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Digimon World 3 decomp
The European version, SLES_039.36
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The still screen (SPLASH_FILE) More...
#include "menus/title.h"Go to the source code of this file.
Functions | |
| void | STDWTITL_drawSplash (SplashTask *task) |
| Draws the still screen at its fade (the European version has a picture for each group of languages) | |
| void | STDWTITL_tickSplash (SplashTask *task) |
| The still screen's task: fades it in, waits 2 seconds, then for Start or five minutes, fades it out and a second later goes on to MODE_OPENING. | |
| SplashTask * | STDWTITL_startSplashTask (void) |
| Creates the still screen (task) | |
The still screen (SPLASH_FILE)
Definition in file splash.c.
| void STDWTITL_drawSplash | ( | SplashTask * | task | ) |
Draws the still screen at its fade (the European version has a picture for each group of languages)
Definition at line 7 of file splash.c.
Referenced by STDWTITL_tickSplash().
| void STDWTITL_tickSplash | ( | SplashTask * | task | ) |
The still screen's task: fades it in, waits 2 seconds, then for Start or five minutes, fades it out and a second later goes on to MODE_OPENING.
< STDWTITL's first movie
Definition at line 45 of file splash.c.
Referenced by STDWTITL_startSplashTask().
| SplashTask * STDWTITL_startSplashTask | ( | void | ) |
Creates the still screen (task)
Definition at line 111 of file splash.c.
Referenced by STDWTITL_tickSplashLoader().