Digimon World 3 decomp
The European version, SLES_039.36
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PartnerChoice Struct Reference

The choice of the partners (STPLNMET_updateChoice) More...

#include <menus/player_name.h>

Collaboration diagram for PartnerChoice:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct PartnerChoice *task, s32 state)
 
void(* setSubstate )(struct PartnerChoice *task, s32 substate)
 
void(* setStep )(struct PartnerChoice *task, s32 step)
 
void(* setCounter )(struct PartnerChoice *task, s32 counter)
 
void(* nextState )(struct PartnerChoice *task)
 
void(* nextSubstate )(struct PartnerChoice *task)
 
void(* nextStep )(struct PartnerChoice *task)
 
void(* tickCounter )(struct PartnerChoice *task)
 
void(* update )()
 
void(* destroy )(struct PartnerChoice *task)
 
struct PlayerNameScreen * screen
 
s32 layer
 
s32 depth
 
s32 frames [3]
 
s32 frameTime
 
s32 choice
 STPLNMET_funcs.choices.
 
s32 arrowFrame
 
s32 arrowTime
 
u8 pad [0x88 - 0x78]
 never read or written
 
void(* hide )(struct PartnerChoice *task, s32 hide)
 

Detailed Description

The choice of the partners (STPLNMET_updateChoice)

Definition at line 136 of file player_name.h.

Field Documentation

◆ id

s32 PartnerChoice::id

Definition at line 137 of file player_name.h.

◆ key1

s32 PartnerChoice::key1

Definition at line 137 of file player_name.h.

◆ key2

s32 PartnerChoice::key2

Definition at line 137 of file player_name.h.

◆ state

s32 PartnerChoice::state

Definition at line 137 of file player_name.h.

Referenced by STPLNMET_hideChoice(), and STPLNMET_updateChoice().

◆ substate

s32 PartnerChoice::substate

Definition at line 137 of file player_name.h.

Referenced by STPLNMET_hideChoice(), STPLNMET_runChoice(), and STPLNMET_stepScreen().

◆ step

s32 PartnerChoice::step

Definition at line 137 of file player_name.h.

◆ counter

s32 PartnerChoice::counter

Definition at line 137 of file player_name.h.

◆ paused

s32 PartnerChoice::paused

Definition at line 137 of file player_name.h.

◆ childCount

s32 PartnerChoice::childCount

Definition at line 137 of file player_name.h.

◆ children

void* PartnerChoice::children

Definition at line 137 of file player_name.h.

Referenced by STPLNMET_hideChoice().

◆ setState

void(* PartnerChoice::setState) (struct PartnerChoice *task, s32 state)

Definition at line 137 of file player_name.h.

◆ setSubstate

void(* PartnerChoice::setSubstate) (struct PartnerChoice *task, s32 substate)

Definition at line 137 of file player_name.h.

◆ setStep

void(* PartnerChoice::setStep) (struct PartnerChoice *task, s32 step)

Definition at line 137 of file player_name.h.

◆ setCounter

void(* PartnerChoice::setCounter) (struct PartnerChoice *task, s32 counter)

Definition at line 137 of file player_name.h.

◆ nextState

void(* PartnerChoice::nextState) (struct PartnerChoice *task)

Definition at line 137 of file player_name.h.

Referenced by STPLNMET_updateChoice().

◆ nextSubstate

void(* PartnerChoice::nextSubstate) (struct PartnerChoice *task)

Definition at line 137 of file player_name.h.

◆ nextStep

void(* PartnerChoice::nextStep) (struct PartnerChoice *task)

Definition at line 137 of file player_name.h.

◆ tickCounter

void(* PartnerChoice::tickCounter) (struct PartnerChoice *task)

Definition at line 137 of file player_name.h.

◆ update

void(* PartnerChoice::update) ()

Definition at line 137 of file player_name.h.

◆ destroy

void(* PartnerChoice::destroy) (struct PartnerChoice *task)

Definition at line 137 of file player_name.h.

◆ screen

struct PlayerNameScreen* PartnerChoice::screen

Definition at line 138 of file player_name.h.

Referenced by STPLNMET_createChoice().

◆ layer

s32 PartnerChoice::layer

◆ depth

s32 PartnerChoice::depth

Definition at line 140 of file player_name.h.

Referenced by STPLNMET_createChoice(), and STPLNMET_drawChoice().

◆ frames

s32 PartnerChoice::frames[3]

Definition at line 141 of file player_name.h.

Referenced by STPLNMET_drawChoice(), and STPLNMET_runChoice().

◆ frameTime

s32 PartnerChoice::frameTime

Definition at line 142 of file player_name.h.

Referenced by STPLNMET_drawChoice().

◆ choice

s32 PartnerChoice::choice

STPLNMET_funcs.choices.

Definition at line 143 of file player_name.h.

Referenced by STPLNMET_drawChoice(), STPLNMET_runChoice(), STPLNMET_showChoiceWindows(), and STPLNMET_stepScreen().

◆ arrowFrame

s32 PartnerChoice::arrowFrame

Definition at line 144 of file player_name.h.

Referenced by STPLNMET_drawChoice().

◆ arrowTime

s32 PartnerChoice::arrowTime

Definition at line 145 of file player_name.h.

Referenced by STPLNMET_drawChoice().

◆ pad

u8 PartnerChoice::pad[0x88 - 0x78]

never read or written

Definition at line 146 of file player_name.h.

◆ hide

void(* PartnerChoice::hide) (struct PartnerChoice *task, s32 hide)

Definition at line 147 of file player_name.h.

Referenced by STPLNMET_createChoice(), and STPLNMET_stepScreen().


The documentation for this struct was generated from the following file: