28 0x4000F, 0x4001F, 0x40016, 0x40010,
30 0x8004213E, 0x800421BF, 0xA0042240, 0x80042342,
32 0x40001, 0x80042B42, 0x80042C44, 0x80042CC5,
33 0x80042D46, 0x80042DC7, 0x80042E48, 0xA0042F4A,
35 0xA00431BF, 0xA0043240, 0x800432C1, 0x80043342,
36 0x800433C3, 0x800434C5, 0x80043546, 0xA00435C7,
37 0x80043648, 0x8004374A, 0x800437CB, 0x8004383C,
38 0x80043A40, 0xA0043BC3, 0xA0043C44, 0x800440BD,
39 0x8004413E, 0x800441BF, 0x80044240, 0x800442C1,
44 0x8004593E, 0x800459BF, 0x80045A40, 0x80045AC1,
45 0x80045B42, 0x80045BC3, 0x80045C44, 0x80045CC5,
47 0x8004613E, 0x20040006, 0, 0,
BattleSound * FIGHTSTG_playBattleSound(s32 index, s32 time)
Plays battle sound index (FIGHTSTG_battleSounds; 0x5A the battle's music, 0x5B stops sound 0x20040006...
void * createTask(void(*update)(), s32 size, s32 childrenSize)
createTaskWithId for a task nothing needs to find