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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG922: Amaterasu Bridge, Central Sector, in the extra chapter. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_CHILDREN_SIZE 4 |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_08) |
| #define | STAGE_FILE 0x8E6 |
| #define | STAGE_FILE_8 0x198 |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map, actors and events, playing ASKA_BGM. | |
Variables | |
| const CVECTOR | stageColor = { 0x54, 0x67, 0x96, 0x00 } |
| the color the setup copies to FIELDSTG_state.spriteColor | |
| ActorImage | stageImages [] |
| u16 | actor0Talk0Actions [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| FieldTalk | actor2Talks [] |
| u16 | actor0Conditions [] = { (( 2 ) << 8 | ( 0x66 )) , 0, 0xFFFF } |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 304, 160, 1 } |
| FieldActorEntry | actor1 = { ((void *)0) , actor1Talks, 0x25, 5, 736, 184, 1 } |
| FieldActorEntry | actor2 = { ((void *)0) , actor2Talks, 0x26, 6, 848, 240, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
| FieldEvent | stageEvents [] |
WSTAG922: Amaterasu Bridge, Central Sector, in the extra chapter.
The European version's: in its extra chapter (STORY_EXTRA), mode 626 starts it instead of WSTAG206.
Definition in file wstag922.c.
| #define STAGE_CHILDREN_SIZE 4 |
Definition at line 11 of file wstag922.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_08) |
Definition at line 16 of file wstag922.c.
| #define STAGE_FILE 0x8E6 |
Definition at line 17 of file wstag922.c.
| #define STAGE_FILE_8 0x198 |
Definition at line 18 of file wstag922.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map, actors and events, playing ASKA_BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< ASKA_BGM: the Central Sector's streets and bridges, the Underground Path
< ASKA_BGM: the Central Sector's streets and bridges, the Underground Path
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 25 of file wstag922.c.
| const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 } |
the color the setup copies to FIELDSTG_state.spriteColor
the color the setup copies to FIELDSTG_state.spriteColor
It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first
Definition at line 14 of file wstag922.c.
Referenced by setupStage().
| ActorImage stageImages[] |
Definition at line 45 of file wstag922.c.
Referenced by setupStage().
| u16 actor0Talk0Actions[] |
Definition at line 56 of file wstag922.c.
| FieldTalk actor0Talks[] |
Definition at line 62 of file wstag922.c.
| FieldTalk actor1Talks[] |
Definition at line 66 of file wstag922.c.
| FieldTalk actor2Talks[] |
Definition at line 70 of file wstag922.c.
| u16 actor0Conditions[] = { (( 2 ) << 8 | ( 0x66 )) , 0, 0xFFFF } |
Definition at line 74 of file wstag922.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x21, 4, 304, 160, 1 } |
Definition at line 75 of file wstag922.c.
| FieldActorEntry actor1 = { ((void *)0) , actor1Talks, 0x25, 5, 736, 184, 1 } |
Definition at line 76 of file wstag922.c.
| FieldActorEntry actor2 = { ((void *)0) , actor2Talks, 0x26, 6, 848, 240, 1 } |
Definition at line 77 of file wstag922.c.
| FieldActorEntry* stageActors[] |
Definition at line 78 of file wstag922.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 84 of file wstag922.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 189 of file wstag922.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 198 of file wstag922.c.
| FieldEvent stageEvents[] |
Definition at line 201 of file wstag922.c.
Referenced by setupStage().