Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
FieldChildren Struct Reference

The children of the field's main task (FieldTask, FIELDSTG_updateField) More...

#include <field/field_mode.h>

Collaboration diagram for FieldChildren:
[legend]

Data Fields

struct FieldEffect * effect
 FIELDSTG_createEffect's.
 
ScreenFade * fade
 
struct CutsceneAnim * cutscene
 FIELDSTG_createCutsceneAnim's.
 
EventTask * event
 
union { 
 
   Task *   fileLoader 
 FIELDSTG_createFileLoader's, as the field starts. More...
 
   struct Inn *   inn 
 createInn's (FIELDSTG_openInn) More...
 
} awaited 
 the task the field waits for, until it ends
 
Task * banner
 FIELDSTG_createBanner's.
 
struct Actor * actors [4]
 the player and the partners
 
struct Camera * camera
 
struct Actor * npcs [15]
 FieldState.actors's other characters.
 
struct Triggers * triggers
 FIELDSTG_createTriggers's.
 
Task * stage
 FieldState.stageInit's.
 
struct MapStreamer * mapStreamer
 FIELDSTG_createMapStreamer's.
 
FieldMenu * menu
 createFieldMenu's
 
struct MapObjects * mapObjects
 FIELDSTG_createMapObjects's.
 

Detailed Description

The children of the field's main task (FieldTask, FIELDSTG_updateField)

Definition at line 714 of file field_mode.h.

Field Documentation

◆ effect

struct FieldEffect* FieldChildren::effect

FIELDSTG_createEffect's.

Definition at line 715 of file field_mode.h.

Referenced by warpAway().

◆ fade

ScreenFade* FieldChildren::fade

Definition at line 716 of file field_mode.h.

Referenced by warpAway().

◆ cutscene

struct CutsceneAnim* FieldChildren::cutscene

FIELDSTG_createCutsceneAnim's.

Definition at line 717 of file field_mode.h.

Referenced by warpAway().

◆ event

EventTask* FieldChildren::event

Definition at line 718 of file field_mode.h.

Referenced by FIELDSTG_startListedEvent().

◆ fileLoader

Task* FieldChildren::fileLoader

FIELDSTG_createFileLoader's, as the field starts.

Definition at line 720 of file field_mode.h.

Referenced by FIELDSTG_updateField().

◆ inn

struct Inn* FieldChildren::inn

createInn's (FIELDSTG_openInn)

Definition at line 721 of file field_mode.h.

Referenced by FIELDSTG_openInn(), and FIELDSTG_updateField().

◆ [union]

union { ... } FieldChildren::awaited

the task the field waits for, until it ends

Referenced by FIELDSTG_openInn(), and FIELDSTG_updateField().

◆ banner

Task* FieldChildren::banner

FIELDSTG_createBanner's.

Definition at line 723 of file field_mode.h.

Referenced by showField(), and startField().

◆ actors

struct Actor* FieldChildren::actors[4]

the player and the partners

Definition at line 724 of file field_mode.h.

Referenced by createParty(), FIELDSTG_closeField(), FIELDSTG_playBattleTransition(), killCharacters(), and openFieldMenu().

◆ camera

struct Camera* FieldChildren::camera

Definition at line 725 of file field_mode.h.

Referenced by FIELDSTG_updateField().

◆ npcs

struct Actor* FieldChildren::npcs[15]

FieldState.actors's other characters.

Definition at line 726 of file field_mode.h.

Referenced by createCharacters(), and killCharacters().

◆ triggers

struct Triggers* FieldChildren::triggers

FIELDSTG_createTriggers's.

Definition at line 727 of file field_mode.h.

Referenced by FIELDSTG_updateField().

◆ stage

Task* FieldChildren::stage

FieldState.stageInit's.

Definition at line 728 of file field_mode.h.

Referenced by startField().

◆ mapStreamer

struct MapStreamer* FieldChildren::mapStreamer

FIELDSTG_createMapStreamer's.

Definition at line 729 of file field_mode.h.

Referenced by showField(), and warpAway().

◆ menu

FieldMenu* FieldChildren::menu

createFieldMenu's

Definition at line 730 of file field_mode.h.

Referenced by FIELDSTG_updateField(), and openFieldMenu().

◆ mapObjects

struct MapObjects* FieldChildren::mapObjects

FIELDSTG_createMapObjects's.

Definition at line 731 of file field_mode.h.

Referenced by FIELDSTG_updateField(), and warpAway().


The documentation for this struct was generated from the following file: