Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
wstag271.c File Reference

WSTAG271: Yellow Cruiser, Amaterasu City. More...

#include "common.h"
#include "field/stage.h"
#include "common/update_stage.inc.c"
#include "common/start_stage.inc.c"
Include dependency graph for wstag271.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_03)
 
#define STAGE_FILE   0x709
 

Functions

void setupStage (void)
 Sets the stage up: its map and actors, playing SHOP2BGM.
 

Variables

ActorImage stageImages []
 
u16 actor2Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor2Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor2Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor2Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor2Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor3Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor3Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor3Talk2Conditions [] = { (( 0 ) << 8 | ( 2 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor3Talk2Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }
 
u16 actor3Talk3Conditions []
 
u16 actor3Talk4Conditions []
 
u16 actor3Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF }
 
u16 actor3Talk5Conditions []
 
u16 actor3Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF }
 
u16 actor5Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor5Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor5Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor5Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor5Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor6Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor6Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor6Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor6Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor6Talk2Conditions [] = { (( 0 ) << 8 | ( 3 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor6Talk2Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF }
 
u16 actor6Talk3Conditions []
 
u16 actor6Talk4Conditions []
 
u16 actor6Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF }
 
u16 actor6Talk5Conditions []
 
u16 actor6Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF }
 
u16 actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor9Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor9Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor9Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor9Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor9Talk2Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }
 
u16 actor9Talk3Conditions []
 
u16 actor9Talk4Conditions []
 
u16 actor9Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF }
 
u16 actor9Talk5Conditions []
 
u16 actor9Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF }
 
u16 actor13Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor13Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor13Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor13Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor13Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor14Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }
 
u16 actor14Talk0Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor14Talk1Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }
 
u16 actor14Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor14Talk2Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }
 
u16 actor14Talk2Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }
 
u16 actor14Talk3Conditions []
 
u16 actor14Talk4Conditions []
 
u16 actor14Talk4Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF }
 
u16 actor14Talk5Conditions []
 
u16 actor14Talk5Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF }
 
u16 actor28Talk0Conditions []
 
u16 actor28Talk1Conditions []
 
u16 actor28Talk1Actions [] = { 0x7A43, 1, 0xFFFF }
 
FieldTalk actor0Talks []
 
FieldTalk actor1Talks []
 
FieldTalk actor2Talks []
 
FieldTalk actor3Talks []
 
FieldTalk actor4Talks []
 
FieldTalk actor5Talks []
 
FieldTalk actor6Talks []
 
FieldTalk actor7Talks []
 
FieldTalk actor8Talks []
 
FieldTalk actor9Talks []
 
FieldTalk actor10Talks []
 
FieldTalk actor11Talks []
 
FieldTalk actor13Talks []
 
FieldTalk actor14Talks []
 
FieldTalk actor15Talks []
 
FieldTalk actor16Talks []
 
FieldTalk actor17Talks []
 
FieldTalk actor18Talks []
 
FieldTalk actor19Talks []
 
FieldTalk actor20Talks []
 
FieldTalk actor21Talks []
 
FieldTalk actor22Talks []
 
FieldTalk actor23Talks []
 
FieldTalk actor24Talks []
 
FieldTalk actor25Talks []
 
FieldTalk actor26Talks []
 
FieldTalk actor27Talks []
 
FieldTalk actor28Talks []
 
u16 actor0Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor1Conditions []
 
u16 actor2Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }
 
u16 actor3Conditions []
 
u16 actor4Conditions []
 
u16 actor5Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }
 
u16 actor6Conditions []
 
u16 actor7Conditions []
 
u16 actor8Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }
 
u16 actor9Conditions []
 
u16 actor10Conditions []
 
u16 actor11Conditions []
 
u16 actor12Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }
 
u16 actor13Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }
 
u16 actor14Conditions []
 
u16 actor15Conditions []
 
u16 actor16Conditions []
 
u16 actor17Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor18Conditions []
 
u16 actor19Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor20Conditions []
 
u16 actor21Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor22Conditions []
 
u16 actor23Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor24Conditions []
 
u16 actor25Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor26Conditions []
 
u16 actor27Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
u16 actor30Conditions []
 
u16 actor31Conditions []
 
u16 actor32Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }
 
FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 255, 176, 3 }
 
FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2E, 4, 255, 176, 3 }
 
FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x30, 5, 198, 219, 7 }
 
FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x30, 5, 198, 219, 7 }
 
FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x30, 5, 198, 219, 7 }
 
FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x31, 6, 173, 231, 7 }
 
FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x31, 6, 173, 231, 7 }
 
FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x31, 6, 173, 231, 7 }
 
FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x33, 7, 250, 244, 3 }
 
FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x33, 7, 250, 244, 3 }
 
FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x33, 7, 250, 244, 3 }
 
FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x34, 8, 348, 147, 1 }
 
FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x34, 8, 348, 147, 1 }
 
FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x36, 9, 224, 257, 3 }
 
FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x36, 9, 224, 257, 3 }
 
FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x36, 9, 224, 257, 3 }
 
FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9D, 0xA, 348, 147, 1 }
 
FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9D, 0xA, 348, 147, 1 }
 
FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x9E, 0xB, 250, 244, 3 }
 
FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x9E, 0xB, 250, 244, 3 }
 
FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x9F, 0xC, 224, 257, 3 }
 
FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x9F, 0xC, 224, 257, 3 }
 
FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xA0, 0xD, 198, 219, 7 }
 
FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0xA0, 0xD, 198, 219, 7 }
 
FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0xA1, 0xE, 173, 231, 7 }
 
FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0xA1, 0xE, 173, 231, 7 }
 
FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0xA2, 0xF, 255, 176, 3 }
 
FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0xA2, 0xF, 255, 176, 3 }
 
FieldActorEntry actor28 = { ((void *)0) , actor28Talks, 0xCE, 0x10, 379, 147, 7 }
 
FieldActorEntry actor29 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 }
 
FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x100, 0x12, 347, 158, 1 }
 
FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 }
 
FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG271: Yellow Cruiser, Amaterasu City.

On the Amaterasu server; its Asuka server twin is WSTAG270.

Definition in file wstag271.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_03)

Definition at line 16 of file wstag271.c.

◆ STAGE_FILE

#define STAGE_FILE   0x709

Definition at line 17 of file wstag271.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map and actors, playing SHOP2BGM.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado

< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado

< a cell's value: a direction (3 bits) and a StageSlot (5)

Definition at line 20 of file wstag271.c.

Variable Documentation

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x140, 0x1D8, 0, 0xD8, 0x160, 0x1FB },
{ 0x180, 0x100, 0x1B0, 0x159, 0x1C0, 0x59, 0x170, 0x1FB },
{ 0x180, 0x100, 0x1A0, 0x15D, 0x180, 0x5D, 0x150, 0x1FA },
{ 0x180, 0x100, 0x1A8, 0x15D, 0x1A0, 0x5D, 0x160, 0x1FA },
{ 0x180, 0x100, 0x190, 0x171, 0x140, 0x71, 0x170, 0x1FA },
{ 0x180, 0x100, 0x198, 0x171, 0x160, 0x71, 0x140, 0x1F9 },
{ 0x180, 0x100, 0x180, 0x172, 0x100, 0x72, 0x150, 0x1F9 },
{ 0x180, 0x100, 0x188, 0x172, 0x120, 0x72, 0x160, 0x1F9 },
{ 0x180, 0x100, 0x1B0, 0x181, 0x1C0, 0x81, 0x170, 0x1F9 },
{ 0x180, 0x100, 0x1A0, 0x185, 0x180, 0x85, 0x140, 0x1F8 },
{ 0x180, 0x100, 0x1A8, 0x185, 0x1A0, 0x85, 0x150, 0x1F8 },
{ 0x180, 0x100, 0x180, 0x192, 0x100, 0x92, 0x160, 0x1F8 },
{ 0x180, 0x100, 0x1B4, 0x100, 0x1D0, 0, 0x170, 0x1F8 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 38 of file wstag271.c.

Referenced by setupStage().

◆ actor2Talk0Conditions

u16 actor2Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 62 of file wstag271.c.

◆ actor2Talk1Conditions

u16 actor2Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 63 of file wstag271.c.

◆ actor2Talk1Actions

u16 actor2Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 64 of file wstag271.c.

◆ actor2Talk2Conditions

u16 actor2Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 65 of file wstag271.c.

◆ actor2Talk2Actions

u16 actor2Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 66 of file wstag271.c.

◆ actor3Talk0Conditions

u16 actor3Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 67 of file wstag271.c.

◆ actor3Talk0Actions

u16 actor3Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 68 of file wstag271.c.

◆ actor3Talk1Conditions

u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 69 of file wstag271.c.

◆ actor3Talk1Actions

u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 70 of file wstag271.c.

◆ actor3Talk2Conditions

u16 actor3Talk2Conditions[] = { (( 0 ) << 8 | ( 2 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 71 of file wstag271.c.

◆ actor3Talk2Actions

u16 actor3Talk2Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF }

Definition at line 72 of file wstag271.c.

◆ actor3Talk3Conditions

u16 actor3Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 73 of file wstag271.c.

◆ actor3Talk4Conditions

u16 actor3Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 79 of file wstag271.c.

◆ actor3Talk4Actions

u16 actor3Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF }

Definition at line 86 of file wstag271.c.

◆ actor3Talk5Conditions

u16 actor3Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 2 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 87 of file wstag271.c.

◆ actor3Talk5Actions

u16 actor3Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x53 )) , 1, 0xFFFF }

Definition at line 94 of file wstag271.c.

◆ actor5Talk0Conditions

u16 actor5Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 95 of file wstag271.c.

◆ actor5Talk1Conditions

u16 actor5Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 96 of file wstag271.c.

◆ actor5Talk1Actions

u16 actor5Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 97 of file wstag271.c.

◆ actor5Talk2Conditions

u16 actor5Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 98 of file wstag271.c.

◆ actor5Talk2Actions

u16 actor5Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 99 of file wstag271.c.

◆ actor6Talk0Conditions

u16 actor6Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 100 of file wstag271.c.

◆ actor6Talk0Actions

u16 actor6Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 101 of file wstag271.c.

◆ actor6Talk1Conditions

u16 actor6Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 102 of file wstag271.c.

◆ actor6Talk1Actions

u16 actor6Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 103 of file wstag271.c.

◆ actor6Talk2Conditions

u16 actor6Talk2Conditions[] = { (( 0 ) << 8 | ( 3 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 104 of file wstag271.c.

◆ actor6Talk2Actions

u16 actor6Talk2Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF }

Definition at line 105 of file wstag271.c.

◆ actor6Talk3Conditions

u16 actor6Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 3 )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 106 of file wstag271.c.

◆ actor6Talk4Conditions

u16 actor6Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 3 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 112 of file wstag271.c.

◆ actor6Talk4Actions

u16 actor6Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF }

Definition at line 119 of file wstag271.c.

◆ actor6Talk5Conditions

u16 actor6Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 3 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 120 of file wstag271.c.

◆ actor6Talk5Actions

u16 actor6Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x54 )) , 1, 0xFFFF }

Definition at line 127 of file wstag271.c.

◆ actor8Talk0Conditions

u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 128 of file wstag271.c.

◆ actor8Talk1Conditions

u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 129 of file wstag271.c.

◆ actor8Talk1Actions

u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 130 of file wstag271.c.

◆ actor8Talk2Conditions

u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 131 of file wstag271.c.

◆ actor8Talk2Actions

u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 132 of file wstag271.c.

◆ actor9Talk0Conditions

u16 actor9Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 133 of file wstag271.c.

◆ actor9Talk0Actions

u16 actor9Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 134 of file wstag271.c.

◆ actor9Talk1Conditions

u16 actor9Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 135 of file wstag271.c.

◆ actor9Talk1Actions

u16 actor9Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 136 of file wstag271.c.

◆ actor9Talk2Conditions

u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 137 of file wstag271.c.

◆ actor9Talk2Actions

u16 actor9Talk2Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF }

Definition at line 138 of file wstag271.c.

◆ actor9Talk3Conditions

u16 actor9Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 139 of file wstag271.c.

◆ actor9Talk4Conditions

u16 actor9Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 145 of file wstag271.c.

◆ actor9Talk4Actions

u16 actor9Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF }

Definition at line 152 of file wstag271.c.

◆ actor9Talk5Conditions

u16 actor9Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 0 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 153 of file wstag271.c.

◆ actor9Talk5Actions

u16 actor9Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x51 )) , 1, 0xFFFF }

Definition at line 160 of file wstag271.c.

◆ actor13Talk0Conditions

u16 actor13Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 161 of file wstag271.c.

◆ actor13Talk1Conditions

u16 actor13Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 162 of file wstag271.c.

◆ actor13Talk1Actions

u16 actor13Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 163 of file wstag271.c.

◆ actor13Talk2Conditions

u16 actor13Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 164 of file wstag271.c.

◆ actor13Talk2Actions

u16 actor13Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 165 of file wstag271.c.

◆ actor14Talk0Conditions

u16 actor14Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF }

Definition at line 166 of file wstag271.c.

◆ actor14Talk0Actions

u16 actor14Talk0Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 167 of file wstag271.c.

◆ actor14Talk1Conditions

u16 actor14Talk1Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF }

Definition at line 168 of file wstag271.c.

◆ actor14Talk1Actions

u16 actor14Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 169 of file wstag271.c.

◆ actor14Talk2Conditions

u16 actor14Talk2Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF }

Definition at line 170 of file wstag271.c.

◆ actor14Talk2Actions

u16 actor14Talk2Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF }

Definition at line 171 of file wstag271.c.

◆ actor14Talk3Conditions

u16 actor14Talk3Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 0xB )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 172 of file wstag271.c.

◆ actor14Talk4Conditions

u16 actor14Talk4Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 0,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 178 of file wstag271.c.

◆ actor14Talk4Actions

u16 actor14Talk4Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF }

Definition at line 185 of file wstag271.c.

◆ actor14Talk5Conditions

u16 actor14Talk5Conditions[]
Initial value:
= {
(( 0 ) << 8 | ( 1 )) , 1,
(0x7200 | ( 0xB )) , 1,
(0x7200 | ( 0xD )) , 1,
(( 0 ) << 8 | ( 0x11 )) , 0,
0xFFFF ,
}

Definition at line 186 of file wstag271.c.

◆ actor14Talk5Actions

u16 actor14Talk5Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x52 )) , 1, 0xFFFF }

Definition at line 193 of file wstag271.c.

◆ actor28Talk0Conditions

u16 actor28Talk0Conditions[]
Initial value:
= {
(0x7000 | ( 8 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
0xFFFF ,
}

Definition at line 194 of file wstag271.c.

◆ actor28Talk1Conditions

u16 actor28Talk1Conditions[]
Initial value:
= {
(0x7000 | ( 8 )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 199 of file wstag271.c.

◆ actor28Talk1Actions

u16 actor28Talk1Actions[] = { 0x7A43, 1, 0xFFFF }

Definition at line 204 of file wstag271.c.

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x26 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 205 of file wstag271.c.

◆ actor1Talks

FieldTalk actor1Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x25 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 209 of file wstag271.c.

◆ actor2Talks

FieldTalk actor2Talks[]
Initial value:
= {
{ actor2Talk0Conditions, ((void *)0) , 0x1A0 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor2Talk1Conditions[]
Definition wstag271.c:63
u16 actor2Talk1Actions[]
Definition wstag271.c:64
u16 actor2Talk2Conditions[]
Definition wstag271.c:65
u16 actor2Talk0Conditions[]
Definition wstag271.c:62
u16 actor2Talk2Actions[]
Definition wstag271.c:66

Definition at line 213 of file wstag271.c.

◆ actor3Talks

FieldTalk actor3Talks[]
Initial value:
= {
{ actor3Talk3Conditions, ((void *)0) , 0x17 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor3Talk3Conditions[]
Definition wstag271.c:73
u16 actor3Talk4Conditions[]
Definition wstag271.c:79
u16 actor3Talk4Actions[]
Definition wstag271.c:86
u16 actor3Talk0Conditions[]
Definition wstag271.c:67
u16 actor3Talk2Conditions[]
Definition wstag271.c:71
u16 actor3Talk1Conditions[]
Definition wstag271.c:69
u16 actor3Talk1Actions[]
Definition wstag271.c:70
u16 actor3Talk2Actions[]
Definition wstag271.c:72
u16 actor3Talk5Conditions[]
Definition wstag271.c:87
u16 actor3Talk5Actions[]
Definition wstag271.c:94
u16 actor3Talk0Actions[]
Definition wstag271.c:68

Definition at line 219 of file wstag271.c.

◆ actor4Talks

FieldTalk actor4Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x1A0 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 228 of file wstag271.c.

◆ actor5Talks

FieldTalk actor5Talks[]
Initial value:
= {
{ actor5Talk0Conditions, ((void *)0) , 0x1A1 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor5Talk2Actions[]
Definition wstag271.c:99
u16 actor5Talk0Conditions[]
Definition wstag271.c:95
u16 actor5Talk1Conditions[]
Definition wstag271.c:96
u16 actor5Talk2Conditions[]
Definition wstag271.c:98
u16 actor5Talk1Actions[]
Definition wstag271.c:97

Definition at line 232 of file wstag271.c.

◆ actor6Talks

FieldTalk actor6Talks[]
Initial value:
= {
{ actor6Talk3Conditions, ((void *)0) , 0x1E },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor6Talk0Actions[]
Definition wstag271.c:101
u16 actor6Talk5Conditions[]
Definition wstag271.c:120
u16 actor6Talk4Actions[]
Definition wstag271.c:119
u16 actor6Talk1Conditions[]
Definition wstag271.c:102
u16 actor6Talk5Actions[]
Definition wstag271.c:127
u16 actor6Talk2Conditions[]
Definition wstag271.c:104
u16 actor6Talk2Actions[]
Definition wstag271.c:105
u16 actor6Talk3Conditions[]
Definition wstag271.c:106
u16 actor6Talk0Conditions[]
Definition wstag271.c:100
u16 actor6Talk1Actions[]
Definition wstag271.c:103
u16 actor6Talk4Conditions[]
Definition wstag271.c:112

Definition at line 238 of file wstag271.c.

◆ actor7Talks

FieldTalk actor7Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x1A1 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 247 of file wstag271.c.

◆ actor8Talks

FieldTalk actor8Talks[]
Initial value:
= {
{ actor8Talk0Conditions, ((void *)0) , 0x19E },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor8Talk1Conditions[]
Definition wstag271.c:129
u16 actor8Talk2Conditions[]
Definition wstag271.c:131
u16 actor8Talk1Actions[]
Definition wstag271.c:130
u16 actor8Talk2Actions[]
Definition wstag271.c:132
u16 actor8Talk0Conditions[]
Definition wstag271.c:128

Definition at line 251 of file wstag271.c.

◆ actor9Talks

FieldTalk actor9Talks[]
Initial value:
= {
{ actor9Talk3Conditions, ((void *)0) , 9 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor9Talk1Actions[]
Definition wstag271.c:136
u16 actor9Talk4Actions[]
Definition wstag271.c:152
u16 actor9Talk0Conditions[]
Definition wstag271.c:133
u16 actor9Talk2Actions[]
Definition wstag271.c:138
u16 actor9Talk5Conditions[]
Definition wstag271.c:153
u16 actor9Talk5Actions[]
Definition wstag271.c:160
u16 actor9Talk1Conditions[]
Definition wstag271.c:135
u16 actor9Talk0Actions[]
Definition wstag271.c:134
u16 actor9Talk4Conditions[]
Definition wstag271.c:145
u16 actor9Talk2Conditions[]
Definition wstag271.c:137
u16 actor9Talk3Conditions[]
Definition wstag271.c:139

Definition at line 257 of file wstag271.c.

◆ actor10Talks

FieldTalk actor10Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x19E },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 266 of file wstag271.c.

◆ actor11Talks

FieldTalk actor11Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x23 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 270 of file wstag271.c.

◆ actor13Talks

FieldTalk actor13Talks[]
Initial value:
= {
{ actor13Talk0Conditions, ((void *)0) , 0x19F },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor13Talk2Conditions[]
Definition wstag271.c:164
u16 actor13Talk1Actions[]
Definition wstag271.c:163
u16 actor13Talk0Conditions[]
Definition wstag271.c:161
u16 actor13Talk1Conditions[]
Definition wstag271.c:162
u16 actor13Talk2Actions[]
Definition wstag271.c:165

Definition at line 274 of file wstag271.c.

◆ actor14Talks

FieldTalk actor14Talks[]
Initial value:
= {
{ actor14Talk3Conditions, ((void *)0) , 0x10 },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor14Talk5Actions[]
Definition wstag271.c:193
u16 actor14Talk3Conditions[]
Definition wstag271.c:172
u16 actor14Talk1Actions[]
Definition wstag271.c:169
u16 actor14Talk1Conditions[]
Definition wstag271.c:168
u16 actor14Talk4Conditions[]
Definition wstag271.c:178
u16 actor14Talk4Actions[]
Definition wstag271.c:185
u16 actor14Talk0Actions[]
Definition wstag271.c:167
u16 actor14Talk5Conditions[]
Definition wstag271.c:186
u16 actor14Talk2Actions[]
Definition wstag271.c:171
u16 actor14Talk2Conditions[]
Definition wstag271.c:170
u16 actor14Talk0Conditions[]
Definition wstag271.c:166

Definition at line 280 of file wstag271.c.

◆ actor15Talks

FieldTalk actor15Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x19F },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 289 of file wstag271.c.

◆ actor16Talks

FieldTalk actor16Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x27 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 293 of file wstag271.c.

◆ actor17Talks

FieldTalk actor17Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2D },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 297 of file wstag271.c.

◆ actor18Talks

FieldTalk actor18Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x29 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 301 of file wstag271.c.

◆ actor19Talks

FieldTalk actor19Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2F },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 305 of file wstag271.c.

◆ actor20Talks

FieldTalk actor20Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2A },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 309 of file wstag271.c.

◆ actor21Talks

FieldTalk actor21Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x30 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 313 of file wstag271.c.

◆ actor22Talks

FieldTalk actor22Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2B },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 317 of file wstag271.c.

◆ actor23Talks

FieldTalk actor23Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x31 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 321 of file wstag271.c.

◆ actor24Talks

FieldTalk actor24Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2C },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 325 of file wstag271.c.

◆ actor25Talks

FieldTalk actor25Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x32 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 329 of file wstag271.c.

◆ actor26Talks

FieldTalk actor26Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x28 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 333 of file wstag271.c.

◆ actor27Talks

FieldTalk actor27Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 0x2E },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 337 of file wstag271.c.

◆ actor28Talks

FieldTalk actor28Talks[]
Initial value:
= {
{ actor28Talk0Conditions, ((void *)0) , 0x20D },
{ ((void *)0) , ((void *)0) , 0 },
}
u16 actor28Talk0Conditions[]
Definition wstag271.c:194
u16 actor28Talk1Actions[]
Definition wstag271.c:204
u16 actor28Talk1Conditions[]
Definition wstag271.c:199

Definition at line 341 of file wstag271.c.

◆ actor0Conditions

u16 actor0Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 346 of file wstag271.c.

◆ actor1Conditions

u16 actor1Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}
@ STORY_PRESIDENT_ARRESTED
WSTAG226 (Login Room, Amaterasu City), event 935, after the President of MAGAMI gives himself up (WST...
Definition story.h:136

Definition at line 347 of file wstag271.c.

◆ actor2Conditions

u16 actor2Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }

Definition at line 352 of file wstag271.c.

◆ actor3Conditions

u16 actor3Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 353 of file wstag271.c.

◆ actor4Conditions

u16 actor4Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 359 of file wstag271.c.

◆ actor5Conditions

u16 actor5Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }

Definition at line 365 of file wstag271.c.

◆ actor6Conditions

u16 actor6Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 366 of file wstag271.c.

◆ actor7Conditions

u16 actor7Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 372 of file wstag271.c.

◆ actor8Conditions

u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }

Definition at line 378 of file wstag271.c.

◆ actor9Conditions

u16 actor9Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 379 of file wstag271.c.

◆ actor10Conditions

u16 actor10Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 385 of file wstag271.c.

◆ actor11Conditions

u16 actor11Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 391 of file wstag271.c.

◆ actor12Conditions

u16 actor12Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF }

Definition at line 396 of file wstag271.c.

◆ actor13Conditions

u16 actor13Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF }

Definition at line 397 of file wstag271.c.

◆ actor14Conditions

u16 actor14Conditions[]
Initial value:
= {
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 1,
0xFFFF ,
}

Definition at line 398 of file wstag271.c.

◆ actor15Conditions

u16 actor15Conditions[]
Initial value:
= {
(0x8000 | ( 0 ) << 9 | ( 0x192 )), 0,
(0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 404 of file wstag271.c.

◆ actor16Conditions

u16 actor16Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 410 of file wstag271.c.

◆ actor17Conditions

u16 actor17Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 415 of file wstag271.c.

◆ actor18Conditions

u16 actor18Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 416 of file wstag271.c.

◆ actor19Conditions

u16 actor19Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 421 of file wstag271.c.

◆ actor20Conditions

u16 actor20Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 422 of file wstag271.c.

◆ actor21Conditions

u16 actor21Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 427 of file wstag271.c.

◆ actor22Conditions

u16 actor22Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 428 of file wstag271.c.

◆ actor23Conditions

u16 actor23Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 433 of file wstag271.c.

◆ actor24Conditions

u16 actor24Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 434 of file wstag271.c.

◆ actor25Conditions

u16 actor25Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 439 of file wstag271.c.

◆ actor26Conditions

u16 actor26Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 440 of file wstag271.c.

◆ actor27Conditions

u16 actor27Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 445 of file wstag271.c.

◆ actor30Conditions

u16 actor30Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 1,
0xFFFF ,
}

Definition at line 446 of file wstag271.c.

◆ actor31Conditions

u16 actor31Conditions[]
Initial value:
= {
(0x7000 | ( 0x1C )) , 1,
(( 0x1A ) << 8 | ( 0xA )) , 0,
0xFFFF ,
}

Definition at line 451 of file wstag271.c.

◆ actor32Conditions

u16 actor32Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF }

Definition at line 456 of file wstag271.c.

◆ actor0

FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 255, 176, 3 }

Definition at line 457 of file wstag271.c.

◆ actor1

FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2E, 4, 255, 176, 3 }

Definition at line 458 of file wstag271.c.

◆ actor2

FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x30, 5, 198, 219, 7 }

Definition at line 459 of file wstag271.c.

◆ actor3

FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x30, 5, 198, 219, 7 }

Definition at line 460 of file wstag271.c.

◆ actor4

FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x30, 5, 198, 219, 7 }

Definition at line 461 of file wstag271.c.

◆ actor5

FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x31, 6, 173, 231, 7 }

Definition at line 462 of file wstag271.c.

◆ actor6

FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x31, 6, 173, 231, 7 }

Definition at line 463 of file wstag271.c.

◆ actor7

FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x31, 6, 173, 231, 7 }

Definition at line 464 of file wstag271.c.

◆ actor8

FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x33, 7, 250, 244, 3 }

Definition at line 465 of file wstag271.c.

◆ actor9

FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x33, 7, 250, 244, 3 }

Definition at line 466 of file wstag271.c.

◆ actor10

FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x33, 7, 250, 244, 3 }

Definition at line 467 of file wstag271.c.

◆ actor11

FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x34, 8, 348, 147, 1 }

Definition at line 468 of file wstag271.c.

◆ actor12

FieldActorEntry actor12 = { actor12Conditions, ((void *)0) , 0x34, 8, 348, 147, 1 }

Definition at line 469 of file wstag271.c.

◆ actor13

FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x36, 9, 224, 257, 3 }

Definition at line 470 of file wstag271.c.

◆ actor14

FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x36, 9, 224, 257, 3 }

Definition at line 471 of file wstag271.c.

◆ actor15

FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x36, 9, 224, 257, 3 }

Definition at line 472 of file wstag271.c.

◆ actor16

FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x9D, 0xA, 348, 147, 1 }

Definition at line 473 of file wstag271.c.

◆ actor17

FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x9D, 0xA, 348, 147, 1 }

Definition at line 474 of file wstag271.c.

◆ actor18

FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x9E, 0xB, 250, 244, 3 }

Definition at line 475 of file wstag271.c.

◆ actor19

FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x9E, 0xB, 250, 244, 3 }

Definition at line 476 of file wstag271.c.

◆ actor20

FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x9F, 0xC, 224, 257, 3 }

Definition at line 477 of file wstag271.c.

◆ actor21

FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x9F, 0xC, 224, 257, 3 }

Definition at line 478 of file wstag271.c.

◆ actor22

FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0xA0, 0xD, 198, 219, 7 }

Definition at line 479 of file wstag271.c.

◆ actor23

FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0xA0, 0xD, 198, 219, 7 }

Definition at line 480 of file wstag271.c.

◆ actor24

FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0xA1, 0xE, 173, 231, 7 }

Definition at line 481 of file wstag271.c.

◆ actor25

FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0xA1, 0xE, 173, 231, 7 }

Definition at line 482 of file wstag271.c.

◆ actor26

FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0xA2, 0xF, 255, 176, 3 }

Definition at line 483 of file wstag271.c.

◆ actor27

FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0xA2, 0xF, 255, 176, 3 }

Definition at line 484 of file wstag271.c.

◆ actor28

FieldActorEntry actor28 = { ((void *)0) , actor28Talks, 0xCE, 0x10, 379, 147, 7 }

Definition at line 485 of file wstag271.c.

◆ actor29

FieldActorEntry actor29 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 }

Definition at line 486 of file wstag271.c.

◆ actor30

FieldActorEntry actor30 = { actor30Conditions, ((void *)0) , 0x100, 0x12, 347, 158, 1 }

Definition at line 487 of file wstag271.c.

◆ actor31

FieldActorEntry actor31 = { actor31Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 }

Definition at line 488 of file wstag271.c.

◆ actor32

FieldActorEntry actor32 = { actor32Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 }

Definition at line 489 of file wstag271.c.

◆ stageActors

FieldActorEntry* stageActors[]

Definition at line 490 of file wstag271.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x40, 6, 0x3B, 2, 0, 5, 8, 0, 428, 75, 0, 0 },
{ 1, 0, 0x40, 6, 0x3D, 2, 0, 3, 8, 0, 65, 176, 0, 0 },
{ 1, 0, 0x40, 6, 0x3A, 2, 0, 3, 8, 0, 425, 67, 0, 0 },
{ 1, 0, 0x40, 6, 0x32, 1, 0x32, 0x39, 8, 0, 428, 75, 0, 0 },
{ 1, 0, 0x40, 4, 0x3C, 2, 0, 3, 8, 0, 470, 149, 176, 0 },
{ 1, 0, 0x40, 4, 0, 0, 0, 0, 0, 0, 86, 239, 258, 0 },
{ 1, 0, 0x40, 4, 1, 0, 0, 0, 0, 0, 160, 220, 248, 0 },
{ 1, 0, 0x40, 4, 2, 0, 0, 0, 0, 0, 192, 204, 232, 0 },
{ 1, 0, 0x40, 4, 3, 0, 0, 0, 0, 0, 320, 201, 231, 0 },
{ 1, 0, 0x40, 4, 4, 0, 0, 0, 0, 0, 291, 185, 209, 0 },
{ 1, 0, 0x40, 4, 5, 0, 0, 0, 0, 0, 352, 147, 168, 0 },
{ 1, 0, 0x40, 4, 6, 0, 0, 0, 0, 0, 371, 140, 160, 0 },
{ 1, 0, 0x40, 4, 7, 0, 0, 0, 0, 0, 336, 139, 160, 0 },
{ 1, 0, 0x40, 4, 8, 0, 0, 0, 0, 0, 385, 131, 153, 0 },
{ 1, 0, 0x40, 4, 9, 0, 0, 0, 0, 0, 320, 131, 153, 0 },
{ 1, 0, 0x40, 4, 0xA, 0, 0, 0, 0, 0, 401, 123, 144, 0 },
{ 1, 0, 0x40, 4, 0xB, 0, 0, 0, 0, 0, 304, 117, 144, 0 },
{ 1, 0, 0x40, 4, 0xC, 0, 0, 0, 0, 0, 464, 149, 176, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 526 of file wstag271.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x271, 0x1F0, 0xA0, 7, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 547 of file wstag271.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map and actors, playing SHOP2BGM.
Definition wstag271.c:20

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 551 of file wstag271.c.