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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG430: Seiryu Tower, Seiryu City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_01) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
| #define | STAGE_FILE 0x222 |
| #define | STAGE_ARCHIVE 0x325 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing SHOP1BGM. | |
WSTAG430: Seiryu Tower, Seiryu City.
Definition in file wstag430.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_01) |
Definition at line 17 of file wstag430.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
Definition at line 18 of file wstag430.c.
| #define STAGE_FILE 0x222 |
Definition at line 19 of file wstag430.c.
| #define STAGE_ARCHIVE 0x325 |
Definition at line 20 of file wstag430.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing SHOP1BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP1BGM: the inns, shops and towers
< SHOP1BGM: the inns, shops and towers
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 23 of file wstag430.c.
| s16 script1210[] |
Definition at line 42 of file wstag430.c.
| ActorImage stageImages[] |
Definition at line 62 of file wstag430.c.
Referenced by setupStage().
| u16 actor0Talk0Conditions[] = { (( 0x1A ) << 8 | ( 9 )) , 0, 0xFFFF } |
Definition at line 78 of file wstag430.c.
| u16 actor0Talk0Actions[] = { (( 0x1A ) << 8 | ( 9 )) , 1, 0xFFFF } |
Definition at line 79 of file wstag430.c.
| u16 actor0Talk1Conditions[] = { (( 0x1A ) << 8 | ( 9 )) , 1, 0xFFFF } |
Definition at line 80 of file wstag430.c.
| u16 actor0Talk1Actions[] = { (0x9000 | ( 0xC )) , 1, 0xFFFF } |
Definition at line 81 of file wstag430.c.
| u16 actor1Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x33 )) , 0, 0xFFFF } |
Definition at line 82 of file wstag430.c.
| u16 actor1Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x33 )) , 1, 0xFFFF } |
Definition at line 83 of file wstag430.c.
| u16 actor1Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x33 )) , 1, 0xFFFF } |
Definition at line 84 of file wstag430.c.
| u16 actor1Talk1Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 85 of file wstag430.c.
| u16 actor2Talk0Conditions[] = { (( 0x1C ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 86 of file wstag430.c.
| u16 actor2Talk0Actions[] = { (( 0x1C ) << 8 | ( 0xF )) , 1, 0xFFFF } |
Definition at line 87 of file wstag430.c.
| u16 actor2Talk1Conditions[] = { (( 0x1C ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 88 of file wstag430.c.
| u16 actor24Talk0Conditions[] = { (( 0x40 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 89 of file wstag430.c.
| u16 actor24Talk1Conditions[] = { (( 0x40 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 90 of file wstag430.c.
| FieldTalk actor0Talks[] |
Definition at line 91 of file wstag430.c.
| FieldTalk actor1Talks[] |
Definition at line 96 of file wstag430.c.
| FieldTalk actor2Talks[] |
Definition at line 101 of file wstag430.c.
| FieldTalk actor3Talks[] |
Definition at line 106 of file wstag430.c.
| FieldTalk actor4Talks[] |
Definition at line 110 of file wstag430.c.
| FieldTalk actor5Talks[] |
Definition at line 114 of file wstag430.c.
| FieldTalk actor6Talks[] |
Definition at line 118 of file wstag430.c.
| FieldTalk actor7Talks[] |
Definition at line 122 of file wstag430.c.
| FieldTalk actor8Talks[] |
Definition at line 126 of file wstag430.c.
| FieldTalk actor9Talks[] |
Definition at line 130 of file wstag430.c.
| FieldTalk actor10Talks[] |
Definition at line 134 of file wstag430.c.
| FieldTalk actor11Talks[] |
Definition at line 138 of file wstag430.c.
| FieldTalk actor12Talks[] |
Definition at line 142 of file wstag430.c.
| FieldTalk actor13Talks[] |
Definition at line 146 of file wstag430.c.
| FieldTalk actor14Talks[] |
Definition at line 150 of file wstag430.c.
| FieldTalk actor15Talks[] |
Definition at line 154 of file wstag430.c.
| FieldTalk actor16Talks[] |
Definition at line 158 of file wstag430.c.
| FieldTalk actor17Talks[] |
Definition at line 162 of file wstag430.c.
| FieldTalk actor18Talks[] |
Definition at line 166 of file wstag430.c.
| FieldTalk actor19Talks[] |
Definition at line 170 of file wstag430.c.
| FieldTalk actor20Talks[] |
Definition at line 174 of file wstag430.c.
| FieldTalk actor21Talks[] |
Definition at line 178 of file wstag430.c.
| FieldTalk actor22Talks[] |
Definition at line 182 of file wstag430.c.
| FieldTalk actor23Talks[] |
Definition at line 186 of file wstag430.c.
| FieldTalk actor24Talks[] |
Definition at line 190 of file wstag430.c.
| FieldTalk actor25Talks[] |
Definition at line 195 of file wstag430.c.
| FieldTalk actor26Talks[] |
Definition at line 199 of file wstag430.c.
| FieldTalk actor27Talks[] |
Definition at line 203 of file wstag430.c.
| FieldTalk actor28Talks[] |
Definition at line 207 of file wstag430.c.
| FieldTalk actor29Talks[] |
Definition at line 211 of file wstag430.c.
| FieldTalk actor30Talks[] |
Definition at line 215 of file wstag430.c.
| FieldTalk actor31Talks[] |
Definition at line 219 of file wstag430.c.
| FieldTalk actor32Talks[] |
Definition at line 223 of file wstag430.c.
| FieldTalk actor33Talks[] |
Definition at line 227 of file wstag430.c.
| FieldTalk actor34Talks[] |
Definition at line 231 of file wstag430.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 235 of file wstag430.c.
| u16 actor3Conditions[] = { (0x6000 | ( STORY_CONTROL_ROOM )) , 1, 0xFFFF } |
Definition at line 236 of file wstag430.c.
| u16 actor4Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 237 of file wstag430.c.
| u16 actor5Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 238 of file wstag430.c.
| u16 actor6Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 239 of file wstag430.c.
| u16 actor7Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 240 of file wstag430.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 241 of file wstag430.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 242 of file wstag430.c.
| u16 actor10Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 243 of file wstag430.c.
| u16 actor11Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 244 of file wstag430.c.
| u16 actor12Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 245 of file wstag430.c.
| u16 actor13Conditions[] = { (0x7000 | ( 0x17 )) , 1, 0xFFFF } |
Definition at line 246 of file wstag430.c.
| u16 actor14Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 247 of file wstag430.c.
| u16 actor15Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 248 of file wstag430.c.
| u16 actor16Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 249 of file wstag430.c.
| u16 actor17Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 250 of file wstag430.c.
| u16 actor18Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 251 of file wstag430.c.
| u16 actor19Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 252 of file wstag430.c.
| u16 actor20Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 253 of file wstag430.c.
| u16 actor21Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 254 of file wstag430.c.
| u16 actor22Conditions[] = { (0x6000 | ( STORY_GENJI_BEATEN )) , 1, 0xFFFF } |
Definition at line 255 of file wstag430.c.
| u16 actor23Conditions[] = { (0x7000 | ( 0x18 )) , 1, 0xFFFF } |
Definition at line 256 of file wstag430.c.
| u16 actor24Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 257 of file wstag430.c.
| u16 actor25Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 258 of file wstag430.c.
| u16 actor26Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 259 of file wstag430.c.
| u16 actor27Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 260 of file wstag430.c.
| u16 actor28Conditions[] = { (0x6000 | ( STORY_LOOKING_FOR_TEDDY )) , 1, 0xFFFF } |
Definition at line 261 of file wstag430.c.
| u16 actor29Conditions[] = { (0x6000 | ( STORY_TEDDY_FOUND )) , 1, 0xFFFF } |
Definition at line 262 of file wstag430.c.
| u16 actor30Conditions[] = { (0x7000 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 263 of file wstag430.c.
| u16 actor31Conditions[] = { (0x7000 | ( 0x17 )) , 1, 0xFFFF } |
Definition at line 264 of file wstag430.c.
| u16 actor32Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 265 of file wstag430.c.
| u16 actor33Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 266 of file wstag430.c.
| u16 actor34Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 267 of file wstag430.c.
| FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x15, 4, 408, 414, 1 } |
Definition at line 268 of file wstag430.c.
| FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x18, 5, 320, 515, 7 } |
Definition at line 269 of file wstag430.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 270 of file wstag430.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 271 of file wstag430.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 272 of file wstag430.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 273 of file wstag430.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 274 of file wstag430.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 275 of file wstag430.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x2D, 6, 513, 241, 3 } |
Definition at line 276 of file wstag430.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 277 of file wstag430.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 278 of file wstag430.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x2D, 6, 171, 403, 5 } |
Definition at line 279 of file wstag430.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 280 of file wstag430.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 281 of file wstag430.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 282 of file wstag430.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x35, 7, 256, 511, 3 } |
Definition at line 283 of file wstag430.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 284 of file wstag430.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 285 of file wstag430.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 286 of file wstag430.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 287 of file wstag430.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 288 of file wstag430.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x35, 7, 513, 241, 3 } |
Definition at line 289 of file wstag430.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x36, 8, 481, 225, 7 } |
Definition at line 290 of file wstag430.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 291 of file wstag430.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 292 of file wstag430.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x36, 8, 481, 225, 7 } |
Definition at line 293 of file wstag430.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 294 of file wstag430.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 295 of file wstag430.c.
| FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 296 of file wstag430.c.
| FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 297 of file wstag430.c.
| FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 298 of file wstag430.c.
| FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0x36, 8, 481, 225, 5 } |
Definition at line 299 of file wstag430.c.
| FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0x9D, 9, 481, 225, 5 } |
Definition at line 300 of file wstag430.c.
| FieldActorEntry actor33 = { actor33Conditions, actor33Talks, 0x9E, 0xA, 513, 241, 3 } |
Definition at line 301 of file wstag430.c.
| FieldActorEntry actor34 = { actor34Conditions, actor34Talks, 0x9F, 0xB, 171, 403, 5 } |
Definition at line 302 of file wstag430.c.
| FieldActorEntry* stageActors[] |
Definition at line 303 of file wstag430.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 341 of file wstag430.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 360 of file wstag430.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 365 of file wstag430.c.
| FieldEvent stageEvents[] |
Definition at line 368 of file wstag430.c.
Referenced by setupStage().