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Digimon World 3 decomp
The European version, SLES_039.36
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The children of the field's main task (FieldTask, FIELDSTG_updateField) More...
#include <field/field_mode.h>
Data Fields | ||
| struct FieldEffect * | effect | |
| FIELDSTG_createEffect's. | ||
| ScreenFade * | fade | |
| struct CutsceneAnim * | cutscene | |
| FIELDSTG_createCutsceneAnim's. | ||
| EventTask * | event | |
| union { | ||
| Task * fileLoader | ||
| FIELDSTG_createFileLoader's, as the field starts. More... | ||
| struct Inn * inn | ||
| createInn's (FIELDSTG_openInn) More... | ||
| } | awaited | |
| the task the field waits for, until it ends | ||
| Task * | banner | |
| FIELDSTG_createBanner's. | ||
| struct Actor * | actors [4] | |
| the player and the partners | ||
| struct Camera * | camera | |
| struct Actor * | npcs [15] | |
| FieldState.actors's other characters. | ||
| struct Triggers * | triggers | |
| FIELDSTG_createTriggers's. | ||
| Task * | stage | |
| FieldState.stageInit's. | ||
| struct MapStreamer * | mapStreamer | |
| FIELDSTG_createMapStreamer's. | ||
| FieldMenu * | menu | |
| createFieldMenu's | ||
| struct MapObjects * | mapObjects | |
| FIELDSTG_createMapObjects's. | ||
The children of the field's main task (FieldTask, FIELDSTG_updateField)
Definition at line 714 of file field_mode.h.
| struct FieldEffect* FieldChildren::effect |
| ScreenFade* FieldChildren::fade |
Definition at line 716 of file field_mode.h.
Referenced by warpAway().
| struct CutsceneAnim* FieldChildren::cutscene |
FIELDSTG_createCutsceneAnim's.
Definition at line 717 of file field_mode.h.
Referenced by warpAway().
| EventTask* FieldChildren::event |
Definition at line 718 of file field_mode.h.
Referenced by FIELDSTG_startListedEvent().
| Task* FieldChildren::fileLoader |
FIELDSTG_createFileLoader's, as the field starts.
Definition at line 720 of file field_mode.h.
Referenced by FIELDSTG_updateField().
| struct Inn* FieldChildren::inn |
createInn's (FIELDSTG_openInn)
Definition at line 721 of file field_mode.h.
Referenced by FIELDSTG_openInn(), and FIELDSTG_updateField().
| union { ... } FieldChildren::awaited |
the task the field waits for, until it ends
Referenced by FIELDSTG_openInn(), and FIELDSTG_updateField().
| Task* FieldChildren::banner |
FIELDSTG_createBanner's.
Definition at line 723 of file field_mode.h.
Referenced by showField(), and startField().
| struct Actor* FieldChildren::actors[4] |
the player and the partners
Definition at line 724 of file field_mode.h.
Referenced by createParty(), FIELDSTG_closeField(), FIELDSTG_playBattleTransition(), killCharacters(), and openFieldMenu().
| struct Camera* FieldChildren::camera |
Definition at line 725 of file field_mode.h.
Referenced by FIELDSTG_updateField().
| struct Actor* FieldChildren::npcs[15] |
FieldState.actors's other characters.
Definition at line 726 of file field_mode.h.
Referenced by createCharacters(), and killCharacters().
| struct Triggers* FieldChildren::triggers |
FIELDSTG_createTriggers's.
Definition at line 727 of file field_mode.h.
Referenced by FIELDSTG_updateField().
| Task* FieldChildren::stage |
| struct MapStreamer* FieldChildren::mapStreamer |
FIELDSTG_createMapStreamer's.
Definition at line 729 of file field_mode.h.
Referenced by showField(), and warpAway().
| FieldMenu* FieldChildren::menu |
createFieldMenu's
Definition at line 730 of file field_mode.h.
Referenced by FIELDSTG_updateField(), and openFieldMenu().
| struct MapObjects* FieldChildren::mapObjects |
FIELDSTG_createMapObjects's.
Definition at line 731 of file field_mode.h.
Referenced by FIELDSTG_updateField(), and warpAway().