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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG241: Amaterasu Inn 2F, Amaterasu City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
| #define | STAGE_FILE 0x4EA |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map and actors, playing SHOP1BGM. | |
WSTAG241: Amaterasu Inn 2F, Amaterasu City.
On the Amaterasu server; its Asuka server twin is WSTAG240.
Definition in file wstag241.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
Definition at line 16 of file wstag241.c.
| #define STAGE_FILE 0x4EA |
Definition at line 17 of file wstag241.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map and actors, playing SHOP1BGM.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< SHOP1BGM: the inns, shops and towers
< SHOP1BGM: the inns, shops and towers
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 20 of file wstag241.c.
| ActorImage stageImages[] |
Definition at line 38 of file wstag241.c.
Referenced by setupStage().
| FieldTalk actor0Talks[] |
Definition at line 54 of file wstag241.c.
| FieldTalk actor1Talks[] |
Definition at line 58 of file wstag241.c.
| FieldTalk actor2Talks[] |
Definition at line 62 of file wstag241.c.
| FieldTalk actor3Talks[] |
Definition at line 66 of file wstag241.c.
| FieldTalk actor4Talks[] |
Definition at line 70 of file wstag241.c.
| FieldTalk actor5Talks[] |
Definition at line 74 of file wstag241.c.
| u16 actor0Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 78 of file wstag241.c.
| u16 actor1Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 79 of file wstag241.c.
| u16 actor2Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 80 of file wstag241.c.
| u16 actor3Conditions[] |
Definition at line 81 of file wstag241.c.
| u16 actor4Conditions[] |
Definition at line 86 of file wstag241.c.
| u16 actor5Conditions[] = { (0x7000 | ( 0x1A )) , 1, 0xFFFF } |
Definition at line 91 of file wstag241.c.
| u16 actor6Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 92 of file wstag241.c.
| u16 actor7Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 93 of file wstag241.c.
| u16 actor8Conditions[] = { (0x6000 | ( STORY_MOVIE_BATTLES )) , 1, 0xFFFF } |
Definition at line 94 of file wstag241.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x28, 4, 135, 212, 7 } |
Definition at line 95 of file wstag241.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x29, 5, 173, 155, 7 } |
Definition at line 96 of file wstag241.c.
| FieldActorEntry actor2 = { actor2Conditions, actor2Talks, 0x2A, 6, 56, 193, 1 } |
Definition at line 97 of file wstag241.c.
| FieldActorEntry actor3 = { actor3Conditions, actor3Talks, 0x39, 7, 224, 169, 7 } |
Definition at line 98 of file wstag241.c.
| FieldActorEntry actor4 = { actor4Conditions, actor4Talks, 0x9D, 8, 224, 169, 7 } |
Definition at line 99 of file wstag241.c.
| FieldActorEntry actor5 = { actor5Conditions, actor5Talks, 0x9D, 8, 224, 169, 7 } |
Definition at line 100 of file wstag241.c.
| FieldActorEntry actor6 = { actor6Conditions, ((void *)0) , 0xDD, 9, 184, 173, 7 } |
Definition at line 101 of file wstag241.c.
| FieldActorEntry actor7 = { actor7Conditions, ((void *)0) , 0xDE, 0xA, 143, 240, 7 } |
Definition at line 102 of file wstag241.c.
| FieldActorEntry actor8 = { actor8Conditions, ((void *)0) , 0xDF, 0xB, 64, 224, 7 } |
Definition at line 103 of file wstag241.c.
| FieldActorEntry* stageActors[] |
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 116 of file wstag241.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 125 of file wstag241.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 133 of file wstag241.c.