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Digimon World 3 decomp
The European version, SLES_039.36
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WSTAG436: Gale Tower, Qing Long City. More...
#include "common.h"#include "field/stage.h"#include "common/update_stage.inc.c"#include "common/start_stage.inc.c"Go to the source code of this file.
Macros | |
| #define | STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
| #define | STAGE_FILE 0x5AA |
Functions | |
| void | setupStage (void) |
| Sets the stage up: its map and actors, playing the ambience ENV_0008. | |
Variables | |
| ActorImage | stageImages [] |
| FieldTalk | actor0Talks [] |
| FieldTalk | actor1Talks [] |
| u16 | actor0Conditions [] |
| u16 | actor1Conditions [] |
| FieldActorEntry | actor0 = { actor0Conditions, actor0Talks, 0x3E, 4, 256, 455, 1 } |
| FieldActorEntry | actor1 = { actor1Conditions, actor1Talks, 0x3E, 4, 256, 455, 1 } |
| FieldActorEntry * | stageActors [] |
| StageTile | stageObjects [] |
| The tables and color setupStage gives FIELDSTG_state (FieldState) | |
| StageSlot | stageSlots [] |
| void(* | stageFuncs [])(void) |
| The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage. | |
WSTAG436: Gale Tower, Qing Long City.
On the Amaterasu server; its Asuka server twin is WSTAG435.
Definition in file wstag436.c.
| #define STAGE_TEXT TEXT_FILE(TEXT_TALKS_03) |
Definition at line 16 of file wstag436.c.
| #define STAGE_FILE 0x5AA |
Definition at line 17 of file wstag436.c.
| void setupStage | ( | void | ) |
Sets the stage up: its map and actors, playing the ambience ENV_0008.
Sets the stage up: its map, actors, battles and events, playing KANRIBGM; BGM_0029 instead except at STORY_PRESIDENT_ARRESTED once flag 0x1A0A is set.
< ENV_0008: the Gale Tower
< ENV_0008: the Gale Tower
< a cell's value: a direction (3 bits) and a StageSlot (5)
Definition at line 20 of file wstag436.c.
| ActorImage stageImages[] |
Definition at line 38 of file wstag436.c.
Referenced by setupStage().
| FieldTalk actor0Talks[] |
Definition at line 47 of file wstag436.c.
| FieldTalk actor1Talks[] |
Definition at line 51 of file wstag436.c.
| u16 actor0Conditions[] |
Definition at line 55 of file wstag436.c.
| u16 actor1Conditions[] |
Definition at line 60 of file wstag436.c.
| FieldActorEntry actor0 = { actor0Conditions, actor0Talks, 0x3E, 4, 256, 455, 1 } |
Definition at line 65 of file wstag436.c.
| FieldActorEntry actor1 = { actor1Conditions, actor1Talks, 0x3E, 4, 256, 455, 1 } |
Definition at line 66 of file wstag436.c.
| FieldActorEntry* stageActors[] |
Definition at line 67 of file wstag436.c.
Referenced by setupStage().
| StageTile stageObjects[] |
The tables and color setupStage gives FIELDSTG_state (FieldState)
Definition at line 72 of file wstag436.c.
Referenced by setupStage().
| StageSlot stageSlots[] |
Definition at line 77 of file wstag436.c.
Referenced by setupStage().
| void(* stageFuncs[])(void) | ( | void | ) |
The stage's functions (common/start_stage.inc.c calls the first): a StageFuncs in the stages with a tween, which define STAGE_TWEEN before they include this file, and in the others an array of just setupStage.
Definition at line 81 of file wstag436.c.