Digimon World 3 decomp
The European version, SLES_039.36
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MapObjects Struct Reference

Animates and draws the map's objects (FIELDSTG_createMapObjects) More...

#include <field/field_mode.h>

Collaboration diagram for MapObjects:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct MapObjects *task, s32 state)
 
void(* setSubstate )(struct MapObjects *task, s32 substate)
 
void(* setStep )(struct MapObjects *task, s32 step)
 
void(* setCounter )(struct MapObjects *task, s32 counter)
 
void(* nextState )(struct MapObjects *task)
 
void(* nextSubstate )(struct MapObjects *task)
 
void(* nextStep )(struct MapObjects *task)
 
void(* tickCounter )(struct MapObjects *task)
 
void(* update )()
 
void(* destroy )(struct MapObjects *task)
 
s32 sprites
 their sprite file and entry
 
struct StageTile * objects
 

Detailed Description

Animates and draws the map's objects (FIELDSTG_createMapObjects)

Definition at line 508 of file field_mode.h.

Field Documentation

◆ id

s32 MapObjects::id

Definition at line 509 of file field_mode.h.

◆ key1

s32 MapObjects::key1

Definition at line 509 of file field_mode.h.

◆ key2

s32 MapObjects::key2

Definition at line 509 of file field_mode.h.

◆ state

s32 MapObjects::state

Definition at line 509 of file field_mode.h.

Referenced by FIELDSTG_drawMapObject(), and FIELDSTG_updateMapObjects().

◆ substate

s32 MapObjects::substate

Definition at line 509 of file field_mode.h.

◆ step

s32 MapObjects::step

Definition at line 509 of file field_mode.h.

◆ counter

s32 MapObjects::counter

Definition at line 509 of file field_mode.h.

◆ paused

s32 MapObjects::paused

Definition at line 509 of file field_mode.h.

◆ childCount

s32 MapObjects::childCount

Definition at line 509 of file field_mode.h.

◆ children

void* MapObjects::children

Definition at line 509 of file field_mode.h.

◆ setState

void(* MapObjects::setState) (struct MapObjects *task, s32 state)

Definition at line 509 of file field_mode.h.

Referenced by warpAway().

◆ setSubstate

void(* MapObjects::setSubstate) (struct MapObjects *task, s32 substate)

Definition at line 509 of file field_mode.h.

◆ setStep

void(* MapObjects::setStep) (struct MapObjects *task, s32 step)

Definition at line 509 of file field_mode.h.

◆ setCounter

void(* MapObjects::setCounter) (struct MapObjects *task, s32 counter)

Definition at line 509 of file field_mode.h.

◆ nextState

void(* MapObjects::nextState) (struct MapObjects *task)

Definition at line 509 of file field_mode.h.

Referenced by FIELDSTG_updateMapObjects().

◆ nextSubstate

void(* MapObjects::nextSubstate) (struct MapObjects *task)

Definition at line 509 of file field_mode.h.

◆ nextStep

void(* MapObjects::nextStep) (struct MapObjects *task)

Definition at line 509 of file field_mode.h.

◆ tickCounter

void(* MapObjects::tickCounter) (struct MapObjects *task)

Definition at line 509 of file field_mode.h.

◆ update

void(* MapObjects::update) ()

Definition at line 509 of file field_mode.h.

◆ destroy

void(* MapObjects::destroy) (struct MapObjects *task)

Definition at line 509 of file field_mode.h.

◆ sprites

s32 MapObjects::sprites

their sprite file and entry

Definition at line 510 of file field_mode.h.

Referenced by FIELDSTG_createMapObjects(), FIELDSTG_drawMapObject(), and FIELDSTG_updateMapObjects().

◆ objects

struct StageTile* MapObjects::objects

The documentation for this struct was generated from the following file: