|
Digimon World 3 decomp
The European version, SLES_039.36
|
WSTAG386: Duel Island, East Sector. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_300 - 1) |
| #define | STAGE_FILE 0x58D |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing BGM_0008. | |
Variables | |
| s16 | script1436 [] |
| s16 | script1438 [] |
| s16 | script1440 [] |
| s16 | script1442 [] |
| s16 | script1444 [] |
| s16 | script1446 [] |
| ActorImage | stageImages [] |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1C ) << 8 | ( 0x54 )) , 1, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1C ) << 8 | ( 0x54 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x25 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Conditions [] |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk3Conditions [] |
| u16 | actor8Talk3Actions [] |
| u16 | actor9Talk0Conditions [] |
| u16 | actor9Talk1Conditions [] |
| u16 | actor9Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x25 )) , 1, 0xFFFF } |
| u16 | actor9Talk2Conditions [] |
| u16 | actor9Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor9Talk3Conditions [] |
| u16 | actor9Talk3Actions [] |
| u16 | actor11Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor11Talk1Conditions [] |
| u16 | actor11Talk1Actions [] = { (( 0x1C ) << 8 | ( 0x49 )) , 1, (( 0x1C ) << 8 | ( 0x42 )) , 1, 0xFFFF } |
| u16 | actor11Talk2Conditions [] |
| u16 | actor11Talk2Actions [] |
| u16 | actor11Talk3Conditions [] |
| u16 | actor11Talk3Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x27 )) , 1, 0xFFFF } |
| u16 | actor11Talk4Conditions [] |
| u16 | actor11Talk4Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor11Talk5Conditions [] |
| u16 | actor11Talk5Actions [] |
| u16 | actor12Talk0Conditions [] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor12Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3F )) , 0, 0xFFFF } |
| u16 | actor12Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x27 )) , 1, 0xFFFF } |
| u16 | actor12Talk2Conditions [] |
| u16 | actor12Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor12Talk3Conditions [] |
| u16 | actor12Talk3Actions [] |
| u16 | actor13Talk0Conditions [] |
| u16 | actor13Talk1Conditions [] |
| u16 | actor13Talk1Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x26 )) , 1, 0xFFFF } |
| u16 | actor13Talk2Conditions [] |
| u16 | actor13Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor13Talk3Conditions [] |
| u16 | actor13Talk3Actions [] |
| u16 | actor14Talk0Conditions [] |
| u16 | actor14Talk1Conditions [] |
| u16 | actor14Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x26 )) , 1, 0xFFFF } |
| u16 | actor14Talk2Conditions [] |
| u16 | actor14Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor14Talk3Conditions [] |
| u16 | actor14Talk3Actions [] |
| u16 | actor15Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
| u16 | actor15Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
| u16 | actor15Talk1Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x28 )) , 1, 0xFFFF } |
| u16 | actor15Talk2Conditions [] |
| u16 | actor15Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor15Talk3Conditions [] |
| u16 | actor15Talk3Actions [] |
| u16 | actor16Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
| u16 | actor16Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
| u16 | actor16Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x28 )) , 1, 0xFFFF } |
| u16 | actor16Talk2Conditions [] |
| u16 | actor16Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor16Talk3Conditions [] |
| u16 | actor16Talk3Actions [] |
| u16 | actor17Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
| u16 | actor17Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 0, 0xFFFF } |
| u16 | actor17Talk1Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x29 )) , 1, 0xFFFF } |
| u16 | actor17Talk2Conditions [] |
| u16 | actor17Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor17Talk3Conditions [] |
| u16 | actor17Talk3Actions [] |
| u16 | actor18Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
| u16 | actor18Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 0, 0xFFFF } |
| u16 | actor18Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x29 )) , 1, 0xFFFF } |
| u16 | actor18Talk2Conditions [] |
| u16 | actor18Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor18Talk3Conditions [] |
| u16 | actor18Talk3Actions [] |
| u16 | actor19Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
| u16 | actor19Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 0, 0xFFFF } |
| u16 | actor19Talk1Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x2A )) , 1, 0xFFFF } |
| u16 | actor19Talk2Conditions [] |
| u16 | actor19Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor19Talk3Conditions [] |
| u16 | actor19Talk3Actions [] |
| u16 | actor20Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
| u16 | actor20Talk1Conditions [] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor20Talk1Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x2A )) , 1, 0xFFFF } |
| u16 | actor20Talk2Conditions [] |
| u16 | actor20Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor20Talk3Conditions [] |
| u16 | actor20Talk3Actions [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| FieldTalk | actor22Talks [] |
| u16 | actor0Conditions [] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
| u16 | actor10Conditions [] = { (( 0x1A ) << 8 | ( 0x40 )) , 1, 0xFFFF } |
| u16 | actor11Conditions [] = { (( 0x1A ) << 8 | ( 0x3F )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (( 0x1A ) << 8 | ( 0x3F )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (( 0x1A ) << 8 | ( 0x40 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (( 0x1A ) << 8 | ( 0x40 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (( 0x1A ) << 8 | ( 0x3E )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
| u16 | actor17Conditions [] = { (( 0x1A ) << 8 | ( 0x3D )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor18Conditions [] = { (( 0x1A ) << 8 | ( 0x3D )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
| u16 | actor19Conditions [] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
| u16 | actor20Conditions [] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, ((void *)0) , 0x4B, 4, 588, 1083, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x5B, 5, 993, 913, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x61, 6, 341, 349, 1 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x62, 7, 204, 462, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0xB8, 8, 321, 485, 7 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0xB9, 9, 504, 496, 1 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0xBA, 0xA, 769, 209, 1 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0xBB, 0xB, 929, 417, 1 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0xC0, 0xC, 159, 177, 7 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0xC0, 0xC, 159, 177, 7 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0xC1, 0xD, 260, 247, 1 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x129, 0xE, 297, 373, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x129, 0xE, 297, 373, 7 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x12A, 0xF, 216, 269, 7 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x12A, 0xF, 216, 269, 7 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x143, 0x10, 272, 497, 7 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x143, 0x10, 272, 497, 7 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x144, 0x11, 375, 493, 7 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x144, 0x11, 375, 493, 7 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x145, 0x12, 480, 521, 7 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x145, 0x12, 480, 521, 7 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0x16B, 0x13, 501, 549, 7 } |
| FieldActorEntry | actor22 = { actor22Conditions, actor22Talks, 0x16C, 0x14, 522, 538, 7 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| FieldEvent | stageEvents [] |
WSTAG386: Duel Island, East Sector.
On the Amaterasu server; its Asuka server twin is WSTAG385.
Definition in file wstag386.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_04) |
Definition at line 17 of file wstag386.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_300 - 1) |
Definition at line 18 of file wstag386.c.
| #define STAGE_FILE 0x58D |
Definition at line 19 of file wstag386.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing BGM_0008.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0008: Duel Island
< BGM_0008: Duel Island
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 22 of file wstag386.c.
| s16 script1436[] |
Definition at line 41 of file wstag386.c.
| s16 script1438[] |
Definition at line 68 of file wstag386.c.
| s16 script1440[] |
Definition at line 95 of file wstag386.c.
| s16 script1442[] |
Definition at line 116 of file wstag386.c.
| s16 script1444[] |
Definition at line 137 of file wstag386.c.
| s16 script1446[] |
Definition at line 158 of file wstag386.c.
| ActorImage stageImages[] |
Definition at line 195 of file wstag386.c.
Referenced by setupStage().
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1C ) << 8 | ( 0x54 )) , 1, 0xFFFF } |
Definition at line 220 of file wstag386.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1C ) << 8 | ( 0x54 )) , 0, 0xFFFF } |
Definition at line 221 of file wstag386.c.
| u16 actor8Talk1Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x25 )) , 1, 0xFFFF } |
Definition at line 222 of file wstag386.c.
| u16 actor8Talk2Conditions[] |
Definition at line 223 of file wstag386.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 229 of file wstag386.c.
| u16 actor8Talk3Conditions[] |
Definition at line 230 of file wstag386.c.
| u16 actor8Talk3Actions[] |
Definition at line 236 of file wstag386.c.
| u16 actor9Talk0Conditions[] |
Definition at line 249 of file wstag386.c.
| u16 actor9Talk1Conditions[] |
Definition at line 254 of file wstag386.c.
| u16 actor9Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x25 )) , 1, 0xFFFF } |
Definition at line 259 of file wstag386.c.
| u16 actor9Talk2Conditions[] |
Definition at line 260 of file wstag386.c.
| u16 actor9Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 266 of file wstag386.c.
| u16 actor9Talk3Conditions[] |
Definition at line 267 of file wstag386.c.
| u16 actor9Talk3Actions[] |
Definition at line 273 of file wstag386.c.
| u16 actor11Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 279 of file wstag386.c.
| u16 actor11Talk1Conditions[] |
Definition at line 280 of file wstag386.c.
| u16 actor11Talk1Actions[] = { (( 0x1C ) << 8 | ( 0x49 )) , 1, (( 0x1C ) << 8 | ( 0x42 )) , 1, 0xFFFF } |
Definition at line 286 of file wstag386.c.
| u16 actor11Talk2Conditions[] |
Definition at line 287 of file wstag386.c.
| u16 actor11Talk2Actions[] |
Definition at line 294 of file wstag386.c.
| u16 actor11Talk3Conditions[] |
Definition at line 299 of file wstag386.c.
| u16 actor11Talk3Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x27 )) , 1, 0xFFFF } |
Definition at line 307 of file wstag386.c.
| u16 actor11Talk4Conditions[] |
Definition at line 308 of file wstag386.c.
| u16 actor11Talk4Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 316 of file wstag386.c.
| u16 actor11Talk5Conditions[] |
Definition at line 317 of file wstag386.c.
| u16 actor11Talk5Actions[] |
Definition at line 325 of file wstag386.c.
| u16 actor12Talk0Conditions[] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 332 of file wstag386.c.
| u16 actor12Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3F )) , 0, 0xFFFF } |
Definition at line 333 of file wstag386.c.
| u16 actor12Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x27 )) , 1, 0xFFFF } |
Definition at line 334 of file wstag386.c.
| u16 actor12Talk2Conditions[] |
Definition at line 335 of file wstag386.c.
| u16 actor12Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 341 of file wstag386.c.
| u16 actor12Talk3Conditions[] |
Definition at line 342 of file wstag386.c.
| u16 actor12Talk3Actions[] |
Definition at line 348 of file wstag386.c.
| u16 actor13Talk0Conditions[] |
Definition at line 355 of file wstag386.c.
| u16 actor13Talk1Conditions[] |
Definition at line 360 of file wstag386.c.
| u16 actor13Talk1Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x26 )) , 1, 0xFFFF } |
Definition at line 365 of file wstag386.c.
| u16 actor13Talk2Conditions[] |
Definition at line 366 of file wstag386.c.
| u16 actor13Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 372 of file wstag386.c.
| u16 actor13Talk3Conditions[] |
Definition at line 373 of file wstag386.c.
| u16 actor13Talk3Actions[] |
Definition at line 379 of file wstag386.c.
| u16 actor14Talk0Conditions[] |
Definition at line 386 of file wstag386.c.
| u16 actor14Talk1Conditions[] |
Definition at line 391 of file wstag386.c.
| u16 actor14Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x26 )) , 1, 0xFFFF } |
Definition at line 396 of file wstag386.c.
| u16 actor14Talk2Conditions[] |
Definition at line 397 of file wstag386.c.
| u16 actor14Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 403 of file wstag386.c.
| u16 actor14Talk3Conditions[] |
Definition at line 404 of file wstag386.c.
| u16 actor14Talk3Actions[] |
Definition at line 410 of file wstag386.c.
| u16 actor15Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
Definition at line 417 of file wstag386.c.
| u16 actor15Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
Definition at line 418 of file wstag386.c.
| u16 actor15Talk1Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x28 )) , 1, 0xFFFF } |
Definition at line 419 of file wstag386.c.
| u16 actor15Talk2Conditions[] |
Definition at line 420 of file wstag386.c.
| u16 actor15Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 426 of file wstag386.c.
| u16 actor15Talk3Conditions[] |
Definition at line 427 of file wstag386.c.
| u16 actor15Talk3Actions[] |
Definition at line 433 of file wstag386.c.
| u16 actor16Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
Definition at line 440 of file wstag386.c.
| u16 actor16Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
Definition at line 441 of file wstag386.c.
| u16 actor16Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x28 )) , 1, 0xFFFF } |
Definition at line 442 of file wstag386.c.
| u16 actor16Talk2Conditions[] |
Definition at line 443 of file wstag386.c.
| u16 actor16Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 449 of file wstag386.c.
| u16 actor16Talk3Conditions[] |
Definition at line 450 of file wstag386.c.
| u16 actor16Talk3Actions[] |
Definition at line 456 of file wstag386.c.
| u16 actor17Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
Definition at line 463 of file wstag386.c.
| u16 actor17Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 0, 0xFFFF } |
Definition at line 464 of file wstag386.c.
| u16 actor17Talk1Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x29 )) , 1, 0xFFFF } |
Definition at line 465 of file wstag386.c.
| u16 actor17Talk2Conditions[] |
Definition at line 466 of file wstag386.c.
| u16 actor17Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 472 of file wstag386.c.
| u16 actor17Talk3Conditions[] |
Definition at line 473 of file wstag386.c.
| u16 actor17Talk3Actions[] |
Definition at line 479 of file wstag386.c.
| u16 actor18Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
Definition at line 486 of file wstag386.c.
| u16 actor18Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3D )) , 0, 0xFFFF } |
Definition at line 487 of file wstag386.c.
| u16 actor18Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x29 )) , 1, 0xFFFF } |
Definition at line 488 of file wstag386.c.
| u16 actor18Talk2Conditions[] |
Definition at line 489 of file wstag386.c.
| u16 actor18Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 495 of file wstag386.c.
| u16 actor18Talk3Conditions[] |
Definition at line 496 of file wstag386.c.
| u16 actor18Talk3Actions[] |
Definition at line 502 of file wstag386.c.
| u16 actor19Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
Definition at line 509 of file wstag386.c.
| u16 actor19Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 0, 0xFFFF } |
Definition at line 510 of file wstag386.c.
| u16 actor19Talk1Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x2A )) , 1, 0xFFFF } |
Definition at line 511 of file wstag386.c.
| u16 actor19Talk2Conditions[] |
Definition at line 512 of file wstag386.c.
| u16 actor19Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 518 of file wstag386.c.
| u16 actor19Talk3Conditions[] |
Definition at line 519 of file wstag386.c.
| u16 actor19Talk3Actions[] |
Definition at line 525 of file wstag386.c.
| u16 actor20Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
Definition at line 532 of file wstag386.c.
| u16 actor20Talk1Conditions[] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 533 of file wstag386.c.
| u16 actor20Talk1Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x2A )) , 1, 0xFFFF } |
Definition at line 534 of file wstag386.c.
| u16 actor20Talk2Conditions[] |
Definition at line 535 of file wstag386.c.
| u16 actor20Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 541 of file wstag386.c.
| u16 actor20Talk3Conditions[] |
Definition at line 542 of file wstag386.c.
| u16 actor20Talk3Actions[] |
Definition at line 548 of file wstag386.c.
| FieldTalk actor1Talks[] |
Definition at line 555 of file wstag386.c.
| FieldTalk actor2Talks[] |
Definition at line 559 of file wstag386.c.
| FieldTalk actor3Talks[] |
Definition at line 563 of file wstag386.c.
| FieldTalk actor4Talks[] |
Definition at line 567 of file wstag386.c.
| FieldTalk actor5Talks[] |
Definition at line 571 of file wstag386.c.
| FieldTalk actor6Talks[] |
Definition at line 575 of file wstag386.c.
| FieldTalk actor7Talks[] |
Definition at line 579 of file wstag386.c.
| FieldTalk actor8Talks[] |
Definition at line 583 of file wstag386.c.
| FieldTalk actor9Talks[] |
Definition at line 590 of file wstag386.c.
| FieldTalk actor10Talks[] |
Definition at line 597 of file wstag386.c.
| FieldTalk actor11Talks[] |
Definition at line 601 of file wstag386.c.
| FieldTalk actor12Talks[] |
Definition at line 610 of file wstag386.c.
| FieldTalk actor13Talks[] |
Definition at line 617 of file wstag386.c.
| FieldTalk actor14Talks[] |
Definition at line 624 of file wstag386.c.
| FieldTalk actor15Talks[] |
Definition at line 631 of file wstag386.c.
| FieldTalk actor16Talks[] |
Definition at line 638 of file wstag386.c.
| FieldTalk actor17Talks[] |
Definition at line 645 of file wstag386.c.
| FieldTalk actor18Talks[] |
Definition at line 652 of file wstag386.c.
| FieldTalk actor19Talks[] |
Definition at line 659 of file wstag386.c.
| FieldTalk actor20Talks[] |
Definition at line 666 of file wstag386.c.
| FieldTalk actor21Talks[] |
Definition at line 673 of file wstag386.c.
| FieldTalk actor22Talks[] |
Definition at line 677 of file wstag386.c.
| u16 actor0Conditions[] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
Definition at line 681 of file wstag386.c.
| u16 actor1Conditions[] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
Definition at line 682 of file wstag386.c.
| u16 actor2Conditions[] = { (( 0x1A ) << 8 | ( 0x3F )) , 1, 0xFFFF } |
Definition at line 683 of file wstag386.c.
| u16 actor3Conditions[] = { (( 0x1A ) << 8 | ( 0x3E )) , 1, 0xFFFF } |
Definition at line 684 of file wstag386.c.
| u16 actor4Conditions[] = { (( 0x1A ) << 8 | ( 0x3D )) , 1, 0xFFFF } |
Definition at line 685 of file wstag386.c.
| u16 actor5Conditions[] = { (( 0x1A ) << 8 | ( 0x3C )) , 1, 0xFFFF } |
Definition at line 686 of file wstag386.c.
| u16 actor6Conditions[] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
Definition at line 687 of file wstag386.c.
| u16 actor7Conditions[] = { (0x7000 | ( 8 )) , 1, 0xFFFF } |
Definition at line 688 of file wstag386.c.
| u16 actor8Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 689 of file wstag386.c.
| u16 actor9Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
Definition at line 690 of file wstag386.c.
| u16 actor10Conditions[] = { (( 0x1A ) << 8 | ( 0x40 )) , 1, 0xFFFF } |
Definition at line 691 of file wstag386.c.
| u16 actor11Conditions[] = { (( 0x1A ) << 8 | ( 0x3F )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 692 of file wstag386.c.
| u16 actor12Conditions[] = { (( 0x1A ) << 8 | ( 0x3F )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
Definition at line 693 of file wstag386.c.
| u16 actor13Conditions[] = { (( 0x1A ) << 8 | ( 0x40 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 694 of file wstag386.c.
| u16 actor14Conditions[] = { (( 0x1A ) << 8 | ( 0x40 )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
Definition at line 695 of file wstag386.c.
| u16 actor15Conditions[] = { (( 0x1A ) << 8 | ( 0x3E )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 696 of file wstag386.c.
| u16 actor16Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, (( 0x1A ) << 8 | ( 0x3E )) , 0, 0xFFFF } |
Definition at line 697 of file wstag386.c.
| u16 actor17Conditions[] = { (( 0x1A ) << 8 | ( 0x3D )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 698 of file wstag386.c.
| u16 actor18Conditions[] = { (( 0x1A ) << 8 | ( 0x3D )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
Definition at line 699 of file wstag386.c.
| u16 actor19Conditions[] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 0, 0xFFFF } |
Definition at line 700 of file wstag386.c.
| u16 actor20Conditions[] = { (( 0x1A ) << 8 | ( 0x3C )) , 0, (0x8000 | ( 0 ) << 9 | ( 0x14 )), 1, 0xFFFF } |
Definition at line 701 of file wstag386.c.
| u16 actor21Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 702 of file wstag386.c.
| u16 actor22Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 703 of file wstag386.c.
| FieldActorEntry actor0 = { actor0Conditions, ((void *)0) , 0x4B, 4, 588, 1083, 1 } |
Definition at line 704 of file wstag386.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x5B, 5, 993, 913, 1 } |
Definition at line 705 of file wstag386.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x61, 6, 341, 349, 1 } |
Definition at line 706 of file wstag386.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x62, 7, 204, 462, 7 } |
Definition at line 707 of file wstag386.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0xB8, 8, 321, 485, 7 } |
Definition at line 708 of file wstag386.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0xB9, 9, 504, 496, 1 } |
Definition at line 709 of file wstag386.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0xBA, 0xA, 769, 209, 1 } |
Definition at line 710 of file wstag386.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0xBB, 0xB, 929, 417, 1 } |
Definition at line 711 of file wstag386.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0xC0, 0xC, 159, 177, 7 } |
Definition at line 712 of file wstag386.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0xC0, 0xC, 159, 177, 7 } |
Definition at line 713 of file wstag386.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0xC1, 0xD, 260, 247, 1 } |
Definition at line 714 of file wstag386.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x129, 0xE, 297, 373, 7 } |
Definition at line 715 of file wstag386.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x129, 0xE, 297, 373, 7 } |
Definition at line 716 of file wstag386.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x12A, 0xF, 216, 269, 7 } |
Definition at line 717 of file wstag386.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x12A, 0xF, 216, 269, 7 } |
Definition at line 718 of file wstag386.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x143, 0x10, 272, 497, 7 } |
Definition at line 719 of file wstag386.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x143, 0x10, 272, 497, 7 } |
Definition at line 720 of file wstag386.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x144, 0x11, 375, 493, 7 } |
Definition at line 721 of file wstag386.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x144, 0x11, 375, 493, 7 } |
Definition at line 722 of file wstag386.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x145, 0x12, 480, 521, 7 } |
Definition at line 723 of file wstag386.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x145, 0x12, 480, 521, 7 } |
Definition at line 724 of file wstag386.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x16B, 0x13, 501, 549, 7 } |
Definition at line 725 of file wstag386.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x16C, 0x14, 522, 538, 7 } |
Definition at line 726 of file wstag386.c.
| FieldActorEntry* stageActors[] |
Definition at line 727 of file wstag386.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 753 of file wstag386.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 831 of file wstag386.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 846 of file wstag386.c.
| FieldEvent stageEvents[] |
Definition at line 849 of file wstag386.c.
Referenced by setupStage().