Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
CutsceneAnim Struct Reference

A cutscene's animation over the field (FIELDSTG_createCutsceneAnim) More...

#include <field/field_mode.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct CutsceneAnim *task, s32 state)
 
void(* setSubstate )(struct CutsceneAnim *task, s32 substate)
 
void(* setStep )(struct CutsceneAnim *task, s32 step)
 
void(* setCounter )(struct CutsceneAnim *task, s32 counter)
 
void(* nextState )(struct CutsceneAnim *task)
 
void(* nextSubstate )(struct CutsceneAnim *task)
 
void(* nextStep )(struct CutsceneAnim *task)
 
void(* tickCounter )(struct CutsceneAnim *task)
 
void(* update )()
 
void(* destroy )(struct CutsceneAnim *task)
 
s32 kind
 0: file 0x88C (0x87B in the USA), 1: file 0x88D (0x87C)
 
s32 frame
 
s32 index
 into the animation
 
s32 timer
 
s32 frame2
 kind 1's second animation
 
s32 index2
 
s32 timer2
 

Detailed Description

A cutscene's animation over the field (FIELDSTG_createCutsceneAnim)

Definition at line 364 of file field_mode.h.

Field Documentation

◆ id

s32 CutsceneAnim::id

Definition at line 365 of file field_mode.h.

◆ key1

s32 CutsceneAnim::key1

Definition at line 365 of file field_mode.h.

◆ key2

s32 CutsceneAnim::key2

Definition at line 365 of file field_mode.h.

◆ state

s32 CutsceneAnim::state

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim(), and warpAway().

◆ substate

s32 CutsceneAnim::substate

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ step

s32 CutsceneAnim::step

Definition at line 365 of file field_mode.h.

◆ counter

s32 CutsceneAnim::counter

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ paused

s32 CutsceneAnim::paused

Definition at line 365 of file field_mode.h.

◆ childCount

s32 CutsceneAnim::childCount

Definition at line 365 of file field_mode.h.

◆ children

void* CutsceneAnim::children

Definition at line 365 of file field_mode.h.

◆ setState

void(* CutsceneAnim::setState) (struct CutsceneAnim *task, s32 state)

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ setSubstate

void(* CutsceneAnim::setSubstate) (struct CutsceneAnim *task, s32 substate)

Definition at line 365 of file field_mode.h.

◆ setStep

void(* CutsceneAnim::setStep) (struct CutsceneAnim *task, s32 step)

Definition at line 365 of file field_mode.h.

◆ setCounter

void(* CutsceneAnim::setCounter) (struct CutsceneAnim *task, s32 counter)

Definition at line 365 of file field_mode.h.

◆ nextState

void(* CutsceneAnim::nextState) (struct CutsceneAnim *task)

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ nextSubstate

void(* CutsceneAnim::nextSubstate) (struct CutsceneAnim *task)

Definition at line 365 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ nextStep

void(* CutsceneAnim::nextStep) (struct CutsceneAnim *task)

Definition at line 365 of file field_mode.h.

◆ tickCounter

void(* CutsceneAnim::tickCounter) (struct CutsceneAnim *task)

Definition at line 365 of file field_mode.h.

◆ update

void(* CutsceneAnim::update) ()

Definition at line 365 of file field_mode.h.

◆ destroy

void(* CutsceneAnim::destroy) (struct CutsceneAnim *task)

Definition at line 365 of file field_mode.h.

◆ kind

s32 CutsceneAnim::kind

0: file 0x88C (0x87B in the USA), 1: file 0x88D (0x87C)

Definition at line 366 of file field_mode.h.

Referenced by FIELDSTG_createCutsceneAnim(), and FIELDSTG_playCutsceneAnim().

◆ frame

s32 CutsceneAnim::frame

Definition at line 367 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ index

s32 CutsceneAnim::index

into the animation

Definition at line 368 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ timer

s32 CutsceneAnim::timer

Definition at line 369 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ frame2

s32 CutsceneAnim::frame2

kind 1's second animation

Definition at line 370 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ index2

s32 CutsceneAnim::index2

Definition at line 371 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().

◆ timer2

s32 CutsceneAnim::timer2

Definition at line 372 of file field_mode.h.

Referenced by FIELDSTG_playCutsceneAnim().


The documentation for this struct was generated from the following file: