGM_0027: the Seabed tunnels
< a cell's value: a direction (3 bits) and a StageSlot (5)
< a cell's value: its battle area (FieldBattles), or 0
Definition at line 23 of file wstag845.c.
| const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x01 } |
the color the setup copies to FIELDSTG_state.spriteColor
the color the setup copies to FIELDSTG_state.spriteColor
It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first
Definition at line 14 of file wstag845.c.
Referenced by setupStage().
| StagePoint placePoints1_1Point1 = { 0x2E5, 1, 2, 0x3B0, 216, 1, ((void *)0) } |
Definition at line 44 of file wstag845.c.
| StagePoint placePoints1_1Point0 = { 0x2E5, 1, 1, 224, 0x120, 5, &placePoints1_1Point1 } |
Definition at line 45 of file wstag845.c.
| StagePoints placePoints1_1 = { 1, 1, &placePoints1_1Point0 } |
Definition at line 46 of file wstag845.c.
| StagePoint placePoints4_1Point1 = { 0x2E5, 4, 1, 0x3B0, 216, 1, ((void *)0) } |
Definition at line 47 of file wstag845.c.
| StagePoint placePoints4_1Point0 = { 0x2E3, 4, 1, 160, 0x180, 5, &placePoints4_1Point1 } |
Definition at line 48 of file wstag845.c.
| StagePoints placePoints4_1 = { 4, 1, &placePoints4_1Point0 } |
Definition at line 49 of file wstag845.c.
| StagePoint placePoints5_1Point1 = { 0x2E6, 5, 1, 0x450, 0x248, 1, ((void *)0) } |
Definition at line 50 of file wstag845.c.
| StagePoint placePoints5_1Point0 = { 0x2E3, 5, 1, 160, 0x180, 5, &placePoints5_1Point1 } |
Definition at line 51 of file wstag845.c.
| StagePoints placePoints5_1 = { 5, 1, &placePoints5_1Point0 } |
Definition at line 52 of file wstag845.c.
| StagePoint placePoints6_1Point1 = { 0x2E7, 6, 1, 0x250, 232, 1, ((void *)0) } |
Definition at line 53 of file wstag845.c.
| StagePoint placePoints6_1Point0 = { 0x2E3, 6, 1, 160, 0x180, 5, &placePoints6_1Point1 } |
Definition at line 54 of file wstag845.c.
| StagePoints placePoints6_1 = { 6, 1, &placePoints6_1Point0 } |
Definition at line 55 of file wstag845.c.
| StagePoint placePoints11_1Point1 = { 0x2E5, 11, 2, 0x3B0, 216, 1, ((void *)0) } |
Definition at line 56 of file wstag845.c.
| StagePoint placePoints11_1Point0 = { 0x2E5, 11, 1, 224, 0x120, 5, &placePoints11_1Point1 } |
Definition at line 57 of file wstag845.c.
| StagePoints placePoints11_1 = { 11, 1, &placePoints11_1Point0 } |
Definition at line 58 of file wstag845.c.
| StagePoint placePoints14_1Point1 = { 0x2E5, 14, 1, 0x3B0, 216, 1, ((void *)0) } |
Definition at line 59 of file wstag845.c.
| StagePoint placePoints14_1Point0 = { 0x2E3, 14, 1, 160, 0x180, 5, &placePoints14_1Point1 } |
Definition at line 60 of file wstag845.c.
| StagePoints placePoints14_1 = { 14, 1, &placePoints14_1Point0 } |
Definition at line 61 of file wstag845.c.
| StagePoint placePoints15_1Point1 = { 0x2E6, 15, 1, 0x450, 0x248, 1, ((void *)0) } |
Definition at line 62 of file wstag845.c.
| StagePoint placePoints15_1Point0 = { 0x2E3, 15, 1, 160, 0x180, 5, &placePoints15_1Point1 } |
Definition at line 63 of file wstag845.c.
| StagePoints placePoints15_1 = { 15, 1, &placePoints15_1Point0 } |
Definition at line 64 of file wstag845.c.
| StagePoint placePoints16_1Point1 = { 0x2E7, 16, 1, 0x250, 232, 1, ((void *)0) } |
Definition at line 65 of file wstag845.c.
| StagePoint placePoints16_1Point0 = { 0x2E3, 16, 1, 160, 0x180, 5, &placePoints16_1Point1 } |
Definition at line 66 of file wstag845.c.
| StagePoints placePoints16_1 = { 16, 1, &placePoints16_1Point0 } |
Definition at line 67 of file wstag845.c.
| StagePoints placePoints0_0 = { 0, 0, &placePoints1_1Point0 } |
Definition at line 68 of file wstag845.c.
| StagePoints* placePoints[] |
Names some stages define.
Definition at line 69 of file wstag845.c.
| AreaBattle place1Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 74 of file wstag845.c.
| AreaBattle place1Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 75 of file wstag845.c.
| AreaBattle place1Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 76 of file wstag845.c.
| AreaBattle place1Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 77 of file wstag845.c.
| AreaBattle place1Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 78 of file wstag845.c.
| AreaBattle place1Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 79 of file wstag845.c.
| AreaBattle place1Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 80 of file wstag845.c.
| AreaBattle place1Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 81 of file wstag845.c.
| BattleList place1Area0Battles |
Definition at line 82 of file wstag845.c.
| AreaBattle place1Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 87 of file wstag845.c.
| AreaBattle place1Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 88 of file wstag845.c.
| AreaBattle place1Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 89 of file wstag845.c.
| AreaBattle place1Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 90 of file wstag845.c.
| AreaBattle place1Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 91 of file wstag845.c.
| AreaBattle place1Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 92 of file wstag845.c.
| AreaBattle place1Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 93 of file wstag845.c.
| AreaBattle place1Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 94 of file wstag845.c.
| BattleList place1Area1Battles |
Definition at line 95 of file wstag845.c.
| AreaBattle place1Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 100 of file wstag845.c.
| AreaBattle place1Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 101 of file wstag845.c.
| AreaBattle place1Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 102 of file wstag845.c.
| AreaBattle place1Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 103 of file wstag845.c.
| AreaBattle place1Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 104 of file wstag845.c.
| AreaBattle place1Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 105 of file wstag845.c.
| AreaBattle place1Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 106 of file wstag845.c.
| AreaBattle place1Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 107 of file wstag845.c.
| BattleList place1Area2Battles |
Definition at line 108 of file wstag845.c.
| AreaBattle place1Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 113 of file wstag845.c.
| AreaBattle place1Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 114 of file wstag845.c.
| AreaBattle place1Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 115 of file wstag845.c.
| AreaBattle place1Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 116 of file wstag845.c.
| AreaBattle place1Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 117 of file wstag845.c.
| AreaBattle place1Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 118 of file wstag845.c.
| AreaBattle place1Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 119 of file wstag845.c.
| AreaBattle place1Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 120 of file wstag845.c.
| BattleList place1Area3Battles |
Definition at line 121 of file wstag845.c.
| AreaBattle place4Area0Battle0 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 126 of file wstag845.c.
| AreaBattle place4Area0Battle1 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 127 of file wstag845.c.
| AreaBattle place4Area0Battle2 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 128 of file wstag845.c.
| AreaBattle place4Area0Battle3 = { 61, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 129 of file wstag845.c.
| AreaBattle place4Area0Battle4 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 130 of file wstag845.c.
| AreaBattle place4Area0Battle5 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 131 of file wstag845.c.
| AreaBattle place4Area0Battle6 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 132 of file wstag845.c.
| AreaBattle place4Area0Battle7 = { 62, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 133 of file wstag845.c.
| BattleList place4Area0Battles |
Definition at line 134 of file wstag845.c.
| AreaBattle place4Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 139 of file wstag845.c.
| AreaBattle place4Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 140 of file wstag845.c.
| AreaBattle place4Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 141 of file wstag845.c.
| AreaBattle place4Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 142 of file wstag845.c.
| AreaBattle place4Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 143 of file wstag845.c.
| AreaBattle place4Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 144 of file wstag845.c.
| AreaBattle place4Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 145 of file wstag845.c.
| AreaBattle place4Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 146 of file wstag845.c.
| BattleList place4Area1Battles |
Definition at line 147 of file wstag845.c.
| AreaBattle place4Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 152 of file wstag845.c.
| AreaBattle place4Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 153 of file wstag845.c.
| AreaBattle place4Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 154 of file wstag845.c.
| AreaBattle place4Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 155 of file wstag845.c.
| AreaBattle place4Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 156 of file wstag845.c.
| AreaBattle place4Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 157 of file wstag845.c.
| AreaBattle place4Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 158 of file wstag845.c.
| AreaBattle place4Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 159 of file wstag845.c.
| BattleList place4Area2Battles |
Definition at line 160 of file wstag845.c.
| AreaBattle place4Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 165 of file wstag845.c.
| AreaBattle place4Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 166 of file wstag845.c.
| AreaBattle place4Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 167 of file wstag845.c.
| AreaBattle place4Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 168 of file wstag845.c.
| AreaBattle place4Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 169 of file wstag845.c.
| AreaBattle place4Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 170 of file wstag845.c.
| AreaBattle place4Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 171 of file wstag845.c.
| AreaBattle place4Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 172 of file wstag845.c.
| BattleList place4Area3Battles |
Definition at line 173 of file wstag845.c.
| AreaBattle place5Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 178 of file wstag845.c.
| AreaBattle place5Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 179 of file wstag845.c.
| AreaBattle place5Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 180 of file wstag845.c.
| AreaBattle place5Area0Battle3 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 181 of file wstag845.c.
| AreaBattle place5Area0Battle4 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 182 of file wstag845.c.
| AreaBattle place5Area0Battle5 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 183 of file wstag845.c.
| AreaBattle place5Area0Battle6 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 184 of file wstag845.c.
| AreaBattle place5Area0Battle7 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 185 of file wstag845.c.
| BattleList place5Area0Battles |
Definition at line 186 of file wstag845.c.
| AreaBattle place5Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 191 of file wstag845.c.
| AreaBattle place5Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 192 of file wstag845.c.
| AreaBattle place5Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 193 of file wstag845.c.
| AreaBattle place5Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 194 of file wstag845.c.
| AreaBattle place5Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 195 of file wstag845.c.
| AreaBattle place5Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 196 of file wstag845.c.
| AreaBattle place5Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 197 of file wstag845.c.
| AreaBattle place5Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 198 of file wstag845.c.
| BattleList place5Area1Battles |
Definition at line 199 of file wstag845.c.
| AreaBattle place5Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 204 of file wstag845.c.
| AreaBattle place5Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 205 of file wstag845.c.
| AreaBattle place5Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 206 of file wstag845.c.
| AreaBattle place5Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 207 of file wstag845.c.
| AreaBattle place5Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 208 of file wstag845.c.
| AreaBattle place5Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 209 of file wstag845.c.
| AreaBattle place5Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 210 of file wstag845.c.
| AreaBattle place5Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 211 of file wstag845.c.
| BattleList place5Area2Battles |
Definition at line 212 of file wstag845.c.
| AreaBattle place5Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 217 of file wstag845.c.
| AreaBattle place5Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 218 of file wstag845.c.
| AreaBattle place5Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 219 of file wstag845.c.
| AreaBattle place5Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 220 of file wstag845.c.
| AreaBattle place5Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 221 of file wstag845.c.
| AreaBattle place5Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 222 of file wstag845.c.
| AreaBattle place5Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 223 of file wstag845.c.
| AreaBattle place5Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 224 of file wstag845.c.
| BattleList place5Area3Battles |
Definition at line 225 of file wstag845.c.
| AreaBattle place6Area0Battle0 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 230 of file wstag845.c.
| AreaBattle place6Area0Battle1 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 231 of file wstag845.c.
| AreaBattle place6Area0Battle2 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 232 of file wstag845.c.
| AreaBattle place6Area0Battle3 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 233 of file wstag845.c.
| AreaBattle place6Area0Battle4 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 234 of file wstag845.c.
| AreaBattle place6Area0Battle5 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 235 of file wstag845.c.
| AreaBattle place6Area0Battle6 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 236 of file wstag845.c.
| AreaBattle place6Area0Battle7 = { 63, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 237 of file wstag845.c.
| BattleList place6Area0Battles |
Definition at line 238 of file wstag845.c.
| AreaBattle place6Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 243 of file wstag845.c.
| AreaBattle place6Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 244 of file wstag845.c.
| AreaBattle place6Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 245 of file wstag845.c.
| AreaBattle place6Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 246 of file wstag845.c.
| AreaBattle place6Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 247 of file wstag845.c.
| AreaBattle place6Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 248 of file wstag845.c.
| AreaBattle place6Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 249 of file wstag845.c.
| AreaBattle place6Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 250 of file wstag845.c.
| BattleList place6Area1Battles |
Definition at line 251 of file wstag845.c.
| AreaBattle place6Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 256 of file wstag845.c.
| AreaBattle place6Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 257 of file wstag845.c.
| AreaBattle place6Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 258 of file wstag845.c.
| AreaBattle place6Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 259 of file wstag845.c.
| AreaBattle place6Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 260 of file wstag845.c.
| AreaBattle place6Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 261 of file wstag845.c.
| AreaBattle place6Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 262 of file wstag845.c.
| AreaBattle place6Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 263 of file wstag845.c.
| BattleList place6Area2Battles |
Definition at line 264 of file wstag845.c.
| AreaBattle place6Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 269 of file wstag845.c.
| AreaBattle place6Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 270 of file wstag845.c.
| AreaBattle place6Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 271 of file wstag845.c.
| AreaBattle place6Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 272 of file wstag845.c.
| AreaBattle place6Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 273 of file wstag845.c.
| AreaBattle place6Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 274 of file wstag845.c.
| AreaBattle place6Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 275 of file wstag845.c.
| AreaBattle place6Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 276 of file wstag845.c.
| BattleList place6Area3Battles |
Definition at line 277 of file wstag845.c.
| AreaBattle place11Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 282 of file wstag845.c.
| AreaBattle place11Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 283 of file wstag845.c.
| AreaBattle place11Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 284 of file wstag845.c.
| AreaBattle place11Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 285 of file wstag845.c.
| AreaBattle place11Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 286 of file wstag845.c.
| AreaBattle place11Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 287 of file wstag845.c.
| AreaBattle place11Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 288 of file wstag845.c.
| AreaBattle place11Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 289 of file wstag845.c.
| BattleList place11Area0Battles |
Definition at line 290 of file wstag845.c.
| AreaBattle place11Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 295 of file wstag845.c.
| AreaBattle place11Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 296 of file wstag845.c.
| AreaBattle place11Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 297 of file wstag845.c.
| AreaBattle place11Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 298 of file wstag845.c.
| AreaBattle place11Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 299 of file wstag845.c.
| AreaBattle place11Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 300 of file wstag845.c.
| AreaBattle place11Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 301 of file wstag845.c.
| AreaBattle place11Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 302 of file wstag845.c.
| BattleList place11Area1Battles |
Definition at line 303 of file wstag845.c.
| AreaBattle place11Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 308 of file wstag845.c.
| AreaBattle place11Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 309 of file wstag845.c.
| AreaBattle place11Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 310 of file wstag845.c.
| AreaBattle place11Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 311 of file wstag845.c.
| AreaBattle place11Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 312 of file wstag845.c.
| AreaBattle place11Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 313 of file wstag845.c.
| AreaBattle place11Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 314 of file wstag845.c.
| AreaBattle place11Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 315 of file wstag845.c.
| BattleList place11Area2Battles |
Definition at line 316 of file wstag845.c.
| AreaBattle place11Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 321 of file wstag845.c.
| AreaBattle place11Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 322 of file wstag845.c.
| AreaBattle place11Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 323 of file wstag845.c.
| AreaBattle place11Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 324 of file wstag845.c.
| AreaBattle place11Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 325 of file wstag845.c.
| AreaBattle place11Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 326 of file wstag845.c.
| AreaBattle place11Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 327 of file wstag845.c.
| AreaBattle place11Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 328 of file wstag845.c.
| BattleList place11Area3Battles |
Definition at line 329 of file wstag845.c.
| AreaBattle place14Area0Battle0 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 334 of file wstag845.c.
| AreaBattle place14Area0Battle1 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 335 of file wstag845.c.
| AreaBattle place14Area0Battle2 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 336 of file wstag845.c.
| AreaBattle place14Area0Battle3 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 337 of file wstag845.c.
| AreaBattle place14Area0Battle4 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 338 of file wstag845.c.
| AreaBattle place14Area0Battle5 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 339 of file wstag845.c.
| AreaBattle place14Area0Battle6 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 340 of file wstag845.c.
| AreaBattle place14Area0Battle7 = { 103, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 341 of file wstag845.c.
| BattleList place14Area0Battles |
Definition at line 342 of file wstag845.c.
| AreaBattle place14Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 347 of file wstag845.c.
| AreaBattle place14Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 348 of file wstag845.c.
| AreaBattle place14Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 349 of file wstag845.c.
| AreaBattle place14Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 350 of file wstag845.c.
| AreaBattle place14Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 351 of file wstag845.c.
| AreaBattle place14Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 352 of file wstag845.c.
| AreaBattle place14Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 353 of file wstag845.c.
| AreaBattle place14Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 354 of file wstag845.c.
| BattleList place14Area1Battles |
Definition at line 355 of file wstag845.c.
| AreaBattle place14Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 360 of file wstag845.c.
| AreaBattle place14Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 361 of file wstag845.c.
| AreaBattle place14Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 362 of file wstag845.c.
| AreaBattle place14Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 363 of file wstag845.c.
| AreaBattle place14Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 364 of file wstag845.c.
| AreaBattle place14Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 365 of file wstag845.c.
| AreaBattle place14Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 366 of file wstag845.c.
| AreaBattle place14Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 367 of file wstag845.c.
| BattleList place14Area2Battles |
Definition at line 368 of file wstag845.c.
| AreaBattle place14Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 373 of file wstag845.c.
| AreaBattle place14Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 374 of file wstag845.c.
| AreaBattle place14Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 375 of file wstag845.c.
| AreaBattle place14Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 376 of file wstag845.c.
| AreaBattle place14Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 377 of file wstag845.c.
| AreaBattle place14Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 378 of file wstag845.c.
| AreaBattle place14Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 379 of file wstag845.c.
| AreaBattle place14Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 380 of file wstag845.c.
| BattleList place14Area3Battles |
Definition at line 381 of file wstag845.c.
| AreaBattle place15Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 386 of file wstag845.c.
| AreaBattle place15Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 387 of file wstag845.c.
| AreaBattle place15Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 388 of file wstag845.c.
| AreaBattle place15Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 389 of file wstag845.c.
| AreaBattle place15Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 390 of file wstag845.c.
| AreaBattle place15Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 391 of file wstag845.c.
| AreaBattle place15Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 392 of file wstag845.c.
| AreaBattle place15Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 393 of file wstag845.c.
| BattleList place15Area0Battles |
Definition at line 394 of file wstag845.c.
| AreaBattle place15Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 399 of file wstag845.c.
| AreaBattle place15Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 400 of file wstag845.c.
| AreaBattle place15Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 401 of file wstag845.c.
| AreaBattle place15Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 402 of file wstag845.c.
| AreaBattle place15Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 403 of file wstag845.c.
| AreaBattle place15Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 404 of file wstag845.c.
| AreaBattle place15Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 405 of file wstag845.c.
| AreaBattle place15Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 406 of file wstag845.c.
| BattleList place15Area1Battles |
Definition at line 407 of file wstag845.c.
| AreaBattle place15Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 412 of file wstag845.c.
| AreaBattle place15Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 413 of file wstag845.c.
| AreaBattle place15Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 414 of file wstag845.c.
| AreaBattle place15Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 415 of file wstag845.c.
| AreaBattle place15Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 416 of file wstag845.c.
| AreaBattle place15Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 417 of file wstag845.c.
| AreaBattle place15Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 418 of file wstag845.c.
| AreaBattle place15Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 419 of file wstag845.c.
| BattleList place15Area2Battles |
Definition at line 420 of file wstag845.c.
| AreaBattle place15Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 425 of file wstag845.c.
| AreaBattle place15Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 426 of file wstag845.c.
| AreaBattle place15Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 427 of file wstag845.c.
| AreaBattle place15Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 428 of file wstag845.c.
| AreaBattle place15Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 429 of file wstag845.c.
| AreaBattle place15Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 430 of file wstag845.c.
| AreaBattle place15Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 431 of file wstag845.c.
| AreaBattle place15Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 432 of file wstag845.c.
| BattleList place15Area3Battles |
Definition at line 433 of file wstag845.c.
| AreaBattle place16Area0Battle0 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 438 of file wstag845.c.
| AreaBattle place16Area0Battle1 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 439 of file wstag845.c.
| AreaBattle place16Area0Battle2 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 440 of file wstag845.c.
| AreaBattle place16Area0Battle3 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 441 of file wstag845.c.
| AreaBattle place16Area0Battle4 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 442 of file wstag845.c.
| AreaBattle place16Area0Battle5 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 443 of file wstag845.c.
| AreaBattle place16Area0Battle6 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 444 of file wstag845.c.
| AreaBattle place16Area0Battle7 = { 178, 11, (0x60000000 | ( 2 ) << 18 | ( 0 )) } |
Definition at line 445 of file wstag845.c.
| BattleList place16Area0Battles |
Definition at line 446 of file wstag845.c.
| AreaBattle place16Area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 451 of file wstag845.c.
| AreaBattle place16Area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 452 of file wstag845.c.
| AreaBattle place16Area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 453 of file wstag845.c.
| AreaBattle place16Area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 454 of file wstag845.c.
| AreaBattle place16Area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 455 of file wstag845.c.
| AreaBattle place16Area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 456 of file wstag845.c.
| AreaBattle place16Area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 457 of file wstag845.c.
| AreaBattle place16Area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 458 of file wstag845.c.
| BattleList place16Area1Battles |
Definition at line 459 of file wstag845.c.
| AreaBattle place16Area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 464 of file wstag845.c.
| AreaBattle place16Area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 465 of file wstag845.c.
| AreaBattle place16Area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 466 of file wstag845.c.
| AreaBattle place16Area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 467 of file wstag845.c.
| AreaBattle place16Area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 468 of file wstag845.c.
| AreaBattle place16Area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 469 of file wstag845.c.
| AreaBattle place16Area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 470 of file wstag845.c.
| AreaBattle place16Area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 471 of file wstag845.c.
| BattleList place16Area2Battles |
Definition at line 472 of file wstag845.c.
| AreaBattle place16Area3Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 477 of file wstag845.c.
| AreaBattle place16Area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 478 of file wstag845.c.
| AreaBattle place16Area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 479 of file wstag845.c.
| AreaBattle place16Area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 480 of file wstag845.c.
| AreaBattle place16Area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 481 of file wstag845.c.
| AreaBattle place16Area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 482 of file wstag845.c.
| AreaBattle place16Area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 483 of file wstag845.c.
| AreaBattle place16Area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 484 of file wstag845.c.
| BattleList place16Area3Battles |
Definition at line 485 of file wstag845.c.
| FieldBattles stageBattles[] |
Definition at line 490 of file wstag845.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 500 of file wstag845.c.
Referenced by setupStage().
| u16 actor0Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, 0xFFFF } |
Definition at line 511 of file wstag845.c.
| u16 actor0Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 512 of file wstag845.c.
| u16 actor0Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 513 of file wstag845.c.
| u16 actor0Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF } |
Definition at line 514 of file wstag845.c.
| u16 actor0Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 1, 0xFFFF } |
Definition at line 515 of file wstag845.c.
| u16 actor0Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x76 )), 1, (0x8000 | ( 3 ) << 9 | ( 0x75 )), 0, (0x8000 | ( 2 ) << 9 | ( 0x72 )), 0, 0xFFFF } |
Definition at line 516 of file wstag845.c.
| u16 actor1Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
Definition at line 517 of file wstag845.c.
| u16 actor1Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 518 of file wstag845.c.
| u16 actor1Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 519 of file wstag845.c.
| u16 actor1Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 520 of file wstag845.c.
| u16 actor1Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
Definition at line 521 of file wstag845.c.
| u16 actor1Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 522 of file wstag845.c.
| u16 actor2Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
Definition at line 523 of file wstag845.c.
| u16 actor2Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 524 of file wstag845.c.
| u16 actor2Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 525 of file wstag845.c.
| u16 actor2Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 526 of file wstag845.c.
| u16 actor2Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
Definition at line 527 of file wstag845.c.
| u16 actor2Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 528 of file wstag845.c.
| u16 actor3Talk0Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, 0xFFFF } |
Definition at line 529 of file wstag845.c.
| u16 actor3Talk1Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 530 of file wstag845.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 531 of file wstag845.c.
| u16 actor3Talk2Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 532 of file wstag845.c.
| u16 actor3Talk3Conditions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 0, (( 0 ) << 8 | ( 0 )) , 1, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 1, 0xFFFF } |
Definition at line 533 of file wstag845.c.
| u16 actor3Talk3Actions[] = { (0x8000 | ( 3 ) << 9 | ( 0x9B )), 1, (0x8000 | ( 3 ) << 9 | ( 0x9A )), 0, (0x8000 | ( 2 ) << 9 | ( 0x97 )), 0, 0xFFFF } |
Definition at line 534 of file wstag845.c.
| FieldTalk actor0Talks[] |
Definition at line 535 of file wstag845.c.
| FieldTalk actor1Talks[] |
Definition at line 542 of file wstag845.c.
| FieldTalk actor2Talks[] |
Definition at line 549 of file wstag845.c.
| FieldTalk actor3Talks[] |
Definition at line 556 of file wstag845.c.
| u16 actor0Conditions[] |
Definition at line 563 of file wstag845.c.
| u16 actor1Conditions[] |
Definition at line 572 of file wstag845.c.
| u16 actor2Conditions[] |
Definition at line 581 of file wstag845.c.
| u16 actor3Conditions[] |
Definition at line 590 of file wstag845.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0xA8, 4, 544, 240, 1 } |
Definition at line 599 of file wstag845.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0xAA, 5, 544, 240, 1 } |
Definition at line 600 of file wstag845.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0xAA, 5, 544, 240, 1 } |
Definition at line 601 of file wstag845.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0xAA, 5, 544, 240, 1 } |
Definition at line 602 of file wstag845.c.
| FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x147, 6, 0, 0, 0 } |
Definition at line 603 of file wstag845.c.
| FieldActorEntry* stageActors[] |
Definition at line 604 of file wstag845.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 612 of file wstag845.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 630 of file wstag845.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 635 of file wstag845.c.