Digimon World 3 decomp
The European version, SLES_039.36
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scene.c File Reference

STDWTITL's scene: the mode's root task, which starts the title screen, a movie or the still screen; and the still screen's loader. More...

#include "menus/title.h"
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Functions

void STDWTITL_tickSplashLoader (Task *task, SplashTask **splash)
 The still screen's loader task: sets up the display and its layer, loads the still screen's images and creates the still screen, then idles.
 
Task * STDWTITL_startSplashLoaderTask (void)
 Creates the still screen's loader (task), for STDWTITL_SPLASH_MODE.
 
void STDWTITL_tickScreen (Task *task, TitleModeChildren *children)
 The overlay's main task: by the low byte of the game mode, starts the title screen (0), the still screen (STDWTITL_SPLASH_MODE) or movie n-1 (any other)
 
Task * STDWTITL_start (void)
 The overlay's entry: creates its main task (STDWTITL_tickScreen)
 

Detailed Description

STDWTITL's scene: the mode's root task, which starts the title screen, a movie or the still screen; and the still screen's loader.

Definition in file scene.c.

Function Documentation

◆ STDWTITL_tickSplashLoader()

void STDWTITL_tickSplashLoader ( Task *  task,
SplashTask **  splash 
)

The still screen's loader task: sets up the display and its layer, loads the still screen's images and creates the still screen, then idles.

scene.c

Definition at line 8 of file scene.c.

Referenced by STDWTITL_startSplashLoaderTask().

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◆ STDWTITL_startSplashLoaderTask()

Task * STDWTITL_startSplashLoaderTask ( void  )

Creates the still screen's loader (task), for STDWTITL_SPLASH_MODE.

Definition at line 34 of file scene.c.

Referenced by STDWTITL_tickScreen().

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◆ STDWTITL_tickScreen()

void STDWTITL_tickScreen ( Task *  task,
TitleModeChildren *  children 
)

The overlay's main task: by the low byte of the game mode, starts the title screen (0), the still screen (STDWTITL_SPLASH_MODE) or movie n-1 (any other)

Definition at line 40 of file scene.c.

Referenced by STDWTITL_start().

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◆ STDWTITL_start()

Task * STDWTITL_start ( void  )

The overlay's entry: creates its main task (STDWTITL_tickScreen)

Definition at line 77 of file scene.c.

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