152 { 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
153 { 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
154 { 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
155 { 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
156 { 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
157 { 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
158 { 0x140, 0x100, 0x170, 0x150, 0xC0, 0x50, 0x160, 0x1FF },
171 { 1, 0, 0x40, 2, 0x34, 2, 0, 7, 4, 0, 97, 134, 0, 0 },
172 { 1, 0, 0x40, 2, 0x35, 2, 0, 7, 4, 0, 137, 114, 0, 0 },
173 { 1, 0, 0x40, 6, 0x32, 2, 0, 7, 4, 0, 321, 137, 0, 0 },
174 { 1, 0, 0x40, 6, 0x32, 2, 0, 7, 4, 0, 577, 313, 0, 0 },
175 { 1, 0, 0x40, 6, 0x33, 2, 0, 7, 4, 0, 497, 272, 0, 0 },
176 { 1, 0, 0x40, 6, 0x34, 2, 0, 7, 4, 0, 167, 516, 0, 0 },
177 { 1, 0, 0x40, 6, 0x35, 2, 0, 7, 4, 0, 187, 293, 0, 0 },
178 { 1, 0, 0x40, 6, 0x36, 2, 0, 7, 4, 0, 307, 233, 0, 0 },
179 { 1, 0, 0x40, 4, 0, 0, 0, 0, 0, 0, 276, 208, 242, 0 },
180 { 1, 0, 0x40, 4, 1, 0, 0, 0, 0, 0, 51, 156, 208, 0 },
181 { 1, 0, 0x40, 4, 2, 0, 0, 0, 0, 0, 425, 290, 314, 0 },
182 { 1, 0, 0x40, 4, 3, 0, 0, 0, 0, 0, 421, 428, 438, 0 },
183 { 1, 0, 0x40, 4, 4, 0, 0, 0, 0, 0, 423, 392, 429, 0 },
184 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
@ STORY_JUNGLE_SOUND
WSTAG545 (Bug Maze Pit), event 711: Patamon heard a weird sound from the jungle, where its leader wen...
#define FLAG_TEDDY_FOREST_INN_SEEN
wstag366 event 720: Teddy catches up before Amaterasu City and the player gets the Crony ID; set at i...
A character of the field (FieldState.actors, a list of pointers up to NULL), which FIELDSTG_updateFie...