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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| s32 | findSoundBank (s32 id) |
The slot (0-2) that holds bank id, or -1. | |
| short | playSound (s32 packed) |
| Plays a packed sound id (see engine/sound.h); returns the voice of a key-on. | |
| void | stopAllSounds (void) |
| Stops every track of the loaded banks and every voice. | |
| void | stopSound (s32 packed) |
| Stops a sequence sound (key-on sounds are left alone) | |
| void | fadeOutSound (s32 packed) |
| Fades a sequence sound out over a second (key-on sounds are left alone) | |
| s32 | isSoundLoading (void) |
| Whether a bank is still being loaded. | |
| void | loadSoundBankInto (s32 slot, s32 id) |
Closes what slot slot holds and starts loading bank id into it. | |
| void | loadSoundBank (s32 id) |
| Loads a bank into slot 1 or 2, whichever was not used last. | |
| void | updateSoundLoading (void) |
| Header: copied to the slot's buffer, then the body goes to the SPU. | |
| short | soundKeyOn (s32 slot, short prog, short note) |
Plays one note of a program from the bank in slot slot; returns the voice. | |
| void | soundKeyOff (s32 packed, s16 voice) |
| Releases the voice that a key-on sound id started. | |
| void | initSound (void) |
| Starts libsnd, gives each slot its buffers and loads the system sounds (bank 1) into slot 0. | |
Variables | |
| SoundFiles | SOUND_FILES_01 = {384, 371, 0x1730000, 0x1800000, {0x1730001, 0x1730002, 0}} |
| Each bank's files (SOUND_BANK_FILES[id]), numbered in the Japanese disc as in the USA one. | |
| SoundFiles | SOUND_FILES_02 = {375, 362, 0x16A0000, 0x1770000, {0x16A0001, 0}} |
| SoundFiles | SOUND_FILES_03 = {1138, 1136, 0x4700000, 0x4720000, {0x4700001, 0}} |
| SoundFiles | SOUND_FILES_04 = {376, 363, 0x16B0000, 0x1780000, {0x16B0001, 0}} |
| SoundFiles | SOUND_FILES_05 = {377, 364, 0x16C0000, 0x1790000, {0x16C0001, 0}} |
| SoundFiles | SOUND_FILES_06 = {529, 527, 0x20F0000, 0x2110000, {0x20F0001, 0}} |
| SoundFiles | SOUND_FILES_07 = {378, 365, 0x16D0000, 0x17A0000, {0x16D0001, 0}} |
| SoundFiles | SOUND_FILES_08 = {379, 366, 0x16E0000, 0x17B0000, {0x16E0001, 0}} |
| SoundFiles | SOUND_FILES_09 = {380, 367, 0x16F0000, 0x17C0000, {0x16F0001, 0}} |
| SoundFiles | SOUND_FILES_0A = {537, 534, 0x2160000, 0x2190000, {0x2160001, 0}} |
| SoundFiles | SOUND_FILES_0B = {381, 368, 0x1700000, 0x17D0000, {0x1700001, 0}} |
| SoundFiles | SOUND_FILES_0C = {382, 369, 0x1710000, 0x17E0000, {0x1710001, 0}} |
| SoundFiles | SOUND_FILES_0D = {555, 549, 0x2250000, 0x22B0000, {0x2250001, 0}} |
| SoundFiles | SOUND_FILES_0E = {568, 567, 0x2370000, 0x2380000, {0x2370001, 0}} |
| SoundFiles | SOUND_FILES_0F = {578, 577, 0x2410000, 0x2420000, {0x2410001, 0}} |
| SoundFiles | SOUND_FILES_10 = {583, 582, 0x2460000, 0x2470000, {0x2460001, 0}} |
| SoundFiles | SOUND_FILES_11 = {603, 602, 0x25A0000, 0x25B0000, {0x25A0001, 0}} |
| SoundFiles | SOUND_FILES_12 = {609, 608, 0x2600000, 0x2610000, {0x2600001, 0}} |
| SoundFiles | SOUND_FILES_13 = {665, 664, 0x2980000, 0x2990000, {0x2980001, 0}} |
| SoundFiles | SOUND_FILES_14 = {628, 627, 0x2730000, 0x2740000, {0x2730001, 0}} |
| SoundFiles | SOUND_FILES_15 = {716, 712, 0x2C80000, 0x2CC0000, {0x2C80001, 0}} |
| SoundFiles | SOUND_FILES_16 = {532, 531, 0x2130000, 0x2140000, {0x2130001, 0}} |
| SoundFiles | SOUND_FILES_17 = {820, 819, 0x3330000, 0x3340000, {0x3330001, 0}} |
| SoundFiles | SOUND_FILES_18 = {556, 551, 0x2270000, 0x22C0000, {0x2270001, 0}} |
| SoundFiles | SOUND_FILES_19 = {717, 713, 0x2C90000, 0x2CD0000, {0x2C90001, 0}} |
| SoundFiles | SOUND_FILES_1A = {718, 714, 0x2CA0000, 0x2CE0000, {0x2CA0001, 0}} |
| SoundFiles | SOUND_FILES_1B = {383, 370, 0x1720000, 0x17F0000, {0x1720001, 0}} |
| SoundFiles | SOUND_FILES_1C = {1080, 1078, 0x4360000, 0x4380000, {0x4360001, 0}} |
| SoundFiles | SOUND_FILES_1D = {636, 635, 0x27B0000, 0x27C0000, {0x27B0001, 0}} |
| SoundFiles | SOUND_FILES_1E = {719, 715, 0x2CB0000, 0x2CF0000, {0x2CB0001, 0}} |
| SoundFiles | SOUND_FILES_1F = {530, 528, 0x2100000, 0x2120000, {0x2100001, 0}} |
| SoundFiles | SOUND_FILES_20 = {515, 513, 0x2010000, 0x2030000, {0x2010001, 0}} |
| SoundFiles | SOUND_FILES_21 = {735, 734, 0x2DE0000, 0x2DF0000, {0x2DE0001, 0}} |
| SoundFiles | SOUND_FILES_22 = {557, 552, 0x2280000, 0x22D0000, {0x2280001, 0}} |
| SoundFiles | SOUND_FILES_23 = {1139, 1137, 0x4710000, 0x4730000, {0x4710001, 0}} |
| SoundFiles | SOUND_FILES_24 = {1376, 1375, 0x55F0000, 0x5600000, {0x55F0001, 0}} |
| SoundFiles | SOUND_FILES_25 = {1994, 1964, 0x7AC0000, 0x7CA0000, {0x7AC0001, 0}} |
| SoundFiles | SOUND_FILES_26 = {1995, 1991, 0x7C70000, 0x7CB0000, {0x7C70001, 0}} |
| SoundFiles | SOUND_FILES_27 = {1116, 1115, 0x45B0000, 0x45C0000, {0x45B0001, 0}} |
| SoundFiles | SOUND_FILES_28 = {1227, 1226, 0x4CA0000, 0x4CB0000, {0x4CA0001, 0}} |
| SoundFiles | SOUND_FILES_29 = {385, 372, 0x1740000, 0x1810000, {0x1740001, 0}} |
| SoundFiles | SOUND_FILES_2A = {864, 862, 0x35E0000, 0x3600000, {0x35E0001, 0}} |
| SoundFiles | SOUND_FILES_2B = {865, 863, 0x35F0000, 0x3610000, {0x35F0001, 0}} |
| SoundFiles | SOUND_FILES_2C = {558, 553, 0x2290000, 0x22E0000, {0x2290001, 0}} |
| SoundFiles | SOUND_FILES_2D = {386, 373, 0x1750000, 0x1820000, {0x1750001, 0}} |
| SoundFiles | SOUND_FILES_2E = {897, 895, 0x37F0000, 0x3810000, {0x37F0001, 0}} |
| SoundFiles | SOUND_FILES_2F = {898, 896, 0x3800000, 0x3820000, {0x3800001, 0}} |
| SoundFiles | SOUND_FILES_30 = {943, 938, 0x3AA0000, 0x3AF0000, {0x3AA0001, 0}} |
| SoundFiles | SOUND_FILES_31 = {944, 939, 0x3AB0000, 0x3B00000, {0x3AB0001, 0}} |
| SoundFiles | SOUND_FILES_32 = {387, 374, 0x1760000, 0x1830000, {0x1760001, 0}} |
| SoundFiles | SOUND_FILES_33 = {516, 514, 0x2020000, 0x2040000, {0x2020001, 0}} |
| SoundFiles | SOUND_FILES_34 = {945, 940, 0x3AC0000, 0x3B10000, {0x3AC0001, 0}} |
| SoundFiles | SOUND_FILES_35 = {946, 941, 0x3AD0000, 0x3B20000, {0x3AD0001, 0}} |
| SoundFiles | SOUND_FILES_36 = {947, 942, 0x3AE0000, 0x3B30000, {0x3AE0001, 0}} |
| SoundFiles | SOUND_FILES_37 = {958, 955, 0x3BB0000, 0x3BE0000, {0x3BB0001, 0}} |
| SoundFiles | SOUND_FILES_38 = {959, 956, 0x3BC0000, 0x3BF0000, {0x3BC0001, 0}} |
| SoundFiles | SOUND_FILES_39 = {960, 957, 0x3BD0000, 0x3C00000, {0x3BD0001, 0}} |
| SoundFiles | SOUND_FILES_3A = {1014, 1008, 0x3F00000, 0x3F60000, {0x3F00001, 0}} |
| SoundFiles | SOUND_FILES_3B = {1015, 1009, 0x3F10000, 0x3F70000, {0x3F10001, 0}} |
| SoundFiles | SOUND_FILES_3C = {1016, 1010, 0x3F20000, 0x3F80000, {0x3F20001, 0}} |
| SoundFiles | SOUND_FILES_3D = {1017, 1011, 0x3F30000, 0x3F90000, {0x3F30001, 0}} |
| SoundFiles | SOUND_FILES_3E = {1018, 1012, 0x3F40000, 0x3FA0000, {0x3F40001, 0}} |
| SoundFiles | SOUND_FILES_3F = {1019, 1013, 0x3F50000, 0x3FB0000, {0x3F50001, 0}} |
| SoundFiles | SOUND_FILES_40 = {1081, 1079, 0x4370000, 0x4390000, {0x4370001, 0}} |
| SoundFiles | SOUND_FILES_41 = {1594, 1593, 0x6390000, 0x63A0000, {0x6390001, 0}} |
| SoundFiles | SOUND_FILES_42 = {559, 554, 0x22A0000, 0x22F0000, {0x22A0001, 0}} |
| SoundFiles | SOUND_FILES_43 = {1954, 1953, 0x7A10000, 0x7A20000, {0x7A10001, 0}} |
| SoundFiles | SOUND_FILES_44 = {2104, 2103, 0x8370000, 0x8380000, {0x8370001, 0}} |
| SoundFiles | SOUND_FILES_45 = {1842, 1840, 0x7300000, 0x7320000, {0x7300001, 0}} |
| SoundFiles | SOUND_FILES_46 = {1843, 1841, 0x7310000, 0x7330000, {0x7310001, 0}} |
| SoundFiles | SOUND_FILES_47 = {2203, 2202, 0x89A0001, 0x89B0000, {0x89A0000, 0}} |
| SoundFiles * | SOUND_BANK_FILES [72] |
| The banks by id: bits 18-24 of a sound id. | |
| s32 | SOUND_HEAD_BUFFER_0 [14336] |
| Each slot's buffer for the VAB header and the SEPs, in this unit's .bss (see the Makefile) | |
| s32 | SOUND_HEAD_BUFFER_1 [10240] |
| s32 | SOUND_HEAD_BUFFER_2 [10240] |
| void * | SOUND_HEAD_BUFFERS [3] = {SOUND_HEAD_BUFFER_0, SOUND_HEAD_BUFFER_1, SOUND_HEAD_BUFFER_2} |
| Each slot's buffer, and its SPU address. | |
| s32 | SOUND_SPU_ADDRS [3] = {0x1010, 0x49C10, 0x62410} |
| SoundState | SOUND |
| rsin and rcos (libgte) read rsin_tbl[a - 0x800] and the like: their addresses before the table fall in seqTable | |
The slot (0-2) that holds bank id, or -1.
Definition at line 200 of file sound.c.
Referenced by fadeOutSound(), playSound(), soundKeyOff(), and stopSound().
| short playSound | ( | s32 | packed | ) |
Plays a packed sound id (see engine/sound.h); returns the voice of a key-on.
Definition at line 212 of file sound.c.
| void stopAllSounds | ( | void | ) |
| void stopSound | ( | s32 | packed | ) |
| void fadeOutSound | ( | s32 | packed | ) |
| s32 isSoundLoading | ( | void | ) |
Whether a bank is still being loaded.
Definition at line 309 of file sound.c.
Referenced by initSound().
Closes what slot slot holds and starts loading bank id into it.
Definition at line 314 of file sound.c.
Referenced by initSound(), and loadSoundBank().
| void loadSoundBank | ( | s32 | id | ) |
| void updateSoundLoading | ( | void | ) |
Header: copied to the slot's buffer, then the body goes to the SPU.
Definition at line 351 of file sound.c.
Referenced by initSound().
| short soundKeyOn | ( | s32 | slot, |
| short | prog, | ||
| short | note | ||
| ) |
| void initSound | ( | void | ) |
| SoundFiles SOUND_FILES_01 = {384, 371, 0x1730000, 0x1800000, {0x1730001, 0x1730002, 0}} |
| SoundFiles SOUND_FILES_02 = {375, 362, 0x16A0000, 0x1770000, {0x16A0001, 0}} |
| SoundFiles SOUND_FILES_03 = {1138, 1136, 0x4700000, 0x4720000, {0x4700001, 0}} |
| SoundFiles SOUND_FILES_04 = {376, 363, 0x16B0000, 0x1780000, {0x16B0001, 0}} |
| SoundFiles SOUND_FILES_05 = {377, 364, 0x16C0000, 0x1790000, {0x16C0001, 0}} |
| SoundFiles SOUND_FILES_06 = {529, 527, 0x20F0000, 0x2110000, {0x20F0001, 0}} |
| SoundFiles SOUND_FILES_07 = {378, 365, 0x16D0000, 0x17A0000, {0x16D0001, 0}} |
| SoundFiles SOUND_FILES_08 = {379, 366, 0x16E0000, 0x17B0000, {0x16E0001, 0}} |
| SoundFiles SOUND_FILES_09 = {380, 367, 0x16F0000, 0x17C0000, {0x16F0001, 0}} |
| SoundFiles SOUND_FILES_0A = {537, 534, 0x2160000, 0x2190000, {0x2160001, 0}} |
| SoundFiles SOUND_FILES_0B = {381, 368, 0x1700000, 0x17D0000, {0x1700001, 0}} |
| SoundFiles SOUND_FILES_0C = {382, 369, 0x1710000, 0x17E0000, {0x1710001, 0}} |
| SoundFiles SOUND_FILES_0D = {555, 549, 0x2250000, 0x22B0000, {0x2250001, 0}} |
| SoundFiles SOUND_FILES_0E = {568, 567, 0x2370000, 0x2380000, {0x2370001, 0}} |
| SoundFiles SOUND_FILES_0F = {578, 577, 0x2410000, 0x2420000, {0x2410001, 0}} |
| SoundFiles SOUND_FILES_10 = {583, 582, 0x2460000, 0x2470000, {0x2460001, 0}} |
| SoundFiles SOUND_FILES_11 = {603, 602, 0x25A0000, 0x25B0000, {0x25A0001, 0}} |
| SoundFiles SOUND_FILES_12 = {609, 608, 0x2600000, 0x2610000, {0x2600001, 0}} |
| SoundFiles SOUND_FILES_13 = {665, 664, 0x2980000, 0x2990000, {0x2980001, 0}} |
| SoundFiles SOUND_FILES_14 = {628, 627, 0x2730000, 0x2740000, {0x2730001, 0}} |
| SoundFiles SOUND_FILES_15 = {716, 712, 0x2C80000, 0x2CC0000, {0x2C80001, 0}} |
| SoundFiles SOUND_FILES_16 = {532, 531, 0x2130000, 0x2140000, {0x2130001, 0}} |
| SoundFiles SOUND_FILES_17 = {820, 819, 0x3330000, 0x3340000, {0x3330001, 0}} |
| SoundFiles SOUND_FILES_18 = {556, 551, 0x2270000, 0x22C0000, {0x2270001, 0}} |
| SoundFiles SOUND_FILES_19 = {717, 713, 0x2C90000, 0x2CD0000, {0x2C90001, 0}} |
| SoundFiles SOUND_FILES_1A = {718, 714, 0x2CA0000, 0x2CE0000, {0x2CA0001, 0}} |
| SoundFiles SOUND_FILES_1B = {383, 370, 0x1720000, 0x17F0000, {0x1720001, 0}} |
| SoundFiles SOUND_FILES_1C = {1080, 1078, 0x4360000, 0x4380000, {0x4360001, 0}} |
| SoundFiles SOUND_FILES_1D = {636, 635, 0x27B0000, 0x27C0000, {0x27B0001, 0}} |
| SoundFiles SOUND_FILES_1E = {719, 715, 0x2CB0000, 0x2CF0000, {0x2CB0001, 0}} |
| SoundFiles SOUND_FILES_1F = {530, 528, 0x2100000, 0x2120000, {0x2100001, 0}} |
| SoundFiles SOUND_FILES_20 = {515, 513, 0x2010000, 0x2030000, {0x2010001, 0}} |
| SoundFiles SOUND_FILES_21 = {735, 734, 0x2DE0000, 0x2DF0000, {0x2DE0001, 0}} |
| SoundFiles SOUND_FILES_22 = {557, 552, 0x2280000, 0x22D0000, {0x2280001, 0}} |
| SoundFiles SOUND_FILES_23 = {1139, 1137, 0x4710000, 0x4730000, {0x4710001, 0}} |
| SoundFiles SOUND_FILES_24 = {1376, 1375, 0x55F0000, 0x5600000, {0x55F0001, 0}} |
| SoundFiles SOUND_FILES_25 = {1994, 1964, 0x7AC0000, 0x7CA0000, {0x7AC0001, 0}} |
| SoundFiles SOUND_FILES_26 = {1995, 1991, 0x7C70000, 0x7CB0000, {0x7C70001, 0}} |
| SoundFiles SOUND_FILES_27 = {1116, 1115, 0x45B0000, 0x45C0000, {0x45B0001, 0}} |
| SoundFiles SOUND_FILES_28 = {1227, 1226, 0x4CA0000, 0x4CB0000, {0x4CA0001, 0}} |
| SoundFiles SOUND_FILES_29 = {385, 372, 0x1740000, 0x1810000, {0x1740001, 0}} |
| SoundFiles SOUND_FILES_2A = {864, 862, 0x35E0000, 0x3600000, {0x35E0001, 0}} |
| SoundFiles SOUND_FILES_2B = {865, 863, 0x35F0000, 0x3610000, {0x35F0001, 0}} |
| SoundFiles SOUND_FILES_2C = {558, 553, 0x2290000, 0x22E0000, {0x2290001, 0}} |
| SoundFiles SOUND_FILES_2D = {386, 373, 0x1750000, 0x1820000, {0x1750001, 0}} |
| SoundFiles SOUND_FILES_2E = {897, 895, 0x37F0000, 0x3810000, {0x37F0001, 0}} |
| SoundFiles SOUND_FILES_2F = {898, 896, 0x3800000, 0x3820000, {0x3800001, 0}} |
| SoundFiles SOUND_FILES_30 = {943, 938, 0x3AA0000, 0x3AF0000, {0x3AA0001, 0}} |
| SoundFiles SOUND_FILES_31 = {944, 939, 0x3AB0000, 0x3B00000, {0x3AB0001, 0}} |
| SoundFiles SOUND_FILES_32 = {387, 374, 0x1760000, 0x1830000, {0x1760001, 0}} |
| SoundFiles SOUND_FILES_33 = {516, 514, 0x2020000, 0x2040000, {0x2020001, 0}} |
| SoundFiles SOUND_FILES_34 = {945, 940, 0x3AC0000, 0x3B10000, {0x3AC0001, 0}} |
| SoundFiles SOUND_FILES_35 = {946, 941, 0x3AD0000, 0x3B20000, {0x3AD0001, 0}} |
| SoundFiles SOUND_FILES_36 = {947, 942, 0x3AE0000, 0x3B30000, {0x3AE0001, 0}} |
| SoundFiles SOUND_FILES_37 = {958, 955, 0x3BB0000, 0x3BE0000, {0x3BB0001, 0}} |
| SoundFiles SOUND_FILES_38 = {959, 956, 0x3BC0000, 0x3BF0000, {0x3BC0001, 0}} |
| SoundFiles SOUND_FILES_39 = {960, 957, 0x3BD0000, 0x3C00000, {0x3BD0001, 0}} |
| SoundFiles SOUND_FILES_3A = {1014, 1008, 0x3F00000, 0x3F60000, {0x3F00001, 0}} |
| SoundFiles SOUND_FILES_3B = {1015, 1009, 0x3F10000, 0x3F70000, {0x3F10001, 0}} |
| SoundFiles SOUND_FILES_3C = {1016, 1010, 0x3F20000, 0x3F80000, {0x3F20001, 0}} |
| SoundFiles SOUND_FILES_3D = {1017, 1011, 0x3F30000, 0x3F90000, {0x3F30001, 0}} |
| SoundFiles SOUND_FILES_3E = {1018, 1012, 0x3F40000, 0x3FA0000, {0x3F40001, 0}} |
| SoundFiles SOUND_FILES_3F = {1019, 1013, 0x3F50000, 0x3FB0000, {0x3F50001, 0}} |
| SoundFiles SOUND_FILES_40 = {1081, 1079, 0x4370000, 0x4390000, {0x4370001, 0}} |
| SoundFiles SOUND_FILES_41 = {1594, 1593, 0x6390000, 0x63A0000, {0x6390001, 0}} |
| SoundFiles SOUND_FILES_42 = {559, 554, 0x22A0000, 0x22F0000, {0x22A0001, 0}} |
| SoundFiles SOUND_FILES_43 = {1954, 1953, 0x7A10000, 0x7A20000, {0x7A10001, 0}} |
| SoundFiles SOUND_FILES_44 = {2104, 2103, 0x8370000, 0x8380000, {0x8370001, 0}} |
| SoundFiles SOUND_FILES_45 = {1842, 1840, 0x7300000, 0x7320000, {0x7300001, 0}} |
| SoundFiles SOUND_FILES_46 = {1843, 1841, 0x7310000, 0x7330000, {0x7310001, 0}} |
| SoundFiles SOUND_FILES_47 = {2203, 2202, 0x89A0001, 0x89B0000, {0x89A0000, 0}} |
| SoundFiles* SOUND_BANK_FILES[72] |
The banks by id: bits 18-24 of a sound id.
Definition at line 153 of file sound.c.
Referenced by loadSoundBankInto().
| s32 SOUND_HEAD_BUFFER_0[14336] |
| void* SOUND_HEAD_BUFFERS[3] = {SOUND_HEAD_BUFFER_0, SOUND_HEAD_BUFFER_1, SOUND_HEAD_BUFFER_2} |
Each slot's buffer, and its SPU address.
Definition at line 175 of file sound.c.
Referenced by initSound().
| s32 SOUND_SPU_ADDRS[3] = {0x1010, 0x49C10, 0x62410} |
Definition at line 176 of file sound.c.
Referenced by initSound().
| SoundState SOUND |
rsin and rcos (libgte) read rsin_tbl[a - 0x800] and the like: their addresses before the table fall in seqTable
Definition at line 180 of file sound.c.
Referenced by addNewDigimon(), answerQuitQuestion(), applyEntranceExtras(), browseOpponentRow(), browseOwnRow(), browsePlayedRow(), CARDGAME_chooseCard(), CARDGAME_chooseDeck(), CARDGAME_closeMenuWindow(), CARDGAME_closeMessage(), CARDGAME_closeWindow(), CARDGAME_confirmMenuWindow(), CARDGAME_confirmMessage(), CARDGAME_countSlotValues(), CARDGAME_createBattle(), CARDGAME_drawFirstPlayer(), CARDGAME_flySprite(), CARDGAME_moveHandHighlight(), CARDGAME_movePileSelection(), CARDGAME_moveSelection(), CARDGAME_moveSprite(), CARDGAME_moveTableHighlight(), CARDGAME_openMenuWindow(), CARDGAME_openMessage(), CARDGAME_openWindow(), CARDGAME_pickTableCard(), CARDGAME_readChooseInput(), CARDGAME_readCountInput(), CARDGAME_showPlayedCard(), CARDGAME_startSlotEffects(), CARDGAME_startSpriteBlink(), CARDGAME_startSpriteFlip(), CARDGAME_startSpriteJitter(), CARDGAME_startSpriteMove(), CARDGAME_startSpriteRecovery(), CARDGAME_startSpriteShake(), CARDGAME_stepColorValue(), CARDGAME_stepPileChoice(), CARDGAME_stepPreviousCardChoice(), CARDGAME_stepRoundEnd(), CARDGAME_stepTally(), CARDGAME_stepTargetSlots(), CARDGAME_stepTotals(), CARDGAME_switchCoinCard(), CARDGAME_updateBattle(), checkBattleWinner(), chooseFieldMenuOption(), chooseInnAnswer(), closeDeckWindow(), closeMessage(), CNTY_SEL_start(), CNTY_SEL_tickMenu(), CNTY_SEL_tickScreen(), confirmSwitchIn(), countRoundWin(), createCommand838(), createCommand852(), createCommand853(), createMessageBoxFrame(), endBattleOnKnockOut(), fadeOutSound(), FIELDSTG_playBattleTransition(), FIELDSTG_playClimbSounds(), FIELDSTG_playCutsceneAnim(), FIELDSTG_playStepSounds(), FIELDSTG_runChoice(), FIELDSTG_runGauge(), FIELDSTG_runLaunch(), FIELDSTG_scrollCamera(), FIELDSTG_updateActor(), FIELDSTG_updateActorIcon(), FIELDSTG_updateBalloon(), FIELDSTG_updateCamera(), FIELDSTG_updateField(), FIELDSTG_updateLift(), FIELDSTG_updateSpotEffect(), FIGHTSTG_playBattleSound(), FIGHTSTG_stepConfusedMessage(), FIGHTSTG_stepMessage(), FIGHTSTG_updateBattleScript(), FIGHTSTG_updateBattleSound(), FIGHTSTG_updateCommandMenu(), FIGHTSTG_updateConfusedMenu(), FIGHTSTG_updateCursor(), FIGHTSTG_updateDigimonChange(), FIGHTSTG_updateDigivolveMenu(), FIGHTSTG_updateEntrance(), FIGHTSTG_updateHitEffect(), FIGHTSTG_updateItemMenu(), FIGHTSTG_updateStage(), FIGHTSTG_updateSwitchInMenu(), FIGHTSTG_updateSwitchMenu(), FIGHTSTG_updateTechMenu(), findSoundBank(), flyOrFloat(), handleCommand801(), handleCommand810(), handleCommand811(), handleCommand814(), handleCommand840(), handleCommand848(), handleCommand850(), handleCommand851(), initSound(), innStartPanel(), isSoundLoading(), loadEntranceExtras(), loadSoundBank(), loadSoundBankInto(), main(), moveDeckMarker(), moveMenuCursor(), moveSelection(), openDeckWindow(), pickBattleDigivolve(), pickInOpponentRow(), pickInOwnRow(), pickMember(), pickMenuOption(), pickPartner(), pickRecipeId(), pickSlotOption(), playCommandSound(), playComputerTurn(), playHeldSound(), playPlayerTurn(), playSound(), putPickedEntry(), raisePartnerLevel(), readConfirmInput(), readListMenuMessage(), readYesNoInput(), returnToBattle(), runDrop(), runGauge(), runOptions(), runPressStart(), runRecipeRow(), runSlide(), runStopSlide(), runTalk(), runUsed(), setUpBattle(), setUpPickState(), showChosenCards(), showDigimonLevelUp(), showFieldMenuOptions(), showNewTechPage(), soundKeyOff(), soundKeyOn(), SOUNDTST_loadBank(), SOUNDTST_playSounds(), startChooseState(), startDealState(), startEvent8000(), startEvent8001(), startEvent8002(), startFade(), startPanel(), startTween(), STCRDABM_browseAlbum(), STCRDABM_moveAlbumCursor(), STCRDABM_turnAlbumPage(), STCRDABM_updateGrid(), STCRDDEK_chooseDeck(), STCRDDEK_chooseDeckOption(), STCRDDEK_chooseListCard(), STCRDDEK_moveDeckCursor(), STCRDDEK_stepEditor(), STCRDSHP_chooseBuyCard(), STCRDSHP_chooseOption(), STCRDSHP_choosePack(), STCRDSHP_choosePackCard(), STCRDSHP_confirmBuyCard(), STCRDSHP_runBuy(), STCRDSHP_runShop(), STCRDSHP_turnBuyPage(), STCRDSHP_updateGrid(), STDGNAME_runMenu(), STDWTITL_startTitleLoaderTask(), STDWTITL_stepTitle(), STDWTITL_tickMovie(), STDWTITL_tickSplash(), STDWTITL_tickTitle(), STDWTITL_tickTitleLoader(), STFGTREP_runPartner(), STGDGLAB_answerMark(), STGDGLAB_pickSkill(), STGDGLAB_runEntryList(), STGDGLAB_runSlotScreen(), STGDGLAB_updateEntryPanel(), STGDGLAB_updateSkillPanel(), STGMCARD_answerError(), STGMCARD_cancelOverwrite(), STGMCARD_confirmMessage(), STGMCARD_createScreen(), STGMCARD_moveChoiceCursor(), STGMCARD_pickPort(), STGMCARD_pickSlot(), STGMCARD_runSaves(), STGMCARD_updateMenu(), STGMCARD_updateScreen(), STGMCARD_waitLoadedMessage(), STGTRAIN_answerToTrain(), STGTRAIN_askBonusTry(), STGTRAIN_closeNotice(), STGTRAIN_pickIntensity(), STGTRAIN_pickPartner(), STGTRAIN_pickTraining(), STGTRAIN_runTraining(), STGTRAIN_showGains(), STGTRAIN_startBonusTry(), STGTRAIN_takeBonusTry(), STGTRAIN_takeTry(), STGTRAIN_updateScreen(), STITSHOP_chooseBuyQuantity(), STITSHOP_chooseEquipPartner(), STITSHOP_chooseSellQuantity(), STITSHOP_chooseSellType(), STITSHOP_confirmBuy(), STITSHOP_confirmEquip(), STITSHOP_confirmSell(), STITSHOP_pickBuyItem(), STITSHOP_runBuy(), STITSHOP_runSell(), STITSHOP_runShop(), STITSHOP_turnInfoPage(), STITSHOP_updateItemList(), stopAllSounds(), stopFlightSound(), stopHeldSound(), stopSound(), STPLNMET_runChoice(), STPLNMET_runConfirm(), STPLNMET_updateScreen(), STSTATUS_answerDigivolveQuestion(), STSTATUS_chooseCardOption(), STSTATUS_chooseDemoOption(), STSTATUS_chooseDigivolveSlot(), STSTATUS_chooseEquipItem(), STSTATUS_chooseEquipSlot(), STSTATUS_chooseFirstToSwap(), STSTATUS_chooseItemList(), STSTATUS_chooseItemMember(), STSTATUS_chooseSecondToSwap(), STSTATUS_chooseStatusMember(), STSTATUS_chooseTech(), STSTATUS_chooseTechMember(), STSTATUS_chooseTechTarget(), STSTATUS_closeNoFieldTechs(), STSTATUS_closeShortMp(), STSTATUS_closeTechUsed(), STSTATUS_confirmItemUsed(), STSTATUS_moveItemListCursor(), STSTATUS_runDigivolvePanel(), STSTATUS_runItemList(), STSTATUS_runMapScreen(), STSTATUS_runStatusChoice(), STSTATUS_showMapArea(), STSTATUS_startLerp(), STSTATUS_unlockItemOptions(), STSTATUS_useItem(), STSTATUS_useTech(), STSTATUS_waitBattleMessage(), STSTATUS_waitPartnerTech(), switchConfusionMusic(), turnMessagePage(), updateDarkness(), updateEvent1510(), updateEvent1512(), updateEvent1514(), updateEvent1516(), updateEvent1518(), updateEvent1520(), updateEvent1602(), updateEvent1604(), updateEvent1616(), updateEvent1618(), updateEvent9(), updateEvent9015(), updateFaller(), updateFieldMenu(), updateFloater(), updateFrameTask(), updateGlow(), updateInnMenu(), updateKeyboard(), updateListMenu(), updateMenu(), updateMessageBox(), updateMover(), updateScroller(), updateSoundLoading(), updateSoundTile(), updateTalkBox(), updateTextWindow(), updateTileEffect(), updateTileGroup(), updateTileLift(), updateTileSeqs8(), updateTileSwitch(), updateTileTask(), updateTimer(), warpAway(), and WFIGHTMN_updateMenu().