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Digimon World 3 decomp
The European version, SLES_039.36
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STDWTITL.PRO: the title screen, the opening movies and a notice screen.
More...Directories | |
| data | |
Files | |
| background.c | |
| The title screen's background, and its eight looping sprite animations. | |
| edge_fade.c | |
| The fade out from the screen's edges once an option is chosen. | |
| glint.c | |
| The title screen's glint. | |
| logo.c | |
| The title screen's logo. | |
| menu.c | |
| "PRESS START", then the two options (new game, continue) | |
| movie.c | |
| The movies, streamed from the disc and decoded with libpress. | |
| scene.c | |
| STDWTITL's scene: the mode's root task, which starts the title screen, a movie or the still screen; and the still screen's loader. | |
| slides.c | |
| The two parts of the title, which slide in from the sides of the screen. | |
| splash.c | |
| The still screen (SPLASH_FILE) | |
| title.c | |
| The title screen's task, which runs its parts; its images; and the panels' fades. | |
| title_loader.c | |
| The title screen's loader task: loads its sound bank and images, then runs it. | |
STDWTITL.PRO: the title screen, the opening movies and a notice screen.