Digimon World 3 decomp
The European version, SLES_039.36
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wstag476.c File Reference

WSTAG476: Shaman House, South Sector. More...

#include "common.h"
#include "field/stage.h"
#include "common/update_stage.inc.c"
#include "common/start_stage.inc.c"
Include dependency graph for wstag476.c:

Go to the source code of this file.

Macros

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_07)
 
#define STAGE_FILE   0x70D
 

Functions

void setupStage (void)
 Sets the stage up: its map and actors, playing BGM_0013.
 

Variables

ActorImage stageImages []
 
FieldTalk actor0Talks []
 
FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x84, 4, 144, 257, 7 }
 
FieldActorEntry * stageActors []
 
StageTile stageObjects []
 The tables and color setupStage gives FIELDSTG_state (FieldState)
 
StageSlot stageSlots []
 
void(* stageFuncs [])(void)
 The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
 

Detailed Description

WSTAG476: Shaman House, South Sector.

On the Amaterasu server; its Asuka server twin is WSTAG475.

Definition in file wstag476.c.

Macro Definition Documentation

◆ STAGE_TEXT

#define STAGE_TEXT   TEXT_FILE(TEXT_TALKS_07)

Definition at line 16 of file wstag476.c.

◆ STAGE_FILE

#define STAGE_FILE   0x70D

Definition at line 17 of file wstag476.c.

Function Documentation

◆ setupStage()

void setupStage ( void  )

Sets the stage up: its map and actors, playing BGM_0013.

Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.

< BGM_0013: the Shaman House

< BGM_0013: the Shaman House

< a cell's value: a direction (3 bits) and a StageSlot (5)

Definition at line 20 of file wstag476.c.

Variable Documentation

◆ stageImages

ActorImage stageImages[]
Initial value:
= {
{ 0x200, 0x100, 0x21C, 0x1A6, 0x70, 0xA6, 0x230, 0x1FE },
{ 0x200, 0x100, 0x200, 0x100, 0, 0, 0x220, 0x1FE },
{ 0x200, 0x100, 0x216, 0x138, 0x58, 0x38, 0x200, 0x1FD },
{ 0x200, 0x100, 0x208, 0x1BC, 0x20, 0xBC, 0x210, 0x1FD },
{ 0x200, 0x100, 0x210, 0x1BC, 0x40, 0xBC, 0x220, 0x1FD },
{ 0x200, 0x100, 0x200, 0x1BC, 0, 0xBC, 0x230, 0x1FD },
{ 0x140, 0x100, 0x140, 0x100, 0, 0, 0x150, 0x1FF },
}

Definition at line 38 of file wstag476.c.

Referenced by setupStage().

◆ actor0Talks

FieldTalk actor0Talks[]
Initial value:
= {
{ ((void *)0) , ((void *)0) , 4 },
{ ((void *)0) , ((void *)0) , 0 },
}

Definition at line 47 of file wstag476.c.

◆ actor0

FieldActorEntry actor0 = { ((void *)0) , actor0Talks, 0x84, 4, 144, 257, 7 }

Definition at line 51 of file wstag476.c.

◆ stageActors

FieldActorEntry* stageActors[]
Initial value:
= {
((void *)0) ,
}
FieldActorEntry actor0
Definition wstag476.c:51

Definition at line 52 of file wstag476.c.

Referenced by setupStage().

◆ stageObjects

StageTile stageObjects[]
Initial value:
= {
{ 1, 0, 0x40, 6, 0x32, 1, 0x32, 0x37, 0xA, 0, 216, 262, 0, 0 },
{ 1, 0, 0x40, 6, 0x38, 1, 0x38, 0x3D, 0xA, 0, 72, 170, 0, 0 },
{ 1, 0, 0x40, 6, 0x3E, 1, 0x3E, 0x43, 0xA, 0, 348, 225, 0, 0 },
{ 1, 0, 0x40, 6, 0x3E, 1, 0x3E, 0x43, 0xA, 0, 355, 229, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
}

The tables and color setupStage gives FIELDSTG_state (FieldState)

Definition at line 56 of file wstag476.c.

Referenced by setupStage().

◆ stageSlots

StageSlot stageSlots[]
Initial value:
= {
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 1 , 0x2A4, 0x412, 0x1A4, 1, 0, 0, 0 },
{ { { 0xFFFF , 0 }, { 0xFFFF , 0 } }, 0, 0, 0, 0, 0, 0, 0, 0 },
}

Definition at line 63 of file wstag476.c.

Referenced by setupStage().

◆ stageFuncs

void(* stageFuncs[])(void) ( void  )
Initial value:
= {
}
void setupStage(void)
Sets the stage up: its map and actors, playing BGM_0013.
Definition wstag476.c:20

The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.

Definition at line 67 of file wstag476.c.