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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG271: Yellow Cruiser, Amaterasu City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
| #define | STAGE_FILE 0x709 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map and actors, playing SHOP2BGM. | |
Variables | |
| ActorImage | stageImages [] |
| u16 | actor2Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor2Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor2Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor2Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor2Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor3Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk2Conditions [] = { (( 0 ) << 8 | ( 2 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk2Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor3Talk3Conditions [] |
| u16 | actor3Talk4Conditions [] |
| u16 | actor3Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF } |
| u16 | actor3Talk5Conditions [] |
| u16 | actor3Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF } |
| u16 | actor5Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor5Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor5Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor5Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor5Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor6Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor6Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor6Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor6Talk2Conditions [] = { (( 0 ) << 8 | ( 3 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor6Talk2Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor6Talk3Conditions [] |
| u16 | actor6Talk4Conditions [] |
| u16 | actor6Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF } |
| u16 | actor6Talk5Conditions [] |
| u16 | actor6Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF } |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor9Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor9Talk2Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor9Talk3Conditions [] |
| u16 | actor9Talk4Conditions [] |
| u16 | actor9Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF } |
| u16 | actor9Talk5Conditions [] |
| u16 | actor9Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF } |
| u16 | actor13Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor13Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor13Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor13Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor13Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor14Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor14Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor14Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor14Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor14Talk2Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor14Talk2Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor14Talk3Conditions [] |
| u16 | actor14Talk4Conditions [] |
| u16 | actor14Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF } |
| u16 | actor14Talk5Conditions [] |
| u16 | actor14Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF } |
| u16 | actor28Talk0Conditions [] |
| u16 | actor28Talk1Conditions [] |
| u16 | actor28Talk1Actions [] = { 0x7A43, 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| FieldTalk | actor22Talks [] |
| FieldTalk | actor23Talks [] |
| FieldTalk | actor24Talks [] |
| FieldTalk | actor25Talks [] |
| FieldTalk | actor26Talks [] |
| FieldTalk | actor27Talks [] |
| FieldTalk | actor28Talks [] |
| u16 | actor0Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor1Conditions [] |
| u16 | actor2Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor3Conditions [] |
| u16 | actor4Conditions [] |
| u16 | actor5Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor6Conditions [] |
| u16 | actor7Conditions [] |
| u16 | actor8Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor9Conditions [] |
| u16 | actor10Conditions [] |
| u16 | actor11Conditions [] |
| u16 | actor12Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor14Conditions [] |
| u16 | actor15Conditions [] |
| u16 | actor16Conditions [] |
| u16 | actor17Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor18Conditions [] |
| u16 | actor19Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor20Conditions [] |
| u16 | actor21Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor22Conditions [] |
| u16 | actor23Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor24Conditions [] |
| u16 | actor25Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor26Conditions [] |
| u16 | actor27Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor30Conditions [] |
| u16 | actor31Conditions [] |
| u16 | actor32Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 255, 176, 3 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x2E, 4, 255, 176, 3 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x30, 5, 198, 219, 7 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x30, 5, 198, 219, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x30, 5, 198, 219, 7 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x31, 6, 173, 231, 7 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x31, 6, 173, 231, 7 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x31, 6, 173, 231, 7 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x33, 7, 250, 244, 3 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x33, 7, 250, 244, 3 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x33, 7, 250, 244, 3 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x34, 8, 348, 147, 1 } |
| FieldActorEntry | actor12 = { actor12Conditions, ((void *)0) , 0x34, 8, 348, 147, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x36, 9, 224, 257, 3 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x36, 9, 224, 257, 3 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x36, 9, 224, 257, 3 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x9D, 0xA, 348, 147, 1 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x9D, 0xA, 348, 147, 1 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x9E, 0xB, 250, 244, 3 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x9E, 0xB, 250, 244, 3 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x9F, 0xC, 224, 257, 3 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0x9F, 0xC, 224, 257, 3 } |
| FieldActorEntry | actor22 = { actor22Conditions, actor22Talks, 0xA0, 0xD, 198, 219, 7 } |
| FieldActorEntry | actor23 = { actor23Conditions, actor23Talks, 0xA0, 0xD, 198, 219, 7 } |
| FieldActorEntry | actor24 = { actor24Conditions, actor24Talks, 0xA1, 0xE, 173, 231, 7 } |
| FieldActorEntry | actor25 = { actor25Conditions, actor25Talks, 0xA1, 0xE, 173, 231, 7 } |
| FieldActorEntry | actor26 = { actor26Conditions, actor26Talks, 0xA2, 0xF, 255, 176, 3 } |
| FieldActorEntry | actor27 = { actor27Conditions, actor27Talks, 0xA2, 0xF, 255, 176, 3 } |
| FieldActorEntry | actor28 = { ((void *)0) , actor28Talks, 0xCE, 0x10, 379, 147, 7 } |
| FieldActorEntry | actor29 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 } |
| FieldActorEntry | actor30 = { actor30Conditions, ((void *)0) , 0x100, 0x12, 347, 158, 1 } |
| FieldActorEntry | actor31 = { actor31Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
| FieldActorEntry | actor32 = { actor32Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG271: Yellow Cruiser, Amaterasu City.
On the Amaterasu server; its Asuka server twin is WSTAG270.
Definition in file wstag271.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
Definition at line 16 of file wstag271.c.
| #define STAGE_FILE 0x709 |
Definition at line 17 of file wstag271.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map and actors, playing SHOP2BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 20 of file wstag271.c.
| ActorImage stageImages[] |
Definition at line 38 of file wstag271.c.
Referenced by setupStage().
| u16 actor2Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 62 of file wstag271.c.
| u16 actor2Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 63 of file wstag271.c.
| u16 actor2Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 64 of file wstag271.c.
| u16 actor2Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 65 of file wstag271.c.
| u16 actor2Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 66 of file wstag271.c.
| u16 actor3Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 67 of file wstag271.c.
| u16 actor3Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 68 of file wstag271.c.
| u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 69 of file wstag271.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 70 of file wstag271.c.
| u16 actor3Talk2Conditions[] = { (( 0 ) << 8 | ( 2 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 71 of file wstag271.c.
| u16 actor3Talk2Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 72 of file wstag271.c.
| u16 actor3Talk3Conditions[] |
Definition at line 73 of file wstag271.c.
| u16 actor3Talk4Conditions[] |
Definition at line 79 of file wstag271.c.
| u16 actor3Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF } |
Definition at line 86 of file wstag271.c.
| u16 actor3Talk5Conditions[] |
Definition at line 87 of file wstag271.c.
| u16 actor3Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF } |
Definition at line 94 of file wstag271.c.
| u16 actor5Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 95 of file wstag271.c.
| u16 actor5Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 96 of file wstag271.c.
| u16 actor5Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 97 of file wstag271.c.
| u16 actor5Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 98 of file wstag271.c.
| u16 actor5Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 99 of file wstag271.c.
| u16 actor6Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 100 of file wstag271.c.
| u16 actor6Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 101 of file wstag271.c.
| u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 102 of file wstag271.c.
| u16 actor6Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 103 of file wstag271.c.
| u16 actor6Talk2Conditions[] = { (( 0 ) << 8 | ( 3 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 104 of file wstag271.c.
| u16 actor6Talk2Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 105 of file wstag271.c.
| u16 actor6Talk3Conditions[] |
Definition at line 106 of file wstag271.c.
| u16 actor6Talk4Conditions[] |
Definition at line 112 of file wstag271.c.
| u16 actor6Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF } |
Definition at line 119 of file wstag271.c.
| u16 actor6Talk5Conditions[] |
Definition at line 120 of file wstag271.c.
| u16 actor6Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF } |
Definition at line 127 of file wstag271.c.
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 128 of file wstag271.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 129 of file wstag271.c.
| u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 130 of file wstag271.c.
| u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 131 of file wstag271.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 132 of file wstag271.c.
| u16 actor9Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 133 of file wstag271.c.
| u16 actor9Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 134 of file wstag271.c.
| u16 actor9Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 135 of file wstag271.c.
| u16 actor9Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 136 of file wstag271.c.
| u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 137 of file wstag271.c.
| u16 actor9Talk2Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 138 of file wstag271.c.
| u16 actor9Talk3Conditions[] |
Definition at line 139 of file wstag271.c.
| u16 actor9Talk4Conditions[] |
Definition at line 145 of file wstag271.c.
| u16 actor9Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF } |
Definition at line 152 of file wstag271.c.
| u16 actor9Talk5Conditions[] |
Definition at line 153 of file wstag271.c.
| u16 actor9Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF } |
Definition at line 160 of file wstag271.c.
| u16 actor13Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 161 of file wstag271.c.
| u16 actor13Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 162 of file wstag271.c.
| u16 actor13Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 163 of file wstag271.c.
| u16 actor13Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 164 of file wstag271.c.
| u16 actor13Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 165 of file wstag271.c.
| u16 actor14Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 166 of file wstag271.c.
| u16 actor14Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 167 of file wstag271.c.
| u16 actor14Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 168 of file wstag271.c.
| u16 actor14Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 169 of file wstag271.c.
| u16 actor14Talk2Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 170 of file wstag271.c.
| u16 actor14Talk2Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 171 of file wstag271.c.
| u16 actor14Talk3Conditions[] |
Definition at line 172 of file wstag271.c.
| u16 actor14Talk4Conditions[] |
Definition at line 178 of file wstag271.c.
| u16 actor14Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF } |
Definition at line 185 of file wstag271.c.
| u16 actor14Talk5Conditions[] |
Definition at line 186 of file wstag271.c.
| u16 actor14Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF } |
Definition at line 193 of file wstag271.c.
| u16 actor28Talk0Conditions[] |
Definition at line 194 of file wstag271.c.
| u16 actor28Talk1Conditions[] |
Definition at line 199 of file wstag271.c.
| u16 actor28Talk1Actions[] = { 0x7A43, 1, 0xFFFF } |
Definition at line 204 of file wstag271.c.
| FieldTalk actor0Talks[] |
Definition at line 205 of file wstag271.c.
| FieldTalk actor1Talks[] |
Definition at line 209 of file wstag271.c.
| FieldTalk actor2Talks[] |
Definition at line 213 of file wstag271.c.
| FieldTalk actor3Talks[] |
Definition at line 219 of file wstag271.c.
| FieldTalk actor4Talks[] |
Definition at line 228 of file wstag271.c.
| FieldTalk actor5Talks[] |
Definition at line 232 of file wstag271.c.
| FieldTalk actor6Talks[] |
Definition at line 238 of file wstag271.c.
| FieldTalk actor7Talks[] |
Definition at line 247 of file wstag271.c.
| FieldTalk actor8Talks[] |
Definition at line 251 of file wstag271.c.
| FieldTalk actor9Talks[] |
Definition at line 257 of file wstag271.c.
| FieldTalk actor10Talks[] |
Definition at line 266 of file wstag271.c.
| FieldTalk actor11Talks[] |
Definition at line 270 of file wstag271.c.
| FieldTalk actor13Talks[] |
Definition at line 274 of file wstag271.c.
| FieldTalk actor14Talks[] |
Definition at line 280 of file wstag271.c.
| FieldTalk actor15Talks[] |
Definition at line 289 of file wstag271.c.
| FieldTalk actor16Talks[] |
Definition at line 293 of file wstag271.c.
| FieldTalk actor17Talks[] |
Definition at line 297 of file wstag271.c.
| FieldTalk actor18Talks[] |
Definition at line 301 of file wstag271.c.
| FieldTalk actor19Talks[] |
Definition at line 305 of file wstag271.c.
| FieldTalk actor20Talks[] |
Definition at line 309 of file wstag271.c.
| FieldTalk actor21Talks[] |
Definition at line 313 of file wstag271.c.
| FieldTalk actor22Talks[] |
Definition at line 317 of file wstag271.c.
| FieldTalk actor23Talks[] |
Definition at line 321 of file wstag271.c.
| FieldTalk actor24Talks[] |
Definition at line 325 of file wstag271.c.
| FieldTalk actor25Talks[] |
Definition at line 329 of file wstag271.c.
| FieldTalk actor26Talks[] |
Definition at line 333 of file wstag271.c.
| FieldTalk actor27Talks[] |
Definition at line 337 of file wstag271.c.
| FieldTalk actor28Talks[] |
Definition at line 341 of file wstag271.c.
| u16 actor0Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 346 of file wstag271.c.
| u16 actor1Conditions[] |
Definition at line 347 of file wstag271.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 352 of file wstag271.c.
| u16 actor3Conditions[] |
Definition at line 353 of file wstag271.c.
| u16 actor4Conditions[] |
Definition at line 359 of file wstag271.c.
| u16 actor5Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 365 of file wstag271.c.
| u16 actor6Conditions[] |
Definition at line 366 of file wstag271.c.
| u16 actor7Conditions[] |
Definition at line 372 of file wstag271.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 378 of file wstag271.c.
| u16 actor9Conditions[] |
Definition at line 379 of file wstag271.c.
| u16 actor10Conditions[] |
Definition at line 385 of file wstag271.c.
| u16 actor11Conditions[] |
Definition at line 391 of file wstag271.c.
| u16 actor12Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 396 of file wstag271.c.
| u16 actor13Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 397 of file wstag271.c.
| u16 actor14Conditions[] |
Definition at line 398 of file wstag271.c.
| u16 actor15Conditions[] |
Definition at line 404 of file wstag271.c.
| u16 actor16Conditions[] |
Definition at line 410 of file wstag271.c.
| u16 actor17Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 415 of file wstag271.c.
| u16 actor18Conditions[] |
Definition at line 416 of file wstag271.c.
| u16 actor19Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 421 of file wstag271.c.
| u16 actor20Conditions[] |
Definition at line 422 of file wstag271.c.
| u16 actor21Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 427 of file wstag271.c.
| u16 actor22Conditions[] |
Definition at line 428 of file wstag271.c.
| u16 actor23Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 433 of file wstag271.c.
| u16 actor24Conditions[] |
Definition at line 434 of file wstag271.c.
| u16 actor25Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 439 of file wstag271.c.
| u16 actor26Conditions[] |
Definition at line 440 of file wstag271.c.
| u16 actor27Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 445 of file wstag271.c.
| u16 actor30Conditions[] |
Definition at line 446 of file wstag271.c.
| u16 actor31Conditions[] |
Definition at line 451 of file wstag271.c.
| u16 actor32Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 456 of file wstag271.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 255, 176, 3 } |
Definition at line 457 of file wstag271.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2E, 4, 255, 176, 3 } |
Definition at line 458 of file wstag271.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x30, 5, 198, 219, 7 } |
Definition at line 459 of file wstag271.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x30, 5, 198, 219, 7 } |
Definition at line 460 of file wstag271.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x30, 5, 198, 219, 7 } |
Definition at line 461 of file wstag271.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x31, 6, 173, 231, 7 } |
Definition at line 462 of file wstag271.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x31, 6, 173, 231, 7 } |
Definition at line 463 of file wstag271.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x31, 6, 173, 231, 7 } |
Definition at line 464 of file wstag271.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x33, 7, 250, 244, 3 } |
Definition at line 465 of file wstag271.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x33, 7, 250, 244, 3 } |
Definition at line 466 of file wstag271.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x33, 7, 250, 244, 3 } |
Definition at line 467 of file wstag271.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x34, 8, 348, 147, 1 } |
Definition at line 468 of file wstag271.c.
| FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x34, 8, 348, 147, 1 } |
Definition at line 469 of file wstag271.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x36, 9, 224, 257, 3 } |
Definition at line 470 of file wstag271.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x36, 9, 224, 257, 3 } |
Definition at line 471 of file wstag271.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x36, 9, 224, 257, 3 } |
Definition at line 472 of file wstag271.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9D, 0xA, 348, 147, 1 } |
Definition at line 473 of file wstag271.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9D, 0xA, 348, 147, 1 } |
Definition at line 474 of file wstag271.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x9E, 0xB, 250, 244, 3 } |
Definition at line 475 of file wstag271.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x9E, 0xB, 250, 244, 3 } |
Definition at line 476 of file wstag271.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x9F, 0xC, 224, 257, 3 } |
Definition at line 477 of file wstag271.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x9F, 0xC, 224, 257, 3 } |
Definition at line 478 of file wstag271.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xA0, 0xD, 198, 219, 7 } |
Definition at line 479 of file wstag271.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0xA0, 0xD, 198, 219, 7 } |
Definition at line 480 of file wstag271.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0xA1, 0xE, 173, 231, 7 } |
Definition at line 481 of file wstag271.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0xA1, 0xE, 173, 231, 7 } |
Definition at line 482 of file wstag271.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0xA2, 0xF, 255, 176, 3 } |
Definition at line 483 of file wstag271.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0xA2, 0xF, 255, 176, 3 } |
Definition at line 484 of file wstag271.c.
| FieldActorEntry actor28 = { ((void *)0) , actor28Talks, 0xCE, 0x10, 379, 147, 7 } |
Definition at line 485 of file wstag271.c.
| FieldActorEntry actor29 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 } |
Definition at line 486 of file wstag271.c.
| FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x100, 0x12, 347, 158, 1 } |
Definition at line 487 of file wstag271.c.
| FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
Definition at line 488 of file wstag271.c.
| FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
Definition at line 489 of file wstag271.c.
| FieldActorEntry* stageActors[] |
Definition at line 490 of file wstag271.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 526 of file wstag271.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 547 of file wstag271.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 551 of file wstag271.c.