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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG959: Gale Tower, Qing Long City, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_08) |
| #define | STAGE_FILE 0x92D |
| #define | STAGE_FILE_8 0x1C0 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map and actors, playing SHOP1BGM. | |
Variables | |
| ActorImage | stageImages [] |
| FieldTalk | actor0Talks [] |
| FieldActorEntry | actor0 = { ((void *)0) , actor0Talks, 0x3E, 4, 256, 455, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG959: Gale Tower, Qing Long City, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 671 starts it instead of WSTAG436.
Definition in file wstag959.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_08) |
Definition at line 14 of file wstag959.c.
| #define STAGE_FILE 0x92D |
Definition at line 15 of file wstag959.c.
| #define STAGE_FILE_8 0x1C0 |
Definition at line 16 of file wstag959.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map and actors, playing SHOP1BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP1BGM: the inns, shops and towers
< SHOP1BGM: the inns, shops and towers
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 23 of file wstag959.c.
| ActorImage stageImages[] |
Definition at line 41 of file wstag959.c.
Referenced by setupStage().
| FieldTalk actor0Talks[] |
Definition at line 50 of file wstag959.c.
| FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x3E, 4, 256, 455, 1 } |
Definition at line 54 of file wstag959.c.
| FieldActorEntry* stageActors[] |
Definition at line 55 of file wstag959.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 59 of file wstag959.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 64 of file wstag959.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 68 of file wstag959.c.