Digimon World 3 decomp
The European version, SLES_039.36
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splash.c File Reference

The still screen (SPLASH_FILE) More...

#include "menus/title.h"
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Functions

void STDWTITL_drawSplash (SplashTask *task)
 Draws the still screen at its fade (the European version has a picture for each group of languages)
 
void STDWTITL_tickSplash (SplashTask *task)
 The still screen's task: fades it in, waits 2 seconds, then for Start or five minutes, fades it out and a second later goes on to MODE_OPENING.
 
SplashTask * STDWTITL_startSplashTask (void)
 Creates the still screen (task)
 

Detailed Description

The still screen (SPLASH_FILE)

Definition in file splash.c.

Function Documentation

◆ STDWTITL_drawSplash()

void STDWTITL_drawSplash ( SplashTask *  task)

Draws the still screen at its fade (the European version has a picture for each group of languages)

splash.c

Definition at line 7 of file splash.c.

Referenced by STDWTITL_tickSplash().

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◆ STDWTITL_tickSplash()

void STDWTITL_tickSplash ( SplashTask *  task)

The still screen's task: fades it in, waits 2 seconds, then for Start or five minutes, fades it out and a second later goes on to MODE_OPENING.

< STDWTITL's first movie

Definition at line 45 of file splash.c.

Referenced by STDWTITL_startSplashTask().

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◆ STDWTITL_startSplashTask()

SplashTask * STDWTITL_startSplashTask ( void  )

Creates the still screen (task)

Definition at line 111 of file splash.c.

Referenced by STDWTITL_tickSplashLoader().

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