Digimon World 3 decomp
The European version, SLES_039.36
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PlayerNameScreenChildren Struct Reference

#include <menus/player_name.h>

Collaboration diagram for PlayerNameScreenChildren:
[legend]

Data Fields

struct NameDialog * dialog
 
NameEntry * name
 
struct PartnerChoice * partners
 
struct NameConfirm * confirm
 
NameScroll * scroll
 
NameSparkle * sparkles
 
NameSparkle * shine
 
TextWindow * tabs [3]
 

Detailed Description

Definition at line 90 of file player_name.h.

Field Documentation

◆ dialog

struct NameDialog* PlayerNameScreenChildren::dialog

Definition at line 91 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ name

NameEntry* PlayerNameScreenChildren::name

Definition at line 92 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ partners

struct PartnerChoice* PlayerNameScreenChildren::partners

Definition at line 93 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ confirm

struct NameConfirm* PlayerNameScreenChildren::confirm

Definition at line 94 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ scroll

NameScroll* PlayerNameScreenChildren::scroll

Definition at line 95 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ sparkles

NameSparkle* PlayerNameScreenChildren::sparkles

Definition at line 96 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ shine

NameSparkle* PlayerNameScreenChildren::shine

Definition at line 97 of file player_name.h.

Referenced by STPLNMET_stepScreen().

◆ tabs

TextWindow* PlayerNameScreenChildren::tabs[3]

Definition at line 98 of file player_name.h.

Referenced by STPLNMET_createTabs(), and STPLNMET_showTabs().


The documentation for this struct was generated from the following file: