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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG431: Qing Long Tower, Qing Long City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
| #define | STAGE_FILE 0x59E |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing SHOP1BGM. | |
WSTAG431: Qing Long Tower, Qing Long City.
On the Amaterasu server; its Asuka server twin is WSTAG430.
Definition in file wstag431.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
Definition at line 17 of file wstag431.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
Definition at line 18 of file wstag431.c.
| #define STAGE_FILE 0x59E |
Definition at line 19 of file wstag431.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing SHOP1BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP1BGM: the inns, shops and towers
< SHOP1BGM: the inns, shops and towers
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 22 of file wstag431.c.
| s16 script1211[] |
Definition at line 41 of file wstag431.c.
| ActorImage stageImages[] |
Definition at line 61 of file wstag431.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { (0x9000 | ( 0xD )) , 1, 0xFFFF } |
Definition at line 88 of file wstag431.c.
| u16 actor1Talk0Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 89 of file wstag431.c.
| u16 actor2Talk0Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 90 of file wstag431.c.
| u16 actor3Talk0Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 91 of file wstag431.c.
| u16 actor4Talk0Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 92 of file wstag431.c.
| u16 actor5Talk0Actions[] = { 0x7C00, 1, 0xFFFF } |
Definition at line 93 of file wstag431.c.
| u16 actor15Talk0Actions[] = { (( 0x1A ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 94 of file wstag431.c.
| FieldTalk actor0Talks[] |
Definition at line 95 of file wstag431.c.
| FieldTalk actor1Talks[] |
Definition at line 99 of file wstag431.c.
| FieldTalk actor2Talks[] |
Definition at line 103 of file wstag431.c.
| FieldTalk actor3Talks[] |
Definition at line 107 of file wstag431.c.
| FieldTalk actor4Talks[] |
Definition at line 111 of file wstag431.c.
| FieldTalk actor5Talks[] |
Definition at line 115 of file wstag431.c.
| FieldTalk actor6Talks[] |
Definition at line 119 of file wstag431.c.
| FieldTalk actor7Talks[] |
Definition at line 123 of file wstag431.c.
| FieldTalk actor8Talks[] |
Definition at line 127 of file wstag431.c.
| FieldTalk actor9Talks[] |
Definition at line 131 of file wstag431.c.
| FieldTalk actor10Talks[] |
Definition at line 135 of file wstag431.c.
| FieldTalk actor11Talks[] |
Definition at line 139 of file wstag431.c.
| FieldTalk actor12Talks[] |
Definition at line 143 of file wstag431.c.
| FieldTalk actor13Talks[] |
Definition at line 147 of file wstag431.c.
| FieldTalk actor14Talks[] |
Definition at line 151 of file wstag431.c.
| FieldTalk actor15Talks[] |
Definition at line 155 of file wstag431.c.
| FieldTalk actor16Talks[] |
Definition at line 159 of file wstag431.c.
| FieldTalk actor17Talks[] |
Definition at line 163 of file wstag431.c.
| FieldTalk actor18Talks[] |
Definition at line 167 of file wstag431.c.
| FieldTalk actor19Talks[] |
Definition at line 171 of file wstag431.c.
| FieldTalk actor20Talks[] |
Definition at line 175 of file wstag431.c.
| FieldTalk actor21Talks[] |
Definition at line 179 of file wstag431.c.
| FieldTalk actor22Talks[] |
Definition at line 183 of file wstag431.c.
| FieldTalk actor23Talks[] |
Definition at line 187 of file wstag431.c.
| FieldTalk actor24Talks[] |
Definition at line 191 of file wstag431.c.
| FieldTalk actor25Talks[] |
Definition at line 195 of file wstag431.c.
| u16 actor1Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 199 of file wstag431.c.
| u16 actor2Conditions[] |
Definition at line 200 of file wstag431.c.
| u16 actor3Conditions[] |
Definition at line 205 of file wstag431.c.
| u16 actor4Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 210 of file wstag431.c.
| u16 actor5Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 211 of file wstag431.c.
| u16 actor6Conditions[] |
Definition at line 212 of file wstag431.c.
| u16 actor7Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 217 of file wstag431.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 218 of file wstag431.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 219 of file wstag431.c.
| u16 actor10Conditions[] |
Definition at line 220 of file wstag431.c.
| u16 actor11Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 225 of file wstag431.c.
| u16 actor12Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 226 of file wstag431.c.
| u16 actor13Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 227 of file wstag431.c.
| u16 actor14Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 228 of file wstag431.c.
| u16 actor15Conditions[] |
Definition at line 229 of file wstag431.c.
| u16 actor16Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 234 of file wstag431.c.
| u16 actor17Conditions[] = { (0x7000 | ( 0x19 )) , 1, 0xFFFF } |
Definition at line 235 of file wstag431.c.
| u16 actor18Conditions[] |
Definition at line 236 of file wstag431.c.
| u16 actor19Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 241 of file wstag431.c.
| u16 actor20Conditions[] |
Definition at line 242 of file wstag431.c.
| u16 actor21Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 247 of file wstag431.c.
| u16 actor22Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 248 of file wstag431.c.
| u16 actor23Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 249 of file wstag431.c.
| u16 actor24Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 250 of file wstag431.c.
| u16 actor25Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 251 of file wstag431.c.
| FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x15, 4, 408, 414, 1 } |
Definition at line 252 of file wstag431.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x18, 5, 320, 515, 7 } |
Definition at line 253 of file wstag431.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x18, 5, 352, 488, 7 } |
Definition at line 254 of file wstag431.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x18, 5, 320, 515, 7 } |
Definition at line 255 of file wstag431.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x18, 5, 320, 515, 7 } |
Definition at line 256 of file wstag431.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x18, 5, 320, 515, 7 } |
Definition at line 257 of file wstag431.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x20, 6, 481, 225, 5 } |
Definition at line 258 of file wstag431.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x24, 7, 500, 294, 1 } |
Definition at line 259 of file wstag431.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x25, 8, 171, 403, 5 } |
Definition at line 260 of file wstag431.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x26, 9, 257, 272, 7 } |
Definition at line 261 of file wstag431.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x2E, 0xA, 257, 513, 7 } |
Definition at line 262 of file wstag431.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x2E, 0xA, 171, 403, 5 } |
Definition at line 263 of file wstag431.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x31, 0xB, 500, 294, 1 } |
Definition at line 264 of file wstag431.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x33, 0xC, 401, 233, 7 } |
Definition at line 265 of file wstag431.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x37, 0xD, 481, 225, 5 } |
Definition at line 266 of file wstag431.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x66, 0xE, 320, 515, 5 } |
Definition at line 267 of file wstag431.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x73, 0xF, 171, 403, 5 } |
Definition at line 268 of file wstag431.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x74, 0x10, 500, 294, 1 } |
Definition at line 269 of file wstag431.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x9D, 0x11, 513, 241, 1 } |
Definition at line 270 of file wstag431.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x9D, 0x11, 171, 403, 5 } |
Definition at line 271 of file wstag431.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x9E, 0x12, 481, 225, 5 } |
Definition at line 272 of file wstag431.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x9E, 0x12, 257, 272, 7 } |
Definition at line 273 of file wstag431.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x9F, 0x13, 257, 513, 7 } |
Definition at line 274 of file wstag431.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0xA0, 0x14, 481, 225, 5 } |
Definition at line 275 of file wstag431.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0xA1, 0x15, 401, 233, 7 } |
Definition at line 276 of file wstag431.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0xA2, 0x16, 500, 294, 1 } |
Definition at line 277 of file wstag431.c.
| FieldActorEntry* stageActors[] |
Definition at line 278 of file wstag431.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 307 of file wstag431.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 322 of file wstag431.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 327 of file wstag431.c.
| FieldEvent stageEvents[] |
Definition at line 330 of file wstag431.c.
Referenced by setupStage().