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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG471: Swamp Inn, South Sector. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_07) |
| #define | EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
| #define | STAGE_FILE 0x57D |
Functions | |
| void | endEvent1461 (void) |
| After event 1461, with Guardromon: applies 0x7C18, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1) | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing SHOP1BGM. | |
WSTAG471: Swamp Inn, South Sector.
On the Amaterasu server; its Asuka server twin is WSTAG470.
Definition in file wstag471.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_07) |
Definition at line 25 of file wstag471.c.
| #define EVENT_TEXT_FILE (TEXT_EVENTS_400 - 1) |
Definition at line 26 of file wstag471.c.
| #define STAGE_FILE 0x57D |
Definition at line 27 of file wstag471.c.
| void endEvent1461 | ( | void | ) |
After event 1461, with Guardromon: applies 0x7C18, an action that does nothing (applyAction's mode changes 0x7C are only 0 and 1)
Definition at line 16 of file wstag471.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing SHOP1BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP1BGM: the inns, shops and towers
< SHOP1BGM: the inns, shops and towers
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 30 of file wstag471.c.
| s16 script1461[] |
Definition at line 49 of file wstag471.c.
| ActorImage stageImages[] |
Definition at line 68 of file wstag471.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] = { 0x7A2B, 1, 0xFFFF } |
Definition at line 85 of file wstag471.c.
| u16 actor1Talk0Actions[] = { (0x9000 | ( 0x67 )) , 1, 0xFFFF } |
Definition at line 86 of file wstag471.c.
| FieldTalk actor0Talks[] |
Definition at line 87 of file wstag471.c.
| FieldTalk actor1Talks[] |
Definition at line 91 of file wstag471.c.
| FieldTalk actor2Talks[] |
Definition at line 95 of file wstag471.c.
| FieldTalk actor3Talks[] |
Definition at line 99 of file wstag471.c.
| FieldTalk actor5Talks[] |
Definition at line 103 of file wstag471.c.
| FieldTalk actor6Talks[] |
Definition at line 107 of file wstag471.c.
| FieldTalk actor7Talks[] |
Definition at line 111 of file wstag471.c.
| FieldTalk actor8Talks[] |
Definition at line 115 of file wstag471.c.
| FieldTalk actor9Talks[] |
Definition at line 119 of file wstag471.c.
| FieldTalk actor10Talks[] |
Definition at line 123 of file wstag471.c.
| FieldTalk actor11Talks[] |
Definition at line 127 of file wstag471.c.
| FieldTalk actor12Talks[] |
Definition at line 131 of file wstag471.c.
| FieldTalk actor13Talks[] |
Definition at line 135 of file wstag471.c.
| u16 actor2Conditions[] |
Definition at line 139 of file wstag471.c.
| u16 actor3Conditions[] |
Definition at line 144 of file wstag471.c.
| u16 actor5Conditions[] = { (0x7000 | ( 0x1D )) , 1, 0xFFFF } |
Definition at line 149 of file wstag471.c.
| u16 actor6Conditions[] = { (0x6000 | ( STORY_PRESIDENT_ARRESTED )) , 1, 0xFFFF } |
Definition at line 150 of file wstag471.c.
| u16 actor7Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 151 of file wstag471.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 152 of file wstag471.c.
| u16 actor9Conditions[] = { (0x6000 | ( STORY_AMATERASU_BRIDGE )) , 1, 0xFFFF } |
Definition at line 153 of file wstag471.c.
| u16 actor10Conditions[] |
Definition at line 154 of file wstag471.c.
| u16 actor11Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 159 of file wstag471.c.
| u16 actor12Conditions[] |
Definition at line 160 of file wstag471.c.
| u16 actor13Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 165 of file wstag471.c.
| FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x14, 4, 357, 278, 7 } |
Definition at line 166 of file wstag471.c.
| FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x15, 5, 128, 312, 7 } |
Definition at line 167 of file wstag471.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2E, 6, 496, 321, 1 } |
Definition at line 168 of file wstag471.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x35, 7, 557, 151, 1 } |
Definition at line 169 of file wstag471.c.
| FieldActorEntry actor4 = { ((void *)0) , ((void *)0) , 0x78, 8, 368, 232, 5 } |
Definition at line 170 of file wstag471.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x79, 9, 289, 338, 7 } |
Definition at line 171 of file wstag471.c.
| FieldActorEntry actor6 = { actor6Conditions, actor6Talks, 0x79, 9, 289, 338, 7 } |
Definition at line 172 of file wstag471.c.
| FieldActorEntry actor7 = { actor7Conditions, actor7Talks, 0x79, 9, 289, 338, 7 } |
Definition at line 173 of file wstag471.c.
| FieldActorEntry actor8 = { actor8Conditions, actor8Talks, 0x79, 9, 289, 338, 7 } |
Definition at line 174 of file wstag471.c.
| FieldActorEntry actor9 = { actor9Conditions, actor9Talks, 0x79, 9, 289, 338, 7 } |
Definition at line 175 of file wstag471.c.
| FieldActorEntry actor10 = { actor10Conditions, actor10Talks, 0x9D, 0xA, 557, 151, 1 } |
Definition at line 176 of file wstag471.c.
| FieldActorEntry actor11 = { actor11Conditions, actor11Talks, 0x9D, 0xA, 557, 151, 1 } |
Definition at line 177 of file wstag471.c.
| FieldActorEntry actor12 = { actor12Conditions, actor12Talks, 0x9E, 0xB, 496, 321, 1 } |
Definition at line 178 of file wstag471.c.
| FieldActorEntry actor13 = { actor13Conditions, actor13Talks, 0x9E, 0xB, 496, 321, 1 } |
Definition at line 179 of file wstag471.c.
| FieldActorEntry actor14 = { ((void *)0) , ((void *)0) , 0xDB, 0xC, 368, 296, 7 } |
Definition at line 180 of file wstag471.c.
| FieldActorEntry* stageActors[] |
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 199 of file wstag471.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 220 of file wstag471.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 228 of file wstag471.c.
| FieldEvent stageEvents[] |
Definition at line 231 of file wstag471.c.
Referenced by setupStage().