Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
wstag720.c File Reference

WSTAG720: Legendary Gym, North Sector. More...

#include "common.h"
#include "field/stage.h"
#include "common/update_stage.inc.c"
#include "common/start_stage.inc.c"
Include dependency graph for wstag720.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_02)
 
#define STAGE_FILE   0x66E
 

Functions

void setupStage (void)
 Sets the stage up: its map, actors and battles, playing BGM_0022.
 

Variables

AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area0Battles
 
AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area1Battles
 
AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area2Battles
 
AreaBattle area3Battle0 = { 222, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }
 
BattleList area3Battles
 
FieldBattles stageBattles []
 
ActorImage stageImages []
 
u16 actor6Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor6Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }
 
u16 actor6Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }
 
u16 actor6Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
u16 actor6Talk3Conditions []
 
u16 actor6Talk4Conditions []
 
u16 actor6Talk4Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }
 
u16 actor6Talk5Conditions []
 
u16 actor6Talk6Conditions []
 
u16 actor6Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
u16 actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF }
 
u16 actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF }
 
u16 actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor9Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor9Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor9Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }
 
u16 actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }
 
u16 actor9Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
u16 actor9Talk3Conditions []
 
u16 actor9Talk4Conditions []
 
u16 actor9Talk4Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }
 
u16 actor9Talk5Conditions []
 
u16 actor9Talk6Conditions []
 
u16 actor9Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
u16 actor10Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 0, 0xFFFF }
 
u16 actor10Talk0Actions [] = { 0x9405, 1, 0xFFFF }
 
u16 actor10Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF }
 
u16 actor10Talk1Actions [] = { 0x9406, 1, 0xFFFF }
 
u16 actor11Talk0Actions [] = { 0x940D, 1, 0xFFFF }
 
u16 actor12Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }
 
u16 actor12Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }
 
u16 actor12Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }
 
u16 actor12Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
u16 actor12Talk3Conditions []
 
u16 actor12Talk4Conditions []
 
u16 actor12Talk4Actions [] = { (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }
 
u16 actor12Talk5Conditions []
 
u16 actor12Talk6Conditions []
 
u16 actor12Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
FieldTalk actor6Talks []
 
FieldTalk actor7Talks []
 
FieldTalk actor8Talks []
 
FieldTalk actor9Talks []
 
FieldTalk actor10Talks []
 
FieldTalk actor11Talks []
 
FieldTalk actor12Talks []
 
FieldTalk actor13Talks []
 
FieldTalk actor14Talks []
 
FieldTalk actor15Talks []
 
FieldTalk actor16Talks []
 
FieldTalk actor17Talks []
 
FieldTalk actor18Talks []
 
FieldTalk actor19Talks []
 
FieldTalk actor20Talks []
 
FieldTalk actor21Talks []
 
FieldTalk actor22Talks []
 
u16 actor0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor1Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor2Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor3Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor4Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor5Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor6Conditions []
 
u16 actor7Conditions []
 
u16 actor8Conditions []
 
u16 actor9Conditions []
 
u16 actor10Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 0, 0xFFFF }
 
u16 actor11Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 1, 0xFFFF }
 
u16 actor12Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor13Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor14Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor15Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor16Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor17Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor18Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor19Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }
 
u16 actor20Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor21Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }
 
u16 actor22Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 537, 145, 3 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 120, 504, 7 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2D, 4, 537, 145, 3 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2E, 5, 119, 137, 7 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2E, 5, 433, 567, 1 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2E, 5, 119, 137, 7 }
 
FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x35, 6, 321, 217, 1 }
 
FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x35, 6, 321, 217, 1 }
 
FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x35, 6, 321, 217, 1 }
 
FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x35, 6, 321, 217, 1 }
 
FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x88, 7, 124, 700, 7 }
 
FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x88, 7, 124, 700, 7 }
 
FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x9D, 8, 321, 217, 1 }
 
FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x9E, 9, 537, 145, 3 }
 
FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x9F, 0xA, 119, 137, 7 }
 
FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0xB4, 0xB, 118, 135, 5 }
 
FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0xB4, 0xB, 369, 345, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0xB4, 0xB, 369, 345, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xB4, 0xB, 369, 345, 1 }
 
FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0xB6, 0xC, 121, 505, 5 }
 
FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0xB6, 0xC, 272, 90, 1 }
 
FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0xB6, 0xC, 121, 505, 5 }
 
FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xB6, 0xC, 121, 505, 5 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG720: Legendary Gym, North Sector.

Definition in file wstag720.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_02)

Definition at line 15 of file wstag720.c.

◆ STAGE_FILE

#define STAGE_FILE   0x66E

Definition at line 16 of file wstag720.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map, actors and battles, playing BGM_0022.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0022: the Legendary Gym

< BGM_0022: the Legendary Gym

< a cell's value: a direction (3 bits) and a StageSlot (5)

Definition at line 19 of file wstag720.c.

Variable Documentation

◆ area0Battle0

AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 38 of file wstag720.c.

◆ area0Battle1

AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 39 of file wstag720.c.

◆ area0Battle2

AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 40 of file wstag720.c.

◆ area0Battle3

AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 41 of file wstag720.c.

◆ area0Battle4

AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 42 of file wstag720.c.

◆ area0Battle5

AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 43 of file wstag720.c.

◆ area0Battle6

AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 44 of file wstag720.c.

◆ area0Battle7

AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 45 of file wstag720.c.

◆ area0Battles

BattleList area0Battles
Initial value:
= {
0,
}
AreaBattle area0Battle7
Definition wstag720.c:45
AreaBattle area0Battle1
Definition wstag720.c:39
AreaBattle area0Battle6
Definition wstag720.c:44
AreaBattle area0Battle3
Definition wstag720.c:41
AreaBattle area0Battle5
Definition wstag720.c:43
AreaBattle area0Battle0
Definition wstag720.c:38
AreaBattle area0Battle2
Definition wstag720.c:40
AreaBattle area0Battle4
Definition wstag720.c:42

Definition at line 46 of file wstag720.c.

◆ area1Battle0

AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 51 of file wstag720.c.

◆ area1Battle1

AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 52 of file wstag720.c.

◆ area1Battle2

AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 53 of file wstag720.c.

◆ area1Battle3

AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 54 of file wstag720.c.

◆ area1Battle4

AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 55 of file wstag720.c.

◆ area1Battle5

AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 56 of file wstag720.c.

◆ area1Battle6

AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 57 of file wstag720.c.

◆ area1Battle7

AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 58 of file wstag720.c.

◆ area1Battles

BattleList area1Battles
Initial value:
= {
0,
}
AreaBattle area1Battle6
Definition wstag720.c:57
AreaBattle area1Battle2
Definition wstag720.c:53
AreaBattle area1Battle4
Definition wstag720.c:55
AreaBattle area1Battle5
Definition wstag720.c:56
AreaBattle area1Battle3
Definition wstag720.c:54
AreaBattle area1Battle0
Definition wstag720.c:51
AreaBattle area1Battle1
Definition wstag720.c:52
AreaBattle area1Battle7
Definition wstag720.c:58

Definition at line 59 of file wstag720.c.

◆ area2Battle0

AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 64 of file wstag720.c.

◆ area2Battle1

AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 65 of file wstag720.c.

◆ area2Battle2

AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 66 of file wstag720.c.

◆ area2Battle3

AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 67 of file wstag720.c.

◆ area2Battle4

AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 68 of file wstag720.c.

◆ area2Battle5

AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 69 of file wstag720.c.

◆ area2Battle6

AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 70 of file wstag720.c.

◆ area2Battle7

AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 71 of file wstag720.c.

◆ area2Battles

BattleList area2Battles
Initial value:
= {
0,
}
AreaBattle area2Battle7
Definition wstag720.c:71
AreaBattle area2Battle6
Definition wstag720.c:70
AreaBattle area2Battle0
Definition wstag720.c:64
AreaBattle area2Battle4
Definition wstag720.c:68
AreaBattle area2Battle2
Definition wstag720.c:66
AreaBattle area2Battle1
Definition wstag720.c:65
AreaBattle area2Battle5
Definition wstag720.c:69
AreaBattle area2Battle3
Definition wstag720.c:67

Definition at line 72 of file wstag720.c.

◆ area3Battle0

AreaBattle area3Battle0 = { 222, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) }

Definition at line 77 of file wstag720.c.

◆ area3Battle1

AreaBattle area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 78 of file wstag720.c.

◆ area3Battle2

AreaBattle area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 79 of file wstag720.c.

◆ area3Battle3

AreaBattle area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 80 of file wstag720.c.

◆ area3Battle4

AreaBattle area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 81 of file wstag720.c.

◆ area3Battle5

AreaBattle area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 82 of file wstag720.c.

◆ area3Battle6

AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 83 of file wstag720.c.

◆ area3Battle7

AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) }

Definition at line 84 of file wstag720.c.

◆ area3Battles

BattleList area3Battles
Initial value:
= {
0,
}
AreaBattle area3Battle4
Definition wstag720.c:81
AreaBattle area3Battle3
Definition wstag720.c:80
AreaBattle area3Battle0
Definition wstag720.c:77
AreaBattle area3Battle2
Definition wstag720.c:79
AreaBattle area3Battle1
Definition wstag720.c:78
AreaBattle area3Battle6
Definition wstag720.c:83
AreaBattle area3Battle5
Definition wstag720.c:82
AreaBattle area3Battle7
Definition wstag720.c:84

Definition at line 85 of file wstag720.c.

◆ stageBattles

FieldBattles stageBattles[]
Initial value:
= {
}
BattleList area3Battles
Definition wstag720.c:85
BattleList area1Battles
Definition wstag720.c:59
BattleList area2Battles
Definition wstag720.c:72
BattleList area0Battles
Definition wstag720.c:46

Definition at line 90 of file wstag720.c.

Referenced by setupStage().

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x180, 0x100, 0x1AA, 0x100, 0x1A8, 0, 0x160, 0x1FF },
{ 0x140, 0x100, 0x172, 0x189, 0xC8, 0x89, 0x170, 0x1FF },
{ 0x140, 0x100, 0x176, 0x139, 0xD8, 0x39, 0x160, 0x1FE },
{ 0x140, 0x100, 0x176, 0x161, 0xD8, 0x61, 0x170, 0x1FE },
{ 0x140, 0x100, 0x172, 0x1A9, 0xC8, 0xA9, 0x160, 0x1FD },
{ 0x140, 0x100, 0x172, 0x1C9, 0xC8, 0xC9, 0x170, 0x1FD },
{ 0x140, 0x100, 0x162, 0x1D2, 0x88, 0xD2, 0x160, 0x1FC },
{ 0x140, 0x100, 0x16A, 0x1D2, 0xA8, 0xD2, 0x170, 0x1FC },
{ 0x180, 0x100, 0x1A2, 0x100, 0x188, 0, 0x160, 0x1FB },
}

Definition at line 93 of file wstag720.c.

Referenced by setupStage().

◆ actor6Talk0Conditions

u16 actor6Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 110 of file wstag720.c.

◆ actor6Talk0Actions

u16 actor6Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 111 of file wstag720.c.

◆ actor6Talk1Conditions

u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }

Definition at line 112 of file wstag720.c.

◆ actor6Talk2Conditions

u16 actor6Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }

Definition at line 113 of file wstag720.c.

◆ actor6Talk2Actions

u16 actor6Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 114 of file wstag720.c.

◆ actor6Talk3Conditions

u16 actor6Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 0,
0xFFFF ,
}

Definition at line 115 of file wstag720.c.

◆ actor6Talk4Conditions

u16 actor6Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 0,
0xFFFF ,
}

Definition at line 122 of file wstag720.c.

◆ actor6Talk4Actions

u16 actor6Talk4Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }

Definition at line 130 of file wstag720.c.

◆ actor6Talk5Conditions

u16 actor6Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 131 of file wstag720.c.

◆ actor6Talk6Conditions

u16 actor6Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 140 of file wstag720.c.

◆ actor6Talk6Actions

u16 actor6Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 149 of file wstag720.c.

◆ actor8Talk0Conditions

u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 150 of file wstag720.c.

◆ actor8Talk1Conditions

u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF }

Definition at line 151 of file wstag720.c.

◆ actor8Talk1Actions

u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 152 of file wstag720.c.

◆ actor8Talk2Conditions

u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF }

Definition at line 153 of file wstag720.c.

◆ actor8Talk2Actions

u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 154 of file wstag720.c.

◆ actor9Talk0Conditions

u16 actor9Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 155 of file wstag720.c.

◆ actor9Talk0Actions

u16 actor9Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 156 of file wstag720.c.

◆ actor9Talk1Conditions

u16 actor9Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }

Definition at line 157 of file wstag720.c.

◆ actor9Talk2Conditions

u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }

Definition at line 158 of file wstag720.c.

◆ actor9Talk2Actions

u16 actor9Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 159 of file wstag720.c.

◆ actor9Talk3Conditions

u16 actor9Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 0,
0xFFFF ,
}

Definition at line 160 of file wstag720.c.

◆ actor9Talk4Conditions

u16 actor9Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 0,
0xFFFF ,
}

Definition at line 167 of file wstag720.c.

◆ actor9Talk4Actions

u16 actor9Talk4Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }

Definition at line 175 of file wstag720.c.

◆ actor9Talk5Conditions

u16 actor9Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 176 of file wstag720.c.

◆ actor9Talk6Conditions

u16 actor9Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 185 of file wstag720.c.

◆ actor9Talk6Actions

u16 actor9Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 194 of file wstag720.c.

◆ actor10Talk0Conditions

u16 actor10Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 0, 0xFFFF }

Definition at line 195 of file wstag720.c.

◆ actor10Talk0Actions

u16 actor10Talk0Actions[] = { 0x9405, 1, 0xFFFF }

Definition at line 196 of file wstag720.c.

◆ actor10Talk1Conditions

u16 actor10Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF }

Definition at line 197 of file wstag720.c.

◆ actor10Talk1Actions

u16 actor10Talk1Actions[] = { 0x9406, 1, 0xFFFF }

Definition at line 198 of file wstag720.c.

◆ actor11Talk0Actions

u16 actor11Talk0Actions[] = { 0x940D, 1, 0xFFFF }

Definition at line 199 of file wstag720.c.

◆ actor12Talk0Conditions

u16 actor12Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF }

Definition at line 200 of file wstag720.c.

◆ actor12Talk1Conditions

u16 actor12Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF }

Definition at line 201 of file wstag720.c.

◆ actor12Talk2Conditions

u16 actor12Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF }

Definition at line 202 of file wstag720.c.

◆ actor12Talk2Actions

u16 actor12Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 203 of file wstag720.c.

◆ actor12Talk3Conditions

u16 actor12Talk3Conditions[]
Initial value:
= {
(0x7200 | ( 6 )) , 1,
(( 0 ) << 8 | ( 0 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 0,
0xFFFF ,
}

Definition at line 204 of file wstag720.c.

◆ actor12Talk4Conditions

u16 actor12Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 0,
0xFFFF ,
}

Definition at line 211 of file wstag720.c.

◆ actor12Talk4Actions

u16 actor12Talk4Actions[] = { (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF }

Definition at line 219 of file wstag720.c.

◆ actor12Talk5Conditions

u16 actor12Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 220 of file wstag720.c.

◆ actor12Talk6Conditions

u16 actor12Talk6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 6 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x14 )), 1,
(0x7200 | ( 8 )) , 1,
(( 0xE ) << 8 | ( 0x16 )) , 1,
(0x7200 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 229 of file wstag720.c.

◆ actor12Talk6Actions

u16 actor12Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF }

Definition at line 238 of file wstag720.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x223 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 239 of file wstag720.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x226 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 243 of file wstag720.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x224 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 247 of file wstag720.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x21F },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 251 of file wstag720.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x222 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 255 of file wstag720.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x220 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 259 of file wstag720.c.

◆ actor6Talks

FieldTalk actor6Talks[]
Initial value:
= {
{ actor6Talk1Conditions, ((void *)0) , 0x198 },
{ actor6Talk3Conditions, ((void *)0) , 0x19A },
{ actor6Talk5Conditions, ((void *)0) , 0x19C },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor6Talk0Actions[]
Definition wstag720.c:111
u16 actor6Talk5Conditions[]
Definition wstag720.c:131
u16 actor6Talk4Actions[]
Definition wstag720.c:130
u16 actor6Talk1Conditions[]
Definition wstag720.c:112
u16 actor6Talk2Conditions[]
Definition wstag720.c:113
u16 actor6Talk2Actions[]
Definition wstag720.c:114
u16 actor6Talk6Conditions[]
Definition wstag720.c:140
u16 actor6Talk3Conditions[]
Definition wstag720.c:115
u16 actor6Talk0Conditions[]
Definition wstag720.c:110
u16 actor6Talk6Actions[]
Definition wstag720.c:149
u16 actor6Talk4Conditions[]
Definition wstag720.c:122

Definition at line 263 of file wstag720.c.

◆ actor7Talks

FieldTalk actor7Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x299 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 273 of file wstag720.c.

◆ actor8Talks

FieldTalk actor8Talks[]
Initial value:
= {
{ actor8Talk0Conditions, ((void *)0) , 0x194 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor8Talk1Conditions[]
Definition wstag720.c:151
u16 actor8Talk2Conditions[]
Definition wstag720.c:153
u16 actor8Talk1Actions[]
Definition wstag720.c:152
u16 actor8Talk2Actions[]
Definition wstag720.c:154
u16 actor8Talk0Conditions[]
Definition wstag720.c:150

Definition at line 277 of file wstag720.c.

◆ actor9Talks

FieldTalk actor9Talks[]
Initial value:
= {
{ actor9Talk1Conditions, ((void *)0) , 0x198 },
{ actor9Talk3Conditions, ((void *)0) , 0x19A },
{ actor9Talk5Conditions, ((void *)0) , 0x19C },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor9Talk4Actions[]
Definition wstag720.c:175
u16 actor9Talk0Conditions[]
Definition wstag720.c:155
u16 actor9Talk2Actions[]
Definition wstag720.c:159
u16 actor9Talk5Conditions[]
Definition wstag720.c:176
u16 actor9Talk6Conditions[]
Definition wstag720.c:185
u16 actor9Talk1Conditions[]
Definition wstag720.c:157
u16 actor9Talk6Actions[]
Definition wstag720.c:194
u16 actor9Talk0Actions[]
Definition wstag720.c:156
u16 actor9Talk4Conditions[]
Definition wstag720.c:167
u16 actor9Talk2Conditions[]
Definition wstag720.c:158
u16 actor9Talk3Conditions[]
Definition wstag720.c:160

Definition at line 283 of file wstag720.c.

◆ actor10Talks

FieldTalk actor10Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor10Talk1Actions[]
Definition wstag720.c:198
u16 actor10Talk1Conditions[]
Definition wstag720.c:197
u16 actor10Talk0Conditions[]
Definition wstag720.c:195
u16 actor10Talk0Actions[]
Definition wstag720.c:196

Definition at line 293 of file wstag720.c.

◆ actor11Talks

FieldTalk actor11Talks[]
Initial value:
= {
{ ((void *)0) , actor11Talk0Actions, 0x30A },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor11Talk0Actions[]
Definition wstag720.c:199

Definition at line 298 of file wstag720.c.

◆ actor12Talks

FieldTalk actor12Talks[]
Initial value:
= {
{ actor12Talk0Conditions, ((void *)0) , 0x196 },
{ actor12Talk1Conditions, ((void *)0) , 0x196 },
{ actor12Talk3Conditions, ((void *)0) , 0x196 },
{ actor12Talk5Conditions, ((void *)0) , 0x196 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor12Talk2Conditions[]
Definition wstag720.c:202
u16 actor12Talk2Actions[]
Definition wstag720.c:203
u16 actor12Talk6Actions[]
Definition wstag720.c:238
u16 actor12Talk4Conditions[]
Definition wstag720.c:211
u16 actor12Talk5Conditions[]
Definition wstag720.c:220
u16 actor12Talk0Conditions[]
Definition wstag720.c:200
u16 actor12Talk3Conditions[]
Definition wstag720.c:204
u16 actor12Talk1Conditions[]
Definition wstag720.c:201
u16 actor12Talk6Conditions[]
Definition wstag720.c:229
u16 actor12Talk4Actions[]
Definition wstag720.c:219

Definition at line 302 of file wstag720.c.

◆ actor13Talks

FieldTalk actor13Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x225 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 312 of file wstag720.c.

◆ actor14Talks

FieldTalk actor14Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x221 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 316 of file wstag720.c.

◆ actor15Talks

FieldTalk actor15Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x22E },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 320 of file wstag720.c.

◆ actor16Talks

FieldTalk actor16Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x22D },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 324 of file wstag720.c.

◆ actor17Talks

FieldTalk actor17Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x22C },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 328 of file wstag720.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x22B },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 332 of file wstag720.c.

◆ actor19Talks

FieldTalk actor19Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x227 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 336 of file wstag720.c.

◆ actor20Talks

FieldTalk actor20Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x22A },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 340 of file wstag720.c.

◆ actor21Talks

FieldTalk actor21Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x228 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 344 of file wstag720.c.

◆ actor22Talks

FieldTalk actor22Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x229 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 348 of file wstag720.c.

◆ actor0Conditions

u16 actor0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 352 of file wstag720.c.

◆ actor1Conditions

u16 actor1Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 353 of file wstag720.c.

◆ actor2Conditions

u16 actor2Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 354 of file wstag720.c.

◆ actor3Conditions

u16 actor3Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 355 of file wstag720.c.

◆ actor4Conditions

u16 actor4Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 356 of file wstag720.c.

◆ actor5Conditions

u16 actor5Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 357 of file wstag720.c.

◆ actor6Conditions

u16 actor6Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 0,
(0x7000 | ( 4 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 358 of file wstag720.c.

◆ actor7Conditions

u16 actor7Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x7000 | ( 9 )) , 1,
(0x7000 | ( 0x1A )) , 0,
0xFFFF ,
}

Definition at line 364 of file wstag720.c.

◆ actor8Conditions

u16 actor8Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0x11 )) , 1,
(0x7000 | ( 9 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 370 of file wstag720.c.

◆ actor9Conditions

u16 actor9Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
0xFFFF ,
}
@ STORY_PRESIDENT_ARRESTED
WSTAG226 (Login Room, Amaterasu City), event 935, after the President of MAGAMI gives himself up (WST...
Definition story.h:136

Definition at line 376 of file wstag720.c.

◆ actor10Conditions

u16 actor10Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 0, 0xFFFF }

Definition at line 382 of file wstag720.c.

◆ actor11Conditions

u16 actor11Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 1, 0xFFFF }

Definition at line 383 of file wstag720.c.

◆ actor12Conditions

u16 actor12Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 384 of file wstag720.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 385 of file wstag720.c.

◆ actor14Conditions

u16 actor14Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 386 of file wstag720.c.

◆ actor15Conditions

u16 actor15Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 387 of file wstag720.c.

◆ actor16Conditions

u16 actor16Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 388 of file wstag720.c.

◆ actor17Conditions

u16 actor17Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 389 of file wstag720.c.

◆ actor18Conditions

u16 actor18Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 390 of file wstag720.c.

◆ actor19Conditions

u16 actor19Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF }

Definition at line 391 of file wstag720.c.

◆ actor20Conditions

u16 actor20Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 392 of file wstag720.c.

◆ actor21Conditions

u16 actor21Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF }

Definition at line 393 of file wstag720.c.

◆ actor22Conditions

u16 actor22Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 394 of file wstag720.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 537, 145, 3 }

Definition at line 395 of file wstag720.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 120, 504, 7 }

Definition at line 396 of file wstag720.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2D, 4, 537, 145, 3 }

Definition at line 397 of file wstag720.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2E, 5, 119, 137, 7 }

Definition at line 398 of file wstag720.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2E, 5, 433, 567, 1 }

Definition at line 399 of file wstag720.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2E, 5, 119, 137, 7 }

Definition at line 400 of file wstag720.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x35, 6, 321, 217, 1 }

Definition at line 401 of file wstag720.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x35, 6, 321, 217, 1 }

Definition at line 402 of file wstag720.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x35, 6, 321, 217, 1 }

Definition at line 403 of file wstag720.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x35, 6, 321, 217, 1 }

Definition at line 404 of file wstag720.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x88, 7, 124, 700, 7 }

Definition at line 405 of file wstag720.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x88, 7, 124, 700, 7 }

Definition at line 406 of file wstag720.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x9D, 8, 321, 217, 1 }

Definition at line 407 of file wstag720.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x9E, 9, 537, 145, 3 }

Definition at line 408 of file wstag720.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x9F, 0xA, 119, 137, 7 }

Definition at line 409 of file wstag720.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0xB4, 0xB, 118, 135, 5 }

Definition at line 410 of file wstag720.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0xB4, 0xB, 369, 345, 1 }

Definition at line 411 of file wstag720.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0xB4, 0xB, 369, 345, 1 }

Definition at line 412 of file wstag720.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xB4, 0xB, 369, 345, 1 }

Definition at line 413 of file wstag720.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0xB6, 0xC, 121, 505, 5 }

Definition at line 414 of file wstag720.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0xB6, 0xC, 272, 90, 1 }

Definition at line 415 of file wstag720.c.

◆ actor21

FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0xB6, 0xC, 121, 505, 5 }

Definition at line 416 of file wstag720.c.

◆ actor22

FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xB6, 0xC, 121, 505, 5 }

Definition at line 417 of file wstag720.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag720.c:395
FieldActorEntry actor6
Definition wstag720.c:401
FieldActorEntry actor17
Definition wstag720.c:412
FieldActorEntry actor18
Definition wstag720.c:413
FieldActorEntry actor5
Definition wstag720.c:400
FieldActorEntry actor2
Definition wstag720.c:397
FieldActorEntry actor19
Definition wstag720.c:414
FieldActorEntry actor22
Definition wstag720.c:417
FieldActorEntry actor10
Definition wstag720.c:405
FieldActorEntry actor4
Definition wstag720.c:399
FieldActorEntry actor8
Definition wstag720.c:403
FieldActorEntry actor9
Definition wstag720.c:404
FieldActorEntry actor20
Definition wstag720.c:415
FieldActorEntry actor15
Definition wstag720.c:410
FieldActorEntry actor12
Definition wstag720.c:407
FieldActorEntry actor16
Definition wstag720.c:411
FieldActorEntry actor7
Definition wstag720.c:402
FieldActorEntry actor13
Definition wstag720.c:408
FieldActorEntry actor11
Definition wstag720.c:406
FieldActorEntry actor1
Definition wstag720.c:396
FieldActorEntry actor21
Definition wstag720.c:416
FieldActorEntry actor3
Definition wstag720.c:398
FieldActorEntry actor14
Definition wstag720.c:409

Definition at line 418 of file wstag720.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 444 of file wstag720.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x266, 0xC8, 0xAC, 7, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 5, 0x1B0, 0xE8, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 5, 0x1A0, 0x140, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 5, 0x100, 0x140, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 5, 0xF0, 0x198, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 5, 0x161, 0x200, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 5, 0x171, 0x258, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 3 , 0x12, 0xA2, 0xB0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 2 , 0x12, 0xB2, 0x1D8, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 4 , 0x10, 0, 0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 4 , 6, 0, 0, 0, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 499 of file wstag720.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map, actors and battles, playing BGM_0022.
Definition wstag720.c:19

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 513 of file wstag720.c.