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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG951: Duel Island, East Sector, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_CHILDREN_SIZE 4 |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
| #define | STAGE_FILE 0x91D |
| #define | STAGE_FILE_8 0x513 |
| #define | EVENT_TEXT_FILE EXTRA_TEXT |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing BGM_0008. | |
Variables | |
| const CVECTOR | stageColor = { 0x54, 0x67, 0x96, 0x00 } |
| the color the setup copies to FIELDSTG_state.spriteColor | |
| s16 | script1620 [] |
| Defined below, after the tables that use them. | |
| s16 | script1622 [] |
| s16 | script1624 [] |
| s16 | script1626 [] |
| s16 | script1628 [] |
| ActorImage | stageImages [] |
| u16 | actor5Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
| u16 | actor5Talk1Conditions [] |
| u16 | actor5Talk1Actions [] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
| u16 | actor5Talk2Conditions [] |
| u16 | actor5Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x48 )) , 1, 0xFFFF } |
| u16 | actor5Talk3Conditions [] |
| u16 | actor5Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
| u16 | actor5Talk4Conditions [] |
| u16 | actor5Talk4Actions [] |
| u16 | actor8Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
| u16 | actor8Talk1Conditions [] |
| u16 | actor8Talk1Actions [] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
| u16 | actor8Talk2Conditions [] |
| u16 | actor8Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4F )) , 1, 0xFFFF } |
| u16 | actor8Talk3Conditions [] |
| u16 | actor8Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
| u16 | actor8Talk4Conditions [] |
| u16 | actor8Talk4Actions [] |
| u16 | actor9Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x13 )) , 1, 0xFFFF } |
| u16 | actor9Talk1Conditions [] |
| u16 | actor9Talk1Actions [] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
| u16 | actor9Talk2Conditions [] |
| u16 | actor9Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
| u16 | actor9Talk3Conditions [] |
| u16 | actor9Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
| u16 | actor9Talk4Conditions [] |
| u16 | actor9Talk4Actions [] |
| u16 | actor10Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
| u16 | actor10Talk1Conditions [] |
| u16 | actor10Talk1Actions [] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
| u16 | actor10Talk2Conditions [] |
| u16 | actor10Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x50 )) , 1, 0xFFFF } |
| u16 | actor10Talk3Conditions [] |
| u16 | actor10Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
| u16 | actor10Talk4Conditions [] |
| u16 | actor10Talk4Actions [] |
| u16 | actor11Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x15 )) , 1, 0xFFFF } |
| u16 | actor11Talk1Conditions [] |
| u16 | actor11Talk1Actions [] = { (( 0 ) << 8 | ( 4 )) , 1, 0xFFFF } |
| u16 | actor11Talk2Conditions [] |
| u16 | actor11Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
| u16 | actor11Talk3Conditions [] |
| u16 | actor11Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 4 )) , 0, 0xFFFF } |
| u16 | actor11Talk4Conditions [] |
| u16 | actor11Talk4Actions [] |
| u16 | actor12Talk0Conditions [] = { (( 0x10 ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
| u16 | actor12Talk1Conditions [] |
| u16 | actor12Talk1Actions [] = { (( 0 ) << 8 | ( 5 )) , 1, 0xFFFF } |
| u16 | actor12Talk2Conditions [] |
| u16 | actor12Talk2Actions [] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4E )) , 1, 0xFFFF } |
| u16 | actor12Talk3Conditions [] |
| u16 | actor12Talk3Actions [] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 5 )) , 0, 0xFFFF } |
| u16 | actor12Talk4Conditions [] |
| u16 | actor12Talk4Actions [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| FieldTalk | actor3Talks [] |
| FieldTalk | actor4Talks [] |
| FieldTalk | actor5Talks [] |
| FieldTalk | actor6Talks [] |
| FieldTalk | actor7Talks [] |
| FieldTalk | actor8Talks [] |
| FieldTalk | actor9Talks [] |
| FieldTalk | actor10Talks [] |
| FieldTalk | actor11Talks [] |
| FieldTalk | actor12Talks [] |
| FieldTalk | actor13Talks [] |
| FieldTalk | actor14Talks [] |
| u16 | actor0Conditions [] = { (( 0x10 ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
| u16 | actor1Conditions [] = { (( 0x10 ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
| u16 | actor2Conditions [] = { (( 0x10 ) << 8 | ( 0x15 )) , 1, 0xFFFF } |
| u16 | actor3Conditions [] = { (( 0x10 ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
| u16 | actor4Conditions [] = { (( 0x10 ) << 8 | ( 0x13 )) , 1, 0xFFFF } |
| u16 | actor8Conditions [] = { (( 0x10 ) << 8 | ( 0x12 )) , 0, 0xFFFF } |
| u16 | actor9Conditions [] = { (( 0x10 ) << 8 | ( 0x13 )) , 0, 0xFFFF } |
| u16 | actor10Conditions [] = { (( 0x10 ) << 8 | ( 0x14 )) , 0, 0xFFFF } |
| u16 | actor11Conditions [] = { (( 0x10 ) << 8 | ( 0x15 )) , 0, 0xFFFF } |
| u16 | actor12Conditions [] = { (( 0x10 ) << 8 | ( 0x16 )) , 0, 0xFFFF } |
| u16 | actor13Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| u16 | actor14Conditions [] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 260, 247, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x32, 5, 504, 496, 1 } |
| FieldActorEntry | actor2 = { actor2Conditions, actor2Talks, 0x34, 6, 321, 485, 7 } |
| FieldActorEntry | actor3 = { actor3Conditions, actor3Talks, 0x35, 7, 204, 462, 7 } |
| FieldActorEntry | actor4 = { actor4Conditions, actor4Talks, 0x39, 8, 341, 349, 1 } |
| FieldActorEntry | actor5 = { ((void *)0) , actor5Talks, 0x66, 9, 159, 177, 7 } |
| FieldActorEntry | actor6 = { ((void *)0) , actor6Talks, 0x16F, 0xA, 929, 417, 1 } |
| FieldActorEntry | actor7 = { ((void *)0) , actor7Talks, 0x177, 0xB, 769, 209, 3 } |
| FieldActorEntry | actor8 = { actor8Conditions, actor8Talks, 0x18F, 0xC, 216, 269, 7 } |
| FieldActorEntry | actor9 = { actor9Conditions, actor9Talks, 0x190, 0xD, 297, 373, 7 } |
| FieldActorEntry | actor10 = { actor10Conditions, actor10Talks, 0x191, 0xE, 272, 497, 7 } |
| FieldActorEntry | actor11 = { actor11Conditions, actor11Talks, 0x192, 0xF, 375, 493, 7 } |
| FieldActorEntry | actor12 = { actor12Conditions, actor12Talks, 0x193, 0x10, 480, 521, 7 } |
| FieldActorEntry | actor13 = { actor13Conditions, actor13Talks, 0x194, 0x11, 501, 549, 7 } |
| FieldActorEntry | actor14 = { actor14Conditions, actor14Talks, 0x195, 0x12, 522, 538, 7 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| FieldEvent | stageEvents [] |
WSTAG951: Duel Island, East Sector, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 663 starts it instead of WSTAG386.
Definition in file wstag951.c.
| #define STAGE_CHILDREN_SIZE 4 |
Definition at line 11 of file wstag951.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_09) |
Definition at line 16 of file wstag951.c.
| #define STAGE_FILE 0x91D |
Definition at line 17 of file wstag951.c.
| #define STAGE_FILE_8 0x513 |
Definition at line 18 of file wstag951.c.
| #define EVENT_TEXT_FILE EXTRA_TEXT |
Definition at line 610 of file wstag951.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing BGM_0008.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< BGM_0008: Duel Island
< BGM_0008: Duel Island
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 25 of file wstag951.c.
| const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 } |
the color the setup copies to FIELDSTG_state.spriteColor
the color the setup copies to FIELDSTG_state.spriteColor
It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first
Definition at line 14 of file wstag951.c.
Referenced by setupStage().
| s16 script1620 |
Defined below, after the tables that use them.
Definition at line 619 of file wstag951.c.
| s16 script1622 |
Definition at line 646 of file wstag951.c.
| s16 script1624 |
Definition at line 673 of file wstag951.c.
| s16 script1626 |
Definition at line 694 of file wstag951.c.
| s16 script1628 |
Definition at line 715 of file wstag951.c.
| ActorImage stageImages[] |
Definition at line 52 of file wstag951.c.
Referenced by setupStage().
| u16 actor5Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x11 )) , 1, 0xFFFF } |
Definition at line 75 of file wstag951.c.
| u16 actor5Talk1Conditions[] |
Definition at line 76 of file wstag951.c.
| u16 actor5Talk1Actions[] = { (( 0 ) << 8 | ( 0 )) , 1, 0xFFFF } |
Definition at line 82 of file wstag951.c.
| u16 actor5Talk2Conditions[] |
Definition at line 83 of file wstag951.c.
| u16 actor5Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x48 )) , 1, 0xFFFF } |
Definition at line 89 of file wstag951.c.
| u16 actor5Talk3Conditions[] |
Definition at line 90 of file wstag951.c.
| u16 actor5Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 0 )) , 0, 0xFFFF } |
Definition at line 96 of file wstag951.c.
| u16 actor5Talk4Conditions[] |
Definition at line 97 of file wstag951.c.
| u16 actor5Talk4Actions[] |
Definition at line 103 of file wstag951.c.
| u16 actor8Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
Definition at line 112 of file wstag951.c.
| u16 actor8Talk1Conditions[] |
Definition at line 113 of file wstag951.c.
| u16 actor8Talk1Actions[] = { (( 0 ) << 8 | ( 1 )) , 1, 0xFFFF } |
Definition at line 119 of file wstag951.c.
| u16 actor8Talk2Conditions[] |
Definition at line 120 of file wstag951.c.
| u16 actor8Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4F )) , 1, 0xFFFF } |
Definition at line 126 of file wstag951.c.
| u16 actor8Talk3Conditions[] |
Definition at line 127 of file wstag951.c.
| u16 actor8Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 1 )) , 0, 0xFFFF } |
Definition at line 133 of file wstag951.c.
| u16 actor8Talk4Conditions[] |
Definition at line 134 of file wstag951.c.
| u16 actor8Talk4Actions[] |
Definition at line 140 of file wstag951.c.
| u16 actor9Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x13 )) , 1, 0xFFFF } |
Definition at line 148 of file wstag951.c.
| u16 actor9Talk1Conditions[] |
Definition at line 149 of file wstag951.c.
| u16 actor9Talk1Actions[] = { (( 0 ) << 8 | ( 2 )) , 1, 0xFFFF } |
Definition at line 155 of file wstag951.c.
| u16 actor9Talk2Conditions[] |
Definition at line 156 of file wstag951.c.
| u16 actor9Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4C )) , 1, 0xFFFF } |
Definition at line 162 of file wstag951.c.
| u16 actor9Talk3Conditions[] |
Definition at line 163 of file wstag951.c.
| u16 actor9Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 2 )) , 0, 0xFFFF } |
Definition at line 169 of file wstag951.c.
| u16 actor9Talk4Conditions[] |
Definition at line 170 of file wstag951.c.
| u16 actor9Talk4Actions[] |
Definition at line 176 of file wstag951.c.
| u16 actor10Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
Definition at line 184 of file wstag951.c.
| u16 actor10Talk1Conditions[] |
Definition at line 185 of file wstag951.c.
| u16 actor10Talk1Actions[] = { (( 0 ) << 8 | ( 3 )) , 1, 0xFFFF } |
Definition at line 191 of file wstag951.c.
| u16 actor10Talk2Conditions[] |
Definition at line 192 of file wstag951.c.
| u16 actor10Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x50 )) , 1, 0xFFFF } |
Definition at line 198 of file wstag951.c.
| u16 actor10Talk3Conditions[] |
Definition at line 199 of file wstag951.c.
| u16 actor10Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 3 )) , 0, 0xFFFF } |
Definition at line 205 of file wstag951.c.
| u16 actor10Talk4Conditions[] |
Definition at line 206 of file wstag951.c.
| u16 actor10Talk4Actions[] |
Definition at line 212 of file wstag951.c.
| u16 actor11Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 220 of file wstag951.c.
| u16 actor11Talk1Conditions[] |
Definition at line 221 of file wstag951.c.
| u16 actor11Talk1Actions[] = { (( 0 ) << 8 | ( 4 )) , 1, 0xFFFF } |
Definition at line 227 of file wstag951.c.
| u16 actor11Talk2Conditions[] |
Definition at line 228 of file wstag951.c.
| u16 actor11Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4A )) , 1, 0xFFFF } |
Definition at line 234 of file wstag951.c.
| u16 actor11Talk3Conditions[] |
Definition at line 235 of file wstag951.c.
| u16 actor11Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 4 )) , 0, 0xFFFF } |
Definition at line 241 of file wstag951.c.
| u16 actor11Talk4Conditions[] |
Definition at line 242 of file wstag951.c.
| u16 actor11Talk4Actions[] |
Definition at line 248 of file wstag951.c.
| u16 actor12Talk0Conditions[] = { (( 0x10 ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 256 of file wstag951.c.
| u16 actor12Talk1Conditions[] |
Definition at line 257 of file wstag951.c.
| u16 actor12Talk1Actions[] = { (( 0 ) << 8 | ( 5 )) , 1, 0xFFFF } |
Definition at line 263 of file wstag951.c.
| u16 actor12Talk2Conditions[] |
Definition at line 264 of file wstag951.c.
| u16 actor12Talk2Actions[] = { ((0x7600 + ( 1 ) * 0x200) | ( 0x4E )) , 1, 0xFFFF } |
Definition at line 270 of file wstag951.c.
| u16 actor12Talk3Conditions[] |
Definition at line 271 of file wstag951.c.
| u16 actor12Talk3Actions[] = { (( 0 ) << 8 | ( 0x11 )) , 0, (( 0 ) << 8 | ( 5 )) , 0, 0xFFFF } |
Definition at line 277 of file wstag951.c.
| u16 actor12Talk4Conditions[] |
Definition at line 278 of file wstag951.c.
| u16 actor12Talk4Actions[] |
Definition at line 284 of file wstag951.c.
| FieldTalk actor0Talks[] |
Definition at line 292 of file wstag951.c.
| FieldTalk actor1Talks[] |
Definition at line 296 of file wstag951.c.
| FieldTalk actor2Talks[] |
Definition at line 300 of file wstag951.c.
| FieldTalk actor3Talks[] |
Definition at line 304 of file wstag951.c.
| FieldTalk actor4Talks[] |
Definition at line 308 of file wstag951.c.
| FieldTalk actor5Talks[] |
Definition at line 312 of file wstag951.c.
| FieldTalk actor6Talks[] |
Definition at line 320 of file wstag951.c.
| FieldTalk actor7Talks[] |
Definition at line 324 of file wstag951.c.
| FieldTalk actor8Talks[] |
Definition at line 328 of file wstag951.c.
| FieldTalk actor9Talks[] |
Definition at line 336 of file wstag951.c.
| FieldTalk actor10Talks[] |
Definition at line 344 of file wstag951.c.
| FieldTalk actor11Talks[] |
Definition at line 352 of file wstag951.c.
| FieldTalk actor12Talks[] |
Definition at line 360 of file wstag951.c.
| FieldTalk actor13Talks[] |
Definition at line 368 of file wstag951.c.
| FieldTalk actor14Talks[] |
Definition at line 372 of file wstag951.c.
| u16 actor0Conditions[] = { (( 0x10 ) << 8 | ( 0x12 )) , 1, 0xFFFF } |
Definition at line 376 of file wstag951.c.
| u16 actor1Conditions[] = { (( 0x10 ) << 8 | ( 0x16 )) , 1, 0xFFFF } |
Definition at line 377 of file wstag951.c.
| u16 actor2Conditions[] = { (( 0x10 ) << 8 | ( 0x15 )) , 1, 0xFFFF } |
Definition at line 378 of file wstag951.c.
| u16 actor3Conditions[] = { (( 0x10 ) << 8 | ( 0x14 )) , 1, 0xFFFF } |
Definition at line 379 of file wstag951.c.
| u16 actor4Conditions[] = { (( 0x10 ) << 8 | ( 0x13 )) , 1, 0xFFFF } |
Definition at line 380 of file wstag951.c.
| u16 actor8Conditions[] = { (( 0x10 ) << 8 | ( 0x12 )) , 0, 0xFFFF } |
Definition at line 381 of file wstag951.c.
| u16 actor9Conditions[] = { (( 0x10 ) << 8 | ( 0x13 )) , 0, 0xFFFF } |
Definition at line 382 of file wstag951.c.
| u16 actor10Conditions[] = { (( 0x10 ) << 8 | ( 0x14 )) , 0, 0xFFFF } |
Definition at line 383 of file wstag951.c.
| u16 actor11Conditions[] = { (( 0x10 ) << 8 | ( 0x15 )) , 0, 0xFFFF } |
Definition at line 384 of file wstag951.c.
| u16 actor12Conditions[] = { (( 0x10 ) << 8 | ( 0x16 )) , 0, 0xFFFF } |
Definition at line 385 of file wstag951.c.
| u16 actor13Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 386 of file wstag951.c.
| u16 actor14Conditions[] = { (0x8000 | ( 0 ) << 9 | ( 0x192 )), 0, 0xFFFF } |
Definition at line 387 of file wstag951.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x2E, 4, 260, 247, 1 } |
Definition at line 388 of file wstag951.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x32, 5, 504, 496, 1 } |
Definition at line 389 of file wstag951.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x34, 6, 321, 485, 7 } |
Definition at line 390 of file wstag951.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x35, 7, 204, 462, 7 } |
Definition at line 391 of file wstag951.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x39, 8, 341, 349, 1 } |
Definition at line 392 of file wstag951.c.
| FieldActorEntry actor5 = { ((void *)0) , actor5Talks, 0x66, 9, 159, 177, 7 } |
Definition at line 393 of file wstag951.c.
| FieldActorEntry actor6 = { ((void *)0) , actor6Talks, 0x16F, 0xA, 929, 417, 1 } |
Definition at line 394 of file wstag951.c.
| FieldActorEntry actor7 = { ((void *)0) , actor7Talks, 0x177, 0xB, 769, 209, 3 } |
Definition at line 395 of file wstag951.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x18F, 0xC, 216, 269, 7 } |
Definition at line 396 of file wstag951.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x190, 0xD, 297, 373, 7 } |
Definition at line 397 of file wstag951.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x191, 0xE, 272, 497, 7 } |
Definition at line 398 of file wstag951.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x192, 0xF, 375, 493, 7 } |
Definition at line 399 of file wstag951.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x193, 0x10, 480, 521, 7 } |
Definition at line 400 of file wstag951.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x194, 0x11, 501, 549, 7 } |
Definition at line 401 of file wstag951.c.
| FieldActorEntry actor14 = { actor14Conditions, actor14Talks, 0x195, 0x12, 522, 538, 7 } |
Definition at line 402 of file wstag951.c.
| FieldActorEntry* stageActors[] |
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 421 of file wstag951.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 593 of file wstag951.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 607 of file wstag951.c.
| FieldEvent stageEvents[] |
Definition at line 611 of file wstag951.c.
Referenced by setupStage().