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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG270: Yellow Cruiser, Asuka City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"#include "common/start_tween.inc.c"#include "common/update_tween.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TWEEN |
| stageFuncs is a StageFuncs (stage.h) | |
| #define | MENU_TEXT (TEXT_EVENTS_270 - 1) |
| The text file of the menus, which the versions number differently. | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_270 - 1) |
| #define | STAGE_FILE 0x1AF |
| #define | STAGE_ARCHIVE 0x3D2 |
Functions | |
| void | updateEvent1518 (StageMenu *task, ChoiceChildren *children) |
| A two-option menu: creates the event object of the chosen option. | |
| void * | startEvent1518 (void) |
| Starts event 1518, which asks whether to listen to the basic card rules: yes starts event 59, no event 1519. | |
| void | updateEvent1520 (StageMenu *task, ChoiceChildren *children) |
| A two-option menu: creates the event object of the chosen option. | |
| void * | startEvent1520 (void) |
| Starts event 1520, which asks whether to listen to the card rules: yes starts event 65, no event 1521. | |
| void | endEvent1415 (void) |
| After event 1415, with Divermon, Tamer Nacky, Tamer Steve, Tamer Gloria and Tamer Wong: gives the player the Folder Bag and sets flags 0x1A1C (which decides what actor 30 says and what actor 15 in WSTAG425 says) and 0x40A1. | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing SHOP2BGM. | |
Variables | |
| s16 | script59 [] |
| s16 | script65 [] |
| s16 | script1415 [] |
| s16 | script1519 [] |
| s16 | script1521 [] |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] = { (0x9000 | ( 0x1C )) , 1, 0xFFFF } |
| u16 | actor1Talk0Actions [] = { (0x9000 | ( 0x1C )) , 1, 0xFFFF } |
| u16 | actor2Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor2Talk1Conditions [] |
| u16 | actor2Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor2Talk2Conditions [] |
| u16 | actor2Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor2Talk3Conditions [] |
| u16 | actor2Talk3Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor2Talk4Conditions [] |
| u16 | actor2Talk5Conditions [] |
| u16 | actor2Talk5Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor2Talk6Conditions [] |
| u16 | actor2Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor3Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor3Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor3Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor3Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor4Talk0Conditions [] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
| u16 | actor4Talk0Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor4Talk1Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor4Talk2Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor4Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor4Talk3Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor4Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor5Talk0Conditions [] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
| u16 | actor5Talk0Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor5Talk1Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor5Talk2Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor5Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor5Talk3Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor5Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor7Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor7Talk1Conditions [] |
| u16 | actor7Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor7Talk2Conditions [] |
| u16 | actor7Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor7Talk3Conditions [] |
| u16 | actor7Talk3Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor7Talk4Conditions [] |
| u16 | actor7Talk5Conditions [] |
| u16 | actor7Talk5Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor7Talk6Conditions [] |
| u16 | actor7Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor8Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor8Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor8Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Conditions [] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
| u16 | actor9Talk0Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor9Talk1Conditions [] = { (0x7200 | ( 0 )) , 0, (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor9Talk2Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor9Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor9Talk3Conditions [] = { (0x7200 | ( 4 )) , 1, (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor9Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor10Talk0Conditions [] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
| u16 | actor10Talk0Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor10Talk1Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor10Talk2Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor10Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor10Talk3Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor10Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor12Talk0Actions [] = { (0x9000 | ( 0x1B )) , 1, 0xFFFF } |
| u16 | actor13Talk0Actions [] = { (0x9000 | ( 0x1B )) , 1, 0xFFFF } |
| u16 | actor14Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor14Talk1Conditions [] |
| u16 | actor14Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor14Talk2Conditions [] |
| u16 | actor14Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor14Talk3Conditions [] |
| u16 | actor14Talk3Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor14Talk4Conditions [] |
| u16 | actor14Talk5Conditions [] |
| u16 | actor14Talk5Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor14Talk6Conditions [] |
| u16 | actor14Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor15Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor15Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor15Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor15Talk2Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
| u16 | actor15Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor16Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor16Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor16Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor16Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor16Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor16Talk3Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor16Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor17Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor17Talk0Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor17Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor17Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, (0x7200 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor17Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor17Talk3Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor17Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor19Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor19Talk1Conditions [] |
| u16 | actor19Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor19Talk2Conditions [] |
| u16 | actor19Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor19Talk3Conditions [] |
| u16 | actor19Talk3Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor19Talk4Conditions [] |
| u16 | actor19Talk5Conditions [] |
| u16 | actor19Talk5Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor19Talk6Conditions [] |
| u16 | actor19Talk6Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor20Talk0Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor20Talk0Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor20Talk1Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor20Talk2Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor20Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor20Talk3Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor20Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor21Talk0Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor21Talk0Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor21Talk1Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor21Talk2Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor21Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor21Talk3Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 4 )) , 1, (0x7200 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor21Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor22Talk0Conditions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor22Talk1Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor22Talk1Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
| u16 | actor22Talk2Conditions [] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor22Talk2Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
| u16 | actor25Talk0Conditions [] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
| u16 | actor25Talk1Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor25Talk2Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor25Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor25Talk3Conditions [] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor25Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
| u16 | actor26Talk0Conditions [] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor26Talk1Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor26Talk2Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor26Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor26Talk3Conditions [] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor26Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
| u16 | actor27Talk0Conditions [] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
| u16 | actor27Talk1Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor27Talk2Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor27Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor27Talk3Conditions [] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor27Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
| u16 | actor28Talk0Conditions [] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor28Talk1Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor28Talk2Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor28Talk2Actions [] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor28Talk3Conditions [] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor28Talk3Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
| u16 | actor30Talk0Conditions [] |
| u16 | actor30Talk0Actions [] = { (( 0x1A ) << 8 | ( 0x1C )) , 1, 0xFFFF } |
| u16 | actor30Talk1Conditions [] |
| u16 | actor30Talk1Actions [] = { 0x7A31, 1, 0xFFFF } |
| u16 | actor30Talk2Conditions [] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
| u16 | actor30Talk2Actions [] = { 0x7A31, 1, 0xFFFF } |
| u16 | actor30Talk3Conditions [] = { (0x7000 | ( 0x3E )) , 1, 0xFFFF } |
| u16 | actor30Talk3Actions [] = { 0x7A32, 1, 0xFFFF } |
| u16 | actor30Talk4Conditions [] |
| u16 | actor30Talk4Actions [] = { 0x7A33, 1, 0xFFFF } |
| u16 | actor30Talk5Conditions [] = { (0x7000 | ( 0x20 )) , 1, 0xFFFF } |
| u16 | actor30Talk5Actions [] = { 0x7A34, 1, 0xFFFF } |
| u16 | actor30Talk6Conditions [] |
| u16 | actor30Talk6Actions [] = { 0x7A35, 1, 0xFFFF } |
| u16 | actor30Talk7Conditions [] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
| u16 | actor30Talk7Actions [] = { 0x7A36, 1, 0xFFFF } |
| u16 | actor30Talk8Conditions [] |
| u16 | actor30Talk8Actions [] = { 0x7A36, 1, 0xFFFF } |
| u16 | actor30Talk9Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor30Talk9Actions [] = { 0x7A36, 1, 0xFFFF } |
| u16 | actor31Talk0Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor31Talk0Actions [] = { (( 0x1C ) << 8 | ( 0x48 )) , 1, (0x9000 | ( 0x5C )) , 1, 0xFFFF } |
| u16 | actor31Talk1Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| FieldTalk | actor15Talks [] |
| FieldTalk | actor16Talks [] |
| FieldTalk | actor17Talks [] |
| FieldTalk | actor18Talks [] |
| FieldTalk | actor19Talks [] |
| FieldTalk | actor20Talks [] |
| FieldTalk | actor21Talks [] |
| FieldTalk | actor22Talks [] |
| FieldTalk | actor23Talks [] |
| FieldTalk | actor24Talks [] |
| FieldTalk | actor25Talks [] |
| FieldTalk | actor26Talks [] |
| FieldTalk | actor27Talks [] |
| FieldTalk | actor28Talks [] |
| FieldTalk | actor29Talks [] |
| FieldTalk | actor30Talks [] |
| FieldTalk | actor31Talks [] |
| FieldTalk | actor32Talks [] |
| u16 | actor0Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor5Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor6Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor7Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor9Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor10Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor11Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor12Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor15Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor16Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor17Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor18Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor19Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor20Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor21Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor22Conditions [] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
| u16 | actor23Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
| u16 | actor24Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor25Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor26Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor27Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor28Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor29Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| u16 | actor30Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x7000 | ( 9 )) , 1, 0xFFFF } |
| u16 | actor31Conditions [] |
| u16 | actor32Conditions [] |
| u16 | actor34Conditions [] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
| u16 | actor35Conditions [] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 255, 176, 3 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 255, 176, 3 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x2F, 5, 198, 219, 7 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x2F, 5, 198, 219, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x2F, 5, 198, 219, 7 } |
| FieldActorEntry | actor5 = { actor5Conditions, actor5Talks, 0x2F, 5, 198, 219, 7 } |
| FieldActorEntry | actor6 = { actor6Conditions, actor6Talks, 0x2F, 5, 198, 219, 7 } |
| FieldActorEntry | actor7 = { actor7Conditions, actor7Talks, 0x32, 6, 173, 231, 7 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x32, 6, 173, 231, 7 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x32, 6, 173, 231, 7 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x32, 6, 173, 231, 7 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x32, 6, 173, 231, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x33, 7, 348, 147, 1 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x33, 7, 348, 147, 1 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x34, 8, 250, 244, 3 } |
| FieldActorEntry | actor15 = { actor15Conditions, actor15Talks, 0x34, 8, 250, 244, 3 } |
| FieldActorEntry | actor16 = { actor16Conditions, actor16Talks, 0x34, 8, 250, 244, 3 } |
| FieldActorEntry | actor17 = { actor17Conditions, actor17Talks, 0x34, 8, 250, 244, 3 } |
| FieldActorEntry | actor18 = { actor18Conditions, actor18Talks, 0x34, 8, 250, 244, 3 } |
| FieldActorEntry | actor19 = { actor19Conditions, actor19Talks, 0x37, 9, 224, 257, 3 } |
| FieldActorEntry | actor20 = { actor20Conditions, actor20Talks, 0x37, 9, 224, 257, 3 } |
| FieldActorEntry | actor21 = { actor21Conditions, actor21Talks, 0x37, 9, 224, 257, 3 } |
| FieldActorEntry | actor22 = { actor22Conditions, actor22Talks, 0x37, 9, 224, 257, 3 } |
| FieldActorEntry | actor23 = { actor23Conditions, actor23Talks, 0x37, 9, 224, 257, 3 } |
| FieldActorEntry | actor24 = { actor24Conditions, actor24Talks, 0x9D, 0xA, 348, 147, 1 } |
| FieldActorEntry | actor25 = { actor25Conditions, actor25Talks, 0x9E, 0xB, 198, 219, 7 } |
| FieldActorEntry | actor26 = { actor26Conditions, actor26Talks, 0x9F, 0xC, 250, 244, 3 } |
| FieldActorEntry | actor27 = { actor27Conditions, actor27Talks, 0xA0, 0xD, 173, 231, 7 } |
| FieldActorEntry | actor28 = { actor28Conditions, actor28Talks, 0xA1, 0xE, 224, 257, 3 } |
| FieldActorEntry | actor29 = { actor29Conditions, actor29Talks, 0xA2, 0xF, 255, 176, 3 } |
| FieldActorEntry | actor30 = { actor30Conditions, actor30Talks, 0xCE, 0x10, 379, 147, 7 } |
| FieldActorEntry | actor31 = { actor31Conditions, actor31Talks, 0xCE, 0x10, 379, 147, 7 } |
| FieldActorEntry | actor32 = { actor32Conditions, actor32Talks, 0xCE, 0x10, 379, 147, 7 } |
| FieldActorEntry | actor33 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 } |
| FieldActorEntry | actor34 = { actor34Conditions, ((void *)0) , 0xE1, 0x12, 347, 158, 1 } |
| FieldActorEntry | actor35 = { actor35Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| StageFuncs | stageFuncs = { setupStage, startTween, updateTween } |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| FieldEvent | stageEvents [] |
WSTAG270: Yellow Cruiser, Asuka City.
Definition in file wstag270.c.
| #define STAGE_TWEEN |
stageFuncs is a StageFuncs (stage.h)
Definition at line 6 of file wstag270.c.
| #define MENU_TEXT (TEXT_EVENTS_270 - 1) |
The text file of the menus, which the versions number differently.
Definition at line 13 of file wstag270.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_00) |
Definition at line 268 of file wstag270.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_270 - 1) |
Definition at line 269 of file wstag270.c.
| #define STAGE_FILE 0x1AF |
Definition at line 270 of file wstag270.c.
| #define STAGE_ARCHIVE 0x3D2 |
Definition at line 271 of file wstag270.c.
| void updateEvent1518 | ( | StageMenu * | task, |
| ChoiceChildren * | children | ||
| ) |
A two-option menu: creates the event object of the chosen option.
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< SYSTEM02: a cursor moves
< SYSTEM00: a choice is taken
< the map, its objects and characters, and the menus
Definition at line 17 of file wstag270.c.
Referenced by startEvent1518().
| void * startEvent1518 | ( | void | ) |
Starts event 1518, which asks whether to listen to the basic card rules: yes starts event 59, no event 1519.
Definition at line 127 of file wstag270.c.
| void updateEvent1520 | ( | StageMenu * | task, |
| ChoiceChildren * | children | ||
| ) |
A two-option menu: creates the event object of the chosen option.
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< the map, its objects and characters, and the menus
< SYSTEM02: a cursor moves
< SYSTEM00: a choice is taken
< the map, its objects and characters, and the menus
Definition at line 132 of file wstag270.c.
Referenced by startEvent1520().
| void * startEvent1520 | ( | void | ) |
Starts event 1520, which asks whether to listen to the card rules: yes starts event 65, no event 1521.
Definition at line 242 of file wstag270.c.
| void endEvent1415 | ( | void | ) |
After event 1415, with Divermon, Tamer Nacky, Tamer Steve, Tamer Gloria and Tamer Wong: gives the player the Folder Bag and sets flags 0x1A1C (which decides what actor 30 says and what actor 15 in WSTAG425 says) and 0x40A1.
< 0x1A 0x00-0x40: FLAGS_00, GAME.flags02-flags40
< 0x40 0x00-0x40: FLAGS_00, GAME.flags02-flags40
Definition at line 256 of file wstag270.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing SHOP2BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< SHOP2BGM: Lamb Chop, the Yellow Cruiser and El Dorado
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 274 of file wstag270.c.
| s16 script59[] |
Definition at line 296 of file wstag270.c.
| s16 script65[] |
Definition at line 336 of file wstag270.c.
| s16 script1415[] |
Definition at line 366 of file wstag270.c.
| s16 script1519[] |
Definition at line 488 of file wstag270.c.
| s16 script1521[] |
Definition at line 495 of file wstag270.c.
| ActorImage stageImages[] |
Definition at line 508 of file wstag270.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { (0x9000 | ( 0x1C )) , 1, 0xFFFF } |
Definition at line 532 of file wstag270.c.
| u16 actor1Talk0Actions[] = { (0x9000 | ( 0x1C )) , 1, 0xFFFF } |
Definition at line 533 of file wstag270.c.
| u16 actor2Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 534 of file wstag270.c.
| u16 actor2Talk1Conditions[] |
Definition at line 535 of file wstag270.c.
| u16 actor2Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 541 of file wstag270.c.
| u16 actor2Talk2Conditions[] |
Definition at line 542 of file wstag270.c.
| u16 actor2Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 548 of file wstag270.c.
| u16 actor2Talk3Conditions[] |
Definition at line 549 of file wstag270.c.
| u16 actor2Talk3Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 555 of file wstag270.c.
| u16 actor2Talk4Conditions[] |
Definition at line 556 of file wstag270.c.
| u16 actor2Talk5Conditions[] |
Definition at line 563 of file wstag270.c.
| u16 actor2Talk5Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 571 of file wstag270.c.
| u16 actor2Talk6Conditions[] |
Definition at line 572 of file wstag270.c.
| u16 actor2Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 580 of file wstag270.c.
| u16 actor3Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 581 of file wstag270.c.
| u16 actor3Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 582 of file wstag270.c.
| u16 actor3Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 583 of file wstag270.c.
| u16 actor3Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 584 of file wstag270.c.
| u16 actor3Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 585 of file wstag270.c.
| u16 actor4Talk0Conditions[] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
Definition at line 586 of file wstag270.c.
| u16 actor4Talk0Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 587 of file wstag270.c.
| u16 actor4Talk1Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 588 of file wstag270.c.
| u16 actor4Talk2Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 589 of file wstag270.c.
| u16 actor4Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 590 of file wstag270.c.
| u16 actor4Talk3Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 591 of file wstag270.c.
| u16 actor4Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 592 of file wstag270.c.
| u16 actor5Talk0Conditions[] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
Definition at line 593 of file wstag270.c.
| u16 actor5Talk0Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 594 of file wstag270.c.
| u16 actor5Talk1Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 595 of file wstag270.c.
| u16 actor5Talk2Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 596 of file wstag270.c.
| u16 actor5Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 597 of file wstag270.c.
| u16 actor5Talk3Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 598 of file wstag270.c.
| u16 actor5Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 599 of file wstag270.c.
| u16 actor7Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 600 of file wstag270.c.
| u16 actor7Talk1Conditions[] |
Definition at line 601 of file wstag270.c.
| u16 actor7Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 607 of file wstag270.c.
| u16 actor7Talk2Conditions[] |
Definition at line 608 of file wstag270.c.
| u16 actor7Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 614 of file wstag270.c.
| u16 actor7Talk3Conditions[] |
Definition at line 615 of file wstag270.c.
| u16 actor7Talk3Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 621 of file wstag270.c.
| u16 actor7Talk4Conditions[] |
Definition at line 622 of file wstag270.c.
| u16 actor7Talk5Conditions[] |
Definition at line 629 of file wstag270.c.
| u16 actor7Talk5Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 637 of file wstag270.c.
| u16 actor7Talk6Conditions[] |
Definition at line 638 of file wstag270.c.
| u16 actor7Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 646 of file wstag270.c.
| u16 actor8Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 647 of file wstag270.c.
| u16 actor8Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 648 of file wstag270.c.
| u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 649 of file wstag270.c.
| u16 actor8Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 650 of file wstag270.c.
| u16 actor8Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 651 of file wstag270.c.
| u16 actor9Talk0Conditions[] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
Definition at line 652 of file wstag270.c.
| u16 actor9Talk0Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 653 of file wstag270.c.
| u16 actor9Talk1Conditions[] = { (0x7200 | ( 0 )) , 0, (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 654 of file wstag270.c.
| u16 actor9Talk2Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 655 of file wstag270.c.
| u16 actor9Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 656 of file wstag270.c.
| u16 actor9Talk3Conditions[] = { (0x7200 | ( 4 )) , 1, (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, 0xFFFF } |
Definition at line 657 of file wstag270.c.
| u16 actor9Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 658 of file wstag270.c.
| u16 actor10Talk0Conditions[] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
Definition at line 659 of file wstag270.c.
| u16 actor10Talk0Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 660 of file wstag270.c.
| u16 actor10Talk1Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 661 of file wstag270.c.
| u16 actor10Talk2Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 662 of file wstag270.c.
| u16 actor10Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 663 of file wstag270.c.
| u16 actor10Talk3Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 664 of file wstag270.c.
| u16 actor10Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 665 of file wstag270.c.
| u16 actor12Talk0Actions[] = { (0x9000 | ( 0x1B )) , 1, 0xFFFF } |
Definition at line 666 of file wstag270.c.
| u16 actor13Talk0Actions[] = { (0x9000 | ( 0x1B )) , 1, 0xFFFF } |
Definition at line 667 of file wstag270.c.
| u16 actor14Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 668 of file wstag270.c.
| u16 actor14Talk1Conditions[] |
Definition at line 669 of file wstag270.c.
| u16 actor14Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 675 of file wstag270.c.
| u16 actor14Talk2Conditions[] |
Definition at line 676 of file wstag270.c.
| u16 actor14Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 682 of file wstag270.c.
| u16 actor14Talk3Conditions[] |
Definition at line 683 of file wstag270.c.
| u16 actor14Talk3Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 689 of file wstag270.c.
| u16 actor14Talk4Conditions[] |
Definition at line 690 of file wstag270.c.
| u16 actor14Talk5Conditions[] |
Definition at line 697 of file wstag270.c.
| u16 actor14Talk5Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 705 of file wstag270.c.
| u16 actor14Talk6Conditions[] |
Definition at line 706 of file wstag270.c.
| u16 actor14Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 714 of file wstag270.c.
| u16 actor15Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 715 of file wstag270.c.
| u16 actor15Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 716 of file wstag270.c.
| u16 actor15Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 717 of file wstag270.c.
| u16 actor15Talk2Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 1, (( 0 ) << 8 | ( 0x10 )) , 1, 0xFFFF } |
Definition at line 718 of file wstag270.c.
| u16 actor15Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 719 of file wstag270.c.
| u16 actor16Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 720 of file wstag270.c.
| u16 actor16Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 721 of file wstag270.c.
| u16 actor16Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 722 of file wstag270.c.
| u16 actor16Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 723 of file wstag270.c.
| u16 actor16Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 724 of file wstag270.c.
| u16 actor16Talk3Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 725 of file wstag270.c.
| u16 actor16Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 726 of file wstag270.c.
| u16 actor17Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 727 of file wstag270.c.
| u16 actor17Talk0Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 728 of file wstag270.c.
| u16 actor17Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 729 of file wstag270.c.
| u16 actor17Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, (0x7200 | ( 0 )) , 1, 0xFFFF } |
Definition at line 730 of file wstag270.c.
| u16 actor17Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 731 of file wstag270.c.
| u16 actor17Talk3Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 732 of file wstag270.c.
| u16 actor17Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 733 of file wstag270.c.
| u16 actor19Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 734 of file wstag270.c.
| u16 actor19Talk1Conditions[] |
Definition at line 735 of file wstag270.c.
| u16 actor19Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 741 of file wstag270.c.
| u16 actor19Talk2Conditions[] |
Definition at line 742 of file wstag270.c.
| u16 actor19Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 748 of file wstag270.c.
| u16 actor19Talk3Conditions[] |
Definition at line 749 of file wstag270.c.
| u16 actor19Talk3Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 755 of file wstag270.c.
| u16 actor19Talk4Conditions[] |
Definition at line 756 of file wstag270.c.
| u16 actor19Talk5Conditions[] |
Definition at line 763 of file wstag270.c.
| u16 actor19Talk5Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 771 of file wstag270.c.
| u16 actor19Talk6Conditions[] |
Definition at line 772 of file wstag270.c.
| u16 actor19Talk6Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 780 of file wstag270.c.
| u16 actor20Talk0Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 781 of file wstag270.c.
| u16 actor20Talk0Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 782 of file wstag270.c.
| u16 actor20Talk1Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 783 of file wstag270.c.
| u16 actor20Talk2Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 784 of file wstag270.c.
| u16 actor20Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 785 of file wstag270.c.
| u16 actor20Talk3Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 786 of file wstag270.c.
| u16 actor20Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 787 of file wstag270.c.
| u16 actor21Talk0Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 788 of file wstag270.c.
| u16 actor21Talk0Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 789 of file wstag270.c.
| u16 actor21Talk1Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 790 of file wstag270.c.
| u16 actor21Talk2Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 791 of file wstag270.c.
| u16 actor21Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 792 of file wstag270.c.
| u16 actor21Talk3Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 4 )) , 1, (0x7200 | ( 0 )) , 1, 0xFFFF } |
Definition at line 793 of file wstag270.c.
| u16 actor21Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 794 of file wstag270.c.
| u16 actor22Talk0Conditions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 795 of file wstag270.c.
| u16 actor22Talk1Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 0, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 796 of file wstag270.c.
| u16 actor22Talk1Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, 0xFFFF } |
Definition at line 797 of file wstag270.c.
| u16 actor22Talk2Conditions[] = { (( 0 ) << 8 | ( 0x10 )) , 1, (( 0 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 798 of file wstag270.c.
| u16 actor22Talk2Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0x10 )) , 0, 0xFFFF } |
Definition at line 799 of file wstag270.c.
| u16 actor25Talk0Conditions[] = { (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
Definition at line 800 of file wstag270.c.
| u16 actor25Talk1Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 801 of file wstag270.c.
| u16 actor25Talk2Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 802 of file wstag270.c.
| u16 actor25Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 803 of file wstag270.c.
| u16 actor25Talk3Conditions[] = { (( 0 ) << 8 | ( 2 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 804 of file wstag270.c.
| u16 actor25Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 3 )) , 1, 0xFFFF } |
Definition at line 805 of file wstag270.c.
| u16 actor26Talk0Conditions[] = { (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 806 of file wstag270.c.
| u16 actor26Talk1Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 807 of file wstag270.c.
| u16 actor26Talk2Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 808 of file wstag270.c.
| u16 actor26Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 809 of file wstag270.c.
| u16 actor26Talk3Conditions[] = { (( 0 ) << 8 | ( 0 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 810 of file wstag270.c.
| u16 actor26Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 1 )) , 1, 0xFFFF } |
Definition at line 811 of file wstag270.c.
| u16 actor27Talk0Conditions[] = { (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
Definition at line 812 of file wstag270.c.
| u16 actor27Talk1Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 813 of file wstag270.c.
| u16 actor27Talk2Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 814 of file wstag270.c.
| u16 actor27Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 815 of file wstag270.c.
| u16 actor27Talk3Conditions[] = { (( 0 ) << 8 | ( 3 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 816 of file wstag270.c.
| u16 actor27Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 4 )) , 1, 0xFFFF } |
Definition at line 817 of file wstag270.c.
| u16 actor28Talk0Conditions[] = { (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 818 of file wstag270.c.
| u16 actor28Talk1Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 0, 0xFFFF } |
Definition at line 819 of file wstag270.c.
| u16 actor28Talk2Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 0, 0xFFFF } |
Definition at line 820 of file wstag270.c.
| u16 actor28Talk2Actions[] = { ((0x7600 + ( 0 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 821 of file wstag270.c.
| u16 actor28Talk3Conditions[] = { (( 0 ) << 8 | ( 1 )) , 1, (0x7200 | ( 0 )) , 1, (0x7200 | ( 4 )) , 1, 0xFFFF } |
Definition at line 822 of file wstag270.c.
| u16 actor28Talk3Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 2 )) , 1, 0xFFFF } |
Definition at line 823 of file wstag270.c.
| u16 actor30Talk0Conditions[] |
Definition at line 824 of file wstag270.c.
| u16 actor30Talk0Actions[] = { (( 0x1A ) << 8 | ( 0x1C )) , 1, 0xFFFF } |
Definition at line 829 of file wstag270.c.
| u16 actor30Talk1Conditions[] |
Definition at line 830 of file wstag270.c.
| u16 actor30Talk1Actions[] = { 0x7A31, 1, 0xFFFF } |
Definition at line 835 of file wstag270.c.
| u16 actor30Talk2Conditions[] = { (0x7000 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 836 of file wstag270.c.
| u16 actor30Talk2Actions[] = { 0x7A31, 1, 0xFFFF } |
Definition at line 837 of file wstag270.c.
| u16 actor30Talk3Conditions[] = { (0x7000 | ( 0x3E )) , 1, 0xFFFF } |
Definition at line 838 of file wstag270.c.
| u16 actor30Talk3Actions[] = { 0x7A32, 1, 0xFFFF } |
Definition at line 839 of file wstag270.c.
| u16 actor30Talk4Conditions[] |
Definition at line 840 of file wstag270.c.
| u16 actor30Talk4Actions[] = { 0x7A33, 1, 0xFFFF } |
Definition at line 844 of file wstag270.c.
| u16 actor30Talk5Conditions[] = { (0x7000 | ( 0x20 )) , 1, 0xFFFF } |
Definition at line 845 of file wstag270.c.
| u16 actor30Talk5Actions[] = { 0x7A34, 1, 0xFFFF } |
Definition at line 846 of file wstag270.c.
| u16 actor30Talk6Conditions[] |
Definition at line 847 of file wstag270.c.
| u16 actor30Talk6Actions[] = { 0x7A35, 1, 0xFFFF } |
Definition at line 852 of file wstag270.c.
| u16 actor30Talk7Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 853 of file wstag270.c.
| u16 actor30Talk7Actions[] = { 0x7A36, 1, 0xFFFF } |
Definition at line 854 of file wstag270.c.
| u16 actor30Talk8Conditions[] |
Definition at line 855 of file wstag270.c.
| u16 actor30Talk8Actions[] = { 0x7A36, 1, 0xFFFF } |
Definition at line 859 of file wstag270.c.
| u16 actor30Talk9Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 860 of file wstag270.c.
| u16 actor30Talk9Actions[] = { 0x7A36, 1, 0xFFFF } |
Definition at line 861 of file wstag270.c.
| u16 actor31Talk0Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 862 of file wstag270.c.
| u16 actor31Talk0Actions[] = { (( 0x1C ) << 8 | ( 0x48 )) , 1, (0x9000 | ( 0x5C )) , 1, 0xFFFF } |
Definition at line 863 of file wstag270.c.
| u16 actor31Talk1Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 864 of file wstag270.c.
| FieldTalk actor0Talks[] |
Definition at line 865 of file wstag270.c.
| FieldTalk actor1Talks[] |
Definition at line 869 of file wstag270.c.
| FieldTalk actor2Talks[] |
Definition at line 873 of file wstag270.c.
| FieldTalk actor3Talks[] |
Definition at line 883 of file wstag270.c.
| FieldTalk actor4Talks[] |
Definition at line 889 of file wstag270.c.
| FieldTalk actor5Talks[] |
Definition at line 896 of file wstag270.c.
| FieldTalk actor6Talks[] |
Definition at line 903 of file wstag270.c.
| FieldTalk actor7Talks[] |
Definition at line 907 of file wstag270.c.
| FieldTalk actor8Talks[] |
Definition at line 917 of file wstag270.c.
| FieldTalk actor9Talks[] |
Definition at line 923 of file wstag270.c.
| FieldTalk actor10Talks[] |
Definition at line 930 of file wstag270.c.
| FieldTalk actor11Talks[] |
Definition at line 937 of file wstag270.c.
| FieldTalk actor12Talks[] |
Definition at line 941 of file wstag270.c.
| FieldTalk actor13Talks[] |
Definition at line 945 of file wstag270.c.
| FieldTalk actor14Talks[] |
Definition at line 949 of file wstag270.c.
| FieldTalk actor15Talks[] |
Definition at line 959 of file wstag270.c.
| FieldTalk actor16Talks[] |
Definition at line 965 of file wstag270.c.
| FieldTalk actor17Talks[] |
Definition at line 972 of file wstag270.c.
| FieldTalk actor18Talks[] |
Definition at line 979 of file wstag270.c.
| FieldTalk actor19Talks[] |
Definition at line 983 of file wstag270.c.
| FieldTalk actor20Talks[] |
Definition at line 993 of file wstag270.c.
| FieldTalk actor21Talks[] |
Definition at line 1000 of file wstag270.c.
| FieldTalk actor22Talks[] |
Definition at line 1007 of file wstag270.c.
| FieldTalk actor23Talks[] |
Definition at line 1013 of file wstag270.c.
| FieldTalk actor24Talks[] |
Definition at line 1017 of file wstag270.c.
| FieldTalk actor25Talks[] |
Definition at line 1021 of file wstag270.c.
| FieldTalk actor26Talks[] |
Definition at line 1028 of file wstag270.c.
| FieldTalk actor27Talks[] |
Definition at line 1035 of file wstag270.c.
| FieldTalk actor28Talks[] |
Definition at line 1042 of file wstag270.c.
| FieldTalk actor29Talks[] |
Definition at line 1049 of file wstag270.c.
| FieldTalk actor30Talks[] |
Definition at line 1053 of file wstag270.c.
| FieldTalk actor31Talks[] |
Definition at line 1066 of file wstag270.c.
| FieldTalk actor32Talks[] |
Definition at line 1071 of file wstag270.c.
| u16 actor0Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1075 of file wstag270.c.
| u16 actor1Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1076 of file wstag270.c.
| u16 actor2Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1077 of file wstag270.c.
| u16 actor3Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1078 of file wstag270.c.
| u16 actor4Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1079 of file wstag270.c.
| u16 actor5Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1080 of file wstag270.c.
| u16 actor6Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1081 of file wstag270.c.
| u16 actor7Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1082 of file wstag270.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1083 of file wstag270.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1084 of file wstag270.c.
| u16 actor10Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1085 of file wstag270.c.
| u16 actor11Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1086 of file wstag270.c.
| u16 actor12Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1087 of file wstag270.c.
| u16 actor13Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1088 of file wstag270.c.
| u16 actor14Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1089 of file wstag270.c.
| u16 actor15Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1090 of file wstag270.c.
| u16 actor16Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1091 of file wstag270.c.
| u16 actor17Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1092 of file wstag270.c.
| u16 actor18Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1093 of file wstag270.c.
| u16 actor19Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1094 of file wstag270.c.
| u16 actor20Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1095 of file wstag270.c.
| u16 actor21Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1096 of file wstag270.c.
| u16 actor22Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, 0xFFFF } |
Definition at line 1097 of file wstag270.c.
| u16 actor23Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 1098 of file wstag270.c.
| u16 actor24Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1099 of file wstag270.c.
| u16 actor25Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1100 of file wstag270.c.
| u16 actor26Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1101 of file wstag270.c.
| u16 actor27Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1102 of file wstag270.c.
| u16 actor28Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1103 of file wstag270.c.
| u16 actor29Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1104 of file wstag270.c.
| u16 actor30Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 1, (0x7000 | ( 9 )) , 1, 0xFFFF } |
Definition at line 1105 of file wstag270.c.
| u16 actor31Conditions[] |
Definition at line 1106 of file wstag270.c.
| u16 actor32Conditions[] |
Definition at line 1112 of file wstag270.c.
| u16 actor34Conditions[] = { (0x7000 | ( 0x22 )) , 1, 0xFFFF } |
Definition at line 1117 of file wstag270.c.
| u16 actor35Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 1118 of file wstag270.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2D, 4, 255, 176, 3 } |
Definition at line 1119 of file wstag270.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x2D, 4, 255, 176, 3 } |
Definition at line 1120 of file wstag270.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2F, 5, 198, 219, 7 } |
Definition at line 1121 of file wstag270.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x2F, 5, 198, 219, 7 } |
Definition at line 1122 of file wstag270.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x2F, 5, 198, 219, 7 } |
Definition at line 1123 of file wstag270.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x2F, 5, 198, 219, 7 } |
Definition at line 1124 of file wstag270.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x2F, 5, 198, 219, 7 } |
Definition at line 1125 of file wstag270.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x32, 6, 173, 231, 7 } |
Definition at line 1126 of file wstag270.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x32, 6, 173, 231, 7 } |
Definition at line 1127 of file wstag270.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x32, 6, 173, 231, 7 } |
Definition at line 1128 of file wstag270.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x32, 6, 173, 231, 7 } |
Definition at line 1129 of file wstag270.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x32, 6, 173, 231, 7 } |
Definition at line 1130 of file wstag270.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x33, 7, 348, 147, 1 } |
Definition at line 1131 of file wstag270.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x33, 7, 348, 147, 1 } |
Definition at line 1132 of file wstag270.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x34, 8, 250, 244, 3 } |
Definition at line 1133 of file wstag270.c.
| FieldActorEntry actor15 = { actor15Conditions, actor15Talks, 0x34, 8, 250, 244, 3 } |
Definition at line 1134 of file wstag270.c.
| FieldActorEntry actor16 = { actor16Conditions, actor16Talks, 0x34, 8, 250, 244, 3 } |
Definition at line 1135 of file wstag270.c.
| FieldActorEntry actor17 = { actor17Conditions, actor17Talks, 0x34, 8, 250, 244, 3 } |
Definition at line 1136 of file wstag270.c.
| FieldActorEntry actor18 = { actor18Conditions, actor18Talks, 0x34, 8, 250, 244, 3 } |
Definition at line 1137 of file wstag270.c.
| FieldActorEntry actor19 = { actor19Conditions, actor19Talks, 0x37, 9, 224, 257, 3 } |
Definition at line 1138 of file wstag270.c.
| FieldActorEntry actor20 = { actor20Conditions, actor20Talks, 0x37, 9, 224, 257, 3 } |
Definition at line 1139 of file wstag270.c.
| FieldActorEntry actor21 = { actor21Conditions, actor21Talks, 0x37, 9, 224, 257, 3 } |
Definition at line 1140 of file wstag270.c.
| FieldActorEntry actor22 = { actor22Conditions, actor22Talks, 0x37, 9, 224, 257, 3 } |
Definition at line 1141 of file wstag270.c.
| FieldActorEntry actor23 = { actor23Conditions, actor23Talks, 0x37, 9, 224, 257, 3 } |
Definition at line 1142 of file wstag270.c.
| FieldActorEntry actor24 = { actor24Conditions, actor24Talks, 0x9D, 0xA, 348, 147, 1 } |
Definition at line 1143 of file wstag270.c.
| FieldActorEntry actor25 = { actor25Conditions, actor25Talks, 0x9E, 0xB, 198, 219, 7 } |
Definition at line 1144 of file wstag270.c.
| FieldActorEntry actor26 = { actor26Conditions, actor26Talks, 0x9F, 0xC, 250, 244, 3 } |
Definition at line 1145 of file wstag270.c.
| FieldActorEntry actor27 = { actor27Conditions, actor27Talks, 0xA0, 0xD, 173, 231, 7 } |
Definition at line 1146 of file wstag270.c.
| FieldActorEntry actor28 = { actor28Conditions, actor28Talks, 0xA1, 0xE, 224, 257, 3 } |
Definition at line 1147 of file wstag270.c.
| FieldActorEntry actor29 = { actor29Conditions, actor29Talks, 0xA2, 0xF, 255, 176, 3 } |
Definition at line 1148 of file wstag270.c.
| FieldActorEntry actor30 = { actor30Conditions, actor30Talks, 0xCE, 0x10, 379, 147, 7 } |
Definition at line 1149 of file wstag270.c.
| FieldActorEntry actor31 = { actor31Conditions, actor31Talks, 0xCE, 0x10, 379, 147, 7 } |
Definition at line 1150 of file wstag270.c.
| FieldActorEntry actor32 = { actor32Conditions, actor32Talks, 0xCE, 0x10, 379, 147, 7 } |
Definition at line 1151 of file wstag270.c.
| FieldActorEntry actor33 = { ((void *)0) , ((void *)0) , 0xDC, 0x11, 379, 163, 7 } |
Definition at line 1152 of file wstag270.c.
| FieldActorEntry actor34 = { actor34Conditions, ((void *)0) , 0xE1, 0x12, 347, 158, 1 } |
Definition at line 1153 of file wstag270.c.
| FieldActorEntry actor35 = { actor35Conditions, ((void *)0) , 0x10E, 0x13, 347, 158, 1 } |
Definition at line 1154 of file wstag270.c.
| FieldActorEntry* stageActors[] |
Definition at line 1155 of file wstag270.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 1194 of file wstag270.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 1215 of file wstag270.c.
Referenced by setupStage().
| StageFuncs stageFuncs | ( | void | ) | = { setupStage, startTween, updateTween } |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 1219 of file wstag270.c.
Referenced by updateEvent1518(), and updateEvent1520().
| FieldEvent stageEvents[] |
Definition at line 1220 of file wstag270.c.
Referenced by setupStage().