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Digimon World 3 decomp
The European version, SLES_039.36
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The confirmation of the name and the partners (STPLNMET_updateConfirm) More...
#include <menus/player_name.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct NameConfirm *task, s32 state) |
| void(* | setSubstate )(struct NameConfirm *task, s32 substate) |
| void(* | setStep )(struct NameConfirm *task, s32 step) |
| void(* | setCounter )(struct NameConfirm *task, s32 counter) |
| void(* | nextState )(struct NameConfirm *task) |
| void(* | nextSubstate )(struct NameConfirm *task) |
| void(* | nextStep )(struct NameConfirm *task) |
| void(* | tickCounter )(struct NameConfirm *task) |
| void(* | update )() |
| void(* | destroy )(struct NameConfirm *task) |
| struct PlayerNameScreen * | screen |
| s32 | layer |
| s32 | depth |
| s32 | choice |
| STPLNMET_funcs.choices. | |
| s32 | cursor |
| 0 yes, 1 no | |
| s32 | clutRow |
| s32 | clutTime |
| u16 * | name |
| s32 | frames [3] |
| s32 | frameTime |
| s32 | progress |
| 0-100 | |
| VECTOR | scale |
| SVECTOR | rot |
| MATRIX | matrix |
| PanelAnim | tweenA |
| PanelAnim | tweenB |
| void(* | hide )(struct NameConfirm *task, s32 hide) |
| void(* | close )(struct NameConfirm *task) |
The confirmation of the name and the partners (STPLNMET_updateConfirm)
Definition at line 102 of file player_name.h.
| s32 NameConfirm::id |
Definition at line 103 of file player_name.h.
| s32 NameConfirm::key1 |
Definition at line 103 of file player_name.h.
| s32 NameConfirm::key2 |
Definition at line 103 of file player_name.h.
| s32 NameConfirm::state |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_hideConfirm(), STPLNMET_runConfirm(), and STPLNMET_updateConfirm().
| s32 NameConfirm::substate |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_closeConfirm(), STPLNMET_drawConfirm(), STPLNMET_hideConfirm(), STPLNMET_runConfirm(), and STPLNMET_stepScreen().
| s32 NameConfirm::step |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_runConfirm().
| s32 NameConfirm::counter |
Definition at line 103 of file player_name.h.
| s32 NameConfirm::paused |
Definition at line 103 of file player_name.h.
| s32 NameConfirm::childCount |
Definition at line 103 of file player_name.h.
| void* NameConfirm::children |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_hideConfirm().
| void(* NameConfirm::setState) (struct NameConfirm *task, s32 state) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::setSubstate) (struct NameConfirm *task, s32 substate) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::setStep) (struct NameConfirm *task, s32 step) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::setCounter) (struct NameConfirm *task, s32 counter) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::nextState) (struct NameConfirm *task) |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_updateConfirm().
| void(* NameConfirm::nextSubstate) (struct NameConfirm *task) |
Definition at line 103 of file player_name.h.
Referenced by STPLNMET_runConfirm().
| void(* NameConfirm::nextStep) (struct NameConfirm *task) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::tickCounter) (struct NameConfirm *task) |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::update) () |
Definition at line 103 of file player_name.h.
| void(* NameConfirm::destroy) (struct NameConfirm *task) |
Definition at line 103 of file player_name.h.
| struct PlayerNameScreen* NameConfirm::screen |
Definition at line 104 of file player_name.h.
Referenced by STPLNMET_createConfirm().
| s32 NameConfirm::layer |
Definition at line 105 of file player_name.h.
Referenced by STPLNMET_createConfirm(), STPLNMET_createConfirmWindows(), and STPLNMET_drawConfirm().
| s32 NameConfirm::depth |
Definition at line 106 of file player_name.h.
Referenced by STPLNMET_createConfirm(), STPLNMET_createConfirmWindows(), and STPLNMET_drawConfirm().
| s32 NameConfirm::choice |
STPLNMET_funcs.choices.
Definition at line 107 of file player_name.h.
Referenced by STPLNMET_drawConfirm(), STPLNMET_showConfirmWindows(), and STPLNMET_stepScreen().
| s32 NameConfirm::cursor |
0 yes, 1 no
Definition at line 108 of file player_name.h.
Referenced by STPLNMET_hideConfirm(), STPLNMET_runConfirm(), and STPLNMET_showConfirmWindows().
| s32 NameConfirm::clutRow |
Definition at line 109 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| s32 NameConfirm::clutTime |
Definition at line 110 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| u16* NameConfirm::name |
Definition at line 111 of file player_name.h.
Referenced by STPLNMET_showConfirmWindows(), and STPLNMET_stepScreen().
| s32 NameConfirm::frames[3] |
Definition at line 112 of file player_name.h.
Referenced by STPLNMET_drawConfirm(), and STPLNMET_hideConfirm().
| s32 NameConfirm::frameTime |
Definition at line 113 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| s32 NameConfirm::progress |
0-100
Definition at line 114 of file player_name.h.
Referenced by STPLNMET_drawConfirm(), and STPLNMET_runConfirm().
| VECTOR NameConfirm::scale |
Definition at line 115 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| SVECTOR NameConfirm::rot |
Definition at line 116 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| MATRIX NameConfirm::matrix |
Definition at line 117 of file player_name.h.
Referenced by STPLNMET_drawConfirm().
| PanelAnim NameConfirm::tweenA |
Definition at line 118 of file player_name.h.
Referenced by STPLNMET_drawConfirm(), STPLNMET_runConfirm(), and STPLNMET_updateConfirm().
| PanelAnim NameConfirm::tweenB |
Definition at line 119 of file player_name.h.
Referenced by STPLNMET_drawConfirm(), STPLNMET_runConfirm(), and STPLNMET_updateConfirm().
| void(* NameConfirm::hide) (struct NameConfirm *task, s32 hide) |
Definition at line 120 of file player_name.h.
Referenced by STPLNMET_createConfirm(), and STPLNMET_stepScreen().
| void(* NameConfirm::close) (struct NameConfirm *task) |
Definition at line 121 of file player_name.h.
Referenced by STPLNMET_createConfirm(), and STPLNMET_stepScreen().