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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG720: Legendary Gym, North Sector. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_02) |
| #define | STAGE_FILE 0x66E |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and battles, playing BGM_0022. | |
Variables | |
| AreaBattle | area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area0Battles |
| AreaBattle | area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area1Battles |
| AreaBattle | area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area2Battles |
| AreaBattle | area3Battle0 = { 222, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| AreaBattle | area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
| BattleList | area3Battles |
| FieldBattles | stageBattles [] |
| ActorImage | stageImages [] |
| u16 | actor6Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor6Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
| u16 | actor6Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor6Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor6Talk3Conditions [] |
| u16 | actor6Talk4Conditions [] |
| u16 | actor6Talk4Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
| u16 | actor6Talk5Conditions [] |
| u16 | actor6Talk6Conditions [] |
| u16 | actor6Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor9Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
| u16 | actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor9Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor9Talk3Conditions [] |
| u16 | actor9Talk4Conditions [] |
| u16 | actor9Talk4Actions [] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
| u16 | actor9Talk5Conditions [] |
| u16 | actor9Talk6Conditions [] |
| u16 | actor9Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor10Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 0, 0xFFFF } |
| u16 | actor10Talk0Actions [] = { 0x9405, 1, 0xFFFF } |
| u16 | actor10Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF } |
| u16 | actor10Talk1Actions [] = { 0x9406, 1, 0xFFFF } |
| u16 | actor11Talk0Actions [] = { 0x940D, 1, 0xFFFF } |
| u16 | actor12Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor12Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
| u16 | actor12Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor12Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor12Talk3Conditions [] |
| u16 | actor12Talk4Conditions [] |
| u16 | actor12Talk4Actions [] = { (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
| u16 | actor12Talk5Conditions [] |
| u16 | actor12Talk6Conditions [] |
| u16 | actor12Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| FieldTalk | actor22Talks [] |
| u16 | actor0Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor6Conditions [] |
| u16 | actor7Conditions [] |
| u16 | actor8Conditions [] |
| u16 | actor9Conditions [] |
| u16 | actor10Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 1, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 537, 145, 3 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 120, 504, 7 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x2D, 4, 537, 145, 3 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x2E, 5, 119, 137, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x2E, 5, 433, 567, 1 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x2E, 5, 119, 137, 7 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x35, 6, 321, 217, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x35, 6, 321, 217, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x35, 6, 321, 217, 1 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x35, 6, 321, 217, 1 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x88, 7, 124, 700, 7 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x88, 7, 124, 700, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x9D, 8, 321, 217, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x9E, 9, 537, 145, 3 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x9F, 0xA, 119, 137, 7 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0xB4, 0xB, 118, 135, 5 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0xB4, 0xB, 369, 345, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0xB4, 0xB, 369, 345, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0xB4, 0xB, 369, 345, 1 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0xB6, 0xC, 121, 505, 5 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0xB6, 0xC, 272, 90, 1 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0xB6, 0xC, 121, 505, 5 } |
| FieldActorEntry | actor22 = { actor22Conditions, actor22Talks, 0xB6, 0xC, 121, 505, 5 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG720: Legendary Gym, North Sector.
Definition in file wstag720.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_02) |
Definition at line 15 of file wstag720.c.
| #define STAGE_FILE 0x66E |
Definition at line 16 of file wstag720.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and battles, playing BGM_0022.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0022: the Legendary Gym
< BGM_0022: the Legendary Gym
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 19 of file wstag720.c.
| AreaBattle area0Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 38 of file wstag720.c.
| AreaBattle area0Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 39 of file wstag720.c.
| AreaBattle area0Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 40 of file wstag720.c.
| AreaBattle area0Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 41 of file wstag720.c.
| AreaBattle area0Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 42 of file wstag720.c.
| AreaBattle area0Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 43 of file wstag720.c.
| AreaBattle area0Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 44 of file wstag720.c.
| AreaBattle area0Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 45 of file wstag720.c.
| BattleList area0Battles |
Definition at line 46 of file wstag720.c.
| AreaBattle area1Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 51 of file wstag720.c.
| AreaBattle area1Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 52 of file wstag720.c.
| AreaBattle area1Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 53 of file wstag720.c.
| AreaBattle area1Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 54 of file wstag720.c.
| AreaBattle area1Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 55 of file wstag720.c.
| AreaBattle area1Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 56 of file wstag720.c.
| AreaBattle area1Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 57 of file wstag720.c.
| AreaBattle area1Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 58 of file wstag720.c.
| BattleList area1Battles |
Definition at line 59 of file wstag720.c.
| AreaBattle area2Battle0 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 64 of file wstag720.c.
| AreaBattle area2Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 65 of file wstag720.c.
| AreaBattle area2Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 66 of file wstag720.c.
| AreaBattle area2Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 67 of file wstag720.c.
| AreaBattle area2Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 68 of file wstag720.c.
| AreaBattle area2Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 69 of file wstag720.c.
| AreaBattle area2Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 70 of file wstag720.c.
| AreaBattle area2Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 71 of file wstag720.c.
| BattleList area2Battles |
Definition at line 72 of file wstag720.c.
| AreaBattle area3Battle0 = { 222, 20, (0x60000000 | ( 3 ) << 18 | ( 0 )) } |
Definition at line 77 of file wstag720.c.
| AreaBattle area3Battle1 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 78 of file wstag720.c.
| AreaBattle area3Battle2 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 79 of file wstag720.c.
| AreaBattle area3Battle3 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 80 of file wstag720.c.
| AreaBattle area3Battle4 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 81 of file wstag720.c.
| AreaBattle area3Battle5 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 82 of file wstag720.c.
| AreaBattle area3Battle6 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 83 of file wstag720.c.
| AreaBattle area3Battle7 = { 0, 0, (0x60000000 | ( 1 ) << 18 | ( 0 )) } |
Definition at line 84 of file wstag720.c.
| BattleList area3Battles |
Definition at line 85 of file wstag720.c.
| FieldBattles stageBattles[] |
| ActorImage stageImages[] |
Definition at line 93 of file wstag720.c.
Referenced by setupStage().
| u16 actor6Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 110 of file wstag720.c.
| u16 actor6Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 111 of file wstag720.c.
| u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
Definition at line 112 of file wstag720.c.
| u16 actor6Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 113 of file wstag720.c.
| u16 actor6Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 114 of file wstag720.c.
| u16 actor6Talk3Conditions[] |
Definition at line 115 of file wstag720.c.
| u16 actor6Talk4Conditions[] |
Definition at line 122 of file wstag720.c.
| u16 actor6Talk4Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 130 of file wstag720.c.
| u16 actor6Talk5Conditions[] |
Definition at line 131 of file wstag720.c.
| u16 actor6Talk6Conditions[] |
Definition at line 140 of file wstag720.c.
| u16 actor6Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 149 of file wstag720.c.
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 150 of file wstag720.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 151 of file wstag720.c.
| u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 152 of file wstag720.c.
| u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 153 of file wstag720.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 154 of file wstag720.c.
| u16 actor9Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 155 of file wstag720.c.
| u16 actor9Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 156 of file wstag720.c.
| u16 actor9Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
Definition at line 157 of file wstag720.c.
| u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 158 of file wstag720.c.
| u16 actor9Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 159 of file wstag720.c.
| u16 actor9Talk3Conditions[] |
Definition at line 160 of file wstag720.c.
| u16 actor9Talk4Conditions[] |
Definition at line 167 of file wstag720.c.
| u16 actor9Talk4Actions[] = { (0x7400 | ( 0 )) , 1, (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 175 of file wstag720.c.
| u16 actor9Talk5Conditions[] |
Definition at line 176 of file wstag720.c.
| u16 actor9Talk6Conditions[] |
Definition at line 185 of file wstag720.c.
| u16 actor9Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 194 of file wstag720.c.
| u16 actor10Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 0, 0xFFFF } |
Definition at line 195 of file wstag720.c.
| u16 actor10Talk0Actions[] = { 0x9405, 1, 0xFFFF } |
Definition at line 196 of file wstag720.c.
| u16 actor10Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x28 )), 1, (0x8000 | ( 0 ) << 9 | ( 0x29 )), 1, 0xFFFF } |
Definition at line 197 of file wstag720.c.
| u16 actor10Talk1Actions[] = { 0x9406, 1, 0xFFFF } |
Definition at line 198 of file wstag720.c.
| u16 actor11Talk0Actions[] = { 0x940D, 1, 0xFFFF } |
Definition at line 199 of file wstag720.c.
| u16 actor12Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 200 of file wstag720.c.
| u16 actor12Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 0, 0xFFFF } |
Definition at line 201 of file wstag720.c.
| u16 actor12Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 6 )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 202 of file wstag720.c.
| u16 actor12Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 203 of file wstag720.c.
| u16 actor12Talk3Conditions[] |
Definition at line 204 of file wstag720.c.
| u16 actor12Talk4Conditions[] |
Definition at line 211 of file wstag720.c.
| u16 actor12Talk4Actions[] = { (( 0xE ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 219 of file wstag720.c.
| u16 actor12Talk5Conditions[] |
Definition at line 220 of file wstag720.c.
| u16 actor12Talk6Conditions[] |
Definition at line 229 of file wstag720.c.
| u16 actor12Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 238 of file wstag720.c.
| FieldTalk actor0Talks[] |
Definition at line 239 of file wstag720.c.
| FieldTalk actor1Talks[] |
Definition at line 243 of file wstag720.c.
| FieldTalk actor2Talks[] |
Definition at line 247 of file wstag720.c.
| FieldTalk actor3Talks[] |
Definition at line 251 of file wstag720.c.
| FieldTalk actor4Talks[] |
Definition at line 255 of file wstag720.c.
| FieldTalk actor5Talks[] |
Definition at line 259 of file wstag720.c.
| FieldTalk actor6Talks[] |
Definition at line 263 of file wstag720.c.
| FieldTalk actor7Talks[] |
Definition at line 273 of file wstag720.c.
| FieldTalk actor8Talks[] |
Definition at line 277 of file wstag720.c.
| FieldTalk actor9Talks[] |
Definition at line 283 of file wstag720.c.
| FieldTalk actor10Talks[] |
Definition at line 293 of file wstag720.c.
| FieldTalk actor11Talks[] |
Definition at line 298 of file wstag720.c.
| FieldTalk actor12Talks[] |
Definition at line 302 of file wstag720.c.
| FieldTalk actor13Talks[] |
Definition at line 312 of file wstag720.c.
| FieldTalk actor14Talks[] |
Definition at line 316 of file wstag720.c.
| FieldTalk actor15Talks[] |
Definition at line 320 of file wstag720.c.
| FieldTalk actor16Talks[] |
Definition at line 324 of file wstag720.c.
| FieldTalk actor17Talks[] |
Definition at line 328 of file wstag720.c.
| FieldTalk actor18Talks[] |
Definition at line 332 of file wstag720.c.
| FieldTalk actor19Talks[] |
Definition at line 336 of file wstag720.c.
| FieldTalk actor20Talks[] |
Definition at line 340 of file wstag720.c.
| FieldTalk actor21Talks[] |
Definition at line 344 of file wstag720.c.
| FieldTalk actor22Talks[] |
Definition at line 348 of file wstag720.c.
| u16 actor0Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 352 of file wstag720.c.
| u16 actor1Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 353 of file wstag720.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 354 of file wstag720.c.
| u16 actor3Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 355 of file wstag720.c.
| u16 actor4Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 356 of file wstag720.c.
| u16 actor5Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 357 of file wstag720.c.
| u16 actor6Conditions[] |
Definition at line 358 of file wstag720.c.
| u16 actor7Conditions[] |
Definition at line 364 of file wstag720.c.
| u16 actor8Conditions[] |
Definition at line 370 of file wstag720.c.
| u16 actor9Conditions[] |
Definition at line 376 of file wstag720.c.
| u16 actor10Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 0, 0xFFFF } |
Definition at line 382 of file wstag720.c.
| u16 actor11Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x2A )), 1, 0xFFFF } |
Definition at line 383 of file wstag720.c.
| u16 actor12Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 384 of file wstag720.c.
| u16 actor13Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 385 of file wstag720.c.
| u16 actor14Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 386 of file wstag720.c.
| u16 actor15Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 387 of file wstag720.c.
| u16 actor16Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 388 of file wstag720.c.
| u16 actor17Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 389 of file wstag720.c.
| u16 actor18Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 390 of file wstag720.c.
| u16 actor19Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 391 of file wstag720.c.
| u16 actor20Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 392 of file wstag720.c.
| u16 actor21Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 393 of file wstag720.c.
| u16 actor22Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 394 of file wstag720.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 537, 145, 3 } |
Definition at line 395 of file wstag720.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 120, 504, 7 } |
Definition at line 396 of file wstag720.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2D, 4, 537, 145, 3 } |
Definition at line 397 of file wstag720.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2E, 5, 119, 137, 7 } |
Definition at line 398 of file wstag720.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2E, 5, 433, 567, 1 } |
Definition at line 399 of file wstag720.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2E, 5, 119, 137, 7 } |
Definition at line 400 of file wstag720.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x35, 6, 321, 217, 1 } |
Definition at line 401 of file wstag720.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x35, 6, 321, 217, 1 } |
Definition at line 402 of file wstag720.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x35, 6, 321, 217, 1 } |
Definition at line 403 of file wstag720.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x35, 6, 321, 217, 1 } |
Definition at line 404 of file wstag720.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x88, 7, 124, 700, 7 } |
Definition at line 405 of file wstag720.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x88, 7, 124, 700, 7 } |
Definition at line 406 of file wstag720.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x9D, 8, 321, 217, 1 } |
Definition at line 407 of file wstag720.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x9E, 9, 537, 145, 3 } |
Definition at line 408 of file wstag720.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x9F, 0xA, 119, 137, 7 } |
Definition at line 409 of file wstag720.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0xB4, 0xB, 118, 135, 5 } |
Definition at line 410 of file wstag720.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0xB4, 0xB, 369, 345, 1 } |
Definition at line 411 of file wstag720.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0xB4, 0xB, 369, 345, 1 } |
Definition at line 412 of file wstag720.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0xB4, 0xB, 369, 345, 1 } |
Definition at line 413 of file wstag720.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0xB6, 0xC, 121, 505, 5 } |
Definition at line 414 of file wstag720.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0xB6, 0xC, 272, 90, 1 } |
Definition at line 415 of file wstag720.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0xB6, 0xC, 121, 505, 5 } |
Definition at line 416 of file wstag720.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xB6, 0xC, 121, 505, 5 } |
Definition at line 417 of file wstag720.c.
| FieldActorEntry* stageActors[] |
Definition at line 418 of file wstag720.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 444 of file wstag720.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 499 of file wstag720.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 513 of file wstag720.c.