Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
card_battle Directory Reference

CARDGAME.PRO: the card battle.

More...

Directory dependency graph for card_battle:

Files

 battle.h
 CARDGAME's card battle: the slots, piles, plays, effects and steps, the opponent and the rounds (effect_script.c, battle.c, battle_steps.c, round.c, play_checks.c, pile_effects.c, slot_effects.c and computer.c).
 
 choice.h
 CARDGAME's choices: the cards of a hand or a pile, the picks, the deck, the table views and the questions (card_choice.c, hand_pick.c, deck_choice.c, table_view.c and questions.c).
 
 screen.h
 CARDGAME's battle screen: its task, panels, card sprites, blinkers, gauges, numbers and windows, the fader, the preloader and the scene (screen.c, panels.c, sprites.c, windows.c, message_window.c, fader.c, preloader.c and scene.c).
 
 types.h
 CARDGAME's shared declarations: the headers it builds on and the types the other headers point to before they are defined.
 

Detailed Description

CARDGAME.PRO: the card battle.