Digimon World 3 decomp
The European version, SLES_039.36
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Task Struct Reference

Any task, seen through its header. More...

#include <engine/task.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct Task *task, s32 state)
 
void(* setSubstate )(struct Task *task, s32 substate)
 
void(* setStep )(struct Task *task, s32 step)
 
void(* setCounter )(struct Task *task, s32 counter)
 
void(* nextState )(struct Task *task)
 
void(* nextSubstate )(struct Task *task)
 
void(* nextStep )(struct Task *task)
 
void(* tickCounter )(struct Task *task)
 
void(* update )()
 
void(* destroy )(struct Task *task)
 

Detailed Description

Any task, seen through its header.

Definition at line 62 of file task.h.

Field Documentation

◆ id

s32 Task::id

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), and findNextTask().

◆ key1

◆ key2

s32 Task::key2

◆ state

◆ substate

◆ step

◆ counter

◆ paused

s32 Task::paused

Definition at line 63 of file task.h.

Referenced by executeTask().

◆ childCount

s32 Task::childCount

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), destroyTask(), and runChildTasks().

◆ children

void* Task::children

Definition at line 63 of file task.h.

Referenced by createMessageBox(), createTaskWithId(), destroyTask(), executeTask(), and runChildTasks().

◆ setState

◆ setSubstate

◆ setStep

void(* Task::setStep) (struct Task *task, s32 step)

Definition at line 63 of file task.h.

Referenced by createTaskWithId().

◆ setCounter

void(* Task::setCounter) (struct Task *task, s32 counter)

Definition at line 63 of file task.h.

Referenced by createTaskWithId().

◆ nextState

◆ nextSubstate

void(* Task::nextSubstate) (struct Task *task)

Definition at line 63 of file task.h.

Referenced by CARDGAME_updateScene(), and createTaskWithId().

◆ nextStep

void(* Task::nextStep) (struct Task *task)

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), and FIELDSTG_loadFieldFiles().

◆ tickCounter

void(* Task::tickCounter) (struct Task *task)

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), and FIELDSTG_loadFieldFiles().

◆ update

void(* Task::update) ()

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), and executeTask().

◆ destroy

void(* Task::destroy) (struct Task *task)

Definition at line 63 of file task.h.

Referenced by createTaskWithId(), and executeTask().


The documentation for this struct was generated from the following file: